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Bachelor of Physical Education
Answer: Leaving with skills and strategies that can be used immediately to
impact instruction and work-related responsibilities.
Achieving this goal means understanding what the participant’s value, and
engaging them in those areas. Effective professional development caters to
what teachers think will help them become more effective. This also applies to
their students. The learners may not be allowed to leave the classroom when
the instruction doesn't involve them, but there are many other ways that they
check out.
What is learned involves students choosing the focus of content. Let their
interests drive the content that teaches skills and concepts. For example, when
learning how to write persuasively, some students may want to deconstruct
commercials, product reviews, op-eds, and/or social issue points of view. The
best strategy is simply asking what students want to explore. Start with a
brainstorm of what they like to do and dialog together to match their interests
with the skills and concepts.
How learning will be demonstrated depends on the different ways that students
processes understanding. Offer a variety of product options based on what you
know about your students. A safe approach is to offer three options. The
teacher designs two options based on what most students may like to do. The
third choice is a blank check -- students propose their own product or
performance. If a proposal meets the academic requirements, perhaps with
some negotiation, the student gets a green light. Some examples include using
Minecraft to design models and prototypes, presenting through social media
tools, or writing in a professional medium.
Interest-based choices
Children and teens have the same need for curriculum to be presented in a
context that's meaningful to them. They need to understand how their existing
talents fit and how they can confidently apply the skills in a meaningful way to
their lives outside of school. Show real-world relationships where possible in
lessons. For a deeper experience, have students apply the skills in ways that
support or enhance their current "real world." This can be approached in
individual lessons or as a unit. For example, Loudoun County (Virginia)
teachers, led by Dr. Eric Williams, launched one to World, which provides
student-centered learning experiences.
Children and teens produce volumes of content through social media, such as
YouTube, podcasts, Minecraft, and Twitch. Some earn money in the process.
For their passions, these youths generate a following and join others as they
establish and extend social networks. When these same content authors and
entrepreneurs enter schools, all that they know and can p roduce is set aside.
Yet when they leave school, they collect skills left outside and reconnect with
their real-world networks.
Students bring much to the table that would engage and deepen their learning
journey. My next two posts will delve into empoweri ng learners in a student-
centered classroom. The difficult challenge -- and first step -- is teacher
commitment to reflect on practices that support students taking the lead.