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EVENTS
Abstract
The overall mean rating given to the developed WebQuest by the ICT expert was
33 which was described as "Good" while the over-all mean rating by the pre-service
and in-service Mathematics teachers were 38 and 44.5 respectively, which were
described as "Very Good".
The revised WebQuest was then tried-out. Five comic strips were made as the
respondents’ final output; two were rated as "Excellent" and three were rated as "Very
Good".
The results of the study showed that the scores of the students in their posttest
were remarkably higher than in their pretest. Thus, there was a significant difference
between the students’ performance in the pretest and posttest.
1
Keziah Grace B. Presto and Maridel M. Due as are BSEd-Mathematics
students of College of Education, MSU- Iligan Institute of Technology, Iligan City,
Lanao Del Norte, Philippines.
2
Dr. Myrna E. Lahoylahoy is a senior faculty of the College of Education,
MSU- Iligan Institute of Technology, Iligan City, Lanao Del Norte, Philippines.
3
Joan Rose T. Luib is a junior faculty of the College of Education, MSU- Iligan
Institute of Technology, Iligan City, Lanao Del Norte, Philippines.
4
Jan Cleo D. Canoy is a teacher of Naawan Integrated Developmental
School, MSU-Naawan, Naawan, Misamis Oriental, Philippines.
Introduction
The use of Information and Communications Technology (ICT) in education
lends itself to more student-centered learning settings. But with the world moving rapidly
into digital media and information, the role of ICT in education is becoming more and
more important and this importance will continue to grow and develop in the 21st
century (Noor-Ul-Amin, 2013).
Conceptual
Understanding
Development and
Prior Knowedge
Validation of
on Probability of Developed and
WebQuest used
Simple Events Validated
WebQuest
Perceptions of
Try-Out
the Learners in
the Activity
Research Design
The researchers utilized the quantitative-qualitative research design for this study
which was concerned with the development and validation of WebQuest on Probability
of Simple Events. The quantitative data were obtained from the performance of the
respondents based on their pretest and posttest scores; while the qualitative data were
obtained from the comments and suggestions of the ICT expert, in-service and pre-
service Mathematics teachers based on the rubric for evaluating WebQuests and from
the ratings of the comic strip based on the rubric for evaluating comic strips
Results and Discussions
The revisions of the activity were based on the comments and suggestions made by the
ICT expert, and in-service and pre-service Mathematics teachers. Table 3 shows the
comparison between the developed WebQuest activity and its revised version.
In this activity, your “Rephrase the In this activity, each team will
team will solve and sentence.” be assigned to find the probability
analyze a word problem of a certain color of fish in the
about probability that you aquarium and help the owner of
will put into your comic the pet shop to understand the
strip. Before you will be concepts of probability through
able to create a comic making a comic strip.
strip, you need to have a
solid foundation about the Before you will be able to
concept of probability create a comic strip, you need to
through research and have a solid foundation about the
inquiry. concept of probability through
research and inquiry.
This task needs
computer, Internet This task needs computer,
connection, pencil, art internet connection, pencil, art
materials and 1/8 materials and 1/8 illustration
illustration board. Finally,
board. Finally, each team will
each team will show their
final project, which is the show their final project, which is
comic strip, to the class as the comic strip, to the class as
they share their ideas on they share their ideas on how
how they come up on the they come up on the solution.
solution and the final
project which is the comic
strip.
Evaluation
25
20
15
10
5
0
Respondents
Table 5 shows the comparison of the respondents’ performance in the pretest and
posttest. As seen in the table, there is an improvement in the means of the scores which
were 8.30 and 15.21, respectively. It shows that there was a mean difference of 6.91
and an increase in the mean scores. The computed p-value resulted to 0.000 which is
less than the significance level of . Thus, the null hypothesis Hₒ is rejected.
Therefore, there is a significant difference in the students’ performance in the pretest
and posttest scores.
As shown in table 6, three of the groups received an ―Excellent‖ rating for their
comic strip (see appendix P), while two of the groups received a ―Very Good‖ rating
(see appendix Q). This means that the students understood the concept in probability of
simple events through the given WebQuest activity which enabled them to create a
comic strip.
Conclusions
Based upon the findings of the study, the following conclusions were drawn:
Teaching probability with the use of WebQuest activity has a positive impact on
the students’ performance.
Recommendation
1. Results have shown that the WebQuest activity has a positive impact on the
students’ performance. Their problem solving skills and collaborative skills were
developed. Thus, the researchers recommend the use of the WebQuest in
teaching probability and other fields in Mathematics.
2. The researchers recommend that the teacher should be present during the
activity in case of questions and need of assistance from the students.
3. As curriculum developer, the teachers may create WebQuest for the students to
better understand other least learned topics in Mathematics.
BIBLIOGRAPHY