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Physical Education Lesson

Date
Teacher Name Erin Wieser 27/11/2019
(DD/MM/YYYY)

Subject Area Physical Education Grade 1

Topic Gymnastics: Locomotor Time/Duration 12:45-1:15 (30 minutes)

General
Learner -GO D: Students will assume responsibility to lead an active way of life
Outcome(s) -GO A: Students will acquire skills through a variety of developmentally
Taken from appropriate movement activities; dance, games, types of gmynastics,
Alberta individual activities and activities in an alternative environment; e.g.,
Program of aquatics and outdoor pursuits
Studies
-D1-2: Demonstrate effort while participating in various activities
Specific Learner
-A1-1: Basic skills-locomotor; e.g., walking, running, hopping, jumping,
Outcome(s)
leaping, rolling, skipping, galloping, climbing, sliding, propulsion through
Taken from
water
Alberta
• perform locomotor skills through a variety of activities
Program of
-A1-3: Basic skills-nonlocomotor; e.g., turning, twisting, swinging, balancing,
Studies
bending, landing, stretching, curling, hanging
Learning
Students will be able to:
Objectives
1) Demonstrate effort while playing a guided game
What do you
2) Produce correct non-locomotor movements in response to a guided
want your
game and cool down
students to
3) Produce locomotor movements in response to a guided game
learn?

-Learning Objective #1: Formatively Assessed:


• students will be assessed based on their participation and
demonstration of effort throughout the guided game. This will be
assessed through visual means (visually checking)
Assessment
-Learning Objective #2: Formatively Assessed:
How will you
• students will be assessed based on their production of the correct non-
know your
locomotor movements displayed in response to the guided game. This
students have
will be assessed through visual means (visually checking)
learned?
-Learning Objective #3: Formatively Assessed:
• students will be assessed based on their production of the correct
locomotor movements displayed in response to the guided game. This
will be assessed through visual means (visually checking)
Materials
 Lesson plan, gym space
What resources
 2 hoola hoops
will you need?

- Ensure all students have runners on before heading to the gym


- Rules of Fair Play: No screaming, listen closely, be mindful of others
Introduction:
- Key Concepts: the skills we learn in gym (and in gymnastics from the past
Key Ideas (3
few lessons) can be used in games! What kind of skills did we learn in
minutes)
gymnastics the past few lessons? Let’s see if they come in the game play
today!

Game Instructions -
- Teacher Actions
o Instructional Sequence:
▪ Moose Ears (good listening ears)
▪ Explain: We will be playing ‘Ship, Shore’ again today, but with
some of the different movements that we learnt in gymnastics
▪ Rules: No screaming, use your good listening ears (or else we
can’t properly play the game), be mindful of our friends around
us, play fun and fair
▪ Reminder: When I say ‘Ship’, ‘Shore’ where do you run? We
must do the actions as quickly and safely as possible. As I add on
movements to make the game more difficult, you must turn on
your listening ears and try to remember the move that goes
along with the phrase
Activity 1:
- Student Actions
Game
o Students will get a chance to recall the rules of the game, the previous
Instructions (3
experience we had with the game, and practice the fair play rules
minutes)
- Assessment Evidence
o Lesson Objective #1: students will be assessed based on their
participation and demonstration of effort throughout the guided game.
This will be assessed through visual means (visually checking)
o Lesson Objective #2: students will be assessed based on their
production of the correct non-locomotor movements displayed in
response to the guided game. This will be assessed through visual
means (visually checking)
o Lesson Objective #3: students will be assessed based on their
production of the correct locomotor movements displayed in response
to the guided game. This will be assessed through visual means (visually
checking)
- Transition Details
o Begin game
Game Play –
- Teacher Actions
o Game Instructions/Movements:
• ‘Ship’ (run to one side of the gym),
• ‘Shore’ (run to the other side of the gym),
• ’Look Sharp’ (snap hands up and stay still),
• ‘Captains’ Coming’ (raise hands and say ‘ey, ey, Captain),
• ‘Scrub the Deck’ (get onto hands and knees and ‘scrub’ the
floor),
• ‘Submarine’ (lie on back, lift one leg up and say ‘beep beep’),
• ‘Seagull’ (stand in stork stand and say ‘mine, mine’),
• ‘Life boat of 2’ (find a partner and pretend to row a lifeboat),
• ‘Cannonball’ (jump into a tuck jump),
• ‘Oh, No, A Ghost!’ (1/2 and shocked face)
• ‘Crab’ (get on hands and feet and do the crab can-can)
• ‘Shark’ (get onto all fours and put a ‘fin’ on your back, make
shark duh-nuh-nuh—nuh noises)
• ‘Walk the plank!’ (pretend to wobble while ‘walking the plank’
Activity 2:
• ‘Frogs in the ocean’ (froggie jump)
Game Play (15
- Student Actions
minutes)
o Students will get a chance to practice fair game play, listening, and
locomotor as well as non-locomotor skills
- Assessment Evidence
o Lesson Objective #1: students will be assessed based on their
participation and demonstration of effort throughout the guided game.
This will be assessed through visual means (visually checking)
o Lesson Objective #2: students will be assessed based on their
production of the correct non-locomotor movements displayed in
response to the guided game. This will be assessed through visual
means (visually checking)
o Lesson Objective #3: students will be assessed based on their
production of the correct locomotor movements displayed in response
to the guided game. This will be assessed through visual means (visually
checking)
- Transition Details
o Have students ‘slow down’, give themselves a pat on the back for
playing the game fun and fair
o Have students meet me in the middle (green circle) for cool down
Cool Down & Closure –
- Teacher Actions
o Instructional sequence:
▪ ‘Big Melon’ Tai Chi sequence (“big watermelon, cut it in half,
one slice for me, one slice for you, full belly”)
▪ Hoola Hoop Pass (1,2 hoola hoops)
▪ Flower sit ups: discuss key concepts
- Key Concepts: the skills we learn in gym (and in gymnastics from the past
few lessons) can be used in games! What kind of skills did we use in our
games today that we learnt in the past few gymnastics lessons?
- Student Actions
Closure: Cool
o Students will get a chance to practice their ‘cool down’ skills, as
Down & Key
scaffolded by our discussions in outdoor wellness regarding when to
Ideas (9
‘heat up/make our heart pump’ and when to ‘cool down/slow down’
minutes)
- Assessment Evidence
o Lesson Objective #1: students will be assessed based on their
participation and demonstration of effort throughout the guided cool
down. This will be assessed through visual means (visually checking)
o Lesson Objective #2: students will be assessed based on their
production of the correct non-locomotor movements displayed
throughout the cool down. This will be assessed through visual means
(visually checking)
- Transition Details
o Ask students to give their partners a high five and then get in line for
the water fountain and get ready on the bench to head into class

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