Documenti di Didattica
Documenti di Professioni
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Topic: HARWARE
CAMERA
Submitted by,
JOEN JOY
CSE-S5
Roll No. 16
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Table of Contents
INTRODUCTION ...................................................................................................................................................................... 4
HARDWARE ......................................................................................................................................................................... 4
CAMERA .............................................................................................................................................................................. 5
EVOLUTION ............................................................................................................................................................................. 6
WORKING................................................................................................................................................................................ 8
ADVANTAGE ........................................................................................................................................................................... 9
CONCLUSION ........................................................................................................................................................................ 11
REFERENCE............................................................................................................................................................................ 12
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INTRODUCTION
HARWARE
Hardware includes the physical, tangible parts or components of a computer, such
as the cabinet, central processing unit, monitor, keyboard, computer data storage,
graphics Card, sound card, speakers and motherboard.
The template for all modern computers is the Von Neumann architecture, detailed
in a 1945 paper by Hungarian mathematician John von Neumann. This describes a
design architecture for an electronic digital computer with subdivisions of a
processing unit consisting of an arithmetic logic unit and processor registers, a
control unit containing an instruction register and program counter, a memory to
store both data and instructions, external mass storage, and input and output
mechanisms. The meaning of the term has evolved to mean a stored-program
computer in which an instruction fetch and a data operation cannot occur at the
same time because they share a common bus. This is referred to as the Von
Neumann bottleneck and often limits the performance of the system.
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CAMERA
The still image camera is the main instrument in the art of photography
and captured images may be reproduced later as a part of the process of
photography, digital imaging, photographic printing. The similar artistic
fields in the moving image camera domain are film, videography, and
cinematography.
The word camera comes from camera obscura, which means "dark
chamber" and is the Latin name of the original device for projecting an
image of external reality onto a flat surface. The modern photographic
camera evolved from the camera obscura. The functioning of the camera
is very similar to the functioning of the human eye. The first permanent
photograph was made in 1825 by Joseph Nicéphore Niépce.
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EVOLUTION
CAMERA
1.Camera obscura (before 11th c.)
The ancestor of the photographic camera was the camera obscura.
Camera obscura (Latin for "dark room") uses the natural phenomenon
that occurs when an image of a scene at the other side of a screen (or a
wall, for instance) is projected through a small hole in the screen to form
an inverted image (left to right and upside down) on an inner surface of
the camera obscura, opposite to the opening.
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3.Single-lens reflex camera (1954)
A single-lens reflex camera (SLR) is a camera that typically uses a
mirror and prism system (hence "reflex" from the mirror's reflection) that
permits the photographer to view through the lens and see exactly what
will be captured. With twin lens reflex and rangefinder cameras, the
viewed image could be significantly different from the final image.
When the shutter button is pressed on most SLRs, the mirror flips
out of the light path, allowing light to pass through to the light receptor
and the image to be captured.
A camera captures light photons, usually from the visible spectrum for
human viewing, but in general could also be from other portions of
the electromagnetic spectrum.All cameras use the same basic
design:light enters an enclosed box through a converging or
convex lens and an image is recorded on a light-sensitive medium (mainly
a transition metal-halide).
A shutter mechanism controls the length of time that light can enter the
camera.Most photographic cameras have extra functions that allow a
person to view the scene to be recorded,a desired part of the scene to be
in focus, and control of exposure so that it is not too bright or too dim.
On most digital cameras a display, often a liquid crystal display (LCD),
permits the user to view the scene to be recorded and settings such
as ISO speed, exposure, and shutter speed.
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ADVANTAGE
2.Number of Photos
As of 2013, camera memory cards come with capacities of up
to 64 gigabytes. This means one memory card can store thousands of
photos. This is in stark contrast with film photography, where you were
limited to 36 photos on a roll of film. When film got damaged, the
photographer would lose 36 photos. However, if your memory card gets
corrupted before you have had a chance to download the photos, you
could potentially lose thousands of images at once.
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3.Technological Advancement
Digital technology is developing rapidly, so much so that digital
cameras become outdated very quickly. The models are updated
continually, each with a larger number of megapixels and a better
capacity to store large images quickly. The other problem with rapid
technological advancement is that smart phones' cameras have improved
to such an extent that their photo quality is virtually indistinguishable
from that of many compact digital cameras. The convenience of having
the phone with you at all times, its multi-functionality and the fact that
you can upload photos and videos to social media sites immediately,
make it a real threat to the point-and-shoot digital camera.
4.Editing
Digital photography allows you to edit your images after uploading them to a
computer. This allows for very creative effects, and gives you the freedom to
correct faults in photos that are, for instance, underexposed. It is now possible to
turn an image to grey scale digitally or to remove elements from the background.
The downside of this is that, once again, people tend to be less critical about their
photos because it could be corrected through editing. Instead of getting the shot
right from the start, a lot of time is spent editing away mistakes. Photos are also
often over-edited, taking away from their natural beauty.
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CONCLUSION
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REFERENCE
https://en.wikipedia.org/
http://www.informit.com/
https://unsplash.com/
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