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===========================

Sniper Elite 4
Dedicated Server
===========================

Table of Contents

1. System Requirements
2. Quickstart Guide
3. Commands And Configuration Files
4. Ports
5. Banning Players
6. Known Issues
7. Update History
8. Technical Support

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1. System Requirements
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We recommend the following network capacities for dedicated server hosting:

upload speed: 1024kbps


d/load speed: 256kbps

We also recommend for best performance that you run the server using a
publically accessible IP.

To host the server you should use a computer with the following
specification or better:

Operating System: Windows Vista / 7


Processor: Intel� Core 2 Duo E6400 or equivalent processor
Memory: 2 GB System RAM (XP) / 3 GB System RAM (Vista / 7)
Hard Drive: 16 GB free space

Note: The game's performance may differ according to your computer's hardware
and/or video card. Computers with high-performance hardware will provide the
best game performance.

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2. Quickstart Guide
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!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
NOTE: DO NOT LAUNCH THE DEDICATED SERVER FROM THE STEAM CLIENT
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

i) Launch the dedicated server application from explorer

ii) Add a map to the map rotation, for example:

> MapRotation.AddMap BEACHHEAD DM

iii) Start the server:

> Server.Host

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3. Commands And Configuration Files
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Please see the separate CommandReference.pdf document for details of all


the commands available on the dedicated server.

You can use configuration files in order to execute a particular sequence of


commands, either on demand or at server start up. By default the server will
look for a configuration file called "default.cfg" and execute the commands
in that. You can use these configuration files for setting up map rotations,
game rules, etc.

If you wish to execute a different configuration file at start up then you


can use the "-exec" command line option to do so. For example:

Sniper4CLI.exe -exec other.cfg

Note that the server will still attempt to run commands from "default.cfg"
in addition. It is however fine for that file to be empty or absent.

Advanced users may want to specify a particular IP address to bind to. This
can be done by adding -IP=<x.x.x.x> on the command line, e.g.

Sniper4CLI.exe -IP=192.168.0.1 -exec other.cfg

An example configuration file named 'example.cfg' is provided with the server.

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4. Ports
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The following ports are used by Sniper Elite and can be set on the dedicated
server.
If you wish to run multiple server instances on a single machine then, after
ensuring that the machine's specification is up to the task, you will also
need to specify different ports for all of the below for each instance. The
easiest way of doing this will be to setup a different configuration file for
each server containing this information and also things like the server name.

Note: You must set the ports to be used before the server has started hosting
(i.e. before the 'host' command is invoked).

Description Protocol Command Open*

Steam authorisation port UDP authport NO


Steam master server updater port UDP updateport YES
Lobby data port TCP lobbyport YES
Game data port UDP gameport YES

* This field indicates that the port should be open to incoming traffic. If
the dedicated server is behind a router and/or firewall the port will need to
be added to the firewall exemptions and/or forwarded on the router

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5. Banning Players
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Banned players are added to a list which is stored on the dedicated server, a
player must be actively playing on the server to be banned. To remove a
player from the server, or ban them, perform the following steps:

i) Find the player.


Use the 'Server.ListPlayers' command to display a list of the active players.

ii) Kick and ban the player.


To kick and ban the player use 'Server.KickBan'
Pass the name of the player to be kicked, you may specify a substring of the
player name and it wil be matched against active players. Do not use spaces.

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6. Known Issues
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Launching the dedicated server from the steam client will cause authentication
failures when clients connect.

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7. Technical Support
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If you need further technical assistance after reading this ReadMe file
and the game manual, please do not hesitate to contact us using any of the
methods listed below.

When contacting us, please be sure to provide us with as much information


as possible. Make sure to note the exact type of hardware that you are
using in your system, including: your sound card, CD/DVD drive, amount
of RAM present, speed and manufacturer of your processor. Also, make sure
to include the title and version of the game, and a detailed description of
the problem.

Logfiles are created for the server and these can be of help when attempting
to diagnose problems or reporting issues to us. By default logs are placed in
the 'logfiles' directory of the game, the logging directory can be changed
on the command line with "-logdir=<logfile directory>".

It will also help if you prepare by creating a "DXDiag" diagnostic file in


Windows before you call us. To do this, simply follow these instructions:

i) Click on Start
ii) Click on Run
iii) Type "dxdiag"
iv) Click on OK
v) Click on the "Save All Information" button and save the file

If you send an e-mail query you may attach the file to the e-mail.

Technical Support Contact Details:

Email: se4.support@rebellion.co.uk

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