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2. Click File - New, or you can press the button on the keyboard, ctrl + n. and will display as
shown:
Picture 1
After entering the blender application, you will see a cube image as picture 1. The
cube is the basic material for making tables. Select the cube object (right mouse click) - Click S
on the keyboard. Then, adjust the direction in the direction of the X / Y / Z axis (while pressing
So that the cube becomes flat and long, use S + Z and S + Y to widen the object, so
that it is like a board. Adjust to your taste buddy. So I demonstrated as shown below:
3. After that we start to edit the board, to enter "edit mode" press "Tab" on the keyboard
4. then we make a line to make it easier to make the legs of the table to be made. Initially
we make a line in the direction of the Z axis by pressing on the keyboard ctrl + r then use
Scroll on the mouse to form a purple line, after completing enter on the keyboard.
Create again with the Y axis in the same direction (ctrl + r) + mouse scroll. Then it will
Then point to the bottom of the object, (holding the scroll key on the mouse + hovering
the mouse under the object). After that, select each corner of the object to make the table
legs by using the command, press Shift + right-click the mouse, it will display an image like
this:
6. After the bottom corner is selected it's time to pull the selected part by pressing the letter "e"
just once on the keyboard. And adjust the height with your wishes buddy. Then the picture will
be like this:
And the table legs are ready.
6. After that give color to the object and its background to make it look beautiful and
beautiful after rendering, by clicking "World" which is on the right of the screen (which
line right click (it will turn yellow) - and press shift + f (on the keyboard).
7. the next step is to render, which is to make the object look like real / 3 Dimensions. To
render click Render - Render Image, or if you want to quickly type F12 on the keyboard.
Wait a few moments and move on ... the results will be as shown below :
After that we save ctrl + s on the keyboard, ctrl + w to overwrite the previous save.
NB: press "Esc" on the keyboard to exit the results after rendering, "F12" to see the
Blender pada awalnya dikembangkan oleh NeoGeo dan Not a Number Technologies pada tahun 1998 dan
dilisensikan sebagai shareware. Ini tersedia untuk sistem operasi Microsoft Windows, macOS, dan Linux.
Berfungsi paling baik pada sistem dengan prosesor dual atau quad-core 2 GHz, RAM 8 atau lebih, kartu
video FireGL atau Quadro, dan monitor yang mendukung resolusi 1920x1200.