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Martial Artist
Conte nts [s how ] Martial Artist

Description Edit

Careers Advisor

A Martial Artist has the greatest amount of HP, combined with the best recovery
rate, allowing them to fight well without requiring medical attention from a doctor.
Equipment
A Martial Artist also has good physical and magical defense, and can protect
Armor Clothing
team members in dangerous areas from enemies of both the sword and magic-
Boxing Glove
wielding variety. A Martial Artist has some offensive skills particularly effective Weapon
Staff
against other players.
Skills
In an arena fighting other player characters, a Martial Artist can utilize their
Pow er Attacks (10)
abilities to the full extreme. Active
Staff Attacks (10)
Softstar
Passive Martial Arts (5)

The Martial Artists fights with their limbs, pursuing the goal of developing extreme
physical potential. Without the protection of armor, they can move and dodge
faster. The Martial Artists are good at close distance fighting, they use Qigong to
assist in combat and enhance their body strength. Sometimes they fight with
weapons like boxing gloves. The special training of the Martial Artists allows
them to hang on longer before dying than other occupations and to wait for help.

Qualification Edit

Speak to the Martial Arts Master at the farm in Swan Lake Basin (X:619 Y:535).
He will challenge you to survive one hit from his glove, which will be around 300 HP. If you survive, he will grant you the Martial
Artist qualification and will transport you to the Dojo in Eversun City if you so desire.

Attributes and stats Edit

Base attributes Edit

The following values are gained by increasing one attribute by 10, recording the change in stat and dividing by 10 to obtain the
result for one attribute point.

Attribute Base Bonus

Power 16 +2.4 Attack

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Attribute Base Bonus

+Non-linear HP
Physique
+1.9 Attack
Increases HP recovery 13
+0.3 Defense
Increases block rate
+0.1 Magic Defense

+1.6 MP
Wisdom
6 +0.5 Magic Attack
Increases MP recovery
+0.3 Magic Defense

Agility +1.0 Attack


Increases magic speed 9 +1.5 Evasion
Decreases cooling time +0.2 Magic Evasion

+1.5 Accuracy
Dexterity +0.2 Magic Attack
7
Increases critical-hit rate +0.3 Magic Accuracy
+0.1 Critical Attack

Durability 7 +1.0 Defense

Base stats Edit

HP: 438
MP: 48
Attack: 71
Defense: 10
Evasion: 12
Accuracy: 10
Magic attack: 14
Magic defense: 10
Magic evasion: 2
Magic accuracy: 1
Critical attack: 1

Common builds Edit

2 Phy, 1 Agi [1]


1 Agi, 1 Phy, 1 Dex to 20-28 then either 2 Agi, 1 Phy or 1 Agi, 2 Phy [1][2]
2 Agi, 1 Phy
1 Agi, 1 Phy, 1 Pow[1]
3 Phy (Gloves)[3]

Suitabilities Edit

Weapon Proficiency (%)

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Weapon Proficiency (%)

Abacus 60
Axe 60
Baton 0
Bow 60
Boxing Glove 100
Dagger 70
Fan 50
Musical Instrument 50
Saber 70
Spear 70
Staff 100
Sword 70
Syringe 50
Wand 50

A Martial Artist is perfectly suited to using boxing gloves and staffs.

A Martial Artist is competent using swords, sabers, daggers, and spears. Other weapons aren't really suitable for this job.

Skills Edit

Power Attacks Edit

Power Attacks are more suitable for martial artists concentrating on defense. They can cause dizziness, reduce attack power or
bypass an enemy's defenses.

Power Attacks are not affected by attack power, unlike other offensive skills that are strengthened by physical attack power.

Penetrating Blow Far-Flung Fist


An attack that can damage an enemy regardless of A long-distance blow, made after building up force,
defense. that partially ignores the target's defense.

Armlock Smash and Grab


Grabs the enemy's arm forcefully, reducing attack with Simultaneously attacks an enemy and snatches their
a chance of disarming the enemy. weapon. Success rate 55%. User is vulnerable for a
short while after use.

Flying Fist Fortifying Force


An attack that inflicts damage from a distance. Concentrates the user's inner powers, temporarily
increasing defense.

Seismic Shudder Tranquil Turtle


Strikes the ground to inflict damage on surrounding Absorbs magic power from the atmosphere, recovering
enemies. User is vulnerable to attack for a short while HP periodically when standing still.
after use.

Knockout Jawbreaker

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Rush into the enemy at great speed, occasionally A fierce punch aimed at an enemy's jaw that has a
knocking them out for 10 seconds (3 seconds against chance of knocking them out for 22.5 seconds (1/5
other players). against other players).

Staff Attacks Edit

These skills are suitable for Martial Artists concentrating on offense.

Many of the maneuvers in Staff Attacks have multiple hits. The damage of the extra hits is determined by the strength of the
character's normal attack.

Coiled Serpent Staff Staff Dance


Special attack using a staff. Moves staff in a captivating dance, causing damage to
nearby enemies.

Swizzle Stick Dragon Guard


An attack that inflicts damage from a distance by Swings staff with incredible speed, causing great
rapidly spinning a staff. damage. Enemies closer to the user receive extra
damage.

Cloudshaker Staff Staff Whip


A special staff attack that has a relatively long reach. Throws staff at the enemy at great speed, causing
damage and stopping magic for 5 seconds.

Meditation (skill) Channel Energy


Concentrates force in the abdomen, increasing HP Circulates force around the body, temporarily
recovery and MP recovery when sitting down. increasing maximum HP.

Elbow Break Weapon


A blow to the elbow that lowers attack and chance of Attacks a target's weapon and stops them boosting
reflecting skills. their attack for 30 seconds. user is vulnerable to
attack for a short while.

Martial Arts Edit

These skills enable you to equip boxing gloves and staffs whilst in different jobs.

Equip Boxing Gloves


The ability to equip boxing gloves.

Equip Staff
The ability to equip staff.

Boxing Gloves Mastery


Allows boxing gloves to be used regardless of job at %
of their full strength.

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Staff Mastery
Allows staffs to be used regardless of job at % of their
full strength.

Endless River
Increase HP Recovery received by *%. 1/2 effect for
non-Martial Artist occupations.

Life quests Edit

Level 20 Martial Artist Life Quest


Level 30 Martial Artist Life Quest
Level 40 Martial Artist Life Quest

See also Edit

Potential development

References Edit

1. ^ 1.0 1.1 1.2 http://domo.lotusgoddess.ca/forum/view topic.php?f=5&t=45

2. ^ http://domo.lotusgoddess.ca/forum/view topic.php?f=5&t=64

3. ^ https://w eb.archive.org/w eb/20090503082923/http://forums.aeriagames.com/view topic.php?t=199809

External links Edit

Martial Artist Guide by sydd (archive )


Solo Martial Artist Guide by exomega255 (archive )
Skill Planners 2.0 by Onishi and Crescendolls

Jobs [hide]
Blademaster · Commoner · Dancer · Doctor · Fencer · Hunter · Martial Artist · Mercenary
Merchant · Musician · Shaman · Sorcerer · Thief · Witch Doctor · Wizard

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