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BEGINNER’S GUIDE
WELCOME TO ATTORNEY ONLINE VIDYA!
Is it your first time playing Attorney Online?
Been away for a while and want a refresher?
Or is it just AO2 that’s confusing you?
You’ve come to just the place!
1. GETTING STARTED
So the first thing you’re going to want to do is download the Main Download on the AOV
Main Document. If there are any specific updates that are highlighted in purple then make
sure to download them also, as they are updates we have not yet compiled into the Main
Download. Once done, open Attorney Online.exe.
Now you’re in the lobby. You can see all the
available servers, each with their own unique
content and set of players. Naturally, each
server will have their own rules. If one takes
your liking, you can add it to your list of
favourites, which can be viewed by simply
toggling to ‘Favorites’. You can see our
server is the second one down ( Attorney
Online Vidya). Let’s take a look, shall we?
3. CLIENT OVERVIEW
Woah, look at this HUD! Pretty overwhelming, huh? Not to worry, we’ll go through this
step-by-step and familiarize ourselves with this layout.
GAME SCREEN This is the screen in which the gameplay itself takes place
in. The small grey rectangle beneath it is where you type
your text in, to see it appear up above in the game. This
zone is often referred to as ‘IC’, which stands for In
Character,
CHARACTER These are the various emotions your character can display.
EMOTES Simply press one, then speak on the Game Screen. The
default amount is set to 10 per page, however this can be
changed to your liking, or use the Theme Library. The three
buttons beneath are the three interjections characters
have in the series. Press one of the three before speaking
for it to appear. The dropdown box beneath the “Take
That!” will list the name of the emotion you are planning to
use.
IC CHAT LOG This will be the entire log of all the things said in IC. New
messages appear at the TOP, not the bottom. You may
scroll through it to search the history of what’s been said,
and even highlight the log to copy and paste from it; a new
feature recently added!
OOC CHAT LOG This area is the Out of Character, or OOC chatbox. Here,
you can assign yourself a username, then speak with
people during a case. It’s also used to input server
commands.A list of server commands can be found here.
AREA STATUS This is also included in the OOC, but works slightly
differently. The status of all the areas is always displayed
at the top of the OOC when you join the server, or
alternatively, you can type ‘/area’ into OOC to get this list
up. Each status has a different meaning;
IDLE: This area is not being used. This is due to it being
empty, or people just not planning to start a case.
BUILDING-OPEN: This area is building a case, but they
could use some more people to join in. Feel free to sign up
on the document!
BUILDING-FULL: This area is building a case, but don’t
need more people. You can still talk IC there and help
build.
CASING-OPEN: This area is currently casing, but there are
still vacant spots. You may choose to spectate or,
provided you sign up on the document, you can fill a space
and join in!
CASING-FULL: This area is casing and needs no more
people. You are welcome to spectate, but will not be able
to join in.
JUKEBOX The jukebox lists all the songs available on the server.
Double-click on a song to get it to play. Each of the songs
fall into their own category, and you may use the music
search bar above the jukebox to locate a certain song. To
stop the song, double tap on a category title. E.g.
PENALTY BARS
The two bars showing the penalties of the defence and
prosecution. Their mechanics remain the same as they are
in the Ace Attorney games, and only someone in the Judge
position will be able to change them.
MUTE BUTTON This button allows you to mute characters who are being
disruptive or spamming. Hopefully a moderator shall deal
with them shortly, but this acts as an instant solution.
TEXT COLOURING This dropdown will change the colour of your text.
● Black/white for regular talking.
● Green f or Testimonies.
● Red is limited to moderators only. If you see
someone speaking (and not putting one letter) in
red, then pay attention!
● Orange for actions, such as walking into a
courtroom, or presenting evidence.
● Blue for thoughts. Only you can hear this.
● Yellow for robots, such as Clonco or Widget.
There is also a seventh, secret co lo ur within the game. See
if you can find it...
PRE AND FLIP The Pre checkbox determines whether your character
CHECKBOXES plays it’s “pre-animation” or not. For example.
PRE-ANIMATION NO PRE-ANIMATION
The Flip checkbox simply flips your character and views
them through a mirror.
MISCELLANEOUS The Change Character button simply takes you back to the
BUTTONS CSS, where you can change your character.
The Reload Theme button reloads your AO theme. For
more information, check the AO2 guide on the Main
Document.
The Call Mod button makes a loud noise in the ear of the
moderators, and will summon them to the area you are in.
Please only use this in emergencies, as needlessly calling
a moderator can result in disciplinary actions.
VOLUME SLIDERS The Volume Sliders simply control the music, sfx and blips
(the speech of a character). Feel free to adjust them until
you have a set-up you’re comfortable with.
4. POSITIONING
There are six positions in the courtroom. Type the correct position command into the OOC
to be able to move the position you require.
5. AREA GUIDE
AOV has 7 different areas, each one serving their own purpose.
Firstly, you’re going to want to familiarize yourself with getting about.
There are two ways of travelling between areas.
The first is to type in ‘/area X’ in OOC. (There are 7 areas, replace X with the number.)
The second, and more common way, is to use the menu above the jukebox.
Below is a guide to how each area works.
BASEMENT The Basement is the base area where you
(Area 0) start the game each time. This area serves as
a testing grounds for making sprites or fixing
things of the sort. This area is also void of
almost every rule, such as spamming of text
and music.
AREAS 1-4 These four areas are the areas where the
many various types of cases take place.
These will be the ones you will most likely
want to use.
6. JOINING A CASE
Hopefully by now, you’re familiar with the layout and basics of AO.
Now for the part you came here for; the casing. Take a look at the Area List.
As you can see, Area 4 is casing, but they still have a
few spots open. Head on over there, and take a look
at the case that’s currently running.
It seems Mia is struggling with this case.
Let’s go help her out. Type ‘/doc’ in the OOC
to get the Case Document this case is using.
Looks like we’re in luck! The Co-defense role is open. Sign your CHARACTER’S name on the
document, along with any witty nickname you may have.
If a name is in a position you want to have, please NEVER
delete it from the document, as roles are distributed on a
first-come, first-serve basis. Deleting names from a doc is
against the rules, and can result in disciplinary actions.
Now you are ready for action! It’s time for justice; the floor is yours!
And that’s about it for the basics. But it doesn’t stop there; there’s still ini-editing, theme
designing, and all the various types of cases we hold here.
Want to know more? The Main Document holds guides on each and every one of these.
Or check out our Mod Discord, if something needs clarifying for you.
Otherwise, you are now ready to begin! Download the material, and get to it!