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This skill allows the character to help others learn from their
knowledge and experience. Anyone with the Instruction skill can
pass on the basics of their own knowledge to less experienced
characters over a period of time. They can, with a successful check,
pass skills to other characters up to a maximum level of one less
than their Instruction skill or one less than their own skill level in
the skill being taught (whichever is lower). Thus, a character with
Instruction 4, Admin 4, Explosives 2 and Pilot 5 could teach another
character Admin 3 and Explosives 1 (the skill �1) but only Pilot 3
(Instruction level �1).
Teaching the skill requires an Instruction test on the behalf of the
teacher, which takes between 1-6 days less than the time it would
normally take (depending on Timing � see page 59 of the Traveller
main rulebook). The number of students that can benefit from this
teaching is equal to the Effect of the check. During the training,
the Referee should severely curtail the activities of all characters
involved.
At the conclusion of the training, the learning character(s) must then
succeed in an Education or Intelligence roll with a Target Number
of 8+. Player Characters cannot teach the Instruction skill to other
Player Characters. The greatest assets an individual character has
is his pool of skills, so we encourage the Referee to exercise great
caution in allowing Player Characters to simply hire Non-Player
Characters for their Instruction skill.