Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
2. Below are some important properties of a prototype. Discuss each property in 3-4 sen-
tences. {4
Marks}
(a) easy to change
(b) allows to test key design concepts
3. What is direct manipulation in the realm of HCI? State two advantages and one disad-
vantage of using direct manipulation as an interaction framework. {5 Marks}
4. Why is Normans model of interaction one of the most influential models in HCI? Explain
how this model can be used to demonstrate user problems such as ‘gulf of execution’ and
’gulf of evaluation’ in ATM machines. {5 Marks}
5. Consider the instances of scroll bars on Windows versus the Mac OSX in Figure 1. Win-
dows has the left arrow at the left and right arrow at the right, where as Mac OSX has the
arrows side by side. Explain the placement of arrows on these systems using the concepts
“mental models” and “Fitts’ Law”. {4 Marks}
1
6. Predictability and Familiarity are said to be two of the important principles for building
mental models for learnable interfaces. Explain these principles and their importance for
building effective models.
{4 Marks}
7. State the difference and relationship between ‘Usability’ and ‘User Experience’.
{4 Marks}
Question 2. {6 Marks}
You have been assigned responsibility for designing a vision based “image browser” using hand
gestures and/or voice prompts.
1. Which prototype representation would you use and why? {3 Marks}