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Sex Move Playing The Harpy

After you have sex with someone, Stewing in resentment and envy, as
you must either compliment them the Harpy you are all about bringing Look at them. Sniveling weaklings,
or insult them. If you compliment others down and destroying their the lot of them. They take advantage
them, lose all your strings on happiness. Maybe you used to be of their money, their looks, their
them, give yourself the condition popular but lost it all, or used to be brains, their cliques, but do they
Going Soft, and mark experience. If unpopular and radically reinvented really deserve any of that power?
you insult them, treat it as if you yourself. You might even be on a What did they do to earn it? When
shut someone down and rolled a divine mission to bring down the have they ever suffered for what
10 up. arrogant. You’re a social powerhouse they have?
with a razor-sharp wit, but somehow
Darkest Self you can never leverage that power to
get what you want, only to make sure
The free ride ends now. What you
can’t snatch away for yourself, you’ll
that nobody else gets what they want make so foul that nobody would
You’re never going to be happy, so why
either. want it anyway. They all wither
should anyone else get to be? They’re
all just victims waiting to be brutalized under your acid tongue. Your tactics
The Harpy isn’t the Queen. You may may not win you any friends, but
anyway, and you might as well be the
be seen as one of the most influential given the choice, you’ll always pick
one to punish them. It won’t make you
figures in the school, but you’re not fear over love.
feel better, but at least it’ll make them
popular or revered - at best, your
feel worse. Pick out a vulnerable target
Vivious Flock gang advancement gives
and let them feel your talons. Don’t let
you a set of cronies who support you
up no matter what. Push them right to
only in hopes of directing your
the edge and watch them topple over.

The Harpy
withering gaze away from themselves.
You will recover from your Darkest
Your power and influence comes from
Self when you drive someone to harm
the fear everyone feels when you start
themselves in some way.
circling.

Advancement Most of your Moves are centered

m Take another Harpy move.


around shutting someone down, as
that’s going to be your main tool
Name Look
m Take another Harpy move. Choose a name: Circle one in each list:
for interacting with others. Pick the
m Take a move from another Skin.
Moves you feel will best enhance Beatrice, Darcy, Ella, Hogan, bleeding edge of fashion, perfectly
m Take a move from another Skin. Jasmine, Lane, Mai, Nick,
your particular style of social sadism. coiffed, insincere smile, raptor’s
m You fly with a Vicious Flock. You’re typically not the kind of bully Petey, Zoe
m Add 1 to Hot (max 3). beauty, shabby chic
who beats people up, but a few moves
m Add 1 to Cold (max 3). a bird’s name, a Shakespearean
m Add 1 to Volatile (max 3). do key off lash out physically, and they cruel eyes, stormy eyes, haughty eyes,
can can come in handy when one of name, a weather-related name, a hawk’s eyes, predatory eyes
m Add 1 to Dark (max 3). beautiful name, an intimidating
your victims decides to seek revenge
Skin Designed by: via a physical confrontation. name
Origin
Circle one:
Alkonost is the Harpy’s only overtly
Topher Gerkey supernatural Move. You can pick it to used to be popular, former nerd
be a literal bird-creature, or avoid it if with extreme makeover, storm spirit
Stock Art by: incarnate, weaponized social cues,
you simply want to be your school’s
Alpha Bitch. implement of divine vengeance
FaeStock
Name: Carry Forward Harpy Moves
m Lightning Talons
When you shut someone down in front
Choose two: of witnesses, add 1 to your roll. If you
roll a 10 up, they lose one intangible
Stats m Alkonost
When you lash out physically, you
possession (a friendship, their sense of
Add 1 to one of these: pride, their reputation) until they
become a storm of feathers and talons,
successfully use shut someone down or
Hot -1, Cold 1, Volatile 1, Dark -1 doing 1 additional harm. Until you calm
lash out physically against you, or other-
Conditions down, you can fly and easily shred
physical items with your claws.
wise assert their dominance.

m Boread Chase m Rose Whip


m When you run away, you don’t When you manipulate an NPC and roll
have to roll unless the person 7-9, treat it as a 10 up. If you roll 10 up,
Hot you’re running away from can fly. They will do as you ask without
(Turn Someone On, needing a bribe, threat, or other
Manipulate an NPC) m Defiler motive.
Notes When you successfully shut someone
m Screech
m down, in addition to the normal
effects choose one: Whenever you gain a string on
Cold } They lose a string on someone someone, carry 1 forward toward your
next attempt to shut them down or lash
other than you.
(Shut Someone Down, } They gain the condition Befouled. out physically at them.
Hold Steady)
} The next roll they make is at -1.
m m Snatcher
} They lose access to their Gang
When you lash out physically and
Volatile Harm
until they hold steady.
succeed, place a condition on your
(Lash Out Physically, Run Away) m Elegant Egotist victim. On a 10 up, you steal
When you turn someone on who or destroy an item belonging to
currently has a condition you placed them.
Experience Points:
m
on them, roll with Cold instead of Hot.
Dark mmmmm >> advance On a 10 up, you can offer them
m Storm Wind
When you gaze into the abyss about
(Gaze Into The Abyss) experience to do something for you
a specific person and roll 7-9, carry 1
without spending a string.
forward to your next attempt to shut
them down. If you roll a 10 up, gain a
string on them.
Your Backstory Strings
Take two strings on your favorite
victim.

You publicly embarrassed a


Other Moves
powerful enemy, and they’re itching
for revenge. Each of you take a string
on the other.
Sex Move Playing The Harpy
After you have sex with someone, Stewing in resentment and envy, as
you must either compliment them the Harpy you are all about bringing Look at them. Sniveling weaklings,
or insult them. If you compliment others down and destroying their the lot of them. They take advantage
them, lose all your strings on happiness. Maybe you used to be of their money, their looks, their
them, give yourself the condition popular but lost it all, or used to be brains, their cliques, but do they
Going Soft, and mark experience. If unpopular and radically reinvented really deserve any of that power?
you insult them, treat it as if you yourself. You might even be on a What did they do to earn it? When
shut someone down and rolled a divine mission to bring down the have they ever suffered for what
10 up. arrogant. You’re a social powerhouse they have?
with a razor-sharp wit, but somehow
Darkest Self you can never leverage that power to
get what you want, only to make sure
The free ride ends now. What you
can’t snatch away for yourself, you’ll
that nobody else gets what they want make so foul that nobody would
You’re never going to be happy, so why
either. want it anyway. They all wither
should anyone else get to be? They’re
all just victims waiting to be brutalized under your acid tongue. Your tactics
The Harpy isn’t the Queen. You may may not win you any friends, but
anyway, and you might as well be the
be seen as one of the most influential given the choice, you’ll always pick
one to punish them. It won’t make you
figures in the school, but you’re not fear over love.
feel better, but at least it’ll make them
popular or revered - at best, your
feel worse. Pick out a vulnerable target
Vivious Flock gang advancement gives
and let them feel your talons. Don’t let
you a set of cronies who support you
up no matter what. Push them right to
only in hopes of directing your
the edge and watch them topple over.

The Harpy
withering gaze away from themselves.
You will recover from your Darkest
Your power and influence comes from
Self when you drive someone to harm
the fear everyone feels when you start
themselves in some way.
circling.

Advancement Most of your Moves are centered

m Take another Harpy move.


around shutting someone down, as
that’s going to be your main tool
Name Look
m Take another Harpy move. Choose a name: Circle one in each list:
for interacting with others. Pick the
m Take a move from another Skin.
Moves you feel will best enhance Beatrice, Darcy, Ella, Hogan, bleeding edge of fashion, perfectly
m Take a move from another Skin. Jasmine, Lane, Mai, Nick,
your particular style of social sadism. coiffed, insincere smile, raptor’s
m You fly with a Vicious Flock. You’re typically not the kind of bully Petey, Zoe
m Add 1 to Hot (max 3). beauty, shabby chic
who beats people up, but a few moves
m Add 1 to Cold (max 3). a bird’s name, a Shakespearean
m Add 1 to Volatile (max 3). do key off lash out physically, and they cruel eyes, stormy eyes, haughty eyes,
can can come in handy when one of name, a weather-related name, a hawk’s eyes, predatory eyes
m Add 1 to Dark (max 3). beautiful name, an intimidating
your victims decides to seek revenge
Skin Designed by: via a physical confrontation. name
Origin
Circle one:
Alkonost is the Harpy’s only overtly
Topher Gerkey supernatural Move. You can pick it to used to be popular, former nerd
be a literal bird-creature, or avoid it if with extreme makeover, storm spirit
Stock Art by: incarnate, weaponized social cues,
you simply want to be your school’s
Alpha Bitch. implement of divine vengeance
MistaMisery
Name: Carry Forward Harpy Moves
m Lightning Talons
When you shut someone down in front
Choose two: of witnesses, add 1 to your roll. If you
roll a 10 up, they lose one intangible
Stats m Alkonost
When you lash out physically, you
possession (a friendship, their sense of
Add 1 to one of these: pride, their reputation) until they
become a storm of feathers and talons,
successfully use shut someone down or
Hot -1, Cold 1, Volatile 1, Dark -1 doing 1 additional harm. Until you calm
lash out physically against you, or other-
Conditions down, you can fly and easily shred
physical items with your claws.
wise assert their dominance.

m Boread Chase m Rose Whip


m When you run away, you don’t When you manipulate an NPC and roll
have to roll unless the person 7-9, treat it as a 10 up. If you roll 10 up,
Hot you’re running away from can fly. They will do as you ask without
(Turn Someone On, needing a bribe, threat, or other
Manipulate an NPC) m Defiler motive.
Notes When you successfully shut someone
m Screech
m down, in addition to the normal
effects choose one: Whenever you gain a string on
Cold } They lose a string on someone someone, carry 1 forward toward your
next attempt to shut them down or lash
other than you.
(Shut Someone Down, } They gain the condition Befouled. out physically at them.
Hold Steady)
} The next roll they make is at -1.
m m Snatcher
} They lose access to their Gang
When you lash out physically and
Volatile Harm
until they hold steady.
succeed, place a condition on your
(Lash Out Physically, Run Away) m Elegant Egotist victim. On a 10 up, you steal
When you turn someone on who or destroy an item belonging to
currently has a condition you placed them.
Experience Points:
m
on them, roll with Cold instead of Hot.
Dark mmmmm >> advance On a 10 up, you can offer them
m Storm Wind
When you gaze into the abyss about
(Gaze Into The Abyss) experience to do something for you
a specific person and roll 7-9, carry 1
without spending a string.
forward to your next attempt to shut
them down. If you roll a 10 up, gain a
string on them.
Your Backstory Strings
Take two strings on your favorite
victim.

You publicly embarrassed a


Other Moves
powerful enemy, and they’re itching
for revenge. Each of you take a string
on the other.

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