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Creedmore Asylum
Horror
A gothic Horror Adventure by Tom Robinson
Note to The GM
The adventure has the appearance that Harold The restless spirits within the Asylum are kept here
Gorman is the murderer of his family. It is true by the infant, Thomas, whose eternal agony plays
that he brutally murdered his wife with his axe. out until his charred remains are buried.
However, his wife, Dorothy, sacrificed their child, Dorothy has possessed the Cult Leader and
Thomas, by burning him alive in the fireplace to through him controls the spirits within the
gain immortal life; Harold merely seeks a way to Asylum.
save the child.
This product was created under license. CYPHER SYSTEM and its logo, and CYPHER SYSTEM CREATOR and its logo, are
trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games characters and character
names, and the distinctive likenesses thereof, are trademarks of Monte Cook Games, LLC. www.montecookgames.com.
This work contains material that is copyright Monte Cook Games, LLC and/or other authors. Such material is used with
permission under the Community Content Agreement for Cypher System Creator.
All other original material in this work is copyright [2016] by Tom Robinson and published under the Community Content
Agreement for Cypher System Creator.
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THE CONNECTION
Players are brought to the Asylum through a
central character, Professor Walter Maddock,
Ph.D., Psy.D., either through professional
acquaintance, personal or professional As the players climb the steps onto the porch to
correspondence, relation or renown. get out of the rain and weather, the sigh and
creak of the building and the chill of the night
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As the characters examine the body, they are The woman tries to rise, but her
attacked by Crypt Worms that will disgorge legs appear broken. She raises one
themselves from the body in the chair and arm as if to shield herself from
attack the players. the violence about to happen as she
tightly holds the still package in
O K 3 her arms.
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chemicals will be found and in working order. hole”. Where the final mystery is located.
Several of the vials can be used by a The cult leader, Donald Sukster, may be at this
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O v
TO BURY THE PAST
As the players fight Sukster, they will come to see The calm before the end. Here the players have
that he is two persons. As he reaches out his brought the remains of the infant, Thomas
arms, the ghostly form of Dorothy will “bleed” Gorman to the graveyard for burial.
through and follow slightly behind or before
each of his actions, rising and falling in and The earth is turned here at a
around him. small, shallow grave site. A simple
Throwing the Key Item medallion at him will banish metal marker tells the location and
the spirit of Dorothy and the will to fight will occupant as you place the remains of
immediately leave Suskter, who will collapse and the child into the still, quiet earth
breathe heavily, finally freed from his nightmare. and fill the hole from the adjacent
mound of soil.
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My Dear Relative,
I remain yours,
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Dining Hall
Operations Office
Creedmore Asylum
Floor Plan
Lavatory
Cupboard Kitchen
1st Floor
WC #3
WC #4
Visitation Storage
Area
Laboratory
WC #1
WC #2 S
Secret Room S
Library / Study
Operating Therapy Examination Attic Office
Room Room Room
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PLAYTESTERS
Jason Allen Burke
Raul Enciso
Michelle Post
Robert Risko
Bobby Speck
Victor Vazquez
ADDITIONAL PLAYTESTING
Greg Bush & Group
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Kerosene Enlarger
LEVEL: 5 (anoetic) LEVEL: 3 (anoetic)
ITEM: combustible hydrocarbon liquid in a metal container used as ITEM: a candy-coated blue pill
fuel (lamp oil) EFFECT: The user grows to a height of 9 feet for 10 minutes. During
EFFECT: When thrown on an individual and ignited, the victim will this time, the user will add 4 points to their Might Pool, +1 to
suffer 5 points of fire damage. Armor and +2 to their Might Edge. While their size is increased,
the difficulty of their Speed defense roll is increased by one step.