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Diana Dubisky
Components of Design
David Orr: 4 Myths about Education
Many educators and the general public have there own regard to
curriculum design; Our regards come from our own personal experiences.
David Orr identified the 4 myths that are society seem to believe.
Myth 1: “Education-the right curriculum and curriculum design can
eliminate ignorance.”(Ornstein & Hunkins,2014,p.151).
Myth 2: “education and well-designed curricula can supply all the
knowledge needed to manage society and the Earth,”(Ornstein & Hunkins,
2014,p.151).
Myth 3: “educational curricula are increasing human goodness: "Well
designed curricula instill wisdom,”(Ornstein & Hunkins, 2014,p. 151).
Myth 4: “Education’s primary purpose is to enable students to be upwardly
mobile and economically successful,(Ornstein & Hunkins, 2014,p. 151).
The Three Big Ideas
According to Ornstein & Hunkins Ron Ritchhart stated, “we educate, create
and teach curricula to create intelligence,”(2014,p.152). Many pose the
question, What is the purpose of education and is there a way as a society
we can agree on the purpose? Kieran Egan noted, “that the difficulty lies in
the fact that “our minds are both a part of the world while also being our
means of viewing the world.”(Ornstein & Hunkins,2014,p.152).
The following , “three base ideas have been woven into our educational
fabric and have influenced our perceptions as to the nature and purpose
of education.”(Ornstein & Hunkins, 2014,p.153).
1. Socialization: producing productive citizens in our society
2. Plato’s academic idea: “knowledge is of most worth,” (Ornstein & Hunkins,2014,p.152).
Rousseau’s development idea: “Maturing of the individual, specifically the growth of the mind,”(Ornstein &
Hunkins, 2014,p.152).
Components of Curriculum design
Science as a source
Society as a source
Knowledge as a source
Scientific method
Observable/quantifiable
Problem solving
Thinking strategies
Focus on the consistency of the process of knowledge
Society as a Source
Agent of society
Focus on socialization ( Egan’s idea)
Analysis of social situation
Collaboration of Conservative, Liberal and Radical views
Local communities, larger society, academics/development
Future society at a local national and global level
Examples: NCLB and Race to the Top
Moral Doctrine as a Source
Primary source
Plato's academic idea
Teaching valued knowledge
Developing the minds of learners
Real world connections
Herbert Spencer: “What knowledge is of most worth”
Extending boundaries
The Learner as a Source
Derives from knowledge of student: how they learn, form attitudes,
generate interests, and develop values
Roussears theory
Student learning
Environment influences student learning
The quality or lack of quality of instruction can affect child development
Horizontal and Vertical Organization
The focus is on cumulative and continuous learning; the debate lies between
which comes first experience or content. Brain development has proven
through observations of nerve cells that at birth we are born with more
unconnected nerve cells. Our experiences throughout our life build connection
within our nerve cells building life long connection.
Ornstein & Hunkins stated, “Curricular experiences should increase brain
development,”(2014,p. 159). Rousseau’s third big idea developmental theory
and Piagets theory focused on cognitive development and its affects.
Orthanel Smith, William Stanley and Harlan Shores developed the Four Principals
of Sequencing
1. simple to complex learning
Pre-requisite learning
Whole-to part learning
Chronological learning
Continuity
Horizontal Articulation:
(correlation), “refers to the
association among simultaneous
elements,”(Ornstein & Hunkins,
2014,p.160).
Representative Curriculum Designs
Subject Centered Design: focus is on knowledge and content, most widely used design , subject
centered ( Plato’s academic theory).
Subject Design: Oldest and best known According to Ornstein & Hunkins, “In subject matter
design, the curriculum is organized according to how essential knowledge has developed in
various subject areas.”(2014,p.162).
Discipline Design: Separate subject design, “Students experience the disciplines so that they can
comprehend and conceptualize , with the subject-matter design, students ae considered to
have learned if they simply acquire information,”(Ornstein & Hunkins,2014,p. 163).
Broad Field Design: ( Interdisciplinary design: The collaboration and integration of content
multiple subject matter.
Correlation Design: All subjects linked together however still emphasis the importance of each
subject matter.
Process Design: Emphasizes teaching for intelligence, The procedural knowledge of all subject
matter
Learner-Centered Designs
Child Centered design: Progressivism approach that emphasized the child's
interest and needs.
Experience centered design: Progressivism philosophy that focuses on the
students interest and experiences
Romantic Radical design: A Reconstructionism approach that focuses on
the child experiences and interest and the society.
Humanistic design: Existentialism emphasizing on the psychology, child and
society impacted from the experiences , interest and needs of others.
(Ornstein& Hunkins, 2014,p. 175).
Problem-Centered Designs: