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Ashinta Close Escort

GENERAL DATA OPERATIONAL DATA


Nation: Minbari Federation CARRIER DATA
Category: 3
Year: 2066 Flights Aboard: 0
Defensive Rating: 13
Availability: Uncomm Control Rating: 0
Armor: 6/4
Point Value: 302/415 Sensors: 11
Command R/C: 6/2 Fire Control: 3/1
Jump Engine: Yes
Maneuvering Damage (3F)
Dmg Turn Hard Corct Quick About Emer Accel Decel NOTES INTERCEPTORS ANTI-FIGHTER
0 8 6 6 5 4 3 3 2 Stealth System
Pin Point Rating: 3 Strafe AF: 5
Jammer System
1 6 4 4 3 2 1 3 2
Assist Rating: 0 Strafe AF Assist: 1
2 4 2 2 2 1 1 2 1 Volley Rating: 4 Stand-Off AF: 1
3 2 1 1 1 -- -- 2 1 Intercept Die: d10 AF Die: d10
4 1 1 1 -- -- -- 1 -- Anti-Fighter Platform
5 -- -- -- -- -- -- -- --

TYPE: Molecular x4 x4
Weapon Systems Damage RANGE: 2/4/6/9 x7
Sqdr/Ship ID: Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12 TRAVERSE: 2 x5 x5
DELAY: 1
Shield System Damage
x4 x4
Maneuver/Sensors Damage DAMAGE: d8+2
x6 x6
MAX X: 7
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12 VUL: -- (G/D) x4
Maneuver: 4 3 2 1 0 0 x3 x3
Fusion Cannon
Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12
Maneuver/Sensors Damage Shield System Damage
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 4 3 2 1 0 0

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12
Maneuver/Sensors Damage Shield System Damage
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 4 3 2 1 0 0

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12
Maneuver/Sensors Damage Shield System Damage
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 4 3 2 1 0 0

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):
Based on Turning Point, Fleet Action 2, Copyright and
TM AoG Inc. Design by B5W to Fleet Action 2 Action Group
Esharan Anti-Fighter Frigate
GENERAL DATA OPERATIONAL DATA
Nation: Minbari Federation CARRIER DATA
Category: 3
Year: 2063 Flights Aboard: 1
Defensive Rating: 13
Availability: Rare Control Rating: 1
Armor: 6/4
Point Value: 297/412 Sensors: 11
Command R/C: 6/2 Fire Control: 3/1
Jump Engine: Yes
Maneuvering Damage (3F)
Dmg Turn Hard Corct Quick About Emer Accel Decel NOTES INTERCEPTORS ANTI-FIGHTER
0 8 6 6 5 4 3 3 2 Stealth System
Pin Point Rating: 2 Strafe AF: 2
Jammer System
1 6 4 4 3 2 1 3 2
Assist Rating: 0 Strafe AF Assist: 1
2 4 2 2 2 1 1 2 1 Volley Rating: 3 Stand-Off AF: 1
3 2 1 1 1 -- -- 2 1 Intercept Die: d10 AF Die: d10
4 1 1 1 -- -- -- 1 -- Anti-Fighter Platform
5 -- -- -- -- -- -- -- --

TYPE: Laser/Sustain/Pierce
Weapon Systems Damage RANGE: 8/16/24/36 x1
Sqdr/Ship ID: Neutron Laser: 1 2 3 4 5 6 7 4 9 10 11 12 TRAVERSE: 4
DELAY: 3
Maneuver/Sensors Damage Shield System Damage Shock Cannon: 1 2 3 4 5 6 7 4 9 10 11 12 DAMAGE: 4d10+1
Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12 MAX X: 1
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12 VUL: -- (G/D)
Maneuver: 4 3 2 1 0 0 Carrier Bay: 2 3 4 5 6 7 4 9 10 11 12
Neutron Laser
Structural Damage
TYPE: Electro-Magnetic
RANGE: 2/4/6/9 x2
TRAVERSE: 2
Notes: FCD Damage DELAY: 2 x1 x1
FCD (3): Interceptor/Anti-Fighter Damage DAMAGE: d8
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10 MAX X: 2
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10 VUL: 2 (G/D)
Reloads: FCD (-): Shock Cannon

Weapon Systems Damage TYPE: Molecular


Sqdr/Ship ID: Neutron Laser: 1 2 3 4 5 6 7 4 9 10 11 12 RANGE: 2/4/6/9 x4
Shock Cannon: 1 2 3 4 5 6 7 4 9 10 11 12 TRAVERSE: 2 x2 x2
Maneuver/Sensors Damage Shield System Damage DELAY: 1
Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12 DAMAGE: d8+2
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12 x4 x4
Maneuver: 4 3 2 1 0 0 Carrier Bay: 2 3 4 5 6 7 4 9 10 11 12 MAX X: 4
VUL: -- (G/D) x2
Structural Damage Fusion Cannon

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Neutron Laser: 1 2 3 4 5 6 7 4 9 10 11 12

Maneuver/Sensors Damage Shield System Damage Shock Cannon: 1 2 3 4 5 6 7 4 9 10 11 12


Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 4 3 2 1 0 0 Carrier Bay: 2 3 4 5 6 7 4 9 10 11 12

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Neutron Laser: 1 2 3 4 5 6 7 4 9 10 11 12

Maneuver/Sensors Damage Shield System Damage Shock Cannon: 1 2 3 4 5 6 7 4 9 10 11 12


Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 4 3 2 1 0 0 Carrier Bay: 2 3 4 5 6 7 4 9 10 11 12

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):
Based on Turning Point, Fleet Action 2, Copyright and
TM AoG Inc. Design by B5W to Fleet Action 2 Action Group
Grey Sharlin War Cruiser
GENERAL DATA OPERATIONAL DATA
Nation: Minbari Federation CARRIER DATA
Category: 6
Year: 2058 Flights Aboard: 4
Defensive Rating: 12
Availability: Unique-Rare Control Rating: 2
Armor: 6/6/5
Point Value: 519/806 Sensors: 12
Command R/C: 11/4 Fire Control: 3/1/0
Jump Engine: Yes
Maneuvering Damage (6C)
Dmg Turn Hard Corct Quick About Emer Accel Decel NOTES INTERCEPTORS ANTI-FIGHTER
0 6 5 5 4 3 2 2 2 Stealth System
Pin Point Rating: 5 Strafe AF: 6
Jammer System
1 5 4 4 3 2 1 2 2
Assist Rating: 0 Strafe AF Assist: 0
2 4 3 3 2 1 1 2 2 Volley Rating: 6 Stand-Off AF: 2
3 3 2 2 1 1 -- 1 1 Intercept Die: d10 AF Die: d10
4 2 1 1 1 -- -- 1 1

5 1 1 1 -- -- -- 1 1

TYPE: Laser/Sustain/Pierce
Weapon Systems Damage RANGE: 8/16/24/36 x4
Sqdr/Ship ID: Neutron Laser: 1 2 3 4 4 6 7 4 9 10 11 12 TRAVERSE: 4
DELAY: 3
Maneuver/Sensors Damage Shield System Damage Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12 DAMAGE: 4d10+1
Tractor Beam: 1 2 3 4 5 6 7 4 9 10 11 12 MAX X: 4
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12 VUL: -- (G/D) x2
Maneuver: 5 4 3 2 1 0 Carrier Bay: 5 6 7 4 9 10 11 12
Neutron Laser
Structural Damage
TYPE: Molecular x7 x7
RANGE: 2/4/6/9 x10
TRAVERSE: 2 x9 x9
Notes: FCD Damage DELAY: 1
FCD (3): Interceptor/Anti-Fighter Damage DAMAGE: d8+2
x5 x5
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10 MAX X: 10 x9 x9
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10 VUL: -- (G/D) x8
Reloads: FCD (-): Fusion Cannon x6 x6

Weapon Systems Damage


Sqdr/Ship ID: Neutron Laser: 1 2 3 4 4 6 7 4 9 10 11 12

Maneuver/Sensors Damage Shield System Damage Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12


Tractor Beam: 1 2 3 4 5 6 7 4 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 5 4 3 2 1 0 Carrier Bay: 5 6 7 4 9 10 11 12

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Neutron Laser: 1 2 3 4 4 6 7 4 9 10 11 12

Maneuver/Sensors Damage Shield System Damage Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12


Tractor Beam: 1 2 3 4 5 6 7 4 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 5 4 3 2 1 0 Carrier Bay: 5 6 7 4 9 10 11 12

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Neutron Laser: 1 2 3 4 4 6 7 4 9 10 11 12

Maneuver/Sensors Damage Shield System Damage Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12


Tractor Beam: 1 2 3 4 5 6 7 4 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 5 4 3 2 1 0 Carrier Bay: 5 6 7 4 9 10 11 12

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):
Based on Turning Point, Fleet Action 2, Copyright and
TM AoG Inc. Design by B5W to Fleet Action 2 Action Group
Leshath Heavy Scout
GENERAL DATA OPERATIONAL DATA
Nation: Minbari Federation CARRIER DATA
Category: 5
Year: 1995 Flights Aboard: 1
Defensive Rating: 12
Availability: Rare Control Rating: 1
Armor: 5/5/5
Point Value: 330/465 Sensors: 12 (EW 2)
Command R/C: 6/3 Fire Control: 3/1/0
Jump Engine: Yes
Maneuvering Damage (5F)
Dmg Turn Hard Corct Quick About Emer Accel Decel NOTES INTERCEPTORS ANTI-FIGHTER
0 5 4 4 3 3 2 2 1 Stealth System
Pin Point Rating: 4 Strafe AF: 4
Jammer System
1 4 3 3 2 2 1 2 1
Assist Rating: 0 Strafe AF Assist: 0
2 3 2 2 1 1 1 2 1 Volley Rating: 5 Stand-Off AF: 1
3 2 1 1 1 1 -- 1 1 Intercept Die: d10 AF Die: d10
4 1 1 1 1 -- -- 1 1

5 1 1 1 -- -- -- 1 --

TYPE: Molecular x6 x6
Weapon Systems Damage RANGE: 2/4/6/9 x8
Sqdr/Ship ID: Fusion Cannon: 1 2 3 4 5 6 7 8 9 10 11 12 TRAVERSE: 2 x7 x7
DELAY: 1
Shield System Damage Carrier Bay: 2 3 4 5 6 7 8 9 10 11 12 x3 x3
Maneuver/Sensors Damage DAMAGE: d8+2
x7 x7
MAX X: 8
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12 VUL: -- (G/D) x6
Maneuver: 5 4 3 2 1 0 x5 x5
Fusion Cannon
Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Fusion Cannon: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver/Sensors Damage Shield System Damage Carrier Bay: 2 3 4 5 6 7 8 9 10 11 12

Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 5 4 3 2 1 0

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Fusion Cannon: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver/Sensors Damage Shield System Damage Carrier Bay: 2 3 4 5 6 7 8 9 10 11 12

Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 5 4 3 2 1 0

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Fusion Cannon: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver/Sensors Damage Shield System Damage Carrier Bay: 2 3 4 5 6 7 8 9 10 11 12

Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 5 4 3 2 1 0

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):
Based on Turning Point, Fleet Action 2, Copyright and
TM AoG Inc. Design by B5W to Fleet Action 2 Action Group
Morshin Carrier
GENERAL DATA OPERATIONAL DATA
Nation: Minbari Federation CARRIER DATA
Category: 5
Year: 2022 Flights Aboard: 8
Defensive Rating: 14
Availability: Uncomm Control Rating: 4
Armor: 5/5/4
Point Value: 265/336 Sensors: 9
Command R/C: 5/5 Fire Control: 2/1/0
Jump Engine: No
Maneuvering Damage (5D)
Dmg Turn Hard Corct Quick About Emer Accel Decel NOTES INTERCEPTORS ANTI-FIGHTER
0 7 5 5 4 3 3 3 1 Stealth System
Pin Point Rating: 2 Strafe AF: 4
Jammer System
1 6 4 4 3 2 2 3 1
Assist Rating: 0 Strafe AF Assist: 0
2 5 3 3 2 1 1 2 1 Volley Rating: 2 Stand-Off AF: 1
3 4 2 2 1 1 -- 2 1 Intercept Die: d10 AF Die: d10
4 3 1 1 1 -- -- 1 1

5 2 1 1 -- -- -- 1 --

TYPE: Molecular
Weapon Systems Damage RANGE: 2/4/6/9 x4
Sqdr/Ship ID: Fusion Cannon: 1 2 3 4 5 6 7 8 9 10 11 12 TRAVERSE: 2 x2 x2
DELAY: 1
Maneuver/Sensors Damage Shield System Damage Carrier Bay: 9 10 11 12 DAMAGE: d8+2
MAX X: 4 x4 x4
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12 VUL: -- (G/D) x2
Maneuver: 5 4 3 2 1 0 Fusion Cannon
Structural Damage

Notes: FCD Damage


FCD (2): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Fusion Cannon: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver/Sensors Damage Shield System Damage Carrier Bay: 9 10 11 12

Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 5 4 3 2 1 0

Structural Damage

Notes: FCD Damage


FCD (2): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Fusion Cannon: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver/Sensors Damage Shield System Damage Carrier Bay: 9 10 11 12

Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 5 4 3 2 1 0

Structural Damage

Notes: FCD Damage


FCD (2): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Fusion Cannon: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver/Sensors Damage Shield System Damage Carrier Bay: 9 10 11 12

Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 5 4 3 2 1 0

Structural Damage

Notes: FCD Damage


FCD (2): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):
Based on Turning Point, Fleet Action 2, Copyright and
TM AoG Inc. Design by B5W to Fleet Action 2 Action Group
Neshatan Gunship
GENERAL DATA OPERATIONAL DATA
Nation: Minbari Federation CARRIER DATA
Category: 5
Year: 2251 Flights Aboard: 0
Defensive Rating: 12
Availability: Uncomm Control Rating: 0
Armor: 5/5/4
Point Value: 422/692 Sensors: 10
Command R/C: 5/3 Fire Control: 3/1/0
Jump Engine: Yes
Maneuvering Damage (5F)
Dmg Turn Hard Corct Quick About Emer Accel Decel NOTES INTERCEPTORS ANTI-FIGHTER
0 5 4 4 3 3 2 2 1 Stealth System
Pin Point Rating: 1 Strafe AF: 1
Jammer System
1 4 3 3 2 2 1 2 1
Assist Rating: 0 Strafe AF Assist: 0
2 3 2 2 1 1 1 2 1 Volley Rating: 1 Stand-Off AF: 1
3 2 1 1 1 1 -- 1 1 Intercept Die: d10 AF Die: d10
4 1 1 1 1 -- -- 1 1

5 1 1 1 -- -- -- 1 --

TYPE: Laser/Sustain/Pierce
Weapon Systems Damage RANGE: 8/16/24/36
x5 x5
Sqdr/Ship ID: x6
TRAVERSE: 4
Neutron Laser: 1 2 3 4 5 6 7 7 9 10 11 12
DELAY: 3
x7 x7
Maneuver/Sensors Damage Shield System Damage Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12 DAMAGE: 4d10+1 x3 x3
MAX X: 7
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12 VUL: -- (G/D) x4
Maneuver: 5 4 3 2 1 0 Neutron Laser
x2 x2
Structural Damage
TYPE: Molecular x2 x2
RANGE: 2/4/6/9 x3
TRAVERSE: 2 x3 x3
Notes: FCD Damage DELAY: 1
FCD (3): Interceptor/Anti-Fighter Damage DAMAGE: d8+2 x2 x2
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10 MAX X: 3
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10 VUL: -- (G/D) x2
Reloads: FCD (-): x1 x1
Fusion Cannon

Weapon Systems Damage


Sqdr/Ship ID: Neutron Laser: 1 2 3 4 5 6 7 7 9 10 11 12
Maneuver/Sensors Damage Shield System Damage Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 5 4 3 2 1 0

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Neutron Laser: 1 2 3 4 5 6 7 7 9 10 11 12
Maneuver/Sensors Damage Shield System Damage Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 5 4 3 2 1 0

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Neutron Laser: 1 2 3 4 5 6 7 7 9 10 11 12
Maneuver/Sensors Damage Shield System Damage Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 5 4 3 2 1 0

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):
Based on Turning Point, Fleet Action 2, Copyright and
TM AoG Inc. Design by B5W to Fleet Action 2 Action Group
Rogata Tug
GENERAL DATA OPERATIONAL DATA
Nation: Minbari Federation CARRIER DATA
Category: 3
Year: 2105 Flights Aboard: 0
Defensive Rating: 14
Availability: Common Control Rating: 0
Armor: 5/5
Point Value: 245/326 Sensors: 8
Command R/C: 4/2 Fire Control: 2/1
Jump Engine: No
Maneuvering Damage (3F)
Dmg Turn Hard Corct Quick About Emer Accel Decel NOTES INTERCEPTORS ANTI-FIGHTER
0 8 6 6 5 4 3 4 2 Stealth System
Pin Point Rating: 2 Strafe AF: 2
Jammer System
1 6 4 4 3 2 1 3 2
Assist Rating: 0 Strafe AF Assist: 0
2 4 2 2 2 1 1 2 1 Volley Rating: 3 Stand-Off AF: 1
3 2 1 1 1 -- -- 2 1 Intercept Die: d10 AF Die: d10
4 1 1 1 -- -- -- 1 --

5 -- -- -- -- -- -- -- --

TYPE: Molecular
Weapon Systems Damage RANGE: 2/4/6/9 x5 x6 x5
Sqdr/Ship ID: Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12 TRAVERSE: 2
DELAY: 1
Shield System Damage Gravity Net: 1 2 3 4 5 6 7 4 9 10 11 12 x1 x1
Maneuver/Sensors Damage DAMAGE: d8+2
Tractor Beam: 1 2 3 4 5 6 7 4 9 10 11 12 MAX X: 6
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12 VUL: -- (G/D) x3 x4 x3
Maneuver: 4 3 2 1 0 0 Fusion Cannon
Structural Damage
TYPE: Electro-Mag/Shifter
RANGE: 2/4/6/9 x2
TRAVERSE: 3
Notes: FCD Damage DELAY: 2 x1 x1
FCD (2): Interceptor/Anti-Fighter Damage DAMAGE: d8
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10 MAX X: 2
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10 VUL: 2 (G/D)
Reloads: FCD (-): Gravity Net

Weapon Systems Damage


Sqdr/Ship ID: Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12
Maneuver/Sensors Damage Shield System Damage Gravity Net: 1 2 3 4 5 6 7 4 9 10 11 12
Tractor Beam: 1 2 3 4 5 6 7 4 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 4 3 2 1 0 0

Structural Damage

Notes: FCD Damage


FCD (2): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12
Maneuver/Sensors Damage Shield System Damage Gravity Net: 1 2 3 4 5 6 7 4 9 10 11 12
Tractor Beam: 1 2 3 4 5 6 7 4 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 4 3 2 1 0 0

Structural Damage

Notes: FCD Damage


FCD (2): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12
Maneuver/Sensors Damage Shield System Damage Gravity Net: 1 2 3 4 5 6 7 4 9 10 11 12
Tractor Beam: 1 2 3 4 5 6 7 4 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 4 3 2 1 0 0

Structural Damage

Notes: FCD Damage


FCD (2): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):
Based on Turning Point, Fleet Action 2, Copyright and
TM AoG Inc. Design by B5W to Fleet Action 2 Action Group
Shantavi Heavy Battle Frigate
GENERAL DATA OPERATIONAL DATA
Nation: Minbari Federation CARRIER DATA
Category: 3
Year: 2259 Flights Aboard: 0
Defensive Rating: 13
Availability: Rare Control Rating: 0
Armor: 6/4
Point Value: 299/445 Sensors: 11
Command R/C: 6/2 Fire Control: 3/1
Jump Engine: Yes
Maneuvering Damage (3F)
Dmg Turn Hard Corct Quick About Emer Accel Decel NOTES INTERCEPTORS ANTI-FIGHTER
0 8 6 6 5 4 3 3 2 Stealth System
Pin Point Rating: 1 Strafe AF: 1
Jammer System
1 6 4 4 3 2 1 3 2
Assist Rating: 0 Strafe AF Assist: 0
2 4 2 2 2 1 1 2 1 Volley Rating: 1 Stand-Off AF: 1
3 2 1 1 1 -- -- 2 1 Intercept Die: d10 AF Die: d10
4 1 1 1 -- -- -- 1 --

5 -- -- -- -- -- -- -- --

TYPE: Laser/Sustain/Pierce
Weapon Systems Damage RANGE: 8/16/24/36 x2 x3 x2
Sqdr/Ship ID: Imp Neutron: 1 2 3 4 5 6 7 4 9 10 11 12 TRAVERSE: 4
DELAY: 3
Maneuver/Sensors Damage Shield System Damage Molecular Pulsar: 1 2 3 4 5 6 7 4 9 10 11 12 DAMAGE: 4d10+2 x1 x1
Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12 MAX X: 3
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12 VUL: -- (G/D)
Maneuver: 4 3 2 1 0 0 Improved Neutron Laser
Structural Damage
TYPE: Molecular/Pulse
RANGE: 2/4/6/9 x2
TRAVERSE: 2
Notes: FCD Damage DELAY: 2 x1 x1
FCD (3): Interceptor/Anti-Fighter Damage DAMAGE: d8+1
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10 MAX X: 2
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10 VUL: 2 (G/D)
Reloads: FCD (-): Molecular Pulsar

Weapon Systems Damage TYPE: Molecular


Sqdr/Ship ID: Imp Neutron: 1 2 3 4 5 6 7 4 9 10 11 12 RANGE: 2/4/6/9
Molecular Pulsar: 1 2 3 4 5 6 7 4 9 10 11 12 TRAVERSE: 2
Maneuver/Sensors Damage Shield System Damage DELAY: 1
Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12 DAMAGE: d8+2
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
MAX X: 2
Maneuver: 4 3 2 1 0 0 VUL: -- (G/D) x2
Structural Damage Fusion Cannon

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Imp Neutron: 1 2 3 4 5 6 7 4 9 10 11 12
Maneuver/Sensors Damage Shield System Damage Molecular Pulsar: 1 2 3 4 5 6 7 4 9 10 11 12
Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 4 3 2 1 0 0

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Imp Neutron: 1 2 3 4 5 6 7 4 9 10 11 12
Maneuver/Sensors Damage Shield System Damage Molecular Pulsar: 1 2 3 4 5 6 7 4 9 10 11 12
Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 4 3 2 1 0 0

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):
Based on Turning Point, Fleet Action 2, Copyright and
TM AoG Inc. Design by B5W to Fleet Action 2 Action Group
Sharaal War Cruiser
GENERAL DATA OPERATIONAL DATA
Nation: Minbari Federation CARRIER DATA
Category: 6
Year: 1999 Flights Aboard: 4
Defensive Rating: 12
Availability: Uncomm Control Rating: 2
Armor: 5/5/4
Point Value: 390/585 Sensors: 10
Command R/C: 10/4 Fire Control: 3/1/0
Jump Engine: Yes
Maneuvering Damage (6E)
Dmg Turn Hard Corct Quick About Emer Accel Decel NOTES INTERCEPTORS ANTI-FIGHTER
0 5 4 4 3 2 2 2 1 Stealth System
Pin Point Rating: 3 Strafe AF: 4
Jammer System
1 4 3 3 2 1 1 2 1
Assist Rating: 0 Strafe AF Assist: 0
2 3 2 2 1 1 -- 2 1 Volley Rating: 4 Stand-Off AF: 1
3 2 1 1 1 -- -- 1 0 Intercept Die: d10 AF Die: d10
4 1 1 1 -- -- -- 1 0

5 1 -- -- -- -- -- 1 0

TYPE: Molecular/Pierce
Weapon Systems Damage RANGE: 2/4/6/9 x4
Sqdr/Ship ID: Molecular Disrupter: 1 2 3 4 4 6 7 4 9 10 11 12 TRAVERSE: 4
DELAY: 4
Maneuver/Sensors Damage Shield System Damage Anti-Matter Converter: 1 2 2 4 5 6 7 4 9 10 11 12 DAMAGE: 2d10+3
Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12 MAX X: 4
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12 VUL: -- (G/D) x2
Maneuver: 5 4 3 2 1 0 Tractor Beam: 1 5 6 7 4 9 10 11 12
Molecular Disrupter
Carrier Bay: 5 6 7 4 9 10 11 12
Structural Damage
TYPE: Anti-Matter/Pulse/Flash
RANGE: 2/4/6/9 x2
TRAVERSE: 4
Notes: FCD Damage DELAY: 3
FCD (3): Interceptor/Anti-Fighter Damage DAMAGE: d8+2
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10 MAX X: 2
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10 VUL: 1 (E/G/D) x2
Reloads: FCD (-): Anti-Matter Converter

Weapon Systems Damage TYPE: Molecular x3 x3


Sqdr/Ship ID: Molecular Disrupter: 1 2 3 4 4 6 7 4 9 10 11 12 RANGE: 2/4/6/9 x6
TRAVERSE: 2
Maneuver/Sensors Damage Shield System Damage Anti-Matter Converter: 1 2 2 4 5 6 7 4 9 10 11 12
DELAY: 1
Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12 DAMAGE: d8+2
x5 x5
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 5 4 3 2 1 0 Tractor Beam: 1 5 6 7 4 9 10 11 12 MAX X: 6
VUL: -- (G/D) x4
Carrier Bay: 5 6 7 4 9 10 11 12 x2 x2
Structural Damage Fusion Cannon

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Molecular Disrupter: 1 2 3 4 4 6 7 4 9 10 11 12

Maneuver/Sensors Damage Shield System Damage Anti-Matter Converter: 1 2 2 4 5 6 7 4 9 10 11 12


Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 5 4 3 2 1 0 Tractor Beam: 1 5 6 7 4 9 10 11 12
Carrier Bay: 5 6 7 4 9 10 11 12
Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Molecular Disrupter: 1 2 3 4 4 6 7 4 9 10 11 12

Maneuver/Sensors Damage Shield System Damage Anti-Matter Converter: 1 2 2 4 5 6 7 4 9 10 11 12


Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 5 4 3 2 1 0 Tractor Beam: 1 5 6 7 4 9 10 11 12
Carrier Bay: 5 6 7 4 9 10 11 12
Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):
Based on Turning Point, Fleet Action 2, Copyright and
TM AoG Inc. Design by B5W to Fleet Action 2 Action Group
Shargoti Battlecruiser
GENERAL DATA OPERATIONAL DATA
Nation: Minbari Federation CARRIER DATA
Category: 7
Year: 2112 Flights Aboard: 4
Defensive Rating: 12
Availability: Rare Control Rating: 3
Armor: 6/6/6
Point Value: 589/909 Sensors: 12
Command R/C: 12/5 Fire Control: 3/2/1
Jump Engine: Yes
Maneuvering Damage (7A)
Dmg Turn Hard Corct Quick About Emer Accel Decel NOTES INTERCEPTORS ANTI-FIGHTER
0 5 4 4 3 3 -- 1 1 Stealth System
Pin Point Rating: 6 Strafe AF: 6
Jammer System
1 5 4 4 3 3 -- 1 1
Assist Rating: 0 Strafe AF Assist: 0
2 4 3 3 2 2 -- 1 1 Volley Rating: 7 Stand-Off AF: 3
3 4 3 3 2 2 -- 1 1 Intercept Die: d10 AF Die: d10
4 3 2 2 1 -- -- 1 1

5 3 2 2 -- -- -- 1 1

TYPE: Laser/Sustain/Pierce
Weapon Systems Damage RANGE: 8/16/24/36 x4
Sqdr/Ship ID: Neutron Laser: 1 2 3 4 4 6 7 4 9 10 11 12 TRAVERSE: 4
DELAY: 3
Maneuver/Sensors Damage Shield System Damage Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12 DAMAGE: 4d10+1
Gravity Net: 1 2 3 4 5 6 7 4 9 10 11 12 MAX X: 4
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12 VUL: -- (G/D) x2
Maneuver: 5 4 3 2 1 0 Tractor Beam: 1 5 6 7 4 9 10 11 12
Carrier Bay: 5 6 7 4 9 10 11 12 Neutron Laser
Structural Damage
TYPE: Molecular x8 x8
RANGE: 2/4/6/9 x12
TRAVERSE: 2 x10 x10
Notes: FCD Damage DELAY: 1
FCD (3): Interceptor/Anti-Fighter Damage DAMAGE: d8+2
x6 x6
FCD (2): Intercept: 1 2 3 4 5 6 7 8 9 10 MAX X: 12 x12 x12
Missile Ammo: FCD (1): Anti-Fight: 1 2 3 4 5 6 7 8 9 10 VUL: -- (G/D) x10
Reloads: FCD (-): Fusion Cannon x8 x8

Weapon Systems Damage TYPE: Electro-Mag/Shifter


Sqdr/Ship ID: Neutron Laser: 1 2 3 4 4 6 7 4 9 10 11 12 RANGE: 2/4/6/9 x2
TRAVERSE: 3
Maneuver/Sensors Damage Shield System Damage Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12
x1 x1
DELAY: 2
Gravity Net: 1 2 3 4 5 6 7 4 9 10 11 12 DAMAGE: d8
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 5 4 3 2 1 0 Tractor Beam: 1 5 6 7 4 9 10 11 12 MAX X: 2
Carrier Bay: 5 6 7 4 9 10 11 12 VUL: 2 (G/D)
Structural Damage Gravity Net

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (2): Intercept: 1 2 3 4 5 6 7 8 9
Missile Ammo: FCD (1): Anti-Fight: 1 2 3 4 5 6 7 8 9
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Neutron Laser: 1 2 3 4 4 6 7 4 9 10 11 12

Maneuver/Sensors Damage Shield System Damage Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12


Gravity Net: 1 2 3 4 5 6 7 4 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 5 4 3 2 1 0 Tractor Beam: 1 5 6 7 4 9 10 11 12
Carrier Bay: 5 6 7 4 9 10 11 12
Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (2): Intercept: 1 2 3 4 5 6 7 8 9
Missile Ammo: FCD (1): Anti-Fight: 1 2 3 4 5 6 7 8 9
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Neutron Laser: 1 2 3 4 4 6 7 4 9 10 11 12

Maneuver/Sensors Damage Shield System Damage Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12


Gravity Net: 1 2 3 4 5 6 7 4 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 5 4 3 2 1 0 Tractor Beam: 1 5 6 7 4 9 10 11 12
Carrier Bay: 5 6 7 4 9 10 11 12
Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (2): Intercept: 1 2 3 4 5 6 7 8 9
Missile Ammo: FCD (1): Anti-Fight: 1 2 3 4 5 6 7 8 9
Reloads: FCD (-):
Based on Turning Point, Fleet Action 2, Copyright and
TM AoG Inc. Design by B5W to Fleet Action 2 Action Group
Sharlin War Cruiser
GENERAL DATA OPERATIONAL DATA
Nation: Minbari Federation CARRIER DATA
Category: 6
Year: 2058 Flights Aboard: 4
Defensive Rating: 12
Availability: Common Control Rating: 2
Armor: 6/5/4
Point Value: 522/801 Sensors: 11
Command R/C: 10/4 Fire Control: 3/1/0
Jump Engine: Yes
Maneuvering Damage (6D)
Dmg Turn Hard Corct Quick About Emer Accel Decel NOTES INTERCEPTORS ANTI-FIGHTER
0 5 4 4 3 3 2 2 2 Stealth System
Pin Point Rating: 5 Strafe AF: 6
Jammer System
1 4 3 3 2 2 1 2 2
Assist Rating: 0 Strafe AF Assist: 0
2 3 2 2 1 1 1 2 2 Volley Rating: 6 Stand-Off AF: 2
3 2 1 1 1 1 -- 1 1 Intercept Die: d10 AF Die: d10
4 1 1 1 1 -- -- 1 1

5 1 1 1 -- -- -- 1 1

TYPE: Laser/Sustain/Pierce
Weapon Systems Damage RANGE: 8/16/24/36 x4
Sqdr/Ship ID: Neutron Laser: 1 2 3 4 4 6 7 4 9 10 11 12 TRAVERSE: 4
DELAY: 3
Maneuver/Sensors Damage Shield System Damage Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12 DAMAGE: 4d10+1
Tractor Beam: 1 2 3 4 5 6 7 4 9 10 11 12 MAX X: 4
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12 VUL: -- (G/D) x2
Maneuver: 5 4 3 2 1 0 Carrier Bay: 5 6 7 4 9 10 11 12
Neutron Laser
Structural Damage
TYPE: Molecular x7 x7
RANGE: 2/4/6/9 x10
TRAVERSE: 2 x9 x9
Notes: FCD Damage DELAY: 1
FCD (3): Interceptor/Anti-Fighter Damage DAMAGE: d8+2
x5 x5
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10 MAX X: 10 x9 x9
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10 VUL: -- (G/D) x8
Reloads: FCD (-): Fusion Cannon x6 x6

Weapon Systems Damage


Sqdr/Ship ID: Neutron Laser: 1 2 3 4 4 6 7 4 9 10 11 12

Maneuver/Sensors Damage Shield System Damage Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12


Tractor Beam: 1 2 3 4 5 6 7 4 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 5 4 3 2 1 0 Carrier Bay: 5 6 7 4 9 10 11 12

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Neutron Laser: 1 2 3 4 4 6 7 4 9 10 11 12

Maneuver/Sensors Damage Shield System Damage Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12


Tractor Beam: 1 2 3 4 5 6 7 4 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 5 4 3 2 1 0 Carrier Bay: 5 6 7 4 9 10 11 12

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Neutron Laser: 1 2 3 4 4 6 7 4 9 10 11 12

Maneuver/Sensors Damage Shield System Damage Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12


Tractor Beam: 1 2 3 4 5 6 7 4 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 5 4 3 2 1 0 Carrier Bay: 5 6 7 4 9 10 11 12

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):
Based on Turning Point, Fleet Action 2, Copyright and
TM AoG Inc. Design by B5W to Fleet Action 2 Action Group
Tigara Attack Cruiser
GENERAL DATA OPERATIONAL DATA
Nation: Minbari Federation CARRIER DATA
Category: 5
Year: 1990 Flights Aboard: 1
Defensive Rating: 12
Availability: Common Control Rating: 1
Armor: 5/5/5
Point Value: 344/487 Sensors: 9
Command R/C: 8/3 Fire Control: 3/1/0
Jump Engine: No
Maneuvering Damage (5F)
Dmg Turn Hard Corct Quick About Emer Accel Decel NOTES INTERCEPTORS ANTI-FIGHTER
0 5 4 4 3 3 2 2 1 Stealth System
Pin Point Rating: 3 Strafe AF: 3
Jammer System
1 4 3 3 2 2 1 2 1
Assist Rating: 0 Strafe AF Assist: 0
2 3 2 2 1 1 1 2 1 Volley Rating: 4 Stand-Off AF: 1
3 2 1 1 1 1 -- 1 1 Intercept Die: d10 AF Die: d10
4 1 1 1 1 -- -- 1 1

5 1 1 1 -- -- -- 1 --

TYPE: Molecular/Pierce
Weapon Systems Damage RANGE: 2/4/6/9 x3 x4 x3
Sqdr/Ship ID: Molecular Disrupter: 1 2 3 4 4 6 7 8 9 10 11 12 TRAVERSE: 4
DELAY: 4
Shield System Damage Anti-Matter Converter: 1 2 3 4 5 6 7 8 9 10 11 12 x1 x1
Maneuver/Sensors Damage DAMAGE: 2d10+3
Fusion Cannon: 1 2 3 4 5 6 7 8 9 10 11 12 MAX X: 4 x3 x3
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12 VUL: -- (G/D) x2
Maneuver: 5 4 3 2 1 0 Carrier Bay: 2 3 4 5 6 7 8 9 10 11 12
Molecular Disrupter
Structural Damage
TYPE: Anti-Matter/Pulse/Flash
RANGE: 2/4/6/9 x2
TRAVERSE: 4
Notes: FCD Damage DELAY: 3
FCD (3): Interceptor/Anti-Fighter Damage DAMAGE: d8+2
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10 MAX X: 2
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10 VUL: 1 (E/G/D)
Reloads: FCD (-): Anti-Matter Converter

Weapon Systems Damage TYPE: Molecular x4 x4


Sqdr/Ship ID: Molecular Disrupter: 1 2 3 4 4 6 7 8 9 10 11 12 RANGE: 2/4/6/9 x6
TRAVERSE: 2 x5 x5
Maneuver/Sensors Damage Shield System Damage Anti-Matter Converter: 1 2 3 4 5 6 7 8 9 10 11 12
DELAY: 1
Fusion Cannon: 1 2 3 4 5 6 7 8 9 10 11 12 DAMAGE: d8+2
x3 x3
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12 x5 x5
Carrier Bay: 2 3 4 5 6 7 8 9 10 11 12 MAX X: 6
Maneuver: 5 4 3 2 1 0 VUL: -- (G/D) x4
x3 x3
Structural Damage Fusion Cannon

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Molecular Disrupter: 1 2 3 4 4 6 7 8 9 10 11 12

Maneuver/Sensors Damage Shield System Damage Anti-Matter Converter: 1 2 3 4 5 6 7 8 9 10 11 12

Sensors: 1 2 3 4 5 6 7 8 9 10 11 12 Fusion Cannon: 1 2 3 4 5 6 7 8 9 10 11 12


Maneuver: 5 4 3 2 1 0 Carrier Bay: 2 3 4 5 6 7 8 9 10 11 12

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Molecular Disrupter: 1 2 3 4 4 6 7 8 9 10 11 12

Maneuver/Sensors Damage Shield System Damage Anti-Matter Converter: 1 2 3 4 5 6 7 8 9 10 11 12

Sensors: 1 2 3 4 5 6 7 8 9 10 11 12 Fusion Cannon: 1 2 3 4 5 6 7 8 9 10 11 12


Maneuver: 5 4 3 2 1 0 Carrier Bay: 2 3 4 5 6 7 8 9 10 11 12

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):
Based on Turning Point, Fleet Action 2, Copyright and
TM AoG Inc. Design by B5W to Fleet Action 2 Action Group
Tinashi War Frigate
GENERAL DATA OPERATIONAL DATA
Nation: Minbari Federation CARRIER DATA
Category: 3
Year: 2052 Flights Aboard: 0
Defensive Rating: 13
Availability: Common Control Rating: 0
Armor: 6/4
Point Value: 314/456 Sensors: 11
Command R/C: 6/2 Fire Control: 3/1
Jump Engine: Yes
Maneuvering Damage (3F)
Dmg Turn Hard Corct Quick About Emer Accel Decel NOTES INTERCEPTORS ANTI-FIGHTER
0 8 6 6 5 4 3 3 2 Stealth System
Pin Point Rating: 2 Strafe AF: 3
Jammer System
1 6 4 4 3 2 1 3 2
Assist Rating: 0 Strafe AF Assist: 0
2 4 2 2 2 1 1 2 1 Volley Rating: 2 Stand-Off AF: 1
3 2 1 1 1 -- -- 2 1 Intercept Die: d10 AF Die: d10
4 1 1 1 -- -- -- 1 --

5 -- -- -- -- -- -- -- --

TYPE: Laser/Sustain/Pierce
Weapon Systems Damage RANGE: 8/16/24/36 x2 x3 x2
Sqdr/Ship ID: Neutron Laser: 1 2 3 4 5 6 7 4 9 10 11 12 TRAVERSE: 4
DELAY: 3
Maneuver/Sensors Damage Shield System Damage Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12 DAMAGE: 4d10+1 x1 x1
MAX X: 3
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12 VUL: -- (G/D)
Maneuver: 4 3 2 1 0 0 Neutron Laser
Structural Damage
TYPE: Molecular
RANGE: 2/4/6/9 x4
TRAVERSE: 2 x2 x2
Notes: FCD Damage DELAY: 1
FCD (3): Interceptor/Anti-Fighter Damage DAMAGE: d8+2
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10 MAX X: 4 x4 x4
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10 VUL: -- (G/D) x2
Reloads: FCD (-): Fusion Cannon

Weapon Systems Damage


Sqdr/Ship ID: Neutron Laser: 1 2 3 4 5 6 7 4 9 10 11 12
Maneuver/Sensors Damage Shield System Damage Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 4 3 2 1 0 0

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Neutron Laser: 1 2 3 4 5 6 7 4 9 10 11 12
Maneuver/Sensors Damage Shield System Damage Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 4 3 2 1 0 0

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Neutron Laser: 1 2 3 4 5 6 7 4 9 10 11 12
Maneuver/Sensors Damage Shield System Damage Fusion Cannon: 1 2 3 4 5 6 7 4 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 4 3 2 1 0 0

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):
Based on Turning Point, Fleet Action 2, Copyright and
TM AoG Inc. Design by B5W to Fleet Action 2 Action Group
Torotha Assault Frigate
GENERAL DATA OPERATIONAL DATA
Nation: Minbari Federation CARRIER DATA
Category: 2
Year: 2006 Flights Aboard: 0
Defensive Rating: 15
Availability: Common Control Rating: 0
Armor: 6
Point Value: 281/359 Sensors: 9
Command R/C: 4/1 Fire Control: 2
Jump Engine: No
Maneuvering Damage (2F)
Dmg Turn Hard Corct Quick About Emer Accel Decel NOTES INTERCEPTORS ANTI-FIGHTER
0 9 7 7 6 5 4 2 1 Stealth System
Pin Point Rating: 1 Strafe AF: 1
Jammer System
1 6 4 4 3 2 1 2 1
Assist Rating: 0 Strafe AF Assist: 0
2 3 1 1 1 1 1 1 1 Volley Rating: 1 Stand-Off AF: 1
3 1 1 1 -- -- -- 1 -- Intercept Die: d10 AF Die: d10
4 -- -- -- -- -- -- -- --

5 -- -- -- -- -- -- -- --

TYPE: Molecular/Pierce
Weapon Systems Damage RANGE: 2/4/6/9 x2
Sqdr/Ship ID: Molecular Disrupter: 1 2 2 2 4 4 4 4 9 10 11 12 TRAVERSE: 4
DELAY: 4 x1 x1
Maneuver/Sensors Damage Shield System Damage Fusion Cannon: 1 2 3 4 5 6 7 8 9 10 11 12 DAMAGE: 2d10+3
Personnel Bay: 3 4 5 6 7 8 9 10 11 12 MAX X: 2
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12 VUL: -- (G/D)
Maneuver: 3 2 1 0 1 0 Molecular Disrupter
Structural Damage
TYPE: Molecular
RANGE: 2/4/6/9 x2
TRAVERSE: 2 x1 x1
Notes: FCD Damage DELAY: 1
FCD (2): Interceptor/Anti-Fighter Damage DAMAGE: d8+2
FCD (-): Intercept: 1 2 3 4 5 6 7 8 9 10 MAX X: 3 x3 x3
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10 VUL: -- (G/D) x2
Reloads: FCD (-): Fusion Cannon

Weapon Systems Damage


Sqdr/Ship ID: Molecular Disrupter: 1 2 2 2 4 4 4 4 9 10 11 12
Maneuver/Sensors Damage Shield System Damage Fusion Cannon: 1 2 3 4 5 6 7 8 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12 Personnel Bay: 3 4 5 6 7 8 9 10 11 12
Maneuver: 3 2 1 0 1 0

Structural Damage

Notes: FCD Damage


FCD (2): Interceptor/Anti-Fighter Damage
FCD (-): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Molecular Disrupter: 1 2 2 2 4 4 4 4 9 10 11 12
Maneuver/Sensors Damage Shield System Damage Fusion Cannon: 1 2 3 4 5 6 7 8 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12 Personnel Bay: 3 4 5 6 7 8 9 10 11 12
Maneuver: 3 2 1 0 1 0

Structural Damage

Notes: FCD Damage


FCD (2): Interceptor/Anti-Fighter Damage
FCD (-): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Molecular Disrupter: 1 2 2 2 4 4 4 4 9 10 11 12
Maneuver/Sensors Damage Shield System Damage Fusion Cannon: 1 2 3 4 5 6 7 8 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12 Personnel Bay: 3 4 5 6 7 8 9 10 11 12
Maneuver: 3 2 1 0 1 0

Structural Damage

Notes: FCD Damage


FCD (2): Interceptor/Anti-Fighter Damage
FCD (-): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):
Based on Turning Point, Fleet Action 2, Copyright and
TM AoG Inc. Design by B5W to Fleet Action 2 Action Group
Troligan Armored Cruiser
GENERAL DATA OPERATIONAL DATA
Nation: Minbari Federation CARRIER DATA
Category: 5
Year: 2166 Flights Aboard: 0
Defensive Rating: 12
Availability: Common Control Rating: 0
Armor: 7/7/7
Point Value: 314/407 Sensors: 9
Command R/C: 5/3 Fire Control: 3/1/0
Jump Engine: No
Maneuvering Damage (5F)
Dmg Turn Hard Corct Quick About Emer Accel Decel NOTES INTERCEPTORS ANTI-FIGHTER
0 5 4 4 3 3 2 2 1 Stealth System
Pin Point Rating: 2 Strafe AF: 2
Jammer System
1 4 3 3 2 2 1 2 1
Assist Rating: 0 Strafe AF Assist: 0
2 3 2 2 1 1 1 2 1 Volley Rating: 3 Stand-Off AF: 1
3 2 1 1 1 1 -- 1 1 Intercept Die: d10 AF Die: d10
4 1 1 1 1 -- -- 1 1

5 1 1 1 -- -- -- 1 --

TYPE: Molecular x3 x3
Weapon Systems Damage RANGE: 2/4/6/9 x4
Sqdr/Ship ID: Fusion Cannon: 1 2 3 4 4 6 7 8 9 10 11 12 TRAVERSE: 2 x4 x4
DELAY: 1
Shield System Damage Gravity Net: 1 2 3 4 4 6 7 8 9 10 11 12 x2 x2
Maneuver/Sensors Damage DAMAGE: d8+2
x4 x4
MAX X: 4
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12 VUL: -- (G/D) x4
Maneuver: 5 4 3 2 1 0 Fusion Cannon x3 x3
Structural Damage
TYPE: Electro-Mag/Shifter
RANGE: 2/4/6/9 x3 x4 x3
TRAVERSE: 3
Notes: FCD Damage DELAY: 2
FCD (3): Interceptor/Anti-Fighter Damage
DAMAGE: d8
x1 x1
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10 MAX X: 4 x3 x3
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10 VUL: 2 (G/D) x2
Reloads: FCD (-):
Gravity Net

Weapon Systems Damage


Sqdr/Ship ID: Fusion Cannon: 1 2 3 4 4 6 7 8 9 10 11 12
Maneuver/Sensors Damage Shield System Damage Gravity Net: 1 2 3 4 4 6 7 8 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 5 4 3 2 1 0

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Fusion Cannon: 1 2 3 4 4 6 7 8 9 10 11 12
Maneuver/Sensors Damage Shield System Damage Gravity Net: 1 2 3 4 4 6 7 8 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 5 4 3 2 1 0

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Fusion Cannon: 1 2 3 4 4 6 7 8 9 10 11 12
Maneuver/Sensors Damage Shield System Damage Gravity Net: 1 2 3 4 4 6 7 8 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 5 4 3 2 1 0

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (1): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (0): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):
Based on Turning Point, Fleet Action 2, Copyright and
TM AoG Inc. Design by B5W to Fleet Action 2 Action Group
Whitestar
GENERAL DATA OPERATIONAL DATA
Nation: Minbari Federation NOTES
Category: 2
Year: 2260 Stealth System
Defensive Rating: 17 Jammer System
Availability: Uncomm Armor: 5
Point Value: 310/420 Sensors: 9
Command R/C: 5/1 Fire Control: 3
Jump Engine: Yes
Maneuvering Damage (2A)
Dmg Turn Hard Corct Quick About Emer Accel Decel SHIELD DATA INTERCEPTORS ANTI-FIGHTER
0 18 14 14 11 9 7 5 4 TYPE: E-M
Pin Point Rating: 1 Strafe AF: 1
DEFLECT: 1
1 15 11 11 8 6 4 4 2
Assist Rating: 0 Strafe AF Assist: 0
ABSORB: 1
2 12 8 8 5 3 1 2 1 Volley Rating: 1 Stand-Off AF: 1
CAPACITY: 0
3 9 5 5 -- -- -- 1 -- Intercept Die: d10 AF Die: d10
NEGATION: 0
4 -- -- -- -- -- -- -- --
REGEN: 0
5 -- -- -- -- -- -- -- --

TYPE: Laser/Sustain/Pierce
Weapon Systems Damage RANGE: 8/16/24/36 x1
Sqdr/Ship ID: Imp Neutron Cannonr: 1 2 2 2 4 4 4 4 9 10 11 12 TRAVERSE: 4
DELAY: 3
Maneuver/Sensors Damage Shield System Damage Molecular Pulsar: 1 2 3 4 5 6 7 8 9 10 11 12 DAMAGE: 4d10+2
Proj. #1: Tractor Beam: 1 3 4 5 6 7 8 9 10 11 12 MAX X: 1
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12 VUL: -- (G/D)
Maneuver: 3 2 1 0 1 0 Improved Neutron Laser
Structural Damage
TYPE: Molecular/Pulse
RANGE: 2/4/6/9 x4
TRAVERSE: 2
Notes: FCD Damage DELAY: 2
FCD (3): Interceptor/Anti-Fighter Damage DAMAGE: d8+1
FCD (-): Intercept: 1 2 3 4 5 6 7 8 9 10 MAX X: 4
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10 VUL: 2 (G/D)
Reloads: FCD (-): Molecular Pulsar

Weapon Systems Damage


Sqdr/Ship ID: Imp Neutron Cannonr: 1 2 2 2 4 4 4 4 9 10 11 12
Maneuver/Sensors Damage Shield System Damage Molecular Pulsar: 1 2 3 4 5 6 7 8 9 10 11 12
Proj. #1: Tractor Beam: 1 3 4 5 6 7 8 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 3 2 1 0 1 0

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (-): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Imp Neutron Cannonr: 1 2 2 2 4 4 4 4 9 10 11 12
Maneuver/Sensors Damage Shield System Damage Molecular Pulsar: 1 2 3 4 5 6 7 8 9 10 11 12
Proj. #1: Tractor Beam: 1 3 4 5 6 7 8 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 3 2 1 0 1 0

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (-): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):

Weapon Systems Damage


Sqdr/Ship ID: Imp Neutron Cannonr: 1 2 2 2 4 4 4 4 9 10 11 12
Maneuver/Sensors Damage Shield System Damage Molecular Pulsar: 1 2 3 4 5 6 7 8 9 10 11 12
Proj. #1: Tractor Beam: 1 3 4 5 6 7 8 9 10 11 12
Sensors: 1 2 3 4 5 6 7 8 9 10 11 12
Maneuver: 3 2 1 0 1 0

Structural Damage

Notes: FCD Damage


FCD (3): Interceptor/Anti-Fighter Damage
FCD (-): Intercept: 1 2 3 4 5 6 7 8 9 10
Missile Ammo: FCD (-): Anti-Fight: 1 2 3 4 5 6 7 8 9 10
Reloads: FCD (-):
Based on Turning Point, Fleet Action 2, Copyright and
TM AoG Inc. Design by B5W to Fleet Action 2 Action Group
Minbari Federation Fighter Control Sheet
Fighter Type Year Action Armor Defense Dogfight Strike Strafe Die Stand-Off Die Range Volley Accuracy Ammo Point Value
Nial 2050 7 2.5 3 1.35 1.25 2d8+1 – -- – – – 52 (J, S)
Tishat 1880 7 1.5 3 1.45 1.20 d10 -- -- -- -- -- 41 (J, S)

I - Improved Patrol Range, J - Jammer, N - Navigator, R - Rear Firing Weapon, S - Stealth


Type: # Flights Type: # Flights Type: # Flights Type: # Flights
Squadron: Squadron: Squadron: Squadron:
Crippled Crippled Crippled Crippled
Ship: Ship: Ship: Ship:
Group: Group: Group: Group:
Destroyed Destroyed Destroyed Destroyed
Status: Status: Status: Status:
Mission: Ammo Mission: Ammo Mission: Ammo Mission: Ammo
Target: Target: Target: Target:

Type: # Flights Type: # Flights Type: # Flights Type: # Flights


Squadron: Squadron: Squadron: Squadron:
Crippled Crippled Crippled Crippled
Ship: Ship: Ship: Ship:
Group: Group: Group: Group:
Destroyed Destroyed Destroyed Destroyed
Status: Status: Status: Status:
Mission: Ammo Mission: Ammo Mission: Ammo Mission: Ammo
Target: Target: Target: Target:

Type: # Flights Type: # Flights Type: # Flights Type: # Flights


Squadron: Squadron: Squadron: Squadron:
Crippled Crippled Crippled Crippled
Ship: Ship: Ship: Ship:
Group: Group: Group: Group:
Destroyed Destroyed Destroyed Destroyed
Status: Status: Status: Status:
Mission: Ammo Mission: Ammo Mission: Ammo Mission: Ammo
Target: Target: Target: Target:

Type: # Flights Type: # Flights Type: # Flights Type: # Flights


Squadron: Squadron: Squadron: Squadron:
Crippled Crippled Crippled Crippled
Ship: Ship: Ship: Ship:
Group: Group: Group: Group:
Destroyed Destroyed Destroyed Destroyed
Status: Status: Status: Status:
Mission: Ammo Mission: Ammo Mission: Ammo Mission: Ammo
Target: Target: Target: Target:

Squadron: Squadron: Squadron: Squadron: Squadron:


Capacity: Capacity: Capacity: Capacity: Capacity:
Frazi: Frazi: Frazi: Frazi: Frazi:
Gorith: Gorith: Gorith: Gorith: Gorith:
Tarza: Tarza: Tarza: Tarza: Tarza:

Squadron: Squadron: Squadron: Squadron: Squadron:


Capacity: Capacity: Capacity: Capacity: Capacity:
Frazi: Frazi: Frazi: Frazi: Frazi:
Gorith: Gorith: Gorith: Gorith: Gorith:
Tarza: Tarza: Tarza: Tarza: Tarza:
Based on Turning Point, Fleet Action 2, Copyright and TM AoG Inc. Design by B5W to Fleet Action 2 Action Group

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