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Gabriela Goldschmidt
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1 Visual thinking
For a layperson, visual thinking is more or less equivalent to visual
perception, which means the registration or representation in the mind of
information that reaches us through the senses. The difference between
vision and perception is that perception is somewhat of an interpretation
1 A r n h e l m , R Towards a of 'straight' vision: it turns out that we always manipulate the impressions
Psychology of Art University of of the world that our optical organ, the eye, delivers to the brain.
California Press, Berkeley, CA
(1966)
2 Arlllhllm, R Visual Thinking
University of California Press,
For those involved in the study of perception, mostly psychologists
Berkeley, CA (1969) (including art psychologists, see for example Arnheiml'2), the challenge
For the typical AI researcher and for cognitive psychologists who are
mainly interested in computational models of cognitive operations, visual
3 Uttal, W R On Seeing Form thinking is pretty much vision tout court 5. They explain how the external
Lawrence Edbaum Associates,
Hillsdale. NJ (1988)
world is codified in our brain via retinal impressions, how we recognize
4 Robertson, L C 'From gestalt shapes and how the processes involved can be simulated computationally.
to neo-gestalt' in T J Krwpp and
L C Robertson (Eds)
Approaches to Cognition: Con- For the mainstream cognitive scientist, perception, and visual thinking,
trasts and Controversies Law-
rence Edbaum Associates, Hills- have an ambivalent status. Some think that perception has little to do with
dale, NJ (1986) pp 159-188
5 Marr, O Vision Freeman, San cognition and should not be studied in the framework of cognitive
Francisco (1982) psychology. A few important recent anthologies on thinking do not
6 Stemberg, R J and Smith, E
E (Eds) The Psychology of Hu- devote a single chapter to 'things visual '6. Others accept perception as an
man Thought Cambridge Uni-
versity Press, Cambridge (1988)
extension of vision 7 and the tendency in both is to carry out very
70sherson, D N, Koe=lyn, S M elemental studies: it is the detailed mechanisms of these processes and not
end Hollerbach, J M (Eds),
Visual Cognition and Action: an so much their significance to thought in general that are under scrutiny,
Invitation to Cognitive Science much at the expense of a comprehensive and integrated view of thinking 3.
MIT Press, Cambridge, MA
(1990) Thinking is, in mainstream contemporary cognitive science, strongly
8 Kaulmann, G Imagery, Lan-
guage and Cognition Univer- identified with language: its acquisition, production and development.
sltetsforlaget, Bergen (1980) The linguistic paradigm in cognitive psychology is so overwhelming and so
9 Fodor, J A 'Imagistic repre-
sentation' in N. Block (Ed) Imag- unwilling to accept the notion of an equally relevant visual, nonlinguistic
ery MIT Press, Cambridge, MA
(1981) pp 63-86 (First published
component in cognition, that one frustrated critic was led to refer to it as
in Fodor, J A Language and 'sweeping linguisitic imperialism' (Kaufmann s, p 18). Thinking in pictures
Thought Crowell, New York
(1975) is seen as developmentally rudimentary, a prelinguistic phase of cognitive
10 Kmmlyn, S M Image and functioning, befitting the young and the inexperienced. In the words of a
Mind Harvard University Press,
Cambddge, MA (1960) leading cognitive scientists: 'children have pictures where the adults have
1 1 Koulyn, S M Ghosts in the
Mind's Machine Norton, New words' (Fodor 9, p 64).
York (1983)
12 Flnke, R A Creative Imag-
ery: Discoveries and Inventions Somewhat of an exception are studies in the fields of imagery and
in Visualization Lawrence
Erlbaum Associates, Hillsdale,
creativity. In these domains there appears to be an a priori premise that
NJ (1990) not only is there such a thing as visual, pictorial or quasipictorial reasoning
13 FINite, R A, Ward, T B and
Smith, S M Creative Cognition: (mediated by 'the mind's eye']°'ll), but that this type of reasoning is
Theory Research and Application instrumental in creative problem solving and invention 12A3. Proponents
MIT Press, Cambridge, MA
(1992) argue that being unbound by conventions (of which grammar is an
2.1 Imagery
The view that 'seeing' through the mind's eye resembles seeing as it occurs
via the physiological eye has gained momentum in the last two decades.
Many theoretical and empirical studies have contributed to this notion,
and we shall mention only two of the most influential ones, i.e. Shepard's
mental rotation experiments 2° and Kosslyn's computational model of
imagery 11. Despite the similarities in processing mechanisms, seeing and
imaging are not one and the same thing, however, and we choose to quote
Wittgenstein for a concise, yet cogent illumination of this point (Note 637,
Anscombe and von Write 2l, p 11)
I learn the concept 'seeing' along with the description of what I see. | learn to
observe and to describe what I observe. I learn the concept 'to have an image' in a
different context. The descriptions of what is seen and what is imaged are indeed of
the same kind, and a description might be of the one just as much as of the other;
but otherwise the concepts are thoroughly different. The concept of imaging is
rather like one of doing than of receiving...
Design tasks are different from the parallelogram problem or the name
finding problem in that the latter are fairly 'well-defined' problems,
whereas in design problems are usually rather 'ill-defined' and must be
better defined, or framed, as part of the solution effort (note that we are
not suggesting a temporal sequence requiring that problems be defined
before they can be solved!). It is therefore quite difficult to imagine that a
designer would often be fortunate enough to come upon a suitable
external visual display, one containing features that could be 'read off' as
meaningful clues to a task at hand. Remember that we are talking about
the first phase of a design search, before the designer has established the
Single and isolated sketches are a rarity. More often, scores of sketches
are made by a designer in successive spells. In a series of rapid sketches
the designer transforms images in a cyclic manner: each sketch generates
images in the mind, and these images inform a continued search for
greater coherence that leads the designer to transform the previous image
by adding, deleting, modifying or replacing certain parts. If not aban-
doned for insufficient feedback in terms of clues, a cycle is typically
consumed only when sufficient coherence and completion are reached.
We know that this is the case when a certain problem or subproblem,
whether explicit or implicit, has attained a satisficing solution, at least
2 3 Goldlmhmldt, Gi 'The dialec- tentatively. It is of great importance to recognize that with almost no
tics of sketching' Creativity Re- exception, design concepts do not appear, in their totality, all at once.
search Journal Vol 4 No 2 (1991)
123-143 Instead, they require a process that involves step-by-step transformations.
28 "rJano, Y 'Perception of ro- Larry was well familiar with the givens: the site and the programme. He
tated forms' Cognitive Psycholo-
gyVo121 (1989) 1-59 had a plan of the L shaped site, with a slight slope, flanked by three-storey
29 Fllhbeln, E Conceptele residential buildings on three sides and accessed from the street at the
Figurale Acad. Rep. Pop. Rornine
(1963) bottom, narrow side of the lot. He also familiarized himself with the
30 Mardottl, M A 'Geometrical
reasoning as a dialectic between programme which called for three activity spaces, auxiliary spaces and
the figural and conceptual outdoor play areas. In fact he had already completed a design for the
aspects' Structural Topology Vol
18 (1992) 9-18 kindergarten, which was approved by his teachers: the design was based
He crosses out the seventh signature, and proceeds to sign once more.
This time something in the fresh scribble catches his eye, and he
contemplates the little figure for long minutes. 'Hey,' he says, 'if I do it
right, the two letters of my signature enclose space.' He picks a heavier
pencil from his pencil-tray and goes over the signature with a heavy line.
When I sit down to work, it's h a r d . . . When 1 first start, I make a lot of drawings. I
don't understand what I'm doing until I draw it a few times, and then it becomes
clear to me what I'm trying to do, and then I can begin to work on i t . . .
I can't get very far with just thinking about it without drawing s o m e t h i n g . . . I like
to have a lot of lines on the page. I like fuzzy stuff. I can see things in it more than I
Larry proceeded to transform the signature figure into something that had
more plan-like qualities, and he drew it so as to fit into a small-scale
tracing of the site contour plan (Figure 2 (b)). 'This seems right' he
muttered, 'I think I can work it out.' It was not too difficult for Larry to
test the hypothetical analogy between his transformed signature and a
plausible plan for the kindergarten. He had already mastered the require-
ments and the constraints and could therefore evaluate the validity of a
potential solution very fast, in terms of adequacy of space, location of
functions etc. There was still plenty of room on his sheet of paper and he
traced the site contour at a larger scale (Figure 2 (c)). The smaller figure
had to be translated into actual, functional spaces that correspond to the
demands of the programme. The transition was easily achieved and Larry
enjoyed working on it. The long curved lines, the circular spaces,
contrasted sharply with his former scheme of cubes. 'This is exactly what I
want,' he said, relieved. 'The hell with all those neat, straight lines,
regimented angles, orderly squares. Curved is beautiful!' Before long he
produced a sketch plan that commanded the site and suggested distinct
spaces and areas. By doing so, he also answered a question we might have
asked: why an odd display such as the signature? If he indeed needed a
graphic display in order to make headway, could he not have used any
other random display, including an external one, such as a picture on the
wall? Apparently not. It appears that the signature, which was characte-
31 Aelto, A 'Abstract art and
architecture' in B Hoelll (Edito- rized by round and curved lines, hit on a desire to liberate himself from
rial delegate for the Board of
Trustees, Institute for History and
straight lines and angles, a desire Larry became fully aware of only after
Theory of Architecture at the the possibility presented itself when discovered in the curvilinear signa-
Swiss Federal Institute of Tech-
nology) Alvar Aalto: Synopsis Bir- ture figure. This does not mean that he could not have discovered another
kh&user Vedag, Basel (1970) pp covert desire that would have given rise to a different solution, had he
17-18 (reprinted from Domus
(1957) lap 223-225) generated another random display, in which he would have picked up
other clues. A picture on the wall can provide a similar source of usable
clues, but randomness is much higher and therefore probabilities are
lower. We also lose the shortcuts that a self-generated display provides
because of the likelihood that what we generate relates, possibly uncon-
sciously, to what is meaningful to us, because of the interactive imagistic
processes that are involved. External displays, however, and not only
graphic ones, can indeed play an important role especially when the
observer is an experienced 'decoder of clues.' One famous example from
the domain of architecture is the chapel at Ronchamp by Le Corbusier.
According to Broadbent 32, Le Corbusier explained that the shape of the
roof in that building was derived from a shell of a crab that way lying on
his desk for a long time. We do not have online evidence concerning the
design of the Ronchamp chapel, and we can therefore only postulate on
the accuracy of the analogical relationship and its role in the design
process. The difference between online data and reconstructed accounts
will be discussed shortly.
Larry has arrived at something that was very nearly a plan. He could tell
that the areas were about right, but he had to be sure. There was also the
slight slope to take care of: where could he introduce stairs? A n d what
32 Broadbent, G Design in would the outdoor areas be like? Where should the main entrance be?
Architecture, Wiley, Chichester,
UK (1973) Larry pulled out a clean sheet of tracing paper and overlaid it on his
sketch. His new drawing no longer has 'lines'; it has lines that stand for
walls, for stairs and for landscaping elements (Figure 3). Forms were
checked against the functions they were expected to accommodate and
against the meanings they were to convey. He drew an arrow to represent
the north, which would enable him to think more clearly about light
penetration. He measured and calculated on the working sheet: this was
his test-tube and he was adjusting its content to produce the exact reaction
he desired.
the street that would make it possible to access the backyard without
going through the building. The basic design was brought to near
completion and Larry stopped sketching and drawing. He switched to
model-building (Figure 5), a process that allowed him to further investi-
gate issues hitherto not tackled (windows, for example) and to make last
modifications that would later find their way into the final drawings he
made. The finished project, in form of a model and presentation
drawings, was submitted for review. During the review no mention was
made of the signature. Larry himself did not think it was relevant; for him
the process started at a later phase and he explained that he wanted his
kindergarten to have smooth, rolling lines, because it was meant for such
tender, gentle souls for whom straight lines and angles might be too
aggressive. If it were not for the online records of the design process, we
would never have known how it all came into being.
Is our account of Larry's process unduly long and detailed? We argue that
it is impossible to understand design thinking in depth without zooming in
on episodes like the one we have described. Neglecting details can lead to
Both the online moves that we unveiled in the process and the postfactum
reconstruction moves relate figure to concept. The difference is the
following: in a posterior explanation, we always start with a concept, and
then match a figure to it. Larry's case is no exception. In most cases we
deal with macro concepts and holistic forms: here the concept is that of
the children's tenderness and the forms - the world of organic, rounded
lines. During the process things are not as orderly. The designer may lack
an overall concept for quite some time, or else no search for it would be
necessary. Incomplete concepts come to mind and likewise, partial forms
are generated, both randomly and intentionally. Since a search might start
anywhere, and since we have shown that in sketching interactive imagistic
processes are the order of the day, there is no predetermined temporal
sequence: a concept may lead to a figure just as a figure might lead to a
concept. In fact, when design protocols (while preliminary sketching
activities occur) are parsed into the smallest possible units of reasoning
and encoded as either figural or conceptual, we find approximately equal
numbers of conceptual and figural arguments 33. We also find that in
33 Goldschmklt, G 'On figural chains of interrelated arguments of this kind, the numbers of those
conceptualization in architectural
design' in R Treppl (Ed) starting with figure and proceeding to concept equals the number of those
Cybernetics and Systems Re- where concept precedes figure. Furthermore, we notice that in these
search '92 World Scientific, Sing-
apora (1992) pp 599-606 typical instances of visual thinking in designing, there is a regular and
4 Conclusions
The figure-concept back and forth process is no less systematic and logical
than any other rational dialectic process. The symmetry between figure
and concept compels us to propose the termfigural concept to describe the
prevalent building block of the process of form making in design. If we
accept the notion of at least some domain specificity in cognitive
operations, it is reasonable to expect the mind to apply appropriate
me/:hanisms to tasks in which it must generate form. Imagery, as part of
visual cognition, is one of those mechanisms and it can be amplified by
sketching 34, becoming interactive. Whereas the case study we presented
may be somewhat out of the ordinary, the underlying trends of systematic
visual thinking it exemplifies so cogently are practically universal. Recog-
nition of the powers of visual thinking on the receiving end of perception
has already led to interesting, innovative research that feeds into educa-
tion, communication technology and many other fields. But to stop short
of expanding our understanding of visual cognition would be a costly
mistake. We have everything to gain from a better understanding of a
mode of reasoning that as we have seen, is so crucially instrumental to the
generation of form. No sophisticated tools such as the computer era
provides us with can bypass creative visual thinking. However, if ampli-
fication is possible, as is the case when sketching is practiced, there is no
reason to assume that it cannot be further amplified. Will computational
tools be able to empower us in this respect one day? Possibly, but only
provided we recognize that visual thinking is in no way inferior to other
modes of cognition and is as systematic and rational as linguistic thinking.
5 Acknowledgments
The author gratefully acknowledges the receipt of a research fellowship
from the Delft University of Technology, part of which supported the
34 Fish, J and Scrivener, S writing of this article. An early and partial version of this paper was
'Amplifying the mind's eye: presented in a public lecture at the SUNY Buffalo School of Architecture
sketching and visual cognition'
Leonardo Vo123 (1980) 117-126 in April 1992.