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The Change Game – Yr 6

Design Brief
Introduction In order to verse Miss Lowson your group needs to design and
Miss Lowson wonders if the year 6’s have make a board game.
been paying attention during this unit on Your board game needs to test what we learnt during this unit of
reversible and irreversible changes. She work on reversible and irreversible changes.
decides to challenge the year 6’s to a You must first brainstorm ideas for a boardgame and as a group
competition to test their knowledge. The decide on the idea you will create.
year 6’s accept the challenge and design You must look through the content we covered this term and
board games to prove themselves and summarise the key points you wish to include in your game.
verse Miss Lowson. You can use various recyclable materials from home to create your
game.
Your game should be able to be played and work, which means
Project specifications you need to test it before you present it.
Your game should present the information we learnt in a fun and
Your board game must… engaging way!
- Have a minimum of 5 players
- Be A3 in size
- Include a minimum of 5 key points of
information Evaluation
- Be creative, colourful and look exciting
- Come with a rule book explaining how Miss Lowson will be looking for…
to play the game - A board game that can be played and should work.
- A summary of the key points from the unit
- A brainstorm of possible game designs and ideas.
- A rule book with instructions on how to play the game, rules,
Presentation
how you work out who starts, how you win/is there a winner?
Games will be presented as a class rotation.
and how the game ends.
Each group will set up their game on a group
of desks, and one by one stand and explain
their game to the class.
Then students will rotate through the groups Time
playing each of the games for an allocated
time. First lesson: Brainstorm of possible game ideas and summary
Miss Lowson will also be rotating through the of key points in the content.
games during this time. Second lesson: Develop rules and instructions for the game.
Third lesson: Choose one idea from the brainstorm and begin
working on creating the game.
Fourth lesson: Creating the game.
Links to the Fifth lesson: Finalise the game and practice playing it. Make any
Science/Technologies/Maths final adjustments.
Curriculum Sixth lesson: Presentation of games and playing.

(ACSSU095) Changes to materials can be


reversible or irreversible.
(ACSIS110) Communicate ideas, explanations Resources/support materials
and processes using scientific representations in
Learn more about recycling as a process of reversible reactions here
a variety of ways, including multi-modal texts.
http://www.abc.net.au/science/experimentals/experiments/episode25_2.
(WATPPS33) Define a problem, and a set of
htm
sequences steps, with users making decisions to
To find out more about recycling in your local area visit this website
create a solution for a given task.
https://www.recyclingnearyou.com.au/
(WATPPS34) Identify available resources.
Visiting the websites of your local council may also help. The council
(WATPPS38) Work independently, or
our school is in is the City of Joondalup. There website is
collaboratively when required, considering
https://www.joondalup.wa.gov.au/
resources and safety, to plan, develop and
The information you need to include in your game can be found in
communicate ideas and information for
your student journals which were used throughout this unit.
solutions.

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