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Ability
Name
Score Mod. Temp.
Score
Temp.
Mod. HP
Hit Points
10 Movement
STR 11 +0 Total nonlethal Damage
Strength
9m 9m
Base Speed Armor Speed Burrow
DEX
Dexterity
20 +5
Wounds / Current HP
CHA
x Artistry 1 =INT 1 +0 +0
Charisma
17 +3 Power 2
x Bluff 7 =CHA 3 +1 +3
x Climb 3 =STR 0 +1 +2
AC
Armor Class
18 =10+ 3 + 0 + 5 + 0 + 0 + 0 + 0
TOTAL Armor Shield Dex. Size Natural Deflect. Misc.
x Craft (a) 1 =INT 1 +0 +0
x Craft (b) 1 =INT 1 +0 +0
Touch AC 15 Flat Footed AC 13
x Craft (c) 1 =INT 1 +0 +0
Total Base Save Ability Magic Misc. Mod. Temp. Mod. x Diplomacy 7 =CHA 3 +1 +3
FortitudeConstitution
0 = 0 + 0 + 0 + 0 + Disable Device* =DEX + +
Disguise 3 =CHA 3 +0 +0
Reflex 7 = 2 + 5 + 0 + 0 +
Dexterity x Escape Artist 4 =DEX 5 +0 + -1
Will 0 = 0 + 0 + 0 + 0 +
Fly 4 =DEX 5 +0 + -1
Wisdom
Weapon
Survival 0 =WIS 0 +0 +0
x Swim -1 =STR 0 +0 + -1
Conditional Modifiers
Attack Damage
Armor check penalties applied to skills.
Weapon
Languages
Attack Damage
Armor Item Bonus Type Check Penalty Spell Failure Weight Properties
Amateur Gunslinger
Derring-Do
Armor Proficiency, Light
Dodging Panache Headband Qty. lbs.
Weapon Finesse
Opportune Parry and Riposte
Weapon Proficiency, Martial(all)
Panache
Weapon Proficiency, Simple Eyes Qty. lbs.
Swashbuckler Finesse
Play Notes
Racial Traits
Elven Immunities
Elven Magic
Keen Senses
Low-Light Vision
Weapon Familiarity
Background Traits
AMATEUR GUNSLINGER
Requirements: You have no levels in a class that has the grit class feature.
You gain a small amount of grit and the ability to perform a single 1st-level deed from the gunslinger deed class feature.
At the start of the day, you gain 1 grit point, though throughout the day you can gain grit points up to a maximum of your
Wisdom modifier (minimum 1). You can regain grit using the rules for the gunslinger's grit class feature (see page 9).
You can spend this grit to perform the 1st-level deed you chose upon taking this feat, and any other deed you have
gained through feats or magic items.
Section 15 Copyright Notice: Pathfinder Roleplaying Game Ultimate Combat. Copyright 2011, Paizo Publishing, LLC
Requirements: None
When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to
Dexterity- and Strength-based skill checks.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
WEAPON FINESSE
Requirements: None
With a light weapon, elven curve blade, rapier, whip, or spiked chain made for a creature of your size category, you may
use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check
penalty applies to your attack rolls.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
Requirements: None
You make attack rolls with simple weapons without penalty.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
Notes
No build notes.