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Semi-detailed Lesson Plan in MAPEH (Music) 10

2nd Quarter: Week 4 Session 2


Lesson: Technology-Based Art

I. OBJECTIVES
At the end of the lesson, 95% of the students will be able to:
a. Demonstrates understanding of new technologies that allow new expressions in the
arts using art elements and processes.
b. Identifies art elements in the technology-based production arts.
c. Identifies distinct characteristics of arts during the 21st century in terms of: -
production - functionality / range of audience reach.

II. SUBJECT MATTER


Mobile Phone Art / Computer-generated Images
Reference: K to 12 Basic Education Curriculum Guide in Music & Arts 10
K to 12 Basic Education Curriculum Learning Module in Music & Arts 10
Materials: Laptop, speakers, TV, pictures, ppt presentation

III. PROCEDURE
A. Preliminary Activities:
1. Greetings
2. Checking of Attendance
3. Motivation/Review

B. Lesson Proper/Learning Activities


Mobile Phone Art / Computer-generated Images
Mobile Phone Art
he mobile phone that you constantly hold has evolved from a mere communication tool, into
a creative device that allows you to generate original works of art for an entire range of
purposes. These could be personal photographs and videos that you can manipulate with a
myriad special effects, both visual as well as sound and music. They could also be school
projects or reports that require you to combine images, incorporate text, even include simple
animation.
And the wonder of it all is that you can do all these right on your own mobile devices,
particularly the new-generation models known as android tablets, phones, and combination
of both called “phablets.” The tasks that traditional photo editors used to
perform manually—cropping, retouching, airbrushing—are now just a few of the many
editing effects done for you with split-second ease at the click of a mouse, a keyboard
command, or a few taps and drags of your finger on a touch screen.
You are probably already familiar with the following image manipulation programs and
applications that run on today’s android devices:
 Pixlr – a powerful, free online image editor
 Pic Collage – allows you to make collages incorporating photos, stickers, text, and
frames
 Photo Grid – a downloadable application for android phones that allows you to make
collages out of images from your photo gallery
 Doodle Booth – an iPad application (with a free downloadable version) that enables
you to ‘doodle’ on your images using available stickers
 Photo Booth – an application for taking photos and videos using an iPad or iPad mini
(a version for the iPhone, called SimpleBooth, is also available)
 Magic Mirror Booth – an iPhone application that allows you to take amusing, distorted
images, simulating camera effects
 Pic Monkey – a free online photo editing tool that provides filters, frames, text, and
effects to manipulate your images
 Flipagram –a downloadable application that allows you to ‘bring your photos to life’ in
short videos set to music of your choice
 Picsart – a free photo editor and drawing application, as well as a social network for
you to share your art with others
 Snapseed – a photo application that enables you to enhance, transform, and share
your photos; a free downloadable version for android phones is available
 Instagram – a fast and fun way to share images with others; snap a photo, choose
from among the available filters, and share via Facebook, Twitter, Tumblr, and more
Many more such programs and applications are constantly being developed with even more
new, exciting, and fun features and capabilities.
Each of these has an extensive array of special features you can use to modify your images.
Among these are: frames, borders, and banners; filters, cropping in different shapes,
automatic collage or color change, stickers, text bubbles; effects such as warp, skew, tunnel,
fish eye, and negative; adding “spot color” to only certain elements of an image; creating a
photo montage with music. Some programs even make it possible to have any photo simulate
a work of art in a whole range of media—from oil to watercolor to pen and ink to charcoal to
oil pastels to a Warhol poster to a Japanese woodblock print.

Computer Generated Images


If you want to create original images from scratch, you may make your own illustrations using
specialized programs for image generation and manipulation. Examples of these would be
Adobe Illustrator and Corel Draw. These are, however, designed to run on desktop computers
and laptops, so you would need to have access to these larger and more complex devices.
There are scaled-down versions of such programs specifically developed for use on smaller,
handheld units like your personal tablet or android phone. These enable you to perform
virtually all of the tasks that a program like Illustrator performs but, almost literally, in the
palm of your hand. Many of these come at a fraction of the cost of the more complex
programs or, in some cases, even for free.
Among such programs are:
 Gimp (GNU Image Manipulation Program)
 Paint.net
 Inkscape
 Xara Extreme
 Artweaver
 Draw Plus
 Pencil
 Picasa
 Paint Star
 Smooth Draw
 Spray
 Karbon
 Adobe Photoshop Express
 Corel PaintShop Pro X5

IV. EVALUATION/ASSESSMENT
Answer the following questions in your notebook
1. What is mobile phone art?
2. What technology has made this possible?
3. What is the raw material or starting point for creating an artwork on a cellphone?
4. How is this initial material then transformed into an original piece of art?
5. Name some programs and/or applications that can be used to create art on a mobile
phone?

V. ASSIGNMENT
Creating Mobile Phone Art / Computer-generated Art
1. Depending on the devices available to you, you may either:
a. Capture an image using your cellphone camera
b. Create an image from scratch using a drawing/illustration program on a computer, laptop,
or tablet
2. Save your captured image or finished illustration in preparation for transforming it into an
example of cellular phone art or computer-generated art.
[Note: Refer to any applicable modules of Technology Livelihood Education (TLE) for detailed
instructions on what programs to use, and how to use them.]
3. Using any of the applications installed in your available device(s), experiment with different
effects and features to modify your saved image or illustration. You may try some of the
following effects, as well as others offered by the application(s) you are using:
 re-size
 crop
 skew / warp
 rotate
 flip
 adjust brightness
 adjust sharpness
 change colors
 gray scale
 sepia tone
 apply a texture
 superimpose text, trying different fonts
 apply frames, borders, or banners
 edit out an element that you do not want to appear
 add an element that is not in the original image

Prepared by:
SHARRA JOY O. VALMORIA
Teacher I

Checked by:
YZA V. CACAYAN
Teacher III/ School-in-Charge

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