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Popular Commands[edit | edit source]

These commands are the most common and used by players. They are easy to use
and straight forward (they can also be found in their categories below):

Code Description

on - Turns on buildhack, turns on godmode, turns


buildermode on
buildermode off
off survival mode, adds all items (not story items),
and turns enemies off.

cavelight on Increases the light wile in a cave. Basically daylight


cavelight off inside the caves.

faststart on
Skips the plane crash
faststart off

godmode on No damage, unlimited stamina, fullness, water,


godmode off energy etc. You cannot die

buildhack on Allows building like Creative Mode. Unlimited


buildhack off resources and building super fast

cancelallghosts
REMOVES every blueprints that has been placed,
will be very loud if you have a lot!

buildallghosts
BUILDS every blueprints that has been placed, will
be very loud if you have a lot!

addallitems
Add all items, except story items. Use twice to fill
inventory storage bags such as stick bags etc

addallstoryitems Adds all story items, such as keycards

itemhack on Never run out of items, must have the item in the
itemhack off first place
Code Description

survival on
No need to eat, drink etc
survival off

save
Saves the game, no matter where you are in the
world

Fast run, Be careful not to kill yourself, you get a lot


speedyrun on of air time. This can be buggy, if turned off you may
speedyrun off not be able to run. Try crouching, sprinting, jumping
etc to reset it.

Makes it so you can walk/run underwater like its air,


invisible on disables swimming effects water lighting texture
invisible off effects and washing of blood, paint & mud. (has no
effect on rain it still washes you as normal)

killallenemies
Kills all cannibals and mutants in the game, they will
respawn though

enemies on
Turns enemies on or off, cannibals and mutants
enemies off

additem 77
Adds a live rabbit to the players hand. Can be
placed inside a rabbit cage

terrainrender on Turns on terrain


terrainrender off Turns off terrain, can still be walked on

lightingtimeofdayoverride
Sets game lighting to noon until turned off
noon

forcerain heavy
Changes weather to heavy rain, useful for filling up
water collectors

forcerain sunny
Changes weather to sunny, useful for stopping bad
weather
Code Description

cutdowntrees 10 10 will cut down 10 trees, choose any number

cutdowntrees 100%
100% will cut down all trees, choose any
percentage

Cut grass in a 10 radius around player, choose any


cutgrass 10 number. Can take a long time to load if large sizes
are chosen

Indicators[edit | edit source]


These commands indicate information to the player that they may find useful:

Code Description

devicedebuginformation
on
Shows you statistics about your device.
devicedebuginformation
off

toggleCullingGrid on
toggleCullingGrid off
Still investigating.
toggleCullingGrid
toggle

runMacro <macro name> Still investigating.

Lists all commands. Can be difficult to locate them, use


help
the ~ key or F2

clear
Clears the console, helps clean it up so you can see
what its doing

Shows stats of your current game, these include all of


the following: Days, trees cut down, enemies killed,
showgamestats
rabbits killed, deer killed, turtles killed, birds killed,
cooked food, burnt food, cancelled structures, built
structures, destroyed structures, repaired structures,
Code Description

edible items used, items crafted, upgrades added,


arrows fired, lit arrows, lit weapons, burnt enemies,
exploded enemies, opened suitcase, passengers
found, story elements, and infections

toggleplaystats

achievementloglevel
none
achievementloglevel none - By default it is set as off/none
log log - Logs achievement progression, won't list errors
achievementloglevel error - Lists errors, not progression
error all - Logs achievement progress plus lists errors
achievementloglevel
all

pmactivestatelabels on
pmactivestatelabels
Shows current behavior of enemies and animals on
each one
off

Difficulty[edit | edit source]


These commands change the difficulty and game modes.
If you wish to change a creative game into a normal one you will need to type
in setgamemode standard , then you will need to select a difficulty.

Code Description

setdifficultymode peaceful Change difficulty to Peaceful Mode

setdifficultymode normal Change difficulty to Normal Mode

setdifficultymode hard Change difficulty to Hard Mode

setdifficultymode hardsurvival Change difficulty to Hard Survival Mode

setgamemode standard Changes game mode to standard


Code Description

setgamemode creative Changes game mode to creative

setgamemode mod Changes game mode to mod

Time and Lighting[edit | edit source]


These commands affect the time of day, speed of the game, changing the day,
changing the lighting of the day, etc:

Code Description

checkday
Checks time of day, can be useful for multiplayer
if joining

advanceday Skips one day ahead, not much use

setcurrentday 100 Will change day to 100, any number can be used

Changes the speed of the game, 0 pauses, 1 is


timescale (number) normal, 2 is faster, etc. DON'T GO TOO HIGH,
STAY BELOW 20 then work your way up

Change # to a number. Changes the speed of


gametimescale # day/night cycle, hunger, energy, thirst etc. Much
safer than time scale

This will pause the game, press ESC twice to


timescale 0
unpause

lightingtimeofdayoverride
Turns off this command if it is turned on
off

lightingtimeofdayoverride Can be used to set anytime you wish, for


HR:MM example, 10:00 will make it 10 in the morning
Code Description

lightingtimeofdayoverride
Sets game lighting to morning until turned off
morning

lightingtimeofdayoverride
Sets game lighting to noon until turned off
noon

lightingtimeofdayoverride
Sets game lighting to sunrise until turned off
sunset

lightingtimeofdayoverride
Sets game lighting to night until turned off
night

Environment[edit | edit source]


These commands will change weather, terrain, grow gardens, cut down trees, remove
grass, etc:

Code Description

allowsunshine
allowsunshine on Can be toggled on and off without typing on or off at the end.
Turns sunshine/fog on or off. When this is off, it can greatly
allowsunshine
increase view distance, though some textures look a bit funny.
off

terrainrender on
terrainrender
Turns on terrain
Turns off terrain, can still be walked on
off

plantallgardens Plants all gardens, also returns the amount of gardens

growalldirtpiles Refill dirt piles used for camouflage

cutdowntrees 10 10 will cut down 10 trees, choose any number


Code Description

cutdowntrees
100% will cut down all trees, choose any percentage
100%

cutgrass 10
Cut grass in a 10 radius around player, choose any number.
Can take a long time to load if large sizes are chosen

forcerain light
Changes weather to light rain
forcerain 2

forcerain medium
Changes weather to moderate rain
forcerain 3

forcerain heavy
Changes weather to heavy rain
forcerain 4

forcerain cloud
Changes weather to cloudy
forcerain 5

forcerain sunny
Changes weather to sunny
forcerain 6

Player[edit | edit source]


These commands will change stats, appearance and other attributes of the player:

Code Description

revealcavemap
Reveals the entire map, for above ground and below
ground.

unlimitedHairspray
on
Never run out of Hairspray fuel.
unlimitedHairspray
off
Code Description

save Saves the game, no matter where you are in the world

itemhack on
Never run out of items, must have the item in the first place.
itemhack off

energyhack on
Unlimited energy and stamina
energyhack off

godmode on
No damage, unlimited stamina, fullness, water, energy etc
godmode off

survival on
No need to eat, drink etc
survival off

killlocalplayer
Kills player, depending on game state. In multiplayer, you
will drop down

killmefast Permanent Suicide, will require reload

revivelocalplayer Revives player, might only work in multiplayer

fakehitplayer
Fake hits the player, player is stunted causing the player to
'flinch'

speedyrun on Fast run, Be careful not to kill yourself, you get a lot of air
speedyrun off time

Makes it so you can walk/run underwater like its air,


disables swimming effects water lighting texture effects and
invisible on washing of blood, paint & mud. (has no effect on rain it still
washes you as normal). This also allows you to move
invisible off
through invisible barricades within the game. For example,
at the cliffs at the top end of the map and the edges of the
map. Note that you can fall out of the map with this on.
Code Description

setvariationextra
Removes jacket if the player was wearing one
None

setvariationextra
Adds jacket if the player wasn't wearing one
Jacket

decaynextmeat
Changes one meat, example: fresh>edible or
edible>spoiled

Poison is same as being hit by a poison arrow or a poison


poison upgraded weapon, it causes infection which requires aloe to
heal.

hitlocalplayer 50 Player will take 50 damage to 100, 0 - 100 can be used

setstat full
Changes all stats to full, such as health, energy, stamina,
etc

setstat Health 100 Changes health amount to 100, 0 - 100 can be used

setstat Stamina
Changes stamina amount to 100, 0 - 100 can be used
100

setstat Energy 100 Changes energy amount to 100, 0 - 100 can be used

setstat Sanity 100 Changes sanity amount to 100,0 - 100 can be used

setstat Fullness
Changes fullness amount to 100, 0 - 100 can be used
100

Changes flashlight batteries charge to 100, 0 - 100 can be


setstat
used. Most likely also affects weapons with flashlights
BatteryCharge 100
attached
Code Description

setSkill runTime
Sets sprint/run time to 100, this should max out athleticism
100

setSkill lungTime Sets swim underwater time to 100, this should max
100 out athleticism

setSkill ath 100 Sets athleticism to 99, which is the max

stewcomboverbose
on Indicates when a successful stew recipe/combination was
stewcomboverbose consumed.
off

Clothing[edit | edit source]


These commands change the players outfit: The console command listclothing will
provide a list of all the clothing types in game when you press F2 and hover the mouse
over the command.

Code Type Description Image

addClothingById 1 Head Beanie 1

addClothingById 2 Head Beanie 2

addClothingById 3 Head Beanie 3

addClothingById 4 Pants Default

addClothingById 5 Pants Black

addClothingById 6 Pants Camo


Code Type Description Image

addClothingById 7 Pants Khaki

addClothingById 8 Pants Beige

addClothingById 9 Full Outfit Black Suit

addClothingById 10 Full Hands Darkgrey

addClothingById 11 Full Hands Grey

addClothingById 12 Full Hands Green

addClothingById 12 Full Hands Shirt Closed

addClothingById 14 Partial Hands Jacket Low

addClothingById 15 Partial Hands Leather-Jacket

addClothingById 17 Partial Hands Shirt Open

addClothingById 18 Partial Arms Vest: Darkblue

addClothingById 19 Partial Arms Vest: Dark Green

addClothingById 20 Partial Arms Vest: Colorful

addClothingById 21 Shirt Default


Code Type Description Image

addClothingById 22 Shirt Camo

addClothingById 23 Shirt Wolf

addClothingById 24 Shirt Grey

addClothingById 25 Full Arms Botton Up: Blue

addClothingById 26 Full Arms Botton Up: White

addClothingById 27 Full Arms Long Shirt: Grey

addClothingById 28 Full Arms V-Neck: Black

addClothingById 29 Full Outfit Stewardess Dress

addClothingById 30 Full Arms Bathrobe

addClothingById 31 Pants Bathrobe Pants

addClothingById 32 Full Arms Tennis Outfit

addClothingById 33 Full Arms Pilot Uniform


Animals[edit | edit source]
These commands are related to animals.
For 'spawn' commands, you are able to specify the quantity using the suffix --
x (where x is the desired quantity). e.g. spawnanimal lizard --6 will spawn 6
lizards.

Code Description

killallanimals
Kills all the animals in the game, they will respawn
though

killclosestanimal Kills closest animal to you

animals on
Turns animals on or off
animals off

birds on
Turns birds on or off
birds off

spawnanimalquiet Spawns a trapped animal if a Animal Trap is near by

spawnanimal rabbit Spawn a rabbit

spawnanimal lizard Spawn a lizard

spawnanimal deer Spawn a deer

spawnanimal turtle Spawn a turtle

spawnanimal tortoise Spawn a tortoise

spawnanimal raccoon Spawn a raccoon

spawnanimal squirrel Spawn a squirrel


Code Description

spawnanimal boar Spawn a boar

spawnanimal
Spawns a crocodile
crocodile

Enemies[edit | edit source]


These commands are related to enemies, which
include cannibals and mutants. spawnenemy and spawnmutant usually do the same
thing, however sometimes one won't work, where as the other will. Try both if it isn't
working. Keep in mind, if you are in creative mode or peaceful, you will need to change
the game mode aswell as the difficulty to be able to spawn enemies.
For 'spawn' commands, you are able to specify the quantity using the suffix --
x (where x is the desired quantity). e.g. spawnmutant male --6 will spawn 6
cannibals.

Code Description

veganmode on
Enemies will only appear in caves.
veganmode off

resetallenemies Resets AI, Kill all enemies

enemies on
Turns enemies on or off, cannibals and mutants
enemies off

knockdownclosestenemy Knock down closest cannibal, may not work on mutants

killclosestenemy Kills closest enemy to you, cannibal or mutant

Kills all cannibals and mutants in the game, they will


killallenemies respawn though. This does not work on worms, you
must use killallworms for them instead
Code Description

Kills all worms in the game. They cannot be killed by


killallworms
using killallenemies command

killendboss Kills End Boss

astar on Turns on or off path finding for enemies, they will walk
astar off into water, walls, cliffs etc.

spawnregularfamily Spawns 3-6 Regular Cannibals

spawnpaintedfamily Spawns 3-6 Painted Cannibals

spawnskinnedfamily Spawns 3-6 Masked Cannibals

spawnskinnyfamily Spawns 2-3 Skinny Cannibals

spawnmutant
Male Skinny Cannibal
male_skinny

spawnmutant
Female Skinny Cannibal
female_skinny

spawnmutant
Skinny Pale Cannibal
skinny_pale

spawnmutant male Male Regular Cannibal

spawnmutant female Female Regular Cannibal

spawnmutant fireman Fire Thrower Cannibal

spawnmutant pale Pale Cannibal


Code Description

spawnmutant armsy Armsy

spawnmutant vags Virginia

spawnmutant baby Mutant Baby

spawnmutant fat Cowman

spawnmutant worm Worm

spawnmutant girl End Boss

spawnenemy
Male Skinny Cannibal
male_skinny

spawnenemy
Female Skinny Cannibal
female_skinny

spawnenemy
Skinny Pale Cannibal
skinny_pale

spawnenemy male Male Regular Cannibal

spawnenemy female Female Regular Cannibal

spawnenemy fireman Fire Thrower Cannibal

spawnenemy pale Pale Cannibal

spawnenemy armsy Armsy


Code Description

spawnenemy vags Virginia

spawnenemy baby Mutant Baby

spawnenemy fat Cowman

spawnenemy worm Worm

spawnenemy girl End Boss

Items[edit | edit source]


Commands relating to adding, spawning or removing items.

Code Description

addallitems
Add all items, except story items. Use twice to fill bag
storage

removeallitems Removes all items from the player, including the plane axe.

addallstoryitems Adds all story items, such as keycards

removeallstoryitems Removes all story items, such as keycards

spawnallpickups Respawns all items that have been collected

For adding, spawning and removing individual items. Here are some examples:
additem 142 - This will add an Old Pot to your inventory
spawnitem 230 - This will spawn the Flintlock Pistol in front of you
removeitem 279 - This will remove the Modern Bow from you inventory, if you have
multiple amounts it will remove them all
Important notes:

 You cannot add different types of arrows, only normal arrows


 Some items like the sticky bomb cannot be added, similar to specific arrows
 Some items may not work, especially with the spawn commands
 Item codes with N/A next to them mean they do not have an item attached to the
code, this may change in the future

Add Spawn Remove


Name Type
Item Item Item

additem spawnitem removeitem


Weapon
Bomb 29 29 29

additem spawnitem removeitem


Ν/A Ν/A
30 30 30

additem spawnitem removeitem


Material
Circuit Board 31 31 31

additem spawnitem removeitem


Ν/A Ν/A
32 32 32

additem spawnitem removeitem


Material
Cloth 33 33 33

additem spawnitem removeitem


Material
Leaf 34 34 34

additem spawnitem removeitem


Consumable
Lizard Meat 35 35 35

additem spawnitem removeitem


Tool
Batteries 36 36 36

additem spawnitem removeitem


Material
Booze 37 37 37

additem spawnitem removeitem


Material
Cash 38 38 38
Add Spawn Remove
Name Type
Item Item Item

additem spawnitem removeitem


Ν/A Ν/A
39 39 39

additem spawnitem removeitem


Ν/A Ν/A
40 40 40

additem spawnitem removeitem


Material
Wrist Watch 41 41 41

additem spawnitem removeitem


Material
Feather 42 42 42

additem spawnitem removeitem


Tool
Flare 43 43 43

additem spawnitem removeitem


Weapon
Flare Gun 44 44 44

additem spawnitem removeitem


Ν/A Ν/A
45 45 45

additem spawnitem removeitem


Material
Head 46 46 46

additem spawnitem removeitem


Material
Leg 47 47 47

additem spawnitem removeitem


Tool
Lighter 48 48 48

additem spawnitem removeitem


Consumable
Meds 49 49 49
Add Spawn Remove
Name Type
Item Item Item

additem spawnitem removeitem


Ν/A Ν/A
50 50 50

additem spawnitem removeitem


Tool
Flashlight 51 51 51

additem spawnitem removeitem


Ν/A Ν/A
52 52 52

additem spawnitem removeitem


Material
Rock 53 53 53

additem spawnitem removeitem


Material
Rope 54 54 54

additem spawnitem removeitem


Weapon
Weak Spear 56 56 56

additem spawnitem removeitem


Material
Stick 57 57 57

additem spawnitem removeitem


Ν/A Ν/A
58 58 58

additem spawnitem removeitem


Ν/A Ν/A
59 59 59

additem spawnitem removeitem


Material
Teeth 60 60 60

additem spawnitem removeitem


Tool
Cassette Player 61 61 61
Add Spawn Remove
Name Type
Item Item Item

additem spawnitem removeitem


Ν/A Ν/A
62 62 62

additem spawnitem removeitem


Tool
Pedometer 63 63 63

additem spawnitem removeitem


Ν/A Ν/A
64 64 64

additem spawnitem removeitem


Ν/A Ν/A
65 65 65

additem spawnitem removeitem


Ν/A Ν/A
66 66 66

additem spawnitem removeitem


Consumable
Marigold 67 67 67

additem spawnitem removeitem


Consumable
Herbal Medicine 68 68 68

additem spawnitem removeitem


Tool
Cassette 1 69 69 69

additem spawnitem removeitem


Ν/A Ν/A
70 70 70

additem spawnitem removeitem


Weapon
Molotov 71 71 71

additem spawnitem removeitem


Ν/A Ν/A
72 72 72
Add Spawn Remove
Name Type
Item Item Item

additem spawnitem removeitem


Ν/A Ν/A
73 73 73

additem spawnitem removeitem


Tool
Survival Guide 74 74 74

additem spawnitem removeitem


Weapon
Fire stick (Torch) 75 75 75

additem spawnitem removeitem


Consumable
Rabbit Meat 76 76 76

additem spawnitem removeitem


Non storage
Live Held Rabbit 77 77 77

additem spawnitem removeitem


Non storage
Log 78 78 78

additem spawnitem removeitem


Weapon
Crafted Bow 79 79 79

additem spawnitem removeitem


Weapon
Plane Axe 80 80 80

additem spawnitem removeitem


Weapon
Tennis Ball 81 81 81

additem spawnitem removeitem


Weapon
Throwable Rock 82 82 82

additem spawnitem removeitem


Weapon
Arrow 83 83 83
Add Spawn Remove
Name Type
Item Item Item

additem spawnitem removeitem


Ν/A Ν/A
84 84 84

additem spawnitem removeitem


Ν/A Ν/A
85 85 85

additem spawnitem removeitem


Weapon
Rusty Axe 86 86 86

additem spawnitem removeitem


Weapon
Crafted Axe 87 87 87

additem spawnitem removeitem


Weapon
Modern Axe 88 88 88

additem spawnitem removeitem


Consumable
Snack 89 89 89

additem spawnitem removeitem


Consumable
Arm 90 90 90

additem spawnitem removeitem


Material
Coins 91 91 91

additem spawnitem removeitem


Consumable
Lizard Skin 92 92 92

additem spawnitem removeitem


Ν/A Ν/A
93 93 93

additem spawnitem removeitem


Material
Skull 94 94 94
Add Spawn Remove
Name Type
Item Item Item

additem spawnitem removeitem


Weapon
Crafted Club 95 95 95

additem spawnitem removeitem


Weapon
Club 96 96 96

additem spawnitem removeitem


Consumable
Coneflower 97 97 97

additem spawnitem removeitem


Consumable
Chicory 98 98 98

additem spawnitem removeitem


Consumable
Aloe 99 99 99

additem spawnitem removeitem


Consumable
Energy Mix 100 100 100

additem spawnitem removeitem


Weapon
Head Bomb 101 101 101

additem spawnitem removeitem


Ν/A Ν/A
102 102 102

additem spawnitem removeitem


Unique
Aloe Seeds 103 103 103

additem spawnitem removeitem


Material
Sap 104 104 104

additem spawnitem removeitem


Weapon
Upgraded Stick 105 105 105
Add Spawn Remove
Name Type
Item Item Item

additem spawnitem removeitem


Weapon
Upgraded Rock 106 106 106

additem spawnitem removeitem


Weapon
Flare Gun Ammo 107 107 107

additem spawnitem removeitem


Weapon
Glass 108 108 108

additem spawnitem removeitem


Consumable
Soda 109 109 109

additem spawnitem removeitem


Unique
Plane Meal 110 110 110

additem spawnitem removeitem


Ν/A Ν/A
111 111 111

additem spawnitem removeitem


Consumable
Twinberries 112 112 112

additem spawnitem removeitem


Consumable
Snowberries 113 113 113

additem spawnitem removeitem


Consumable
Blueberries 114 114 114

additem spawnitem removeitem


Amanita Consumable
115 115 115
Mushroom
Add Spawn Remove
Name Type
Item Item Item

additem spawnitem removeitem


Chanterelle Consumable
116 116 116
Mushroom

additem spawnitem removeitem


Tool
Cassette 2 117 117 117

additem spawnitem removeitem


Tool
Cassette 4 118 118 118

additem spawnitem removeitem


Tool
Cassette 3 119 119 119

additem spawnitem removeitem


Tool
Cassette 5 120 120 120

additem spawnitem removeitem


Ν/A Ν/A
121 121 121

additem spawnitem removeitem


Tool
Walkie-Talkie 122 122 122

additem spawnitem removeitem


Consumable
Meat 123 123 123

additem spawnitem removeitem


Ν/A Ν/A
124 124 124

additem spawnitem removeitem


Ν/A Ν/A
125 125 125

additem spawnitem removeitem


Material
Deer Skin 126 126 126
Add Spawn Remove
Name Type
Item Item Item

additem spawnitem removeitem


Consumable
Fish 127 127 127

additem spawnitem removeitem


Ν/A Ν/A
128 128 128

additem spawnitem removeitem


Material
Rabbit Fur 129 129 129

additem spawnitem removeitem


Storage
Pouch 130 130 130

additem spawnitem removeitem


Material
Blue Paint 131 131 131

additem spawnitem removeitem


Material
Orange Paint 132 132 132

additem spawnitem removeitem


Story
Broken Toy Head 133 133 133

additem spawnitem removeitem


Story
Broken Toy Arms 134 134 134

additem spawnitem removeitem


Story
Broken Toy Legs 135 135 135

additem spawnitem removeitem


Story
Broken Toy Body 136 136 136

additem spawnitem removeitem


Armor
Stealth Armor 137 137 137
Add Spawn Remove
Name Type
Item Item Item

additem spawnitem removeitem


Weapon
Climbing Axe 138 138 138

additem spawnitem removeitem


Tool
Map cave 2 139 139 139

additem spawnitem removeitem


Story
Crucifix 140 140 140

additem spawnitem removeitem


Weapon
Turtle Shell 141 141 141

additem spawnitem removeitem


Tool
Old Pot 142 142 142

additem spawnitem removeitem


Tool
Rebreather 143 143 143

additem spawnitem removeitem


Tool
Air Canister 144 144 144

additem spawnitem removeitem


Storage
Waterskin 145 145 145

additem spawnitem removeitem


Ν/A Ν/A
146 146 146

additem spawnitem removeitem


Story
The Practical Caver 147 147 147

additem spawnitem removeitem


Story
Yacht Magazine 148 148 148
Add Spawn Remove
Name Type
Item Item Item

additem spawnitem removeitem


Beneath The Story
149 149 149
Limestone

additem spawnitem removeitem


Story
Bible 150 150 150

additem spawnitem removeitem


Ν/A Ν/A
151 151 151

additem spawnitem removeitem


Story
Yacht Picture 152 152 152

additem spawnitem removeitem


Story
Photo of Virginia 1 153 153 153

additem spawnitem removeitem


Story
Sinkhole Photo 154 154 154

additem spawnitem removeitem


Story
Photo of Virginia 2 155 155 155

additem spawnitem removeitem


Map Part 1 Tool
156 156 156

additem spawnitem removeitem


Map Part 2 Tool
157 157 157

additem spawnitem removeitem


Ν/A Ν/A
158 158 158

additem spawnitem removeitem


Tool
Map Part 4 159 159 159
Add Spawn Remove
Name Type
Item Item Item

additem spawnitem removeitem


Ν/A Ν/A
160 160 160

additem spawnitem removeitem


Ν/A Ν/A
161 161 161

additem spawnitem removeitem


Ν/A Ν/A
162 162 162

additem spawnitem removeitem


Ν/A Ν/A
163 163 163

additem spawnitem removeitem


Ν/A Ν/A
164 164 164

additem spawnitem removeitem


Tool
Map Part 3 165 165 165

additem spawnitem removeitem


Ν/A Ν/A
166 166 166

additem spawnitem removeitem


Ν/A Ν/A
167 167 167

additem spawnitem removeitem


Ν/A Ν/A
168 168 168

additem spawnitem removeitem


Tool
Map Full 169 169 169

additem spawnitem removeitem


Ν/A Ν/A
170 170 170

additem spawnitem removeitem


Ν/A Ν/A
171 171 171
Add Spawn Remove
Name Type
Item Item Item

additem spawnitem removeitem


Ν/A Ν/A
172 172 172

additem spawnitem removeitem


Tool
Compass 173 173 173

additem spawnitem removeitem


Ν/A Ν/A
174 174 174

additem spawnitem removeitem


Weapon
Dynamite 175 175 175

additem spawnitem removeitem


Story
Milk Carton 176 176 176

additem spawnitem removeitem


Weapon
Upgraded Spear 177 177 177

additem spawnitem removeitem


Material
Bone 178 178 178

additem spawnitem removeitem


Story
Timmy's Toy Full 179 179 179

additem spawnitem removeitem


Weapon
Katana 180 180 180

additem spawnitem removeitem


Consumable
Oyster 181 181 181
Add Spawn Remove
Name Type
Item Item Item

additem spawnitem removeitem


Polaroid Teddy Story
182 182 182
Bear

additem spawnitem removeitem


Siblings Missing Story
183 183 183
Newspaper

additem spawnitem removeitem


Weapon
Tennis Racket 184 184 184

additem spawnitem removeitem


Non storage
Rabbit Head 185 185 185

additem spawnitem removeitem


Non storage
Boar Head 186 186 186

additem spawnitem removeitem


Non storage
Deer Head 187 187 187

additem spawnitem removeitem


Non storage
Crocodile Head 188 188 188

additem spawnitem removeitem


Non storage
Raccoon Head 189 189 189

additem spawnitem removeitem


Non storage
Lizard Head 190 190 190

additem spawnitem removeitem


Non storage
Seagull Head 191 191 191
Add Spawn Remove
Name Type
Item Item Item

additem spawnitem removeitem


Non storage
Squirrel Head 192 192 192

additem spawnitem removeitem


Non storage
Tortoise Head 193 193 193

additem spawnitem removeitem


Non storage
Goose Head 194 194 194

additem spawnitem removeitem


Non storage
Shark Head 195 195 195

additem spawnitem removeitem


Tool
Map 196 196 196

additem spawnitem removeitem


Passenger Story
197 197 197
Manifest

additem spawnitem removeitem


Tool
Metal Tin Tray 198 198 198

additem spawnitem removeitem


Tool
Snowshoes 199 199 199

additem spawnitem removeitem


Storage
Quiver 200 200 200

additem spawnitem removeitem


Armor
Rabbit Fur Boots 201 201 201
Add Spawn Remove
Name Type
Item Item Item

additem spawnitem removeitem


Story
Fortune 202 202 202

additem spawnitem removeitem


The Dark Haired Story
203 203 203
Man Book

additem spawnitem removeitem


Armor
Bone Armor 204 204 204

additem spawnitem removeitem


Unique
Coneflower Seeds 205 205 205

additem spawnitem removeitem


Unique
Blueberry Seeds 206 206 206

additem spawnitem removeitem


Consumable
Small Meat 207 207 207

additem spawnitem removeitem


Story
Timmy Drawing 208 208 208

additem spawnitem removeitem


Story
Real! Magazine 209 209 209

additem spawnitem removeitem


Story
Keycard 210 210 210

additem spawnitem removeitem


Consumable
Blackberries 211 211 211
Add Spawn Remove
Name Type
Item Item Item

additem spawnitem removeitem


Consumable
Herbal Medicine+ 212 212 212

additem spawnitem removeitem


Consumable
Energy Mix 213 213 213

additem spawnitem removeitem


Storage
Rock Bag 214 214 214

additem spawnitem removeitem


Storage
Stick Bag 215 215 215

additem spawnitem removeitem


Story
216 216 216
Artifact Sketch 1

additem spawnitem removeitem


Story
Artifact Sketch 2 217 217 217

additem spawnitem removeitem


Ethical Scientist Story
218 218 218
Magazine

additem spawnitem removeitem


Story
Megan Polaroid 219 219 219

additem spawnitem removeitem


Photo Cache 1 Story
220 220 220

additem spawnitem removeitem


Photo Cache 4 Story
221 221 221
Add Spawn Remove
Name Type
Item Item Item

additem spawnitem removeitem


Photo Cache 5 Story
222 222 222

additem spawnitem removeitem


Photo Cache 6 Story
223 223 223

additem spawnitem removeitem


Photo Cache 8 Story
224 224 224

additem spawnitem removeitem


Photo Cache 3 Story
225 225 225

additem spawnitem removeitem


Photo Cache 2 Story
226 226 226

additem spawnitem removeitem


Photo Cache 9 Story
227 227 227

additem spawnitem removeitem


Ν/A Ν/A
228 228 228

additem spawnitem removeitem


Story
Cargo Manifest 229 229 229

additem spawnitem removeitem


Weapon
Flintlock Pistol 230 230 230

additem spawnitem removeitem


Weapon
Old Gun Ammo 231 231 231

additem spawnitem removeitem


Flintlock Gun Part Weapon
232 232 232
1
Add Spawn Remove
Name Type
Item Item Item

additem spawnitem removeitem


Flintlock Gun Part Weapon
233 233 233
2

additem spawnitem removeitem


Flintlock Gun Part Weapon
234 234 234
3

additem spawnitem removeitem


Flintlock Gun Part Weapon
235 235 235
4

additem spawnitem removeitem


Flintlock Gun Part Weapon
236 236 236
5

additem spawnitem removeitem


Flintlock Gun Part Weapon
237 237 237
6

additem spawnitem removeitem


Flintlock Gun Part Weapon
238 238 238
7

additem spawnitem removeitem


Ν/A Ν/A
239 239 239

additem spawnitem removeitem


Story
Paint Brush 240 240 240

additem spawnitem removeitem


Flintlock Gun Part Weapon
241 241 241
8
Add Spawn Remove
Name Type
Item Item Item

additem spawnitem removeitem


Story
Keycard 2 242 242 242

additem spawnitem removeitem


Story
Restraining order 243 243 243

additem spawnitem removeitem


Story
Termination Email 244 244 244

additem spawnitem removeitem


Story
Morgue Report 245 245 245

additem spawnitem removeitem


Story
Bible Page One 246 246 246

additem spawnitem removeitem


Story
Bible Page Two 247 247 247

additem spawnitem removeitem


Story
Megan Crayons 248 248 248

additem spawnitem removeitem


Story
Obelisk Photo 249 249 249

additem spawnitem removeitem


Story
Obelisk Drawing 250 250 250

additem spawnitem removeitem


Megan Drawing Story
251 251 251
Flowers
Add Spawn Remove
Name Type
Item Item Item

additem spawnitem removeitem


Megan Drawing Story
252 252 252
Dad

additem spawnitem removeitem


Megan Drawing Story
253 253 253
Unicorn

additem spawnitem removeitem


Megan Drawing Story
254 254 254
Dinosaur

additem spawnitem removeitem


Story
Plane Email 255 255 255

additem spawnitem removeitem


Megan Photo Story
256 256 256
Email

additem spawnitem removeitem


Tool
Repair Tool 257 257 257

additem spawnitem removeitem


Story
Polaroid Keycard 1 258 258 258

additem spawnitem removeitem


Story
Polaroid Keycard 2 259 259 259

additem spawnitem removeitem


Story
Polaroid Keycard 3 260 260 260

additem spawnitem removeitem


Weapon
Chainsaw 261 261 261
Add Spawn Remove
Name Type
Item Item Item

additem spawnitem removeitem


Tool
Fuel 262 262 262

additem spawnitem removeitem


Chainsaw Story
263 263 263
Advertisement

additem spawnitem removeitem


Ν/A Ν/A
264 264 264

additem spawnitem removeitem


Weapon
Machete 265 265 265

additem spawnitem removeitem


Ν/A Ν/A
266 266 266

additem spawnitem removeitem


Story
Camcorder 267 267 267

additem spawnitem removeitem


Ν/A Ν/A
268 268 268

additem spawnitem removeitem


Story
Camcorder Tape 1 269 269 269

additem spawnitem removeitem


Story
Camcorder Tape 3 270 270 270

additem spawnitem removeitem


Story
Camcorder Tape 4 271 271 271

additem spawnitem removeitem


Story
Camcorder Tape 2 272 272 272
Add Spawn Remove
Name Type
Item Item Item

additem spawnitem removeitem


Story
Camcorder Tape 6 273 273 273

additem spawnitem removeitem


Story
Camcorder Tape 5 274 274 274

additem spawnitem removeitem


Consumable
Puff Mushroom 275 275 275

additem spawnitem removeitem


Liberty Cap Consumable
276 276 276
Mushroom

additem spawnitem removeitem


Consumable
Jack Mushroom 277 277 277

additem spawnitem removeitem


Consumable
Deer Mushroom 278 278 278

additem spawnitem removeitem


Weapon
Modern Bow 279 279 279

additem spawnitem removeitem


Material
Electrical Tape 280 280 280

additem spawnitem removeitem


Weapon
Slingshot 281 281 281

additem spawnitem removeitem


Throwable Rock Storage
282 282 282
Bag
Add Spawn Remove
Name Type
Item Item Item

additem spawnitem removeitem


Crafted Bow with Weapon
283 283 283
Torch

additem spawnitem removeitem


Ν/A Ν/A
284 284 284

additem spawnitem removeitem


Ν/A Ν/A
285 285 285

additem spawnitem removeitem


Ν/A Ν/A
286 286 286

additem spawnitem removeitem


Modern Bow with Weapon
287 287 287
Torch

additem spawnitem removeitem


Chainsaw with Weapon
288 288 288
Torch

additem spawnitem removeitem


Flintlock Pistol with Weapon
289 289 289
Torch

additem spawnitem removeitem


Storage
Spear Bag 290 290 290

additem spawnitem removeitem


Weapon
Hairspray 291 291 291

additem spawnitem removeitem


Material
Boar Skin 292 292 292
Add Spawn Remove
Name Type
Item Item Item

additem spawnitem removeitem


Material
Raccoon Skin 293 293 293

additem spawnitem removeitem


Story
Artifact Ball 294 294 294

additem spawnitem removeitem


Non storage
Armsy Head 295 295 295

additem spawnitem removeitem


Non storage
Mutant Baby Head 296 296 296

additem spawnitem removeitem


Non storage
Cowman Head 297 297 297

additem spawnitem removeitem


Non storage
Virginia Head 298 298 298

additem spawnitem removeitem


Armor
Warmsuit 299 299 299

additem spawnitem removeitem


Ν/A Ν/A
300 300 300

additem spawnitem removeitem


Armor
Creepy Armor 301 301 301

additem spawnitem removeitem


Ν/A Ν/A
302 302 302

additem spawnitem removeitem


Ν/A Ν/A
303 303 303
Add Spawn Remove
Name Type
Item Item Item

additem spawnitem removeitem


Ν/A Ν/A
304 304 304

additem spawnitem removeitem


Story
Artifact Key 305 305 305

additem spawnitem removeitem


Weapon
Crossbow 306 306 306

additem spawnitem removeitem


Weapon
Crossbow bolts 307 307 307

additem spawnitem removeitem


Schematic 1 Story
308 308 308

additem spawnitem removeitem


Story
Schematic 2 309 309 309

additem spawnitem removeitem


Story
Schematic 3 310 310 310

additem spawnitem removeitem


Story
Schematic 4 311 311 311

Locations[edit | edit source]


To teleport to a location, you can use the goto command. It does require that you
have the coordinates listed after the command.
Named Locations
These locations can be accessed by typing in the their name, a very easy way to
teleport. There is most likely many more, though they need to be discovered by
testing:
Name Command Other Information

Inside the Yacht goto yacht Takes you inside the yacht

On top of the goto boat Takes you on top of the yacht


Yacht

Back of the goto cross Takes you to the back of the yacht
Yacht

goto hull
Takes you to the plane spawn location in your
Plane
current game

goto
Geese Lake Takes you to Geeselake
geeselake

Cave 1 goto cave1 Takes you to the entrance of cave 1

Cave 2 goto cave2 Takes you to the entrance of cave 2

Cave 3 goto cave3 Takes you to the entrance of cave 3

Cave 5 goto cave5 Takes you to the entrance of cave 5

Cave 6 goto cave6 Takes you to the entrance of cave 6

Cave 7 goto cave7 Takes you to the entrance of cave 7

Numbered Locations
These are the known locations with their coordinates:

Name Coordinates Other Information

goto 109 -80 - chasm cave, beware of virginia


Pedometer
951 and cannibals
Name Coordinates Other Information

goto 709, -265, Requires Rebreather to exit


Modern Bow
-523 normally

goto 67, -298, Bottom of the sinkhole, heaps of


Machete
32 armsies and cannibals

goto 312, 7, -
Restraining order
856

goto -763, 127,


Flintlock Gun Part 1
1465

goto 770, 99,


Flintlock Gun Part 2
1530

goto -38, 59,


Flintlock Gun Part 3
1049

goto 832, 95,


Flintlock Gun Part 4
434

goto 1145, 46,


Flintlock Gun Part 5
-534

goto 1612, 49,


Flintlock Gun Part 6
669

goto 599, 236,


Flintlock Gun Part 7
-1130

goto 1428, 112,


Flintlock Gun Part 8
-1215

goto 183, -89,


Tennis Racket
-847
Name Coordinates Other Information

goto -440, 22,


Toy Head
952

goto -433, -17,


Toy Body
594

goto -791, 32,


Toy Arm 1
-2

goto 263, 25, -


Toy Arm 2
836

goto 841, 17,


Toy Leg 1
881

goto 42, -289,


Toy Leg 2
-273

1. Cassette Tape 1 goto 366 41


Inside yacht
+ Cassette Player 1390

2. Cassette Tape 1 goto -321 72


hanging cave
+ Cassette Player 822

Cassette Tape 2 goto 149 9 1299 hanging cave, cave 4

goto 437 -265 waterfall cave, beware cannibals


Cassette Tape 3
127 and cowman

goto 591 236 -


Cassette Tape 4 grave, snow biome
1127

goto 275 46
1. Cassette Tape 5 grave, beach
1222
Name Coordinates Other Information

2. Cassette Tape 5 goto -2 2 338 dead cave

goto 1073 64
Camcorder tape 1 lawyer cave
293

goto 688 -189


Camcorder tape 2 lawyer cave
284

goto -200 -97 -


Camcorder tape 3 ledge cave
220

goto 247 -279 -


Camcorder tape 4 sinkhole cave
466

goto 168 -324 cave HC, under sinkhole, don't go


Camcorder tape 5
710 down it's next to you

goto -217 -361


Camcorder tape 6 endgame
835

goto -292 -89 - ledge cave, beware cannibals


Climbing axe
161 and mutant babies

goto 968 -90


Rebreather submerged cave
707

goto -383 238 -


Flare gun Cockpit
1409

goto 135 81 - crouch to exit, yes it spawn


Upgraded Spear
684 naturally

goto 1228 46 -
Upgraded Spear NW beach
563
Name Coordinates Other Information

goto -384 -83


Katana dead cave
893

goto -269 -69


Modern Axe hanging cave
1013

goto -640 94
Compass + Map hanging cave
1102

goto -452 -78


1. Flashlight dead cave, break wood
902

goto 1024 -11 submerged cave, on small rock


2. Flashlight
737 infront of wood

3. Flashlight goto 310 7 -856 chasm cave

goto 1289 -68 lawyer cave, beware of armsy


Camcorder + Keycard
625 and mutant babies

goto 1272 -39


Camcorder + Keycard safe, infront of rope to these two
569

safe, small rock formation to


goto 1282 -51
Camcorder + Keycard snipe enemies, be careful easy to
582
fall

Cave 1 (Dead goto 53 -16 221 Accessible via rock gap


Cave)+Dynamite

goto 351 44
Yacht Yacht On board, no swimming
1384

goto -479 104


Cave 1 (Dead Cave) Accessible via rope.
601
Name Coordinates Other Information

Cave 1 (Dead Cave) goto 87 84 654 Accessible via rock gap.

goto -174 54
Cave 2 (Hanging Cave) Accessible via rock gap.
1022

goto -183 176


Cave 1 (Dead Cave) Accessible via rope.
530

goto -705 50 Accessible via underwater.


Cave 3 (Wet Cave)
144 Rebreather Required.

Cave 3 (Wet Cave) goto -895 60 -7 Accessible via rock gap.

goto -19 61
Cave 4 (Baby Cave) Accessible via rope.
1224

Cave 5 (Submerged Cave) goto 598 69 940 Accessible via rock gap.

Cave 5 (Submerged Cave) goto 785 80 858 Accessible via rope.

goto 680 65 401


Accessible via underwater.
Cave 5 (Submerged Cave)
Rebreather Required.

goto 1094 81
Cave 6 (Lawyers Cave) Accessible via rock gap.
255

Cave 6 (Lawyers Cave) goto 764 82 110 Accessible via rock gap.

Cave 6 (Lawyers Cave) goto 699 73 240 Accessible via rope.

goto 487 72 -
Cave 7 (Chasm Cave) Accessible via rock gap.
635
Name Coordinates Other Information

goto 375 67 -
Cave 9 (Ledge Cave) Accessible via rope.
170

goto -540 71 -
Cave 9 (Ledge Cave) Accessible via rope.
169

Cave 10 (Waterfall Cave) goto 481 57 -82 Accessible via rope.

goto 165 -299 Accessible via underwater.


Cave HC (Sinkhole)
99 Rebreather Required.

goto 233, -420,


Endgame Entrance
1224

goto -519 252 -


Endgame Exit
1560

goto -445 707 -


Last Device
1764

goto 50 -383
Vault door cave HC, infront of them
1328

goto -109 -387


Coffee + Vending machines endgame
1389

goto -93 -380


Make it rain achievement endgame, beware of armsy
1225

goto -250 -361


Timmy endgame
852

goto -397 -349


Megan/boss endgame
408
Name Coordinates Other Information

goto -568 -430


Gross achievement endgame
1013

Building[edit | edit source]


These commands will affect building:

Code Description

cancelallghosts
Removes every blueprints that has been placed. If you have a
lot of blueprints, this will be VERY LOUD!

buildallghosts
Builds every blueprints that has been placed. If you have a lot of
blueprints, this will be VERY LOUD!

buildhack on Allows building like Creative Mode. You build with unlimited
buildhack off resources and really fast.

Carried logs are infinite, must have a log in hand to work. Must
loghack on be turned off to drop or use a weapon etc. This command is
loghack off useful for filling up log holders or log sleds. It's also useful to
testing out zipline catches.

Places a ghost/blueprint for every building in the game right in


placeallghosts front of the player, garden will be tricky to place as it is bugged.
Will place the Wardrobe and Head Effigyblueprints

These commands will build whatever building you wish instantly, including buildings
that have been removed from the game or gardens that can grow mushrooms out of
caves etc. The number next to them indicates how many are built, Explosive Wire
Traps are fun for this.
Unique Buildings - Cannot be built normally or the way they are spawned here:

Building Command Uniqueness

PlaceBuiltObjects Not implemented into the


Wardrobe Wardrobe_Built 1 game, can be added
through this command.
Building Command Uniqueness

Unable to choose where


you can place it though

Not implemented into the


game, can be added
PlaceBuiltObjects
through this command.
Small Wall Ex_SmallWallChunkBuilt 1
Unable to choose where
you can place it though

Removed from the


game, can only be
PlaceBuiltObjects
Large Drying added through this
DryingRackBuilt 1
Rack command. Will sink into
the ground when placed.

PlaceBuiltObjects Can be placed OUT of


Garden Ex_GardenUndergroundBuilt2 1 caves
Cave

Removed from the


PlaceBuiltObjects EffigyHead 1
game, can only be
Head Effigy added through this
command

Not buildable in game,


PlaceBuiltObjects this is very bugged.
Oar from boats
Ex_RaftOarBuilt 1 Unable to let go of it
once selected

Removed from the


PlaceBuiltObjects GardenBuilt game, was the original
Small 1 non custom garden. Its
Garden covered in moss.

Can be placed without a


PlaceBuiltObjects tree, it will sit on the
Alpine Tree TreeHouseChalet_Built_Anchor 1 ground for a different
House look.
Building Command Uniqueness

Can be placed without a


Alpine Tree PlaceBuiltObjects tree, it will sit on the
House - With TreeHouseChalet_Built_Rope 1 ground for a different
climbing rope look.

Can be placed without a


Tree PlaceBuiltObjects tree, it will sit on the
House - No TreeHouse_Built_Anchor 1 ground for a different
climbing rope look.

Can be placed without a


Tree PlaceBuiltObjects tree, it will sit on the
House - With TreeHouse_Built_Rope 1 ground for a different
climbing rope look.

Can be placed without a


Tree PlaceBuiltObjects tree, it will sit on the
Platform - No TreePlatform_Built_Anchor 1 ground for a different
climbing rope look.

Can be placed without a


Tree PlaceBuiltObjects tree, it will sit on the
Platform - With TreePlatform_Built_Rope 1 ground for a different
climbing rope look.

PlaceBuiltObjects Can be placed without a


Sap TreesapCollectorBuilt 1 tree.
Collector

Custom wall though it


PlaceBuiltObjects
may be different from the
Custom Wall Ex_WallChunkBuilt 1
other one below.

Custom wall though it


PlaceBuiltObjects
may be different from the
Custom Wall Ex_WallChunkBuiltH 1
other one above.
Building Command Uniqueness

PlaceBuiltObjects Can be placed on land if


you are after a fishing
Fish Trap Trap_FishBuilt 1
village look.

Standard Buildings

Building Command

PlaceBuiltObjects ArmorMannequinBuilt 1
Armor Rack

PlaceBuiltObjects ArrowBasketBuilt 1
Arrow Basket

PlaceBuiltObjects Bed_Built 1
Bed

PlaceBuiltObjects Birdhouse_Built 1
Birdhouse

PlaceBuiltObjects BoneBasketBuilt 1
Bone Basket

PlaceBuiltObjects BoneChair_Built 1
Bone Chair

PlaceBuiltObjects BoneFrame_Built 1
Bone Frame

PlaceBuiltObjects BonFireBuilt 1
Bonfire
Building Command

PlaceBuiltObjects CeilingSkullLightBuilt 1
Ceiling Skull Lamp

PlaceBuiltObjects ChairBuilt 1
Chair

PlaceBuiltObjects Chandelier_Built 1
Bone Chandelier

Deer Skin PlaceBuiltObjects Decoration_deerSkinBuilt 1


Decoration

PlaceBuiltObjects
Ground Weapon Decoration_GroundWeaponHolderBuilt 1
Holder

Rabbit Fur PlaceBuiltObjects Decoration_RabbitSkinBuilt 1


Decoration

PlaceBuiltObjects Decoration_skullBuilt 1
Decorative Skull

PlaceBuiltObjects Decoration_TrophyMakerBuilt 1
Head Trophy

PlaceBuiltObjects Decoration_WallPlantPotBuilt
Wall Planter 1

PlaceBuiltObjects
Wall Weapon Rack Decoration_WallWeaponHolderBuilt 1
Building Command

PlaceBuiltObjects DryingRackLiteBuilt 1
Drying Rack

PlaceBuiltObjects EffigyBigBuilt 1
Large Effigy

PlaceBuiltObjects EffigyRainBuilt 1
Arm Effigy

PlaceBuiltObjects EffigySmallBuilt 1
Small Effigy

PlaceBuiltObjects Ex_BoneFenceChunkBuilt 1
Bone Fence

PlaceBuiltObjects Ex_CraneBuilt 1
Crane

PlaceBuiltObjects Ex_EffigyBuilt 1
Custom Effigy

PlaceBuiltObjects Ex_FloorBuilt 1
Custom Floor

PlaceBuiltObjects Ex_GardenBuilt 1
Garden Custom

PlaceBuiltObjects Ex_PlatformBuilt 1
Platform

PlaceBuiltObjects Ex_RockFenceChunkBuilt 1
Rock Wall
Building Command

PlaceBuiltObjects Ex_RockPathChunkBuilt 1
Rock Path

PlaceBuiltObjects Ex_StickFenceChunkBuilt 1
Stick Fence

PlaceBuiltObjects Ex_WallDefensiveChunkBuilt 1
Defensive Wall

Freestanding PlaceBuiltObjects Ex_ZiplineBuilt 1


Zipline

PlaceBuiltObjects Ex_ZiplineTreeBuilt 1
Tree Zipline

PlaceBuiltObjects FireBuilt 1
Basic Fire

PlaceBuiltObjects FireBuiltRockPit 1
Fire Pit

PlaceBuiltObjects Fireplace_Built 1
Fireplace

PlaceBuiltObjects FireStandBuilt 1
Standing Fire

PlaceBuiltObjects GazeboBuilt 1
Gazebo
Building Command

PlaceBuiltObjects HolderExplosives_Built 1
Explosives Holder

PlaceBuiltObjects HolderSnacks_Built 1
Large Cabinet

PlaceBuiltObjects HouseBoat_Small 1
House Boat

PlaceBuiltObjects LargeRaftBuilt 1
Large Raft

PlaceBuiltObjects LeafHutBuilt 1
Temporary Shelter

PlaceBuiltObjects LogCabinBuilt 1
Log Cabin

PlaceBuiltObjects LogCabin_Small_Built 1
Small Cabin

PlaceBuiltObjects LogHolderBuilt 1
Small Log Holder

PlaceBuiltObjects LogHolderLargeBuilt 1
Large Log Holder

PlaceBuiltObjects MedicineCabinet_Built 1
Small Cabinet

PlaceBuiltObjects MultiSledBuilt 1
Log Sled
Building Command

PlaceBuiltObjects MultiThrowerBuilt 1
Catapult

PlaceBuiltObjects RabbitCageBuilt 1
Rabbit Cage

PlaceBuiltObjects RaftBuilt 1
Small Raft

PlaceBuiltObjects RockHolderBuilt 1
Small Rock Holder

PlaceBuiltObjects RockHolderLargeBuilt 1
Large Rock Holder

PlaceBuiltObjects RockSidePlatformBuilt 1
Side Platform

PlaceBuiltObjects PlatformBuilt 1
Platform

PlaceBuiltObjects RopeBuilt 1
Climbing Rope

PlaceBuiltObjects ShelterBuilt 1
Hunting Shelter

PlaceBuiltObjects SkinRack_Built 1
Skin Rack

PlaceBuiltObjects SkullLightBuilt 1
Skull Lamp
Building Command

PlaceBuiltObjects SmallTableBuilt 1
Small Table

PlaceBuiltObjects SpikeDefenseBuilt 1
Defensive Spikes

PlaceBuiltObjects StickMarkerBuilt 1
Stick Marker

PlaceBuiltObjects Stick_HolderBuilt 1
Small Stick Holder

PlaceBuiltObjects Stick_HolderLargeBuilt 1
Large Stick Holder

PlaceBuiltObjects TableBuilt 1
Table

PlaceBuiltObjects Target_Built 1
Wood Target

PlaceBuiltObjects Trap_Deadfall 1
Deadfall Trap

PlaceBuiltObjects Trap_LeafPileBuilt 1
Leaf Pile Trap

PlaceBuiltObjects Trap_RabbitBuilt 1
Animal Trap

PlaceBuiltObjects Trap_RopeBuilt 1
Noose Trap
Building Command

Happy Birthday PlaceBuiltObjects Trap_SpikeWall 1


Trap

PlaceBuiltObjects Trap_swingingRockInTree 1
Rope Swing Trap

Explosive Wire PlaceBuiltObjects Trap_TripWireExplosiveBuilt 1


Trap

PlaceBuiltObjects Trap_TripWireMolotovBuilt 1
Molotov Wire Trap

PlaceBuiltObjects WalkwayStraightBuilt 1
Wooden Path

PlaceBuiltObjects WallBuilt 1
Basic Wall

PlaceBuiltObjects WallBuilt_Doorway 1
Wall With Door

PlaceBuiltObjects WallBuilt_Window 1
Wall With Window

PlaceBuiltObjects WaterCollector_Built 1
Water Collector

PlaceBuiltObjects WeaponRackBuilt 1
Weapon Rack
Building Command

PlaceBuiltObjects WoodCouch_Built 1
Couch

PlaceBuiltObjects WoodFrame_Built 1
Stick Frame

PlaceBuiltObjects WorkBenchBuilt 1
Bench

Buildings that cannot be added

Building

Custom Foundation

Custom Roof

Custom Stairs

Defensive Wall

Defensive Wall (Extendable)

Defensive Wall (Gates)

Defensive Wall (Gates)


Building

Defensive Wall Reinforcement

Dock

Tree Bridge

Simple Stairs

Game Objects[edit | edit source]


These commands toggle objects/meshes/layers on/off, they are quite complicated. The
following is a select few of objects, there are 1000s in the game. Using these
commands will disable the objects. For example, togglego char_arms_GEO1 will turn
off the players arms. If you type the command in again, the arms will return. To obtain
names of objects, use the diagrenderers command. It will save a file to you forest
folder in steam that will contain the objects loaded around you:

Code Description

enablego Enables game object, it requires game object name.

disablego Disables game object, it requires game object name.

Destroys game object, it requires game object name. Unknown if it


destroy
is different to disablego command

inspectgo Requires game object name, saves information to game folder.

diagrenderers
Saves a TXT file with all assets that have been loaded, excellent
for Game Object tweaking
Object Command

Players Pants togglego char_new_Pants_low1

Players Shoes togglego char_new_Shoes_low

Players Shirt togglego char_new_Shirt_low_main

Players Hair togglego char_HairStyle1_low

Players Beard togglego char_Beard

Players Head togglego char_head1_geo

Players Head Shadow togglego char_head1_geoShadowOnly

Players Backpack togglego char_Backpack1

Players Arms togglego char_arms_GEO1

Plane Axe togglego Plane_Axe

Inventory Tarp togglego Tarp

Inventory FakeGround togglego FakeGround

Camcorder Main Part togglego Main_Body

Camcorder Screen Part togglego Screen_low

Camcorder Piece Part togglego Pivot_low


Object Command

Camcorder Lense togglego Lenses

Camcorder Video togglego VideoQuad

Camcorder LED togglego LED_Screen_low

Clear/Delete/Reset Commands[edit | edit source]


These commands can be dangerous to use. They can delete saved games, reset
achievement status, clear settings, etc. Use caution when using these commands:

Code Description

resetstatsandachievements
WARNING: Resets all account stats & achievements
info

clearallsettings
WARNING: Resets all game setting when game is
restarted, including key bindings

clearsaveslot all WARNING: Removes all saved games

clearsaveslot sp 1
WARNING: Removes singleplayer saved game in
slot 1

clearsaveslot sp 2
WARNING: Removes singleplayer saved game in
slot 2

clearsaveslot sp 3
WARNING: Removes singleplayer saved game in
slot 3

clearsaveslot sp 4
WARNING: Removes singleplayer saved game in
slot 4

clearsaveslot sp 5
WARNING: Removes singleplayer saved game in
slot 5
Code Description

clearsaveslot mp 1
WARNING: Removes multiplayer saved game in slot
1

clearsaveslot mp 2
WARNING: Removes multiplayer saved game in slot
2

clearsaveslot mp 3
WARNING: Removes multiplayer saved game in slot
3

clearsaveslot mp 4
WARNING: Removes multiplayer saved game in slot
4

clearsaveslot mp 5
WARNING: Removes multiplayer saved game in slot
5

Complicated/Unknown Commands[edit | edit source]


These commands are either complicated or are unknown, or they do
bizarre/unpleasant things. Not recommended unless you know what you are doing:

Code Description

setExitedEndGame on
Still needs testing
setExitedEndGame on

instancingTestSpawn
Still investigating.
<amount> <scaleX> <scaleY> <scaleZ>

togglelowershadowsatextremelightangles
Has something to do with shadows, it
is by default turned on

unloadunusedassets
Needs Testing, possibly increases
games performance.

Doesn't appear to do anything, FPS


togglefpsdisplay
can be seen regardless by press F2
Code Description

userigidbodyrotation on Causes players camera movements


userigidbodyrotation off to be rigid instead of smooth

Is not the same V-Sync in the option


togglevsync menu, can cause low FPS, needs
further testing

gccollect
Info from Unity engine site, can
improve performance.

Info from Unity engine site, could


lodmanagerscaling improve graphic but will cause FPS
drops

Info from Unity engine site, Turns


toggleocclusionculling on/off assets rendered when camera
can't see them. Causes FPS drops.

togglesheenbillboards on Info from Unity engine site, See site


togglesheenbillboards off for information

filteraudio
When used it states 'Audio path filter
cleared'. Requires testing.

dumplobbyinfo
For Steam Lobby, required to be a
lobby to work

greebledrockscollision Needs Testing

on - Sets physics to 30 fps instead


physics30fps on of 60 fps
physics30fps off off - Sets physics to 60 fps instead
of 30 fps (default?)
Code Description

Requires any number, can go over


setrainbonus 10000. Unknown what it does at this
stage

(levelNum) - Load levelnum Appears


loadlevel to load saved games based on the
number

Places every blueprint in the game


placeallghosts infront of the player and clears the
trees.

0 - Changes players skin to white


setplayervariation 0 1 - Changes players skin to dark
setplayervariation 1 Variations seem bugged, needs
more testing

setplayertshirtmat
Requires mat numbers, they need to
be found

Has no gameplay impact, only


addmemory
makes The Forest use more ram.
Used by the devs for testing
purposes.

Doesn't appear to do anything,


terrainpixelerror needs further testing. Provides code
information.

Doesn't appear to do anything,


loaddebugconsolemod needs further testing. Provides code
information.

eval
Supposed to execute C# Code,
appears broken.
Code Description

Doesn't appear to do anything,


targetframerate needs further testing. Provides code
information.

count (ComponentName)
Needs Testing, requires a
component name

counttag (tag) Needs Testing

Report logs now, Report warnings


reporterrorsnow
now, and Report errors now
commands all do the same thing it
appears. Requires further testing

Report logs now, Report warnings


reportwarningsnow
now, and Report errors now
commands all do the same thing it
appears. Requires further testing

Report logs now, Report warnings


reportlogsnow
now, and Report errors now
commands all do the same thing it
appears. Requires further testing

playernetanimator on Turns the players net animator


on/off, needs testing as to what it
playernetanimator off
does

try states 'TryCatch is now being


used'
workscheduler try notry states 'TryCatch is no longer
workscheduler notry used'
Requires testing to see what this
does

capsulemode on Doesn't appear to do anything,


capsulemode off requires further testing
Code Description

showworldposfor (ObjectType)
Show the X-Y position of an object -
Object names required

hideworldposfor (ObjectType)
Hide the X-Y position of an object -
Object names required

getlayerculldistance (layerName)
Needs Testing, requires layer names
for use

findpassenger See passenger for numbers

When used states 'cleared


testeventmask eventMasks for 4 cameras'.
Unknown what this does at this stage

gototag <GameObject Tag> Teleports the player to a


gototag GameObjectTag GameObject with the inputted tag.

gotoenemy
Teleports player to a random
cannibal.

allowculling Tested and Unknown - Farket

allowpostprocessing on On by default. It appears to add


more vibrant and color to the game.
allowpostprocessing off
Very noticeable when switched off.

allowdepthbuffer Tested and Unknown - Farket

checkexitmenu Tested and Unknown - Farket

motionblursamples Tested and Unknown - Farket


Code Description

debugfulldamage
Has to do with multiplayer pvp
damage, not sure what it does.

scioneyeadaption on
scioneyeadaption off

logtextures Use numbers such as 1 or 2.

coopsweepgrid

allowasync

netsetdefaultmaterial

netspawnplayer

netskinnedbones

netdebuglod on
Tested and Unknown - Farket
netdebuglod off

Tested and Unknown, appeared to


setwindintensity
have error information in the log.
Might be a useful command to figure
out - Farket

resetinputaxes Tested and Unknown - Farket

refreshvignettecontroller Tested and Unknown - Farket

debugvignettecontroller
Lists some information, not sure
what its about - Farket
Code Description

vrfps
Tested and Unknown, most likely
has to do with VR - Farket

Lists what entities are frozen and


checkfrozenentities which ones aren't, I have no idea
what entities are - Farket

refreshentities Tested and Unknown - Farket

listactiveentities Tested and Unknown - Farket

Adds some information about what


profilersnapshot resources the game is using within
the log - Farket

Possibly turns a building back into a


selectblueprint blueprint/ghost. Could not get it to
work though - Farket

Adds a massive sheen that scales


across the inventory of all your items,
sheenallitems not sure what it does other than that.
Cannot be switched off it seems. -
Farket

antialiasing off
Does things, not sure what yet -
Farket

Obsolete Commands[edit | edit source]


These commands change or do things that can be done without the use of console
commands, they are essentially pointless:

Code Description

toggleplayerstats Toggles stats, can also be achieved by just pressing F3


Code Description

toggleoverlay Toggles overlay, can also be achieved by just pressing F2

setdrawdistance 0
Changes the draw distance to very low. Can be accessed in
the Graphic settings

setdrawdistance 1
Changes the draw distance to low. Can be accessed in
the Graphic settings

setdrawdistance 2
Changes the draw distance to medium. Can be accessed in
the Graphic settings

setdrawdistance 3
Changes the draw distance to high. Can be accessed in
the Graphic settings

setdrawdistance 4
Changes the draw distance to very high. Can be accessed in
the Graphic settings

setdrawdistance 5
Changes the draw distance to ultra. Can be accessed in
the Graphic settings

setshadowlevel 0
Changes the shadow level to fastest (lowest). Can be
accessed in the Graphic settings

setshadowlevel 1
Changes the shadow level to Ultra Low. Can be accessed in
the Graphic settings

setshadowlevel 2
Changes the shadow level to Low. Can be accessed in
the Graphic settings

setshadowlevel 3
Changes the shadow level to Medium. Can be accessed in
the Graphic settings

setshadowlevel 4
Changes the shadow level to High. Can be accessed in
the Graphic settings
Not Listed/Changed/Removed Commands[edit | edit source]
These commands are no longer listed in the game, have been removed or changed,
some may still work. Requires testing:

Command Code Description

It has now been changed


fastrun on
Fast Run to speedyrun on and speedyrun
fastrun off
off

profilersample on
profilersample on/off command
profilersample off

wsscaling on
wsscaling on/off command
wsscaling off

profilers ?? ??

growgrass
(radius) (grassLayer) (grassAmount)
growgrass
- Grows grass

sendmessageto
(targetName) (message) - Sending
sendmessageto
message to x

(layerName) (distance) - Unknown,


setlayerculldistance
possibly changes specific
setlayerculldistance
layers/game objects from spawning
at certain distances

setplayerbody 0 Sets Player body to Caucasian


setplayerbody 1
Sets Player body to African
setplayerbody
American
setplayerbody 2
Sets Player body to Latino

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