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ABSTRACT

This industrial training report presents the experience gathered


during my six(6) months of industrial training undertaken at
MOBLISS INNOVATION, Benin City.
My training was on graphics designing, book formatting and
domain, picture manipulation and printing of large format graphics.
During this period, I acquired practical knowledge on how to
manipulate pictures, design using an application called “Corel
Draw”, format books, and also to domain books.
This report discuss the technical skills gained during the
training period and justifying the relevance of the scheme in
equipping students with needed technical competence to thrive in
the real world.
ACKNOWLEDGEMENT
My appreciation goes to GOD almighty for making me
choose Computer Science as my discipline. Also, I will like to
thank the industrial training fund for their foresight in putting this
program in place and also to the Computer Science department,
University Benin, for providing the platform on which I was
engaged in this training.
I want to say a big thank you to my industrial based
supervisor, Mr. Ofiemu .O. Collins, and also to Mr. Emmanuel
Okoro and Mr. Victor who helped with my numerous questions.
I am grateful to MOBLISS INNOVATION for providing me
with the opportunity of being exposed to the world of graphics
designing.
I also want to thank my parents Pst. And Mrs. Enofe, for their
encouragements all through my industrial training period. And I
also want to say a big thank you to my sister Mrs. Vanessa Bello
for her financial support.
Finally to my institution based supervisor Prof. Agbonlahor,
to my other friends and colleagues like Eddy, Success, I say thank
you all. Am highly grateful.
TABLE OF CONTENT
CHAPTER ONE

INTRODUCTION TO TRAINING PROGRAM


i. PURPOSE OF TRAINING
The Student Industrial Work Experience Scheme(S.I.W.E.S),
was initiated in 1993 by the Industrial Training Fund (ITF). This
was to update practical knowledge of students in the University,
Polytechnics and College of Technology. It was aimed at bridging
the gap between the theoretical knowledge acquired in classes and
technical knowledge in the industry by providing students with the
opportunities to apply their educational knowledge in real work
situation.
Over the years, S.I.W.E.S has contributed immensely to
building the common pool of technical and allied skills available
the Nigeria economy which are needed for the nation’s industrial
development.
Furthermore the place and relevance of S.I.W.E.S is
underscored by the fact that the scheme contributes to improving
the quality of technical skills generally available in the pool from
which employers source manpower. It gives students the
opportunity to blend the theoretical knowledge acquired in the
classroom with practical hands on application of knowledge
required to perform work in the industry. Also it prepares students
for employment and makes the transition from school to the world
of work easier after graduation.
I undertook my S.I.W.E.S at MOBLISS INNOVATION,
which is located in Benin City, from April to September 2017.
ii. PROFILE
MOBLISS INNOVATION is located at 2, 1st East
Circular Road, by Akpakpava junction, Benin City. It is an
indigenous establishment that deals majorly on graphic
designing, Di prints, large format printing, industrial
lamination, car branding among other things.
The establishment was founded by its current Managing
Director (Mr. Ogieriakhi .M. Omoruyi). It has a staff strength
of approximately ten(10) workers, among who are apprentice
learning the unique art of graphics designing.
The corporate goal of MOBLISS INNOVATION is
bringing good prints to our customers at an affordable price.

iii. THE ESTABLISHMENT SCOPE OF WORK


In the area of specialization; MOBLISS INNOVATION has
the capacity of providing the following services:
1. Graphics Designing
2. Di prints
3. Large format printing
4. Industrial Lamination
5. Car Branding
6. Book Publishing
7. Sales of Toners
8. General Merchant
MOBLISS INNOVATION is made up four(4) major
departments;
1. Sales Department
2. Graphics Designs Department
3. Di prints Department
4. Large format printing Department

iv. ORGANISATION STRUCTURE


 Managing Director
 Manager
 Secretary
 Graphic designer 1
 Graphic designer 2
 Graphic designer 3
 Di machine printer
 Flex machine printer
CHAPTER 2
THE TRAINING PROGRAM

i. DESCRIPTION OF WORK DONE


During my stay at MOBLISS INNOVATION, I was assigned
to the graphics designs department to work as a graphic designer.
Job duties in the department includes;
a) Designing banners, fliers, and complementary cards for
customers.
b) Sending of files to the Di and flex printing machine for
printing, for those customers that just want to print their
already designed work.
c) And testing of new designing techniques to make our jobs
more eloquent.
I also helped out in the large format department some few
times, basically to keep an eye on the jobs being printed,
whenever the personnel in charge of the department is not
available.

ii. TOOLS USED


The major tools used in graphics design department can be
classified into two parts;
a) Hardware
b) Software
A. HARDWARE
In other to successfully carry out jobs in the graphics design
department, the following hardware devices are very important
without which jobs cannot be carried out.
1. A Computer system
2. External mouse
3. Scanner
4. Removable storage device
5. Uninterruptible power system (UPS)

1. COMPUTER SYSTEM
A computer system is a basic, complete and functional
computer, including all the hardware and software required to
make it functional for any user. It should have the ability to
receive user input, process data and with the processed data, create
information for future storage and output.
A computer system is the most important tool used in the
department, it is the very foundation on which other tools are
built around. Every other hardware tool is connected to the
computer system.
The actual designing is done with the computer system, using
all of its parts. It is also on the computer system that the
software/application used for the designing is installed on.
Therefore it is safe to say that the whole department will be
crippled if there was no computer system or if it develops any
form of fault.
2. EXTERNAL MOUSE
The external mouse is a very important tool used in
designing. Most of the process of designing uses the drag and
drop methodology which can best be done using an external
mouse. The track pad of a laptop has high limitations as to its
use as it cannot really be used effectively and efficiently, but with
an external mouse those limitations are erased as it is very
effective and efficient.

3. SCANNER
The scanning machine (SCANNER) is used to make soft
copies out of hard copies, i.e It captures images from
photographic prints, posters, …etc (which are hard copies) into the
computer ( as soft copies), which can then be edited and displayed
by the computer. In the graphics design department, the scanner is
very important as it can be used to get pictures, logos, documents,
…etc, that might be needed to complete a job.
4. REMOVABLE STORAGE DEVICE
Removable storage device are very important as they can be
used to move/transfer date/files/documents from one place to
another, or rather from one computer system to another. It can
also serve as a back up. Examples of these devices include;
a. USB drives
b. Memory cards
c. External hard disk
d. Smartphones

a. USB DRIVES:
Also known as “pen drives”, “thumb drive” or “flash drive”.
They are identifiable by the rectangular metal connector that you
insert into your computer. Like other removable storage device,
USB drives are used to transfer date from one place to another.
For example, you may be working on a report at the office that
you want to finish at home, moving a copy of the report onto a
flash drive is one way to carry the report home with you.

b. MEMORY CARDS:
Also called “memory sticks” or “SD cards, connect to the
computer via a special slot. Not every computer has these slot,
but adapters are available that allows you to connect a memory
card via a USB port. Memory cards are used in mp3 players and
other portable gadgets like the canon power shot digital camera.
For instance, you may have sent an employee around town to
photograph possible new location for your business, popping the
SD card out of her camera and into your computer is a fast way
to access her photos.

c. EXTERNAL HARD DRIVES (HDD):


An external hard drive is like the drive inside your computer,
but it comes in a protective case and connects to your computer
via a USB cable. You can back up your firm information on it
and the put it somewhere safe to be retrieved periodically and
updated. If your computer crashes irreparably, you can copy your
files from the external drive unto a new computer and be back in
business.

d. SMARTPHONES:
Hand sets have SD cards for storage and can connect to your
computer with a USB cable through which data/files can be
transferred to it from the computer for easy access. As a
smartphone is very handy and always with us, it is therefore the
best for carrying data as such data can easily be accessed in case
of an emergency.
5. UNINTERUPTIBLE POWER SYSTEM (UPS)
An uninterruptible power supply is an electricity storage
system that is used to reduce or avoid negative effects and costs
associated with electrical services outages and poor quality. During
outages, the stored energy is used to maintain power to specific
end user’s electricity using equipment.
When electrical services is disrupted, the UPS activates and
picks up the load connected to it. The UPS is designed to provide
power for 5 to 20 or perhaps 30 minutes depending on its
capacity. The purpose is to enable an orderly shutdown of
operations thereby avoiding an abrupt shutdown which could cause
equipment damage.

B. SOFTWARE
Computer software or simply software, is a part of a
computer system that consists of data or computer instructions.
Computer software is all information processed by computer
system and includes computer programs, libraries and related non-
executable data.
Software is a general term for the various kinds n of programs
used to operate computers and computer related devices. The two
major software application used are;
1) Adobe Photoshop
2) Corel Draw

1) ADOBE PHOTOSHOP
Adobe photoshop is a raster graphics editor developed and
published by Adobe systems for macOS and Windows. Photoshop
was created in 1988 by Thomas and John Knoll. Since then, it
has become the “de facto” industry standard in raster graphics
editing, such that the word “photoshop” has become a verb, as in
“to photoshop an image”, “photoshopping” and “photoshop
context”, though Adobe discourages such use. It can edit and
compose raster images in multiple layers and support masks, alpha
compositing and several color models including; RGB , CMYK,
CIELAB, spot color and duotone. Photoshop has vast support for
graphic file format, but also uses its own PSD (Photoshop
Document), and PSB file formats which support all the
aforementioned features.

PHOTOSHOP TOOLS
Upon loading Photoshop, a sidebar with a variety of tools
with multiple image-editing functions appear to the left of the
screen. Some of these tools are discussed below;
I. PEN TOOL
Photoshop includes a few versions of pen tools. The pen tool
creates precise paths that can be manipulated using anchor points.
The functions from pen tool allows the user to draw paths free
hand, and with the magnetic pen tool, the drawn path attaches
closely to outlines of the object in an image, which is useful in
isolating them from a background.

II. CLONE STAMP TOOL


The clone stamp tool duplicates one part of an image to
another part of the same image by way of a brush. The
duplication is either in full or in part depending on the mode.
You can also clone part of one layer to another layer. The clone
stamp tool is useful in duplicating object or removing defect in an
image.

III. SHAPE TOOL


Photoshop provides an array of shape tools including
rectangular, rounded rectangles, ellipses, polygons and lines. These
shapes can be manipulated by the pen tool and direct selection
tool to make vector graphics.
IV. MEASURING AND NAVIGATION
The Eye Dropper Tool selects a color from an area of the
image that is clicked, and samples in for future use. The Hand
Tool navigates an image by moving it in any direction, and the
Zoom Tool enlarges the part of an image that is clicked on,
allowing for a closer view.

V. SELECTION TOOL
The selection tool is used to select all or any part of a
picture to perform cut, copy, edit or retouching operations.

VI. CROPPING
The crop tool can be used to select a particular area of an
image and discard the portions outside the chosen section. This
tool assist in creating a focus point on an image with unnecessary
or excess space.
VII. SLICING
The “slice” and Slice Select Tool, like the crop tool, are
used in isolating parts of images. The slice tool can be used to
divide an image into different sections, and these separate parts
can be used as pieces of a web page design once HTML and
CSS are applied. The slice select tool allows sliced section of an
image to be adjusted and shifted.

VIII. MOVING
The Move Tool can be used to drag the entirety of a single
layer or more if they are selected. Also, once an area of an
image is highlighted, the move tool can be used to manually
relocate the selected piece to anywhere on the canvas.

IX. MAGIC WAND


The magic wand tool selects areas based on pixels of similar
values. One click will select all neighboring pixels of similar
values within a tolerant level set by the user.
X. ERASER
The eraser tool erases content based on the active layer. If
the user is on the text layer, the text across which the tool is
dragged will be erased. The eraser converts the pixels to
transparent, unless the background layer is selected.

XI. COLOR REPLACEMENT TOOL


The color replacement tool allows you to change the color
while maintaining the highlights and shadows of the original image
or piece of the image.

2) COREL DRAW
Corel draw is a vector graphic editor developed and marketed
by corel operation. It is also the name of corel’s graphics suit,
which bundles corel draw with bitmap-image editor, corel photo-
paint as well as other graphics related programs. Corel draw is
designed to edit two-dimensional images such as logos and posters.
Corel draw was originally developed for Microsoft windows 3
and currently runs on windows Xp, windows vista, windows 7,
windows 8 and windows 10. The x7 version was released on 27
march 2014.

COREL DRAW TOOLS


There are many tools in the tools box to design or draw. Below
are listed some of these tools and functions;
1) PICK TOOL ; to select, resize and rotate towards the image
object.
2) SHAPE EDIT;
 Editing an image object shape
 Smudge Brush; Alter/distort the overall picture with
attractive shoreline.
 Roughen Brush; Alter/distort the overall outline shape
drawing by attractive shoreline.
 Free Transform Tool; Transform image object using
rotation free, rotation angle, and resize, and also tilt the
image shape.
3) CROP TOOL;
 Crop; Eliminates the unwanted parts in the objects.
 Knife; Alter/distort the overall picture with attractive
shoreline.
 Erase; Remove an area in a picture.
 Virtual Segment Delete; Delete an object that is part of
the intersection with intersection.
4) ZOOM;
 Zoom; Change the magnification of the image in the
image window.
 Hand; Adjust the image that appear in the image
window.
5) CURVE;
 Freehand; Draw segments of curves in the form of a
single line.
 Bezeir; Drawing curves in the form of a single line per
points (node).
 Artistic Media Tool; Bring up the generator function
form (pen), such as brush, sprayer, calligraphic and
pressure.
 Pen; Drawing curves in a segment point to point (node).
 Polyline; Drawing lines and curves in preview mode.
 3 Point Curve; Draw a curve by specifying the start
and end point, and then the center of the curve.
 Dimension; To draw a vertical and horizontal line,
angular and oblique.
 Interactive connector; Combining the two objects with a
line.
6) SMART TOOLS;
 Smart Fill; To create objects of an area then merge it
with color or texture.
 Smart Drawing; To change your pointer graffiti image
to form the basis of its form or shape that is more
subtle.
7) RECTANGLE;
 Rectangle; To establish terms and boxes.
 3 Point Rectangle; To establish terms and arrange
boxes with point-to-point.

8) ELLIPSE;
 Ellipse; To draw an ellipse to a circle.
 Hand; Adjusts the images that appear in the
image window.

9) OBJECT;
 Polygon; To form a polygon and star
symmetrically.
 Star; To form star.
 Complex Star; To form stars with more complex
shape with intersections.
 Graph Paper ; To establish a similar arrangement
of tables or boxes such as engineering drawing on
paper.
 Spiral; To form a spiral (per) is symmetrical and
logarithmic.

10) PERFECT SHAPE;


 Basic Shape; A variety of forms so as octagonal
smiley face, until the triangle.
 Arrow Shape; To facilitate drawing arrows with
various forms of variations, direction and numbers
of arrow head.
 Flowchart Shape; To facilitate drawing flowchart
shapes (chart).
 Banner Shape; To make it easier to draw shapes
and symbols tape explosion.
 Callout; To make it easier to draw and label a
speech bubble shape.

11) TEXT TOOL; To make the text directly in the drawing


area that serves as both an artistic and caption text.

12) INTERACTIVE TOOL;


 Interactive Blend; To establish terms and boxes.
 Interactive Contour; To establish terms and boxes
with point to point.
 Interactive Distortion; To distort objects in
push/pull, zipper and twister.
 Interactive Drop Shadow; To insert an object into
the shadow.
 Interactive Envelop; To change the shape of the
object by dragging a point (node) on the outline.
 Interactive Extrude; To form the illusion of the
depth on the object.
 Interactive Transparency; To insert a transparent
effect on an object.
13) EYE DROPPER;
 Eye Dropper; To select and copy the
relevant properties of an object, such as color
(fill in the object), lines, lines thickness, size
and effect.
 Paint Bucket; To select and copy the
related property of an object, such as
color, lines, line thickness, size and
effect, taken by the eye dropper tool, to
other object.

14) OUTLINE ;
 Outline Pen Dialog; To access the outline pen
dialog box
 Outline Color Dialog; To access the color settings
dialog box outline.
 No Outline; To eliminate the outline of an object.
 ½ Point Outline; To establish the thickness of ½
point line.
 1 Point Outline; To establish the thickness of 1
point.
 2 Point Outline; To form the two point line
thickness.
 8 Point Outline; To form the line thickness 8
points.
 16 Point Outline; To form the 16 point line
thickness.
 24 Point Outline; To form a 24 point line
thickness.
 Color Docker Window; To open the docker for
setting color and object outline.

15) FILL TOOLS;


 Fill Color Dialog; To access the settings dialog
box of paint of an object.
 Fountain Fill Dialog; To access the dialog box
filler color and gradation of the object.
 Pattern Fill Dialog; To access the dialog box
filler pattern into objects.
 Texture Fill Dialog; To access the dialog filler
into the texture object.
 Post Script Fill Dialog; To access the dialog box
filler image post-script to the object.
 No Dialog; To eliminate the filler element of an
object.
 Color Docker window; To open the docker for
setting color and object outline.

16) INTERACTIVE FILL;


 Interactive Fill; To fill a variety of fill (filler
object) into an object.
 Interactive Mesh; To apply network lines on an
object may be useful.
CHAPTER 3

I. COLORS
Basically, in graphics designing there are four (4) colors from
which other colors used in designing are gotten. These 4 colors
are regarded as the 4 graphics colors, they are; Cyan, Yellow,
Magenta and Black (CYMK). It is from the combination of these
colors that gives other colors such as Pink, Lemon, Violet, Orange
etc. Some people often take red and blue to be magenta and cyan
but it should be noted that they are very distinct colors.
Some color combination used are listed below;

 Red + Blue = Purple


 Blue + Yellow = Green
 Yellow + Red = Orange
 Green + Yellow = Light Green
The knowledge of how to manipulate these colors matters a
lot in graphics designing because colorization is what brings
appeal to a design.
In the corel draw program there is what is called the color
pallete, located at the right hand side of the screen. It is from this
pallete you chose the color to work with. There are a variety of
colors there to chose from, and you can still get your own unique
color from those on the color pallete by mixing two or more
different colors. You do this by selecting your pick tool, the select
the object or text you wish to add the color. When this is done
you select one of the colors you wish to mix, after which you
hold down the CTRL key on the keyboard and clicking on the
second color. You will notice the a change in the color of the
object or text taking effect by each click.

II. PAPERS
There are different types of paper which will be discussed briefly
bellow.
a) A6: This is a small sized paper type, which when arranged
can contain up to 4 in an A4. It is basically used for
designing purpose. After designing on an A6 canvas, the
designed work is then mounted 4 on an A4 for printing after
which the A4 is then trimmed before you can have an
independent A6 paper in hand. Its use includes fliers for
church program among others.

b) A5: Just like the A6, the A5 is also used for designing
purpose. But unlike the A6 which is mounted 4 on an A4,
only 2 of an A5 can be mounted on an A4. A5 paper is
mostly used for printing invitation cards (IV), both burial and
that of marriages.

c) A4: This is like the standard paper size which can be


printed anywhere. It is on this A4 that both the A5 and A6
are mounted for printing before being trimmed into their
various actual sizes. The A4 paper has different uses. There
are different types of A4 papers used for different purposes,
they are;
1. A4 ARTPAPER:
The A4 artpaper is the most light of them all. It has this
sparkly appeal to it that make it best used for making fliers, and
event programs amongst other things. It is light and very flexible
and seems to have a plastic surface.

2. A4 BONDPAPER:
This can also be called normal paper. It is the most widely
used of them all and it is mostly seen in our business centers for
printing and photocopying. It can also be use to write letters
amongst other things.

3. A4 CONQUROR PAPER:
This is the most elegant of them all, it is regarded by some
as the royal paper because it is not common. It comes in
different colors like white, cream and yellow. It is mostly used for
printing high value documents and letters.

4. A4 STICKER PAPER:
This paper has glue on its reverse side which makes it stick
to a particular surface which it is applied on, while the other side
is printable. It is used as a form of poster while others use it for
printing labels.
5. A4 CARD:
This type of paper has some level of thickness to it that
makes it a card. It has different thickness level, some of these A4
cards are the 250grams card and the 300grams card. It is mostly
used for printing invitation cards (IVs), business cards, book
covers among other things.

d) A3: This is a much bigger paper than the A4, it has the
size of two A4s. It is mainly used for printing posters,
calendars, notice among other things.

1. A3 ARTPAPER: This is mostly used for printing posters


like event posters, burial posters etc.

2. A3 CARD: This is mostly used for calendars, book


covers etc.
CHAPTER 4
1) DESIGNING A BUSINESS CARD
The official canvas size for designing a business card is;
3.2x2.5 inches. Although this size is altered making it bigger or
smaller, it all depends on what the customer wants. The business
canvas size can also be selected from the canvas option in the
corel draw program.
Business cards are of different patterns, forms, styles and
concepts, depending on the creativity of the designer and the
information which the card ought to convey. A business card can
be one sided or double sided ( back and front).
A business card always contains information such as;
a) The name of the company/firm
b) The name of the managing director/chief executive officer.
c) The services offered by the company
d) The address of the company
e) Some means of contact such as phone numbers, email
address etc…
All these text/write up should be creatively arranged on the
canvas to align with the design so that the main purpose of the
business card will be achieved.

2) DESIGNING A CHURCH PROGRAMM FLIER


Basically, program fliers are done/designed on a canvas size
A6, which can also be referred to as a 4 on A4 paper size. Most
of the time, fliers are printed out using the art paper as its more
cheaper.
A church program flier basically contains the church name,
logo, type of program, the theme of the program, date and time
of the program, the address of where the program is taking place,
along with any other information whished to be passed across.
When designing a church program flier, backgrounds are a
very crucial attribute as an over crowded background will
overshadow the text, and its the text that holds all the major
information, therefor a simple or plain background is idea. Vivid
fonts are used for the text along side a matching color that makes
the text readable.
When the flier has been successfully designed on the A6
canvas, it is then mounted on an A4 canvas before being sent for
printing. After printing, the A4 art paper is then trimmed to its
actual size of the flier which is the A6 size.

3) DESIGNING A CHURCH PROGRAMM BANNER


Before designing any banner ( flex or SAV), the size is first
noted. Note that all banners are measured in feet, but when
designing, you use the corresponding size in inches. I.e if the size
of the banner is lets say 5x10 feet, then you can design it using
a canvas size of 5x10 inches, after which the designed job can
then be resized to feet. This is done because designing any project
in feet canvas size can be pretty difficult.
A church program banner basically contains the name of the
church, the church logo, type of program, theme of the program,
date and time of the program, address where the program will be
taking place, and any other added information wished to be passed
across.
When designing a banner, vivid test with sharp colors are
mostly used because banners are mostly meant to be viewed from
afar, so its important that sharp colors be used so that the text
can be seen from afar off.
After the designed has been completed, the finished job is
then resized to its corresponding size in feet before sent for
printing.

4) DESIGNING A BURIAL IV CARD


Most invitation cards (IVs) are designed using an A5 canvas
size. But are mounted 2 on an A4 and printed using a 250gm or
300gm card.
Burial IVs contains mostly the name and picture of the
deceased, and the burial arrangements i.e the dates and time for
the different programs of the burial, from the service of songs to
the thanksgiving.
After the IV has been designed, it is then mounted 2 on an
A4 canvas before being sent for printing. It is printed using a
250gm or 300gm card, after which it is then trimmed to its
default A5 size.
5) DESIGNING A BURIAL POSTER
Basically posters are designed using an A3 canvas and are
printed using an A3 art paper.
A burial poster contains everything in a burial IV as well as
the names of the family members of the deceased, i.e the names
of all the children, grandchildren, and great grandchildren if any.
The name of the husband if the deceased is a woman, and the
name of all the wives if the deceased is a man. It is sent for
printing immediately after designing is completed.

6) DESIGNING A BOOK COVER


Notebook covers are designed in a special canvas called the
“LEDGER”, but is printed in an A3 paper, be it art paper or card
(250gm or 300gm) depending on what the customer wants.
But other book covers are designed in an A4 canvas and
printed using an A4 card (250gm or 300gm).

7) DESIGNING A CALENDER
Before designing a calendar in corel draw, you have to first
generate the calendar of the particular year you want to design.
To generate a calendar in corel draw, the following steps are
taken;
i. Open your corel draw program.
ii. Click on “TOOLS” on the tool bar.
iii. Select “MACRO” from the resulting drop down menu.
iv. Then you click on “RUN MACRO” from the resultant
menu
v. A pop-up menu emerges from which “CALENDER
WIZARD” is selected from a drop down menu which is
labeled “macro in”.
vi. Then you click on “RUN”.
vii. From the resulting pop-up menu you choose the year you
want to work with, select the month (all apparently) and
any other settings desired, after which you click on
“GENERATE”.
After corel draw has finished generating, you can now design
the generated calendar however you like. Calendars are mostly
printed on A3 250gm card.

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