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Paladin 1 Noble Nenad

CLASS & LEVEL BACKGROUND PLAYER NAME


Tiber Rockloyal
Human Lawful Good
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
I don`t like to get my hands dirty, and I won`t be caught
STRENGTH
16 0 30 dead in unsuitable accommodations.

16 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

+3 PERSONALITY TRAITS

Hit Point Maximum 11


+3
Strength Respect. Respect is due to me because of my position,
DEXTERITY but all people regardless of station deserve to be
0
Dexterity treated with dignity. (Good)

11 +1
Constitution
CURRENT HIT POINTS IDEALS
-1
Intelligence
0 ● +4
Wisdom I will face any challenge to win the approval of my family.
● +4
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS

13

0
Acrobatics (Dex) Total SUCCESSES I too often hear veiled insults and threats in every word
addressed to me, and I`m quick to anger.
+1
+2
Animal Handling (Wis) d10 FAILURES

-1
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ●
+5
Athletics (Str)

9 ●


+2

+1
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
Divine Sense
- The presence of strong evil registers on your senses like a
LSword-2h +5 1d10+3s noxious odor, and powerful good rings like heavenly music
-1 ●
+4
Insight (Wis) in your ears. As an action, you can open your awareness to
detect such forces. Until the end of your next turn, you know
+2
Intimidation (Cha) SSword +5 1d6+3p the location of any celestial, fiend, or undead within 60 feet
of you that is not behind total cover. You know the type
WISDOM -1
Investigation (Int) (celestial, fiend, or undead) of any being whose presence
Javelin30ft +5 1d6+3p you sense, but not its identity (the vampire Count Strahd von
+2
Medicine (Wis)
14
-1
Nature (Int)
Zarovich, for instance). Within the same radius, you also
detect the presence of any place or object that has been
consecrated or desecrated, as with the hallow spell.

+2 +2
Perception (Wis) You can use this feature a number of times equal to 1 + your
Charisma modifier (+3). When you finish a long rest, you
+2
Performance (Cha) regain all expended uses.

CHARISMA

+4
Persuasion (Cha) Lay on Hands
-Your blessed touch can heal wounds. You have a pool of
-1
Religion (Int) healing power that replenishes when you take a long rest.
15 0
Sleight of Hand (Dex)
With that pool, you can restore a total number of hit points
equal to your paladin level × 5 (5hp).

DA
Stealth (Dex) As an action, you can touch a creature and draw power from
+2 the pool to restore a number of hit points to that creature, up
+2
Survival (Wis) to the maximum amount remaining in your pool.

SKILLS ATTACKS & SPELLCASTING Alternatively, you can expend 5 hit points from your pool of
healing to cure the target of one disease or neutralize one
poison affecting it. You can cure multiple diseases and
neutralize multiple poisons with a single use of Lay on
12 PASSIVE WISDOM (PERCEPTION) backpack, bedroll, mess kit, Hands, expending hit points separately for each one.
CP tinderbox, 10 torch, 10 days of This feature has no effect on undead and constructs.
rations, waterskin
chain mail, Position of Privilege
All armor, shields, simple and martial SP holy symbol, -Thanks to your noble birth, people are inclined to think the
best of you. You are welcome in high society, and people
weapons set of fine clothes, assume you have the right to be wherever you are. The
Chess set signet ring, common folk make every effort to accommodate you and
Common, Dwarven, Elven EP scroll of pedigree avoid your displeasure, and other people of high birth treat
you as a member of the same social sphere. You can secure
an audience with a local noble if you need to.

GP 25
PP

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

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