Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
SKILLS
Languages: Python, Java, JavaScript, C++, C#, Go, SQL, HTML/CSS, Bash
Technologies: Git, React, Redux, Flask, Docker, Redis, NodeJs, Laravel, Android, scikit-learn
EXPERIENCE
Company A | Software Engineering Intern, City A | May - Aug '19
Developed support for new class of trading instruments within Company A's internal trade querying and
subscription system using C++
Enhanced trade-times to microsecond precision by revamping code to the latest FIX trading protocol
Reduced code complexity and duplication using generic libraries / templates for Company A's trading platform
Tested and fixed mission-critical code and environmental bugs for software releases into production
PROJECTS
3D Dogfighter Winner at XXX Game Jam '17
Developed a multi-player aerial combat game in C# with Unity; awarded "Most Over-the-Top" prize
Integrated server networking logic with match-making system for hosting 20+ concurrent users
Designed combat and flight mechanics, user interface and 3D terrain for maps
Re-Vim’d
Programmed a lightweight clone of the classic Vim editor in C++ based on MVC architecture
Replicated 40+ supported commands and enhancements, such as syntax-highlighting, multiple tabs and
linear history
EDUCATION
Bachelor of Computer Science | University of Computing | Sep 'xx - Apr 'xx
Received Faculty of Engineering Entrance Scholarship, President’s Scholarship of Distinction (95+%)