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Initialize engine version: 5.6.

5p4 (b2e485dc4641)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
Vendor: NVIDIA
VRAM: 3072 MB
Driver: 24.21.13.9836
Begin MonoManager ReloadAssembly
Platform assembly: E:\Practica
Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\UnityEngine.dll (this message
is harmless)
Loading E:\Practica
Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\UnityEngine.dll into Unity
Child Domain
Platform assembly: E:\Practica
Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\Assembly-CSharp-firstpass.dll
(this message is harmless)
Loading E:\Practica Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\Assembly-
CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\Practica
Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\Assembly-CSharp.dll (this
message is harmless)
Loading E:\Practica Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\Assembly-
CSharp.dll into Unity Child Domain
Platform assembly: E:\Practica
Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\Assembly-UnityScript.dll (this
message is harmless)
Loading E:\Practica Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\Assembly-
UnityScript.dll into Unity Child Domain
Platform assembly: E:\Practica
Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\UnityEngine.UI.dll (this
message is harmless)
Loading E:\Practica
Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\UnityEngine.UI.dll into Unity
Child Domain
Platform assembly: E:\Practica
Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\UnityEngine.Networking.dll
(this message is harmless)
Loading E:\Practica
Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\UnityEngine.Networking.dll
into Unity Child Domain
Platform assembly: E:\Practica
Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\UnityEngine.Analytics.dll
(this message is harmless)
Loading E:\Practica
Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\UnityEngine.Analytics.dll into
Unity Child Domain
Platform assembly: E:\Practica
Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\ICSharpCode.SharpZipLib.dll
(this message is harmless)
Loading E:\Practica
Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\ICSharpCode.SharpZipLib.dll
into Unity Child Domain
Platform assembly: E:\Practica
Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\ConditionalExpression.dll
(this message is harmless)
Loading E:\Practica
Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\ConditionalExpression.dll into
Unity Child Domain
Platform assembly: E:\Practica
Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\PlayMaker.dll (this message is
harmless)
Loading E:\Practica
Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\PlayMaker.dll into Unity Child
Domain
Platform assembly: E:\Practica
Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\telemetry-sdk-cs-http-
unity.dll (this message is harmless)
Loading E:\Practica Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\telemetry-
sdk-cs-http-unity.dll into Unity Child Domain
Platform assembly: E:\Practica
Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\telemetry-sdk-cs.dll (this
message is harmless)
Loading E:\Practica Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\telemetry-
sdk-cs.dll into Unity Child Domain
- Completed reload, in 0.084 seconds
Platform assembly: E:\Practica
Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\System.Core.dll (this message
is harmless)
Platform assembly: E:\Practica
Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\System.dll (this message is
harmless)
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass
'RGBAEXTERNAL_TO_RGBA' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default
shader.
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.257597 ms
Logging Unity output to:
C:/Users/sebas/AppData/Local/Blizzard/Hearthstone/Logs/hearthstone_2019_07_19_21_33
_59.log
Command Line: -launch -uid hs_beta
Current working dir=E:\Practica Luis\Battle.net\Hearthstone
Error loading config file client.config

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Failed to load config file:

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Base User Folder : C:/Users/sebas/AppData/LocalLow/Blizzard


Entertainment/Hearthstone
Base Global Folder: C:/Users/sebas/AppData/LocalLow/Blizzard Entertainment
Base Common Folder: Telemetry
System Info:
SystemInfo - Device Name: DESKTOP-6VTFADJ
SystemInfo - Device Model: MS-7A34 (Micro-Star International Co., Ltd.)
SystemInfo - OS: Windows 10 (10.0.0) 64bit
SystemInfo - CPU Type: AMD Ryzen 5 1600 Six-Core Processor
SystemInfo - CPU Cores: 12
SystemInfo - System Memory: 16336
SystemInfo - Screen Resolution: 1920x1080
SystemInfo - Screen DPI: 96
SystemInfo - GPU ID: 7298
SystemInfo - GPU Name: NVIDIA GeForce GTX 1050 Ti
SystemInfo - GPU Vendor: NVIDIA
SystemInfo - GPU Memory: 3072
SystemInfo - GPU Shader Level: 50
SystemInfo - GPU NPOT Support: Full
SystemInfo - Graphics API (version): Direct3D 11.0 [level 11.1]
SystemInfo - Graphics API (type): Direct3D11
SystemInfo - Graphics Supported Render Target Count: 8
SystemInfo - Graphics Supports 3D Textures: True
SystemInfo - Graphics Supports Compute Shaders: True
SystemInfo - Graphics Supports Image Effects: True
SystemInfo - Graphics Supports Render To Cubemap: True
SystemInfo - Graphics Supports Shadows: True
SystemInfo - Graphics Supports Sparse Textures: True
SystemInfo - Graphics RenderTextureFormat.ARGBHalf: True
SystemInfo - Graphics Metal Support: False
OnAfterDeserialize (75432 assets)
Spent 0.3143103s so far reading Data/win/rad_base.unity3d..
OnAfterDeserialize (7380 assets)
Spent 0.3564763s so far reading Data/win/rad_enus.unity3d..
Spent 0.7261286s total time reading RuntimeAssetDatabase
GAME_SAVE_SUBKEY DBF Asset has 0 records! Something went wrong generating it. Try
checking the generated XMLs in the DBF folder.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SCENARIO_GUEST_HEROES DBF Asset has 0 records! Something went wrong generating it.
Try checking the generated XMLs in the DBF folder.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

service: bnet.protocol.connection.ConnectionService, hash: 1698982289


service: bnet.protocol.notification.NotificationService, hash: 213793859
service: bnet.protocol.notification.NotificationListener, hash: 3788189352
service: bnet.protocol.friends.FriendsService, hash: 2749215165
service: bnet.protocol.friends.FriendsNotify, hash: 1864735251
service: bnet.protocol.presence.PresenceService, hash: 4194801407
service: bnet.protocol.channel.ChannelSubscriber, hash: 3213656212
service: bnet.protocol.channel.v2.ChannelService, hash: 2039298513
service: bnet.protocol.channel.v2.membership.ChannelMembershipService, hash:
2119327385
service: bnet.protocol.channel.v2.ChannelListener, hash: 451225222
service: bnet.protocol.channel.v2.membership.ChannelMembershipListener, hash:
25167806
service: bnet.protocol.game_utilities.GameUtilities, hash: 1069623117
service: bnet.protocol.matchmaking.GameRequest, hash: 2404820201
service: bnet.protocol.matchmaking.GameRequestListener, hash: 1172675661
service: bnet.protocol.challenge.ChallengeNotify, hash: 3151632159
service: bnet.protocol.account.AccountService, hash: 1658456209
service: bnet.protocol.account.AccountNotify, hash: 1423956503
service: bnet.protocol.authentication.AuthenticationServer, hash: 233634817
service: bnet.protocol.authentication.AuthenticationClient, hash: 1898188341
service: bnet.protocol.resources.Resources, hash: 3971904954
*** BattleNet version: Product = 14.6.0.0, Data = 14600
Platform assembly: E:\Practica
Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\Mono.Security.dll (this
message is harmless)
FSM not Preprocessed: DrawerClose : FSM
FSM not Preprocessed: DiskLoading : FSM
FSM not Preprocessed: DiskMainMenu : FSM
FSM not Preprocessed: DoorsClose : FSM
FSM not Preprocessed: DrawerOpen : FSM
FSM not Preprocessed: DoorsOpen : FSM
FSM not Preprocessed: ShadowFadeIn : FSM
FSM not Preprocessed: ShadowFadeOut : FSM
FSM not Preprocessed: Startup_Hub : FSM
FSM not Preprocessed: Startup_Tutorial : FSM
FSM not Preprocessed: Tutorial_Play : FSM
FSM not Preprocessed: Startup_SetRotation : FSM
FSM not Preprocessed: CollectionLightState : FSM
FSM not Preprocessed: TutorialLightState : FSM
FSM not Preprocessed: DefaultLightState : FSM
FSM not Preprocessed: PackOpeningLightState : FSM
FSM not Preprocessed: TournamentLightState : FSM
FSM not Preprocessed: ForgeLightState : FSM
FSM not Preprocessed: TavernBrawlButton : FSM
FSM not Preprocessed: ForgeButton : FSM
FSM not Preprocessed: SoloAdventuresButton : FSM
FSM not Preprocessed: TournamentButton : FSM
FSM not Preprocessed: Button_Collection_mesh : FSM
FSM not Preprocessed: Button_OpenPacks_mesh : FSM
FSM not Preprocessed: FadeFromBlack : FSM
FSM not Preprocessed: Blur : FSM
Platform assembly: E:\Practica
Luis\Battle.net\Hearthstone\Hearthstone_Data\Managed\System.Xml.dll (this message
is harmless)
AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id CS2_056_H1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_Toki_IncreaseHealth

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id TB_HeadlessHorseman_005

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_15

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_16

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_17

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_19

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_20

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_22

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_23

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_Champs_ICC_466

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_LK_013h

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_LK_014h

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_LK_Raid_Hero

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_Toki_Boss_teen

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id GILA_BOSS_24p

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id TB_HeadlessHorseman_005e

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unsupported encoding: 'iso-8859-1,application/json'


Base User Folder : C:/Users/sebas/AppData/LocalLow/Blizzard
Entertainment/Hearthstone
Base Global Folder: C:/Users/sebas/AppData/LocalLow/Blizzard Entertainment
Base Common Folder: Telemetry
RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures
FSM not Preprocessed: TheBoxFireFestival(Clone) : FSM
[HealthyGaming] CAIS ServerEnabledForPlatform=False AccountCAISForChina=False
Country=COL TimeSec=17.81224 PlayedTimeMin=0 RestedTimeMin=0
SessionStartTime=3152923904
FSM not Preprocessed: QuestTileFX(Clone) : FSM
FSM not Preprocessed: QuestTileFX(Clone) : FSM
FSM not Preprocessed: QuestTileFX(Clone) : FSM
Unloading 5 Unused Serialized files (Serialized files now loaded: 127)

Unloading 6805 unused Assets to reduce memory usage. Loaded Objects now: 5986.
Total: 104.794998 ms (FindLiveObjects: 0.708798 ms CreateObjectMapping: 0.788478 ms
MarkObjects: 90.494865 ms DeleteObjects: 12.801895 ms)

FSM not Preprocessed: QuestTileFX(Clone) : FSM


FSM not Preprocessed: QuestTileFX(Clone) : FSM
FSM not Preprocessed: QuestTileFX(Clone) : FSM
FSM not Preprocessed: QuestTileFX(Clone) : FSM
FSM not Preprocessed: QuestTileFX(Clone) : FSM
FSM not Preprocessed: QuestTileFX(Clone) : FSM
FSM not Preprocessed: QuestTileFX(Clone) : FSM
FSM not Preprocessed: Card_Hand_Ally_DeathReverse(Clone) : FSM
FSM not Preprocessed: Card_Hand_Ability_DeathReverse(Clone) : FSM
FSM not Preprocessed: Card_Hand_Weapon_DeathReverse(Clone) : FSM
FSM not Preprocessed: MatchingPopup3D(Clone) : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 350 unused Assets to reduce memory usage. Loaded Objects now: 7479.
Total: 90.337746 ms (FindLiveObjects: 0.415679 ms CreateObjectMapping: 0.256319 ms
MarkObjects: 88.220634 ms DeleteObjects: 1.444477 ms)

FSM not Preprocessed: TavernBrawl_Chalkboard_mesh : FSM


FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM
FSM not Preprocessed: DeckGlowAll : FSM
FSM not Preprocessed: HeroPowerFrameFX : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: DragStart : FSM
FSM not Preprocessed: DragStop : FSM
FSM not Preprocessed: Alert : FSM
No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's
AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 127)

Unloading 4310 unused Assets to reduce memory usage. Loaded Objects now: 8194.
Total: 103.429886 ms (FindLiveObjects: 0.609278 ms CreateObjectMapping: 0.570878 ms
MarkObjects: 96.415176 ms DeleteObjects: 5.834228 ms)

FSM not Preprocessed: MatchingPopup3D(Clone) : FSM


Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 8908.
Total: 95.323021 ms (FindLiveObjects: 0.503679 ms CreateObjectMapping: 0.283839 ms
MarkObjects: 94.445900 ms DeleteObjects: 0.088959 ms)

FSM not Preprocessed: TavernBrawl_Chalkboard_mesh : FSM


FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM
FSM not Preprocessed: DeckGlowAll : FSM
FSM not Preprocessed: HeroPowerFrameFX : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's
AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM


FSM not Preprocessed: SocketFX : FSM

[*]send echo response


FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's
AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[BattleNet] [Games] Version mismatched. Client:14.6.0.0 Server:1159838 (Void


LogWarning(System.String, System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Network.GotoGameServer -- address= 137.221.107.18:3724, game=3473448,


client=33102394, spectateKey=PmNoMb reconnecting=False
FSM not Preprocessed: Card_Hand_Ability_SpellPower_Hint(Clone) : FSM
FSM not Preprocessed: Card_Hand_Ability_SpellPower_HintBurst(Clone) : FSM
FSM not Preprocessed: Card_Hand_Ability_PowerUp(Clone) : FSM
FSM not Preprocessed: Card_Hand_Ally_SummonOut_Medium_PM(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Stealth(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Death(Clone) : FSM Death
FSM not Preprocessed: Card_Play_Ally_SummonOut(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Frozen(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_SummonIn_Medium_PM(Clone) : FSM
AddEventHandlerComponent: PlayMakerMouseEvents
FSM not Preprocessed: Card_Play_Ally_SummonIn(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_SummonIn_Opponent(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_BattleCry(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Enchantment_Positive(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Enchantment_Negative(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Enchantment_Neutral(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Taunt_Stealth(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Trigger(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Zzz(Clone) : FSM
FSM not Preprocessed: Card_Hidden_SummonOut(Clone) : FSM
FSM not Preprocessed: Card_Hidden_SummonIn(Clone) : FSM
FSM not Preprocessed: Card_Hidden_SummonOut_Weapon(Clone) : FSM
FSM not Preprocessed: Card_Play_Hero_EndGame_Win(Clone) : FSM
FSM not Preprocessed: Card_Play_Hero_Opponent_Attack(Clone) : FSM
FSM not Preprocessed: Card_Play_Hero_Friendly_Attack(Clone) : FSM
FSM not Preprocessed: Card_Play_Hero_Frozen(Clone) : FSM
FSM not Preprocessed: Card_Play_Weapon_Enchantment_Positive(Clone) : FSM
FSM not Preprocessed: Card_Play_Weapon_Enchantment_Neutral(Clone) : FSM
FSM not Preprocessed: Card_Play_Weapon_Enchantment_Negative(Clone) : FSM
FSM not Preprocessed: Card_Play_Weapon_Damage(Clone) : FSM
FSM not Preprocessed: Card_Play_Weapon_Death(Clone) : FSM
FSM not Preprocessed: Card_Play_Weapon_Sheathe(Clone) : FSM
FSM not Preprocessed: Card_Play_Weapon_Unsheathe(Clone) : FSM
FSM not Preprocessed: Card_Play_Weapon_SummonIn_Opponent(Clone) : FSM
FSM not Preprocessed: Card_Play_Weapon_SummonIn_Friendly(Clone) : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 5236 unused Assets to reduce memory usage. Loaded Objects now: 13192.
Total: 154.075546 ms (FindLiveObjects: 1.151037 ms CreateObjectMapping: 2.872314 ms
MarkObjects: 131.884872 ms DeleteObjects: 18.166365 ms)

FSM not Preprocessed: BRM_Rag_Hammer_Root : FSM


FSM not Preprocessed: BRM_Rag_PoolPony : FSM
FSM not Preprocessed: BRM_Rag_Periscope : FSM
FSM not Preprocessed: BRM_Rag_PeriscopeHead_mesh : FSM
FSM not Preprocessed: ValveRoot : FSM
FSM not Preprocessed: BRM_Rag_Fish1 : FSM
FSM not Preprocessed: BRM_Anvil_Shield_Root : FSM
FSM not Preprocessed: BRM_Anvil_Wep_Root : FSM
FSM not Preprocessed: Head_Pull : FSM
FSM not Preprocessed: Head_MouthLava : FSM
FSM not Preprocessed: Head_Chain : FSM
FSM not Preprocessed: Rookery_Torch : FSM
FSM not Preprocessed: Rookery_Egg1 : FSM
FSM not Preprocessed: Rookery_Egg2 : FSM
FSM not Preprocessed: Rookery_Egg3 : FSM
FSM not Preprocessed: Rookery_Egg4 : FSM
FSM not Preprocessed: Rookery_Egg5 : FSM
FSM not Preprocessed: Anvil_Hit : FSM
FSM not Preprocessed: Anvil_Bucket : FSM
FSM not Preprocessed: Rag_Rune1 : FSM
FSM not Preprocessed: Rag_Rune2 : FSM
FSM not Preprocessed: Rag_Rune3 : FSM
FSM not Preprocessed: Rag_Rune4 : FSM
FSM not Preprocessed: Rag_ClickSplash : FSM
FSM not Preprocessed: Head_ClickSplash : FSM
FSM not Preprocessed: Rookery_Bone1 : FSM
FSM not Preprocessed: Rookery_Bone2 : FSM
FSM not Preprocessed: Rookery_Bone3 : FSM
FSM not Preprocessed: Rookery_Bone4 : FSM
FSM not Preprocessed: Rookery_Bone4 : FSM
FSM not Preprocessed: Main Camera : FSM
FSM not Preprocessed: ProposeUsageSpell : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: TurnTimer(Clone) : FSM
FSM not Preprocessed: GameObject : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Fireworks_Emote_Small_Looping(Clone) : FSM
Beginning Experiment: Gameplay
FSM not Preprocessed: Card_Hand_Ally_SummonIn(Clone) : FSM
FSM not Preprocessed: Card_Play_Weapon_DeathRattle_Idle(Clone) : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 1459 unused Assets to reduce memory usage. Loaded Objects now: 18886.
Total: 133.426620 ms (FindLiveObjects: 1.116477 ms CreateObjectMapping: 1.449277 ms
MarkObjects: 122.565521 ms DeleteObjects: 8.294384 ms)

FSM not Preprocessed: DestroyEvent : FSM


FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: Card_Hand_Ability_HealingDoesDamage_HintBurst(Clone) : FSM
FSM not Preprocessed: Card_Hand_Ability_HealingDoesDamage_Hint(Clone) : FSM
FSM not Preprocessed: Card_Hand_Ability_HealingDoesDamage_HintBurst(Clone) : FSM
FSM not Preprocessed: Card_Hand_Ability_HealingDoesDamage_Hint(Clone) : FSM
FSM not Preprocessed: EVILLeague_Togwoosh_Impact(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Card_Hand_Ability_SummonIn(Clone) : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: DrBoom_Trigger_FX(Clone) : FSM
FSM not Preprocessed: BoomBot_CustomSpawn(Clone) : FSM
FSM not Preprocessed: BoomBot_CustomSpawn(Clone) : FSM
FSM not Preprocessed: BoomBot_CustomSpawn(Clone) : FSM
FSM not Preprocessed: BoomBot_CustomSpawn(Clone) : FSM
FSM not Preprocessed: BoomBot_CustomSpawn(Clone) : FSM
FSM not Preprocessed: BoomBot_CustomSpawn(Clone) : FSM
FSM not Preprocessed: BoomBot_CustomSpawn(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_DeathRattle_Idle(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_DeathSplat(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Spawn_Minion_Opponent(Clone) : FSM
Finish
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Card_Play_Ally_DeathRattle_Death(Clone) : FSM
FSM not Preprocessed: Bomb_Missile_Ball(Clone) : FSM
FSM not Preprocessed: Bomb_Impact_Explosion1(Clone) : FSM
FSM not Preprocessed: Card_Hand_Ally_SummonOut(Clone) : FSM
You clicked on something that is not being handled by InputManager. Alert The
Brode!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Generic_Untargeted_Cast_Quick(Clone) : FSM


Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Card_Hand_Ability_HealingDoesDamage_HintBurst(Clone) : FSM
FSM not Preprocessed: Card_Hand_Ability_HealingDoesDamage_Hint(Clone) : FSM
FSM not Preprocessed: SkycapnKragg_CustomSummon(Clone) : FSM
FSM not Preprocessed: Card_Hand_Ally_SummonOut_Large_PM(Clone) : FSM
AddEventHandlerComponent: PlayMakerMouseEvents
FSM not Preprocessed: Card_Play_Ally_Charge(Clone) : FSM
Finish
FSM not Preprocessed: Rage_Idle_01(Clone) : FSM
FSM not Preprocessed: Rage_InnerRage(Clone) : FSM
You clicked on something that is not being handled by InputManager. Alert The
Brode!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: BurrowingMine_FX(Clone) : FSM


FSM not Preprocessed: BurrowingMine_Wave(Clone) : FSM
FSM not Preprocessed: Bomb_Impact_Explosion1(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_SummonIn_Opponent(Clone) : FSM
FSM not Preprocessed: Hero_Armor : FSM
FSM not Preprocessed: Fireball_Idle(Clone) : FSM
FSM not Preprocessed: Fireball_Missile(Clone) : FSM
Finish
Finish
FSM not Preprocessed: Fireball_Impact(Clone) : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Card_Play_Ally_FastTrigger(Clone) : FSM
FSM not Preprocessed: SpawnToDeck_CardOverDeck_Blue_FastTrigger_Opponent(Clone) :
FSM
FSM not Preprocessed: SpawnToDeck_CardOverDeck_Blue_FastTrigger_Opponent(Clone) :
FSM
FSM not Preprocessed: Bomb_Missile_Ball(Clone) : FSM
FSM not Preprocessed: Bomb_Impact_Explosion1(Clone) : FSM
FSM not Preprocessed: Bomb_Missile_Ball(Clone) : FSM
FSM not Preprocessed: Bomb_Impact_Explosion1(Clone) : FSM
FSM not Preprocessed: Bomb_Missile_Ball(Clone) : FSM
FSM not Preprocessed: Bomb_Impact_Explosion1(Clone) : FSM
FSM not Preprocessed: Bomb_Missile_Ball(Clone) : FSM
FSM not Preprocessed: Bomb_Impact_Explosion1(Clone) : FSM
FSM not Preprocessed: Card_Hand_Ally_Transform_Worgen(Clone) : FSM
FSM not Preprocessed: Fireblast_Idle(Clone) : FSM
FSM not Preprocessed: Fireblast_Missile(Clone) : FSM
Finish
FSM not Preprocessed: Fireblast_Impact(Clone) : FSM
Finish
FSM not Preprocessed: Bomb_Missile_Ball(Clone) : FSM
FSM not Preprocessed: Bomb_Impact_Explosion1(Clone) : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Lightning_Idle_01(Clone) : FSM

[*]send echo response


FSM not Preprocessed: Lightning_Missile_02(Clone) : FSM
FSM not Preprocessed: Lightning_Impact_01(Clone) : FSM
FSM not Preprocessed: SpawnToHand_EVILLeague_TriggeredOnly_ChosenTarget(Clone) :
FSM
FSM not Preprocessed: SpawnToHand_EVILLeague_Impact(Clone) : FSM
Finish
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Card_Hand_Weapon_SummonOut(Clone) : FSM
FSM not Preprocessed: SpawnToDeck_CardOverDeck_Blue_FastTrigger_Opponent(Clone) :
FSM
FSM not Preprocessed: SpawnToDeck_CardOverDeck_Blue_FastTrigger_Opponent(Clone) :
FSM
FSM not Preprocessed: Physical_AE_Whirlwind_FX(Clone) : FSM
FSM not Preprocessed: Physical_Whirlwind_01(Clone) : FSM
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
FSM not Preprocessed: Spellstone_Upgrade_Impact_Warrior(Clone) : FSM
FSM not Preprocessed: Bomb_Missile_Ball(Clone) : FSM
FSM not Preprocessed: Bomb_Impact_Explosion1(Clone) : FSM
isRagnaros returns 1
Finish
[BattleNet] [] ClientConnection.ReceiveCallback failed.
error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM


FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: TwoScoop : FSM
Ending Experiment
Dropped frames is neg
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 12190 unused Assets to reduce memory usage. Loaded Objects now: 11150.
Total: 175.366058 ms (FindLiveObjects: 1.584636 ms CreateObjectMapping: 3.823352 ms
MarkObjects: 119.106331 ms DeleteObjects: 50.850784 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/VictoryTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)

FSM not Preprocessed: TheBoxFireFestival(Clone) : FSM


FSM not Preprocessed: DrawerClose : FSM
FSM not Preprocessed: DiskLoading : FSM
FSM not Preprocessed: DiskMainMenu : FSM
FSM not Preprocessed: DoorsClose : FSM
FSM not Preprocessed: DrawerOpen : FSM
FSM not Preprocessed: DoorsOpen : FSM
FSM not Preprocessed: ShadowFadeIn : FSM
FSM not Preprocessed: ShadowFadeOut : FSM
FSM not Preprocessed: Startup_Hub : FSM
FSM not Preprocessed: Startup_Tutorial : FSM
FSM not Preprocessed: Tutorial_Play : FSM
FSM not Preprocessed: Startup_SetRotation : FSM
FSM not Preprocessed: CollectionLightState : FSM
FSM not Preprocessed: TutorialLightState : FSM
FSM not Preprocessed: DefaultLightState : FSM
FSM not Preprocessed: PackOpeningLightState : FSM
FSM not Preprocessed: TournamentLightState : FSM
FSM not Preprocessed: ForgeLightState : FSM
FSM not Preprocessed: TavernBrawlButton : FSM
FSM not Preprocessed: ForgeButton : FSM
FSM not Preprocessed: SoloAdventuresButton : FSM
FSM not Preprocessed: TournamentButton : FSM
FSM not Preprocessed: Button_Collection_mesh : FSM
FSM not Preprocessed: Button_OpenPacks_mesh : FSM
FSM not Preprocessed: FadeFromBlack : FSM
FSM not Preprocessed: Blur : FSM
RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures
FSM not Preprocessed: MatchingPopup3D(Clone) : FSM
FSM not Preprocessed: TavernBrawl_Chalkboard_mesh : FSM
FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM
FSM not Preprocessed: DeckGlowAll : FSM
FSM not Preprocessed: HeroPowerFrameFX : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 412 unused Assets to reduce memory usage. Loaded Objects now: 23253.
Total: 133.718460 ms (FindLiveObjects: 1.285757 ms CreateObjectMapping: 1.644156 ms
MarkObjects: 128.659271 ms DeleteObjects: 2.127995 ms)

FSM not Preprocessed: SocketFX : FSM


FSM not Preprocessed: SocketFX : FSM
No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's
AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 4990 unused Assets to reduce memory usage. Loaded Objects now: 11983.
Total: 125.444565 ms (FindLiveObjects: 0.988158 ms CreateObjectMapping: 0.766398 ms
MarkObjects: 114.569702 ms DeleteObjects: 9.119342 ms)

FSM not Preprocessed: MatchingPopup3D(Clone) : FSM


Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 12865.
Total: 125.125198 ms (FindLiveObjects: 0.831678 ms CreateObjectMapping: 0.759038 ms
MarkObjects: 123.449364 ms DeleteObjects: 0.083839 ms)

FSM not Preprocessed: TavernBrawl_Chalkboard_mesh : FSM


FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM
FSM not Preprocessed: DeckGlowAll : FSM
FSM not Preprocessed: HeroPowerFrameFX : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)
Unloading 2051 unused Assets to reduce memory usage. Loaded Objects now: 12105.
Total: 125.445847 ms (FindLiveObjects: 0.825278 ms CreateObjectMapping: 0.548478 ms
MarkObjects: 118.098656 ms DeleteObjects: 5.972468 ms)

FSM not Preprocessed: Socket : FSM


FSM not Preprocessed: SocketAccent : FSM
FSM not Preprocessed: DragStart : FSM
FSM not Preprocessed: DragStop : FSM
FSM not Preprocessed: Alert : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 13691.
Total: 117.296410 ms (FindLiveObjects: 0.704638 ms CreateObjectMapping: 0.512319 ms
MarkObjects: 115.780258 ms DeleteObjects: 0.297919 ms)

FSM not Preprocessed: IsNew : FSM


FSM not Preprocessed: ClassName : FSM
FSM not Preprocessed: IsNew : FSM
FSM not Preprocessed: ClassName : FSM
FSM not Preprocessed: IsNew : FSM
FSM not Preprocessed: ClassName : FSM
FSM not Preprocessed: IsNew : FSM
FSM not Preprocessed: ClassName : FSM
FSM not Preprocessed: IsNew : FSM
FSM not Preprocessed: ClassName : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
Unloading 2 Unused Serialized files (Serialized files now loaded: 127)

Unloading 930 unused Assets to reduce memory usage. Loaded Objects now: 12243.
Total: 122.722641 ms (FindLiveObjects: 0.688318 ms CreateObjectMapping: 1.183997 ms
MarkObjects: 118.262810 ms DeleteObjects: 2.586875 ms)

FSM not Preprocessed: MatchingPopup3D(Clone) : FSM


FSM not Preprocessed: TavernBrawl_Chalkboard_mesh : FSM
FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM
FSM not Preprocessed: DeckGlowAll : FSM
FSM not Preprocessed: HeroPowerFrameFX : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 16898.
Total: 122.656723 ms (FindLiveObjects: 0.959678 ms CreateObjectMapping: 0.581118 ms
MarkObjects: 120.784729 ms DeleteObjects: 0.329919 ms)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 127)

Unloading 2041 unused Assets to reduce memory usage. Loaded Objects now: 12203.
Total: 124.282005 ms (FindLiveObjects: 0.800638 ms CreateObjectMapping: 0.569278 ms
MarkObjects: 118.357208 ms DeleteObjects: 4.553591 ms)
FSM not Preprocessed: MatchingPopup3D(Clone) : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 12967.
Total: 126.013206 ms (FindLiveObjects: 0.682558 ms CreateObjectMapping: 0.542398 ms
MarkObjects: 124.627914 ms DeleteObjects: 0.159039 ms)

FSM not Preprocessed: TavernBrawl_Chalkboard_mesh : FSM


FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM
FSM not Preprocessed: DeckGlowAll : FSM
FSM not Preprocessed: HeroPowerFrameFX : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 2046 unused Assets to reduce memory usage. Loaded Objects now: 12244.
Total: 126.252876 ms (FindLiveObjects: 0.868478 ms CreateObjectMapping: 0.841918 ms
MarkObjects: 119.599770 ms DeleteObjects: 4.941110 ms)

FSM not Preprocessed: MatchingPopup3D(Clone) : FSM


FSM not Preprocessed: TavernBrawl_Chalkboard_mesh : FSM
FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM
FSM not Preprocessed: DeckGlowAll : FSM
FSM not Preprocessed: HeroPowerFrameFX : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 16927.
Total: 124.143127 ms (FindLiveObjects: 0.964798 ms CreateObjectMapping: 0.659838 ms
MarkObjects: 122.275604 ms DeleteObjects: 0.241599 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 127)

Unloading 2031 unused Assets to reduce memory usage. Loaded Objects now: 12209.
Total: 126.860870 ms (FindLiveObjects: 1.223677 ms CreateObjectMapping: 1.447677 ms
MarkObjects: 119.338333 ms DeleteObjects: 4.849910 ms)

FSM not Preprocessed: MatchingPopup3D(Clone) : FSM


FSM not Preprocessed: TavernBrawl_Chalkboard_mesh : FSM
FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM
FSM not Preprocessed: DeckGlowAll : FSM
FSM not Preprocessed: HeroPowerFrameFX : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 16932.
Total: 123.594322 ms (FindLiveObjects: 0.960318 ms CreateObjectMapping: 0.568638 ms
MarkObjects: 121.738327 ms DeleteObjects: 0.325759 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 127)


Unloading 2035 unused Assets to reduce memory usage. Loaded Objects now: 12294.
Total: 130.238480 ms (FindLiveObjects: 0.838718 ms CreateObjectMapping: 0.625918 ms
MarkObjects: 123.545044 ms DeleteObjects: 5.227189 ms)

FSM not Preprocessed: Socket : FSM


FSM not Preprocessed: SocketAccent : FSM
FSM not Preprocessed: DragStart : FSM
FSM not Preprocessed: DragStop : FSM
FSM not Preprocessed: Alert : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 13788.
Total: 123.581520 ms (FindLiveObjects: 0.742078 ms CreateObjectMapping: 0.515519 ms
MarkObjects: 122.140564 ms DeleteObjects: 0.182079 ms)

FSM not Preprocessed: IsNew : FSM


FSM not Preprocessed: ClassName : FSM
FSM not Preprocessed: IsNew : FSM
FSM not Preprocessed: ClassName : FSM
FSM not Preprocessed: IsNew : FSM
FSM not Preprocessed: ClassName : FSM
FSM not Preprocessed: IsNew : FSM
FSM not Preprocessed: ClassName : FSM
FSM not Preprocessed: IsNew : FSM
FSM not Preprocessed: ClassName : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
Unloading 2 Unused Serialized files (Serialized files now loaded: 127)

Unloading 924 unused Assets to reduce memory usage. Loaded Objects now: 12239.
Total: 123.955597 ms (FindLiveObjects: 0.665278 ms CreateObjectMapping: 0.503999 ms
MarkObjects: 120.518494 ms DeleteObjects: 2.267515 ms)

FSM not Preprocessed: QuestTileFX(Clone) : FSM


FSM not Preprocessed: QuestTileFX(Clone) : FSM
FSM not Preprocessed: QuestTileFX(Clone) : FSM
FSM not Preprocessed: MatchingPopup3D(Clone) : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 236 unused Assets to reduce memory usage. Loaded Objects now: 13043.
Total: 126.404243 ms (FindLiveObjects: 0.707198 ms CreateObjectMapping: 0.512319 ms
MarkObjects: 124.810326 ms DeleteObjects: 0.373439 ms)

FSM not Preprocessed: TavernBrawl_Chalkboard_mesh : FSM


FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM
FSM not Preprocessed: DeckGlowAll : FSM
FSM not Preprocessed: HeroPowerFrameFX : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM
No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's
AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object 'Tray_MissingStandardDeck') is


missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'Tray_MissingStandardDeck') is


missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'Tray_MissingStandardDeck') is


missing!

(Filename: Line: 1744)

FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM


FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 2524 unused Assets to reduce memory usage. Loaded Objects now: 12786.
Total: 141.915558 ms (FindLiveObjects: 0.872958 ms CreateObjectMapping: 0.594238 ms
MarkObjects: 132.037827 ms DeleteObjects: 8.409904 ms)

[Net] NetCache: detected multiple registrations for same callback!


Box.OnQuestLogNetCacheReady

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: QuestTileFX(Clone) : FSM


FSM not Preprocessed: QuestTileFX(Clone) : FSM
FSM not Preprocessed: QuestTileFX(Clone) : FSM
FSM not Preprocessed: MatchingPopup3D(Clone) : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 245 unused Assets to reduce memory usage. Loaded Objects now: 13546.
Total: 133.062134 ms (FindLiveObjects: 0.718718 ms CreateObjectMapping: 0.572158 ms
MarkObjects: 131.286148 ms DeleteObjects: 0.484479 ms)

FSM not Preprocessed: TavernBrawl_Chalkboard_mesh : FSM


FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM
FSM not Preprocessed: DeckGlowAll : FSM
FSM not Preprocessed: HeroPowerFrameFX : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM
No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's
AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'Tray_MissingStandardDeck') is


missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'Tray_MissingStandardDeck') is


missing!

(Filename: Line: 1744)

FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM


FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM

[*]send echo response


[BattleNet] [Games] Version mismatched. Client:14.6.0.0 Server:1159838 (Void
LogWarning(System.String, System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Network.GotoGameServer -- address= 137.221.107.36:3724, game=18743332,


client=33102394, spectateKey=GOPbcK reconnecting=False
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 3097 unused Assets to reduce memory usage. Loaded Objects now: 14591.
Total: 141.320053 ms (FindLiveObjects: 1.080317 ms CreateObjectMapping: 1.162877 ms
MarkObjects: 131.788223 ms DeleteObjects: 7.287666 ms)
FSM not Preprocessed: BRM_Rag_Hammer_Root : FSM
FSM not Preprocessed: BRM_Rag_PoolPony : FSM
FSM not Preprocessed: BRM_Rag_Periscope : FSM
FSM not Preprocessed: BRM_Rag_PeriscopeHead_mesh : FSM
FSM not Preprocessed: ValveRoot : FSM
FSM not Preprocessed: BRM_Rag_Fish1 : FSM
FSM not Preprocessed: BRM_Anvil_Shield_Root : FSM
FSM not Preprocessed: BRM_Anvil_Wep_Root : FSM
FSM not Preprocessed: Head_Pull : FSM
FSM not Preprocessed: Head_MouthLava : FSM
FSM not Preprocessed: Head_Chain : FSM
FSM not Preprocessed: Rookery_Torch : FSM
FSM not Preprocessed: Rookery_Egg1 : FSM
FSM not Preprocessed: Rookery_Egg2 : FSM
FSM not Preprocessed: Rookery_Egg3 : FSM
FSM not Preprocessed: Rookery_Egg4 : FSM
FSM not Preprocessed: Rookery_Egg5 : FSM
FSM not Preprocessed: Anvil_Hit : FSM
FSM not Preprocessed: Anvil_Bucket : FSM
FSM not Preprocessed: Rag_Rune1 : FSM
FSM not Preprocessed: Rag_Rune2 : FSM
FSM not Preprocessed: Rag_Rune3 : FSM
FSM not Preprocessed: Rag_Rune4 : FSM
FSM not Preprocessed: Rag_ClickSplash : FSM
FSM not Preprocessed: Head_ClickSplash : FSM
FSM not Preprocessed: Rookery_Bone1 : FSM
FSM not Preprocessed: Rookery_Bone2 : FSM
FSM not Preprocessed: Rookery_Bone3 : FSM
FSM not Preprocessed: Rookery_Bone4 : FSM
FSM not Preprocessed: Rookery_Bone4 : FSM
FSM not Preprocessed: Main Camera : FSM
FSM not Preprocessed: ProposeUsageSpell : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: TurnTimer(Clone) : FSM
FSM not Preprocessed: GameObject : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: SpawnToHand_Stealthy_SourceAuto(Clone) : FSM
FSM not Preprocessed: Fireworks_Emote_Small_Looping(Clone) : FSM
Beginning Experiment: Gameplay
Unloading 2 Unused Serialized files (Serialized files now loaded: 127)

Unloading 155 unused Assets to reduce memory usage. Loaded Objects now: 21311.
Total: 145.979248 ms (FindLiveObjects: 1.228157 ms CreateObjectMapping: 1.750396 ms
MarkObjects: 142.486771 ms DeleteObjects: 0.512959 ms)

FSM not Preprocessed: DestroyEvent : FSM


FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: SpawnToHand_Coin(Clone) : FSM
FSM not Preprocessed: SpawnToHand_StealthyEnemy(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
Finish
FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
Finish
FSM not Preprocessed: SpawnToHand_EVILLeague_TriggeredOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_EVILLeague_Impact(Clone) : FSM
FSM not Preprocessed: SpawnToHand_EVILLeague_Impact(Clone) : FSM
FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM
Finish
FSM not Preprocessed: SpawnToHand_StealthyEnemy(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_StealthyEnemy(Clone) : FSM
FSM not Preprocessed: SpawnToHand_StealthyEnemy(Clone) : FSM
FSM not Preprocessed: SpawnToHand_EVILLeague_TriggeredOnly(Clone) : FSM
FSM not Preprocessed: Card_Hand_Ability_SummonIn(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Card_Play_Weapon_Trigger(Clone) : FSM
The referenced script on this Behaviour (Game Object 'Buff_FX') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'Buff_FX') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'Buff_FX') is missing!

(Filename: Line: 1744)


FSM not Preprocessed: Shadowy_CustomSpawn(Clone) : FSM
FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM
The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'Buff_FX') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'Buff_FX') is missing!

(Filename: Line: 1744)

FSM not Preprocessed: Shadowy_CustomSpawn(Clone) : FSM


Finish
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Hero_Armor : FSM
FSM not Preprocessed: Physical_Idle_01(Clone) : FSM
FSM not Preprocessed: Physical_Missile_02(Clone) : FSM
FSM not Preprocessed: Physical_Impact_MortalStrike(Clone) : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
isRagnaros returns 0
Finish
[BattleNet] [] ClientConnection.ReceiveCallback failed.
error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TwoScoop : FSM


Ending Experiment
Dropped frames is neg
Unloading 2 Unused Serialized files (Serialized files now loaded: 127)

Unloading 9702 unused Assets to reduce memory usage. Loaded Objects now: 13201.
Total: 161.829132 ms (FindLiveObjects: 1.267837 ms CreateObjectMapping: 1.886076 ms
MarkObjects: 124.580879 ms DeleteObjects: 34.093693 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/VictoryTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)

FSM not Preprocessed: TheBoxFireFestival(Clone) : FSM


FSM not Preprocessed: DrawerClose : FSM
FSM not Preprocessed: DiskLoading : FSM
FSM not Preprocessed: DiskMainMenu : FSM
FSM not Preprocessed: DoorsClose : FSM
FSM not Preprocessed: DrawerOpen : FSM
FSM not Preprocessed: DoorsOpen : FSM
FSM not Preprocessed: ShadowFadeIn : FSM
FSM not Preprocessed: ShadowFadeOut : FSM
FSM not Preprocessed: Startup_Hub : FSM
FSM not Preprocessed: Startup_Tutorial : FSM
FSM not Preprocessed: Tutorial_Play : FSM
FSM not Preprocessed: Startup_SetRotation : FSM
FSM not Preprocessed: CollectionLightState : FSM
FSM not Preprocessed: TutorialLightState : FSM
FSM not Preprocessed: DefaultLightState : FSM
FSM not Preprocessed: PackOpeningLightState : FSM
FSM not Preprocessed: TournamentLightState : FSM
FSM not Preprocessed: ForgeLightState : FSM
FSM not Preprocessed: TavernBrawlButton : FSM
FSM not Preprocessed: ForgeButton : FSM
FSM not Preprocessed: SoloAdventuresButton : FSM
FSM not Preprocessed: TournamentButton : FSM
FSM not Preprocessed: Button_Collection_mesh : FSM
FSM not Preprocessed: Button_OpenPacks_mesh : FSM
FSM not Preprocessed: FadeFromBlack : FSM
FSM not Preprocessed: Blur : FSM
RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures
FSM not Preprocessed: MatchingPopup3D(Clone) : FSM
FSM not Preprocessed: TavernBrawl_Chalkboard_mesh : FSM
FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM
FSM not Preprocessed: DeckGlowAll : FSM
FSM not Preprocessed: HeroPowerFrameFX : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 912 unused Assets to reduce memory usage. Loaded Objects now: 21316.
Total: 138.830139 ms (FindLiveObjects: 1.238397 ms CreateObjectMapping: 1.307517 ms
MarkObjects: 130.730942 ms DeleteObjects: 5.551989 ms)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM


FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM

[*]send echo response


FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's
AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[BattleNet] [Games] Version mismatched. Client:14.6.0.0 Server:1159838 (Void


LogWarning(System.String, System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Network.GotoGameServer -- address= 137.221.107.119:3724, game=19595288,


client=33102394, spectateKey=NjOanP reconnecting=False
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 5496 unused Assets to reduce memory usage. Loaded Objects now: 14491.
Total: 140.308853 ms (FindLiveObjects: 1.085757 ms CreateObjectMapping: 1.741436 ms
MarkObjects: 127.627907 ms DeleteObjects: 9.853102 ms)

FSM not Preprocessed: BRM_Rag_Hammer_Root : FSM


FSM not Preprocessed: BRM_Rag_PoolPony : FSM
FSM not Preprocessed: BRM_Rag_Periscope : FSM
FSM not Preprocessed: BRM_Rag_PeriscopeHead_mesh : FSM
FSM not Preprocessed: ValveRoot : FSM
FSM not Preprocessed: BRM_Rag_Fish1 : FSM
FSM not Preprocessed: BRM_Anvil_Shield_Root : FSM
FSM not Preprocessed: BRM_Anvil_Wep_Root : FSM
FSM not Preprocessed: Head_Pull : FSM
FSM not Preprocessed: Head_MouthLava : FSM
FSM not Preprocessed: Head_Chain : FSM
FSM not Preprocessed: Rookery_Torch : FSM
FSM not Preprocessed: Rookery_Egg1 : FSM
FSM not Preprocessed: Rookery_Egg2 : FSM
FSM not Preprocessed: Rookery_Egg3 : FSM
FSM not Preprocessed: Rookery_Egg4 : FSM
FSM not Preprocessed: Rookery_Egg5 : FSM
FSM not Preprocessed: Anvil_Hit : FSM
FSM not Preprocessed: Anvil_Bucket : FSM
FSM not Preprocessed: Rag_Rune1 : FSM
FSM not Preprocessed: Rag_Rune2 : FSM
FSM not Preprocessed: Rag_Rune3 : FSM
FSM not Preprocessed: Rag_Rune4 : FSM
FSM not Preprocessed: Rag_ClickSplash : FSM
FSM not Preprocessed: Head_ClickSplash : FSM
FSM not Preprocessed: Rookery_Bone1 : FSM
FSM not Preprocessed: Rookery_Bone2 : FSM
FSM not Preprocessed: Rookery_Bone3 : FSM
FSM not Preprocessed: Rookery_Bone4 : FSM
FSM not Preprocessed: Rookery_Bone4 : FSM
FSM not Preprocessed: Main Camera : FSM
FSM not Preprocessed: ProposeUsageSpell : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: TurnTimer(Clone) : FSM
FSM not Preprocessed: GameObject : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: SpawnToHand_Stealthy_SourceAuto(Clone) : FSM
FSM not Preprocessed: Fireworks_Emote_Small_Looping(Clone) : FSM
Beginning Experiment: Gameplay
Unloading 2 Unused Serialized files (Serialized files now loaded: 127)

Unloading 97 unused Assets to reduce memory usage. Loaded Objects now: 21388.
Total: 140.411240 ms (FindLiveObjects: 1.163197 ms CreateObjectMapping: 1.327037 ms
MarkObjects: 137.489014 ms DeleteObjects: 0.430399 ms)

FSM not Preprocessed: DestroyEvent : FSM


FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: Card_Hidden_Ability_EvilGlow_Hint(Clone) : FSM
FSM not Preprocessed: EVILLeague_Rafoosh_Impact(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Sneaky_Cursed_Untargeted(Clone) : FSM
FSM not Preprocessed: Sneaky_Cursed_Untargeted(Clone) : FSM
FSM not Preprocessed: Fireball_Idle(Clone) : FSM
FSM not Preprocessed: Fireball_Missile(Clone) : FSM
Finish
Finish
FSM not Preprocessed: Fireball_Impact(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Sneaky_Cursed_Untargeted(Clone) : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Sneaky_Cursed_Untargeted(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Shadowstealer_CustomSummon(Clone) : FSM
FSM not Preprocessed: SpawnToHand_Coin(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
Finish
FSM not Preprocessed: SpawnToHand_StealthyEnemy(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM
Finish
FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
Finish
FSM not Preprocessed: SpawnToHand_EVILLeague_TriggeredOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_EVILLeague_Impact(Clone) : FSM
FSM not Preprocessed: SpawnToHand_EVILLeague_Impact(Clone) : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Sneaky_Cursed_Untargeted(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: SpawnToHand_StealthyEnemy_Jade(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: Rage_InnerRage(Clone) : FSM
FSM not Preprocessed: SpawnToHand_StealthyEnemy(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: Rage_InnerRage(Clone) : FSM
FSM not Preprocessed: Sneaky_Attack_Idle_02(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
Finish
FSM not Preprocessed: SpawnToHand_EVILLeague_TriggeredOnly(Clone) : FSM
FSM not Preprocessed: Warlock_Tendril_Idle_01(Clone) : FSM
FSM not Preprocessed: Warlock_Tendril_Missile_01(Clone) : FSM
FSM not Preprocessed: Warlock_Tendril_Missile_01(Clone) : FSM
FSM not Preprocessed: Warlock_Tendril_Impact_01(Clone) : FSM
FSM not Preprocessed: Warlock_SuckIn_Only_AE(Clone) : FSM
FSM not Preprocessed: Warlock_Tendril_Impact_01(Clone) : FSM
FSM not Preprocessed: SpawnToHand_StealthyEnemy(Clone) : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
isRagnaros returns 0
[BattleNet] [] ClientConnection.ReceiveCallback failed.
error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TwoScoop : FSM


FSM not Preprocessed: LevelUpTwoScoop(Clone) : FSM
Ending Experiment
Dropped frames is neg
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 10041 unused Assets to reduce memory usage. Loaded Objects now: 13254.
Total: 161.486725 ms (FindLiveObjects: 1.311357 ms CreateObjectMapping: 2.198395 ms
MarkObjects: 124.267601 ms DeleteObjects: 33.708736 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/VictoryTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)

FSM not Preprocessed: TheBoxFireFestival(Clone) : FSM


FSM not Preprocessed: DrawerClose : FSM
FSM not Preprocessed: DiskLoading : FSM
FSM not Preprocessed: DiskMainMenu : FSM
FSM not Preprocessed: DoorsClose : FSM
FSM not Preprocessed: DrawerOpen : FSM
FSM not Preprocessed: DoorsOpen : FSM
FSM not Preprocessed: ShadowFadeIn : FSM
FSM not Preprocessed: ShadowFadeOut : FSM
FSM not Preprocessed: Startup_Hub : FSM
FSM not Preprocessed: Startup_Tutorial : FSM
FSM not Preprocessed: Tutorial_Play : FSM
FSM not Preprocessed: Startup_SetRotation : FSM
FSM not Preprocessed: CollectionLightState : FSM
FSM not Preprocessed: TutorialLightState : FSM
FSM not Preprocessed: DefaultLightState : FSM
FSM not Preprocessed: PackOpeningLightState : FSM
FSM not Preprocessed: TournamentLightState : FSM
FSM not Preprocessed: ForgeLightState : FSM
FSM not Preprocessed: TavernBrawlButton : FSM
FSM not Preprocessed: ForgeButton : FSM
FSM not Preprocessed: SoloAdventuresButton : FSM
FSM not Preprocessed: TournamentButton : FSM
FSM not Preprocessed: Button_Collection_mesh : FSM
FSM not Preprocessed: Button_OpenPacks_mesh : FSM
FSM not Preprocessed: FadeFromBlack : FSM
FSM not Preprocessed: Blur : FSM
RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures
FSM not Preprocessed: MatchingPopup3D(Clone) : FSM
FSM not Preprocessed: TavernBrawl_Chalkboard_mesh : FSM
FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM
FSM not Preprocessed: DeckGlowAll : FSM
FSM not Preprocessed: HeroPowerFrameFX : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 673 unused Assets to reduce memory usage. Loaded Objects now: 22226.
Total: 142.441650 ms (FindLiveObjects: 1.607036 ms CreateObjectMapping: 1.673276 ms
MarkObjects: 136.686768 ms DeleteObjects: 2.473595 ms)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM


FSM not Preprocessed: SocketFX : FSM

[*]send echo response


FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's
AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[BattleNet] [Games] Version mismatched. Client:14.6.0.0 Server:1159838 (Void


LogWarning(System.String, System.String) at :0)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Network.GotoGameServer -- address= 137.221.107.144:3724, game=2687016,


client=33102394, spectateKey=NaNkoj reconnecting=False
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 5286 unused Assets to reduce memory usage. Loaded Objects now: 14727.
Total: 143.123886 ms (FindLiveObjects: 1.023678 ms CreateObjectMapping: 1.471037 ms
MarkObjects: 130.982147 ms DeleteObjects: 9.646381 ms)

FSM not Preprocessed: BRM_Rag_Hammer_Root : FSM


FSM not Preprocessed: BRM_Rag_PoolPony : FSM
FSM not Preprocessed: BRM_Rag_Periscope : FSM
FSM not Preprocessed: BRM_Rag_PeriscopeHead_mesh : FSM
FSM not Preprocessed: ValveRoot : FSM
FSM not Preprocessed: BRM_Rag_Fish1 : FSM
FSM not Preprocessed: BRM_Anvil_Shield_Root : FSM
FSM not Preprocessed: BRM_Anvil_Wep_Root : FSM
FSM not Preprocessed: Head_Pull : FSM
FSM not Preprocessed: Head_MouthLava : FSM
FSM not Preprocessed: Head_Chain : FSM
FSM not Preprocessed: Rookery_Torch : FSM
FSM not Preprocessed: Rookery_Egg1 : FSM
FSM not Preprocessed: Rookery_Egg2 : FSM
FSM not Preprocessed: Rookery_Egg3 : FSM
FSM not Preprocessed: Rookery_Egg4 : FSM
FSM not Preprocessed: Rookery_Egg5 : FSM
FSM not Preprocessed: Anvil_Hit : FSM
FSM not Preprocessed: Anvil_Bucket : FSM
FSM not Preprocessed: Rag_Rune1 : FSM
FSM not Preprocessed: Rag_Rune2 : FSM
FSM not Preprocessed: Rag_Rune3 : FSM
FSM not Preprocessed: Rag_Rune4 : FSM
FSM not Preprocessed: Rag_ClickSplash : FSM
FSM not Preprocessed: Head_ClickSplash : FSM
FSM not Preprocessed: Rookery_Bone1 : FSM
FSM not Preprocessed: Rookery_Bone2 : FSM
FSM not Preprocessed: Rookery_Bone3 : FSM
FSM not Preprocessed: Rookery_Bone4 : FSM
FSM not Preprocessed: Rookery_Bone4 : FSM
FSM not Preprocessed: Main Camera : FSM
FSM not Preprocessed: ProposeUsageSpell : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: TurnTimer(Clone) : FSM
FSM not Preprocessed: GameObject : FSM
FSM not Preprocessed: Card_Play_HeroPower_Autocast(Clone) : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: SpawnToHand_Stealthy_SourceAuto(Clone) : FSM
FSM not Preprocessed: Fireworks_Emote_Small_Looping(Clone) : FSM
Beginning Experiment: Gameplay
Unloading 2 Unused Serialized files (Serialized files now loaded: 127)

Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 21890.
Total: 138.834610 ms (FindLiveObjects: 1.204157 ms CreateObjectMapping: 1.588476 ms
MarkObjects: 135.606140 ms DeleteObjects: 0.434559 ms)

FSM not Preprocessed: DestroyEvent : FSM


FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: Card_Hand_Ability_HealingDoesDamage_HintBurst(Clone) : FSM
FSM not Preprocessed: Card_Hand_Ability_HealingDoesDamage_Hint(Clone) : FSM
FSM not Preprocessed: EVILLeague_Rafoosh_Impact(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Sneaky_Cursed_Untargeted(Clone) : FSM
FSM not Preprocessed: Sneaky_Cursed_Untargeted(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Sneaky_Cursed_Untargeted(Clone) : FSM
FSM not Preprocessed: Sneaky_Cursed_Untargeted(Clone) : FSM
FSM not Preprocessed: Card_Play_HeroPower_SummonIn(Clone) : FSM
FSM not Preprocessed: Lightning_Idle_HeroPower(Clone) : FSM
Finish
FSM not Preprocessed: Card_Play_Ally_SpellPower(Clone) : FSM
FSM not Preprocessed: Lightning_Missile_01(Clone) : FSM
FSM not Preprocessed: Lightning_Missile_01(Clone) : FSM
FSM not Preprocessed: Mech1_Impact_02(Clone) : FSM
FSM not Preprocessed: Mech1_Impact_02(Clone) : FSM
FSM not Preprocessed: Lightning_ReCharge(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: SpawnToHand_StealthyEnemy(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_EVILLeague_TriggeredOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_EVILLeague_Impact(Clone) : FSM
FSM not Preprocessed: SpawnToHand_EVILLeague_Impact(Clone) : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Sneaky_Cursed_Untargeted(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
The referenced script on this Behaviour (Game Object 'Buff_FX') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'Buff_FX') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'Buff_FX') is missing!

(Filename: Line: 1744)

FSM not Preprocessed: Shadowy_CustomSpawn(Clone) : FSM


FSM not Preprocessed: Card_Play_Ally_Aura(Clone) : FSM
The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'Buff_FX') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'Buff_FX') is missing!

(Filename: Line: 1744)

FSM not Preprocessed: Shadowy_CustomSpawn(Clone) : FSM


FSM not Preprocessed: Card_Play_Ally_Taunt(Clone) : FSM
FSM not Preprocessed: SpawnToHand_StealthyEnemy(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_EVILLeague_TriggeredOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_StealthyEnemy(Clone) : FSM
FSM not Preprocessed: Lightning_Idle_HeroPower(Clone) : FSM
Finish
FSM not Preprocessed: Lightning_Missile_01(Clone) : FSM
FSM not Preprocessed: Lightning_Missile_01(Clone) : FSM
FSM not Preprocessed: Mech1_Impact_02(Clone) : FSM
FSM not Preprocessed: Mech1_Impact_02(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: SpawnToHand_StealthyEnemy(Clone) : FSM
FSM not Preprocessed: LootA_TheCandle_Fire_AE_Shuffle_Opponent(Clone) : FSM
FSM not Preprocessed: Fire_AE_Impact(Clone) : FSM

[*]send echo response


FSM not Preprocessed: AcademicEspionage_Deck_AE_friendly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_SummonIn_Opponent(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Holy_Idle_01(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_DivineShield(Clone) : FSM
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM
Finish
FSM not Preprocessed: SpawnToHand_Stealthy_SourceAuto(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Wiggle(Clone) : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
isRagnaros returns 0
FSM not Preprocessed: DragStart : FSM
FSM not Preprocessed: DragStop : FSM
FSM not Preprocessed: Alert : FSM
FSM not Preprocessed: DragStart : FSM
FSM not Preprocessed: DragStop : FSM
FSM not Preprocessed: Alert : FSM
[BattleNet] [] ClientConnection.ReceiveCallback failed.
error:System.ObjectDisposedException: The object was used after being disposed.
at System.Net.Sockets.Socket.EndReceive (IAsyncResult asyncResult,
System.Net.Sockets.SocketError& errorCode) [0x00000] in <filename unknown>:0
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TwoScoop : FSM


Ending Experiment
Dropped frames is neg
Unloading 2 Unused Serialized files (Serialized files now loaded: 127)

Unloading 10967 unused Assets to reduce memory usage. Loaded Objects now: 14175.
Total: 178.975967 ms (FindLiveObjects: 0.802238 ms CreateObjectMapping: 1.552637 ms
MarkObjects: 134.261169 ms DeleteObjects: 42.358635 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/VictoryTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)

FSM not Preprocessed: TheBoxFireFestival(Clone) : FSM


FSM not Preprocessed: DrawerClose : FSM
FSM not Preprocessed: DiskLoading : FSM
FSM not Preprocessed: DiskMainMenu : FSM
FSM not Preprocessed: DoorsClose : FSM
FSM not Preprocessed: DrawerOpen : FSM
FSM not Preprocessed: DoorsOpen : FSM
FSM not Preprocessed: ShadowFadeIn : FSM
FSM not Preprocessed: ShadowFadeOut : FSM
FSM not Preprocessed: Startup_Hub : FSM
FSM not Preprocessed: Startup_Tutorial : FSM
FSM not Preprocessed: Tutorial_Play : FSM
FSM not Preprocessed: Startup_SetRotation : FSM
FSM not Preprocessed: CollectionLightState : FSM
FSM not Preprocessed: TutorialLightState : FSM
FSM not Preprocessed: DefaultLightState : FSM
FSM not Preprocessed: PackOpeningLightState : FSM
FSM not Preprocessed: TournamentLightState : FSM
FSM not Preprocessed: ForgeLightState : FSM
FSM not Preprocessed: TavernBrawlButton : FSM
FSM not Preprocessed: ForgeButton : FSM
FSM not Preprocessed: SoloAdventuresButton : FSM
FSM not Preprocessed: TournamentButton : FSM
FSM not Preprocessed: Button_Collection_mesh : FSM
FSM not Preprocessed: Button_OpenPacks_mesh : FSM
FSM not Preprocessed: FadeFromBlack : FSM
FSM not Preprocessed: Blur : FSM
RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures
FSM not Preprocessed: MatchingPopup3D(Clone) : FSM
FSM not Preprocessed: TavernBrawl_Chalkboard_mesh : FSM
FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM
FSM not Preprocessed: DeckGlowAll : FSM
FSM not Preprocessed: HeroPowerFrameFX : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 800 unused Assets to reduce memory usage. Loaded Objects now: 23466.
Total: 146.394287 ms (FindLiveObjects: 1.600316 ms CreateObjectMapping: 2.214715 ms
MarkObjects: 138.737335 ms DeleteObjects: 3.840632 ms)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM


FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's
AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[BattleNet] [Games] Version mismatched. Client:14.6.0.0 Server:1159838 (Void


LogWarning(System.String, System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Network.GotoGameServer -- address= 137.221.107.118:3724, game=8912942,


client=33102394, spectateKey=POicfb reconnecting=False
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 5421 unused Assets to reduce memory usage. Loaded Objects now: 15273.
Total: 144.454453 ms (FindLiveObjects: 1.053757 ms CreateObjectMapping: 1.941436 ms
MarkObjects: 130.469513 ms DeleteObjects: 10.989418 ms)

FSM not Preprocessed: BRM_Rag_Hammer_Root : FSM


FSM not Preprocessed: BRM_Rag_PoolPony : FSM
FSM not Preprocessed: BRM_Rag_Periscope : FSM
FSM not Preprocessed: BRM_Rag_PeriscopeHead_mesh : FSM
FSM not Preprocessed: ValveRoot : FSM
FSM not Preprocessed: BRM_Rag_Fish1 : FSM
FSM not Preprocessed: BRM_Anvil_Shield_Root : FSM
FSM not Preprocessed: BRM_Anvil_Wep_Root : FSM
FSM not Preprocessed: Head_Pull : FSM
FSM not Preprocessed: Head_MouthLava : FSM
FSM not Preprocessed: Head_Chain : FSM
FSM not Preprocessed: Rookery_Torch : FSM
FSM not Preprocessed: Rookery_Egg1 : FSM
FSM not Preprocessed: Rookery_Egg2 : FSM
FSM not Preprocessed: Rookery_Egg3 : FSM
FSM not Preprocessed: Rookery_Egg4 : FSM
FSM not Preprocessed: Rookery_Egg5 : FSM
FSM not Preprocessed: Anvil_Hit : FSM
FSM not Preprocessed: Anvil_Bucket : FSM
FSM not Preprocessed: Rag_Rune1 : FSM
FSM not Preprocessed: Rag_Rune2 : FSM
FSM not Preprocessed: Rag_Rune3 : FSM
FSM not Preprocessed: Rag_Rune4 : FSM
FSM not Preprocessed: Rag_ClickSplash : FSM
FSM not Preprocessed: Head_ClickSplash : FSM
FSM not Preprocessed: Rookery_Bone1 : FSM
FSM not Preprocessed: Rookery_Bone2 : FSM
FSM not Preprocessed: Rookery_Bone3 : FSM
FSM not Preprocessed: Rookery_Bone4 : FSM
FSM not Preprocessed: Rookery_Bone4 : FSM
FSM not Preprocessed: Main Camera : FSM
FSM not Preprocessed: ProposeUsageSpell : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: TurnTimer(Clone) : FSM
FSM not Preprocessed: GameObject : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: SpawnToHand_Stealthy_SourceAuto(Clone) : FSM
FSM not Preprocessed: Fireworks_Emote_Small_Looping(Clone) : FSM
Beginning Experiment: Gameplay
Finish
Finish
Finish
Finish
Finish
Finish
Finish
Unloading 2 Unused Serialized files (Serialized files now loaded: 127)

Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 23581.
Total: 145.299881 ms (FindLiveObjects: 1.259517 ms CreateObjectMapping: 1.504637 ms
MarkObjects: 140.529648 ms DeleteObjects: 2.004476 ms)

FSM not Preprocessed: DestroyEvent : FSM


FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: EVILLeague_Rafoosh_Impact(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Sneaky_Cursed_Untargeted(Clone) : FSM
FSM not Preprocessed: Sneaky_Cursed_Untargeted(Clone) : FSM
FSM not Preprocessed: Explosive_BothSide(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: Sneaky_Attack_Idle_02(Clone) : FSM
FSM not Preprocessed: Sneaky_Eviscerate_Missile(Clone) : FSM
FSM not Preprocessed: Sneaky_Attack_Impact_05Large(Clone) : FSM
FSM not Preprocessed: Fireblast_Idle(Clone) : FSM
FSM not Preprocessed: Fireblast_Missile(Clone) : FSM
Finish
FSM not Preprocessed: Fireblast_Impact(Clone) : FSM
Finish
FSM not Preprocessed: Sneaky_Cursed_Untargeted(Clone) : FSM
FSM not Preprocessed: Sneaky_Cursed_Untargeted(Clone) : FSM
FSM not Preprocessed: Explosive_BothSide(Clone) : FSM
FSM not Preprocessed: Flaming_Claws_Impact(Clone) : FSM
FSM not Preprocessed: SpawnToHand_Stealthy_SourceAuto(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Inspire(Clone) : FSM
FSM not Preprocessed: Sneaky_Cursed_Untargeted(Clone) : FSM
FSM not Preprocessed: Sneaky_Cursed_Untargeted(Clone) : FSM
FSM not Preprocessed: Explosive_BothSide(Clone) : FSM
FSM not Preprocessed: SpawnToHand_Stealthy_SourceAuto(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Fireblast_Idle(Clone) : FSM
Finish
FSM not Preprocessed: Fireblast_Missile(Clone) : FSM
Finish
FSM not Preprocessed: Fireblast_Impact(Clone) : FSM
Finish
FSM not Preprocessed: Card_Play_Ally_Poisonous(Clone) : FSM
FSM not Preprocessed: Sneaky_Cursed_Untargeted(Clone) : FSM
FSM not Preprocessed: Explosive_BothSide(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM

[*]send echo response


Finish
FSM not Preprocessed: SpawnToHand_Coin(Clone) : FSM
FSM not Preprocessed: Card_Play_Weapon_DeathRattle_Death(Clone) : FSM
FSM not Preprocessed: Fireblast_Idle(Clone) : FSM
Finish
FSM not Preprocessed: Fireblast_Missile(Clone) : FSM
Finish
FSM not Preprocessed: Fireblast_Impact(Clone) : FSM
Finish
FSM not Preprocessed: Card_Play_Ally_Spawn_Minion(Clone) : FSM
Finish
Finish
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
Finish
FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
Finish
Finish
Finish
FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM
FSM not Preprocessed: SpawnToHand_StealthyEnemy(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
Finish
Finish
FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
Finish
Finish
FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM
Finish
FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM
Finish
FSM not Preprocessed: Totem_Untargeted_ShamanHeroPower(Clone) : FSM
FSM not Preprocessed: Totem_Untargeted_ShamanHeroPower(Clone) : FSM
FSM not Preprocessed: Totem_Untargeted_ShamanHeroPower(Clone) : FSM
FSM not Preprocessed: Totem_Untargeted_ShamanHeroPower(Clone) : FSM
FSM not Preprocessed: Totem_Untargeted_ShamanHeroPower(Clone) : FSM
FSM not Preprocessed: Totem_Untargeted_ShamanHeroPower(Clone) : FSM
FSM not Preprocessed: Totem_Untargeted_ShamanHeroPower(Clone) : FSM
Finish
FSM not Preprocessed: Explosive_BothSide(Clone) : FSM
FSM not Preprocessed: Fireblast_Idle(Clone) : FSM
FSM not Preprocessed: Fireblast_Missile(Clone) : FSM
Finish
FSM not Preprocessed: Fireblast_Impact(Clone) : FSM
Finish
FSM not Preprocessed: Fireblast_Idle(Clone) : FSM
FSM not Preprocessed: Fireblast_Missile(Clone) : FSM
Finish
FSM not Preprocessed: Fireblast_Impact(Clone) : FSM
Finish
FSM not Preprocessed: Fireblast_Idle(Clone) : FSM
FSM not Preprocessed: Fireblast_Missile(Clone) : FSM
Finish
FSM not Preprocessed: Fireblast_Impact(Clone) : FSM
Finish
FSM not Preprocessed: Fireblast_Idle(Clone) : FSM
FSM not Preprocessed: Fireblast_Missile(Clone) : FSM
Finish
FSM not Preprocessed: Fireblast_Impact(Clone) : FSM
Finish
FSM not Preprocessed: Totem_CustomSpawn(Clone) : FSM
FSM not Preprocessed: Totem_CustomSpawn(Clone) : FSM
FSM not Preprocessed: Totem_CustomSpawn(Clone) : FSM
FSM not Preprocessed: Totem_CustomSpawn(Clone) : FSM
FSM not Preprocessed: Totem_CustomSpawn(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_StealthyEnemy(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_SpellPower_HintBurst(Clone) : FSM
FSM not Preprocessed: Explosive_BothSide(Clone) : FSM
FSM not Preprocessed: Sneaky_Axe_Missile(Clone) : FSM
FSM not Preprocessed: Sneaky_Attack_Impact_Axe(Clone) : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: Card_Play_Hero_EndGame_Lose(Clone) : FSM
isRagnaros returns 0
FSM not Preprocessed: DragStart : FSM
FSM not Preprocessed: DragStop : FSM
FSM not Preprocessed: Alert : FSM
FSM not Preprocessed: DragStart : FSM
FSM not Preprocessed: DragStop : FSM
FSM not Preprocessed: Alert : FSM
FSM not Preprocessed: DragStart : FSM
FSM not Preprocessed: DragStop : FSM
FSM not Preprocessed: Alert : FSM
[BattleNet] [] ClientConnection.ReceiveCallback failed.
error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TwoScoop : FSM


FSM not Preprocessed: DragStart : FSM
FSM not Preprocessed: DragStop : FSM
FSM not Preprocessed: Alert : FSM
FSM not Preprocessed: DragStart : FSM
FSM not Preprocessed: DragStop : FSM
FSM not Preprocessed: Alert : FSM
FSM not Preprocessed: DragStart : FSM
FSM not Preprocessed: DragStop : FSM
FSM not Preprocessed: Alert : FSM
Ending Experiment
Dropped frames is neg
FSM not Preprocessed: QuestTileFX(Clone) : FSM
Unloading 2 Unused Serialized files (Serialized files now loaded: 127)

Unloading 12849 unused Assets to reduce memory usage. Loaded Objects now: 14393.
Total: 218.598312 ms (FindLiveObjects: 1.703996 ms CreateObjectMapping: 2.373115 ms
MarkObjects: 127.633987 ms DeleteObjects: 86.886559 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/DefeatTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)

Camera.main is null. FullScreenEffects will fail.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Camera.main is null. FullScreenEffects will fail.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: TheBoxFireFestival(Clone) : FSM
FSM not Preprocessed: DrawerClose : FSM
FSM not Preprocessed: DiskLoading : FSM
FSM not Preprocessed: DiskMainMenu : FSM
FSM not Preprocessed: DoorsClose : FSM
FSM not Preprocessed: DrawerOpen : FSM
FSM not Preprocessed: DoorsOpen : FSM
FSM not Preprocessed: ShadowFadeIn : FSM
FSM not Preprocessed: ShadowFadeOut : FSM
FSM not Preprocessed: Startup_Hub : FSM
FSM not Preprocessed: Startup_Tutorial : FSM
FSM not Preprocessed: Tutorial_Play : FSM
FSM not Preprocessed: Startup_SetRotation : FSM
FSM not Preprocessed: CollectionLightState : FSM
FSM not Preprocessed: TutorialLightState : FSM
FSM not Preprocessed: DefaultLightState : FSM
FSM not Preprocessed: PackOpeningLightState : FSM
FSM not Preprocessed: TournamentLightState : FSM
FSM not Preprocessed: ForgeLightState : FSM
FSM not Preprocessed: TavernBrawlButton : FSM
FSM not Preprocessed: ForgeButton : FSM
FSM not Preprocessed: SoloAdventuresButton : FSM
FSM not Preprocessed: TournamentButton : FSM
FSM not Preprocessed: Button_Collection_mesh : FSM
FSM not Preprocessed: Button_OpenPacks_mesh : FSM
FSM not Preprocessed: FadeFromBlack : FSM
FSM not Preprocessed: Blur : FSM
RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures
FSM not Preprocessed: MatchingPopup3D(Clone) : FSM
FSM not Preprocessed: TavernBrawl_Chalkboard_mesh : FSM
FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM
FSM not Preprocessed: DeckGlowAll : FSM
FSM not Preprocessed: HeroPowerFrameFX : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 373 unused Assets to reduce memory usage. Loaded Objects now: 23928.
Total: 140.336365 ms (FindLiveObjects: 1.337597 ms CreateObjectMapping: 1.475517 ms
MarkObjects: 134.396225 ms DeleteObjects: 3.125753 ms)

FSM not Preprocessed: SocketFX : FSM


FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 4947 unused Assets to reduce memory usage. Loaded Objects now: 13837.
Total: 137.569016 ms (FindLiveObjects: 1.093437 ms CreateObjectMapping: 1.624956 ms
MarkObjects: 124.907280 ms DeleteObjects: 9.942380 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 127)

Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 14112.
Total: 123.067284 ms (FindLiveObjects: 0.954878 ms CreateObjectMapping: 0.528958 ms
MarkObjects: 121.366806 ms DeleteObjects: 0.215679 ms)
FSM not Preprocessed: Socket : FSM
FSM not Preprocessed: SocketAccent : FSM
FSM not Preprocessed: DragStart : FSM
FSM not Preprocessed: DragStop : FSM
FSM not Preprocessed: Alert : FSM
FSM not Preprocessed: DragStart : FSM
FSM not Preprocessed: DragStop : FSM
FSM not Preprocessed: Alert : FSM
FSM not Preprocessed: IsNew : FSM
FSM not Preprocessed: ClassName : FSM
FSM not Preprocessed: IsNew : FSM
FSM not Preprocessed: ClassName : FSM
FSM not Preprocessed: IsNew : FSM
FSM not Preprocessed: ClassName : FSM
FSM not Preprocessed: IsNew : FSM
FSM not Preprocessed: ClassName : FSM
FSM not Preprocessed: IsNew : FSM
FSM not Preprocessed: ClassName : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: PackOpeningFX_BOT(Clone) : FSM
FSM not Preprocessed: Rare_Flip1 : FSM
FSM not Preprocessed: Common_Flip1 : FSM
FSM not Preprocessed: Common_Flip1 : FSM
FSM not Preprocessed: Common_Flip1 : FSM
FSM not Preprocessed: Common_Flip1 : FSM
Animator.GotoState: State could not be found

(Filename: Line: 1297)

Invalid Layer Index '-1'

(Filename: Line: 866)

FSM not Preprocessed: Card_Hand_Ally_Death(Clone) : FSM


FSM not Preprocessed: Card_Hand_Ability_Death(Clone) : FSM
FSM not Preprocessed: IsNew : FSM
FSM not Preprocessed: ClassName : FSM
FSM not Preprocessed: IsNew : FSM
FSM not Preprocessed: ClassName : FSM
FSM not Preprocessed: IsNew : FSM
FSM not Preprocessed: ClassName : FSM
FSM not Preprocessed: IsNew : FSM
FSM not Preprocessed: ClassName : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: IsNew : FSM
FSM not Preprocessed: ClassName : FSM
FSM not Preprocessed: PackOpeningFX_DAL(Clone) : FSM
FSM not Preprocessed: Rare_Flip1 : FSM
FSM not Preprocessed: Common_Flip1 : FSM
FSM not Preprocessed: Rare_Flip1 : FSM
FSM not Preprocessed: Common_Flip1 : FSM
FSM not Preprocessed: Common_Flip1 : FSM
Animator.GotoState: State could not be found

(Filename: Line: 1297)

Invalid Layer Index '-1'


(Filename: Line: 866)

FSM not Preprocessed: IsNew : FSM


FSM not Preprocessed: ClassName : FSM
FSM not Preprocessed: IsNew : FSM
FSM not Preprocessed: ClassName : FSM
FSM not Preprocessed: IsNew : FSM
FSM not Preprocessed: ClassName : FSM
FSM not Preprocessed: IsNew : FSM
FSM not Preprocessed: ClassName : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: IsNew : FSM
FSM not Preprocessed: ClassName : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 2986 unused Assets to reduce memory usage. Loaded Objects now: 13986.
Total: 136.889648 ms (FindLiveObjects: 1.259197 ms CreateObjectMapping: 0.975678 ms
MarkObjects: 125.494156 ms DeleteObjects: 9.159983 ms)

FSM not Preprocessed: QuestTileFX(Clone) : FSM


FSM not Preprocessed: MatchingPopup3D(Clone) : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 319 unused Assets to reduce memory usage. Loaded Objects now: 14739.
Total: 125.185043 ms (FindLiveObjects: 0.913278 ms CreateObjectMapping: 0.528958 ms
MarkObjects: 123.094482 ms DeleteObjects: 0.647358 ms)

FSM not Preprocessed: TavernBrawl_Chalkboard_mesh : FSM


FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path
"BaseUI(Clone)/ChatMgr(Clone)/FriendListFrame(Clone)/ItemsList"

(Filename: Line: 0)

FSM not Preprocessed: DeckGlowAll : FSM


FSM not Preprocessed: HeroPowerFrameFX : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM
No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's
AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'Tray_MissingStandardDeck') is


missing!

(Filename: Line: 1744)


The referenced script on this Behaviour (Game Object 'Tray_MissingStandardDeck') is
missing!

(Filename: Line: 1744)

FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM


FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
FSM not Preprocessed: HeroPickerButtonWidget(Clone) : FSM
[BattleNet] [Games] Version mismatched. Client:14.6.0.0 Server:1159838 (Void
LogWarning(System.String, System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Network.GotoGameServer -- address= 137.221.107.121:3724, game=983083,


client=33102394, spectateKey=GMFbKK reconnecting=False
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 4252 unused Assets to reduce memory usage. Loaded Objects now: 15791.
Total: 149.948502 ms (FindLiveObjects: 1.089597 ms CreateObjectMapping: 1.848636 ms
MarkObjects: 137.953339 ms DeleteObjects: 9.056623 ms)

FSM not Preprocessed: BRM_Rag_Hammer_Root : FSM


FSM not Preprocessed: BRM_Rag_PoolPony : FSM
FSM not Preprocessed: BRM_Rag_Periscope : FSM
FSM not Preprocessed: BRM_Rag_PeriscopeHead_mesh : FSM
FSM not Preprocessed: ValveRoot : FSM
FSM not Preprocessed: BRM_Rag_Fish1 : FSM
FSM not Preprocessed: BRM_Anvil_Shield_Root : FSM
FSM not Preprocessed: BRM_Anvil_Wep_Root : FSM
FSM not Preprocessed: Head_Pull : FSM
FSM not Preprocessed: Head_MouthLava : FSM
FSM not Preprocessed: Head_Chain : FSM
FSM not Preprocessed: Rookery_Torch : FSM
FSM not Preprocessed: Rookery_Egg1 : FSM
FSM not Preprocessed: Rookery_Egg2 : FSM
FSM not Preprocessed: Rookery_Egg3 : FSM
FSM not Preprocessed: Rookery_Egg4 : FSM
FSM not Preprocessed: Rookery_Egg5 : FSM
FSM not Preprocessed: Anvil_Hit : FSM
FSM not Preprocessed: Anvil_Bucket : FSM
FSM not Preprocessed: Rag_Rune1 : FSM
FSM not Preprocessed: Rag_Rune2 : FSM
FSM not Preprocessed: Rag_Rune3 : FSM
FSM not Preprocessed: Rag_Rune4 : FSM
FSM not Preprocessed: Rag_ClickSplash : FSM
FSM not Preprocessed: Head_ClickSplash : FSM
FSM not Preprocessed: Rookery_Bone1 : FSM
FSM not Preprocessed: Rookery_Bone2 : FSM
FSM not Preprocessed: Rookery_Bone3 : FSM
FSM not Preprocessed: Rookery_Bone4 : FSM
FSM not Preprocessed: Rookery_Bone4 : FSM
FSM not Preprocessed: Main Camera : FSM
FSM not Preprocessed: ProposeUsageSpell : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: TurnTimer(Clone) : FSM
FSM not Preprocessed: GameObject : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
Beginning Experiment: Gameplay
Unloading 2 Unused Serialized files (Serialized files now loaded: 127)

Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 22447.
Total: 148.639389 ms (FindLiveObjects: 1.319037 ms CreateObjectMapping: 1.672636 ms
MarkObjects: 145.228210 ms DeleteObjects: 0.418559 ms)

FSM not Preprocessed: DestroyEvent : FSM


FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM

[*]send echo response


FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: DeathGrip_Friendly(Clone) : FSM
FSM not Preprocessed: Physical_Idle_01(Clone) : FSM
FSM not Preprocessed: Physical_Missile_01(Clone) : FSM
FSM not Preprocessed: Physical_Impact_01(Clone) : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Potion_Kabal_Red_Missile_01(Clone) : FSM
FSM not Preprocessed: Fireblast_Impact_Red(Clone) : FSM
FSM not Preprocessed: FlameOfAzzinoth_CustomSpawn(Clone) : FSM
FSM not Preprocessed: Crush_CustomDeath(Clone) : FSM
FSM not Preprocessed: Physical_Missile_01(Clone) : FSM
FSM not Preprocessed: Physical_Impact_01(Clone) : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_SummonOut(Clone) : FSM
FSM not Preprocessed: Card_Hand_Ally_SummonIn(Clone) : FSM
FSM not Preprocessed: PossessedVillager_CustomSpawn(Clone) : FSM
FSM not Preprocessed: Warlock_DarkWispy_Missile(Clone) : FSM
FSM not Preprocessed: Warlock_Damage_Impact(Clone) : FSM
FSM not Preprocessed: SpawnToHand_EVILLeague_TriggeredOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_EVILLeague_Impact(Clone) : FSM
FSM not Preprocessed: SpawnToHand_EVILLeague_Impact(Clone) : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Warlock_Tendril_SuckIn_Missile(Clone) : FSM
Finish
FSM not Preprocessed: UnstableEvolution_Impact(Clone) : FSM
FSM not Preprocessed: Fel_AE_OpponentSide(Clone) : FSM
FSM not Preprocessed: Fel_AE_Impact(Clone) : FSM
FSM not Preprocessed: Fel_AE_Impact(Clone) : FSM
FSM not Preprocessed: Fel_AE_Impact(Clone) : FSM
FSM not Preprocessed: Fel_AE_Impact(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_WindFury_Idle(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_WindFury_Burst(Clone) : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
isRagnaros returns 0
FSM not Preprocessed: Hero_Armor : FSM
FSM not Preprocessed: Hero_Armor : FSM
FSM not Preprocessed: Hero_Armor : FSM
FSM not Preprocessed: Hero_Armor : FSM
[BattleNet] [] ClientConnection.ReceiveCallback failed.
error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TwoScoop : FSM


Ending Experiment
Dropped frames is neg
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 11475 unused Assets to reduce memory usage. Loaded Objects now: 14549.
Total: 178.767654 ms (FindLiveObjects: 1.326717 ms CreateObjectMapping: 1.746236 ms
MarkObjects: 131.283585 ms DeleteObjects: 44.410473 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/VictoryTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)
FSM not Preprocessed: TheBoxFireFestival(Clone) : FSM
FSM not Preprocessed: DrawerClose : FSM
FSM not Preprocessed: DiskLoading : FSM
FSM not Preprocessed: DiskMainMenu : FSM
FSM not Preprocessed: DoorsClose : FSM
FSM not Preprocessed: DrawerOpen : FSM
FSM not Preprocessed: DoorsOpen : FSM
FSM not Preprocessed: ShadowFadeIn : FSM
FSM not Preprocessed: ShadowFadeOut : FSM
FSM not Preprocessed: Startup_Hub : FSM
FSM not Preprocessed: Startup_Tutorial : FSM
FSM not Preprocessed: Tutorial_Play : FSM
FSM not Preprocessed: Startup_SetRotation : FSM
FSM not Preprocessed: CollectionLightState : FSM
FSM not Preprocessed: TutorialLightState : FSM
FSM not Preprocessed: DefaultLightState : FSM
FSM not Preprocessed: PackOpeningLightState : FSM
FSM not Preprocessed: TournamentLightState : FSM
FSM not Preprocessed: ForgeLightState : FSM
FSM not Preprocessed: TavernBrawlButton : FSM
FSM not Preprocessed: ForgeButton : FSM
FSM not Preprocessed: SoloAdventuresButton : FSM
FSM not Preprocessed: TournamentButton : FSM
FSM not Preprocessed: Button_Collection_mesh : FSM
FSM not Preprocessed: Button_OpenPacks_mesh : FSM
FSM not Preprocessed: FadeFromBlack : FSM
FSM not Preprocessed: Blur : FSM
RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures
FSM not Preprocessed: MatchingPopup3D(Clone) : FSM
FSM not Preprocessed: TavernBrawl_Chalkboard_mesh : FSM
FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM
FSM not Preprocessed: DeckGlowAll : FSM
FSM not Preprocessed: HeroPowerFrameFX : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 374 unused Assets to reduce memory usage. Loaded Objects now: 22782.
Total: 143.587250 ms (FindLiveObjects: 1.255677 ms CreateObjectMapping: 1.568956 ms
MarkObjects: 140.226288 ms DeleteObjects: 0.535038 ms)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[*]send echo response


No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's
AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM


FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's
AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[BattleNet] [Games] Version mismatched. Client:14.6.0.0 Server:1159838 (Void


LogWarning(System.String, System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Network.GotoGameServer -- address= 137.221.107.150:3724, game=20709397,


client=33102394, spectateKey=AncbNA reconnecting=False
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 5477 unused Assets to reduce memory usage. Loaded Objects now: 16360.
Total: 154.051544 ms (FindLiveObjects: 1.156797 ms CreateObjectMapping: 1.766716 ms
MarkObjects: 140.209000 ms DeleteObjects: 10.918379 ms)
FSM not Preprocessed: BRM_Rag_Hammer_Root : FSM
FSM not Preprocessed: BRM_Rag_PoolPony : FSM
FSM not Preprocessed: BRM_Rag_Periscope : FSM
FSM not Preprocessed: BRM_Rag_PeriscopeHead_mesh : FSM
FSM not Preprocessed: ValveRoot : FSM
FSM not Preprocessed: BRM_Rag_Fish1 : FSM
FSM not Preprocessed: BRM_Anvil_Shield_Root : FSM
FSM not Preprocessed: BRM_Anvil_Wep_Root : FSM
FSM not Preprocessed: Head_Pull : FSM
FSM not Preprocessed: Head_MouthLava : FSM
FSM not Preprocessed: Head_Chain : FSM
FSM not Preprocessed: Rookery_Torch : FSM
FSM not Preprocessed: Rookery_Egg1 : FSM
FSM not Preprocessed: Rookery_Egg2 : FSM
FSM not Preprocessed: Rookery_Egg3 : FSM
FSM not Preprocessed: Rookery_Egg4 : FSM
FSM not Preprocessed: Rookery_Egg5 : FSM
FSM not Preprocessed: Anvil_Hit : FSM
FSM not Preprocessed: Anvil_Bucket : FSM
FSM not Preprocessed: Rag_Rune1 : FSM
FSM not Preprocessed: Rag_Rune2 : FSM
FSM not Preprocessed: Rag_Rune3 : FSM
FSM not Preprocessed: Rag_Rune4 : FSM
FSM not Preprocessed: Rag_ClickSplash : FSM
FSM not Preprocessed: Head_ClickSplash : FSM
FSM not Preprocessed: Rookery_Bone1 : FSM
FSM not Preprocessed: Rookery_Bone2 : FSM
FSM not Preprocessed: Rookery_Bone3 : FSM
FSM not Preprocessed: Rookery_Bone4 : FSM
FSM not Preprocessed: Rookery_Bone4 : FSM
FSM not Preprocessed: Main Camera : FSM
FSM not Preprocessed: ProposeUsageSpell : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: TurnTimer(Clone) : FSM
FSM not Preprocessed: GameObject : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
Beginning Experiment: Gameplay
Unloading 2 Unused Serialized files (Serialized files now loaded: 127)

Unloading 97 unused Assets to reduce memory usage. Loaded Objects now: 23077.
Total: 151.330902 ms (FindLiveObjects: 1.279677 ms CreateObjectMapping: 1.791356 ms
MarkObjects: 147.921951 ms DeleteObjects: 0.336639 ms)

FSM not Preprocessed: DestroyEvent : FSM


FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: DeathGrip_Friendly(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Warlock_DarkWispy_Missile(Clone) : FSM
FSM not Preprocessed: Warlock_Damage_Impact(Clone) : FSM
FSM not Preprocessed: SpawnToHand_EVILLeague_TriggeredOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_EVILLeague_Impact(Clone) : FSM
FSM not Preprocessed: SpawnToHand_EVILLeague_Impact(Clone) : FSM
FSM not Preprocessed: PossessedVillager_CustomSpawn(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Card_Play_Ally_Burning(Clone) : FSM
FSM not Preprocessed: FlameOfAzzinoth_CustomSpawn(Clone) : FSM
FSM not Preprocessed: FlameOfAzzinoth_CustomSpawn(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Explode(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: DeathGrip_Friendly(Clone) : FSM
FSM not Preprocessed: Fireball_Idle(Clone) : FSM
FSM not Preprocessed: Fireball_Missile(Clone) : FSM
Finish
Finish
FSM not Preprocessed: Fireball_Impact(Clone) : FSM
FSM not Preprocessed: Rage_CommandingShout_Cast_Opponent(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Card_Play_Ally_SummonIn_Large_PM(Clone) : FSM
AddEventHandlerComponent: PlayMakerMouseEvents
Finish

[*]send echo response


FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Potion_Kabal_Red_Missile_01(Clone) : FSM
FSM not Preprocessed: Fireblast_Impact_Red(Clone) : FSM
FSM not Preprocessed: Flamewaker_Missile(Clone) : FSM
FSM not Preprocessed: Flamewaker_Impact(Clone) : FSM
FSM not Preprocessed: Flamewaker_Missile(Clone) : FSM
FSM not Preprocessed: Flamewaker_Impact(Clone) : FSM
FSM not Preprocessed: Rage_InnerRage(Clone) : FSM
FSM not Preprocessed: DeathGrip_Friendly(Clone) : FSM
FSM not Preprocessed: UnstableEvolution_Impact(Clone) : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
isRagnaros returns 0
[BattleNet] [] ClientConnection.ReceiveCallback failed.
error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TwoScoop : FSM


Ending Experiment
Dropped frames is neg
Unloading 2 Unused Serialized files (Serialized files now loaded: 127)

Unloading 9989 unused Assets to reduce memory usage. Loaded Objects now: 15166.
Total: 175.362549 ms (FindLiveObjects: 1.413757 ms CreateObjectMapping: 2.225595 ms
MarkObjects: 138.504700 ms DeleteObjects: 33.217854 ms)
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/VictoryTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)

FSM not Preprocessed: TheBoxFireFestival(Clone) : FSM


FSM not Preprocessed: DrawerClose : FSM
FSM not Preprocessed: DiskLoading : FSM
FSM not Preprocessed: DiskMainMenu : FSM
FSM not Preprocessed: DoorsClose : FSM
FSM not Preprocessed: DrawerOpen : FSM
FSM not Preprocessed: DoorsOpen : FSM
FSM not Preprocessed: ShadowFadeIn : FSM
FSM not Preprocessed: ShadowFadeOut : FSM
FSM not Preprocessed: Startup_Hub : FSM
FSM not Preprocessed: Startup_Tutorial : FSM
FSM not Preprocessed: Tutorial_Play : FSM
FSM not Preprocessed: Startup_SetRotation : FSM
FSM not Preprocessed: CollectionLightState : FSM
FSM not Preprocessed: TutorialLightState : FSM
FSM not Preprocessed: DefaultLightState : FSM
FSM not Preprocessed: PackOpeningLightState : FSM
FSM not Preprocessed: TournamentLightState : FSM
FSM not Preprocessed: ForgeLightState : FSM
FSM not Preprocessed: TavernBrawlButton : FSM
FSM not Preprocessed: ForgeButton : FSM
FSM not Preprocessed: SoloAdventuresButton : FSM
FSM not Preprocessed: TournamentButton : FSM
FSM not Preprocessed: Button_Collection_mesh : FSM
FSM not Preprocessed: Button_OpenPacks_mesh : FSM
FSM not Preprocessed: FadeFromBlack : FSM
FSM not Preprocessed: Blur : FSM
RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures
FSM not Preprocessed: MatchingPopup3D(Clone) : FSM
FSM not Preprocessed: TavernBrawl_Chalkboard_mesh : FSM
FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM
FSM not Preprocessed: DeckGlowAll : FSM
FSM not Preprocessed: HeroPowerFrameFX : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 628 unused Assets to reduce memory usage. Loaded Objects now: 24545.
Total: 146.798431 ms (FindLiveObjects: 1.368637 ms CreateObjectMapping: 1.006078 ms
MarkObjects: 143.508530 ms DeleteObjects: 0.914238 ms)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's
AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[BattleNet] [Games] Version mismatched. Client:14.6.0.0 Server:1159838 (Void


LogWarning(System.String, System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Network.GotoGameServer -- address= 137.221.107.218:3724, game=9175083,


client=33102394, spectateKey=DcgaLc reconnecting=False
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 5325 unused Assets to reduce memory usage. Loaded Objects now: 16673.
Total: 154.951385 ms (FindLiveObjects: 1.145277 ms CreateObjectMapping: 1.591036 ms
MarkObjects: 141.136047 ms DeleteObjects: 11.078058 ms)

FSM not Preprocessed: BRM_Rag_Hammer_Root : FSM


FSM not Preprocessed: BRM_Rag_PoolPony : FSM
FSM not Preprocessed: BRM_Rag_Periscope : FSM
FSM not Preprocessed: BRM_Rag_PeriscopeHead_mesh : FSM
FSM not Preprocessed: ValveRoot : FSM
FSM not Preprocessed: BRM_Rag_Fish1 : FSM
FSM not Preprocessed: BRM_Anvil_Shield_Root : FSM
FSM not Preprocessed: BRM_Anvil_Wep_Root : FSM
FSM not Preprocessed: Head_Pull : FSM
FSM not Preprocessed: Head_MouthLava : FSM
FSM not Preprocessed: Head_Chain : FSM
FSM not Preprocessed: Rookery_Torch : FSM
FSM not Preprocessed: Rookery_Egg1 : FSM
FSM not Preprocessed: Rookery_Egg2 : FSM
FSM not Preprocessed: Rookery_Egg3 : FSM
FSM not Preprocessed: Rookery_Egg4 : FSM
FSM not Preprocessed: Rookery_Egg5 : FSM
FSM not Preprocessed: Anvil_Hit : FSM
FSM not Preprocessed: Anvil_Bucket : FSM
FSM not Preprocessed: Rag_Rune1 : FSM
FSM not Preprocessed: Rag_Rune2 : FSM
FSM not Preprocessed: Rag_Rune3 : FSM
FSM not Preprocessed: Rag_Rune4 : FSM
FSM not Preprocessed: Rag_ClickSplash : FSM
FSM not Preprocessed: Head_ClickSplash : FSM
FSM not Preprocessed: Rookery_Bone1 : FSM
FSM not Preprocessed: Rookery_Bone2 : FSM
FSM not Preprocessed: Rookery_Bone3 : FSM
FSM not Preprocessed: Rookery_Bone4 : FSM
FSM not Preprocessed: Rookery_Bone4 : FSM
FSM not Preprocessed: Main Camera : FSM
FSM not Preprocessed: ProposeUsageSpell : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: TurnTimer(Clone) : FSM
FSM not Preprocessed: GameObject : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
Beginning Experiment: Gameplay
Unloading 2 Unused Serialized files (Serialized files now loaded: 127)

Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 23345.
Total: 149.822113 ms (FindLiveObjects: 1.307837 ms CreateObjectMapping: 1.388477 ms
MarkObjects: 146.706589 ms DeleteObjects: 0.417919 ms)

FSM not Preprocessed: DestroyEvent : FSM


FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Lightning_Idle_HeroPower(Clone) : FSM
Finish
FSM not Preprocessed: Lightning_Missile_01(Clone) : FSM
FSM not Preprocessed: Lightning_Missile_01(Clone) : FSM
FSM not Preprocessed: Mech1_Impact_02(Clone) : FSM
FSM not Preprocessed: Mech1_Impact_02(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Arcane_Untargeted_01(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Lightning_ReCharge(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: DeathGrip_Friendly(Clone) : FSM
Finish
FSM not Preprocessed: Warlock_DarkWispy_Missile(Clone) : FSM
FSM not Preprocessed: Warlock_Damage_Impact(Clone) : FSM
FSM not Preprocessed: SpawnToHand_EVILLeague_TriggeredOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_EVILLeague_Impact(Clone) : FSM
FSM not Preprocessed: SpawnToHand_EVILLeague_Impact(Clone) : FSM
FSM not Preprocessed: PossessedVillager_CustomSpawn(Clone) : FSM
FSM not Preprocessed: FlameOfAzzinoth_CustomSpawn(Clone) : FSM
FSM not Preprocessed: Lightning_Idle_HeroPower(Clone) : FSM
Finish
FSM not Preprocessed: Lightning_Missile_01(Clone) : FSM
FSM not Preprocessed: Lightning_Missile_01(Clone) : FSM
FSM not Preprocessed: Mech1_Impact_02(Clone) : FSM
FSM not Preprocessed: Mech1_Impact_02(Clone) : FSM
FSM not Preprocessed: FlameOfAzzinoth_CustomSpawn(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
Finish

[*]send echo response


FSM not Preprocessed: Warlock_AE_GasWave_Green(Clone) : FSM
FSM not Preprocessed: SpawnToHand_Mech(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: Mech1_Minions(Clone) : FSM
FSM not Preprocessed: Arcane_Idle_01(Clone) : FSM
FSM not Preprocessed: Arcane_Missiles_01(Clone) : FSM
FSM not Preprocessed: Arcane_Impact_01(Clone) : FSM
FSM not Preprocessed: Arcane_Missiles_01(Clone) : FSM
FSM not Preprocessed: Arcane_Impact_01(Clone) : FSM
FSM not Preprocessed: Arcane_Missiles_01(Clone) : FSM
FSM not Preprocessed: Arcane_Impact_01(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: DeathGrip_Friendly(Clone) : FSM
FSM not Preprocessed: Hellfire_BothSide(Clone) : FSM
The referenced script on this Behaviour (Game Object 'Buff_FX') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'Buff_FX') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'Buff_FX') is missing!

(Filename: Line: 1744)

FSM not Preprocessed: Shadowy_CustomSpawn(Clone) : FSM


FSM not Preprocessed: Lightning_Idle_HeroPower(Clone) : FSM
Finish
FSM not Preprocessed: Lightning_Missile_01(Clone) : FSM
FSM not Preprocessed: Lightning_Missile_01(Clone) : FSM
FSM not Preprocessed: Mech1_Impact_02(Clone) : FSM
FSM not Preprocessed: Mech1_Impact_02(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Potion_Kabal_Red_Missile_01(Clone) : FSM
FSM not Preprocessed: Fireblast_Impact_Red(Clone) : FSM
FSM not Preprocessed: Fire_AE_FullBoard(Clone) : FSM
FSM not Preprocessed: Fire_AE_Impact(Clone) : FSM
FSM not Preprocessed: Fire_AE_Impact(Clone) : FSM
FSM not Preprocessed: Fire_AE_Impact(Clone) : FSM
FSM not Preprocessed: Fire_AE_Impact(Clone) : FSM
Finish
FSM not Preprocessed: UnstableEvolution_Impact(Clone) : FSM
FSM not Preprocessed: Hero_Armor : FSM
FSM not Preprocessed: DeathGrip_Friendly(Clone) : FSM
FSM not Preprocessed: Lightning_Idle_01_Green(Clone) : FSM
FSM not Preprocessed: Lightning_Missile_02_Green(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Silence(Clone) : FSM
FSM not Preprocessed: Lightning_Missile_02_Green(Clone) : FSM
FSM not Preprocessed: Lightning_Impact_01_Green(Clone) : FSM
FSM not Preprocessed: Lightning_Impact_01_Green(Clone) : FSM
Finish
FSM not Preprocessed: Fel_AE_OpponentSide(Clone) : FSM
FSM not Preprocessed: Fel_AE_Impact(Clone) : FSM
FSM not Preprocessed: Lightning_Idle_01_Green(Clone) : FSM
FSM not Preprocessed: Lightning_Missile_02_Green(Clone) : FSM
FSM not Preprocessed: Lightning_Missile_02_Green(Clone) : FSM
FSM not Preprocessed: Lightning_Impact_01_Green(Clone) : FSM
FSM not Preprocessed: Lightning_Impact_01_Green(Clone) : FSM
Finish
FSM not Preprocessed: SpawnToHand_Mech(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: Mech1_Spell(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Marin_WondrousWand_AE_Friendly(Clone) : FSM
FSM not Preprocessed: Warlock_SuckIn_Impact_SpellFinish(Clone) : FSM
FSM not Preprocessed: Marin_WondrousWand_AE_Friendly(Clone) : FSM
Finish
FSM not Preprocessed: ThaurissanMinion_CustomSummon(Clone) : FSM
Finish
FSM not Preprocessed: Arcane_WaitTime_02(Clone) : FSM
FSM not Preprocessed: Mech1_Minions(Clone) : FSM
FSM not Preprocessed: Mech1_Minions(Clone) : FSM
FSM not Preprocessed: Lightning_Idle_HeroPower(Clone) : FSM
Finish
FSM not Preprocessed: Lightning_Missile_01(Clone) : FSM
FSM not Preprocessed: Lightning_Missile_01(Clone) : FSM
FSM not Preprocessed: Mech1_Impact_02(Clone) : FSM
FSM not Preprocessed: Mech1_Impact_02(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: DeathGrip_Friendly(Clone) : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
isRagnaros returns 0
[BattleNet] [] ClientConnection.ReceiveCallback failed.
error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TwoScoop : FSM


FSM not Preprocessed: LevelUpTwoScoop(Clone) : FSM
Ending Experiment
Dropped frames is neg
Unloading 2 Unused Serialized files (Serialized files now loaded: 127)

Unloading 14198 unused Assets to reduce memory usage. Loaded Objects now: 15067.
Total: 232.610107 ms (FindLiveObjects: 1.984636 ms CreateObjectMapping: 2.375995 ms
MarkObjects: 133.634293 ms DeleteObjects: 94.614853 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/VictoryTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)

FSM not Preprocessed: TheBoxFireFestival(Clone) : FSM


FSM not Preprocessed: DrawerClose : FSM
FSM not Preprocessed: DiskLoading : FSM
FSM not Preprocessed: DiskMainMenu : FSM
FSM not Preprocessed: DoorsClose : FSM
FSM not Preprocessed: DrawerOpen : FSM
FSM not Preprocessed: DoorsOpen : FSM
FSM not Preprocessed: ShadowFadeIn : FSM
FSM not Preprocessed: ShadowFadeOut : FSM
FSM not Preprocessed: Startup_Hub : FSM
FSM not Preprocessed: Startup_Tutorial : FSM
FSM not Preprocessed: Tutorial_Play : FSM
FSM not Preprocessed: Startup_SetRotation : FSM
FSM not Preprocessed: CollectionLightState : FSM
FSM not Preprocessed: TutorialLightState : FSM
FSM not Preprocessed: DefaultLightState : FSM
FSM not Preprocessed: PackOpeningLightState : FSM
FSM not Preprocessed: TournamentLightState : FSM
FSM not Preprocessed: ForgeLightState : FSM
FSM not Preprocessed: TavernBrawlButton : FSM
FSM not Preprocessed: ForgeButton : FSM
FSM not Preprocessed: SoloAdventuresButton : FSM
FSM not Preprocessed: TournamentButton : FSM
FSM not Preprocessed: Button_Collection_mesh : FSM
FSM not Preprocessed: Button_OpenPacks_mesh : FSM
FSM not Preprocessed: FadeFromBlack : FSM
FSM not Preprocessed: Blur : FSM
RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures
FSM not Preprocessed: MatchingPopup3D(Clone) : FSM
FSM not Preprocessed: TavernBrawl_Chalkboard_mesh : FSM
FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM
FSM not Preprocessed: DeckGlowAll : FSM
FSM not Preprocessed: HeroPowerFrameFX : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 414 unused Assets to reduce memory usage. Loaded Objects now: 25214.
Total: 147.196518 ms (FindLiveObjects: 1.433597 ms CreateObjectMapping: 1.472957 ms
MarkObjects: 143.556213 ms DeleteObjects: 0.732478 ms)

FSM not Preprocessed: SocketFX : FSM


FSM not Preprocessed: SocketFX : FSM
No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's
AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 4782 unused Assets to reduce memory usage. Loaded Objects now: 14947.
Total: 145.926117 ms (FindLiveObjects: 1.118077 ms CreateObjectMapping: 1.324477 ms
MarkObjects: 135.342468 ms DeleteObjects: 8.140465 ms)

FSM not Preprocessed: MatchingPopup3D(Clone) : FSM


Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 180 unused Assets to reduce memory usage. Loaded Objects now: 15713.
Total: 132.866623 ms (FindLiveObjects: 0.968958 ms CreateObjectMapping: 0.586238 ms
MarkObjects: 130.988220 ms DeleteObjects: 0.322559 ms)

FSM not Preprocessed: TavernBrawl_Chalkboard_mesh : FSM


FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM
FSM not Preprocessed: DeckGlowAll : FSM
FSM not Preprocessed: HeroPowerFrameFX : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's
AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[*]send echo response


FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's
AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[BattleNet] [Games] Version mismatched. Client:14.6.0.0 Server:1159838 (Void


LogWarning(System.String, System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Network.GotoGameServer -- address= 137.221.107.151:3724, game=16777260,


client=33102394, spectateKey=KJIHkm reconnecting=False
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 4660 unused Assets to reduce memory usage. Loaded Objects now: 16975.
Total: 158.531860 ms (FindLiveObjects: 1.214077 ms CreateObjectMapping: 1.562876 ms
MarkObjects: 146.510757 ms DeleteObjects: 9.243822 ms)

FSM not Preprocessed: BRM_Rag_Hammer_Root : FSM


FSM not Preprocessed: BRM_Rag_PoolPony : FSM
FSM not Preprocessed: BRM_Rag_Periscope : FSM
FSM not Preprocessed: BRM_Rag_PeriscopeHead_mesh : FSM
FSM not Preprocessed: ValveRoot : FSM
FSM not Preprocessed: BRM_Rag_Fish1 : FSM
FSM not Preprocessed: BRM_Anvil_Shield_Root : FSM
FSM not Preprocessed: BRM_Anvil_Wep_Root : FSM
FSM not Preprocessed: Head_Pull : FSM
FSM not Preprocessed: Head_MouthLava : FSM
FSM not Preprocessed: Head_Chain : FSM
FSM not Preprocessed: Rookery_Torch : FSM
FSM not Preprocessed: Rookery_Egg1 : FSM
FSM not Preprocessed: Rookery_Egg2 : FSM
FSM not Preprocessed: Rookery_Egg3 : FSM
FSM not Preprocessed: Rookery_Egg4 : FSM
FSM not Preprocessed: Rookery_Egg5 : FSM
FSM not Preprocessed: Anvil_Hit : FSM
FSM not Preprocessed: Anvil_Bucket : FSM
FSM not Preprocessed: Rag_Rune1 : FSM
FSM not Preprocessed: Rag_Rune2 : FSM
FSM not Preprocessed: Rag_Rune3 : FSM
FSM not Preprocessed: Rag_Rune4 : FSM
FSM not Preprocessed: Rag_ClickSplash : FSM
FSM not Preprocessed: Head_ClickSplash : FSM
FSM not Preprocessed: Rookery_Bone1 : FSM
FSM not Preprocessed: Rookery_Bone2 : FSM
FSM not Preprocessed: Rookery_Bone3 : FSM
FSM not Preprocessed: Rookery_Bone4 : FSM
FSM not Preprocessed: Rookery_Bone4 : FSM
FSM not Preprocessed: Main Camera : FSM
FSM not Preprocessed: ProposeUsageSpell : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: TurnTimer(Clone) : FSM
FSM not Preprocessed: GameObject : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
Beginning Experiment: Gameplay
Finish
Finish
Finish
Finish
Finish
Finish
Finish
Unloading 2 Unused Serialized files (Serialized files now loaded: 127)

Unloading 327 unused Assets to reduce memory usage. Loaded Objects now: 24497.
Total: 152.375076 ms (FindLiveObjects: 1.316797 ms CreateObjectMapping: 1.431357 ms
MarkObjects: 148.956833 ms DeleteObjects: 0.669118 ms)

FSM not Preprocessed: DestroyEvent : FSM


FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: HandBuff_BabyBoop_CardImpact_EVIL(Clone) : FSM
FSM not Preprocessed: Explosive_BothSide(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: DeathGrip_Friendly(Clone) : FSM
FSM not Preprocessed: HandBuff_BabyBoop_CardImpact_EVIL(Clone) : FSM
FSM not Preprocessed: Explosive_BothSide(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: HandBuff_BabyBoop_CardImpact_EVIL(Clone) : FSM
FSM not Preprocessed: Explosive_BothSide(Clone) : FSM
FSM not Preprocessed: FlameOfAzzinoth_CustomSpawn(Clone) : FSM
FSM not Preprocessed: Fireblast_Idle(Clone) : FSM
FSM not Preprocessed: Fireblast_Missile(Clone) : FSM
Finish
FSM not Preprocessed: Fireblast_Impact(Clone) : FSM
Finish
FSM not Preprocessed: Fireball_Idle(Clone) : FSM
FSM not Preprocessed: Fireball_Missile(Clone) : FSM
Finish
Finish
FSM not Preprocessed: Fireball_Impact(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Fireblast_Idle(Clone) : FSM
FSM not Preprocessed: Fireblast_Missile(Clone) : FSM
Finish
FSM not Preprocessed: Fireblast_Impact(Clone) : FSM
Finish

[*]send echo response


FSM not Preprocessed: DeathGrip_Friendly(Clone) : FSM
FSM not Preprocessed: Nature_Idle_01(Clone) : FSM
FSM not Preprocessed: Paw_MarkOfTheWild_01(Clone) : FSM
FSM not Preprocessed: HandBuff_BabyBoop_CardImpact_EVIL(Clone) : FSM
FSM not Preprocessed: Explosive_BothSide(Clone) : FSM
FSM not Preprocessed: FlameOfAzzinoth_CustomSpawn(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Fireblast_Idle(Clone) : FSM
FSM not Preprocessed: Fireblast_Missile(Clone) : FSM
Finish
FSM not Preprocessed: Fireblast_Impact(Clone) : FSM
Finish
FSM not Preprocessed: Warlock_DarkWispy_Missile(Clone) : FSM
FSM not Preprocessed: Warlock_Damage_Impact(Clone) : FSM
FSM not Preprocessed: SpawnToHand_EVILLeague_TriggeredOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_EVILLeague_Impact(Clone) : FSM
FSM not Preprocessed: SpawnToHand_EVILLeague_Impact(Clone) : FSM
FSM not Preprocessed: Laser_Red_Idle(Clone) : FSM
FSM not Preprocessed: Rage_InnerRage(Clone) : FSM
FSM not Preprocessed: Card_Play_Ally_Rush_Idle(Clone) : FSM
FSM not Preprocessed: Fireblast_Idle(Clone) : FSM
FSM not Preprocessed: Fireblast_Missile(Clone) : FSM
Finish
FSM not Preprocessed: Fireblast_Impact(Clone) : FSM
Finish
FSM not Preprocessed: Card_Play_Ally_Lifesteal(Clone) : FSM
FSM not Preprocessed: UnstableEvolution_Impact(Clone) : FSM
FSM not Preprocessed: FlameOfAzzinoth_CustomSpawn(Clone) : FSM
FSM not Preprocessed: HandBuff_BabyBoop_CardImpact_EVIL(Clone) : FSM
FSM not Preprocessed: Explosive_BothSide(Clone) : FSM
FSM not Preprocessed: FlameOfAzzinoth_CustomSpawn(Clone) : FSM
FSM not Preprocessed: Fireblast_Idle(Clone) : FSM
FSM not Preprocessed: Fireblast_Missile(Clone) : FSM
Finish
FSM not Preprocessed: Fireblast_Impact(Clone) : FSM
Finish
FSM not Preprocessed: Fireblast_Idle(Clone) : FSM
FSM not Preprocessed: Fireblast_Missile(Clone) : FSM
Finish
FSM not Preprocessed: Fireblast_Impact(Clone) : FSM
Finish
FSM not Preprocessed: Fireblast_Idle(Clone) : FSM
FSM not Preprocessed: Fireblast_Missile(Clone) : FSM
Finish
FSM not Preprocessed: Fireblast_Impact(Clone) : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Laser_Red_Idle(Clone) : FSM
FSM not Preprocessed: Laser_Red_Missile(Clone) : FSM
FSM not Preprocessed: Laser_Red_Impact(Clone) : FSM
FSM not Preprocessed: Generic_Untargeted_Cast(Clone) : FSM
FSM not Preprocessed: WeeBot_CustomSpawn(Clone) : FSM
FSM not Preprocessed: WeeBot_CustomSpawn(Clone) : FSM
FSM not Preprocessed: WeeBot_CustomSpawn(Clone) : FSM
FSM not Preprocessed: Card_Hand_Ally_HandFull(Clone) : FSM
FSM not Preprocessed: Card_Hand_Ability_HandFull(Clone) : FSM
FSM not Preprocessed: Warlock_Lifesteal_Impact(Clone) : FSM
FSM not Preprocessed: DeathGrip_Friendly(Clone) : FSM
Finish
FSM not Preprocessed: Explosive_BothSide(Clone) : FSM
FSM not Preprocessed: Bomb_Missile_Ball(Clone) : FSM
FSM not Preprocessed: Bomb_Impact_Explosion1(Clone) : FSM
FSM not Preprocessed: Bomb_Missile_Ball(Clone) : FSM
FSM not Preprocessed: Bomb_Impact_Explosion1(Clone) : FSM
FSM not Preprocessed: Bomb_Missile_Ball(Clone) : FSM
FSM not Preprocessed: Bomb_Impact_Explosion1(Clone) : FSM
FSM not Preprocessed: Rage_Idle_02(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
Finish
FSM not Preprocessed: Nature_Green_Buff_Impact(Clone) : FSM
FSM not Preprocessed: Nature_Green_Buff_Impact(Clone) : FSM
FSM not Preprocessed: Warlock_Lifesteal_Impact(Clone) : FSM
FSM not Preprocessed: Explosive_BothSide(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Potion_Kabal_Red_Missile_01(Clone) : FSM
FSM not Preprocessed: Fireblast_Impact_Red(Clone) : FSM
FSM not Preprocessed: Warlock_Lifesteal_Impact(Clone) : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
isRagnaros returns 0
[BattleNet] [] ClientConnection.ReceiveCallback failed.
error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TwoScoop : FSM


Ending Experiment
Dropped frames is neg
Unloading 2 Unused Serialized files (Serialized files now loaded: 127)

Unloading 12297 unused Assets to reduce memory usage. Loaded Objects now: 15571.
Total: 214.114471 ms (FindLiveObjects: 2.140475 ms CreateObjectMapping: 2.479035 ms
MarkObjects: 142.690933 ms DeleteObjects: 66.803391 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/VictoryTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)

FSM not Preprocessed: TheBoxFireFestival(Clone) : FSM


FSM not Preprocessed: DrawerClose : FSM
FSM not Preprocessed: DiskLoading : FSM
FSM not Preprocessed: DiskMainMenu : FSM
FSM not Preprocessed: DoorsClose : FSM
FSM not Preprocessed: DrawerOpen : FSM
FSM not Preprocessed: DoorsOpen : FSM
FSM not Preprocessed: ShadowFadeIn : FSM
FSM not Preprocessed: ShadowFadeOut : FSM
FSM not Preprocessed: Startup_Hub : FSM
FSM not Preprocessed: Startup_Tutorial : FSM
FSM not Preprocessed: Tutorial_Play : FSM
FSM not Preprocessed: Startup_SetRotation : FSM
FSM not Preprocessed: CollectionLightState : FSM
FSM not Preprocessed: TutorialLightState : FSM
FSM not Preprocessed: DefaultLightState : FSM
FSM not Preprocessed: PackOpeningLightState : FSM
FSM not Preprocessed: TournamentLightState : FSM
FSM not Preprocessed: ForgeLightState : FSM
FSM not Preprocessed: TavernBrawlButton : FSM
FSM not Preprocessed: ForgeButton : FSM
FSM not Preprocessed: SoloAdventuresButton : FSM
FSM not Preprocessed: TournamentButton : FSM
FSM not Preprocessed: Button_Collection_mesh : FSM
FSM not Preprocessed: Button_OpenPacks_mesh : FSM
FSM not Preprocessed: FadeFromBlack : FSM
FSM not Preprocessed: Blur : FSM
RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures
FSM not Preprocessed: MatchingPopup3D(Clone) : FSM
FSM not Preprocessed: TavernBrawl_Chalkboard_mesh : FSM
FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM
FSM not Preprocessed: DeckGlowAll : FSM
FSM not Preprocessed: HeroPowerFrameFX : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 589 unused Assets to reduce memory usage. Loaded Objects now: 25070.
Total: 152.252823 ms (FindLiveObjects: 1.423677 ms CreateObjectMapping: 1.391037 ms
MarkObjects: 146.940521 ms DeleteObjects: 2.496635 ms)

FSM not Preprocessed: SocketFX : FSM


FSM not Preprocessed: SocketFX : FSM
No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's
AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM


FSM not Preprocessed: SocketFX : FSM
[*]send echo response
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's
AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[BattleNet] [Games] Version mismatched. Client:14.6.0.0 Server:1159838 (Void


LogWarning(System.String, System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Network.GotoGameServer -- address= 137.221.107.143:3724, game=13238312,


client=33102394, spectateKey=fOAmIB reconnecting=False
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 5728 unused Assets to reduce memory usage. Loaded Objects now: 17090.
Total: 163.143372 ms (FindLiveObjects: 0.745918 ms CreateObjectMapping: 1.951356 ms
MarkObjects: 148.275238 ms DeleteObjects: 12.170216 ms)

FSM not Preprocessed: BRM_Rag_Hammer_Root : FSM


FSM not Preprocessed: BRM_Rag_PoolPony : FSM
FSM not Preprocessed: BRM_Rag_Periscope : FSM
FSM not Preprocessed: BRM_Rag_PeriscopeHead_mesh : FSM
FSM not Preprocessed: ValveRoot : FSM
FSM not Preprocessed: BRM_Rag_Fish1 : FSM
FSM not Preprocessed: BRM_Anvil_Shield_Root : FSM
FSM not Preprocessed: BRM_Anvil_Wep_Root : FSM
FSM not Preprocessed: Head_Pull : FSM
FSM not Preprocessed: Head_MouthLava : FSM
FSM not Preprocessed: Head_Chain : FSM
FSM not Preprocessed: Rookery_Torch : FSM
FSM not Preprocessed: Rookery_Egg1 : FSM
FSM not Preprocessed: Rookery_Egg2 : FSM
FSM not Preprocessed: Rookery_Egg3 : FSM
FSM not Preprocessed: Rookery_Egg4 : FSM
FSM not Preprocessed: Rookery_Egg5 : FSM
FSM not Preprocessed: Anvil_Hit : FSM
FSM not Preprocessed: Anvil_Bucket : FSM
FSM not Preprocessed: Rag_Rune1 : FSM
FSM not Preprocessed: Rag_Rune2 : FSM
FSM not Preprocessed: Rag_Rune3 : FSM
FSM not Preprocessed: Rag_Rune4 : FSM
FSM not Preprocessed: Rag_ClickSplash : FSM
FSM not Preprocessed: Head_ClickSplash : FSM
FSM not Preprocessed: Rookery_Bone1 : FSM
FSM not Preprocessed: Rookery_Bone2 : FSM
FSM not Preprocessed: Rookery_Bone3 : FSM
FSM not Preprocessed: Rookery_Bone4 : FSM
FSM not Preprocessed: Rookery_Bone4 : FSM
FSM not Preprocessed: Main Camera : FSM
FSM not Preprocessed: ProposeUsageSpell : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: TurnTimer(Clone) : FSM
FSM not Preprocessed: GameObject : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
Beginning Experiment: Gameplay
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path
"BaseUI(Clone)/ChatMgr(Clone)/FriendListFrame(Clone)/ItemsList"

(Filename: Line: 0)

Unloading 2 Unused Serialized files (Serialized files now loaded: 127)

Unloading 98 unused Assets to reduce memory usage. Loaded Objects now: 29646.
Total: 157.869461 ms (FindLiveObjects: 1.615036 ms CreateObjectMapping: 1.806076 ms
MarkObjects: 154.077789 ms DeleteObjects: 0.369279 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path
"BaseUI(Clone)/ChatMgr(Clone)/FriendListFrame(Clone)/ItemsList"

(Filename: Line: 0)

FSM not Preprocessed: DestroyEvent : FSM


FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: DeathGrip_Friendly(Clone) : FSM
Finish
FSM not Preprocessed: Card_Play_Ally_Untargetable(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: DeathGrip_Friendly(Clone) : FSM
FSM not Preprocessed: Alchemist_Missile(Clone) : FSM
FSM not Preprocessed: Alchemist_Impact(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: DeathGrip_Friendly(Clone) : FSM
Finish
FSM not Preprocessed: FangOpen_Untargeted_01_Gold(Clone) : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Physical_Idle_01(Clone) : FSM
[*]send echo response
FSM not Preprocessed: Physical_Missile_01(Clone) : FSM
FSM not Preprocessed: Physical_Impact_Slam(Clone) : FSM
Finish
Finish
FSM not Preprocessed: Hero_Armor : FSM
FSM not Preprocessed: Hero_Armor : FSM
FSM not Preprocessed: Hero_Armor : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: FangOpen_Untargeted_01_Gold(Clone) : FSM
FSM not Preprocessed: Arrow_Missile_01(Clone) : FSM
FSM not Preprocessed: Arrow_Impact_01(Clone) : FSM
FSM not Preprocessed: PossessedVillager_CustomSpawn(Clone) : FSM
FSM not Preprocessed: Potion_Kabal_Red_Missile_01(Clone) : FSM
FSM not Preprocessed: Fireblast_Impact_Red(Clone) : FSM
FSM not Preprocessed: Reverberating_Gong_FX(Clone) : FSM
FSM not Preprocessed: DevilsaurEgg_CustomDeath(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Warlock_Precast2(Clone) : FSM
FSM not Preprocessed: FangOpen_Untargeted_01_Gold(Clone) : FSM
FSM not Preprocessed: Warlock_Tendril_Missile(Clone) : FSM
FSM not Preprocessed: Warlock_PowerOverwhelming_Impact(Clone) : FSM
FSM not Preprocessed: Potion_Kabal_Red_Missile_01(Clone) : FSM
FSM not Preprocessed: Fireblast_Impact_Red(Clone) : FSM
FSM not Preprocessed: Reverberating_Gong_FX(Clone) : FSM
Finish
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Laser_Red_Idle(Clone) : FSM
FSM not Preprocessed: FangOpen_Untargeted_01_Gold(Clone) : FSM
FSM not Preprocessed: Laser_Red_Missile(Clone) : FSM
FSM not Preprocessed: Laser_Red_Impact(Clone) : FSM
FSM not Preprocessed: Generic_Untargeted_Cast(Clone) : FSM
FSM not Preprocessed: WeeBot_CustomSpawn(Clone) : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
isRagnaros returns 0
[BattleNet] [] ClientConnection.ReceiveCallback failed.
error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TwoScoop : FSM


Ending Experiment
Dropped frames is neg
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 12470 unused Assets to reduce memory usage. Loaded Objects now: 15727.
Total: 218.592865 ms (FindLiveObjects: 1.976956 ms CreateObjectMapping: 2.207995 ms
MarkObjects: 145.504044 ms DeleteObjects: 68.902908 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/VictoryTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)

FSM not Preprocessed: TheBoxFireFestival(Clone) : FSM


FSM not Preprocessed: DrawerClose : FSM
FSM not Preprocessed: DiskLoading : FSM
FSM not Preprocessed: DiskMainMenu : FSM
FSM not Preprocessed: DoorsClose : FSM
FSM not Preprocessed: DrawerOpen : FSM
FSM not Preprocessed: DoorsOpen : FSM
FSM not Preprocessed: ShadowFadeIn : FSM
FSM not Preprocessed: ShadowFadeOut : FSM
FSM not Preprocessed: Startup_Hub : FSM
FSM not Preprocessed: Startup_Tutorial : FSM
FSM not Preprocessed: Tutorial_Play : FSM
FSM not Preprocessed: Startup_SetRotation : FSM
FSM not Preprocessed: CollectionLightState : FSM
FSM not Preprocessed: TutorialLightState : FSM
FSM not Preprocessed: DefaultLightState : FSM
FSM not Preprocessed: PackOpeningLightState : FSM
FSM not Preprocessed: TournamentLightState : FSM
FSM not Preprocessed: ForgeLightState : FSM
FSM not Preprocessed: TavernBrawlButton : FSM
FSM not Preprocessed: ForgeButton : FSM
FSM not Preprocessed: SoloAdventuresButton : FSM
FSM not Preprocessed: TournamentButton : FSM
FSM not Preprocessed: Button_Collection_mesh : FSM
FSM not Preprocessed: Button_OpenPacks_mesh : FSM
FSM not Preprocessed: FadeFromBlack : FSM
FSM not Preprocessed: Blur : FSM
RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures
FSM not Preprocessed: MatchingPopup3D(Clone) : FSM
FSM not Preprocessed: TavernBrawl_Chalkboard_mesh : FSM
FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM
FSM not Preprocessed: DeckGlowAll : FSM
FSM not Preprocessed: HeroPowerFrameFX : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 684 unused Assets to reduce memory usage. Loaded Objects now: 26786.
Total: 152.675873 ms (FindLiveObjects: 1.511037 ms CreateObjectMapping: 1.865596 ms
MarkObjects: 148.085159 ms DeleteObjects: 1.213437 ms)

No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's


AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM


FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's
AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[BattleNet] [Games] Version mismatched. Client:14.6.0.0 Server:1159838 (Void


LogWarning(System.String, System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Network.GotoGameServer -- address= 137.221.107.22:3724, game=9502763,


client=33102394, spectateKey=NokGei reconnecting=False
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 5446 unused Assets to reduce memory usage. Loaded Objects now: 17164.
Total: 165.601929 ms (FindLiveObjects: 0.753278 ms CreateObjectMapping: 1.439357 ms
MarkObjects: 153.935394 ms DeleteObjects: 9.473262 ms)

FSM not Preprocessed: BRM_Rag_Hammer_Root : FSM


FSM not Preprocessed: BRM_Rag_PoolPony : FSM
FSM not Preprocessed: BRM_Rag_Periscope : FSM
FSM not Preprocessed: BRM_Rag_PeriscopeHead_mesh : FSM
FSM not Preprocessed: ValveRoot : FSM
FSM not Preprocessed: BRM_Rag_Fish1 : FSM
FSM not Preprocessed: BRM_Anvil_Shield_Root : FSM
FSM not Preprocessed: BRM_Anvil_Wep_Root : FSM
FSM not Preprocessed: Head_Pull : FSM
FSM not Preprocessed: Head_MouthLava : FSM
FSM not Preprocessed: Head_Chain : FSM
FSM not Preprocessed: Rookery_Torch : FSM
FSM not Preprocessed: Rookery_Egg1 : FSM
FSM not Preprocessed: Rookery_Egg2 : FSM
FSM not Preprocessed: Rookery_Egg3 : FSM
FSM not Preprocessed: Rookery_Egg4 : FSM
FSM not Preprocessed: Rookery_Egg5 : FSM
FSM not Preprocessed: Anvil_Hit : FSM
FSM not Preprocessed: Anvil_Bucket : FSM
FSM not Preprocessed: Rag_Rune1 : FSM
FSM not Preprocessed: Rag_Rune2 : FSM
FSM not Preprocessed: Rag_Rune3 : FSM
FSM not Preprocessed: Rag_Rune4 : FSM
FSM not Preprocessed: Rag_ClickSplash : FSM
FSM not Preprocessed: Head_ClickSplash : FSM
FSM not Preprocessed: Rookery_Bone1 : FSM
FSM not Preprocessed: Rookery_Bone2 : FSM
FSM not Preprocessed: Rookery_Bone3 : FSM
FSM not Preprocessed: Rookery_Bone4 : FSM
FSM not Preprocessed: Rookery_Bone4 : FSM
FSM not Preprocessed: Main Camera : FSM
FSM not Preprocessed: ProposeUsageSpell : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: TurnTimer(Clone) : FSM
FSM not Preprocessed: GameObject : FSM
FSM not Preprocessed: SpawnToHand_Arcane2(Clone) : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
Beginning Experiment: Gameplay
Unloading 2 Unused Serialized files (Serialized files now loaded: 127)

Unloading 96 unused Assets to reduce memory usage. Loaded Objects now: 23873.
Total: 156.630417 ms (FindLiveObjects: 1.379837 ms CreateObjectMapping: 1.853436 ms
MarkObjects: 152.944031 ms DeleteObjects: 0.452159 ms)

FSM not Preprocessed: DestroyEvent : FSM


FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM

[*]send echo response


FSM not Preprocessed: DeathGrip_Friendly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_Arcane2(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Marin_WondrousWand_AE_Friendly(Clone) : FSM
FSM not Preprocessed: Marin_WondrousWand_AE_Friendly(Clone) : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: SpawnToHand_Arcane2(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Hellfire_BothSide(Clone) : FSM
FSM not Preprocessed: DeathGrip_Friendly(Clone) : FSM
FSM not Preprocessed: Fire_AE_Flow_01(Clone) : FSM
FSM not Preprocessed: SpawnToHand_Arcane2(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
Finish
FSM not Preprocessed: Fel_AE_OpponentSide(Clone) : FSM
FSM not Preprocessed: Fel_AE_Impact(Clone) : FSM
FSM not Preprocessed: SpawnToHand_Arcane2(Clone) : FSM
FSM not Preprocessed: Fang_Impact_02_Gold(Clone) : FSM
FSM not Preprocessed: Card_Play_Hero_Enchantment_Negative(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
Finish
FSM not Preprocessed: SpawnToHand_Arcane2(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: Fang_Impact_02_Gold(Clone) : FSM
FSM not Preprocessed: Physical_Idle_01(Clone) : FSM
FSM not Preprocessed: Physical_Missile_01(Clone) : FSM
FSM not Preprocessed: Physical_Missile_01(Clone) : FSM
FSM not Preprocessed: Physical_Impact_01(Clone) : FSM
FSM not Preprocessed: Physical_Impact_01(Clone) : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
Finish
FSM not Preprocessed: Nature_Green_Buff_Impact(Clone) : FSM
FSM not Preprocessed: Nature_Green_Buff_Impact(Clone) : FSM
FSM not Preprocessed: SpawnToHand_Arcane2(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: CurseOfWeakness_AE(Clone) : FSM
FSM not Preprocessed: Fireblast_Idle_Green(Clone) : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Potion_Kabal_Red_Missile_01(Clone) : FSM
FSM not Preprocessed: Fireblast_Impact_Red(Clone) : FSM
FSM not Preprocessed: Warlock_Precast2(Clone) : FSM
FSM not Preprocessed: Warlock_Precast2(Clone) : FSM
FSM not Preprocessed: Warlock_Tendril_Missile(Clone) : FSM
FSM not Preprocessed: Warlock_BaneOfDoom_Impact(Clone) : FSM
Finish
FSM not Preprocessed: Card_Hand_Ally_ScaleUp_Impact_WarlockMotes(Clone) : FSM
FSM not Preprocessed: DeathGrip_Friendly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_Arcane2(Clone) : FSM

[*]send echo response


FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
The referenced script on this Behaviour (Game Object 'fx_darkbomb') is missing!
(Filename: Line: 1744)

FSM not Preprocessed: DarkBargain_CustomDeath(Clone) : FSM


FSM not Preprocessed: DarkBargain_CustomDeath(Clone) : FSM
FSM not Preprocessed: Warlock_Tendril_Idle_01(Clone) : FSM
FSM not Preprocessed: Warlock_DarkWispy_Missile(Clone) : FSM
FSM not Preprocessed: Warlock_DarkWispy_Missile(Clone) : FSM
Finish
The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'fx_darkbomb') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'fx_darkbomb') is missing!

(Filename: Line: 1744)

FSM not Preprocessed: Warlock_Darkbomb_Impact(Clone) : FSM


The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'fx_darkbomb') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'fx_darkbomb') is missing!

(Filename: Line: 1744)

FSM not Preprocessed: Warlock_Darkbomb_Impact(Clone) : FSM


Finish
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "Queen of Pain [id=150 cardId=GVG_018 zone=GRAVEYARD zonePos=0
player=1]/Card_Play_Ally(Clone)/RootObject/Card_InPlay_Ally/Mesh"

(Filename: Line: 0)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "Possessed Villager [id=39 cardId=OG_241 zone=GRAVEYARD
zonePos=0 player=1]/Card_Play_Ally(Clone)/RootObject/Card_InPlay_Ally/Mesh"

(Filename: Line: 0)

FSM not Preprocessed: PossessedVillager_CustomSpawn(Clone) : FSM


FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: DeathGrip_Friendly(Clone) : FSM
Finish
Finish
FSM not Preprocessed: SpawnToHand_Arcane2(Clone) : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: Potion_Kabal_Red_Missile_01(Clone) : FSM
FSM not Preprocessed: Potion_Blastcrystal_Impact(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
Finish
FSM not Preprocessed: Omega_Impact(Clone) : FSM
FSM not Preprocessed: Omega_CustomSpawn(Clone) : FSM
FSM not Preprocessed: Omega_CustomSpawn(Clone) : FSM
FSM not Preprocessed: DeathGrip_Friendly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_Arcane2(Clone) : FSM
FSM not Preprocessed: Hero_Armor : FSM
FSM not Preprocessed: SpawnToHand_CardToHand_AudioOnly(Clone) : FSM
FSM not Preprocessed: Physical_Idle_01(Clone) : FSM
FSM not Preprocessed: Physical_Missile_01(Clone) : FSM
FSM not Preprocessed: Physical_Impact_Slam(Clone) : FSM
Finish
FSM not Preprocessed: Rage_Idle_02(Clone) : FSM
FSM not Preprocessed: DeathGrip_Friendly(Clone) : FSM
FSM not Preprocessed: Fang_Impact_02_Gold(Clone) : FSM
Finish
FSM not Preprocessed: Rage_Idle_02(Clone) : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
isRagnaros returns 0
[BattleNet] [] ClientConnection.ReceiveCallback failed.
error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TwoScoop : FSM


Ending Experiment
Dropped frames is neg
Unloading 2 Unused Serialized files (Serialized files now loaded: 127)

Unloading 13521 unused Assets to reduce memory usage. Loaded Objects now: 15821.
Total: 238.548019 ms (FindLiveObjects: 1.898876 ms CreateObjectMapping: 2.555515 ms
MarkObjects: 144.345322 ms DeleteObjects: 89.747345 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/VictoryTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)

FSM not Preprocessed: TheBoxFireFestival(Clone) : FSM


FSM not Preprocessed: DrawerClose : FSM
FSM not Preprocessed: DiskLoading : FSM
FSM not Preprocessed: DiskMainMenu : FSM
FSM not Preprocessed: DoorsClose : FSM
FSM not Preprocessed: DrawerOpen : FSM
FSM not Preprocessed: DoorsOpen : FSM
FSM not Preprocessed: ShadowFadeIn : FSM
FSM not Preprocessed: ShadowFadeOut : FSM
FSM not Preprocessed: Startup_Hub : FSM
FSM not Preprocessed: Startup_Tutorial : FSM
FSM not Preprocessed: Tutorial_Play : FSM
FSM not Preprocessed: Startup_SetRotation : FSM
FSM not Preprocessed: CollectionLightState : FSM
FSM not Preprocessed: TutorialLightState : FSM
FSM not Preprocessed: DefaultLightState : FSM
FSM not Preprocessed: PackOpeningLightState : FSM
FSM not Preprocessed: TournamentLightState : FSM
FSM not Preprocessed: ForgeLightState : FSM
FSM not Preprocessed: TavernBrawlButton : FSM
FSM not Preprocessed: ForgeButton : FSM
FSM not Preprocessed: SoloAdventuresButton : FSM
FSM not Preprocessed: TournamentButton : FSM
FSM not Preprocessed: Button_Collection_mesh : FSM
FSM not Preprocessed: Button_OpenPacks_mesh : FSM
FSM not Preprocessed: FadeFromBlack : FSM
FSM not Preprocessed: Blur : FSM
RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures
FSM not Preprocessed: MatchingPopup3D(Clone) : FSM
FSM not Preprocessed: TavernBrawl_Chalkboard_mesh : FSM
FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM
FSM not Preprocessed: DeckGlowAll : FSM
FSM not Preprocessed: HeroPowerFrameFX : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: AdventureDungeonCrawlRewardOption(Clone) : FSM
FSM not Preprocessed: Card_Dungeon_Play_Hero(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 1036 unused Assets to reduce memory usage. Loaded Objects now: 26940.
Total: 157.432663 ms (FindLiveObjects: 1.538557 ms CreateObjectMapping: 1.632316 ms
MarkObjects: 150.629471 ms DeleteObjects: 3.630713 ms)

FSM not Preprocessed: SocketFX : FSM


FSM not Preprocessed: SocketFX : FSM
No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's
AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SocketFX : FSM


FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
FSM not Preprocessed: SocketFX : FSM
No DungeonCrawlSubDef_VOLines Component found on AdventureDbId 574's
AdventureSubDef or on WingDbId 2305's AdventureWingSubDef!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[BattleNet] [Games] Version mismatched. Client:14.6.0.0 Server:1159838 (Void


LogWarning(System.String, System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Network.GotoGameServer -- address= 137.221.107.234:3724, game=10223665,


client=33102394, spectateKey=AhiOHF reconnecting=False
Unloading 3 Unused Serialized files (Serialized files now loaded: 127)

Unloading 5636 unused Assets to reduce memory usage. Loaded Objects now: 16941.
Total: 156.746887 ms (FindLiveObjects: 1.267517 ms CreateObjectMapping: 1.864636 ms
MarkObjects: 142.665970 ms DeleteObjects: 10.948138 ms)

FSM not Preprocessed: BRM_Rag_Hammer_Root : FSM


FSM not Preprocessed: BRM_Rag_PoolPony : FSM
FSM not Preprocessed: BRM_Rag_Periscope : FSM
FSM not Preprocessed: BRM_Rag_PeriscopeHead_mesh : FSM
FSM not Preprocessed: ValveRoot : FSM
FSM not Preprocessed: BRM_Rag_Fish1 : FSM
FSM not Preprocessed: BRM_Anvil_Shield_Root : FSM
FSM not Preprocessed: BRM_Anvil_Wep_Root : FSM
FSM not Preprocessed: Head_Pull : FSM
FSM not Preprocessed: Head_MouthLava : FSM
FSM not Preprocessed: Head_Chain : FSM
FSM not Preprocessed: Rookery_Torch : FSM
FSM not Preprocessed: Rookery_Egg1 : FSM
FSM not Preprocessed: Rookery_Egg2 : FSM
FSM not Preprocessed: Rookery_Egg3 : FSM
FSM not Preprocessed: Rookery_Egg4 : FSM
FSM not Preprocessed: Rookery_Egg5 : FSM
FSM not Preprocessed: Anvil_Hit : FSM
FSM not Preprocessed: Anvil_Bucket : FSM
FSM not Preprocessed: Rag_Rune1 : FSM
FSM not Preprocessed: Rag_Rune2 : FSM
FSM not Preprocessed: Rag_Rune3 : FSM
FSM not Preprocessed: Rag_Rune4 : FSM
FSM not Preprocessed: Rag_ClickSplash : FSM
FSM not Preprocessed: Head_ClickSplash : FSM
FSM not Preprocessed: Rookery_Bone1 : FSM
FSM not Preprocessed: Rookery_Bone2 : FSM
FSM not Preprocessed: Rookery_Bone3 : FSM
FSM not Preprocessed: Rookery_Bone4 : FSM
FSM not Preprocessed: Rookery_Bone4 : FSM
FSM not Preprocessed: Main Camera : FSM
FSM not Preprocessed: ProposeUsageSpell : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: Fatigue_DeckGlow : FSM
FSM not Preprocessed: TurnTimer(Clone) : FSM
FSM not Preprocessed: GameObject : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
FSM not Preprocessed: Hero_Armor(Clone) : FSM
Beginning Experiment: Gameplay
Unloading 2 Unused Serialized files (Serialized files now loaded: 127)
Unloading 96 unused Assets to reduce memory usage. Loaded Objects now: 23601.
Total: 156.455048 ms (FindLiveObjects: 1.293117 ms CreateObjectMapping: 1.468477 ms
MarkObjects: 153.343704 ms DeleteObjects: 0.348479 ms)

FSM not Preprocessed: DestroyEvent : FSM


FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: DevilsaurEgg_CustomDeath(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Fireblast_Idle(Clone) : FSM
FSM not Preprocessed: Fireblast_Missile(Clone) : FSM
Finish
FSM not Preprocessed: Fireblast_Impact(Clone) : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: DeathGrip_Friendly(Clone) : FSM
FSM not Preprocessed: HandBuff_BabyBoop_CardImpact_EVIL(Clone) : FSM
FSM not Preprocessed: Hero_Armor : FSM
FSM not Preprocessed: Fireblast_Idle(Clone) : FSM
FSM not Preprocessed: Fireblast_Missile(Clone) : FSM
Finish
FSM not Preprocessed: Fireblast_Impact(Clone) : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Rage_Idle_01(Clone) : FSM
FSM not Preprocessed: Rage_InnerRage(Clone) : FSM
Finish
FSM not Preprocessed: HandBuff_BabyBoop_CardImpact_EVIL(Clone) : FSM

[*]send echo response


FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
Finish
FSM not Preprocessed: Hellfire_BothSide(Clone) : FSM
FSM not Preprocessed: HandBuff_BabyBoop_CardImpact_EVIL(Clone) : FSM
FSM not Preprocessed: Fireblast_Idle_Green(Clone) : FSM
Finish
FSM not Preprocessed: Fireblast_Missile_GreenSkull(Clone) : FSM
FSM not Preprocessed: Fireblast_Impact_Green(Clone) : FSM
FSM not Preprocessed: FlameOfAzzinoth_CustomSpawn(Clone) : FSM
FSM not Preprocessed: FlameOfAzzinoth_CustomSpawn(Clone) : FSM
FSM not Preprocessed: FlameOfAzzinoth_CustomSpawn(Clone) : FSM
FSM not Preprocessed: FlameOfAzzinoth_CustomSpawn(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
Finish
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: HandBuff_BabyBoop_CardImpact_EVIL(Clone) : FSM
FSM not Preprocessed: Warlock_SuckIn_Impact_SpellFinish(Clone) : FSM
FSM not Preprocessed: Fireblast_Idle_Green(Clone) : FSM
Finish
FSM not Preprocessed: Fireblast_Missile_GreenSkull(Clone) : FSM
FSM not Preprocessed: Fireblast_Impact_Green(Clone) : FSM
FSM not Preprocessed: FlameOfAzzinoth_CustomSpawn(Clone) : FSM
FSM not Preprocessed: FlameOfAzzinoth_CustomSpawn(Clone) : FSM
FSM not Preprocessed: FlameOfAzzinoth_CustomSpawn(Clone) : FSM
FSM not Preprocessed: Warlock_Precast2(Clone) : FSM
FSM not Preprocessed: Warlock_Tendril_Missile(Clone) : FSM
FSM not Preprocessed: Warlock_Corruption_Impact(Clone) : FSM
FSM not Preprocessed: Rage_Idle_01(Clone) : FSM
FSM not Preprocessed: Rage_InnerRage(Clone) : FSM
Finish
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: Potion_Kabal_Red_Missile_01(Clone) : FSM
FSM not Preprocessed: Fireblast_Impact_Red(Clone) : FSM
FSM not Preprocessed: Warlock_Precast2(Clone) : FSM
FSM not Preprocessed: Warlock_Tendril_Missile(Clone) : FSM
FSM not Preprocessed: Warlock_PowerOverwhelming_Impact(Clone) : FSM
FSM not Preprocessed: Warlock_DarkWispy_Missile(Clone) : FSM
FSM not Preprocessed: Warlock_Damage_Impact(Clone) : FSM
FSM not Preprocessed: SpawnToHand_EVILLeague_TriggeredOnly(Clone) : FSM
FSM not Preprocessed: SpawnToHand_EVILLeague_Impact(Clone) : FSM
FSM not Preprocessed: SpawnToHand_EVILLeague_Impact(Clone) : FSM
FSM not Preprocessed: HandBuff_BabyBoop_CardImpact_EVIL(Clone) : FSM
FSM not Preprocessed: Warlock_SuckIn_Impact_SpellFinish(Clone) : FSM
FSM not Preprocessed: Holy_Idle_01_Minion(Clone) : FSM
FSM not Preprocessed: Arcane_Idle_01(Clone) : FSM
Finish
FSM not Preprocessed: Arcane_Missiles_01(Clone) : FSM
FSM not Preprocessed: Arcane_Impact_01(Clone) : FSM
FSM not Preprocessed: Arcane_Missiles_01(Clone) : FSM
FSM not Preprocessed: Arcane_Impact_01(Clone) : FSM
FSM not Preprocessed: Arcane_Missiles_01(Clone) : FSM
FSM not Preprocessed: Arcane_Impact_01(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
Finish
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
FSM not Preprocessed: Choice_Discover_FX(Clone) : FSM
The referenced script on this Behaviour (Game Object 'fx_darkbomb') is missing!

(Filename: Line: 1744)

FSM not Preprocessed: SpiritBomb_Idle(Clone) : FSM


Finish
FSM not Preprocessed: Rage_InnerRage(Clone) : FSM
FSM not Preprocessed: HandBuff_BabyBoop_CardImpact_EVIL(Clone) : FSM
FSM not Preprocessed: Arcane_Idle_01(Clone) : FSM
FSM not Preprocessed: Arcane_Missiles_01(Clone) : FSM
FSM not Preprocessed: Arcane_Impact_01(Clone) : FSM
FSM not Preprocessed: Arcane_Missiles_01(Clone) : FSM
FSM not Preprocessed: Arcane_Impact_01(Clone) : FSM
FSM not Preprocessed: Arcane_Missiles_01(Clone) : FSM
FSM not Preprocessed: Arcane_Impact_01(Clone) : FSM
FSM not Preprocessed: Physical_Idle_01(Clone) : FSM
FSM not Preprocessed: Physical_Missile_01(Clone) : FSM
FSM not Preprocessed: Physical_Impact_Slam(Clone) : FSM
Finish
FSM not Preprocessed: Hero_Armor : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
FSM not Preprocessed: SpiritBomb_Idle(Clone) : FSM
FSM not Preprocessed: Warlock_SpiritBomb_Missile(Clone) : FSM
Can not play a disabled audio source

(Filename: Line: 536)

Finish
The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'fx_darkbomb') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'fx_darkbomb') is missing!

(Filename: Line: 1744)

FSM not Preprocessed: Warlock_SpiritBomb_Impact(Clone) : FSM


FSM not Preprocessed: Warlock_Damage_Impact(Clone) : FSM
FSM not Preprocessed: Laser_Red_Idle(Clone) : FSM
Finish
FSM not Preprocessed: Card_Hand_Ally_ScaleUp_Impact_WarlockMotes(Clone) : FSM
Finish
FSM not Preprocessed: HandBuff_BabyBoop_CardImpact_EVIL(Clone) : FSM
FSM not Preprocessed: Warlock_Precast2(Clone) : FSM
FSM not Preprocessed: Warlock_Tendril_Missile(Clone) : FSM
FSM not Preprocessed: Warlock_Corruption_Impact(Clone) : FSM
FSM not Preprocessed: Immolate_Impact_01(Clone) : FSM
FSM not Preprocessed: Immolate_Impact_01(Clone) : FSM
FSM not Preprocessed: Hero_Armor : FSM

[*]send echo response


FSM not Preprocessed: Hero_Armor : FSM
FSM not Preprocessed: Immolate_Impact_01(Clone) : FSM
FSM not Preprocessed: ManaDestroy : FSM
FSM not Preprocessed: Temp_ManaDestroy : FSM
Finish
FSM not Preprocessed: Fang_Impact_02(Clone) : FSM
FSM not Preprocessed: DevilsaurEgg_CustomDeath(Clone) : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Choice_Adapt_FX(Clone) : FSM
FSM not Preprocessed: Choice_Adapt_FX(Clone) : FSM
FSM not Preprocessed: Choice_Adapt_FX(Clone) : FSM
FSM not Preprocessed: Shrouding_Mist_Impact(Clone) : FSM
FSM not Preprocessed: Button_FloatyButton : FSM
FSM not Preprocessed: Choice_Adapt_FX(Clone) : FSM
FSM not Preprocessed: Flaming_Claws_Impact(Clone) : FSM
FSM not Preprocessed: HandBuff_BabyBoop_CardImpact_EVIL(Clone) : FSM
FSM not Preprocessed: DestroyEvent : FSM
FSM not Preprocessed: ShowEvent : FSM
FSM not Preprocessed: Card_Play_Hero_Fatigue_Death(Clone) : FSM
FSM not Preprocessed: Card_Hand_Fatigue_Death(Clone) : FSM
FSM not Preprocessed: Fire_AE_Flow_01(Clone) : FSM
FSM not Preprocessed: Immolate_Impact_01(Clone) : FSM
[BattleNet] [] ClientConnection.ReceiveCallback failed.
error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

isRagnaros returns 0
state.www.isDone
Setting up 6 worker threads for Enlighten.
Thread -> id: cb8 -> priority: 1
Thread -> id: 2c9c -> priority: 1
Thread -> id: 1d64 -> priority: 1
Thread -> id: 36a0 -> priority: 1
Thread -> id: 3550 -> priority: 1
Thread -> id: 3580 -> priority: 1
Fallback handler could not load library E:/Practica
Luis/Battle.net/Hearthstone/Hearthstone_Data/Mono/agent
Fallback handler could not load library E:/Practica
Luis/Battle.net/Hearthstone/Hearthstone_Data/Mono/.\agent
Fallback handler could not load library E:/Practica
Luis/Battle.net/Hearthstone/Hearthstone_Data/Mono/agent
Fallback handler could not load library E:/Practica
Luis/Battle.net/Hearthstone/Hearthstone_Data/Mono/libagent
Fallback handler could not load library E:/Practica
Luis/Battle.net/Hearthstone/Hearthstone_Data/Mono/.\libagent
Fallback handler could not load library E:/Practica
Luis/Battle.net/Hearthstone/Hearthstone_Data/Mono/libagent

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