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CHOICE THEORY GOAL THEORY

- Is a biological theory that suggest we are born with specific need


that we are genetically instructed to satisfy. ‘’Learning goals versus performance goals.’’

BASIC PSYCHOLOGICAL NEEDS: LEARNING GOALS


 BELONGING AND CONNECTING - Desire to acquire additional knowledge or master new skills.
 POWER OR COMPETENCE
 FREEDOM PERFORMANCE GOALS
 FUN - Desire to look good and receive favorable judgements from others
or else look bad and receive unfavorable judgments.

‘’The goal that is intrinsically-motivated, the ideal student is


1. BELONGING OR CONNECTING the student with learning goal. The student with a learning
- Motivate us to develop relationships and cooperate with others. goal is mastery-focused while the student with a performance
Without the need of belonging and cooperating, we would only goal is performance focused.’’
strive in independent.
2. POWER OR COMPETENCE
- Power is gained through competence, achievement and mastery. SELF-DETERMINED GOALS
Our genetic instruction is to achieve, master new skills and to be
recognized for our accomplishments. Personally relevant goals and self-determined goals enhance a
3. FREEDOM student’s motivation. When lesson objectives are relevant to
- Human also motivated to be free, to choose. Having choices is part the life of students, then students turn out to be more
of what it means to be human and is one reason our species has motivated to learn.
been able to evolve, adapt and thrive.
4. FUN GOAL SETTING
- Sometimes we learn something new, we are having fun, another As a motivational tool, goal setting is effective when the
universal human motivator. It is our playfulness and our sense of following major elements are present: 1) Goal acceptance 2)
discovery that allows us to learn as much as we do. Specificity 3)Challenge 4) Performance Monitoring 5)
Performance Feedback
‘’To motivate our students for learning we should satisfy their
need to belong, their need to have power by being competent, S- specific
the need to have a free choice, and the need to enjoy learning
and have fun.’’ M- measurable

A- attainable

R- result-oriented and ;

T- time-bound

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