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Project Management

SCRUM
SCRUM

ƒ Scrum is an Agile Project Management methodology


involving a small team led by a Scrum Master, whose
main job is to clear away all obstacles to the team
completing work.
ƒ In Scrum, work is done in short cycles called sprints,
and the team meets daily to discuss current tasks and
roadblocks that need clearing.
ƒ Simply put, Scrum is a method for managing projects
that allows for quick development and testing,
especially within a small team.
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SCRUM

ƒ The Scrum approach to project management enables


software development organizations to prioritize the
work that matters most and break it down into
manageable chunks.
ƒ Scrum is about collaborating and communicating both
with the people who are doing the work and the people
who need the work done. It’s about delivering often
and responding to feedback, increasing business value
by ensuring that customers get what they actually want.
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What is Scrum?

ƒ Scrum: It’s about common sense

ƒ Is an agile, lightweight process


ƒ Can manage and control software and product development
ƒ Uses iterative, incremental practices
ƒ Has a simple implementation
ƒ Increases productivity
ƒ Reduces time to benefits
ƒ Embraces adaptive, empirical systems development
ƒ Is not restricted to software development projects

ƒ Embraces the opposite of the waterfall approach…


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Scrum at a Glance

24 hours
Daily Scrum
Meeting

Backlog tasks 30 days


expanded
Sprint Backlog by team

Potentially Shippable
Product Backlog Product Increment
As prioritized by Product Owner
Source: Adapted from Agile Software
Development with Scrum by Ken
Schwaber and Mike Beedle.

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Sequential vs. Overlap

Requirements Design Code Test

Rather than doing all of


one thing at a time...
...Scrum teams do a little
of everything all the time

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Scrum Framework
Roles
•Product owner
•Scrum Master
•Team Ceremonies
•Sprint planning
•Sprint review
•Sprint retrospective
•Daily scrum meeting
Artifacts
•Product backlog
•Sprint backlog
•Burndown charts
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Scrum Roles

ƒ Product Owner
ƒ Possibly a Product Manager or Project Sponsor
ƒ Decides features, release date, prioritization, $$$

ƒ Scrum Master
ƒ Typically a Project Manager or Team Leader
ƒ Responsible for enacting Scrum values and practices
ƒ Remove impediments / politics, keeps everyone productive

ƒ Project Team
ƒ 5-10 members; Teams are self-organizing
ƒ Cross-functional: QA, Programmers, UI Designers, etc.
ƒ Membership should change only between sprints

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Sprint Planning Mtg.

Team
Sprint planning meeting
Team
capacity
capacity
Sprint prioritization
Product
Product
• Analyze/evaluate product Sprint
Sprint
backlog
backlog backlog goal
goal
• Select sprint goal
Business
Business
conditions
conditions Sprint planning
• Decide how to achieve sprint
goal (design) Sprint
Current
Current
• Create sprint backlog (tasks)
Sprint
product
product
from product backlog items backlog
backlog
(user stories / features)
Technology
Technology • Estimate sprint backlog in hours
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Daily Scrum Meeting

ƒ Parameters
ƒ Daily, ~15 minutes, Stand-up
ƒ Anyone late pays a $1 fee

ƒ Not for problem solving


ƒ Whole world is invited
ƒ Only team members, Scrum Master, product owner, can
talk
ƒ Helps avoid other unnecessary meetings

ƒ Three questions answered by each team member:


1. What did you do yesterday?
2. What will you do today?
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3 What obstacles are in your way?
Scrum's Artifacts

ƒ Scrum has remarkably few artifacts


ƒ Product Backlog
ƒ Sprint Backlog
ƒ Burndown Charts

ƒ Can be managed using just an Excel spreadsheet


ƒ More advanced / complicated tools exist:
ƒ Expensive
ƒ Web-based – no good for Scrum Master/project manager
who travels
ƒ Still under development

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Product Backlog

ƒ The requirements

ƒ A list of all desired work on project

ƒ Ideally expressed as a list of user


stories along with "story points",
such that each item has value to
users or customers of the product

This
This is
is the
the ƒ Prioritized by the product owner
product
product backlog
backlog
ƒ Reprioritized at start of each sprint

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User Stories

ƒ Instead of Use Cases, Agile project owners do "user stories"


ƒ Who (user role) – Is this a customer, employee, admin, etc.?
ƒ What (goal) – What functionality must be
achieved/developed?
ƒ Why (reason) – Why does user want to accomplish this goal?

As a [user role], I want to [goal], so I can [reason].

ƒ Example:
ƒ "As a user, I want to log in, so I can access subscriber
content."

ƒ story points: Rating of effort needed to implement this story 15

l 1 10 hi i (XS S M L XL)
Sample Product Backlog

Backlog item Estimate

Allow a guest to make a reservation 3 (story points)

As a guest, I want to cancel a reservation. 5

As a guest, I want to change the dates of a reservation. 3

As a hotel employee, I can run RevPAR reports (revenue-per-


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available-room)

Improve exception handling 8

... 30

... 50
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Sample Product Backlog 2

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Sprint Backlog

ƒ Individuals sign up for work of their own choosing


ƒ Work is never assigned
ƒ Estimated work remaining is updated daily

ƒ Any team member can add, delete change sprint backlog


ƒ Work for the sprint emerges
ƒ If work is unclear, define a sprint backlog item with a larger
amount of time and break it down later
ƒ Update work remaining as more becomes known

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Sample Sprint backlog

Tasks
Tasks Mon
Mon Tue
Tue Wed
Wed Thu
Thu Fri
Fri
Code the user interface 8 4 8
Code the middle tier 16 12 10 4
Test the middle tier 8 16 16 11 8
Write online help 12
Write the Foo class 8 8 8 8 8
Add error logging 8 4

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Sample Sprint Backlog

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Sprint Burndown Chart

ƒ A display of what work has been completed


and what is left to complete
ƒ one for each developer or work item
ƒ updated every day
ƒ (make best guess about hours/points completed each day)

ƒ variation: Release burndown chart


ƒ shows overall progress
ƒ updated at end of each sprint

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Sample Burndown Chart
Hours

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Tasks
Tasks Mon
Mon Tue
Tue Wed
Wed Thu
Thu Fri
Fri
Code the user interface 8 4 8
Code the middle tier 16 12 10 7
Test the middle tier 8 16 16 11 8
Write online help 12

50
40
30
Hours

20
10
0
Mon Tue Wed Thu Fri

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Burndown Example 1

No work being performed


Sprint 1 Burndown

60

50

40
Hours remaining

30

20

10

0
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
Days in Sprint

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Burndown Example 2

Work being performed, but not fast enough


Sprint 1 Burndown

49

48

47

46
Hours remaining

45

44

43

42

41

40
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
Days in Sprint

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Burndown Example 3

Work being performed, but too fast!


Sprint 1 Burndown

60

50

40
Hours remaining

30

20

10

0
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
Days in Sprint

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The Sprint Review

ƒ Team presents what it accomplished during the sprint


ƒ Typically takes the form of a demo of new features or underlying
architecture
ƒ Informal
ƒ 2-hour prep time rule
ƒ No slides
ƒ Whole team participates
ƒ Invite the world

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Scalability

ƒ Typical individual team is 7 ± 2 people


ƒ Scalability comes from teams of teams

ƒ Factors in scaling
ƒ Type of application
ƒ Team size
ƒ Team dispersion
ƒ Project duration

ƒ Scrum has been used on multiple 500+ person projects

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Scaling: Scrum of Scrums

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Scrum vs. Other Models

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