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Overview
Arduino-Maker UNO Challenge caters for beginners who are new to Arduino platform. Teams
are required to use Maker UNO Edu kit to build simple circuits and programme on the spot to
complete challenges. The actual tasks will only be revealed on the day of the event.
Participants will be using Arduino IDE to do the programming.
Tentative Program
Tentative Schedule
Resources
Arduino-Maker UNO Module for RBT F2. You can download the module, student workbook
and answer schemes from https://makeruno.com.my/resources-documentations/
Procedures:
1. The Team Challenge takes place within a Challenge Area over the duration of the
Challenge Period. Only participants and organizing personnel may enter the Challenge
Area.
2. During the briefing session, each team will be given a Sealed Envelope containing
written instructions for the tasks to be completed.
3. For Team Challenge, there are 6 tasks of increasing level of difficulty. Participants are
required to complete Task 1 before proceeding to the next task. In the event that a team
is stuck at a particular task, the team can opt to skip and move to the next task.
However each team is only allowed to do this ONE time.
4. Participants are required to save their programming files to a folder on their laptop’s
desktop. In case of dispute, teams will be required to submit their files for evaluation.
5. Participants can make unlimited attempts over the duration of the Challenge Period.
Time limit for each attempt is 2 minutes.
6. Participants must queue up to attempt the challenge. Participants may only join the
queue if they are holding the team’s Maker UNO in hand.
7. The queue will close at 12.30pm (i.e. teams will have to be in queue by 12.30pm if they
want to make one final attempt.) Challenge Period ends at 1.00pm sharp.
Scoring and Ranking
Scores from all members in the team will be summed up and converted to 30%.
70 - 79 Silver Award
60 - 69 Bronze Award
0 - 59 Participation
1. Participants who obstruct the flow of the event or cause inconvenience to other teams
will be given warnings by the organizing personnel.
2. Punishment via point reduction may be taken on repeated offenses. In extreme cases,
teams may be disqualified. Such offenses include:
a. Deliberately cutting queue.
b. Deliberately wasting time on the game field.
c. Deliberately sabotaging/causing damage to another team’s robot, laptop or other
property.
3. Participants are not allowed to communicate with non-team members (for example
trainers, parents, members of another team etc) for the duration of the challenge.
Warnings will be given and in extreme cases, the team may be disqualified for violating
this rule.
4. In case of dispute, the Chief Judge’s decision is final.
General Reminders
1) Remember to bring the following items:-
a) Maker UNO Edu Kit
b) Laptop + laptop adapter/charger (with Arduino IDE installed)
c) AC extension cable
2) Teams can bring spare laptop but each team is only allowed to use one laptop at any
particular time.
3) All rules and regulations are subject to change without prior notice.
4) In case of dispute, the Chief Judge’s decision is final.