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Paladin 8 / Bard 1 Erlenkonig

CLASS & LEVEL PLAYER NAME


Erlenkonig's Character
Dragonborn Noble (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+5 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +4 Dexterity
+5 Constitution +0 10 12 --
+1 +5 Intelligence
CLASS
• +7 Wisdom INITIATIVE HIT POINTS
13
• +12 Charisma
Total
8d10 + 1d8
Resistances - Acid SUCCESSES
Saving Throw Modifiers
DEXTERITY Immunities - Disease, FAILURES
+4 Bonus on
+0 saves DEFENSES HIT DICE DEATH SAVES

10 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +0 Acrobatics DEX Shields
+4 PROFICIENCY BONUS
+1 -1

+1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

13 +1 Athletics STR === LANGUAGES ===


ABILITY SAVE DC Common, Draconic
+4 Deception CHA
P +5 History INT
INTELLIGENCE
-1 Insight WIS
30 ft. (Walking)
+1 P +8 Intimidation CHA
+1 Investigation INT
12 -1 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM -1 Perception WIS


+4 Performance CHA === ACTIONS === then finish a short or long rest to use your Channel
-1 P +8 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Divinity again. Some Channel Divinity effects require
saving throws (DC 16).
Help, Hide, Ready, Search, Use an Object,
+1 Religion INT
8 Opportunity Attack, Grapple, Shove, Improvise, Divine Sense • 5 / Long Rest
+0 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object As an action, you can detect good and evil. Until
the end of your next turn, you can sense anything
+0 Stealth DEX Breath Weapon (Black) • 1 / Short Rest affected by the hallow spell or know the location of any
CHARISMA As an action once per short rest, exhale in a 5 by celestial, fiend, undead within 60 ft. that is not behind
-1 Survival WIS
30 ft. line (DEX DC 13, half damage on success) for total cover. You can use this feature 5 times per long
rest.
+4 2d6 Acid Damage [6th] 3d6, [11th] 4d6, [16th] 5d6

Channel Divinity • 1 / Short Rest Lay on Hands Pool • 40 / Long Rest


Your oath allows you to channel divine energy to You have a pool of healing power that can restore
18 fuel magical effects. When you use your Channel 40 HP per long rest. As an action, you can touch a
Divinity, you choose which option to use. You must creature to restore any number of HP remaining in the
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

9 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +5 2 Bludgeoning

9 PASSIVE WISDOM (INSIGHT)

11 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

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Paladin 8 / Bard 1 Erlenkonig
CLASS & LEVEL PLAYER NAME
Erlenkonig's Character
Dragonborn Noble (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== PALADIN FEATURES === to the target plus 1d8 for each spell level higher than * Ability Score Improvement • PHB 85
1st (max 5d8) and plus 1d8 against undead or fiends
* Hit Points • PHB 84 (max 6d8 total). * Extra Attack • PHB 85
You can attack twice, instead of once, whenever you
* Proficiencies • PHB 84 | Special take the Attack action on your turn.

* Divine Sense • PHB 84 * Divine Health • PHB 85 | Special


As an action, you can detect good and evil. Until the You are immune to disease.
end of your next turn, you can sense anything affected * Aura of Protection • PHB 85
by the hallow spell or know the location of any * Sacred Oath • PHB 85 While you are conscious, you grant all friendly
celestial, fiend, undead within 60 ft. that is not behind creatures (including you) within 10 ft. a +4 bonus to all
total cover. You can use this feature 5 times per long | Oath of Devotion saving throws.
rest.
| Channel Divinity: 1 / Short Rest • 1 Action * Aura of Devotion • PHB 86
| 5 / Long Rest • 1 Action While you are conscious, friendly creatures (including
* Channel Divinity • PHB 86 you) within 10 ft. can't be charmed.
* Lay on Hands • PHB 84 You gain two Channel Divinity options:
You have a pool of healing power that can restore 40 === BARD FEATURES ===
HP per long rest. As an action, you can touch a Sacred Weapon - As an action you can imbue a
creature to restore any number of HP remaining in the weapon with positive energy. For 1 minute, the * Hit Points • PHB 52
pool, or 5 HP to either cure a disease or neutralize a weapon is considered magical, you add +4 to attack
poison affecting the creature. rolls, it emits bright light for 20 ft. and dim light for 20 ft * Spellcasting • PHB 52
beyond that. You can end the effect as part of any You can cast known bard spells using CHA as your
| Lay on Hands Pool: 40 / Long Rest • 1 Action other action, if you are no longer holding the weapon, spellcasting modifier (Spell DC 16, Spell Attack +8)
or if you fall unconscious. and known bard spells as rituals if they have the ritual
* Fighting Style • PHB 84 tag. You can use a musical instrument as a
You adopt a style of fighting as your specialty. Turn the Unholy - As an action, you can censure fiends spellcasting focus.
and undead. Each fiend or undead that can see or
| Dueling • PHB hear you within 30 ft. must make a WIS saving throw * Bardic Inspiration • PHB 53
You gain a +2 bonus to damage when wielding only a (DC 16). On failure, it is turned for 1 minute or until it As a bonus action, a creature (other than you) within
weapon in one hand. takes damage. 60 ft. that can hear you gains an inspiration die (1d6).
For 10 minutes, the creature can add it to one ability
* Spellcasting • PHB 84 | Channel Divinity: Sacred Weapon: 1 Action check, attack roll, or saving throw. This can be added
You can cast prepared paladin spells using CHA as after seeing the roll, but before knowing the outcome.
your spellcasting modifier (Spell DC 16, Spell Attack | Channel Divinity: Turn the Unholy: 1 Action
+8). You can use a holy symbol as a spellcasting | 4 / Long Rest • 1 Bonus Action
focus. * Oath Spells • PHB 86
You gain oath spells based on your level that are
* Divine Smite • PHB 85 always prepared and don't count against your daily === DRAGONBORN RACIAL TRAITS ===
When you hit with a melee weapon attack, you can number of prepared spells.
expend one spell slot to deal 2d8 extra radiant damage * Draconic Ancestry • PHB 34

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0

SP 0

EP 0

GP 0

PP 0
WEIGHT CARRIED

0 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

195 lb.
PUSH/DRAG/LIFT

390 lb.

EQUIPMENT

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Paladin 8 / Bard 1 Erlenkonig
CLASS & LEVEL PLAYER NAME
Erlenkonig's Character
Dragonborn Noble (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

You gain a breath weapon and damage resistance


with your chosen dragon type.

| Black Dragon • BR 34
Acid

* Breath Weapon • PHB 34


Once per short rest as an action, exhale destructive
energy based on your Draconic Ancestry. Each
creature in the area must make a DC 13 saving throw
(type determined by your ancestry), taking 2d6 ([6th]
3d6, [11th] 4d6, [16th] 5d6) on a failed save, and half
damage on a successful one.

| Black Dragon • BR 34
As an action once per short rest, exhale in a 5 by 30 ft.
line (DEX DC 13, half damage on success) for 2d6
Acid Damage [6th] 3d6, [11th] 4d6, [16th] 5d6

| Breath Weapon (Black): 1 / Short Rest • 1 Action

* Damage Resistance • PHB 34


You have resistance to the damage type associated
with your draconic ancestry.

| Black Dragon • BR 34
Acid Damage

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

ADDITIONAL EQUIPMENT

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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Erlenkonig's Character Chaotic Good Tarrasque Beauti
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA / CHA 16 / 16 +8 / +8
Paladin / Bard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Minor Illusion Bard -- 1A 30 ft./5 ft. Cube S,M 1 minute PHB 260 D: 1m, 5 ft. Cube, S/M

O Prestidigitation Bard -- 1A 10 ft. V,S 1 hour PHB 267 D: 1h, V/S

=== 1st LEVEL === 4 Slots OOOO

O Bless <C> Paladin -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

O Command Paladin WIS 16 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

O Cure Wounds Paladin -- 1A Touch V,S Instantaneous PHB 230 V/S

O Detect Evil and Good <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Magic <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease <C> Paladin -- 1A Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Divine Favor <C> Paladin -- 1BA Self V,S Concentration, up to 1 minute PHB 234 D: 1m, V/S

O Heroism <C> Paladin -- 1A Touch V,S Concentration, up to 1 minute PHB 250 D: 1m, V/S

O Purify Food and Drink Paladin -- 1A 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Shield of Faith <C> Paladin -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

P Protection from Evil and Good <C> Paladin (Always Prepared) -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

P Sanctuary Paladin (Always Prepared) WIS 16 1BA 30 ft. V,S,M 1 minute PHB 272 D: 1m, V/S/M

O Sleep Bard -- 1A 90 ft./20 ft. Sphere V,S,M 1 minute PHB 276 D: 1m, 20 ft. Sphere, V/S/M

O Hideous Laughter <C> Bard WIS 16 1A 30 ft. V,S,M Concentration, up to 1 minute PHB D: 1m, V/S/M

O Disguise Self Bard -- 1A Self V,S 1 hour PHB 233 D: 1h, V/S

O Earth Tremor Bard DEX 16 1A 10 ft. V,S Instantaneous EE 155 V/S

=== 2nd LEVEL === 3 Slots OOO

O Aid Paladin -- 1A 30 ft. V,S,M 8 hours PHB 211 D: 8h, V/S/M

O Find Steed Paladin -- 10m 30 ft. V,S Instantaneous PHB 240 V/S

O Locate Object <C> Paladin -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M

O Magic Weapon <C> Paladin -- 1BA Touch V,S Concentration, up to 1 hour PHB 257 D: 1h, V/S

O Protection from Poison Paladin -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S

O Branding Smite <C> Paladin -- 1BA Self V Concentration, up to 1 minute PHB 219 D: 1m, V

P Lesser Restoration Paladin (Always Prepared) -- 1A Touch V,S Instantaneous PHB 255 V/S

P Zone of Truth Paladin (Always Prepared) CHA 16 1A 60 ft./15 ft. Sphere V,S 10 minutes PHB 289 D: 10m, 15 ft. Sphere, V/S

SPELLS

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