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INSPIRATION
STRENGTH I am prepared for any eventuality;
16 4 30ft including the day my usefulness
0 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
as a spy comes to an end.
10 PERSONALITY TRAITS
2 ●
2
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
2
History (Int)
Rapier +6 1d8 +4 Safe Heaven
14 ●
3
Insight (Wis)
Fey Ancestry
0
Intimidation (Cha) Dagger +6 1d4+4 Darkvision
WISDOM ●
4
Investigation (Int)
Blowgun +6 1+4 Sneak Attack
1
Medicine (Wis)
1 2
Nature (Int)
Thieve's Cant
Cunning Action
12
●
3
Perception (Wis)
Mage Hand Legedermain
0
Performance (Cha)
CHARISMA 0
Persuasion (Cha)
2
Religion (Int)
0 ●
8
Sleight of Hand (Dex)
●
8
Stealth (Dex)
Cantrips: Mage Hand,
10
1
Survival (Wis)
Prestidigitation, Message
SKILLS ATTACKS & SPELLCASTING
1st lvl spells: Color Spray,
Sleep, Shield, Disguise self
13 PASSIVE WISDOM (PERCEPTION)
Backpack
CP
Studded Leather Armor
SP Thieve's Tools
Languages: Common, Elvish, Halfling,
Dwarvish, Orcish
Dagger
EP
Blowgun
Rapier
GP 470
PP
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.