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CAP TOOL in MAPEH 6

COMPONENT: ARTS
Date Taught as
NO. Learning Competencies indicated in If NOT Taught, Cite Reason/s
DLL/DLP
1ST Quarter
LOGO DESIGN July 22,2019

a. Realizes that art processes, elements


and principles still
1 apply even with the use of new
technologies.
b. Appreciates the elements and
principles applied in commercial art
Appreciates the elements and principles July 23,2019
2 applied in commercial
art
Applies concepts on the use of the software July 24,2019
3 (commands, menu,
etc.).
a. Creates personal or class logo as visual July 25, 2019
representation that can be used as a
4 product, brand, or trademark
b. explains ideas about the logo

CARTOON CHARACTER Making

a. Realizes that art processes, elements, July 26,2019


and principles still apply even with the
5 use of technologies.

b. Appreciates the elements and


principles applied in comic
art.
Applies concepts on the steps/procedures July 29,2019
in cartoon character
making.

Utilizes art skills in using new July 30,2019


technologies (hardware and
software) in cartoon character making.

Creates own cartoon character to entertain, July 31,2019


express opinions,
ideas,etc

Explains ideas about the cartoon character August 1,2019


2nd Quarter
DIGITAL PAINTING August 30,2019
Realizes that art processes, elements and
1 principles still apply
even with the use of technologies.

Appreciates the elements and principles September 2,2019


applied in digital art.
2

Applies concepts on the use of the


3 software (commands, menu, etc.) September 3,2019

Utilizes art skills using new technologies September 4,2019


4 (hardware and
software) in digital painting.

September 5,2019
Creates a digital painting similar with the
Masters’ (e.g., Van
5
Gogh, Amorsolo, etc.) in terms of style,
theme, etc.

GRAPHIC DESIGN (Poster Layout)


September 6,2019
Realizes that art processes, elements and
principles still apply
even with the use of technologies.

September 9,2019
Appreciates the elements and principles
applied in layouting.

Applies skills in layouting and photo September 10-


editing using new 11,2019
technologies (hardware and software) in
making a poster

Creates an advertisement/commercial or September 12-


announcement poster. 13,2019

3rd Quarter
1 PRINTMAKING (Silk-screen Printing ) November
Knows that design principles still apply for 11,2019
any new design
(contrast of colors, shapes, and lines
produces harmony) whether
done by hand or machine (computer).
2 November
Understands that digital technology has 12,2019
speeded up the printing
of original designs and made it accessible to
many, as
emphasized in t-shirts and poster designs.

3
Applies concepts on the steps/procedure in
silkscreen printing. November
13,2019
4
Produces own prints from original design
to silkscreen printing
to convey a message or statement.

5 BASIC PHOTOGRAPHY November


A. Phone Camera 14,2019
B. Point and Shoot Digital Camera

6 November
Realizes that art processes, elements, and 15,2019
principles still apply
even with the use of technologies.

7 November
Understands concepts and principles of 18,2019
photography

8
Identifies the parts and functions of the November
camera (point and 19,2019
shoot or phone camera).

9 November
Applies composition skills to produce a 20,2019
printed photograph for
a simple photo essay.

10 November
Participates in school/district exhibit and 21,2019
culminating activity in celebration of the National
Arts Month (February)

4th Quarter
1 SCULPTURE – PACKAGE/PRODUCT DESIGN
(Paper Bag) Knows that design principles and January 27,2020
elements relates to everyday objects.

2
Appreciates the elements and principles
applied in product
design.

3 Manifests understanding of concepts on the use of January 28,2020


software (commands, menu, etc.)

4 January 29,2020
Utilizes art skills in using new technologies
(hardware and software) in package design.

5 January 30,2020
Creates an actual 3-D digitally-enhanced
product design for a paper bag.

6 NEW MEDIA – AUDIO-VIDEO ART or January 31,2020


ANIMATION (Electronic Collage)
Software: Synfic Studio for 2D Animation
(Open Source) for Laptop/Desktop PC
Software: Blender for 3D Animation (Open
Source) for Laptop/Desktop PC Software: MS
Movie Maker (Windows) for Laptop/Desktop
PC
7 February 3,2020
Realizes that art processes, elements and
principles still apply even with the use of
technologies.

8 February 4,2020
Appreciates the elements and principles
applied in audio-video art.

9 February 5,2020
Applies concepts on the use of the software
(commands, menu, etc.)

10 February 6,2020
Utilizes art skills in using new technologies
(hardware and software)

11 February 7,2020
Creates an audio-video art /animation
promoting a product.

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