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ACARA General Overview Low-end Pedagogy High-End Pedagogy ICT Connections

Capabilities
Literacy Students should understand, HPE specific language is Student-led learning is utilised; Learners should be granted
implement and utilise language explicitly taught to learners are given opportunity access to digital tools which
specific to Health and Physical learners, this language to collaborate with others and enable the curation of
Education (HPE); students should is also used in provide a summation of key information, as well as the
understand the implications of utilising communication as a ideas and concepts through ability to communicate with
specific language and how it means of multiples modes. Students one another. An ideal piece of
demonstrates high/low literacy reinforcement. By granted the chance to guide technology to be utilised in a
specific competency within the utilising this, specific and lead others with minimal HPE classroom is a laptop or
classroom. Students are given the language becomes to no intervention by staff. computer of some kind.
opportunity to extend their literacy commonplace within Students are able to gather
capabilities and higher-order thinking the classroom. information, extract relevant
skills. information, form their own
cohesive and relevant
argument, and communicate
these ideas through a range of
software on the device. This
grants students the
opportunity to further develop
grammar and punctuation,
vocab specific to HPE, as well
as extend their own knowledge
and understanding of ideas.
Numeracy Students are given an array Students gather and Students use data gathered to Learners are exposed to and
opportunities to utilise numerical record data. Students make predictions on future given the opportunity to work
thinking and numerical concepts model data through an trends and draw final with devices which help in
throughout specific learning array of graphs and conclusions on what has been recording data. i.e. Gopro or
experiences in both the theoretical provide statistical gathered. Students use other cameras. Students are
and practical aspect of HPE. Students analysis on said data. gathered data to model future also exposed to software such
develop skills in measurement and trends and predictions as Kinovea which enables
data gathering in the practical setting. students to study, annotate,
Students then utilise and interpret Information gathered is then measure and compare video
data sets to identify particular interpreted and used to footage that has been taken
patterns and trends, predict future support students hypothesised and used.
trends, and draw valid and reasonable idea/s.
conclusions.
Information and Students utilise ICT’s for an array of Students are exposed to Student-led learning is utilised. Students learn about and use
communication tasks which seek to further their information that is Students use a variety of an array of ICT’s which can be
Technology knowledge, respect, relationships, subject specific (HPE), technologies to create an used in HPE as well as various
Capability communication skills, ability to this learning is teacher online learning journal/hub, real world scenarios. Students
collaborate, ability to analyse and lead and often very which has been used to gather further their knowledge and
interpret information and data. basic. The use of ICT’s is relevant information and track understanding through direct
Students are also made aware of the only used a platform to the development of ideas over creation, exploration,
social and ethical practices that enhance the learning time. These online implementation of these tools.
directly relate to the use of experiences of students. journals/hubs are then
technology. published through a safe
learning site, enabling students
to interact and collaborate
with one another, as well
professionals and stakeholders
to further their knowledge and
ideas.
Critical and Students develop skills through Students are presented Student-led learning. Students Students have access to a
Creative Thinking practical and theoretical activities. with real world are asked to investigate a range of digital tools which can
Theoretical experiences to prompt problems which vary in variety of real world problems be used to create and present
students to think of solutions to relatability and develop and develop solutions to the individual or collaborative
health-related issues which affect solutions with slight problems on a personal, local works to a wider audience, and
themselves as individuals as well as guidance of teacher in a and global level. Students then also have the opportunity to
the wider community. Through collaborative manner. collaborate and divulge engage with others outside of
practical activities students will be information through a variety the classroom space.
prompted to develop tactical skills to of means.
overcome obstacles in modified
games, these skills will than be altered
and utilised by students in in-game
situations.
Personal and Students gain a further understanding Proper behaviour is Students are given Students engage in providing
Social Capability of acceptable interpersonal modelled for students opportunities to demonstrate feedback to other students
behaviours and skills. Students further by teaching staff. behaviour through particular through class only message
develop their ability to communicate Students are given the practical activities involving boards/forums on their weekly
effectively, negotiate effectively and opportunity to teamwork and strategy. work and assessment tasks.
respectfully, as well as validating and collaborate on
understanding the ideas of others. particular activities.
Ethical Students develop a strong Students interact with Students research and Students will understand the
Understanding understanding of ethical issues one another and model investigate ethical issues safety precautions that must
through engagement in class activities behaviour either associated which affect them be undertaken when they use
as well as collaborative discourse. voluntary or as individuals as well as those social media, as well as other
Students understand the importance involuntary, and discuss around them. digital tools endorsed in the
of a number of key ideas which include this behaviour and the Students partake in classroom.
(but are not limited to) Respect, ethical issues and constructive discourse. With
equality, fairness, integrity, diversity, problems which it may relevant, justified and
inclusivity of all. These understandings pose. researched opinions and ideas
are then implemented across a range to help assist developing
of scenarios. further understanding for all
students.
Intercultural Students will further develop their Students interact and Student-led learning. Students Learners have the opportunity
Understanding knowledge on the ideas presented gain knowledge from research and study a particular to use a range of web domains
within Ethical Understanding, however partaking in constrictive culture/cultural group to study and gain knowledge
they will understand what it is that and respectful different from their own and on their selected group.
contributes to a person's identity discourse. This type of discuss particular health and Students will have a range of
(culture/cultural beliefs, religion, conversation is wellness issues faced by the tools to collate and express
gender/sex etc.) Students will also constantly modelled to selected group, students their findings to deliver to class
understand how they can be assist in familiarity. collate their findings and make members.
respectful and open-minded when suggestions for possible
discussing/experiencing these strategies that aim to increase
differences. the health and wellbeing of
their specified group.

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