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Level 3 Diploma Unit 8 Project Proposal pro forma

Name Blake Mitchener


Pathway
Project title EXO
Section 1: Rationale (approx. 100 words)
Over the last few months I have acquired many different skills such as 3Dsmax skills doing 3D
moddling using the box moddleing to create a wolf and using textures to improve the look of
models I have created and using photo shop to creae these textures asweel as learing how to
code in unity and delop my own fully working game.

Section 2: Project concept (approx. 200 words)

The title of my game is EXO and is a space exploration game for ages 16+ its based in the
year 2370 the world unites under the banner of the global federation after the collapse of
earths climate humans are forced to leave the dying home world and try find the fabled
plant EXO which is rumoured to exist with a climate exactly like old earth.
The player would be able to find upgrades in game for the ship such as shield and weapons
and will encounter many life forms and space anomalies to help progress them to EXO
Section 3: Evaluation (approx. 50 words)
To evaluate my work I will crete a blog online and use this to document all my work and how I
produced it in a step by step manner and the also talk about all the skill I have acquired doing so.

Proposed research sources and bibliography (Harvard format)


Article title: Pixel Art (Animation) Time Lapse #4 - EXPLOSION
Website title: YouTube
URL: https://www.youtube.com/watch?v=c8DmV-xk8mo
Article title: Space Ships - Time Lapse
Website title: YouTube
URL: https://www.youtube.com/watch?v=Q4dv9m2zdPI
Article title: creating a 2d space contoler - Google Search
Website title: Google.com
https://www.google.com/search?client=firefox-b-
URL:
d&q=creating+a+2d+space+contoler#kpvalbx=1
Author by:Angelo D'Argenio
Article title: Statistically, video games are now the most popular and profitable form of entertainment
Website title: Gamecrate
https://www.gamecrate.com/statistically-video-games-are-now-most-popular-and-profitable-
URL:
form-entertainment/20087

Project action plan and timetable


Week Date week Activity/what you intend to Resources / what you will need to
beginning do - including independent do - including access to resources
study
19/3 Plan my ideas and Gather Paper and internet
research on ideas
1

25/3 Create rough idea of what I Paper and internet


2 need to do

1/4 Start work on art work Acces to photoshop and unity

8/4 Continue art work for the game Acces to photoshop and unity
4

15/4 Finsih all art assest needed Acces to photoshop and unity

22/4 Strsrt work on heath script and Acces to photoshop and unity
Create bullet script
6
29/4 Do wave sawn script Acces to Visual studio and unity

6/5 Fisninh putting parts together Acces to Visual studio and unity
8 and start playtesting and fix
any bugs

13/5 Fisninh ny bug fixing


9 Acces to Visual studio and unity

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