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[10:05:45.424] [CLIENT] Exe module file: C:\Creative Destruction\client.

exe
[10:05:45.424] [CLIENT] Current directory: C:\Creative Destruction
[10:05:45.424] [CLIENT] Initializing client....
[10:05:45.424] [CLIENT] Init utils.dll (1063838562)
[10:05:45.518] M Succeeded to create FileLoader, opener sys, loader
indexed_discrete, root C:\Creative Destruction\Documents\res, depth 0
[10:05:45.580] M Package C:\Creative Destruction\Documents\res.npk under opener sys
is loaded.
[10:05:45.596] M Succeeded to create FileLoader, opener sys, loader npk, root
C:\Creative Destruction\Documents\res, depth 1
[10:05:45.627] M Package C:\Creative Destruction\res\baking_config.npk under opener
sys is loaded.
[10:05:45.690] M Package C:\Creative Destruction\res\char.npk under opener sys is
loaded.
[10:05:45.737] M Package C:\Creative Destruction\res\common.npk under opener sys is
loaded.
[10:05:45.784] M Package C:\Creative Destruction\res\csb.npk under opener sys is
loaded.
[10:05:45.815] M Package C:\Creative Destruction\res\data.npk under opener sys is
loaded.
[10:05:45.846] M Package C:\Creative Destruction\res\debug_res.npk under opener sys
is loaded.
[10:05:45.893] M Package C:\Creative Destruction\res\effects.npk under opener sys
is loaded.
[10:05:45.924] M Package C:\Creative Destruction\res\emote.npk under opener sys is
loaded.
[10:05:45.955] M Package C:\Creative Destruction\res\film.npk under opener sys is
loaded.
[10:05:45.987] M Package C:\Creative Destruction\res\font.npk under opener sys is
loaded.
[10:05:46.018] M Package C:\Creative Destruction\res\invalidres.npk under opener
sys is loaded.
[10:05:46.049] M Package C:\Creative Destruction\res\item.npk under opener sys is
loaded.
[10:05:46.096] M Package C:\Creative Destruction\res\model.npk under opener sys is
loaded.
[10:05:46.143] M Package C:\Creative Destruction\res\model1.npk under opener sys is
loaded.
[10:05:46.174] M Package C:\Creative Destruction\res\model_regular.npk under opener
sys is loaded.
[10:05:46.190] M Package C:\Creative Destruction\res\movie.npk under opener sys is
loaded.
[10:05:46.205] M Package C:\Creative Destruction\res\picked_image.npk under opener
sys is loaded.
[10:05:46.252] M Package C:\Creative Destruction\res\scene.npk under opener sys is
loaded.
[10:05:46.284] M Package C:\Creative Destruction\res\scene_upgrade.npk under opener
sys is loaded.
[10:05:46.502] M Package C:\Creative Destruction\res\shader.npk under opener sys is
loaded.
[10:05:46.518] M Package C:\Creative Destruction\res\structure_res.npk under opener
sys is loaded.
[10:05:46.580] M Package C:\Creative Destruction\res\ui1.npk under opener sys is
loaded.
[10:05:46.643] M Package C:\Creative Destruction\res\ui2.npk under opener sys is
loaded.
[10:05:46.674] M Package C:\Creative Destruction\res\vehicle.npk under opener sys
is loaded.
[10:05:46.705] M Package C:\Creative Destruction\res\weapon.npk under opener sys is
loaded.
[10:05:46.737] M Package C:\Creative Destruction\res\wwise.npk under opener sys is
loaded.
[10:05:46.752] M Package C:\Creative Destruction\res\xsetting.npk under opener sys
is loaded.
[10:05:46.752] M Succeeded to create FileLoader, opener sys, loader npk, root
C:\Creative Destruction\res, depth 1
[10:05:46.752] M Succeeded to create FileLoader, opener sys, loader discrete, root
C:\Creative Destruction\Documents\res, depth 0
[10:05:46.752] M Succeeded to create FileLoader, opener sys, loader discrete, root
C:\Creative Destruction\res, depth 0
[10:05:46.752] M Succeeded to create FileLoader, opener sys, loader zip, root
C:\Creative Destruction\Documents\zip, depth 1
[10:05:46.768] M Succeeded to create FileLoader, opener sys, loader discrete, root
C:\Creative Destruction\Documents\script, depth 0
[10:05:46.830] M Package C:\Creative Destruction\Documents\script.npk under opener
sys is loaded.
[10:05:46.830] M Succeeded to create FileLoader, opener sys, loader npk, root
C:\Creative Destruction\Documents\script, depth 0
[10:05:46.893] M Package C:\Creative Destruction\script.npk under opener sys is
loaded.
[10:05:46.893] M Succeeded to create FileLoader, opener sys, loader npk, root
C:\Creative Destruction\script, depth 0
[10:05:46.893] M Start log.dll
[10:05:46.893] M Start utils.dll
[10:05:46.893] M [UTILS] Init nxunisdk.dll (1488788017)
[10:05:46.893] M [UTILS] Init social.dll (571641130)
[10:05:47.877] M [UTILS] [UniSDK]CNtUniSdkBase::ntInit
[10:05:47.877] M [UTILS] [UniSDK][Error] key UNISDK_DISABLE_CONFIG not exit
[10:05:47.877] M [UTILS] [UniSDK]CNtUniSdkBase init config file C:\Creative
Destruction\netease_global.data
[10:05:47.940] M [UTILS] [UniSDK][Info]Gas3
����Ʒ�https://mgbsdksgtest.matrix.easebar.com/g91naxx2gb/sdk/query_product?
platform=pc
[10:05:47.940] M [UTILS] [UniSDK]CNtUniSdkMpay::ntInit
[10:05:47.940] M [UTILS] [UniSDK]SetResPath0 2 g91na.zip
[10:05:48.143] M [UTILS] [UniSDK]SetResPath 2 g91na.zip 1
[10:05:48.143] M [UTILS] [UniSDK]ntInit appid=144,
device=3894EE8C8F6EEB1EB0E8088AA1BBF9CC icon_path= language=EN-US debug=0
appchannel=netease_global
[10:05:48.487] M [UTILS] Init render.dll (1202430036)
[10:05:48.487] M [UTILS] CPU Name Intel(R) Pentium(R) Dual CPU E2180 @ 2.00GHz,
core count of this device is: 2
[10:05:48.487] M [UTILS] device model is pc
[10:05:48.705] M [RENDER] Init python.dll (2389351893)
[10:05:48.705] M [RENDER] Init audio.dll (578984847)
[10:05:48.721] M [RENDER] Init world.dll (1725170211)
[10:05:48.721] M [RENDER] Init terrain.dll (859673349)
[10:05:48.721] M [RENDER] Init collision.dll (3226119097)
[10:05:48.721] M [RENDER] Init detour.dll (1775307485)
[10:05:48.721] M [RENDER] Init ccmini.dll (1701291398)
[10:05:48.721] M [RENDER] Init voice.dll (809358187)
[10:05:48.721] M [RENDER] Init cocosui.dll (2354798637)
[10:05:48.721] M [RENDER] Init nxmedia.dll (1590085577)
[10:05:48.721] M [RENDER] Init nxcclive.dll (4178439132)
[10:05:48.721] M [RENDER] Init nxapp.dll (2664184578)
[10:05:48.721] M [RENDER] Init kcp.dll (601381212)
[10:05:48.721] M [RENDER] Init antisdk.dll (2026624767)
[10:05:48.721] M [RENDER] Init proto_util.dll (2740154573)
[10:05:48.721] M [RENDER] Init envsdk.dll (3406075327)
[10:05:48.721] M [RENDER] Init dctool.dll (1400995303)
[10:05:48.721] M [RENDER] Start nxunisdk.dll
[10:05:48.721] M [RENDER] Start social.dll
[10:05:48.721] M [RENDER] Start render.dll
[10:05:48.721] M [RENDER] Start python.dll
[10:05:48.721] M [PYTHON] Start audio.dll
[10:05:48.721] M [AUDIO] Start world.dll
[10:05:48.721] M [WORLD] Start terrain.dll
[10:05:48.721] M [TERRAIN] Start collision.dll
[10:05:48.721] M [COLLISION] Start detour.dll
[10:05:48.721] M [DETOUR] Start ccmini.dll
[10:05:48.721] M [DETOUR] Start voice.dll
[10:05:48.721] M [DETOUR] Start cocosui.dll
[10:05:48.721] M [COCOSUI] Start nxmedia.dll
[10:05:48.721] M [COCOSUI] Start nxcclive.dll
[10:05:48.721] M [COCOSUI] Start nxapp.dll
[10:05:48.721] M [COCOSUI] Start kcp.dll
[10:05:48.721] M [COCOSUI] Start antisdk.dll
[10:05:48.721] M [COCOSUI] Start proto_util.dll
[10:05:48.721] M [COCOSUI] Start envsdk.dll
[10:05:48.721] M [COCOSUI] Start dctool.dll
[10:05:49.440] M [COCOSUI]
-----------------------------------------------------------
[10:05:49.440] M [COCOSUI] Driver: DirectX 9
[10:05:49.440] M [COCOSUI] Description: NVIDIA GeForce 8400GS
[10:05:49.440] M [COCOSUI] Version: 21.21.13.4201
[10:05:49.440] M [COCOSUI] Vendor: NVIDIA
[10:05:49.440] M [COCOSUI] Width: 1334, Height: 750, BitDepth: 32
[10:05:49.440] M [COCOSUI]
-----------------------------------------------------------
[10:05:49.440] M [COCOSUI] NVIDIA GeForce 8400GS
[10:05:49.455] M [COCOSUI] Main thread IO 7.1101 ms for common\global_vars.json
[10:05:49.471] M [COCOSUI] Main thread IO 8.7665 ms for
common\shader\simpletech.nfx.json
[10:05:49.487] M [COCOSUI] Main thread IO 7.1018 ms for
common/pipeline/shadow_on_plane.nfx.json
[10:05:49.487] M [COCOSUI] Set render mode: 1334 750 32 1 0
[10:05:49.487] M [COCOSUI] AK::Comm::Init result 1
[10:05:49.487] M [COCOSUI] Try compile common\shader\nulltech.nfx:
[10:05:49.487] M [COCOSUI] #define DUMMY 0
[10:05:49.549] M [COCOSUI] Main thread IO 53.3323 ms for
effect_cache\common\shader\nulltech.nfx\0000000000000000.nfxo
[10:05:49.549] M [COCOSUI] Main thread IO 8.5606 ms for
effect_cache\common\shader\nulltech.nfx\0000000000000000_1_1.pipe
[10:05:49.580] M [COCOSUI] Main thread IO 11.0366 ms for common\shader\nulltech.ps
[10:05:49.612] M [COCOSUI] create effect common\shader\nulltech.nfx:TShader ***
time: 117.00 ms ***
[10:05:49.612] M [COCOSUI] Try compile common\shader\sfx.nfx:
[10:05:49.612] M [COCOSUI] #define DUMMY 0
[10:05:49.627] M [COCOSUI] Main thread IO 20.8487 ms for
effect_cache\common\shader\sfx.nfx\0000000000000000.nfxo
[10:05:49.643] M [COCOSUI] Main thread IO 23.3575 ms for
effect_cache\common\shader\sfx.nfx\0000000000000000_1_1.pipe
[10:05:49.705] M [COCOSUI] create effect common\shader\sfx.nfx:TShader *** time:
98.70 ms ***
[10:05:49.705] M [COCOSUI] Try compile common\shader\sfx_two_tex.nfx:
[10:05:49.705] M [COCOSUI] #define DUMMY 0
[10:05:49.721] M [COCOSUI] Main thread IO 10.0749 ms for
effect_cache\common\shader\sfx_two_tex.nfx\0000000000000000.nfxo
[10:05:49.737] M [COCOSUI] Main thread IO 14.8557 ms for
effect_cache\common\shader\sfx_two_tex.nfx\0000000000000000_1_1.pipe
[10:05:49.784] M [COCOSUI] create effect common\shader\sfx_two_tex.nfx:TShader ***
time: 77.44 ms ***
[10:05:49.784] M [COCOSUI] Try compile common\shader\decal.nfx:
[10:05:49.784] M [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:05:49.784] M [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:05:49.799] M [COCOSUI] Main thread IO 19.2313 ms for
effect_cache\common\shader\decal.nfx\0000000000000000.nfxo
[10:05:49.815] M [COCOSUI] Main thread IO 8.8447 ms for
effect_cache\common\shader\decal.nfx\0000000000000000_1_1.pipe
[10:05:49.873] M [COCOSUI] Main thread IO 11.1823 ms for shader\texture\black.dds
[10:05:49.874] M [COCOSUI] create effect common\shader\decal.nfx:TShader *** time:
85.50 ms ***
[10:05:49.875] M [COCOSUI] Try compile common\shader\simpletech.nfx:
[10:05:49.875] M [COCOSUI] #define POSI_SCREEN 1
[10:05:49.875] M [COCOSUI] #define MUL_TEXTURE_A8 0
[10:05:49.875] M [COCOSUI] #define LINE 0
[10:05:49.875] M [COCOSUI] #define REVERT_V 0
[10:05:49.875] M [COCOSUI] #define MUL_STATURATE 0
[10:05:49.875] M [COCOSUI] #define MUL_TEXTURE 0
[10:05:49.875] M [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:05:49.875] M [COCOSUI] #define MUL_CONSTANT 0
[10:05:49.875] M [COCOSUI] #define MUL_DIFFUSE 0
[10:05:49.875] M [COCOSUI] #define BLEND_TEXTURE 0
[10:05:49.875] M [COCOSUI] #define MUL_ALPHA_CONSTANT 0
[10:05:49.875] M [COCOSUI] #define MUL_ALPHA_DIFFUSE 0
[10:05:49.875] M [COCOSUI] #define TEXTURE_BLEND_RATE 1
[10:05:49.923] M [COCOSUI] Main thread IO 47.8974 ms for
effect_cache\common\shader\simpletech.nfx\0000000000001001.nfxo
[10:05:50.035] M [COCOSUI] Main thread IO 111.3456 ms for
effect_cache\common\shader\simpletech.nfx\0000000000001001_1_1.pipe
[10:05:50.052] M [COCOSUI] Main thread IO 14.0301 ms for
common\shader\simpletech.vs
[10:05:50.087] M [COCOSUI] create effect common\shader\simpletech.nfx:TShader ***
time: 212.44 ms ***
[10:05:50.087] M [COCOSUI] Try compile common\shader\simpletech.nfx:
[10:05:50.087] M [COCOSUI] #define POSI_SCREEN 0
[10:05:50.087] M [COCOSUI] #define MUL_TEXTURE_A8 0
[10:05:50.087] M [COCOSUI] #define LINE 0
[10:05:50.087] M [COCOSUI] #define REVERT_V 0
[10:05:50.087] M [COCOSUI] #define MUL_STATURATE 0
[10:05:50.087] M [COCOSUI] #define MUL_TEXTURE 0
[10:05:50.087] M [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:05:50.087] M [COCOSUI] #define MUL_CONSTANT 0
[10:05:50.087] M [COCOSUI] #define MUL_DIFFUSE 1
[10:05:50.087] M [COCOSUI] #define BLEND_TEXTURE 0
[10:05:50.088] M [COCOSUI] #define MUL_ALPHA_CONSTANT 0
[10:05:50.088] M [COCOSUI] #define MUL_ALPHA_DIFFUSE 0
[10:05:50.088] M [COCOSUI] #define TEXTURE_BLEND_RATE 0
[10:05:50.107] M [COCOSUI] Main thread IO 19.1287 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000080.nfxo
[10:05:50.126] M [COCOSUI] Main thread IO 18.9756 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000080_1_1.pipe
[10:05:50.160] M [COCOSUI] create effect common\shader\simpletech.nfx:TShader ***
time: 72.06 ms ***
[10:05:50.160] M [COCOSUI] Try compile common\shader\simpletech.nfx:
[10:05:50.160] M [COCOSUI] #define POSI_SCREEN 0
[10:05:50.160] M [COCOSUI] #define MUL_TEXTURE_A8 0
[10:05:50.160] M [COCOSUI] #define LINE 0
[10:05:50.160] M [COCOSUI] #define REVERT_V 0
[10:05:50.160] M [COCOSUI] #define MUL_STATURATE 0
[10:05:50.160] M [COCOSUI] #define MUL_TEXTURE 0
[10:05:50.160] M [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:05:50.160] M [COCOSUI] #define MUL_CONSTANT 1
[10:05:50.160] M [COCOSUI] #define MUL_DIFFUSE 0
[10:05:50.160] M [COCOSUI] #define BLEND_TEXTURE 0
[10:05:50.160] M [COCOSUI] #define MUL_ALPHA_CONSTANT 0
[10:05:50.160] M [COCOSUI] #define MUL_ALPHA_DIFFUSE 0
[10:05:50.160] M [COCOSUI] #define TEXTURE_BLEND_RATE 0
[10:05:50.176] M [COCOSUI] Main thread IO 16.0172 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000040.nfxo
[10:05:50.198] M [COCOSUI] Main thread IO 21.6808 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000040_1_1.pipe
[10:05:50.234] M [COCOSUI] create effect common\shader\simpletech.nfx:TShader ***
time: 74.37 ms ***
[10:05:50.234] M [COCOSUI] pixel decal enable: false
[10:05:50.316] M [COCOSUI] Try compile common/shader/simpletech.nfx:
[10:05:50.317] M [COCOSUI] #define POSI_SCREEN 0
[10:05:50.317] M [COCOSUI] #define MUL_TEXTURE_A8 0
[10:05:50.317] M [COCOSUI] #define LINE 0
[10:05:50.317] M [COCOSUI] #define REVERT_V 0
[10:05:50.317] M [COCOSUI] #define MUL_STATURATE 0
[10:05:50.317] M [COCOSUI] #define MUL_TEXTURE 0
[10:05:50.317] M [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:05:50.317] M [COCOSUI] #define MUL_CONSTANT 0
[10:05:50.317] M [COCOSUI] #define MUL_DIFFUSE 0
[10:05:50.317] M [COCOSUI] #define BLEND_TEXTURE 0
[10:05:50.317] M [COCOSUI] #define MUL_ALPHA_CONSTANT 0
[10:05:50.317] M [COCOSUI] #define MUL_ALPHA_DIFFUSE 0
[10:05:50.317] M [COCOSUI] #define TEXTURE_BLEND_RATE 0
[10:05:50.346] M [COCOSUI] Main thread IO 28.4175 ms for
effect_cache\common/shader/simpletech.nfx\0000000000000000.nfxo
[10:05:50.355] M [COCOSUI] Main thread IO 9.1842 ms for
effect_cache\common/shader/simpletech.nfx\0000000000000000_1_1.pipe
[10:05:50.388] M [COCOSUI] Try compile common\shader\simpletech.nfx:
[10:05:50.389] M [COCOSUI] #define POSI_SCREEN 0
[10:05:50.389] M [COCOSUI] #define MUL_TEXTURE_A8 0
[10:05:50.389] M [COCOSUI] #define LINE 0
[10:05:50.389] M [COCOSUI] #define REVERT_V 0
[10:05:50.389] M [COCOSUI] #define MUL_STATURATE 0
[10:05:50.389] M [COCOSUI] #define MUL_TEXTURE 1
[10:05:50.389] M [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:05:50.389] M [COCOSUI] #define MUL_CONSTANT 1
[10:05:50.389] M [COCOSUI] #define MUL_DIFFUSE 0
[10:05:50.389] M [COCOSUI] #define BLEND_TEXTURE 0
[10:05:50.389] M [COCOSUI] #define MUL_ALPHA_CONSTANT 0
[10:05:50.389] M [COCOSUI] #define MUL_ALPHA_DIFFUSE 0
[10:05:50.389] M [COCOSUI] #define TEXTURE_BLEND_RATE 0
[10:05:50.449] M [COCOSUI] Main thread IO 60.1339 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000050.nfxo
[10:05:50.482] M [COCOSUI] Main thread IO 32.6244 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000050_1_1.pipe
[10:05:50.519] M [COCOSUI] create effect common\shader\simpletech.nfx:TShader ***
time: 130.77 ms ***
[10:05:50.538] M [COCOSUI] Main thread IO 13.5568 ms for
common\pipeline\pipeline.xml
[10:05:50.564] M [COCOSUI] Main thread IO 23.7321 ms for
common\pipeline\copy.nfx.json
[10:05:50.564] M [COCOSUI] Try compile common\pipeline\copy.nfx:
[10:05:50.564] M [COCOSUI] #define DUMMY 0
[10:05:50.599] M [COCOSUI] Main thread IO 34.6383 ms for
effect_cache\common\pipeline\copy.nfx\0000000000000000.nfxo
[10:05:50.608] M [COCOSUI] Main thread IO 8.9416 ms for
effect_cache\common\pipeline\copy.nfx\0000000000000000_1_1.pipe
[10:05:50.637] M [COCOSUI] Main thread IO 7.7394 ms for
common\pipeline\mtxx_sketch.nfx.json
[10:05:50.637] M [COCOSUI] Try compile common\pipeline\mtxx_sketch.nfx:
[10:05:50.637] M [COCOSUI] #define DUMMY 0
[10:05:50.669] M [COCOSUI] Main thread IO 31.8219 ms for
effect_cache\common\pipeline\mtxx_sketch.nfx\0000000000000000.nfxo
[10:05:50.700] M [COCOSUI] Main thread IO 30.3439 ms for
effect_cache\common\pipeline\mtxx_sketch.nfx\0000000000000000_1_1.pipe
[10:05:50.716] M [COCOSUI] Main thread IO 11.8680 ms for
common\pipeline\mtxx_sketch.ps
[10:05:50.740] M [COCOSUI] Try compile common\pipeline\mtxx_sobel.nfx:
[10:05:50.740] M [COCOSUI] #define DUMMY 0
[10:05:50.749] M [COCOSUI] Main thread IO 9.6821 ms for
effect_cache\common\pipeline\mtxx_sobel.nfx\0000000000000000.nfxo
[10:05:50.898] M [COCOSUI] Main thread IO 148.7944 ms for
effect_cache\common\pipeline\mtxx_sobel.nfx\0000000000000000_1_1.pipe
[10:05:50.907] M [COCOSUI] Main thread IO 6.0973 ms for
common\pipeline\mtxx_sobel.ps
[10:05:51.023] M [COCOSUI] Main thread IO 20.7563 ms for
common\pipeline\screen_filter.nfx.json
[10:05:51.023] M [COCOSUI] Try compile common\pipeline\screen_filter.nfx:
[10:05:51.023] M [COCOSUI] #define DUMMY 0
[10:05:51.069] M [COCOSUI] Main thread IO 45.4048 ms for
effect_cache\common\pipeline\screen_filter.nfx\0000000000000000.nfxo
[10:05:51.080] M [COCOSUI] Main thread IO 11.2763 ms for
effect_cache\common\pipeline\screen_filter.nfx\0000000000000000_1_1.pipe
[10:05:51.106] M [COCOSUI] Try compile common\pipeline\page_turn.nfx:
[10:05:51.106] M [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:05:51.130] M [COCOSUI] Main thread IO 22.6228 ms for
effect_cache\common\pipeline\page_turn.nfx\0000000000000000.nfxo
[10:05:51.153] M [COCOSUI] Main thread IO 23.9955 ms for
effect_cache\common\pipeline\page_turn.nfx\0000000000000000_1_1.pipe
[10:05:51.172] M [COCOSUI] Main thread IO 10.5091 ms for
common\pipeline\page_turn.ps
[10:05:51.384] M [COCOSUI] Main thread IO 20.8288 ms for
common\pipeline\dof_vert_blur.nfx.json
[10:05:51.384] M [COCOSUI] Try compile common\pipeline\dof_vert_blur.nfx:
[10:05:51.384] M [COCOSUI] #define DUMMY 0
[10:05:51.604] M [COCOSUI] Main thread IO 219.7022 ms for
effect_cache\common\pipeline\dof_vert_blur.nfx\0000000000000000.nfxo
[10:05:51.794] M [COCOSUI] Main thread IO 190.1167 ms for
effect_cache\common\pipeline\dof_vert_blur.nfx\0000000000000000_1_1.pipe
[10:05:51.818] M [COCOSUI] Main thread IO 20.8832 ms for
common\pipeline\dof_vert_blur.vs
[10:05:51.850] M [COCOSUI] Main thread IO 31.7234 ms for
common\pipeline\dof_vert_blur.ps
[10:05:51.928] M [COCOSUI] Main thread IO 5.1192 ms for
common\pipeline\dof_horz_blur.nfx.json
[10:05:51.928] M [COCOSUI] Try compile common\pipeline\dof_horz_blur.nfx:
[10:05:51.928] M [COCOSUI] #define DUMMY 0
[10:05:51.986] M [COCOSUI] Main thread IO 57.1600 ms for
effect_cache\common\pipeline\dof_horz_blur.nfx\0000000000000000.nfxo
[10:05:52.008] M [COCOSUI] Main thread IO 22.8284 ms for
effect_cache\common\pipeline\dof_horz_blur.nfx\0000000000000000_1_1.pipe
[10:05:52.064] M [COCOSUI] Main thread IO 9.8930 ms for
common\pipeline\dof_copy.nfx.json
[10:05:52.064] M [COCOSUI] Try compile common\pipeline\dof_copy.nfx:
[10:05:52.064] M [COCOSUI] #define DUMMY 0
[10:05:52.118] M [COCOSUI] Main thread IO 53.8678 ms for
effect_cache\common\pipeline\dof_copy.nfx\0000000000000000.nfxo
[10:05:52.136] M [COCOSUI] Main thread IO 17.9327 ms for
effect_cache\common\pipeline\dof_copy.nfx\0000000000000000_1_1.pipe
[10:05:52.160] M [COCOSUI] Main thread IO 19.6099 ms for
common\pipeline\dof_copy.ps
[10:05:52.343] M [COCOSUI] Main thread IO 24.4536 ms for
common\pipeline\dark_corner.nfx.json
[10:05:52.343] M [COCOSUI] Try compile common\pipeline\dark_corner.nfx:
[10:05:52.343] M [COCOSUI] #define DUMMY 0
[10:05:52.409] M [COCOSUI] Main thread IO 66.9391 ms for
effect_cache\common\pipeline\dark_corner.nfx\0000000000000000.nfxo
[10:05:52.532] M [COCOSUI] Main thread IO 121.4795 ms for
effect_cache\common\pipeline\dark_corner.nfx\0000000000000000_1_1.pipe
[10:05:52.584] M [COCOSUI] Try compile common\pipeline\radial_blur.nfx:
[10:05:52.584] M [COCOSUI] #define DUMMY 0
[10:05:52.599] M [COCOSUI] Main thread IO 14.8288 ms for
effect_cache\common\pipeline\radial_blur.nfx\0000000000000000.nfxo
[10:05:52.608] M [COCOSUI] Main thread IO 8.7132 ms for
effect_cache\common\pipeline\radial_blur.nfx\0000000000000000_1_1.pipe
[10:05:52.617] M [COCOSUI] Main thread IO 6.7481 ms for
common\pipeline\radial_blur.vs
[10:05:52.679] M [COCOSUI] Try compile common\pipeline\distortion.nfx:
[10:05:52.680] M [COCOSUI] #define DUMMY 0
[10:05:52.703] M [COCOSUI] Main thread IO 23.3702 ms for
effect_cache\common\pipeline\distortion.nfx\0000000000000000.nfxo
[10:05:52.720] M [COCOSUI] Main thread IO 16.7123 ms for
effect_cache\common\pipeline\distortion.nfx\0000000000000000_1_1.pipe
[10:05:52.740] M [COCOSUI] Main thread IO 12.9148 ms for
common\pipeline\distortion.ps
[10:05:52.773] M [COCOSUI] Main thread IO 8.3326 ms for
common\pipeline\color_grading.nfx.json
[10:05:52.773] M [COCOSUI] Try compile common\pipeline\color_grading.nfx:
[10:05:52.773] M [COCOSUI] #define SYSTEM_HALF_PIXEL 0
[10:05:52.806] M [COCOSUI] Main thread IO 32.6365 ms for
effect_cache\common\pipeline\color_grading.nfx\0000000000000000.nfxo
[10:05:52.905] M [COCOSUI] Main thread IO 99.1255 ms for
effect_cache\common\pipeline\color_grading.nfx\0000000000000000_1_1.pipe
[10:05:52.923] M [COCOSUI] Main thread IO 16.1453 ms for
common\pipeline\color_grading.ps
[10:05:52.989] M [COCOSUI] Main thread IO 8.4686 ms for
common\pipeline\blur_merge.nfx.json
[10:05:52.989] M [COCOSUI] Try compile common\pipeline\blur_merge.nfx:
[10:05:52.989] M [COCOSUI] #define DUMMY 0
[10:05:53.018] M [COCOSUI] Main thread IO 29.3529 ms for
effect_cache\common\pipeline\blur_merge.nfx\0000000000000000.nfxo
[10:05:53.067] M [COCOSUI] Main thread IO 48.1835 ms for
effect_cache\common\pipeline\blur_merge.nfx\0000000000000000_1_1.pipe
[10:05:53.083] M [COCOSUI] Main thread IO 15.1800 ms for
common\pipeline\blur_merge.vs
[10:05:53.118] M [COCOSUI] Main thread IO 7.1568 ms for
common\pipeline\blur_vertical.nfx.json
[10:05:53.118] M [COCOSUI] Try compile common\pipeline\blur_vertical.nfx:
[10:05:53.118] M [COCOSUI] #define DUMMY 0
[10:05:53.131] M [COCOSUI] Main thread IO 12.4605 ms for
effect_cache\common\pipeline\blur_vertical.nfx\0000000000000000.nfxo
[10:05:53.139] M [COCOSUI] Main thread IO 8.3474 ms for
effect_cache\common\pipeline\blur_vertical.nfx\0000000000000000_1_1.pipe
[10:05:53.232] M [COCOSUI] Main thread IO 13.1358 ms for
common\pipeline\blur_horizontal.nfx.json
[10:05:53.232] M [COCOSUI] Try compile common\pipeline\blur_horizontal.nfx:
[10:05:53.232] M [COCOSUI] #define DUMMY 0
[10:05:53.266] M [COCOSUI] Main thread IO 34.7451 ms for
effect_cache\common\pipeline\blur_horizontal.nfx\0000000000000000.nfxo
[10:05:53.286] M [COCOSUI] Main thread IO 19.4594 ms for
effect_cache\common\pipeline\blur_horizontal.nfx\0000000000000000_1_1.pipe
[10:05:53.294] M [COCOSUI] Main thread IO 6.6539 ms for
common\pipeline\blur_horizontal.vs
[10:05:53.307] M [COCOSUI] Main thread IO 12.7662 ms for
common\pipeline\blur_horizontal.ps
[10:05:53.396] M [COCOSUI] Main thread IO 15.9764 ms for
common\pipeline\hdr_screen_bloom_upsample.nfx.json
[10:05:53.397] M [COCOSUI] Try compile
common\pipeline\hdr_screen_bloom_upsample.nfx:
[10:05:53.397] M [COCOSUI] #define DUMMY 0
[10:05:53.425] M [COCOSUI] Main thread IO 27.9944 ms for
effect_cache\common\pipeline\hdr_screen_bloom_upsample.nfx\0000000000000000.nfxo
[10:05:53.436] M [COCOSUI] Main thread IO 11.6098 ms for
effect_cache\common\pipeline\hdr_screen_bloom_upsample.nfx\0000000000000000_1_1.pip
e
[10:05:53.451] M [COCOSUI] Main thread IO 12.1177 ms for
common\pipeline\hdr_screen_bloom_upsample.ps
[10:05:53.524] M [COCOSUI] Main thread IO 12.0467 ms for
common\pipeline\screen_bloom_upsample_4.nfx.json
[10:05:53.524] M [COCOSUI] Try compile common\pipeline\screen_bloom_upsample_4.nfx:

[10:05:53.524] M [COCOSUI] #define DUMMY 0


[10:05:53.642] M [COCOSUI] Main thread IO 118.1389 ms for
effect_cache\common\pipeline\screen_bloom_upsample_4.nfx\0000000000000000.nfxo
[10:05:53.663] M [COCOSUI] Main thread IO 21.2754 ms for
effect_cache\common\pipeline\screen_bloom_upsample_4.nfx\0000000000000000_1_1.pipe
[10:05:53.710] M [COCOSUI] Main thread IO 5.6269 ms for
common\pipeline\hdr_8b_kawase1.nfx.json
[10:05:53.710] M [COCOSUI] Try compile common\pipeline\hdr_8b_kawase1.nfx:
[10:05:53.710] M [COCOSUI] #define DUMMY 0
[10:05:53.751] M [COCOSUI] Main thread IO 40.7869 ms for
effect_cache\common\pipeline\hdr_8b_kawase1.nfx\0000000000000000.nfxo
[10:05:53.764] M [COCOSUI] Main thread IO 12.1263 ms for
effect_cache\common\pipeline\hdr_8b_kawase1.nfx\0000000000000000_1_1.pipe
[10:05:53.862] M [COCOSUI] Try compile common\pipeline\hdr_8b_kawase0.nfx:
[10:05:53.862] M [COCOSUI] #define DUMMY 0
[10:05:53.887] M [COCOSUI] Main thread IO 25.2645 ms for
effect_cache\common\pipeline\hdr_8b_kawase0.nfx\0000000000000000.nfxo
[10:05:53.913] M [COCOSUI] Main thread IO 27.0426 ms for
effect_cache\common\pipeline\hdr_8b_kawase0.nfx\0000000000000000_1_1.pipe
[10:05:53.928] M [COCOSUI] Main thread IO 8.8714 ms for
common\pipeline\hdr_8b_kawase0.ps
[10:05:54.022] M [COCOSUI] Try compile common\pipeline\hdr_6b_kawase1.nfx:
[10:05:54.022] M [COCOSUI] #define DUMMY 0
[10:05:54.038] M [COCOSUI] Main thread IO 16.3826 ms for
effect_cache\common\pipeline\hdr_6b_kawase1.nfx\0000000000000000.nfxo
[10:05:54.080] M [COCOSUI] Main thread IO 41.0123 ms for
effect_cache\common\pipeline\hdr_6b_kawase1.nfx\0000000000000000_1_1.pipe
[10:05:54.096] M [COCOSUI] Main thread IO 13.3007 ms for
common\pipeline\hdr_6b_kawase1.vs
[10:05:54.107] M [COCOSUI] Main thread IO 11.7852 ms for
common\pipeline\hdr_6b_kawase1.ps
[10:05:54.193] M [COCOSUI] Try compile common\pipeline\hdr_6b_kawase0.nfx:
[10:05:54.193] M [COCOSUI] #define DUMMY 0
[10:05:54.211] M [COCOSUI] Main thread IO 17.4645 ms for
effect_cache\common\pipeline\hdr_6b_kawase0.nfx\0000000000000000.nfxo
[10:05:54.255] M [COCOSUI] Main thread IO 43.5415 ms for
effect_cache\common\pipeline\hdr_6b_kawase0.nfx\0000000000000000_1_1.pipe
[10:05:54.275] M [COCOSUI] Main thread IO 19.7363 ms for
common\pipeline\hdr_6b_kawase0.vs
[10:05:54.363] M [COCOSUI] Try compile
common\pipeline\hdr_screen_bloom_brightness.nfx:
[10:05:54.363] M [COCOSUI] #define DUMMY 0
[10:05:54.386] M [COCOSUI] Main thread IO 21.6872 ms for
effect_cache\common\pipeline\hdr_screen_bloom_brightness.nfx\0000000000000000.nfxo
[10:05:54.402] M [COCOSUI] Main thread IO 17.1424 ms for
effect_cache\common\pipeline\hdr_screen_bloom_brightness.nfx\0000000000000000_1_1.p
ipe
[10:05:54.424] M [COCOSUI] Main thread IO 18.4212 ms for
common\pipeline\hdr_screen_bloom_brightness.vs
[10:05:54.462] M [COCOSUI] Try compile common\pipeline\screen_bloom_upsample.nfx:
[10:05:54.463] M [COCOSUI] #define DUMMY 0
[10:05:54.472] M [COCOSUI] Main thread IO 8.9218 ms for
effect_cache\common\pipeline\screen_bloom_upsample.nfx\0000000000000000.nfxo
[10:05:54.522] M [COCOSUI] Main thread IO 49.9312 ms for
effect_cache\common\pipeline\screen_bloom_upsample.nfx\0000000000000000_1_1.pipe
[10:05:54.532] M [COCOSUI] Main thread IO 8.0939 ms for
common\pipeline\screen_bloom_upsample.vs
[10:05:54.574] M [COCOSUI] Try compile common\pipeline\screen_bloom_brightness.nfx:

[10:05:54.574] M [COCOSUI] #define DUMMY 0


[10:05:54.594] M [COCOSUI] Main thread IO 19.3665 ms for
effect_cache\common\pipeline\screen_bloom_brightness.nfx\0000000000000000.nfxo
[10:05:54.602] M [COCOSUI] Main thread IO 8.2675 ms for
effect_cache\common\pipeline\screen_bloom_brightness.nfx\0000000000000000_1_1.pipe
[10:05:54.645] M [COCOSUI] Try compile common\shader\simpletech.nfx:
[10:05:54.645] M [COCOSUI] #define POSI_SCREEN 1
[10:05:54.645] M [COCOSUI] #define MUL_TEXTURE_A8 0
[10:05:54.645] M [COCOSUI] #define LINE 0
[10:05:54.645] M [COCOSUI] #define REVERT_V 0
[10:05:54.645] M [COCOSUI] #define MUL_STATURATE 0
[10:05:54.645] M [COCOSUI] #define MUL_TEXTURE 1
[10:05:54.645] M [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:05:54.645] M [COCOSUI] #define MUL_CONSTANT 0
[10:05:54.645] M [COCOSUI] #define MUL_DIFFUSE 0
[10:05:54.645] M [COCOSUI] #define BLEND_TEXTURE 0
[10:05:54.645] M [COCOSUI] #define MUL_ALPHA_CONSTANT 0
[10:05:54.645] M [COCOSUI] #define MUL_ALPHA_DIFFUSE 0
[10:05:54.646] M [COCOSUI] #define TEXTURE_BLEND_RATE 0
[10:05:54.655] M [COCOSUI] Main thread IO 9.6686 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000011.nfxo
[10:05:54.664] M [COCOSUI] Main thread IO 8.4658 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000011_1_1.pipe
[10:05:54.699] M [COCOSUI] create effect common\shader\simpletech.nfx:TShader ***
time: 54.04 ms ***
[10:05:54.703] M [COCOSUI] Try compile common\pipeline\occmesh\occmesh.nfx:
[10:05:54.703] M [COCOSUI] #define DUMMY 0
[10:05:54.733] M [COCOSUI] Main thread IO 29.5222 ms for
effect_cache\common\pipeline\occmesh\occmesh.nfx\0000000000000000.nfxo
[10:05:54.741] M [COCOSUI] Main thread IO 8.2158 ms for
effect_cache\common\pipeline\occmesh\occmesh.nfx\0000000000000000_1_1.pipe
[10:05:54.775] M [COCOSUI] create effect
common\pipeline\occmesh\occmesh.nfx:OccMeshPreZ *** time: 73.02 ms ***
[10:05:54.776] M [COCOSUI] Call script pre_init.init().
[10:05:54.810] M <SCRIPT> dzr: ::init(), id(encodings) = 197794800
[10:05:54.845] M [COCOSUI] NewType world.track: 09805CC0
[10:05:54.845] M [COCOSUI] NewType world.space_object: 09805A50
[10:05:54.845] M [COCOSUI] NewType world.node: 09805B20
[10:05:54.846] M [COCOSUI] NewType world.visibleobject: 09806000
[10:05:54.846] M [COCOSUI] NewType world.sfx: 098061A0
[10:05:54.846] M [COCOSUI] NewType world.model: 09806820
[10:05:54.846] M [COCOSUI] NewType world.cloned_model: 098069C0
[10:05:54.846] M [COCOSUI] NewType world.primitives: 098068F0
[10:05:54.846] M [COCOSUI] NewType world.textobject: 098064E0
[10:05:54.846] M [COCOSUI] NewType world.simuiobject: 098065B0
[10:05:54.846] M [COCOSUI] NewType world.camera: 09806680
[10:05:54.847] M [COCOSUI] NewType world.speaker: 09806750
[10:05:54.847] M [COCOSUI] NewType world.decal: 0B998190
[10:05:54.847] M [COCOSUI] NewType world.light: 0B998260
[10:05:54.847] M [COCOSUI] NewType world.anim_ctrl: 0B9977D0
[10:05:54.847] M [COCOSUI] NewType world.scene: 0B997560
[10:05:54.847] M [COCOSUI] NewType world.ikbone: 0B997E50
[10:05:54.847] M [COCOSUI] NewType world.iksolver: 0B998400
[10:05:54.847] M [COCOSUI] NewType world.footik: 0B998330
[10:05:54.847] M [COCOSUI] NewType world.armik: 0B997700
[10:05:54.870] M [COCOSUI] NewType Kcp: 0B9989B0
[10:05:54.884] M [COCOSUI] NewType terrain.land: 0B998A80
[10:05:54.950] M <SCRIPT> pre_init try translate text faild
[10:05:54.959] M <SCRIPT> pre_init load json
[10:05:54.959] M <SCRIPT> compare_version(), pre_ver = 3.0.36.475, next_ver =
3.0.36.323
[10:05:54.959] M <SCRIPT> pre_init start success
[10:05:54.959] M [COCOSUI] Call script init.init().
[10:05:54.959] M [COCOSUI] NewType world.track: 0B997BE0
[10:05:54.959] M [COCOSUI] NewType world.space_object: 0B998B50
[10:05:54.960] M [COCOSUI] NewType world.node: 0B998C20
[10:05:54.960] M [COCOSUI] NewType world.visibleobject: 0B997CB0
[10:05:54.960] M [COCOSUI] NewType world.sfx: 0B9972F0
[10:05:54.960] M [COCOSUI] NewType world.model: 0BDF0E10
[10:05:54.960] M [COCOSUI] NewType world.cloned_model: 0BDF12F0
[10:05:54.961] M [COCOSUI] NewType world.primitives: 0BDF0EE0
[10:05:54.961] M [COCOSUI] NewType world.textobject: 0BDF0FB0
[10:05:54.961] M [COCOSUI] NewType world.simuiobject: 0BDF06C0
[10:05:54.961] M [COCOSUI] NewType world.camera: 0BDF1080
[10:05:54.961] M [COCOSUI] NewType world.speaker: 0BDF1700
[10:05:54.961] M [COCOSUI] NewType world.decal: 0BDF0790
[10:05:54.961] M [COCOSUI] NewType world.light: 0BDF1220
[10:05:54.961] M [COCOSUI] NewType world.anim_ctrl: 0BDF13C0
[10:05:54.961] M [COCOSUI] NewType world.scene: 0BDF0D40
[10:05:54.961] M [COCOSUI] NewType world.ikbone: 0BDF0A00
[10:05:54.963] M [COCOSUI] NewType Kcp: 0BDF0BA0
[10:05:54.964] M [COCOSUI] NewType terrain.land: 0BDF1970
[10:05:54.981] M [COCOSUI] Resource root directory: C:\Creative Destruction\res
[10:05:54.981] M [COCOSUI] Resource root directory changed: "" -> "C:\Creative
Destruction\res"!
DEPRECATED
***************************************************************************
[10:05:54.981] M [COCOSUI] [DEPRECATED] FileSystem::SetSearchRoot is deprecated!
[10:05:55.003] M [COCOSUI] Set render mode: 1334 750 32 1 0
[10:05:55.057] M [COCOSUI] Main thread IO 17.5040 ms for
common/shader/cocosui/positiontexturecolor.vs
[10:05:55.065] M [COCOSUI] Main thread IO 7.4869 ms for
common/shader/cocosui/positiontexturecolor.ps
[10:05:55.096] M [COCOSUI] Main thread IO 7.5223 ms for
common/shader/cocosui/positiontexturecolor_nomvp.vs
[10:05:55.116] M [COCOSUI] Main thread IO 20.4886 ms for
common/shader/cocosui/positiontexturecolor_nomvp.ps
[10:05:55.142] M [COCOSUI] Main thread IO 5.2309 ms for
common/shader/cocosui/positiontexturecolorgray_nomvp.ps
[10:05:55.286] M [COCOSUI] Main thread IO 11.0962 ms for
common/shader/cocosui/positioncolortextureaspointsize.ps
[10:05:55.455] M [COCOSUI] Main thread IO 9.1261 ms for
common/shader/cocosui/labeldistancefieldnormal.ps
[10:05:56.067] M [COCOSUI] Initialization completed successfully!
[10:05:56.067] M [COCOSUI] [10:05:56.067] M [COCOSUI] Call script init.start().
[10:05:56.170] M <SCRIPT> try send_drpf_log
[10:05:56.897] M <SCRIPT> send_drpf_log begin
[10:05:56.897] M [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"type": "Activation",
"source": "init", "active_time": 1559311556.17, "project": "g91naxx2gb", "udid":
"00-19-66-83-02-ec", "network": "", "ip": "", "ipv6": "", "device_model": "",
"os_name": "windows", "os_ver": "", "mac_addr": "00-19-66-83-02-ec", "isp": "",
"app_channel": "netease_global", "app_ver": "", "imei": "", "location": "",
"country_code": "VE"}
[10:05:56.897] M [COCOSUI] [UniSDK]DRPF without header
[10:05:56.897] M [COCOSUI] [UniSDK]time 2019-05-31-10:05:56 -0400
[10:05:56.907] M [COCOSUI] [UniSDK]ip 192.168.1.2
[10:05:56.907] M [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[10:05:56.909] M [COCOSUI] [UniSDK]get_mac_addr 0019668302EC
[10:05:56.909] M [COCOSUI] [UniSDK]Windows version: 6.2

[10:05:56.909] M [COCOSUI] [UniSDK]drpf json


{"type":"Activation","source":"init","active_time":1559311556.17,"project":"g91naxx
2gb","udid":"00-19-66-83-02-
ec","network":"","ip":"","ipv6":"","device_model":"","os_name":"pc","os_ver":"","ma
c_addr":"00-19-66-83-02-
ec","isp":"","app_channel":"netease_global","app_ver":"","imei":"","location":"","c
ountry_code":"VE","time":"2019-05-31-10:05:56 -0400","sdk_ver":"1.5.0"}
[10:05:56.909] M [COCOSUI] [UniSDK][Error] key EB not exit
[10:05:56.910] M [COCOSUI] [UniSDK]drpf url https://drpf-
g91naxx2gb.proxima.nie.netease.com/
[10:05:56.910] M [COCOSUI] [UniSDK]DRPF
url = https://drpf-g91naxx2gb.proxima.nie.netease.com/
body =
{"type":"Activation","source":"init","active_time":1559311556.17,"project":"g91naxx
2gb","udid":"00-19-66-83-02-
ec","network":"","ip":"","ipv6":"","device_model":"","os_name":"pc","os_ver":"","ma
c_addr":"00-19-66-83-02-
ec","isp":"","app_channel":"netease_global","app_ver":"","imei":"","location":"","c
ountry_code":"VE","time":"2019-05-31-10:05:56 -0400","sdk_ver":"1.5.0"}
header =
[10:05:56.910] M <SCRIPT> send_drpf_log end, info: {"type": "Activation",
"source": "init", "active_time": 1559311556.17, "project": "g91naxx2gb", "udid":
"00-19-66-83-02-ec", "network": "", "ip": "", "ipv6": "", "device_model": "",
"os_name": "windows", "os_ver": "", "mac_addr": "00-19-66-83-02-ec", "isp": "",
"app_channel": "netease_global", "app_ver": "", "imei": "", "location": "",
"country_code": "VE"}
[10:05:56.911] [COCOSUI] [UniSDK][Info]easyTaskDRPFProcess 2
[10:05:56.944] M <SCRIPT> get_lang_default, language_code: es
[10:05:56.944] M <SCRIPT> get_lang_default, lang 9
[10:05:57.002] M <SCRIPT> init_localize 9
[10:05:57.050] M <SCRIPT> set_sdk_localize platform: 1
[10:05:57.050] M <SCRIPT> set_sdk_localize sdk_lang: EN_US
[10:05:57.050] M <SCRIPT> setLanguage 9 script/ca/lang/es.json
[10:05:57.084] M <SCRIPT> setFontNameMap res/font/w7.ttc to res/font/w7.ttc
[10:05:57.084] M <SCRIPT> setFontNameMap res/font/hw9.ttc to res/font/hw9.ttc
[10:05:57.084] M <SCRIPT> setArabicMode: True
[10:05:57.200] M <SCRIPT> set_arabic_ui_mode: False
[10:05:57.344] M <SCRIPT> xpath.doc_path_encoding, ascii
[10:05:57.345] M <SCRIPT> xpath.app_path_encoding, ascii
[10:06:00.337] M [COCOSUI] Main thread IO 68.6138 ms for ui1/_package/common_0.png
[10:06:00.738] M [COCOSUI] Main thread IO 32.4852 ms for ui1/_package/common_1.png
[10:06:00.960] M [COCOSUI] Main thread IO 9.0045 ms for ui1/_patch/common_0.png
[10:06:01.029] M [COCOSUI] Main thread IO 11.8514 ms for csb/patch_ui.csb
[10:06:01.063] M [COCOSUI] Main thread IO 32.2258 ms for ui2/login_bg/login_bg.png
[10:06:01.183] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:06:01.222] M [COCOSUI] Main thread IO 16.7346 ms for
ui2/login_bg/login_bg_fire_4.png
[10:06:01.250] M [COCOSUI] Main thread IO 11.6903 ms for
ui2/login_bg/login_bg_house.png
[10:06:01.292] M [COCOSUI] Main thread IO 15.8633 ms for
ui2/login_bg/login_bg_yellow.png
[10:06:01.341] M [COCOSUI] Main thread IO 10.3997 ms for
ui2/login_bg/login_bg_yellow_2.png
[10:06:01.378] M [COCOSUI] Main thread IO 5.7162 ms for
ui2/login_bg/login_bg_fire_1.png
[10:06:01.411] M [COCOSUI] Main thread IO 14.5704 ms for
ui1/logins/logins_s4_light2_pic.png
[10:06:01.438] M [COCOSUI] Main thread IO 12.4636 ms for
ui1/effect/light_worldcup.plist
[10:06:01.467] M [COCOSUI] Main thread IO 12.2344 ms for
ui2/login_bg/login_bg_fire_5.png
[10:06:01.551] M [COCOSUI] Main thread IO 9.1007 ms for
ui2/login_bg/login_bg_smoke.png
[10:06:01.734] M [COCOSUI] Main thread IO 19.6394 ms for
ui2/login_bg/login_model_hand_3.png
[10:06:01.762] M [COCOSUI] Main thread IO 9.0277 ms for
ui2/login_bg/login_model_hand_right_2.png
[10:06:01.776] M [COCOSUI] Main thread IO 9.4242 ms for
ui2/login_bg/login_model_hand_right_3.png
[10:06:01.822] M [COCOSUI] Main thread IO 6.2332 ms for
ui2/login_bg/login_model_leg_right_1.png
[10:06:01.972] M [COCOSUI] Main thread IO 134.9017 ms for font/w7.ttc
[10:06:02.064] M [COCOSUI] Main thread IO 15.2320 ms for
ui1/logins/icon_logo_nv.png
[10:06:02.078] M [COCOSUI] Main thread IO 12.3633 ms for
ui1/logins/logins_btn_normal.png
[10:06:02.221] M [COCOSUI] Main thread IO 139.6044 ms for font/hw9.ttc
[10:06:02.258] M [COCOSUI] Main thread IO 14.1395 ms for ui1/logins/effect_0001.png
[10:06:02.264] M [COCOSUI] Main thread IO 6.0206 ms for
ui1/effect/blue_square_slow.plist
[10:06:02.284] M [COCOSUI] Main thread IO 10.0019 ms for
ui1/language/common/logo.png
[10:06:02.338] M [COCOSUI] Main thread IO 5.1722 ms for
ui1/logins/effect_patch.plist
[10:06:02.350] M [COCOSUI] Main thread IO 5.2096 ms for
ui1/effect/yellow_square.plist
[10:06:02.368] M [COCOSUI] Main thread IO 13.0335 ms for font/fgk.ttf
[10:06:02.430] M [COCOSUI] Main thread IO 15.7970 ms for csb/confirmation_patch.csb
[10:06:02.440] M [COCOSUI] Main thread IO 7.3674 ms for ui1/effect/effect_2021.png
[10:06:02.505] M [COCOSUI] Set render mode: 652 469 32 1 0
[10:06:02.580] M [COCOSUI] OnWindowResize - 652, 469
[10:06:02.688] M [COCOSUI] [UniSDK][error] qurry product list fialed! : Couldn't
resolve host name
[10:06:02.688] M [COCOSUI] [UniSDK][Info]easyTaskDRPFCallback 2 Timeout was reached
[10:06:02.688] M [COCOSUI] Process UniSDK Event 0
[10:06:02.699] M [COCOSUI] Main thread IO 8.0688 ms for
common\shader\text_simui.nfx.json
[10:06:02.699] M [COCOSUI] Try compile common\shader\text_simui.nfx:
[10:06:02.699] M [COCOSUI] #define DUMMY 0
[10:06:02.719] M [COCOSUI] Main thread IO 19.9840 ms for
effect_cache\common\shader\text_simui.nfx\0000000000000000.nfxo
[10:06:02.738] M [COCOSUI] Main thread IO 18.2746 ms for
effect_cache\common\shader\text_simui.nfx\0000000000000000_1_1.pipe
[10:06:02.756] M [COCOSUI] Main thread IO 12.3666 ms for
common\shader\text_simui.vs
[10:06:02.816] M [COCOSUI] create effect common\shader\text_simui.nfx:TShader ***
time: 125.37 ms ***
[10:06:03.200] M [COCOSUI] Main thread IO 12.9147 ms for csb/confirmation.csb
[10:07:07.308] M [COCOSUI] oneByOneListeners swallow_node=btn0 parent=image_bg
[10:07:07.884] M <SCRIPT> Pathc2Hotfix Here
[10:07:07.884] M <SCRIPT> run Pathc2Hotfix
[10:07:07.884] M <SCRIPT> genesis hotfix on_down_apk_url
[10:07:08.594] M <SCRIPT> new_on_download_fullpackage_info begin
[10:07:08.594] M <SCRIPT> ('new_on_download_fullpackage_info() judge',
u'3.0.36.211366', [u'3.0.36.175520'])
[10:07:08.627] M <SCRIPT> try send_drpf_log
[10:07:08.627] M <SCRIPT> send_drpf_log begin
[10:07:08.627] M [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"type": "Update",
"app_ver": "", "reach_update_time": 1559311628, "update_status": 0, "update_time":
1559311628, "use_time": 0, "download_uuid": "uuid", "project": "g91naxx2gb",
"source": "patcher", "udid": "00-19-66-83-02-ec", "network": "", "ip": "", "ipv6":
"", "device_model": "", "os_name": "windows", "os_ver": "", "mac_addr": "00-19-66-
83-02-ec", "isp": "", "app_channel": "netease_global", "imei": "", "location": "",
"country_code": "VE"}
[10:07:08.628] M [COCOSUI] [UniSDK]DRPF without header
[10:07:08.628] M [COCOSUI] [UniSDK]time 2019-05-31-10:07:08 -0400
[10:07:08.628] M [COCOSUI] [UniSDK]ip 192.168.1.2
[10:07:08.628] M [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[10:07:08.631] M [COCOSUI] [UniSDK]get_mac_addr 0019668302EC
[10:07:08.632] M [COCOSUI] [UniSDK]Windows version: 6.2

[10:07:08.632] M [COCOSUI] [UniSDK]drpf json


{"type":"Update","app_ver":"","reach_update_time":1559311628,"update_status":0,"upd
ate_time":1559311628,"use_time":0,"download_uuid":"uuid","project":"g91naxx2gb","so
urce":"patcher","udid":"00-19-66-83-02-
ec","network":"","ip":"","ipv6":"","device_model":"","os_name":"pc","os_ver":"","ma
c_addr":"00-19-66-83-02-
ec","isp":"","app_channel":"netease_global","imei":"","location":"","country_code":
"VE","time":"2019-05-31-10:07:08 -0400","sdk_ver":"1.5.0"}
[10:07:08.632] M [COCOSUI] [UniSDK][Error] key EB not exit
[10:07:08.632] M [COCOSUI] [UniSDK]drpf url https://drpf-
g91naxx2gb.proxima.nie.netease.com/
[10:07:08.632] M [COCOSUI] [UniSDK]DRPF
url = https://drpf-g91naxx2gb.proxima.nie.netease.com/
body =
{"type":"Update","app_ver":"","reach_update_time":1559311628,"update_status":0,"upd
ate_time":1559311628,"use_time":0,"download_uuid":"uuid","project":"g91naxx2gb","so
urce":"patcher","udid":"00-19-66-83-02-
ec","network":"","ip":"","ipv6":"","device_model":"","os_name":"pc","os_ver":"","ma
c_addr":"00-19-66-83-02-
ec","isp":"","app_channel":"netease_global","imei":"","location":"","country_code":
"VE","time":"2019-05-31-10:07:08 -0400","sdk_ver":"1.5.0"}
header =
[10:07:08.632] [COCOSUI] [UniSDK][Info]easyTaskDRPFProcess 3
[10:07:08.632] M <SCRIPT> send_drpf_log end, info: {"type": "Update", "app_ver":
"", "reach_update_time": 1559311628, "update_status": 0, "update_time": 1559311628,
"use_time": 0, "download_uuid": "uuid", "project": "g91naxx2gb", "source":
"patcher", "udid": "00-19-66-83-02-ec", "network": "", "ip": "", "ipv6": "",
"device_model": "", "os_name": "windows", "os_ver": "", "mac_addr": "00-19-66-83-
02-ec", "isp": "", "app_channel": "netease_global", "imei": "", "location": "",
"country_code": "VE"}
[10:07:09.928] M [COCOSUI] [UniSDK][Info]easyTaskDRPFCallback 3 ok
[10:07:15.069] M <SCRIPT> try send_drpf_log
[10:07:15.069] M <SCRIPT> send_drpf_log begin
[10:07:15.069] M [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"type": "Start",
"app_ver": "", "reach_update_time": 1559311628, "update_status": 1,
"file_to_patch": "script.npk", "start_download_patch_time": 1559311635,
"download_uuid": "uuid", "project": "g91naxx2gb", "source": "patcher", "udid": "00-
19-66-83-02-ec", "network": "", "ip": "", "ipv6": "", "device_model": "",
"os_name": "windows", "os_ver": "", "mac_addr": "00-19-66-83-02-ec", "isp": "",
"app_channel": "netease_global", "imei": "", "location": "", "country_code": "VE"}
[10:07:15.069] M [COCOSUI] [UniSDK]DRPF without header
[10:07:15.070] M [COCOSUI] [UniSDK]time 2019-05-31-10:07:15 -0400
[10:07:15.070] M [COCOSUI] [UniSDK]ip 192.168.1.2
[10:07:15.070] M [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[10:07:15.073] M [COCOSUI] [UniSDK]get_mac_addr 0019668302EC
[10:07:15.073] M [COCOSUI] [UniSDK]Windows version: 6.2

[10:07:15.073] M [COCOSUI] [UniSDK]drpf json


{"type":"Start","app_ver":"","reach_update_time":1559311628,"update_status":1,"file
_to_patch":"script.npk","start_download_patch_time":1559311635,"download_uuid":"uui
d","project":"g91naxx2gb","source":"patcher","udid":"00-19-66-83-02-
ec","network":"","ip":"","ipv6":"","device_model":"","os_name":"pc","os_ver":"","ma
c_addr":"00-19-66-83-02-
ec","isp":"","app_channel":"netease_global","imei":"","location":"","country_code":
"VE","time":"2019-05-31-10:07:15 -0400","sdk_ver":"1.5.0"}
[10:07:15.073] M [COCOSUI] [UniSDK][Error] key EB not exit
[10:07:15.074] M [COCOSUI] [UniSDK]drpf url https://drpf-
g91naxx2gb.proxima.nie.netease.com/
[10:07:15.074] M [COCOSUI] [UniSDK]DRPF
url = https://drpf-g91naxx2gb.proxima.nie.netease.com/
body =
{"type":"Start","app_ver":"","reach_update_time":1559311628,"update_status":1,"file
_to_patch":"script.npk","start_download_patch_time":1559311635,"download_uuid":"uui
d","project":"g91naxx2gb","source":"patcher","udid":"00-19-66-83-02-
ec","network":"","ip":"","ipv6":"","device_model":"","os_name":"pc","os_ver":"","ma
c_addr":"00-19-66-83-02-
ec","isp":"","app_channel":"netease_global","imei":"","location":"","country_code":
"VE","time":"2019-05-31-10:07:15 -0400","sdk_ver":"1.5.0"}
header =
[10:07:15.074] [COCOSUI] [UniSDK][Info]easyTaskDRPFProcess 4
[10:07:15.074] M <SCRIPT> send_drpf_log end, info: {"type": "Start", "app_ver":
"", "reach_update_time": 1559311628, "update_status": 1, "file_to_patch":
"script.npk", "start_download_patch_time": 1559311635, "download_uuid": "uuid",
"project": "g91naxx2gb", "source": "patcher", "udid": "00-19-66-83-02-ec",
"network": "", "ip": "", "ipv6": "", "device_model": "", "os_name": "windows",
"os_ver": "", "mac_addr": "00-19-66-83-02-ec", "isp": "", "app_channel":
"netease_global", "imei": "", "location": "", "country_code": "VE"}
[10:07:16.430] M [COCOSUI] [UniSDK][Info]easyTaskDRPFCallback 4 ok
[10:07:43.193] M [COCOSUI] Package C:\Creative Destruction\Documents\script.npk
under opener sys is loaded.
[10:07:43.204] M <SCRIPT> try send_drpf_log
[10:07:43.204] M <SCRIPT> send_drpf_log begin
[10:07:43.204] M [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"type": "Start",
"app_ver": "", "reach_update_time": 1559311628, "update_status": 1,
"file_to_patch": "res.npk", "start_download_patch_time": 1559311663,
"download_uuid": "uuid", "project": "g91naxx2gb", "source": "patcher", "udid": "00-
19-66-83-02-ec", "network": "", "ip": "", "ipv6": "", "device_model": "",
"os_name": "windows", "os_ver": "", "mac_addr": "00-19-66-83-02-ec", "isp": "",
"app_channel": "netease_global", "imei": "", "location": "", "country_code": "VE"}
[10:07:43.204] M [COCOSUI] [UniSDK]DRPF without header
[10:07:43.204] M [COCOSUI] [UniSDK]time 2019-05-31-10:07:43 -0400
[10:07:43.204] M [COCOSUI] [UniSDK]ip 192.168.1.2
[10:07:43.205] M [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[10:07:43.208] M [COCOSUI] [UniSDK]get_mac_addr 0019668302EC
[10:07:43.208] M [COCOSUI] [UniSDK]Windows version: 6.2

[10:07:43.208] M [COCOSUI] [UniSDK]drpf json


{"type":"Start","app_ver":"","reach_update_time":1559311628,"update_status":1,"file
_to_patch":"res.npk","start_download_patch_time":1559311663,"download_uuid":"uuid",
"project":"g91naxx2gb","source":"patcher","udid":"00-19-66-83-02-
ec","network":"","ip":"","ipv6":"","device_model":"","os_name":"pc","os_ver":"","ma
c_addr":"00-19-66-83-02-
ec","isp":"","app_channel":"netease_global","imei":"","location":"","country_code":
"VE","time":"2019-05-31-10:07:43 -0400","sdk_ver":"1.5.0"}
[10:07:43.208] M [COCOSUI] [UniSDK][Error] key EB not exit
[10:07:43.208] M [COCOSUI] [UniSDK]drpf url https://drpf-
g91naxx2gb.proxima.nie.netease.com/
[10:07:43.208] M [COCOSUI] [UniSDK]DRPF
url = https://drpf-g91naxx2gb.proxima.nie.netease.com/
body =
{"type":"Start","app_ver":"","reach_update_time":1559311628,"update_status":1,"file
_to_patch":"res.npk","start_download_patch_time":1559311663,"download_uuid":"uuid",
"project":"g91naxx2gb","source":"patcher","udid":"00-19-66-83-02-
ec","network":"","ip":"","ipv6":"","device_model":"","os_name":"pc","os_ver":"","ma
c_addr":"00-19-66-83-02-
ec","isp":"","app_channel":"netease_global","imei":"","location":"","country_code":
"VE","time":"2019-05-31-10:07:43 -0400","sdk_ver":"1.5.0"}
header =
[10:07:43.208] [COCOSUI] [UniSDK][Info]easyTaskDRPFProcess 5
[10:07:43.208] M <SCRIPT> send_drpf_log end, info: {"type": "Start", "app_ver":
"", "reach_update_time": 1559311628, "update_status": 1, "file_to_patch":
"res.npk", "start_download_patch_time": 1559311663, "download_uuid": "uuid",
"project": "g91naxx2gb", "source": "patcher", "udid": "00-19-66-83-02-ec",
"network": "", "ip": "", "ipv6": "", "device_model": "", "os_name": "windows",
"os_ver": "", "mac_addr": "00-19-66-83-02-ec", "isp": "", "app_channel":
"netease_global", "imei": "", "location": "", "country_code": "VE"}
[10:07:45.139] M [COCOSUI] [UniSDK][Info]easyTaskDRPFCallback 5 ok
[10:09:25.516] M [COCOSUI] Package C:\Creative Destruction\Documents\res.npk under
opener sys is loaded.
[10:09:25.609] M <SCRIPT> try send_drpf_log
[10:09:25.609] M <SCRIPT> send_drpf_log begin
[10:09:25.609] M [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"type": "Update",
"app_ver": "", "reach_update_time": 1559311628, "update_status": 1, "update_time":
1559311765, "use_time": 137, "download_uuid": "uuid", "project": "g91naxx2gb",
"source": "patcher", "udid": "00-19-66-83-02-ec", "network": "", "ip": "", "ipv6":
"", "device_model": "", "os_name": "windows", "os_ver": "", "mac_addr": "00-19-66-
83-02-ec", "isp": "", "app_channel": "netease_global", "imei": "", "location": "",
"country_code": "VE"}
[10:09:25.609] M [COCOSUI] [UniSDK]DRPF without header
[10:09:25.609] M [COCOSUI] [UniSDK]time 2019-05-31-10:09:25 -0400
[10:09:25.610] M [COCOSUI] [UniSDK]ip 192.168.1.2
[10:09:25.610] M [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[10:09:25.613] M [COCOSUI] [UniSDK]get_mac_addr 0019668302EC
[10:09:25.613] M [COCOSUI] [UniSDK]Windows version: 6.2

[10:09:25.613] M [COCOSUI] [UniSDK]drpf json


{"type":"Update","app_ver":"","reach_update_time":1559311628,"update_status":1,"upd
ate_time":1559311765,"use_time":137,"download_uuid":"uuid","project":"g91naxx2gb","
source":"patcher","udid":"00-19-66-83-02-
ec","network":"","ip":"","ipv6":"","device_model":"","os_name":"pc","os_ver":"","ma
c_addr":"00-19-66-83-02-
ec","isp":"","app_channel":"netease_global","imei":"","location":"","country_code":
"VE","time":"2019-05-31-10:09:25 -0400","sdk_ver":"1.5.0"}
[10:09:25.613] M [COCOSUI] [UniSDK][Error] key EB not exit
[10:09:25.613] M [COCOSUI] [UniSDK]drpf url https://drpf-
g91naxx2gb.proxima.nie.netease.com/
[10:09:25.613] M [COCOSUI] [UniSDK]DRPF
url = https://drpf-g91naxx2gb.proxima.nie.netease.com/
body =
{"type":"Update","app_ver":"","reach_update_time":1559311628,"update_status":1,"upd
ate_time":1559311765,"use_time":137,"download_uuid":"uuid","project":"g91naxx2gb","
source":"patcher","udid":"00-19-66-83-02-
ec","network":"","ip":"","ipv6":"","device_model":"","os_name":"pc","os_ver":"","ma
c_addr":"00-19-66-83-02-
ec","isp":"","app_channel":"netease_global","imei":"","location":"","country_code":
"VE","time":"2019-05-31-10:09:25 -0400","sdk_ver":"1.5.0"}
header =
[10:09:25.613] [COCOSUI] [UniSDK][Info]easyTaskDRPFProcess 6
[10:09:25.613] M <SCRIPT> send_drpf_log end, info: {"type": "Update", "app_ver":
"", "reach_update_time": 1559311628, "update_status": 1, "update_time": 1559311765,
"use_time": 137, "download_uuid": "uuid", "project": "g91naxx2gb", "source":
"patcher", "udid": "00-19-66-83-02-ec", "network": "", "ip": "", "ipv6": "",
"device_model": "", "os_name": "windows", "os_ver": "", "mac_addr": "00-19-66-83-
02-ec", "isp": "", "app_channel": "netease_global", "imei": "", "location": "",
"country_code": "VE"}
[10:09:39.566] M [COCOSUI] [UniSDK][Info]easyTaskDRPFCallback 6 ok
[10:09:39.609] M <SCRIPT> reset_all_modules_needed
[10:09:40.828] M <SCRIPT> get_lang_default, language_code: es
[10:09:40.828] M <SCRIPT> get_lang_default, lang 9
[10:09:40.859] M <SCRIPT> init_localize 9
[10:09:40.861] M <SCRIPT> set_sdk_localize platform: 1
[10:09:40.861] M <SCRIPT> set_sdk_localize sdk_lang: EN_US
[10:09:40.862] M <SCRIPT> setLanguage 9 script/ca/lang/es.json
[10:09:40.877] M <SCRIPT> setFontNameMap res/font/w7.ttc to res/font/w7.ttc
[10:09:40.877] M <SCRIPT> setFontNameMap res/font/hw9.ttc to res/font/hw9.ttc
[10:09:40.877] M <SCRIPT> setArabicMode: True
[10:09:40.928] M <SCRIPT> set_arabic_ui_mode: False
[10:09:41.183] M <SCRIPT> xpath.doc_path_encoding, ascii
[10:09:41.183] M <SCRIPT> xpath.app_path_encoding, ascii
DEPRECATED
***************************************************************************
[10:09:41.630] M [COCOSUI] [DEPRECATED] collision.set_default_margin is depercated
and will be removed in the future.
DEPRECATED
***************************************************************************
[10:09:41.630] M [COCOSUI] [DEPRECATED] collision.write_mask_and_group is
depercated and will be removed in the future.
[10:09:43.332] M [COCOSUI] Main thread IO 12.5858 ms for shader/effect_level_pc.xml
[10:09:43.332] M [COCOSUI] Current shader config shader/effect_level_pc.xml
[10:09:43.332] M [COCOSUI] Current shader level 2
[10:09:43.671] M [COCOSUI] "/cc_2x2_white_image" rc=2 2 x 2 @ A8R8G8B8(sepAlpha:
None) => 0 KB
"/cc_fps_images" rc=5 999 x 54 @ A8R8G8B8(sepAlpha: None) => 210 KB
TextureCache dumpDebugInfo: 2 textures, for 210 KB (0.21 MB)

[10:09:43.702] M [COCOSUI] Main thread IO 25.5394 ms for emote/emote00.png


[10:09:44.036] M [COCOSUI] Main thread IO 16.0635 ms for emote/emote01.png
[10:09:45.457] M [COCOSUI] Main thread IO 14.2814 ms for csb/login_main.csb
[10:09:45.579] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:09:45.610] M [COCOSUI] Main thread IO 8.1870 ms for
ui2/login_bg/effect1/vx_dengru_duquan_01.png
[10:09:45.635] M [COCOSUI] Main thread IO 8.0916 ms for
ui1/act_icesnow/icesnow_smoke_pic.png
[10:09:45.648] M [COCOSUI] Main thread IO 9.1245 ms for
ui1/act_explode/explode_main_light_pic.png
[10:09:45.731] M [COCOSUI] Main thread IO 6.4029 ms for
ui2/login_bg/effect1/vx_futurewarrior_effect_0015.png
[10:09:45.743] M [COCOSUI] Main thread IO 9.8705 ms for
ui2/login_bg/effect1/ui_headpic_anniversary_effect_shan_01_0091.png
[10:09:45.782] M [COCOSUI] Main thread IO 18.0727 ms for
ui1/act_explode/explode_main3_pic.png
[10:09:45.852] M [COCOSUI] Main thread IO 14.6506 ms for
ui2/login_bg/login_bg_yellow_01.png
[10:09:46.132] M [COCOSUI] Main thread IO 10.6188 ms for
ui1/act_icesnow/icesnow_fire1_pic.png
[10:09:46.144] M [COCOSUI] Main thread IO 8.9315 ms for
ui2/login_bg/effect1/ui_headpic_anniversary_effect_huoxing_0000.png
[10:09:46.163] M [COCOSUI] Main thread IO 8.0448 ms for
ui1/act_hotpot/act_hotpot_smoke1_pic.png
[10:09:46.179] M [COCOSUI] Main thread IO 10.8401 ms for
ui1/act_medal/medal_light.png
[10:09:46.194] M [COCOSUI] Main thread IO 12.9437 ms for
ui2/login_bg/effect1/vx_dengru_qiang_15.png
[10:09:46.225] M [COCOSUI] Main thread IO 5.0981 ms for
ui2/login_bg/effect1/vx_dengru_qiang_11.png
[10:09:46.255] M [COCOSUI] Main thread IO 7.3878 ms for
ui1/act_captain/captain_bg_1.png
[10:09:46.271] M [COCOSUI] Main thread IO 9.8324 ms for
ui2/login_bg/effect1/ui_effect_0142.png
[10:09:46.283] M [COCOSUI] Main thread IO 6.9430 ms for
ui2/login_bg/effect1/ui_login_moto_smoke_7.plist
[10:09:46.331] M [COCOSUI] Main thread IO 8.1983 ms for
ui1/act_airstrike_item/airstrike_s_pic.png
[10:09:46.379] M [COCOSUI] Main thread IO 9.8187 ms for
ui1/act_army/army_smoke_pic.png
[10:09:46.396] M [COCOSUI] Main thread IO 5.4587 ms for
ui1/act_explode/explode_chip4_pic.png
[10:09:46.407] M [COCOSUI] Main thread IO 9.2972 ms for
ui2/login_bg/effect1/ui_effect_0017.png
[10:09:46.429] M [COCOSUI] Main thread IO 7.0251 ms for
ui2/login_bg/effect1/vx_futurewarrior_effect_007.png
[10:09:46.452] M [COCOSUI] Main thread IO 14.0450 ms for
ui1/act_explode/explode_chip5_pic.png
[10:09:46.467] M [COCOSUI] Main thread IO 12.3295 ms for
ui2/login_bg/effect1/vx_futurewarrior_effect_0012.png
[10:09:46.513] M [COCOSUI] Main thread IO 38.2108 ms for font/w7.ttc
[10:09:46.564] M [COCOSUI] Main thread IO 13.2570 ms for
ui1/logins/haedicon_create.png
[10:09:46.605] M [COCOSUI] Main thread IO 37.6377 ms for font/hw9.ttc
[10:09:46.696] M [COCOSUI] Main thread IO 10.9220 ms for
ui2/login_bg/nationalrivalry_line_pic.png
[10:09:46.745] M [COCOSUI] Main thread IO 12.9163 ms for
ui1/effect/yellow_square_slow.plist
[10:09:46.785] M [COCOSUI] Main thread IO 9.8748 ms for
ui1/logins/login_deal_pic.png
[10:09:47.077] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:09:47.077] L [COCOSUI] #define UNIFORMS_60 60
[10:09:47.077] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:09:47.078] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:09:47.078] L [COCOSUI] #define ANISO_ENABLE 0
[10:09:47.078] L [COCOSUI] #define ENVIR_ENABLE 1
[10:09:47.078] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:09:47.078] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:09:47.078] L [COCOSUI] #define SELF_BLING 1
[10:09:47.078] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:09:47.078] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:09:47.078] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:09:47.078] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:09:47.078] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:09:47.078] L [COCOSUI] #define EYE_ENABLE 0
[10:09:47.078] L [COCOSUI] #define DYING 0
[10:09:47.078] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:09:47.078] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:09:47.078] L [COCOSUI] #define HAIR_ENABLE 1
[10:09:47.078] L [COCOSUI] #define MANUL_ENABLE 0
[10:09:47.078] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:09:47.078] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:09:47.078] L [COCOSUI] #define SSS_ENABLE 1
[10:09:47.078] L [COCOSUI] #define WAVE_ENABLE 1
[10:09:47.078] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:09:47.078] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:09:47.078] L [COCOSUI] #define METAL_CHECK 0
[10:09:47.078] L [COCOSUI] #define AO_CHECK 0
[10:09:47.171] M [COCOSUI] Main thread IO 10.8282 ms for csb/loading.csb
[10:09:47.185] M [COCOSUI] Main thread IO 12.2262 ms for ui2/loading_bg.png
[10:09:47.233] M [COCOSUI] Main thread IO 10.9064 ms for
ui1/loadings/loading_loadingweb_bg.png
[10:09:47.266] M [COCOSUI] Main thread IO 10.9069 ms for
ui1/language/common/loading_luntan_pic.png
[10:09:47.277] M [COCOSUI] Main thread IO 6.0904 ms for
ui1/language/common/loading_zhibo_pic.png
[10:09:47.289] M [COCOSUI] Main thread IO 6.0158 ms for
ui1/loadings/gui_pic_loading_03.png
[10:09:47.299] M [COCOSUI] Main thread IO 8.7495 ms for
ui1/loadings/gui_pic_loading_01.png
[10:09:47.343] M [COCOSUI] Main thread IO 15.5068 ms for ui2/loadings_tips_3.png
[10:09:47.439] M [COCOSUI] [UniSDK]ntLogin extInfo=, enable_parent=1, style=2
[10:09:47.682] L [COCOSUI] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 614.87 ms ***
[10:09:47.716] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:09:47.716] L [COCOSUI] #define UNIFORMS_60 60
[10:09:47.716] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:09:47.716] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:09:47.716] L [COCOSUI] #define ANISO_ENABLE 0
[10:09:47.716] L [COCOSUI] #define ENVIR_ENABLE 1
[10:09:47.716] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:09:47.716] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:09:47.716] L [COCOSUI] #define SELF_BLING 0
[10:09:47.716] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:09:47.716] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:09:47.716] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:09:47.716] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:09:47.716] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:09:47.716] L [COCOSUI] #define EYE_ENABLE 0
[10:09:47.716] L [COCOSUI] #define DYING 0
[10:09:47.716] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:09:47.716] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:09:47.716] L [COCOSUI] #define HAIR_ENABLE 0
[10:09:47.716] L [COCOSUI] #define MANUL_ENABLE 0
[10:09:47.716] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:09:47.716] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:09:47.716] L [COCOSUI] #define SSS_ENABLE 1
[10:09:47.716] L [COCOSUI] #define WAVE_ENABLE 0
[10:09:47.716] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:09:47.716] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:09:47.717] L [COCOSUI] #define METAL_CHECK 0
[10:09:47.717] L [COCOSUI] #define AO_CHECK 0
[10:09:48.220] L [COCOSUI] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 504.23 ms ***
[10:09:48.259] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:09:48.259] L [COCOSUI] #define UNIFORMS_60 60
[10:09:48.259] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:09:48.259] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:09:48.259] L [COCOSUI] #define ANISO_ENABLE 0
[10:09:48.259] L [COCOSUI] #define ENVIR_ENABLE 1
[10:09:48.259] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:09:48.259] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:09:48.259] L [COCOSUI] #define SELF_BLING 1
[10:09:48.259] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:09:48.259] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:09:48.259] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:09:48.259] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:09:48.259] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:09:48.259] L [COCOSUI] #define EYE_ENABLE 0
[10:09:48.260] L [COCOSUI] #define DYING 0
[10:09:48.260] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:09:48.260] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:09:48.260] L [COCOSUI] #define HAIR_ENABLE 0
[10:09:48.260] L [COCOSUI] #define MANUL_ENABLE 0
[10:09:48.260] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:09:48.260] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:09:48.260] L [COCOSUI] #define SSS_ENABLE 1
[10:09:48.260] L [COCOSUI] #define WAVE_ENABLE 1
[10:09:48.260] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:09:48.260] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:09:48.260] L [COCOSUI] #define METAL_CHECK 0
[10:09:48.260] L [COCOSUI] #define AO_CHECK 0
[10:09:48.745] L [COCOSUI] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 486.66 ms ***
[10:09:48.783] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:09:48.783] L [COCOSUI] #define UNIFORMS_60 60
[10:09:48.783] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:09:48.783] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:09:48.783] L [COCOSUI] #define ANISO_ENABLE 0
[10:09:48.783] L [COCOSUI] #define ENVIR_ENABLE 1
[10:09:48.783] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:09:48.783] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:09:48.783] L [COCOSUI] #define SELF_BLING 1
[10:09:48.783] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:09:48.783] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:09:48.783] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:09:48.784] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:09:48.784] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:09:48.784] L [COCOSUI] #define EYE_ENABLE 0
[10:09:48.784] L [COCOSUI] #define DYING 0
[10:09:48.784] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:09:48.784] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:09:48.784] L [COCOSUI] #define HAIR_ENABLE 1
[10:09:48.784] L [COCOSUI] #define MANUL_ENABLE 0
[10:09:48.784] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:09:48.784] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:09:48.784] L [COCOSUI] #define SSS_ENABLE 1
[10:09:48.784] L [COCOSUI] #define WAVE_ENABLE 1
[10:09:48.784] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:09:48.784] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:09:48.784] L [COCOSUI] #define METAL_CHECK 0
[10:09:48.784] L [COCOSUI] #define AO_CHECK 0
[10:09:49.546] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:09:49.546] L [COCOSUI] #define UNIFORMS_60 60
[10:09:49.546] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:09:49.546] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:09:49.547] L [COCOSUI] #define ANISO_ENABLE 0
[10:09:49.547] L [COCOSUI] #define ENVIR_ENABLE 1
[10:09:49.547] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:09:49.547] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:09:49.547] L [COCOSUI] #define SELF_BLING 1
[10:09:49.547] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:09:49.547] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:09:49.547] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:09:49.547] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:09:49.547] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:09:49.547] L [COCOSUI] #define EYE_ENABLE 0
[10:09:49.547] L [COCOSUI] #define DYING 0
[10:09:49.547] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:09:49.547] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:09:49.547] L [COCOSUI] #define HAIR_ENABLE 1
[10:09:49.547] L [COCOSUI] #define MANUL_ENABLE 0
[10:09:49.547] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:09:49.547] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:09:49.547] L [COCOSUI] #define SSS_ENABLE 1
[10:09:49.547] L [COCOSUI] #define WAVE_ENABLE 1
[10:09:49.547] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:09:49.547] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:09:49.547] L [COCOSUI] #define METAL_CHECK 0
[10:09:49.547] L [COCOSUI] #define AO_CHECK 0
[10:09:50.134] M [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"project": "g91naxx2gb",
"ip": "", "ipv6": "", "device_model": "", "os_name": "windows", "os_ver": "",
"mac_addr": "00-19-66-83-02-ec", "udid": "00-19-66-83-02-ec", "isp": "", "network":
"", "app_channel": "netease_global", "app_ver": "", "imei": "", "location": "",
"source": "netease_P1", "country_code": "VE", "zone_id": "0", "type": "LoginUI",
"reach_login_time": 1559311790.134}
[10:09:50.134] M [COCOSUI] [UniSDK]DRPF without header
[10:09:50.134] M [COCOSUI] [UniSDK]time 2019-05-31-10:09:50 -0400
[10:09:50.135] M [COCOSUI] [UniSDK]ip 192.168.1.2
[10:09:50.135] M [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[10:09:50.139] M [COCOSUI] [UniSDK]get_mac_addr 0019668302EC
[10:09:50.139] M [COCOSUI] [UniSDK]Windows version: 6.2

[10:09:50.139] M [COCOSUI] [UniSDK]drpf json


{"project":"g91naxx2gb","ip":"","ipv6":"","device_model":"","os_name":"pc","os_ver"
:"","mac_addr":"00-19-66-83-02-ec","udid":"00-19-66-83-02-
ec","isp":"","network":"","app_channel":"netease_global","app_ver":"","imei":"","lo
cation":"","source":"netease_P1","country_code":"VE","zone_id":"0","type":"LoginUI"
,"reach_login_time":1559311790.134,"time":"2019-05-31-10:09:50
-0400","sdk_ver":"1.5.0"}
[10:09:50.139] M [COCOSUI] [UniSDK][Error] key EB not exit
[10:09:50.139] M [COCOSUI] [UniSDK]drpf url https://drpf-
g91naxx2gb.proxima.nie.netease.com/
[10:09:50.139] M [COCOSUI] [UniSDK]DRPF
url = https://drpf-g91naxx2gb.proxima.nie.netease.com/
body =
{"project":"g91naxx2gb","ip":"","ipv6":"","device_model":"","os_name":"pc","os_ver"
:"","mac_addr":"00-19-66-83-02-ec","udid":"00-19-66-83-02-
ec","isp":"","network":"","app_channel":"netease_global","app_ver":"","imei":"","lo
cation":"","source":"netease_P1","country_code":"VE","zone_id":"0","type":"LoginUI"
,"reach_login_time":1559311790.134,"time":"2019-05-31-10:09:50
-0400","sdk_ver":"1.5.0"}
header =
[10:09:50.139] [COCOSUI] [UniSDK][Info]easyTaskDRPFProcess 7
[10:09:50.291] M [COCOSUI] Main thread IO 7.6006 ms for
scene/xuanren_04/xuanren04.scn
[10:09:50.292] M [COCOSUI] Try compile common\shader\simpletech.nfx:
[10:09:50.292] M [COCOSUI] #define POSI_SCREEN 1
[10:09:50.292] M [COCOSUI] #define MUL_TEXTURE_A8 0
[10:09:50.292] M [COCOSUI] #define LINE 0
[10:09:50.292] M [COCOSUI] #define REVERT_V 0
[10:09:50.292] M [COCOSUI] #define MUL_STATURATE 0
[10:09:50.292] M [COCOSUI] #define MUL_TEXTURE 0
[10:09:50.292] M [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:09:50.292] M [COCOSUI] #define MUL_CONSTANT 0
[10:09:50.292] M [COCOSUI] #define MUL_DIFFUSE 0
[10:09:50.292] M [COCOSUI] #define BLEND_TEXTURE 0
[10:09:50.292] M [COCOSUI] #define MUL_ALPHA_CONSTANT 0
[10:09:50.292] M [COCOSUI] #define MUL_ALPHA_DIFFUSE 0
[10:09:50.292] M [COCOSUI] #define TEXTURE_BLEND_RATE 1
[10:09:50.309] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:09:50.309] L [COCOSUI] #define UNIFORMS_60 60
[10:09:50.309] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:09:50.309] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:09:50.309] L [COCOSUI] #define ANISO_ENABLE 0
[10:09:50.309] L [COCOSUI] #define ENVIR_ENABLE 1
[10:09:50.309] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:09:50.309] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:09:50.309] L [COCOSUI] #define SELF_BLING 1
[10:09:50.309] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:09:50.309] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:09:50.309] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:09:50.309] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:09:50.309] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:09:50.309] L [COCOSUI] #define EYE_ENABLE 0
[10:09:50.309] L [COCOSUI] #define DYING 0
[10:09:50.309] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:09:50.309] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:09:50.309] L [COCOSUI] #define HAIR_ENABLE 1
[10:09:50.310] L [COCOSUI] #define MANUL_ENABLE 0
[10:09:50.310] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:09:50.310] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:09:50.310] L [COCOSUI] #define SSS_ENABLE 1
[10:09:50.310] L [COCOSUI] #define WAVE_ENABLE 1
[10:09:50.310] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:09:50.310] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:09:50.310] L [COCOSUI] #define METAL_CHECK 0
[10:09:50.310] L [COCOSUI] #define AO_CHECK 0
[10:09:50.358] M [COCOSUI] Main thread IO 17.4310 ms for
common\env\indoor_nopvr.dds
[10:09:50.857] M [COCOSUI] Main thread IO 10.0024 ms for wwise/build.xml
[10:09:50.923] M [COCOSUI] Main thread IO 11.3736 ms for
ui2/login_bg/effect1/ui_headpic_anniversary_effect_huoxing_0001.png
[10:09:50.986] M [COCOSUI] Main thread IO 10.0367 ms for wwise/char.xml
[10:09:51.066] M [COCOSUI] Main thread IO 7.3838 ms for
ui2/login_bg/effect1/vx_dengru_qiang_liuguang02_02.png
[10:09:51.075] M [COCOSUI] Main thread IO 5.0924 ms for
ui2/login_bg/effect1/vx_dengru_qiangsmoke2_03.png
[10:09:51.126] M [COCOSUI] Main thread IO 12.2953 ms for
ui2/login_bg/effect1/vx_dengru_qiang_liuguang1_04.png
[10:09:51.167] M [COCOSUI] Main thread IO 5.7723 ms for wwise/item.xml
[10:09:51.204] M [COCOSUI] Main thread IO 11.1879 ms for
ui2/login_bg/effect1/ui_headpic_anniversary_effect_huoxing_0005.png
[10:09:51.218] M [COCOSUI] Main thread IO 11.9839 ms for
ui2/login_bg/effect1/vx_dengru_qiang_liuguang02_05.png
[10:09:51.245] M [COCOSUI] Main thread IO 5.2483 ms for
ui2/login_bg/effect1/vx_dengru_qiang_liuguang1_06.png
[10:09:51.348] M [COCOSUI] Main thread IO 7.7143 ms for
ui2/login_bg/effect1/vx_dengru_duquan_02.png
[10:09:51.376] M [COCOSUI] [UniSDK][Info]easyTaskDRPFCallback 7 ok
[10:09:51.421] M [COCOSUI] Main thread IO 9.9637 ms for
ui2/login_bg/effect1/vx_dengru_duquan_03.png
[10:09:51.440] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:09:51.440] L [COCOSUI] #define UNIFORMS_60 60
[10:09:51.440] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:09:51.440] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:09:51.440] L [COCOSUI] #define ANISO_ENABLE 0
[10:09:51.440] L [COCOSUI] #define ENVIR_ENABLE 1
[10:09:51.440] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:09:51.440] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:09:51.440] L [COCOSUI] #define SELF_BLING 0
[10:09:51.440] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:09:51.440] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:09:51.440] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:09:51.440] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:09:51.440] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:09:51.440] L [COCOSUI] #define EYE_ENABLE 0
[10:09:51.440] L [COCOSUI] #define DYING 0
[10:09:51.440] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:09:51.440] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:09:51.440] L [COCOSUI] #define HAIR_ENABLE 0
[10:09:51.440] L [COCOSUI] #define MANUL_ENABLE 0
[10:09:51.440] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:09:51.440] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:09:51.441] L [COCOSUI] #define SSS_ENABLE 1
[10:09:51.441] L [COCOSUI] #define WAVE_ENABLE 0
[10:09:51.441] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:09:51.441] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:09:51.441] L [COCOSUI] #define METAL_CHECK 0
[10:09:51.441] L [COCOSUI] #define AO_CHECK 0
[10:09:51.444] M [COCOSUI] Main thread IO 5.2894 ms for
ui2/login_bg/effect1/ui_headpic_anniversary_effect_huoxing_0008.png
[10:09:51.462] M [COCOSUI] Main thread IO 13.8455 ms for
ui2/login_bg/effect1/vx_dengru_qiang_liuguang02_08.png
[10:09:51.494] M [COCOSUI] Main thread IO 7.7894 ms for wwise/weapon.xml
[10:09:51.524] M [COCOSUI] Main thread IO 13.8396 ms for
ui2/login_bg/effect1/vx_dengru_duquan_04.png
[10:09:51.557] M [COCOSUI] Main thread IO 9.4387 ms for
ui2/login_bg/effect1/vx_dengru_qiang_liuguang02_09.png
[10:09:51.637] M [COCOSUI] Main thread IO 10.3909 ms for
ui2/login_bg/effect1/ui_headpic_anniversary_effect_huoxing_0011.png
[10:09:51.706] M [COCOSUI] Main thread IO 15.3510 ms for
ui2/login_bg/effect1/vx_dengru_duquan_07.png
[10:09:51.782] M [COCOSUI] Main thread IO 13.5413 ms for
ui2/login_bg/effect1/vx_dengru_duquan_08.png
[10:09:51.813] M [COCOSUI] Main thread IO 14.1279 ms for
ui2/login_bg/effect1/ui_headpic_anniversary_effect_huoxing_0014.png
[10:09:51.833] M [COCOSUI] Main thread IO 16.3255 ms for
ui2/login_bg/effect1/vx_dengru_qiangsmoke2_10.png
[10:09:51.958] M [COCOSUI] Main thread IO 14.4464 ms for wwise/weapon_m16.xml
[10:09:51.989] M [COCOSUI] Main thread IO 10.9222 ms for wwise/weapon_pistol.xml
[10:09:52.044] M [COCOSUI] Main thread IO 7.5801 ms for wwise/weapon_pump.xml
[10:09:52.083] M [COCOSUI] Main thread IO 10.1315 ms for wwise/weapon_revolver.xml
[10:09:52.124] M [COCOSUI] Main thread IO 11.7308 ms for
ui2/login_bg/effect1/ui_headpic_anniversary_effect_huoxing_0019.png
[10:09:52.149] M [COCOSUI] Main thread IO 19.4823 ms for wwise/weapon_rocket.xml
[10:09:52.176] M [COCOSUI] Main thread IO 5.1559 ms for wwise/weapon_sasr.xml
[10:09:52.244] M [COCOSUI] Main thread IO 7.4360 ms for wwise/weapon_smg.xml
[10:09:52.274] M [COCOSUI] Main thread IO 6.4769 ms for wwise/weapon_tsg.xml
[10:09:52.387] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:09:52.388] L [COCOSUI] #define UNIFORMS_60 60
[10:09:52.388] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:09:52.388] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:09:52.388] L [COCOSUI] #define ANISO_ENABLE 0
[10:09:52.388] L [COCOSUI] #define ENVIR_ENABLE 1
[10:09:52.388] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:09:52.388] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:09:52.388] L [COCOSUI] #define SELF_BLING 0
[10:09:52.388] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:09:52.388] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:09:52.388] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:09:52.388] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:09:52.388] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:09:52.388] L [COCOSUI] #define EYE_ENABLE 0
[10:09:52.388] L [COCOSUI] #define DYING 0
[10:09:52.388] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:09:52.388] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:09:52.388] L [COCOSUI] #define HAIR_ENABLE 0
[10:09:52.388] L [COCOSUI] #define MANUL_ENABLE 0
[10:09:52.388] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:09:52.388] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:09:52.388] L [COCOSUI] #define SSS_ENABLE 1
[10:09:52.388] L [COCOSUI] #define WAVE_ENABLE 0
[10:09:52.388] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:09:52.388] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:09:52.388] L [COCOSUI] #define METAL_CHECK 0
[10:09:52.388] L [COCOSUI] #define AO_CHECK 0
[10:09:52.423] M [COCOSUI] Main thread IO 28.3587 ms for wwise/vehicle_car.xml
[10:09:52.552] M [COCOSUI] Main thread IO 7.7379 ms for wwise/trap_dance.xml
[10:09:52.610] M [COCOSUI] Main thread IO 6.6667 ms for wwise/op_14s.xml
[10:09:52.756] M [COCOSUI] Main thread IO 5.1461 ms for wwise/weapon_bowling.xml
[10:09:52.780] M [COCOSUI] Main thread IO 8.0329 ms for
wwise/english_us/voice_tishi.xml
[10:09:52.998] M [COCOSUI] Main thread IO 12.4773 ms for
ui2/login_bg/effect1/ui_headpic_anniversary_effect_huoxing_0012.png
[10:09:53.062] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:09:53.062] L [COCOSUI] #define UNIFORMS_60 60
[10:09:53.062] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:09:53.062] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:09:53.062] L [COCOSUI] #define ANISO_ENABLE 0
[10:09:53.062] L [COCOSUI] #define ENVIR_ENABLE 1
[10:09:53.063] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:09:53.063] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:09:53.063] L [COCOSUI] #define SELF_BLING 0
[10:09:53.063] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:09:53.063] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:09:53.063] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:09:53.063] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:09:53.063] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:09:53.063] L [COCOSUI] #define EYE_ENABLE 0
[10:09:53.063] L [COCOSUI] #define DYING 0
[10:09:53.063] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:09:53.063] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:09:53.063] L [COCOSUI] #define HAIR_ENABLE 0
[10:09:53.063] L [COCOSUI] #define MANUL_ENABLE 0
[10:09:53.063] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:09:53.063] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:09:53.063] L [COCOSUI] #define SSS_ENABLE 1
[10:09:53.063] L [COCOSUI] #define WAVE_ENABLE 0
[10:09:53.063] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:09:53.063] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:09:53.063] L [COCOSUI] #define METAL_CHECK 0
[10:09:53.063] L [COCOSUI] #define AO_CHECK 0
[10:09:53.105] M [COCOSUI] Main thread IO 8.2589 ms for wwise/skin.xml
[10:09:53.131] M [COCOSUI] Main thread IO 10.4917 ms for
ui2/login_bg/effect1/vx_dengru_qiang_liuguang1_02.png
[10:09:53.166] M [COCOSUI] Main thread IO 5.0845 ms for wwise/char_foley_male.xml
[10:09:53.252] M [COCOSUI] Main thread IO 6.2186 ms for
ui2/login_bg/effect1/vx_dengru_qiang_liuguang02_03.png
[10:09:53.438] M [COCOSUI] Main thread IO 6.4006 ms for wwise/weapon_we_motor.xml
[10:09:53.501] M [COCOSUI] Main thread IO 9.5182 ms for
ui2/login_bg/effect1/vx_dengru_duquan_05.png
[10:09:53.657] M [COCOSUI] Main thread IO 10.4800 ms for wwise/weapon_nail_gun.xml
[10:09:54.065] M [COCOSUI] Main thread IO 15.3168 ms for wwise/awp_reload.xml
[10:09:54.180] M [COCOSUI] Main thread IO 9.7474 ms for wwise/captain.xml
[10:09:54.203] M [COCOSUI] Main thread IO 9.0451 ms for wwise/trap_tszy.xml
[10:09:54.388] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:09:54.388] L [COCOSUI] #define UNIFORMS_60 60
[10:09:54.388] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:09:54.388] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:09:54.388] L [COCOSUI] #define ANISO_ENABLE 0
[10:09:54.388] L [COCOSUI] #define ENVIR_ENABLE 1
[10:09:54.389] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:09:54.389] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:09:54.389] L [COCOSUI] #define SELF_BLING 1
[10:09:54.389] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:09:54.389] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:09:54.389] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:09:54.389] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:09:54.389] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:09:54.389] L [COCOSUI] #define EYE_ENABLE 0
[10:09:54.389] L [COCOSUI] #define DYING 0
[10:09:54.389] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:09:54.389] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:09:54.389] L [COCOSUI] #define HAIR_ENABLE 0
[10:09:54.389] L [COCOSUI] #define MANUL_ENABLE 0
[10:09:54.389] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:09:54.389] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:09:54.389] L [COCOSUI] #define SSS_ENABLE 1
[10:09:54.389] L [COCOSUI] #define WAVE_ENABLE 1
[10:09:54.389] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:09:54.389] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:09:54.389] L [COCOSUI] #define METAL_CHECK 0
[10:09:54.389] L [COCOSUI] #define AO_CHECK 0
[10:09:55.302] M [COCOSUI] [UniSDK]onLoginFinish
[10:09:55.302] M [COCOSUI] [UniSDK]--- Login success ---

[10:09:55.302] M [COCOSUI] [UniSDK]loginMethod=1

[10:09:55.302] M [COCOSUI] [UniSDK]uid: 198949988

[10:09:55.302] M [COCOSUI] [UniSDK]pc_ext_info:

[10:09:55.303] M [COCOSUI] [UniSDK]


NT_SAUTH_STR:gameid=g91naxx2gb&login_channel=netease_global&app_channel=netease_glo
bal&platform=pc&username=198949988@pc.netease_global.win.163.com&udid=3894EE8C8F6EE
B1EB0E8088AA1BBF9CC&sessionid=2-login-ss-
AQAAAAAAAACQAAAAAAvbvGQAAAAAJPqkhAAAAABc8TWx-
eyJuIjogIkRJZVRIbktWb2NQTSIsICJkdCI6IDN9-
010fee93ee572c52856f6d23220caf7cf9b77afc&sdk_version=1.5.0&deviceid=620405892
[10:09:55.305] M [COCOSUI] [UniSDK]onLoginFinish ui
[10:09:55.305] M [COCOSUI] Process UniSDK Event 1
[10:09:55.395] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:09:55.395] L [COCOSUI] #define UNIFORMS_60 60
[10:09:55.395] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:09:55.395] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:09:55.395] L [COCOSUI] #define ANISO_ENABLE 0
[10:09:55.395] L [COCOSUI] #define ENVIR_ENABLE 1
[10:09:55.396] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:09:55.396] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:09:55.396] L [COCOSUI] #define SELF_BLING 1
[10:09:55.396] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:09:55.396] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:09:55.396] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:09:55.396] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:09:55.396] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:09:55.396] L [COCOSUI] #define EYE_ENABLE 0
[10:09:55.396] L [COCOSUI] #define DYING 0
[10:09:55.396] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:09:55.396] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:09:55.396] L [COCOSUI] #define HAIR_ENABLE 0
[10:09:55.396] L [COCOSUI] #define MANUL_ENABLE 0
[10:09:55.396] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:09:55.396] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:09:55.396] L [COCOSUI] #define SSS_ENABLE 1
[10:09:55.396] L [COCOSUI] #define WAVE_ENABLE 1
[10:09:55.396] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:09:55.396] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:09:55.396] L [COCOSUI] #define METAL_CHECK 0
[10:09:55.396] L [COCOSUI] #define AO_CHECK 0
[10:09:55.444] M [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"project": "g91naxx2gb",
"ip": "", "ipv6": "", "device_model": "", "os_name": "windows", "os_ver": "",
"mac_addr": "00-19-66-83-02-ec", "udid": "00-19-66-83-02-ec", "isp": "", "network":
"", "app_channel": "netease_global", "app_ver": "", "imei": "620405892",
"location": "", "source": "netease_P1", "country_code": "VE", "zone_id": "0",
"type": "SDKLogin", "sdk_login_time": 1559311795.444}
[10:09:55.444] M [COCOSUI] [UniSDK]DRPF without header
[10:09:55.444] M [COCOSUI] [UniSDK]time 2019-05-31-10:09:55 -0400
[10:09:55.444] M [COCOSUI] [UniSDK]ip 192.168.1.2
[10:09:55.444] M [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[10:09:55.447] M [COCOSUI] [UniSDK]get_mac_addr 0019668302EC
[10:09:55.447] M [COCOSUI] [UniSDK]Windows version: 6.2

[10:09:55.447] M [COCOSUI] [UniSDK]drpf json


{"project":"g91naxx2gb","ip":"","ipv6":"","device_model":"","os_name":"pc","os_ver"
:"","mac_addr":"00-19-66-83-02-ec","udid":"00-19-66-83-02-
ec","isp":"","network":"","app_channel":"netease_global","app_ver":"","imei":"62040
5892","location":"","source":"netease_P1","country_code":"VE","zone_id":"0","type":
"SDKLogin","sdk_login_time":1559311795.444,"time":"2019-05-31-10:09:55
-0400","sdk_ver":"1.5.0"}
[10:09:55.447] M [COCOSUI] [UniSDK][Error] key EB not exit
[10:09:55.447] M [COCOSUI] [UniSDK]drpf url https://drpf-
g91naxx2gb.proxima.nie.netease.com/
[10:09:55.448] M [COCOSUI] [UniSDK]DRPF
url = https://drpf-g91naxx2gb.proxima.nie.netease.com/
body =
{"project":"g91naxx2gb","ip":"","ipv6":"","device_model":"","os_name":"pc","os_ver"
:"","mac_addr":"00-19-66-83-02-ec","udid":"00-19-66-83-02-
ec","isp":"","network":"","app_channel":"netease_global","app_ver":"","imei":"62040
5892","location":"","source":"netease_P1","country_code":"VE","zone_id":"0","type":
"SDKLogin","sdk_login_time":1559311795.444,"time":"2019-05-31-10:09:55
-0400","sdk_ver":"1.5.0"}
header =
[10:09:55.448] [COCOSUI] [UniSDK][Info]easyTaskDRPFProcess 9
[10:09:56.146] M [COCOSUI] Main thread IO 12.5889 ms for csb/login_announcement.csb
[10:09:56.158] M [COCOSUI] Main thread IO 7.8491 ms for ui2/popup_b_bg.png
[10:09:56.312] M [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"project": "g91naxx2gb",
"ip": "", "ipv6": "", "device_model": "", "os_name": "windows", "os_ver": "",
"mac_addr": "00-19-66-83-02-ec", "udid": "00-19-66-83-02-ec", "isp": "", "network":
"", "app_channel": "netease_global", "app_ver": "", "imei": "620405892",
"location": "", "source": "netease_P1", "country_code": "VE", "zone_id": "0",
"type": "ServerList", "server_list_time": 1559311796.312}
[10:09:56.313] M [COCOSUI] [UniSDK]DRPF without header
[10:09:56.313] M [COCOSUI] [UniSDK]time 2019-05-31-10:09:56 -0400
[10:09:56.313] M [COCOSUI] [UniSDK]ip 192.168.1.2
[10:09:56.314] M [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[10:09:56.316] M [COCOSUI] [UniSDK]get_mac_addr 0019668302EC
[10:09:56.316] M [COCOSUI] [UniSDK]Windows version: 6.2

[10:09:56.316] M [COCOSUI] [UniSDK]drpf json


{"project":"g91naxx2gb","ip":"","ipv6":"","device_model":"","os_name":"pc","os_ver"
:"","mac_addr":"00-19-66-83-02-ec","udid":"00-19-66-83-02-
ec","isp":"","network":"","app_channel":"netease_global","app_ver":"","imei":"62040
5892","location":"","source":"netease_P1","country_code":"VE","zone_id":"0","type":
"ServerList","server_list_time":1559311796.312,"time":"2019-05-31-10:09:56
-0400","sdk_ver":"1.5.0"}
[10:09:56.316] M [COCOSUI] [UniSDK][Error] key EB not exit
[10:09:56.316] M [COCOSUI] [UniSDK]drpf url https://drpf-
g91naxx2gb.proxima.nie.netease.com/
[10:09:56.316] M [COCOSUI] [UniSDK]DRPF
url = https://drpf-g91naxx2gb.proxima.nie.netease.com/
body =
{"project":"g91naxx2gb","ip":"","ipv6":"","device_model":"","os_name":"pc","os_ver"
:"","mac_addr":"00-19-66-83-02-ec","udid":"00-19-66-83-02-
ec","isp":"","network":"","app_channel":"netease_global","app_ver":"","imei":"62040
5892","location":"","source":"netease_P1","country_code":"VE","zone_id":"0","type":
"ServerList","server_list_time":1559311796.312,"time":"2019-05-31-10:09:56
-0400","sdk_ver":"1.5.0"}
header =
[10:09:56.317] [COCOSUI] [UniSDK][Info]easyTaskDRPFProcess 10
[10:09:56.342] M <SCRIPT> try send_drpf_log
[10:09:56.343] M <SCRIPT> send_drpf_log begin
[10:09:56.343] M [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"reason":
"last_selected_zone", "last_select": null, "select_zone_id": 10079, "server_info":
{"10039": {"zone_id": 10039, "zone_name": "\u4e9a\u670d(PC)", "zone_type": "pc",
"open_time": 1520859600, "zone_status": 1, "zone_tag": "region_asia",
"udp_ping_tag": "jp_aws_Tokyo", "ttl": -1}, "10059": {"zone_id": 10059,
"zone_name": "\u5730\u4e2d\u6d77\u670d(PC)", "zone_type": "pc", "open_time":
1520859600, "zone_status": 1, "zone_tag": "region_europe", "udp_ping_tag":
"eu_Frankfurt", "ttl": -1}, "10079": {"zone_id": 10079, "zone_name":
"\u7f8e\u670d(PC)", "zone_type": "pc", "open_time": 1520859600, "zone_status": 1,
"zone_tag": "region_us", "udp_ping_tag": "us_aws_Virginia", "ttl": -1}}, "type":
"select_server", "project": "g91naxx2gb", "source": "patcher", "udid": "00-19-66-
83-02-ec", "network": "", "ip": "", "ipv6": "", "device_model": "", "os_name":
"windows", "os_ver": "", "mac_addr": "00-19-66-83-02-ec", "isp": "", "app_channel":
"netease_global", "app_ver": "", "imei": "620405
[10:09:56.343] M [COCOSUI] [UniSDK]DRPF without header
[10:09:56.343] M [COCOSUI] [UniSDK]time 2019-05-31-10:09:56 -0400
[10:09:56.344] M [COCOSUI] [UniSDK]ip 192.168.1.2
[10:09:56.344] M [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[10:09:56.348] M [COCOSUI] [UniSDK]get_mac_addr 0019668302EC
[10:09:56.348] M [COCOSUI] [UniSDK]Windows version: 6.2

[10:09:56.348] M [COCOSUI] [UniSDK]drpf json


{"reason":"last_selected_zone","last_select":null,"select_zone_id":10079,"server_in
fo":{"10039":{"zone_id":10039,"zone_name":"亚服
(PC)","zone_type":"pc","open_time":1520859600,"zone_status":1,"zone_tag":"region_as
ia","udp_ping_tag":"jp_aws_Tokyo","ttl":-1},"10059":
{"zone_id":10059,"zone_name":"地中海服
(PC)","zone_type":"pc","open_time":1520859600,"zone_status":1,"zone_tag":"region_eu
rope","udp_ping_tag":"eu_Frankfurt","ttl":-1},"10079":
{"zone_id":10079,"zone_name":"美服
(PC)","zone_type":"pc","open_time":1520859600,"zone_status":1,"zone_tag":"region_us
","udp_ping_tag":"us_aws_Virginia","ttl":-
1}},"type":"select_server","project":"g91naxx2gb","source":"patcher","udid":"00-19-
66-83-02-
ec","network":"","ip":"","ipv6":"","device_model":"","os_name":"pc","os_ver":"","ma
c_addr":"00-19-66-83-02-
ec","isp":"","app_channel":"netease_global","app_ver":"","imei":"620405892","locati
on":"","country_code":"VE","time":"2019-05-31-10:09:56 -0400","sdk_ver":"1.5.0"}
[10:09:56.349] M [COCOSUI] [UniSDK][Error] key EB not exit
[10:09:56.349] M [COCOSUI] [UniSDK]drpf url https://drpf-
g91naxx2gb.proxima.nie.netease.com/
[10:09:56.349] M [COCOSUI] [UniSDK]DRPF
url = https://drpf-g91naxx2gb.proxima.nie.netease.com/
body =
{"reason":"last_selected_zone","last_select":null,"select_zone_id":10079,"server_in
fo":{"10039":{"zone_id":10039,"zone_name":"亚服
(PC)","zone_type":"pc","open_time":1520859600,"zone_status":1,"zone_tag":"region_as
ia","udp_ping_tag":"jp_aws_Tokyo","ttl":-1},"10059":
{"zone_id":10059,"zone_name":"地中海服
(PC)","zone_type":"pc","open_time":1520859600,"zone_status":1,"zone_tag":"region_eu
rope","udp_ping_tag":"eu_Frankfurt","ttl":-1},"10079":
{"zone_id":10079,"zone_name":"美服
(PC)","zone_type":"pc","open_time":1520859600,"zone_status":1,"zone_tag":"region_us
","udp_ping_tag":"us_aws_Virginia","ttl":-
1}},"type":"select_server","project":"g91naxx2gb","source":"patcher","udid":"00-19-
66-83-02-
ec","network":"","ip":"","ipv6":"","device_model":"","os_name":"pc","os_ver":"","ma
c_addr":"00-19-66-83-02-
ec","isp":"","app_channel":"netease_global","app_ver":"","imei":"620405892","locati
on":"","country_code":"VE","time":"2019-05-31-10:09:56 -04
[10:09:56.349] M <SCRIPT> send_drpf_log end, info: {"reason":
"last_selected_zone", "last_select": null, "select_zone_id": 10079, "server_info":
{"10039": {"zone_id": 10039, "zone_name": "\u4e9a\u670d(PC)", "zone_type": "pc",
"open_time": 1520859600, "zone_status": 1, "zone_tag": "region_asia",
"udp_ping_tag": "jp_aws_Tokyo", "ttl": -1}, "10059": {"zone_id": 10059,
"zone_name": "\u5730\u4e2d\u6d77\u670d(PC)", "zone_type": "pc", "open_time":
1520859600, "zone_status": 1, "zone_tag": "region_europe", "udp_ping_tag":
"eu_Frankfurt", "ttl": -1}, "10079": {"zone_id": 10079, "zone_name":
"\u7f8e\u670d(PC)", "zone_type": "pc", "open_time": 1520859600, "zone_status": 1,
"zone_tag": "region_us", "udp_ping_tag": "us_aws_Virginia", "ttl": -1}}, "type":
"select_server", "project": "g91naxx2gb", "source": "patcher", "udid": "00-19-66-
83-02-ec", "network": "", "ip": "", "ipv6": "", "device_model": "", "os_name":
"windows", "os_ver": "", "mac_addr": "00-19-66-83-02-ec", "isp": "", "app_channel":
"netease_global", "app_ver": "", "imei": "620405892", "location": "",
"country_code": "VE"}
[10:09:56.426] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:09:56.426] L [COCOSUI] #define UNIFORMS_60 60
[10:09:56.426] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:09:56.426] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:09:56.426] L [COCOSUI] #define ANISO_ENABLE 0
[10:09:56.426] L [COCOSUI] #define ENVIR_ENABLE 1
[10:09:56.426] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:09:56.426] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:09:56.426] L [COCOSUI] #define SELF_BLING 1
[10:09:56.426] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:09:56.426] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:09:56.426] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:09:56.426] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:09:56.426] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:09:56.426] L [COCOSUI] #define EYE_ENABLE 0
[10:09:56.426] L [COCOSUI] #define DYING 0
[10:09:56.427] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:09:56.427] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:09:56.427] L [COCOSUI] #define HAIR_ENABLE 0
[10:09:56.427] L [COCOSUI] #define MANUL_ENABLE 0
[10:09:56.427] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:09:56.427] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:09:56.427] L [COCOSUI] #define SSS_ENABLE 1
[10:09:56.427] L [COCOSUI] #define WAVE_ENABLE 1
[10:09:56.427] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:09:56.427] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:09:56.427] L [COCOSUI] #define METAL_CHECK 0
[10:09:56.427] L [COCOSUI] #define AO_CHECK 0
[10:09:56.475] M [COCOSUI] Main thread IO 18.3561 ms for
ui/images/banner/banner_pic0.jpg
[10:09:56.491] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:09:56.504] [COCOSUI] [UniSDK][Info]easyTaskDRPFProcess 11
[10:09:56.514] M [COCOSUI] [UniSDK][Info]easyTaskDRPFCallback 9 ok
[10:09:57.189] M [COCOSUI] [UniSDK][Info]easyTaskDRPFCallback 10 ok
[10:09:57.734] M [COCOSUI] [UniSDK][Info]easyTaskDRPFCallback 11 ok
[10:09:57.868] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:09:57.868] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm
parent=annuoucement_panel
[10:09:58.086] M [COCOSUI] Main thread IO 16.4864 ms for
ui2/login_bg/effect1/ui_headpic_anniversary_effect_huoxing_0009.png

ERROR *****************************************************************************
[10:09:58.899] L [COCOSUI] [ERROR] unable to read
char\player\male\male_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:09:58.899] L [COCOSUI] [ERROR] unable to read
char\player\male\male_gis/land_idle_parachute36_1_L_L.gis

ERROR *****************************************************************************
[10:09:58.899] L [COCOSUI] [ERROR] unable to read
char\player\male\male_gis/land_idle_parachute36_1_R_L.gis

ERROR *****************************************************************************
[10:09:58.899] L [COCOSUI] [ERROR] unable to read
char\player\male\male_gis/land_idle_parachute36_open_L.gis

ERROR *****************************************************************************
[10:09:58.899] L [COCOSUI] [ERROR] unable to read
char\player\male\male_gis/land_sprint_down_36_1_L.gis

ERROR *****************************************************************************
[10:09:58.899] L [COCOSUI] [ERROR] unable to read
char\player\male\male_gis/land_sprint_idle_36_1_L.gis

ERROR *****************************************************************************
[10:09:58.900] L [COCOSUI] [ERROR] unable to read
char\player\male\male_gis/land_sprint_parachute36_1_L.gis
ERROR *****************************************************************************
[10:09:58.900] L [COCOSUI] [ERROR] unable to read
char\player\male\male_gis/land_idle_parachute36_1_R1.gis

ERROR *****************************************************************************
[10:09:58.900] L [COCOSUI] [ERROR] unable to read
char\player\male\male_gis/land_idle_parachute36_1_L_R1.gis

ERROR *****************************************************************************
[10:09:58.901] L [COCOSUI] [ERROR] unable to read
char\player\male\male_gis/land_idle_parachute36_1_R_R1.gis

ERROR *****************************************************************************
[10:09:58.901] L [COCOSUI] [ERROR] unable to read
char\player\male\male_gis/land_idle_parachute36_open_R1.gis

ERROR *****************************************************************************
[10:09:58.901] L [COCOSUI] [ERROR] unable to read
char\player\male\male_gis/land_sprint_down_36_1_R1.gis

ERROR *****************************************************************************
[10:09:58.902] L [COCOSUI] [ERROR] unable to read
char\player\male\male_gis/land_sprint_idle_36_1_R1.gis

ERROR *****************************************************************************
[10:09:58.902] L [COCOSUI] [ERROR] unable to read
char\player\male\male_gis/land_sprint_parachute36_1_R1.gis

ERROR *****************************************************************************
[10:09:58.902] L [COCOSUI] [ERROR] unable to read
char\player\male\male_gis/land_idle_parachute36_1_R2.gis

ERROR *****************************************************************************
[10:09:58.903] L [COCOSUI] [ERROR] unable to read
char\player\male\male_gis/land_idle_parachute36_1_L_R2.gis

ERROR *****************************************************************************
[10:09:58.903] L [COCOSUI] [ERROR] unable to read
char\player\male\male_gis/land_idle_parachute36_1_R_R2.gis

ERROR *****************************************************************************
[10:09:58.903] L [COCOSUI] [ERROR] unable to read
char\player\male\male_gis/land_idle_parachute36_open_R2.gis

ERROR *****************************************************************************
[10:09:58.903] L [COCOSUI] [ERROR] unable to read
char\player\male\male_gis/land_sprint_down_36_1_R2.gis

ERROR *****************************************************************************
[10:09:58.904] L [COCOSUI] [ERROR] unable to read
char\player\male\male_gis/land_sprint_idle_36_1_R2.gis

ERROR *****************************************************************************
[10:09:58.905] L [COCOSUI] [ERROR] unable to read
char\player\male\male_gis/land_sprint_parachute36_1_R2.gis

ERROR *****************************************************************************
[10:09:59.182] L [COCOSUI] [ERROR] unable to read
char\player\male\male_gis/land_idle_parachute36_1_L.gis
ERROR *****************************************************************************
[10:09:59.248] L [COCOSUI] [ERROR] unable to read
char\player\male\male_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:09:59.381] L [COCOSUI] [ERROR] unable to read
char\player\male\male_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:09:59.381] L [COCOSUI] [ERROR] unable to read
char\player\male\male_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:09:59.398] L [COCOSUI] [ERROR] unable to read
char\player\male\male_gis/land_idle_parachute36_1_L.gis
[10:09:59.425] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:09:59.426] M [COCOSUI] oneByOneListeners swallow_node=btn_enter_pc
parent=panel_enter_pc
[10:09:59.703] L [COCOSUI] Try compile common\shader\sfx.nfx:
[10:09:59.703] L [COCOSUI] #define DUMMY 0
[10:09:59.840] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:09:59.840] L [COCOSUI] #define UNIFORMS_60 60
[10:09:59.840] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:09:59.840] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:09:59.840] L [COCOSUI] #define ANISO_ENABLE 0
[10:09:59.840] L [COCOSUI] #define ENVIR_ENABLE 1
[10:09:59.840] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:09:59.840] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:09:59.840] L [COCOSUI] #define SELF_BLING 1
[10:09:59.840] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:09:59.840] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:09:59.840] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:09:59.840] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:09:59.840] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:09:59.840] L [COCOSUI] #define EYE_ENABLE 0
[10:09:59.840] L [COCOSUI] #define DYING 0
[10:09:59.840] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:09:59.840] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:09:59.840] L [COCOSUI] #define HAIR_ENABLE 1
[10:09:59.840] L [COCOSUI] #define MANUL_ENABLE 0
[10:09:59.840] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:09:59.840] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:09:59.840] L [COCOSUI] #define SSS_ENABLE 1
[10:09:59.840] L [COCOSUI] #define WAVE_ENABLE 0
[10:09:59.840] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:09:59.840] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:09:59.840] L [COCOSUI] #define METAL_CHECK 0
[10:09:59.840] L [COCOSUI] #define AO_CHECK 0
[10:10:00.075] M [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"project": "g91naxx2gb",
"ip": "186.91.192.74", "ipv6": "", "device_model": "", "os_name": "windows",
"os_ver": "", "mac_addr": "00-19-66-83-02-ec", "udid": "00-19-66-83-02-ec", "isp":
"", "network": "", "app_channel": "netease_global", "app_ver": "", "imei":
"620405892", "location": "", "source": "netease_P1", "country_code": "VE",
"zone_id": 10079, "type": "Identification", "reach_idnetification_time":
1559311800.076, "account_id": "198949988@pc.netease_global.win.163.com",
"old_accountid": "198949988@pc.netease_global.win.163.com"}
[10:10:00.076] M [COCOSUI] [UniSDK]DRPF without header
[10:10:00.076] M [COCOSUI] [UniSDK]time 2019-05-31-10:10:00 -0400
[10:10:00.076] M [COCOSUI] [UniSDK]ip 192.168.1.2
[10:10:00.076] M [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[10:10:00.079] M [COCOSUI] [UniSDK]get_mac_addr 0019668302EC
[10:10:00.079] M [COCOSUI] [UniSDK]Windows version: 6.2

[10:10:00.079] M [COCOSUI] [UniSDK]drpf json


{"project":"g91naxx2gb","ip":"186.91.192.74","ipv6":"","device_model":"","os_name":
"pc","os_ver":"","mac_addr":"00-19-66-83-02-ec","udid":"00-19-66-83-02-
ec","isp":"","network":"","app_channel":"netease_global","app_ver":"","imei":"62040
5892","location":"","source":"netease_P1","country_code":"VE","zone_id":10079,"type
":"Identification","reach_idnetification_time":1559311800.076,"account_id":"1989499
88@pc.netease_global.win.163.com","old_accountid":"198949988@pc.netease_global.win.
163.com","time":"2019-05-31-10:10:00 -0400","sdk_ver":"1.5.0"}
[10:10:00.079] M [COCOSUI] [UniSDK][Error] key EB not exit
[10:10:00.079] M [COCOSUI] [UniSDK]drpf url https://drpf-
g91naxx2gb.proxima.nie.netease.com/
[10:10:00.079] M [COCOSUI] [UniSDK]DRPF
url = https://drpf-g91naxx2gb.proxima.nie.netease.com/
body =
{"project":"g91naxx2gb","ip":"186.91.192.74","ipv6":"","device_model":"","os_name":
"pc","os_ver":"","mac_addr":"00-19-66-83-02-ec","udid":"00-19-66-83-02-
ec","isp":"","network":"","app_channel":"netease_global","app_ver":"","imei":"62040
5892","location":"","source":"netease_P1","country_code":"VE","zone_id":10079,"type
":"Identification","reach_idnetification_time":1559311800.076,"account_id":"1989499
88@pc.netease_global.win.163.com","old_accountid":"198949988@pc.netease_global.win.
163.com","time":"2019-05-31-10:10:00 -0400","sdk_ver":"1.5.0"}
header =
[10:10:00.079] [COCOSUI] [UniSDK][Info]easyTaskDRPFProcess 12
[10:10:00.383] M <SCRIPT> begin write file (C:/Creative
Destruction/Documents/nonpatch_user_data.dat)
[10:10:00.384] M <SCRIPT> write file (C:/Creative
Destruction/Documents/nonpatch_user_data.dat) success!
[10:10:00.417] M [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"project": "g91naxx2gb",
"ip": "186.91.192.74", "ipv6": "", "device_model": "", "os_name": "windows",
"os_ver": "", "mac_addr": "00-19-66-83-02-ec", "udid": "00-19-66-83-02-ec", "isp":
"", "network": "", "app_channel": "netease_global", "app_ver": "", "imei":
"620405892", "location": "", "source": "netease_P1", "country_code": "VE",
"zone_id": 10079, "type": "LoginReq", "send_login_time": 1559311800.417}
[10:10:00.417] M [COCOSUI] [UniSDK]DRPF without header
[10:10:00.420] M [COCOSUI] [UniSDK]time 2019-05-31-10:10:00 -0400
[10:10:00.421] M [COCOSUI] [UniSDK]ip 192.168.1.2
[10:10:00.421] M [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[10:10:00.424] M [COCOSUI] [UniSDK]get_mac_addr 0019668302EC
[10:10:00.424] M [COCOSUI] [UniSDK]Windows version: 6.2

[10:10:00.424] M [COCOSUI] [UniSDK]drpf json


{"project":"g91naxx2gb","ip":"186.91.192.74","ipv6":"","device_model":"","os_name":
"pc","os_ver":"","mac_addr":"00-19-66-83-02-ec","udid":"00-19-66-83-02-
ec","isp":"","network":"","app_channel":"netease_global","app_ver":"","imei":"62040
5892","location":"","source":"netease_P1","country_code":"VE","zone_id":10079,"type
":"LoginReq","send_login_time":1559311800.417,"time":"2019-05-31-10:10:00
-0400","sdk_ver":"1.5.0"}
[10:10:00.424] M [COCOSUI] [UniSDK][Error] key EB not exit
[10:10:00.424] M [COCOSUI] [UniSDK]drpf url https://drpf-
g91naxx2gb.proxima.nie.netease.com/
[10:10:00.424] M [COCOSUI] [UniSDK]DRPF
url = https://drpf-g91naxx2gb.proxima.nie.netease.com/
body =
{"project":"g91naxx2gb","ip":"186.91.192.74","ipv6":"","device_model":"","os_name":
"pc","os_ver":"","mac_addr":"00-19-66-83-02-ec","udid":"00-19-66-83-02-
ec","isp":"","network":"","app_channel":"netease_global","app_ver":"","imei":"62040
5892","location":"","source":"netease_P1","country_code":"VE","zone_id":10079,"type
":"LoginReq","send_login_time":1559311800.417,"time":"2019-05-31-10:10:00
-0400","sdk_ver":"1.5.0"}
header =
[10:10:00.424] [COCOSUI] [UniSDK][Info]easyTaskDRPFProcess 13
[10:10:00.439] L [COCOSUI] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 599.09 ms ***
[10:10:00.511] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:10:00.511] L [COCOSUI] #define UNIFORMS_60 60
[10:10:00.511] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:00.511] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:10:00.511] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:00.511] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:00.511] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:00.511] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:00.511] L [COCOSUI] #define SELF_BLING 1
[10:10:00.511] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:10:00.511] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:10:00.511] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:00.511] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:00.511] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:10:00.511] L [COCOSUI] #define EYE_ENABLE 0
[10:10:00.511] L [COCOSUI] #define DYING 0
[10:10:00.511] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:00.511] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:00.511] L [COCOSUI] #define HAIR_ENABLE 0
[10:10:00.511] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:00.511] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:10:00.511] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:00.512] L [COCOSUI] #define SSS_ENABLE 1
[10:10:00.512] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:00.512] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:00.512] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:00.512] L [COCOSUI] #define METAL_CHECK 0
[10:10:00.512] L [COCOSUI] #define AO_CHECK 0
[10:10:00.980] M [COCOSUI] Current shader level 2
[10:10:01.011] M [COCOSUI] Set render mode: 640 480 32 1 0
[10:10:01.107] M [COCOSUI] OnWindowResize - 640, 480
[10:10:01.194] L [COCOSUI] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 683.47 ms ***
[10:10:01.259] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:10:01.259] L [COCOSUI] #define UNIFORMS_60 60
[10:10:01.259] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:01.259] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:10:01.259] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:01.259] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:01.259] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:01.259] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:01.259] L [COCOSUI] #define SELF_BLING 1
[10:10:01.259] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:10:01.259] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:10:01.259] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:01.259] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:01.259] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:10:01.259] L [COCOSUI] #define EYE_ENABLE 0
[10:10:01.259] L [COCOSUI] #define DYING 0
[10:10:01.259] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:01.259] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:01.259] L [COCOSUI] #define HAIR_ENABLE 1
[10:10:01.259] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:01.259] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:10:01.259] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:01.259] L [COCOSUI] #define SSS_ENABLE 1
[10:10:01.259] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:01.260] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:01.260] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:01.260] L [COCOSUI] #define METAL_CHECK 0
[10:10:01.260] L [COCOSUI] #define AO_CHECK 0
[10:10:02.228] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:10:02.228] L [COCOSUI] #define UNIFORMS_60 60
[10:10:02.228] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:02.229] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:10:02.229] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:02.229] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:02.229] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:02.229] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:02.229] L [COCOSUI] #define SELF_BLING 1
[10:10:02.229] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:10:02.229] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:10:02.229] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:02.229] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:02.229] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:10:02.229] L [COCOSUI] #define EYE_ENABLE 0
[10:10:02.229] L [COCOSUI] #define DYING 0
[10:10:02.229] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:02.229] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:02.229] L [COCOSUI] #define HAIR_ENABLE 1
[10:10:02.229] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:02.229] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:10:02.229] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:02.229] L [COCOSUI] #define SSS_ENABLE 1
[10:10:02.229] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:02.229] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:02.229] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:02.229] L [COCOSUI] #define METAL_CHECK 0
[10:10:02.229] L [COCOSUI] #define AO_CHECK 0
[10:10:02.819] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:10:02.819] L [COCOSUI] #define UNIFORMS_60 60
[10:10:02.819] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:02.819] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:10:02.820] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:02.820] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:02.820] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:02.820] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:02.820] L [COCOSUI] #define SELF_BLING 1
[10:10:02.820] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:10:02.820] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:10:02.820] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:02.820] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:02.820] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:10:02.820] L [COCOSUI] #define EYE_ENABLE 0
[10:10:02.820] L [COCOSUI] #define DYING 0
[10:10:02.820] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:02.820] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:02.820] L [COCOSUI] #define HAIR_ENABLE 1
[10:10:02.820] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:02.820] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:10:02.820] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:02.820] L [COCOSUI] #define SSS_ENABLE 1
[10:10:02.820] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:02.820] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:02.820] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:02.820] L [COCOSUI] #define METAL_CHECK 0
[10:10:02.820] L [COCOSUI] #define AO_CHECK 0
[10:10:03.685] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:10:03.685] L [COCOSUI] #define UNIFORMS_60 60
[10:10:03.685] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:03.685] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:10:03.685] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:03.685] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:03.685] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:03.685] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:03.685] L [COCOSUI] #define SELF_BLING 1
[10:10:03.685] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:10:03.685] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:10:03.685] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:03.685] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:03.685] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:10:03.685] L [COCOSUI] #define EYE_ENABLE 0
[10:10:03.685] L [COCOSUI] #define DYING 0
[10:10:03.685] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:03.685] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:03.685] L [COCOSUI] #define HAIR_ENABLE 0
[10:10:03.685] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:03.685] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:10:03.685] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:03.686] L [COCOSUI] #define SSS_ENABLE 1
[10:10:03.686] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:03.686] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:03.686] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:03.686] L [COCOSUI] #define METAL_CHECK 0
[10:10:03.686] L [COCOSUI] #define AO_CHECK 0
[10:10:04.443] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:10:04.443] L [COCOSUI] #define UNIFORMS_60 60
[10:10:04.443] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:04.443] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:10:04.443] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:04.443] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:04.443] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:04.443] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:04.443] L [COCOSUI] #define SELF_BLING 1
[10:10:04.443] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:10:04.443] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:10:04.443] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:04.443] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:04.443] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:10:04.443] L [COCOSUI] #define EYE_ENABLE 0
[10:10:04.443] L [COCOSUI] #define DYING 0
[10:10:04.443] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:04.443] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:04.443] L [COCOSUI] #define HAIR_ENABLE 0
[10:10:04.443] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:04.443] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:10:04.443] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:04.443] L [COCOSUI] #define SSS_ENABLE 1
[10:10:04.443] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:04.443] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:04.444] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:04.444] L [COCOSUI] #define METAL_CHECK 0
[10:10:04.444] L [COCOSUI] #define AO_CHECK 0
[10:10:04.594] M [COCOSUI] Main thread IO 12.1305 ms for csb/loading_gunspower.csb
[10:10:04.625] M [COCOSUI] Main thread IO 27.4067 ms for ui2/loadings_tips_5.png
[10:10:04.875] M [COCOSUI] [UniSDK][Info]easyTaskDRPFCallback 12 ok
[10:10:04.875] M [COCOSUI] [UniSDK][Info]easyTaskDRPFCallback 13 ok

ERROR *****************************************************************************
[10:10:05.190] M [COCOSUI] [ERROR] ControlCC failed -2
[10:10:05.288] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:10:05.288] L [COCOSUI] #define UNIFORMS_60 60
[10:10:05.288] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:05.288] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:10:05.288] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:05.288] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:05.288] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:05.288] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:05.288] L [COCOSUI] #define SELF_BLING 1
[10:10:05.288] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:10:05.289] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:10:05.289] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:05.289] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:05.289] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:10:05.289] L [COCOSUI] #define EYE_ENABLE 0
[10:10:05.289] L [COCOSUI] #define DYING 0
[10:10:05.289] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:05.289] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:05.289] L [COCOSUI] #define HAIR_ENABLE 0
[10:10:05.289] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:05.289] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:10:05.289] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:05.289] L [COCOSUI] #define SSS_ENABLE 1
[10:10:05.289] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:05.289] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:05.289] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:05.289] L [COCOSUI] #define METAL_CHECK 0
[10:10:05.289] L [COCOSUI] #define AO_CHECK 0
[10:10:06.219] M [COCOSUI] [UniSDK][Info] ntGameLoginSuccess!
[10:10:06.219] M [COCOSUI] [UniSDK][Info] UNISDK_LOGIN_JSON empty!
[10:10:07.949] L [COCOSUI] Try compile shader\sfx_uv_anim.nfx:
[10:10:07.949] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:07.949] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:10:07.949] L [COCOSUI] #define UNIFORMS_60 60
[10:10:07.949] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:10:07.950] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:08.213] L [COCOSUI] create effect shader\sfx_uv_anim.nfx:TShader *** time:
272.97 ms ***
[10:10:08.292] L [COCOSUI] Try compile shader\sfx_uv_anim.nfx:
[10:10:08.292] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:08.292] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:10:08.292] L [COCOSUI] #define UNIFORMS_60 60
[10:10:08.292] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:10:08.292] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180

ERROR *****************************************************************************
[10:10:08.941] M [COCOSUI] [ERROR] StartCCMini failed -2
[10:10:09.726] L [COCOSUI] Try compile shader\turbulence_mode_g95_2.nfx:
[10:10:09.726] L [COCOSUI] #define FOG_ENABLE 0
[10:10:09.726] L [COCOSUI] #define NEOX_RMASK 1
[10:10:09.726] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:10:10.047] L [COCOSUI] create effect shader\turbulence_mode_g95_2.nfx:TShader
*** time: 333.27 ms ***
[10:10:10.172] L [COCOSUI] Try compile shader\sfx_diffuse_g95_2.nfx:
[10:10:10.172] L [COCOSUI] #define FOG_ENABLE 0
[10:10:10.172] L [COCOSUI] #define NEOX_RMASK 1
[10:10:10.180] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:10:10.413] L [COCOSUI] create effect shader\sfx_diffuse_g95_2.nfx:TShader ***
time: 249.12 ms ***
[10:10:10.428] L [COCOSUI] Try compile shader\sfx_diffuse_g95_2.nfx:
[10:10:10.428] L [COCOSUI] #define FOG_ENABLE 0
[10:10:10.428] L [COCOSUI] #define NEOX_RMASK 0
[10:10:10.428] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:10:10.599] L [COCOSUI] create effect shader\sfx_diffuse_g95_2.nfx:TShader ***
time: 170.64 ms ***
[10:10:10.682] L [COCOSUI] Try compile shader\sfx_fresnel.nfx:
[10:10:10.682] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:10.682] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:10:10.682] L [COCOSUI] #define UNIFORMS_60 60
[10:10:10.682] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:10:10.682] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:10.995] L [COCOSUI] create effect shader\sfx_fresnel.nfx:TShader *** time:
317.59 ms ***
[10:10:10.996] L [COCOSUI] Try compile shader\sfx_fresnel.nfx:
[10:10:10.996] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:10.996] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:10:10.996] L [COCOSUI] #define UNIFORMS_60 60
[10:10:10.996] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:10:10.996] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:12.500] L [COCOSUI] Try compile shader\turbulence_model.nfx:
[10:10:12.500] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:10:12.694] L [COCOSUI] create effect shader\turbulence_model.nfx:TShader ***
time: 205.72 ms ***

ERROR *****************************************************************************
[10:10:12.939] M [COCOSUI] [ERROR] StartCCMini failed -2
[10:10:13.100] L [COCOSUI] Try compile shader\sfx_diffuse_sky.nfx:
[10:10:13.101] L [COCOSUI] #define FOG_ENABLE 0
[10:10:13.101] L [COCOSUI] #define NEOX_RMASK 1
[10:10:13.101] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:10:13.379] L [COCOSUI] create effect shader\sfx_diffuse_sky.nfx:TShader ***
time: 279.32 ms ***
[10:10:13.583] L [COCOSUI] Try compile shader\character_on_dif.nfx:
[10:10:13.584] L [COCOSUI] #define UNIFORMS_60 60
[10:10:13.584] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:10:13.584] L [COCOSUI] #define INSTANCE_TYPE 0
[10:10:13.584] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:13.584] L [COCOSUI] #define FOG_TYPE 1
[10:10:13.584] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:10:13.981] L [COCOSUI] create effect shader\character_on_dif.nfx:TShader ***
time: 404.48 ms ***
[10:10:14.019] L [COCOSUI] Try compile shader\character_on_dif.nfx:
[10:10:14.019] L [COCOSUI] #define UNIFORMS_60 60
[10:10:14.019] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:10:14.019] L [COCOSUI] #define INSTANCE_TYPE 0
[10:10:14.019] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:14.019] L [COCOSUI] #define FOG_TYPE 1
[10:10:14.019] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:10:15.468] L [COCOSUI] Try compile shader\common.nfx:
[10:10:15.468] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:15.468] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:10:15.468] L [COCOSUI] #define UNIFORMS_60 60
[10:10:15.468] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:10:15.468] L [COCOSUI] #define INSTANCE_TYPE 0
[10:10:15.468] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 60
[10:10:15.468] L [COCOSUI] #define FOG_TYPE 1
[10:10:15.468] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:10:15.468] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:10:15.468] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:10:16.090] L [COCOSUI] create effect shader\common.nfx:TShader *** time: 634.18
ms ***
[10:10:16.113] L [COCOSUI] Try compile shader\common.nfx:
[10:10:16.113] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:16.113] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:10:16.113] L [COCOSUI] #define UNIFORMS_60 60
[10:10:16.113] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:10:16.113] L [COCOSUI] #define INSTANCE_TYPE 0
[10:10:16.113] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 60
[10:10:16.113] L [COCOSUI] #define FOG_TYPE 1
[10:10:16.113] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:10:16.113] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:10:16.113] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:10:17.138] L [COCOSUI] Try compile shader\common.nfx:
[10:10:17.138] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:17.138] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:10:17.138] L [COCOSUI] #define UNIFORMS_60 60
[10:10:17.138] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:10:17.138] L [COCOSUI] #define INSTANCE_TYPE 0
[10:10:17.138] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 60
[10:10:17.138] L [COCOSUI] #define FOG_TYPE 1
[10:10:17.138] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:10:17.138] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:10:17.138] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:10:18.034] L [COCOSUI] Try compile shader\common.nfx:
[10:10:18.034] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:18.034] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:10:18.034] L [COCOSUI] #define UNIFORMS_60 60
[10:10:18.034] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:10:18.034] L [COCOSUI] #define INSTANCE_TYPE 0
[10:10:18.034] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 60
[10:10:18.034] L [COCOSUI] #define FOG_TYPE 1
[10:10:18.034] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:10:18.034] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:10:18.034] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:10:19.489] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:10:19.489] L [COCOSUI] #define UNIFORMS_60 60
[10:10:19.489] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:19.489] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:10:19.489] L [COCOSUI] #define ANISO_ENABLE 1
[10:10:19.489] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:19.489] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:19.489] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:19.489] L [COCOSUI] #define SELF_BLING 0
[10:10:19.489] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:10:19.489] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:10:19.489] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:19.489] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:19.490] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:10:19.490] L [COCOSUI] #define EYE_ENABLE 0
[10:10:19.490] L [COCOSUI] #define DYING 0
[10:10:19.490] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:19.490] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:19.490] L [COCOSUI] #define HAIR_ENABLE 0
[10:10:19.490] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:19.490] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:10:19.490] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:19.490] L [COCOSUI] #define SSS_ENABLE 0
[10:10:19.490] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:19.490] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:19.490] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:19.490] L [COCOSUI] #define METAL_CHECK 0
[10:10:19.490] L [COCOSUI] #define AO_CHECK 0
[10:10:20.504] L [COCOSUI] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 1015.63 ms ***
[10:10:20.574] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:10:20.574] L [COCOSUI] #define UNIFORMS_60 60
[10:10:20.574] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:20.574] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:10:20.574] L [COCOSUI] #define ANISO_ENABLE 1
[10:10:20.574] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:20.574] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:20.574] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:20.574] L [COCOSUI] #define SELF_BLING 0
[10:10:20.574] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:10:20.574] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:10:20.574] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:20.574] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:20.574] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:10:20.574] L [COCOSUI] #define EYE_ENABLE 0
[10:10:20.574] L [COCOSUI] #define DYING 0
[10:10:20.574] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:20.574] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:20.574] L [COCOSUI] #define HAIR_ENABLE 0
[10:10:20.574] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:20.574] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:10:20.574] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:20.574] L [COCOSUI] #define SSS_ENABLE 0
[10:10:20.574] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:20.574] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:20.574] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:20.574] L [COCOSUI] #define METAL_CHECK 0
[10:10:20.574] L [COCOSUI] #define AO_CHECK 0
[10:10:22.170] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:10:22.171] L [COCOSUI] #define UNIFORMS_60 60
[10:10:22.171] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:22.171] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:10:22.171] L [COCOSUI] #define ANISO_ENABLE 1
[10:10:22.171] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:22.171] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:22.171] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:22.171] L [COCOSUI] #define SELF_BLING 0
[10:10:22.171] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:10:22.171] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:10:22.171] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:22.171] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:22.171] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:10:22.171] L [COCOSUI] #define EYE_ENABLE 0
[10:10:22.171] L [COCOSUI] #define DYING 0
[10:10:22.171] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:22.171] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:22.171] L [COCOSUI] #define HAIR_ENABLE 0
[10:10:22.171] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:22.171] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:10:22.171] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:22.171] L [COCOSUI] #define SSS_ENABLE 0
[10:10:22.171] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:22.171] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:22.171] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:22.171] L [COCOSUI] #define METAL_CHECK 0
[10:10:22.171] L [COCOSUI] #define AO_CHECK 0
[10:10:23.396] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:10:23.397] L [COCOSUI] #define UNIFORMS_60 60
[10:10:23.397] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:23.397] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:10:23.397] L [COCOSUI] #define ANISO_ENABLE 1
[10:10:23.397] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:23.397] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:23.397] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:23.397] L [COCOSUI] #define SELF_BLING 0
[10:10:23.397] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:10:23.397] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:10:23.397] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:23.397] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:23.397] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:10:23.397] L [COCOSUI] #define EYE_ENABLE 0
[10:10:23.397] L [COCOSUI] #define DYING 0
[10:10:23.397] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:23.397] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:23.397] L [COCOSUI] #define HAIR_ENABLE 0
[10:10:23.397] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:23.397] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:10:23.397] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:23.397] L [COCOSUI] #define SSS_ENABLE 0
[10:10:23.397] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:23.397] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:23.397] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:23.397] L [COCOSUI] #define METAL_CHECK 0
[10:10:23.397] L [COCOSUI] #define AO_CHECK 0
[10:10:25.653] L [COCOSUI] Try compile shader\common_metallic.nfx:
[10:10:25.653] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:25.653] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:10:25.653] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:10:25.653] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:10:25.653] L [COCOSUI] #define INSTANCE_TYPE 0
[10:10:25.653] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:10:25.653] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:10:25.653] L [COCOSUI] #define LIGHT_NUM 4
[10:10:25.653] L [COCOSUI] #define FOG_TYPE 1
[10:10:25.653] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:10:25.653] L [COCOSUI] #define SPECULAR_AA 1
[10:10:25.653] L [COCOSUI] #define SPECULAR_ENABLE 1
[10:10:27.343] L [COCOSUI] create effect shader\common_metallic.nfx:TShader ***
time: 1700.61 ms ***
[10:10:27.437] L [COCOSUI] Try compile shader\common_metallic.nfx:
[10:10:27.438] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:27.438] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:10:27.438] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:10:27.438] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:10:27.438] L [COCOSUI] #define INSTANCE_TYPE 0
[10:10:27.438] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:10:27.438] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:10:27.438] L [COCOSUI] #define LIGHT_NUM 4
[10:10:27.438] L [COCOSUI] #define FOG_TYPE 1
[10:10:27.438] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:10:27.438] L [COCOSUI] #define SPECULAR_AA 1
[10:10:27.438] L [COCOSUI] #define SPECULAR_ENABLE 1
[10:10:28.502] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:10:28.503] M [COCOSUI] oneByOneListeners swallow_node=bkg_panel parent=Layer
[10:10:29.538] L [COCOSUI] Try compile shader\common_floor.nfx:
[10:10:29.538] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:29.538] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:10:29.538] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:10:29.538] L [COCOSUI] #define SPECULAR_AA 1
[10:10:29.538] L [COCOSUI] #define INSTANCE_TYPE 0
[10:10:29.538] L [COCOSUI] #define FOG_TYPE 1
[10:10:29.538] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:10:29.538] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:10:29.538] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:10:29.538] L [COCOSUI] #define SPECULAR_ENABLE 1
[10:10:29.538] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:10:30.598] L [COCOSUI] create effect shader\common_floor.nfx:TShader *** time:
1068.04 ms ***
[10:10:30.658] L [COCOSUI] Device do not support texture
common\env\xuanren04_mobile.dds format R8G8B8, try to convert it to A8R8G8B8
[10:10:30.701] L [COCOSUI] Try compile shader\common_floor.nfx:
[10:10:30.701] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:30.701] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:10:30.701] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:10:30.701] L [COCOSUI] #define SPECULAR_AA 1
[10:10:30.701] L [COCOSUI] #define INSTANCE_TYPE 0
[10:10:30.701] L [COCOSUI] #define FOG_TYPE 1
[10:10:30.701] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:10:30.701] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:10:30.701] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:10:30.701] L [COCOSUI] #define SPECULAR_ENABLE 1
[10:10:30.701] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:10:31.974] L [COCOSUI] Device do not support texture common\env\xuanren.dds
format R8G8B8, try to convert it to A8R8G8B8
[10:10:32.214] L [COCOSUI] Try compile shader\turbulence_mode.nfx:
[10:10:32.214] L [COCOSUI] #define FOG_ENABLE 0
[10:10:32.214] L [COCOSUI] #define NEOX_RMASK 1
[10:10:32.214] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:10:32.387] L [COCOSUI] create effect shader\turbulence_mode.nfx:TShader ***
time: 187.69 ms ***
[10:10:32.572] M [COCOSUI] Main thread IO 11.0578 ms for
ui1/lobby/lobby_hall_head_bg.png
[10:10:32.666] M [COCOSUI] Main thread IO 14.1170 ms for font/bigbluenumber.png
[10:10:32.681] M [COCOSUI] Main thread IO 9.3331 ms for
ui1/looks/store_price_bg.png
[10:10:32.750] M [COCOSUI] Main thread IO 14.5679 ms for
ui1/lobby/icon/lobby_sidemenu_build_btn_normal.png
[10:10:32.784] M [COCOSUI] Main thread IO 9.4522 ms for ui1/effect/effect_0001.png
[10:10:32.833] M [COCOSUI] Main thread IO 6.9733 ms for ui1/icon/portrait/photo.png
[10:10:32.836] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:10:32.854] M [COCOSUI] Main thread IO 11.3409 ms for
ui1/lobby/regression_btn_buff_normal.png
[10:10:32.878] M [COCOSUI] Main thread IO 9.9891 ms for
ui1/lobby/weekend_entrance_btn_normal.png
[10:10:32.914] M [COCOSUI] Main thread IO 6.3033 ms for
ui1/lobby/watch_icon_btn_normal.png
[10:10:32.978] M [COCOSUI] Main thread IO 6.2123 ms for csb/lobby_btn_market.csb
[10:10:33.021] M [COCOSUI] Main thread IO 11.2884 ms for
csb/phone_panel_lobby_pc.csb
[10:10:33.060] M [COCOSUI] Main thread IO 7.9659 ms for
csb/a_global/lobby_ex_btn_lucky_wheel.csb
[10:10:33.076] M [COCOSUI] Main thread IO 13.5398 ms for
ui1/a_global/act_monthly_benefit/2019jan/monthlyoffers_bg_pic.png
[10:10:33.100] M [COCOSUI] Main thread IO 8.3298 ms for
ui1/a_global/lucky_wheel/lucky_wheel2.png
[10:10:33.109] M [COCOSUI] Main thread IO 6.8080 ms for
ui1/language/es/lucky_wheel_name_pic.png
[10:10:33.132] M [COCOSUI] Main thread IO 12.6280 ms for
ui1/a_global/act_monthly_benefit/2019may/may_bg_pic.png
[10:10:33.149] M [COCOSUI] Main thread IO 10.2083 ms for
ui1/a_global/act_monthly_benefit/2019may/may_blub_pic.png
[10:10:33.159] M [COCOSUI] Main thread IO 7.9549 ms for
ui1/language/es/monthlyoffers_name_pic.png
[10:10:33.205] M [COCOSUI] Main thread IO 8.6842 ms for ui1/icon/portrait/af_m.png
[10:10:33.208] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:10:33.217] M [COCOSUI] Main thread IO 6.4455 ms for
ui1/lobby/seasonpass/lobby_mode_bg.png
[10:10:33.408] M [COCOSUI] Main thread IO 7.0428 ms for
ui1/effect/blood_square.plist
[10:10:33.437] M [COCOSUI] Main thread IO 5.2730 ms for
ui1/lobby/seasonpass/sight_btn_tpp.png
[10:10:33.501] M [COCOSUI] Main thread IO 6.7683 ms for
csb/rookie_click_square_multi.csb
[10:10:33.509] M [COCOSUI] Main thread IO 8.2921 ms for
ui1/guide/gui_pic_rookie_outerglow3.png
[10:10:33.525] M [COCOSUI] Main thread IO 8.0050 ms for
ui1/guide/gui_pic_rookie_arrows3.png
[10:10:33.543] M [COCOSUI] Main thread IO 9.6915 ms for csb/lobby_ad_sample.csb
[10:10:33.562] M [COCOSUI] Main thread IO 12.0981 ms for
ui1/lobby/ad_dot_selected.png
[10:10:33.576] M [COCOSUI] Main thread IO 7.8762 ms for csb/bottom_left_chat.csb
[10:10:33.585] M [COCOSUI] Main thread IO 7.0957 ms for
ui1/chatting/chat_quickreply_normal.png
[10:10:33.753] M [COCOSUI] Main thread IO 5.8378 ms for csb/effect_role_loading.csb
[10:10:33.864] M [COCOSUI] Main thread IO 22.7552 ms for
common/pipeline/shadow.nfx.json
[10:10:33.864] M [COCOSUI] there are total 1 shadowmap, 1 dynamic 0 defered
[10:10:33.878] L [COCOSUI] Try compile shader\g91_character_lod.nfx:
[10:10:33.878] L [COCOSUI] #define UNIFORMS_60 60
[10:10:33.878] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:10:33.878] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:33.878] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:33.878] L [COCOSUI] #define NEOX_NORMAL_PYC 0
[10:10:33.878] L [COCOSUI] #define FOG_TYPE 1
[10:10:33.878] L [COCOSUI] #define LIGHT_NUM 4
[10:10:33.878] L [COCOSUI] #define DYING 0
[10:10:33.878] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:33.878] L [COCOSUI] #define NEOX_MATCAP 0
[10:10:33.973] M [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"project": "g91naxx2gb",
"ip": "186.91.192.74", "ipv6": "", "device_model": "", "os_name": "windows",
"os_ver": "", "mac_addr": "00-19-66-83-02-ec", "udid": "00-19-66-83-02-ec", "isp":
"", "network": "", "app_channel": "netease_global", "app_ver": "", "imei":
"620405892", "location": "", "source": "netease_P1", "country_code": "VE",
"zone_id": 10079, "type": "Load", "reach_game_time": 1559311833.974, "account_id":
"198949988@pc.netease_global.win.163.com", "old_accountid":
"198949988@pc.netease_global.win.163.com", "load_time_long": 33.89199995994568,
"subtype": "lobby"}
[10:10:33.974] M [COCOSUI] [UniSDK]DRPF without header
[10:10:33.974] M [COCOSUI] [UniSDK]time 2019-05-31-10:10:33 -0400
[10:10:33.975] M [COCOSUI] [UniSDK]ip 192.168.1.2
[10:10:33.975] M [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[10:10:33.978] M [COCOSUI] [UniSDK]get_mac_addr 0019668302EC
[10:10:33.979] M [COCOSUI] [UniSDK]Windows version: 6.2

[10:10:33.979] M [COCOSUI] [UniSDK]drpf json


{"project":"g91naxx2gb","ip":"186.91.192.74","ipv6":"","device_model":"","os_name":
"pc","os_ver":"","mac_addr":"00-19-66-83-02-ec","udid":"00-19-66-83-02-
ec","isp":"","network":"","app_channel":"netease_global","app_ver":"","imei":"62040
5892","location":"","source":"netease_P1","country_code":"VE","zone_id":10079,"type
":"Load","reach_game_time":1559311833.974,"account_id":"198949988@pc.netease_global
.win.163.com","old_accountid":"198949988@pc.netease_global.win.163.com","load_time_
long":33.891999959945679,"subtype":"lobby","time":"2019-05-31-10:10:33
-0400","sdk_ver":"1.5.0"}
[10:10:33.979] M [COCOSUI] [UniSDK][Error] key EB not exit
[10:10:33.979] M [COCOSUI] [UniSDK]drpf url https://drpf-
g91naxx2gb.proxima.nie.netease.com/
[10:10:33.979] M [COCOSUI] [UniSDK]DRPF
url = https://drpf-g91naxx2gb.proxima.nie.netease.com/
body =
{"project":"g91naxx2gb","ip":"186.91.192.74","ipv6":"","device_model":"","os_name":
"pc","os_ver":"","mac_addr":"00-19-66-83-02-ec","udid":"00-19-66-83-02-
ec","isp":"","network":"","app_channel":"netease_global","app_ver":"","imei":"62040
5892","location":"","source":"netease_P1","country_code":"VE","zone_id":10079,"type
":"Load","reach_game_time":1559311833.974,"account_id":"198949988@pc.netease_global
.win.163.com","old_accountid":"198949988@pc.netease_global.win.163.com","load_time_
long":33.891999959945679,"subtype":"lobby","time":"2019-05-31-10:10:33
-0400","sdk_ver":"1.5.0"}
header =
[10:10:33.979] [COCOSUI] [UniSDK][Info]easyTaskDRPFProcess 14
[10:10:34.172] M [COCOSUI] Main thread IO 12.5210 ms for
ui1/com_large/smooth_light_effect.png
[10:10:34.181] L [COCOSUI] create effect shader\g91_character_lod.nfx:TShader ***
time: 325.65 ms ***
[10:10:34.182] L [COCOSUI] Try compile shader\g91_character_lod.nfx:
[10:10:34.182] L [COCOSUI] #define UNIFORMS_60 60
[10:10:34.182] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:10:34.182] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:34.182] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:34.182] L [COCOSUI] #define NEOX_NORMAL_PYC 0
[10:10:34.182] L [COCOSUI] #define FOG_TYPE 1
[10:10:34.182] L [COCOSUI] #define LIGHT_NUM 4
[10:10:34.182] L [COCOSUI] #define DYING 0
[10:10:34.182] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:34.182] L [COCOSUI] #define NEOX_MATCAP 0
[10:10:34.406] M [COCOSUI] Main thread IO 12.7214 ms for
ui1/com_large/notce_light_01_pic.png
[10:10:34.435] M [COCOSUI] Main thread IO 6.1919 ms for
ui1/com_large/notce_light_05_pic.png
[10:10:34.471] M [COCOSUI] Try compile shader\character_on_dif.nfx:
[10:10:34.471] M [COCOSUI] #define UNIFORMS_60 60
[10:10:34.471] M [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:10:34.471] M [COCOSUI] #define INSTANCE_TYPE 2
[10:10:34.471] M [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:34.471] M [COCOSUI] #define FOG_TYPE 1
[10:10:34.471] M [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:10:34.486] M [COCOSUI] Main thread IO 15.7488 ms for
effect_cache\shader\character_on_dif.nfx\0000000000001b30.nfxo
[10:10:34.496] M [COCOSUI] Main thread IO 9.4348 ms for
effect_cache\shader\character_on_dif.nfx\0000000000001b30_1_1.pipe
[10:10:34.782] M [COCOSUI] Main thread IO 6.5452 ms for
ui1/a_global/act_monthly_benefit/2019may/vx_5yue_effect_24.png
[10:10:34.807] M [COCOSUI] Main thread IO 9.6362 ms for
ui1/a_global/act_monthly_benefit/2019may/vx_5yue_effect_26.png
[10:10:34.818] M [COCOSUI] Main thread IO 7.7004 ms for
csb/lobby_matching_mode_newscene.csb
[10:10:34.841] M [COCOSUI] Main thread IO 14.7376 ms for
ui1/lobby/mode/newscene_normal.png
[10:10:34.889] M [COCOSUI] Main thread IO 16.2409 ms for
ui1/lobby/mode/newscene_selected.png
[10:10:34.914] M [COCOSUI] Main thread IO 12.1813 ms for
ui1/lobby/mode/newscene_download_normal_bg.png
[10:10:34.947] M [COCOSUI] Main thread IO 17.5524 ms for
ui1/lobby/newscene_download_pic.png
[10:10:34.982] M [COCOSUI] Main thread IO 10.4905 ms for csb/lobby_ad_charge.csb
[10:10:35.003] M [COCOSUI] Main thread IO 19.9648 ms for
ui1/lobby/banner/charge_banner_pic.png
[10:10:35.007] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:10:35.035] M [COCOSUI] Main thread IO 24.7810 ms for
ui1/language/common/act_charge_title_pic.png
[10:10:35.067] M [COCOSUI] Main thread IO 12.8969 ms for
ui1/lobby/banner/banner_reddot_1_pic.png
[10:10:35.072] M [COCOSUI] [UniSDK][Info]easyTaskDRPFCallback 14 ok
[10:10:35.113] M [COCOSUI] Main thread IO 22.9661 ms for ui1/icon/rank/rank_8.png
[10:10:35.124] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:10:35.124] L [COCOSUI] #define UNIFORMS_60 60
[10:10:35.124] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:35.124] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:10:35.124] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:35.125] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:35.125] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:35.125] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:35.125] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:10:35.125] L [COCOSUI] #define SELF_BLING 0
[10:10:35.125] L [COCOSUI] #define EYE_ENABLE 0
[10:10:35.125] L [COCOSUI] #define SELF_SHADOW 1
[10:10:35.125] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:35.125] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:35.125] L [COCOSUI] #define FACE_SHADOW 1
[10:10:35.125] L [COCOSUI] #define DYING 0
[10:10:35.125] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:10:35.125] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:35.125] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:35.125] L [COCOSUI] #define HAIR_ENABLE 0
[10:10:35.125] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:35.125] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:10:35.125] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:35.125] L [COCOSUI] #define ICE 0
[10:10:35.125] L [COCOSUI] #define SSS_ENABLE 1
[10:10:35.125] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:10:35.125] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:35.125] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:35.125] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:35.125] L [COCOSUI] #define METAL_CHECK 0
[10:10:35.125] L [COCOSUI] #define AO_CHECK 0
[10:10:35.153] M [COCOSUI] Main thread IO 20.1780 ms for
ui1/act_airdrop/banner_airdrop.png
[10:10:35.250] M [COCOSUI] Main thread IO 12.4890 ms for
ui1/act_airdrop/pic_airdrop.png
[10:10:35.290] M [COCOSUI] Main thread IO 11.6037 ms for
ui1/language/common/act_airdrop_title_pic.png
[10:10:35.328] M [COCOSUI] Main thread IO 16.6709 ms for
ui1/act_airdrop/airdrop_btn_info_normal.png
[10:10:35.428] M [COCOSUI] Main thread IO 8.6581 ms for csb/common_blank_tip.csb
[10:10:35.443] M [COCOSUI] Main thread IO 10.0558 ms for
ui1/a_global/act_monthly_benefit/2019may/vx_5yue_effect_30.png
[10:10:35.457] M [COCOSUI] Main thread IO 10.5226 ms for
csb/lobby_matching_mode_quick.csb
[10:10:35.493] M [COCOSUI] Main thread IO 29.2909 ms for
ui1/lobby/mode/medal_normal.png
[10:10:35.515] M [COCOSUI] Main thread IO 5.3479 ms for
ui1/lobby/mode/medal_effect.plist
[10:10:36.022] L [COCOSUI] create effect shader\g91_character.nfx:TShader *** time:
896.86 ms ***
[10:10:36.071] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:10:36.072] L [COCOSUI] #define UNIFORMS_60 60
[10:10:36.072] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:36.072] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:10:36.073] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:36.073] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:36.073] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:36.073] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:36.073] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:10:36.073] L [COCOSUI] #define SELF_BLING 0
[10:10:36.073] L [COCOSUI] #define EYE_ENABLE 0
[10:10:36.073] L [COCOSUI] #define SELF_SHADOW 1
[10:10:36.073] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:36.073] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:36.073] L [COCOSUI] #define FACE_SHADOW 1
[10:10:36.074] L [COCOSUI] #define DYING 0
[10:10:36.074] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:10:36.074] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:36.074] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:36.074] L [COCOSUI] #define HAIR_ENABLE 0
[10:10:36.074] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:36.074] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:10:36.074] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:36.074] L [COCOSUI] #define ICE 0
[10:10:36.074] L [COCOSUI] #define SSS_ENABLE 1
[10:10:36.074] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:10:36.074] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:36.075] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:36.076] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:36.076] L [COCOSUI] #define METAL_CHECK 0
[10:10:36.076] L [COCOSUI] #define AO_CHECK 0
[10:10:36.760] M [COCOSUI] Main thread IO 13.2216 ms for
ui1/a_global/act_monthly_benefit/2019may/vx_5yue_effect_22.png
[10:10:36.793] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:10:36.793] L [COCOSUI] #define UNIFORMS_60 60
[10:10:36.793] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:36.793] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:10:36.793] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:36.793] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:36.794] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:36.794] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:36.794] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:10:36.794] L [COCOSUI] #define SELF_BLING 0
[10:10:36.794] L [COCOSUI] #define EYE_ENABLE 0
[10:10:36.794] L [COCOSUI] #define SELF_SHADOW 1
[10:10:36.794] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:36.794] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:36.794] L [COCOSUI] #define FACE_SHADOW 1
[10:10:36.794] L [COCOSUI] #define DYING 0
[10:10:36.794] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:10:36.794] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:36.794] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:36.795] L [COCOSUI] #define HAIR_ENABLE 0
[10:10:36.796] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:36.796] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:10:36.796] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:36.796] L [COCOSUI] #define ICE 0
[10:10:36.796] L [COCOSUI] #define SSS_ENABLE 1
[10:10:36.796] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:10:36.796] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:36.796] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:36.796] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:36.796] L [COCOSUI] #define METAL_CHECK 0
[10:10:36.796] L [COCOSUI] #define AO_CHECK 0
[10:10:36.992] M [COCOSUI] Main thread IO 7.6109 ms for
ui1/a_global/act_monthly_benefit/2019may/vx_5yue_effect_20.png
[10:10:37.354] M [COCOSUI] Main thread IO 9.6860 ms for
ui1/a_global/act_monthly_benefit/2019may/vx_5yue_effect_28.png
[10:10:37.582] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:10:37.582] M [COCOSUI] oneByOneListeners swallow_node=btn_go
parent=seasonpass_ad_panel
[10:10:37.734] M [COCOSUI] Main thread IO 16.7126 ms for
ui1/act_seasonpass_s3/seasonpass_title_bg.png
[10:10:37.745] M [COCOSUI] Main thread IO 7.2586 ms for
ui1/act_seasonpass_s3/seasonpass_next_btn_normal.png
[10:10:37.757] M [COCOSUI] Main thread IO 9.1702 ms for
ui1/act_seasonpass_s3/seasonpass_next_btn_press.png
[10:10:37.774] M [COCOSUI] Main thread IO 11.1526 ms for
csb/battleend_rank_emblem_4.csb
[10:10:37.790] M [COCOSUI] Main thread IO 15.8805 ms for ui1/icon/rank/rank_4.png
[10:10:37.814] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:10:37.814] L [COCOSUI] #define UNIFORMS_60 60
[10:10:37.814] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:37.814] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:10:37.814] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:37.814] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:37.814] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:37.814] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:37.814] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:10:37.814] L [COCOSUI] #define SELF_BLING 0
[10:10:37.814] L [COCOSUI] #define EYE_ENABLE 0
[10:10:37.814] L [COCOSUI] #define SELF_SHADOW 1
[10:10:37.814] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:37.815] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:37.815] L [COCOSUI] #define FACE_SHADOW 1
[10:10:37.815] L [COCOSUI] #define DYING 0
[10:10:37.815] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:10:37.815] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:37.815] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:37.815] L [COCOSUI] #define HAIR_ENABLE 0
[10:10:37.815] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:37.815] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:10:37.815] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:37.815] L [COCOSUI] #define ICE 0
[10:10:37.815] L [COCOSUI] #define SSS_ENABLE 1
[10:10:37.815] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:10:37.815] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:37.816] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:37.817] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:37.817] L [COCOSUI] #define METAL_CHECK 0
[10:10:37.817] L [COCOSUI] #define AO_CHECK 0
[10:10:39.421] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:10:39.421] L [COCOSUI] #define UNIFORMS_60 60
[10:10:39.421] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:39.421] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:10:39.421] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:39.422] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:39.422] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:39.422] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:39.422] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:10:39.422] L [COCOSUI] #define SELF_BLING 1
[10:10:39.422] L [COCOSUI] #define EYE_ENABLE 0
[10:10:39.422] L [COCOSUI] #define SELF_SHADOW 1
[10:10:39.422] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:39.422] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:39.422] L [COCOSUI] #define FACE_SHADOW 1
[10:10:39.422] L [COCOSUI] #define DYING 0
[10:10:39.422] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:10:39.422] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:39.422] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:39.422] L [COCOSUI] #define HAIR_ENABLE 1
[10:10:39.422] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:39.422] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:10:39.422] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:39.422] L [COCOSUI] #define ICE 0
[10:10:39.422] L [COCOSUI] #define SSS_ENABLE 1
[10:10:39.422] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:10:39.422] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:39.422] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:39.422] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:39.422] L [COCOSUI] #define METAL_CHECK 0
[10:10:39.422] L [COCOSUI] #define AO_CHECK 0
[10:10:39.488] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:10:39.488] M [COCOSUI] oneByOneListeners swallow_node=btn_go
parent=seasonpass_ad_panel
[10:10:39.786] M [COCOSUI] Main thread IO 11.9877 ms for
ui1/act_seasonpass_s3/30006.png
[10:10:39.807] M [COCOSUI] Main thread IO 9.1488 ms for ui1/icon/rank/rank_3.png
[10:10:39.890] M [COCOSUI] Main thread IO 9.6265 ms for
ui1/lobby/banner/daily_banner_pic.png
[10:10:39.893] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:10:39.905] M [COCOSUI] Main thread IO 7.7243 ms for ui1/act_week/daily_line.png
[10:10:40.506] L [COCOSUI] create effect shader\g91_character.nfx:TShader *** time:
1084.81 ms ***
[10:10:40.552] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:10:40.552] L [COCOSUI] #define UNIFORMS_60 60
[10:10:40.552] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:40.552] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:10:40.552] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:40.552] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:40.552] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:40.552] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:40.552] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:10:40.552] L [COCOSUI] #define SELF_BLING 1
[10:10:40.552] L [COCOSUI] #define EYE_ENABLE 0
[10:10:40.552] L [COCOSUI] #define SELF_SHADOW 1
[10:10:40.552] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:40.552] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:40.552] L [COCOSUI] #define FACE_SHADOW 1
[10:10:40.552] L [COCOSUI] #define DYING 0
[10:10:40.552] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:10:40.552] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:40.552] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:40.552] L [COCOSUI] #define HAIR_ENABLE 1
[10:10:40.552] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:40.552] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:10:40.552] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:40.552] L [COCOSUI] #define ICE 0
[10:10:40.552] L [COCOSUI] #define SSS_ENABLE 1
[10:10:40.553] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:10:40.553] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:40.553] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:40.553] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:40.553] L [COCOSUI] #define METAL_CHECK 0
[10:10:40.553] L [COCOSUI] #define AO_CHECK 0
[10:10:41.338] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:10:41.338] L [COCOSUI] #define UNIFORMS_60 60
[10:10:41.338] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:41.338] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:10:41.338] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:41.338] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:41.338] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:41.338] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:41.338] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:10:41.338] L [COCOSUI] #define SELF_BLING 1
[10:10:41.338] L [COCOSUI] #define EYE_ENABLE 0
[10:10:41.338] L [COCOSUI] #define SELF_SHADOW 1
[10:10:41.338] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:41.338] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:41.338] L [COCOSUI] #define FACE_SHADOW 1
[10:10:41.338] L [COCOSUI] #define DYING 0
[10:10:41.338] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:10:41.338] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:41.338] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:41.338] L [COCOSUI] #define HAIR_ENABLE 1
[10:10:41.338] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:41.338] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:10:41.338] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:41.338] L [COCOSUI] #define ICE 0
[10:10:41.338] L [COCOSUI] #define SSS_ENABLE 1
[10:10:41.338] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:10:41.339] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:41.339] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:41.339] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:41.339] L [COCOSUI] #define METAL_CHECK 0
[10:10:41.339] L [COCOSUI] #define AO_CHECK 0
[10:10:41.364] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:10:41.365] M [COCOSUI] oneByOneListeners swallow_node=btn_get
parent=seasonpass_ad_panel
[10:10:41.937] M [COCOSUI] Main thread IO 14.8252 ms for csb/award_normal_get.csb
[10:10:41.947] M [COCOSUI] Main thread IO 7.8869 ms for
ui1/award2/vx_fx/award_normal_bg_fx01.png
[10:10:41.954] M [COCOSUI] Main thread IO 5.4487 ms for
ui1/award2/vx_fx/award_normal_bg_lizi01.plist
[10:10:41.969] M [COCOSUI] Main thread IO 5.2618 ms for
ui1/award2/vx_fx/award_fx_07.png
[10:10:42.065] M [COCOSUI] Main thread IO 6.4460 ms for
ui1/award2/award_itembg_1.png
[10:10:42.093] M [COCOSUI] Main thread IO 6.9982 ms for ui1/icon/item168/1101_1.png
[10:10:42.111] M [COCOSUI] Main thread IO 5.5600 ms for
ui1/textures/looks_boy_pic.png
[10:10:42.277] M [COCOSUI] Main thread IO 14.1030 ms for
ui1/icon/item168/7104_1.png
[10:10:42.374] M [COCOSUI] Main thread IO 5.0329 ms for
ui1/icon/frame/15019_112.png
[10:10:42.392] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:10:42.392] L [COCOSUI] #define UNIFORMS_60 60
[10:10:42.392] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:42.392] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:10:42.392] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:42.392] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:42.392] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:42.392] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:42.392] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:10:42.392] L [COCOSUI] #define SELF_BLING 1
[10:10:42.392] L [COCOSUI] #define EYE_ENABLE 0
[10:10:42.392] L [COCOSUI] #define SELF_SHADOW 1
[10:10:42.392] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:42.392] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:42.392] L [COCOSUI] #define FACE_SHADOW 1
[10:10:42.392] L [COCOSUI] #define DYING 0
[10:10:42.392] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:10:42.392] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:42.392] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:42.392] L [COCOSUI] #define HAIR_ENABLE 1
[10:10:42.393] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:42.393] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:10:42.393] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:42.393] L [COCOSUI] #define ICE 0
[10:10:42.393] L [COCOSUI] #define SSS_ENABLE 1
[10:10:42.393] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:10:42.393] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:42.393] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:42.393] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:42.393] L [COCOSUI] #define METAL_CHECK 0
[10:10:42.393] L [COCOSUI] #define AO_CHECK 0
[10:10:42.414] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:10:42.418] M [COCOSUI] oneByOneListeners swallow_node=bg_panel parent=bkg_panel
[10:10:43.947] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:10:43.948] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm_1
parent=btn_panel_1
[10:10:44.169] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:10:44.169] L [COCOSUI] #define UNIFORMS_60 60
[10:10:44.169] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:44.169] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:10:44.169] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:44.169] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:44.169] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:44.169] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:44.169] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:10:44.169] L [COCOSUI] #define SELF_BLING 0
[10:10:44.169] L [COCOSUI] #define EYE_ENABLE 0
[10:10:44.169] L [COCOSUI] #define SELF_SHADOW 1
[10:10:44.169] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:44.169] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:44.169] L [COCOSUI] #define FACE_SHADOW 1
[10:10:44.169] L [COCOSUI] #define DYING 0
[10:10:44.169] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:10:44.169] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:44.169] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:10:44.169] L [COCOSUI] #define HAIR_ENABLE 0
[10:10:44.169] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:44.169] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:10:44.169] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:44.169] L [COCOSUI] #define ICE 0
[10:10:44.169] L [COCOSUI] #define SSS_ENABLE 1
[10:10:44.169] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:10:44.169] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:44.169] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:44.169] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:44.169] L [COCOSUI] #define METAL_CHECK 0
[10:10:44.169] L [COCOSUI] #define AO_CHECK 0
[10:10:44.871] M [COCOSUI] Main thread IO 11.4551 ms for csb/lobby_ad_monthcard.csb
[10:10:44.881] M [COCOSUI] Main thread IO 8.0135 ms for
ui1/lobby/banner/monthcard_banner_pic.png
[10:10:44.886] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:10:45.281] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:10:45.282] M [COCOSUI] oneByOneListeners swallow_node=btn_go
parent=seasonpass_ad_panel
[10:10:45.342] L [COCOSUI] create effect shader\g91_character.nfx:TShader *** time:
1172.65 ms ***
[10:10:45.381] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:10:45.381] L [COCOSUI] #define UNIFORMS_60 60
[10:10:45.381] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:45.381] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:10:45.381] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:45.381] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:45.381] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:45.381] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:45.381] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:10:45.381] L [COCOSUI] #define SELF_BLING 0
[10:10:45.381] L [COCOSUI] #define EYE_ENABLE 0
[10:10:45.381] L [COCOSUI] #define SELF_SHADOW 1
[10:10:45.381] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:45.381] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:45.381] L [COCOSUI] #define FACE_SHADOW 1
[10:10:45.381] L [COCOSUI] #define DYING 0
[10:10:45.381] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:10:45.381] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:45.381] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:10:45.381] L [COCOSUI] #define HAIR_ENABLE 0
[10:10:45.381] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:45.381] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:10:45.381] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:45.381] L [COCOSUI] #define ICE 0
[10:10:45.381] L [COCOSUI] #define SSS_ENABLE 1
[10:10:45.381] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:10:45.381] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:45.381] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:45.381] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:45.381] L [COCOSUI] #define METAL_CHECK 0
[10:10:45.381] L [COCOSUI] #define AO_CHECK 0
[10:10:45.438] M [COCOSUI] Main thread IO 11.1956 ms for
ui1/act_seasonpass_s3/seasonpass_light_bg.png
[10:10:45.454] M [COCOSUI] Main thread IO 10.4916 ms for
ui1/act_seasonpass_s3/seasonpass_light_pic.png
[10:10:45.507] M [COCOSUI] Main thread IO 5.1919 ms for
ui1/act_seasonpass_s3/seasonpass_effect_1.png
[10:10:45.516] M [COCOSUI] Main thread IO 6.3368 ms for
ui1/act_seasonpass_s3/seasonpass_effect_2.png
[10:10:46.117] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:10:46.117] L [COCOSUI] #define UNIFORMS_60 60
[10:10:46.117] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:46.117] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:10:46.117] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:46.117] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:46.117] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:46.117] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:46.117] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:10:46.117] L [COCOSUI] #define SELF_BLING 0
[10:10:46.117] L [COCOSUI] #define EYE_ENABLE 0
[10:10:46.117] L [COCOSUI] #define SELF_SHADOW 1
[10:10:46.117] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:46.117] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:46.117] L [COCOSUI] #define FACE_SHADOW 1
[10:10:46.117] L [COCOSUI] #define DYING 0
[10:10:46.117] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:10:46.117] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:46.117] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:10:46.118] L [COCOSUI] #define HAIR_ENABLE 0
[10:10:46.118] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:46.118] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:10:46.118] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:46.118] L [COCOSUI] #define ICE 0
[10:10:46.118] L [COCOSUI] #define SSS_ENABLE 1
[10:10:46.118] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:10:46.118] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:46.118] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:46.118] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:46.118] L [COCOSUI] #define METAL_CHECK 0
[10:10:46.118] L [COCOSUI] #define AO_CHECK 0
[10:10:47.090] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:10:47.091] M [COCOSUI] oneByOneListeners swallow_node=btn_go
parent=seasonpass_ad_panel
[10:10:47.276] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:10:47.276] L [COCOSUI] #define UNIFORMS_60 60
[10:10:47.276] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:47.276] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:10:47.276] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:47.276] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:47.276] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:47.276] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:47.276] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:10:47.276] L [COCOSUI] #define SELF_BLING 0
[10:10:47.276] L [COCOSUI] #define EYE_ENABLE 0
[10:10:47.276] L [COCOSUI] #define SELF_SHADOW 1
[10:10:47.276] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:47.276] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:47.276] L [COCOSUI] #define FACE_SHADOW 1
[10:10:47.276] L [COCOSUI] #define DYING 0
[10:10:47.276] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:10:47.276] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:47.276] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:10:47.276] L [COCOSUI] #define HAIR_ENABLE 0
[10:10:47.276] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:47.276] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:10:47.276] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:47.276] L [COCOSUI] #define ICE 0
[10:10:47.276] L [COCOSUI] #define SSS_ENABLE 1
[10:10:47.276] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:10:47.276] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:47.276] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:47.277] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:47.277] L [COCOSUI] #define METAL_CHECK 0
[10:10:47.277] L [COCOSUI] #define AO_CHECK 0
[10:10:49.189] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:10:49.189] L [COCOSUI] #define UNIFORMS_60 60
[10:10:49.189] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:49.189] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:10:49.189] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:49.189] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:49.189] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:49.189] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:49.189] L [COCOSUI] #define SELF_BLING 0
[10:10:49.189] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:10:49.190] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:10:49.190] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:49.190] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:49.190] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:10:49.190] L [COCOSUI] #define EYE_ENABLE 0
[10:10:49.190] L [COCOSUI] #define DYING 0
[10:10:49.190] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:49.190] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:10:49.190] L [COCOSUI] #define HAIR_ENABLE 0
[10:10:49.190] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:49.190] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:10:49.191] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:49.191] L [COCOSUI] #define SSS_ENABLE 1
[10:10:49.191] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:49.191] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:49.191] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:49.191] L [COCOSUI] #define METAL_CHECK 0
[10:10:49.191] L [COCOSUI] #define AO_CHECK 0
[10:10:49.792] M [COCOSUI] Main thread IO 7.8755 ms for
csb/lobby_ad_totalcharge.csb
[10:10:49.801] M [COCOSUI] Main thread IO 7.3285 ms for
ui1/lobby/banner/totalcharge_banner_pic.png
[10:10:49.806] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:10:49.816] M [COCOSUI] Main thread IO 8.4601 ms for
ui1/language/es/totalcharge_title_pic.png
[10:10:50.260] L [COCOSUI] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 1071.83 ms ***
[10:10:50.283] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:10:50.283] L [COCOSUI] #define UNIFORMS_60 60
[10:10:50.283] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:50.283] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:10:50.283] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:50.283] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:50.283] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:50.283] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:50.283] L [COCOSUI] #define SELF_BLING 0
[10:10:50.283] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:10:50.283] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:10:50.283] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:50.283] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:50.283] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:10:50.283] L [COCOSUI] #define EYE_ENABLE 0
[10:10:50.283] L [COCOSUI] #define DYING 0
[10:10:50.283] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:50.283] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:10:50.283] L [COCOSUI] #define HAIR_ENABLE 0
[10:10:50.283] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:50.283] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:10:50.283] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:50.283] L [COCOSUI] #define SSS_ENABLE 1
[10:10:50.283] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:50.283] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:50.283] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:50.283] L [COCOSUI] #define METAL_CHECK 0
[10:10:50.284] L [COCOSUI] #define AO_CHECK 0
[10:10:50.367] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:10:50.369] M [COCOSUI] oneByOneListeners swallow_node=btn_season_pass_normal
parent=panel_hide_left
[10:10:50.497] M [COCOSUI] Main thread IO 20.0082 ms for ui2/seasonpass_bg_pic.png
[10:10:50.583] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:10:50.640] M [COCOSUI] Main thread IO 7.1800 ms for
ui1/seasonpass/s5_play_btn_normal.png
[10:10:50.654] M [COCOSUI] Main thread IO 5.2254 ms for
ui1/seasonpass/sessonpass_page_btn_normal.png
[10:10:50.671] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:10:50.713] M [COCOSUI] Main thread IO 5.5866 ms for
ui1/effect/cross_light_1.png
[10:10:50.721] M [COCOSUI] Main thread IO 5.6084 ms for
ui1/seasonpass/s5_icontime_pic.png
[10:10:50.800] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:10:50.848] M [COCOSUI] Main thread IO 10.5678 ms for
csb/season_pass_next_gift.csb
[10:10:50.863] M [COCOSUI] Main thread IO 13.1148 ms for
ui1/seasonpass/seasonpass_side1_bg.png
[10:10:50.864] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:10:51.003] M [COCOSUI] Main thread IO 7.6835 ms for
ui1/seasonpass/s5_btn_buy_effect.png
[10:10:51.018] M [COCOSUI] Main thread IO 5.8057 ms for
ui1/icon/item168/9130220.png
[10:10:51.390] M [COCOSUI] Main thread IO 7.6174 ms for
ui1/seasonpass/s5_cloth_effect2.png
[10:10:51.391] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:10:51.391] L [COCOSUI] #define UNIFORMS_60 60
[10:10:51.391] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:51.391] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:10:51.391] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:51.391] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:51.392] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:51.392] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:51.392] L [COCOSUI] #define SELF_BLING 0
[10:10:51.392] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:10:51.392] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:10:51.392] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:51.392] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:51.392] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:10:51.392] L [COCOSUI] #define EYE_ENABLE 0
[10:10:51.392] L [COCOSUI] #define DYING 0
[10:10:51.392] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:51.392] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:10:51.392] L [COCOSUI] #define HAIR_ENABLE 0
[10:10:51.392] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:51.392] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:10:51.392] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:51.392] L [COCOSUI] #define SSS_ENABLE 1
[10:10:51.392] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:51.392] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:51.392] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:51.392] L [COCOSUI] #define METAL_CHECK 0
[10:10:51.392] L [COCOSUI] #define AO_CHECK 0
[10:10:51.404] M [COCOSUI] Main thread IO 8.1886 ms for
ui1/seasonpass/seasonpass_itembg_5.png
[10:10:51.433] M [COCOSUI] Main thread IO 11.6584 ms for
ui1/icon/item168/9120030.png
[10:10:51.458] M [COCOSUI] Main thread IO 9.8941 ms for
ui1/icon/item168/9120031.png
[10:10:51.553] M [COCOSUI] Main thread IO 11.1804 ms for ui1/icon/item168/7115.png
[10:10:52.404] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:10:52.404] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:10:52.446] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:10:52.447] L [COCOSUI] #define UNIFORMS_60 60
[10:10:52.447] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:52.447] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:10:52.447] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:52.447] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:52.447] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:52.447] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:52.447] L [COCOSUI] #define SELF_BLING 0
[10:10:52.447] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:10:52.447] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:10:52.447] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:52.447] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:52.447] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:10:52.447] L [COCOSUI] #define EYE_ENABLE 0
[10:10:52.448] L [COCOSUI] #define DYING 0
[10:10:52.448] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:52.448] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:10:52.448] L [COCOSUI] #define HAIR_ENABLE 0
[10:10:52.448] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:52.448] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:10:52.448] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:52.448] L [COCOSUI] #define SSS_ENABLE 1
[10:10:52.448] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:52.448] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:52.448] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:52.448] L [COCOSUI] #define METAL_CHECK 0
[10:10:52.448] L [COCOSUI] #define AO_CHECK 0
[10:10:53.386] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:10:53.390] M [COCOSUI] oneByOneListeners swallow_node=btn_mission
parent=panel_pos
[10:10:54.096] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:10:54.096] L [COCOSUI] #define UNIFORMS_60 60
[10:10:54.096] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:54.096] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:10:54.096] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:54.096] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:54.096] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:54.096] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:54.096] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:10:54.096] L [COCOSUI] #define SELF_BLING 0
[10:10:54.096] L [COCOSUI] #define EYE_ENABLE 0
[10:10:54.096] L [COCOSUI] #define SELF_SHADOW 1
[10:10:54.096] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:54.096] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:54.096] L [COCOSUI] #define FACE_SHADOW 1
[10:10:54.096] L [COCOSUI] #define DYING 0
[10:10:54.096] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:10:54.096] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:54.096] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:54.096] L [COCOSUI] #define HAIR_ENABLE 0
[10:10:54.096] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:54.096] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:10:54.096] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:54.097] L [COCOSUI] #define ICE 0
[10:10:54.098] L [COCOSUI] #define SSS_ENABLE 0
[10:10:54.098] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:10:54.098] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:54.098] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:54.098] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:54.098] L [COCOSUI] #define METAL_CHECK 0
[10:10:54.098] L [COCOSUI] #define AO_CHECK 0
[10:10:54.232] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:10:54.233] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:10:54.233] M [COCOSUI] oneByOneListeners swallow_node=panel_mission_sample
parent=Layer
[10:10:54.319] M [COCOSUI] Main thread IO 17.3406 ms for csb/tips_comtips.csb
[10:10:54.579] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:10:54.580] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:10:54.580] M [COCOSUI] oneByOneListeners swallow_node=panel_available
parent=panel_mission_sample
[10:10:54.686] M [COCOSUI] Main thread IO 8.7368 ms for csb/connecting.csb
[10:10:54.779] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:10:54.779] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:10:54.797] M [COCOSUI] Main thread IO 10.8518 ms for csb/lobby_ad_week.csb
[10:10:54.811] M [COCOSUI] Main thread IO 13.1736 ms for
ui1/lobby/banner/weekly_banner_pic.png
[10:10:54.814] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:10:55.194] L [COCOSUI] create effect shader\g91_character.nfx:TShader *** time:
1096.91 ms ***
[10:10:55.235] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:10:55.235] L [COCOSUI] #define UNIFORMS_60 60
[10:10:55.235] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:55.235] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:10:55.235] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:55.235] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:55.235] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:55.235] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:55.235] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:10:55.235] L [COCOSUI] #define SELF_BLING 0
[10:10:55.235] L [COCOSUI] #define EYE_ENABLE 0
[10:10:55.235] L [COCOSUI] #define SELF_SHADOW 1
[10:10:55.235] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:55.235] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:55.235] L [COCOSUI] #define FACE_SHADOW 1
[10:10:55.235] L [COCOSUI] #define DYING 0
[10:10:55.235] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:10:55.235] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:55.235] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:55.235] L [COCOSUI] #define HAIR_ENABLE 0
[10:10:55.235] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:55.235] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:10:55.235] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:55.235] L [COCOSUI] #define ICE 0
[10:10:55.235] L [COCOSUI] #define SSS_ENABLE 0
[10:10:55.235] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:10:55.235] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:55.235] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:55.236] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:55.236] L [COCOSUI] #define METAL_CHECK 0
[10:10:55.236] L [COCOSUI] #define AO_CHECK 0
[10:10:56.078] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:10:56.078] L [COCOSUI] #define UNIFORMS_60 60
[10:10:56.079] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:56.079] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:10:56.079] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:56.079] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:56.079] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:56.079] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:56.079] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:10:56.079] L [COCOSUI] #define SELF_BLING 0
[10:10:56.079] L [COCOSUI] #define EYE_ENABLE 0
[10:10:56.079] L [COCOSUI] #define SELF_SHADOW 1
[10:10:56.079] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:56.079] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:56.079] L [COCOSUI] #define FACE_SHADOW 1
[10:10:56.079] L [COCOSUI] #define DYING 0
[10:10:56.079] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:10:56.079] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:56.079] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:56.079] L [COCOSUI] #define HAIR_ENABLE 0
[10:10:56.079] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:56.079] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:10:56.079] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:56.079] L [COCOSUI] #define ICE 0
[10:10:56.079] L [COCOSUI] #define SSS_ENABLE 0
[10:10:56.079] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:10:56.079] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:56.079] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:56.079] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:56.080] L [COCOSUI] #define METAL_CHECK 0
[10:10:56.080] L [COCOSUI] #define AO_CHECK 0
[10:10:56.412] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:10:56.415] M [COCOSUI] oneByOneListeners swallow_node=btn_back
parent=interface_bg
[10:10:57.048] M [COCOSUI] Try compile common/pipeline/shadow.nfx:
[10:10:57.048] M [COCOSUI] #define UNIFORMS_60 60
[10:10:57.048] M [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:10:57.048] M [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:57.048] M [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:10:57.048] M [COCOSUI] #define SHADOW_MAP_ESM 0
[10:10:57.075] M [COCOSUI] Main thread IO 27.7694 ms for
effect_cache\common/pipeline/shadow.nfx\00000000000006c1.nfxo
[10:10:57.094] M [COCOSUI] Main thread IO 17.4988 ms for
effect_cache\common/pipeline/shadow.nfx\00000000000006c1_1_1.pipe
[10:10:57.112] M [COCOSUI] Main thread IO 15.9231 ms for common\pipeline\shadow.vs
[10:10:57.299] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:10:57.299] L [COCOSUI] #define UNIFORMS_60 60
[10:10:57.300] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:57.300] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:10:57.300] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:57.300] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:57.300] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:57.300] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:57.300] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:10:57.300] L [COCOSUI] #define SELF_BLING 0
[10:10:57.300] L [COCOSUI] #define EYE_ENABLE 0
[10:10:57.300] L [COCOSUI] #define SELF_SHADOW 1
[10:10:57.300] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:57.300] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:57.300] L [COCOSUI] #define FACE_SHADOW 1
[10:10:57.300] L [COCOSUI] #define DYING 0
[10:10:57.300] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:10:57.300] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:57.300] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:57.300] L [COCOSUI] #define HAIR_ENABLE 0
[10:10:57.300] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:57.300] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:10:57.300] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:57.300] L [COCOSUI] #define ICE 0
[10:10:57.300] L [COCOSUI] #define SSS_ENABLE 0
[10:10:57.300] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:10:57.300] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:57.300] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:57.300] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:57.300] L [COCOSUI] #define METAL_CHECK 0
[10:10:57.300] L [COCOSUI] #define AO_CHECK 0
[10:10:57.392] M [COCOSUI] Try compile common/pipeline/shadow.nfx:
[10:10:57.392] M [COCOSUI] #define UNIFORMS_60 60
[10:10:57.392] M [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:10:57.392] M [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:57.392] M [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:10:57.392] M [COCOSUI] #define SHADOW_MAP_ESM 0
[10:10:57.416] M [COCOSUI] Main thread IO 23.3633 ms for
effect_cache\common/pipeline/shadow.nfx\00000000000006c0.nfxo
[10:10:57.426] M [COCOSUI] Main thread IO 10.5172 ms for
effect_cache\common/pipeline/shadow.nfx\00000000000006c0_1_1.pipe
[10:10:57.486] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:10:57.488] M [COCOSUI] oneByOneListeners swallow_node=btn_daily_mission
parent=panel_hide_left
[10:10:57.741] M [COCOSUI] Main thread IO 7.4685 ms for ui1/dailytask/7103.png
[10:10:57.779] M [COCOSUI] Main thread IO 12.9576 ms for
ui1/effect/triangle_yellow.plist
[10:10:57.794] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:10:57.799] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:10:57.834] M [COCOSUI] Main thread IO 7.7407 ms for
ui1/dailytask/everyday_jinbaoxiang_press.png
[10:10:57.836] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:10:57.840] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:10:57.855] M [COCOSUI] Main thread IO 13.3986 ms for
ui1/dailytask/mission_btn_2_normal.png
[10:10:57.885] M [COCOSUI] Main thread IO 25.7977 ms for
ui1/dailytask/everyday_jinshuoming_pic.png
[10:10:57.904] M [COCOSUI] Main thread IO 14.3003 ms for
csb/daily_mission_sample.csb
[10:10:57.910] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:10:57.919] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:10:57.960] M [COCOSUI] Main thread IO 24.8106 ms for
ui1/dailytask/dailymission_delete_btn_normal.png
[10:10:57.978] M [COCOSUI] Main thread IO 6.8510 ms for
ui1/dailytask/mission_get_btn_normal.png
[10:10:58.013] M [COCOSUI] Main thread IO 7.2916 ms for ui1/icon/item/7100.png
[10:10:58.288] M [COCOSUI] Main thread IO 15.2396 ms for
csb/daily_mission_sample_insects_m.csb
[10:10:58.315] M [COCOSUI] Main thread IO 25.2460 ms for
ui1/act_insects/insects_mission_bg.png
[10:10:58.326] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:10:58.350] M [COCOSUI] Main thread IO 19.4557 ms for
ui1/act_insects/insects_mission_m_wings.png
[10:10:58.370] M [COCOSUI] Main thread IO 13.7176 ms for
ui1/act_insects/insects_mission_bar.png
[10:10:58.411] M [COCOSUI] Main thread IO 33.0742 ms for
ui1/act_ninja/ninja_mission_bar_btn_normal.png
[10:10:58.429] M [COCOSUI] Main thread IO 15.3971 ms for
ui1/act_ninja/ninja_mission_bar_btn_press.png
[10:10:58.463] L [COCOSUI] Try compile shader\sfx_diffuse.nfx:
[10:10:58.463] L [COCOSUI] #define FOG_ENABLE 0
[10:10:58.463] L [COCOSUI] #define NEOX_RMASK 1
[10:10:58.463] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:10:58.531] M [COCOSUI] Main thread IO 14.9791 ms for ui1/icon/item168/7102.png
[10:10:58.579] M [COCOSUI] Main thread IO 8.2593 ms for ui1/icon/item168/7103.png
[10:10:58.585] L [COCOSUI] create effect shader\sfx_diffuse.nfx:TShader *** time:
134.95 ms ***
[10:10:58.640] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:10:58.640] L [COCOSUI] #define UNIFORMS_60 60
[10:10:58.640] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:58.640] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:10:58.640] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:58.640] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:58.640] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:58.641] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:58.641] L [COCOSUI] #define SELF_BLING 0
[10:10:58.641] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:10:58.641] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:10:58.641] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:58.641] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:58.641] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:10:58.641] L [COCOSUI] #define EYE_ENABLE 0
[10:10:58.641] L [COCOSUI] #define DYING 0
[10:10:58.647] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:58.647] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:58.647] L [COCOSUI] #define HAIR_ENABLE 0
[10:10:58.647] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:58.647] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:10:58.647] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:58.647] L [COCOSUI] #define SSS_ENABLE 0
[10:10:58.647] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:58.647] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:58.647] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:58.647] L [COCOSUI] #define METAL_CHECK 0
[10:10:58.647] L [COCOSUI] #define AO_CHECK 0
[10:10:59.349] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:10:59.350] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:10:59.350] M [COCOSUI] oneByOneListeners swallow_node=bkg_panel parent=Layer
[10:10:59.612] L [COCOSUI] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 971.54 ms ***
[10:10:59.613] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:10:59.614] L [COCOSUI] #define UNIFORMS_60 60
[10:10:59.614] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:10:59.614] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:10:59.614] L [COCOSUI] #define ANISO_ENABLE 0
[10:10:59.614] L [COCOSUI] #define ENVIR_ENABLE 1
[10:10:59.614] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:10:59.614] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:10:59.614] L [COCOSUI] #define SELF_BLING 0
[10:10:59.614] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:10:59.614] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:10:59.614] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:10:59.614] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:10:59.614] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:10:59.614] L [COCOSUI] #define EYE_ENABLE 0
[10:10:59.614] L [COCOSUI] #define DYING 0
[10:10:59.614] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:10:59.614] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:10:59.614] L [COCOSUI] #define HAIR_ENABLE 0
[10:10:59.614] L [COCOSUI] #define MANUL_ENABLE 0
[10:10:59.614] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:10:59.614] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:10:59.614] L [COCOSUI] #define SSS_ENABLE 0
[10:10:59.614] L [COCOSUI] #define WAVE_ENABLE 0
[10:10:59.614] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:10:59.614] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:10:59.614] L [COCOSUI] #define METAL_CHECK 0
[10:10:59.614] L [COCOSUI] #define AO_CHECK 0
[10:10:59.714] M [COCOSUI] Main thread IO 10.0167 ms for ui1/icon/item168/30001.png
[10:10:59.791] M [COCOSUI] Main thread IO 6.2751 ms for csb/lobby_ad_map.csb
[10:10:59.806] M [COCOSUI] Main thread IO 13.1076 ms for
ui1/lobby/banner/map_banner_pic.png
[10:10:59.808] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:11:00.284] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:00.284] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:00.284] M [COCOSUI] oneByOneListeners swallow_node=bkg_panel parent=Layer
[10:11:01.071] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:11:01.071] L [COCOSUI] #define UNIFORMS_60 60
[10:11:01.071] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:11:01.072] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:11:01.072] L [COCOSUI] #define ANISO_ENABLE 0
[10:11:01.072] L [COCOSUI] #define ENVIR_ENABLE 1
[10:11:01.072] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:11:01.072] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:11:01.072] L [COCOSUI] #define SELF_BLING 0
[10:11:01.072] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:11:01.072] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:11:01.072] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:11:01.072] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:11:01.072] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:11:01.072] L [COCOSUI] #define EYE_ENABLE 0
[10:11:01.072] L [COCOSUI] #define DYING 0
[10:11:01.072] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:11:01.072] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:11:01.072] L [COCOSUI] #define HAIR_ENABLE 0
[10:11:01.072] L [COCOSUI] #define MANUL_ENABLE 0
[10:11:01.072] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:11:01.072] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:11:01.072] L [COCOSUI] #define SSS_ENABLE 0
[10:11:01.072] L [COCOSUI] #define WAVE_ENABLE 0
[10:11:01.072] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:11:01.072] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:11:01.072] L [COCOSUI] #define METAL_CHECK 0
[10:11:01.072] L [COCOSUI] #define AO_CHECK 0
[10:11:01.276] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:01.277] M [COCOSUI] oneByOneListeners swallow_node=btn_exchange
parent=panel_content_mission
[10:11:01.444] M [COCOSUI] Main thread IO 9.6058 ms for
csb/daily_mission_box_sample.csb
[10:11:01.554] M [COCOSUI] Main thread IO 10.6542 ms for
ui1/icon/item168/1301_2.png
[10:11:01.587] M [COCOSUI] Main thread IO 11.5261 ms for
ui1/icon/item168/1431_2.png
[10:11:01.618] M [COCOSUI] Main thread IO 8.8231 ms for ui1/icon/item168/1311_2.png
[10:11:01.646] M [COCOSUI] Main thread IO 6.4630 ms for ui1/icon/item168/1311_1.png
[10:11:01.850] M [COCOSUI] Main thread IO 5.1089 ms for ui1/icon/item168/130022.png
[10:11:01.983] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:11:01.984] L [COCOSUI] #define UNIFORMS_60 60
[10:11:01.984] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:11:01.984] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:11:01.984] L [COCOSUI] #define ANISO_ENABLE 0
[10:11:01.984] L [COCOSUI] #define ENVIR_ENABLE 1
[10:11:01.984] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:11:01.984] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:11:01.984] L [COCOSUI] #define SELF_BLING 0
[10:11:01.984] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:11:01.984] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:11:01.984] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:11:01.984] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:11:01.984] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:11:01.984] L [COCOSUI] #define EYE_ENABLE 0
[10:11:01.984] L [COCOSUI] #define DYING 0
[10:11:01.984] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:11:01.984] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:11:01.984] L [COCOSUI] #define HAIR_ENABLE 0
[10:11:01.984] L [COCOSUI] #define MANUL_ENABLE 0
[10:11:01.984] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:11:01.984] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:11:01.984] L [COCOSUI] #define SSS_ENABLE 0
[10:11:01.984] L [COCOSUI] #define WAVE_ENABLE 0
[10:11:01.985] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:11:01.985] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:11:01.985] L [COCOSUI] #define METAL_CHECK 0
[10:11:01.985] L [COCOSUI] #define AO_CHECK 0
[10:11:03.548] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:03.549] M [COCOSUI] oneByOneListeners swallow_node=btn_mission
parent=panel_content_exchange
[10:11:04.180] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:04.181] M [COCOSUI] oneByOneListeners swallow_node=btn_exchange
parent=panel_content_mission
[10:11:04.793] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:04.793] M [COCOSUI] oneByOneListeners swallow_node=panel_box1
parent=panel_box
[10:11:05.632] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:05.634] M [COCOSUI] oneByOneListeners swallow_node=btn_exchange_box1
parent=panel_box1
[10:11:05.951] M [COCOSUI] Main thread IO 15.6968 ms for csb/box_panel.csb
[10:11:05.964] M [COCOSUI] Main thread IO 9.4064 ms for scene/ui_scene/ui_scene.scn
[10:11:07.001] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:07.001] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:11:09.050] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:09.051] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm_1
parent=btn_panel_1
[10:11:10.176] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:10.177] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:11:11.360] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:11.361] M [COCOSUI] oneByOneListeners swallow_node=btn_activity
parent=panel_hide_left
[10:11:11.498] M [COCOSUI] Main thread IO 6.9655 ms for ui2/popup_a_bg.png
[10:11:11.528] M [COCOSUI] Main thread IO 10.3474 ms for ui2/popup_a_pic.png
[10:11:11.554] M [COCOSUI] Main thread IO 10.7381 ms for
ui1/misc/mail_mailline_bg.png
[10:11:11.568] M [COCOSUI] Main thread IO 7.7495 ms for
ui2/mode/room_model1_pic_normal.png
[10:11:11.576] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:11:11.592] M [COCOSUI] Main thread IO 10.8213 ms for
ui1/activities/update_bg_bg1.png
[10:11:11.647] M [COCOSUI] Main thread IO 11.1845 ms for
ui1/activity_sevendays_ad/sevendays_ad_bg_pic.png
[10:11:11.696] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:11:11.724] M [COCOSUI] Main thread IO 10.9608 ms for
ui1/language/common/sevenday_biaoti_pic.png
[10:11:11.746] M [COCOSUI] Main thread IO 8.3973 ms for
ui1/effect/item_lizi01b.plist
[10:11:11.776] M [COCOSUI] Main thread IO 24.7739 ms for
ui1/activity_sharing_ad/sharing_ad_bg_pic.png
[10:11:11.868] M [COCOSUI] Main thread IO 5.2641 ms for
ui1/language/common/share_biaoti02_pic.png
[10:11:11.889] M [COCOSUI] Main thread IO 6.7449 ms for
csb/activity_leftlist_sample.csb
[10:11:11.903] M [COCOSUI] Main thread IO 12.2836 ms for
ui1/activities/act_tabicon_activity_btn_normal.png
[10:11:11.927] M [COCOSUI] Main thread IO 11.0357 ms for csb/activity_sample.csb
[10:11:11.981] M [COCOSUI] Main thread IO 17.9760 ms for
ui1/act_dailysign/dailysign_bg_pic.png
[10:11:12.007] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:11:12.022] M [COCOSUI] Main thread IO 5.1321 ms for
ui1/act_dailysign/collect_info_btn_normal.png
[10:11:12.030] M [COCOSUI] Main thread IO 6.4850 ms for
ui1/act_dailysign/collect_info_btn_press.png
[10:11:12.042] M [COCOSUI] Main thread IO 8.7979 ms for
ui1/a_global/cd_nova/sign_daily_btn_normal.png
[10:11:12.073] M [COCOSUI] Main thread IO 12.9478 ms for
ui1/language/common/dailysign_title_pic.png
[10:11:12.102] M [COCOSUI] Main thread IO 9.6599 ms for
ui1/act_dailysign/dailysign_btn2_normal.png
[10:11:12.132] M [COCOSUI] Main thread IO 6.0420 ms for
ui1/act_dailysign/dailysign_btn2_press.png
[10:11:12.448] M [COCOSUI] Main thread IO 15.3962 ms for
ui1/activities/act_tabicon_notice_btn_select.png
[10:11:13.528] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:13.528] M [COCOSUI] oneByOneListeners swallow_node=panel_available
parent=bkg_panel
[10:11:13.738] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:13.738] M [COCOSUI] oneByOneListeners swallow_node=panel_available
parent=bkg_panel
[10:11:14.720] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:14.720] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm_1
parent=btn_panel_1
[10:11:16.070] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:16.071] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:16.071] M [COCOSUI] oneByOneListeners swallow_node=btn_new parent=bkg_panel
[10:11:16.202] M [COCOSUI] Main thread IO 15.2186 ms for csb/activity_newmap.csb
[10:11:16.218] M [COCOSUI] Main thread IO 14.3104 ms for ui2/act_new_map.png
[10:11:16.259] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:11:16.400] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:16.401] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:16.401] M [COCOSUI] oneByOneListeners swallow_node=btn_new parent=bkg_panel
[10:11:16.567] M [COCOSUI] Main thread IO 16.1453 ms for
ui1/a_global/act_quizactivities_worldcup/quizactivities_worldcup_bg.png
[10:11:16.642] M [COCOSUI] Main thread IO 10.1365 ms for
ui1/a_global/act_quizactivities_worldcup/quizactivities_label_btn_normal.png
[10:11:16.654] M [COCOSUI] Main thread IO 9.2923 ms for
ui1/a_global/act_quizactivities_worldcup/quizactivities_label_btn_press.png
[10:11:16.683] M [COCOSUI] Main thread IO 14.0693 ms for
ui2/gui_pic_dummystatusbg.png
[10:11:16.737] M [COCOSUI] Main thread IO 5.4226 ms for
csb/a_global/act_quizactivities_worldcup_historylist.csb
[10:11:23.964] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:23.965] M [COCOSUI] oneByOneListeners swallow_node=btn_label_1
parent=panel_btn
[10:11:24.760] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:24.761] M [COCOSUI] oneByOneListeners swallow_node=btn_label
parent=panel_btn
[10:11:25.272] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:25.272] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:25.272] M [COCOSUI] oneByOneListeners swallow_node=list_topic
parent=panle_topic
[10:11:25.653] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:25.653] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:25.654] M [COCOSUI] oneByOneListeners swallow_node=btn_mode1
parent=panel_topic_list
[10:11:25.771] M [COCOSUI] Main thread IO 10.2750 ms for
ui1/a_global/act_quizactivities_worldcup/quizactivities_cpmbg_bg.png
[10:11:25.801] M [COCOSUI] Main thread IO 7.5608 ms for
ui1/a_global/act_quizactivities_worldcup/quizactivities_bar_slider.png
[10:11:25.838] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:25.838] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:11:26.559] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:26.559] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:26.560] M [COCOSUI] oneByOneListeners swallow_node=btn_mode1
parent=panel_topic_list
[10:11:29.262] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:29.262] M [COCOSUI] oneByOneListeners swallow_node=btn_no parent=panel_popup
[10:11:30.452] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:30.453] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:30.453] M [COCOSUI] oneByOneListeners swallow_node=btn_new parent=bkg_panel
[10:11:30.594] M [COCOSUI] Main thread IO 16.5512 ms for
csb/activity_common_template.csb
[10:11:30.605] M [COCOSUI] Main thread IO 9.0027 ms for ui1/misc/activity_bg.png
[10:11:30.662] M [COCOSUI] Main thread IO 7.7878 ms for
ui1/misc/exchange_arrow_pic.png
[10:11:30.708] M [COCOSUI] Main thread IO 12.0046 ms for
ui1/icon/item168/120012.png
[10:11:31.881] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:31.881] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:31.882] M [COCOSUI] oneByOneListeners swallow_node=btn_for parent=panel_task
[10:11:32.171] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:32.172] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:32.172] M [COCOSUI] oneByOneListeners swallow_node=btn_for parent=panel_task
[10:11:33.592] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:33.592] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm_1
parent=btn_panel_1
[10:11:35.333] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:35.334] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:11:37.188] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:37.190] M [COCOSUI] oneByOneListeners swallow_node=btn_appearance
parent=panel_leftside
[10:11:37.309] M [COCOSUI] Main thread IO 15.4906 ms for csb/exterior.csb
[10:11:37.323] M [COCOSUI] Main thread IO 12.6739 ms for
ui2/gui_bg_special_interface.png
[10:11:37.384] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:11:37.421] M [COCOSUI] Main thread IO 11.7622 ms for
ui1/looks/haedicon_looks.png
[10:11:37.437] M [COCOSUI] Main thread IO 9.9388 ms for
ui1/looks/store_appraise1_pic.png
[10:11:37.501] M [COCOSUI] Main thread IO 6.3485 ms for
ui1/looks/looks_icontab_pants_btn_normal.png
[10:11:37.588] M [COCOSUI] Main thread IO 13.4327 ms for ui1/looks/look_on.png
[10:11:37.647] M [COCOSUI] Main thread IO 5.0781 ms for ui1/dye/dye_btn_normal.png
[10:11:37.656] M [COCOSUI] Main thread IO 7.9351 ms for ui1/dye/dye_btn_press.png
[10:11:37.689] M [COCOSUI] Main thread IO 12.9088 ms for
ui1/looks/warehouse_content1_bg.png
[10:11:37.708] M [COCOSUI] Main thread IO 7.8213 ms for
ui1/looks/warehouse_show_bg.png
[10:11:37.892] M [COCOSUI] Main thread IO 15.7524 ms for
csb/exterior_list_level_btn.csb
[10:11:37.909] M [COCOSUI] Main thread IO 5.6571 ms for csb/blank_common_dark.csb
[10:11:37.946] M [COCOSUI] Main thread IO 7.9737 ms for
csb/exterior_filter_sample.csb
[10:11:38.038] M [COCOSUI] Main thread IO 12.7413 ms for
ui1/looks/background_story_bg.png
[10:11:38.054] M [COCOSUI] Main thread IO 5.6879 ms for
ui1/backgroundstory/story_bg.png
[10:11:38.072] M [COCOSUI] Main thread IO 8.7621 ms for
ui1/backgroundstory/story_unlocked_pic.png
[10:11:38.103] M [COCOSUI] Main thread IO 7.4402 ms for
ui1/backgroundstory/story_arrow_pic.png
[10:11:38.147] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:11:38.150] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:11:38.154] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:11:38.225] M [COCOSUI] Main thread IO 11.5299 ms for
ui1/looks/warehouse_lock_pic.png
[10:11:38.246] M [COCOSUI] Main thread IO 10.7264 ms for
ui1/textures/looks_scene_golden_pic.png
[10:11:38.380] M [COCOSUI] Main thread IO 11.1826 ms for
csb/mall_exterior_gun_wear_item.csb
[10:11:38.392] M [COCOSUI] Main thread IO 10.8956 ms for
ui1/com_large/gun_item_bg_1.png
[10:11:38.412] M [COCOSUI] Main thread IO 8.3494 ms for
ui1/looks/store_sale_pic.png
[10:11:38.440] M [COCOSUI] Main thread IO 6.3608 ms for ui1/icon/weapon/1211.png
[10:11:38.454] M [COCOSUI] Main thread IO 8.3434 ms for ui1/icon/weapon/1801.png
[10:11:38.525] M [COCOSUI] Main thread IO 7.7128 ms for
scene/ui_scene02/ui_scene02.scn
[10:11:38.537] M [COCOSUI] Main thread IO 10.2499 ms for
scene\ui_scene02\ui_scene02_content/music.scn
[10:11:38.562] L [COCOSUI] Try compile shader\common_xuanren_ui.nfx:
[10:11:38.562] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:11:38.562] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:11:38.643] L [COCOSUI] create effect shader\common_xuanren_ui.nfx:TShader ***
time: 95.00 ms ***
[10:11:38.726] M [COCOSUI] Main thread IO 13.8830 ms for
ui1/looks/looks_icontab_pistol_btn_normal.png
[10:11:38.733] M [COCOSUI] Try compile common/pipeline/shadow_on_plane.nfx:
[10:11:38.733] M [COCOSUI] #define UNIFORMS_60 60
[10:11:38.733] M [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:11:38.733] M [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:11:38.754] M [COCOSUI] Main thread IO 20.2460 ms for
effect_cache\common/pipeline/shadow_on_plane.nfx\00000000000001b0.nfxo
[10:11:38.768] M [COCOSUI] Main thread IO 14.7844 ms for
effect_cache\common/pipeline/shadow_on_plane.nfx\00000000000001b0_1_1.pipe
[10:11:38.778] M [COCOSUI] Main thread IO 7.9596 ms for
common\pipeline\shadow_on_plane.vs
[10:11:38.983] M [COCOSUI] Try compile common/pipeline/shadow_on_plane.nfx:
[10:11:38.983] M [COCOSUI] #define UNIFORMS_60 60
[10:11:38.983] M [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:11:38.983] M [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:11:38.993] M [COCOSUI] Main thread IO 10.2978 ms for
effect_cache\common/pipeline/shadow_on_plane.nfx\00000000000001b1.nfxo
[10:11:39.008] M [COCOSUI] Main thread IO 15.0785 ms for
effect_cache\common/pipeline/shadow_on_plane.nfx\00000000000001b1_1_1.pipe
[10:11:39.713] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:39.713] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:39.713] M [COCOSUI] oneByOneListeners swallow_node=btn_tag parent=bkg_panel
[10:11:40.984] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:40.984] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:40.985] M [COCOSUI] oneByOneListeners swallow_node=btn_tag parent=bkg_panel
[10:11:42.569] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:42.570] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:42.570] M [COCOSUI] oneByOneListeners swallow_node=btn_tag parent=bkg_panel
[10:11:44.924] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:44.924] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:44.925] M [COCOSUI] oneByOneListeners swallow_node=btn_tag parent=bkg_panel
[10:11:45.704] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:45.704] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:45.705] M [COCOSUI] oneByOneListeners swallow_node=btn_tag parent=bkg_panel
[10:11:46.289] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:46.289] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:46.290] M [COCOSUI] oneByOneListeners swallow_node=btn_tag parent=bkg_panel
[10:11:46.437] M [COCOSUI] Main thread IO 14.3175 ms for
csb/exterior_dance_using.csb
[10:11:46.498] M [COCOSUI] Main thread IO 8.0690 ms for
ui1/icon/item/stand_dance.png
[10:11:46.544] M [COCOSUI] Main thread IO 11.5309 ms for
ui1/icon/item168/stand_dance.png
[10:11:46.764] M [COCOSUI] Main thread IO 12.9977 ms for
ui1/icon/item168/stand_dance_f.png
[10:11:46.933] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:46.933] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:46.934] M [COCOSUI] oneByOneListeners swallow_node=btn_tag parent=bkg_panel
[10:11:47.525] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:47.525] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:47.526] M [COCOSUI] oneByOneListeners swallow_node=btn_tag parent=bkg_panel
[10:11:48.389] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:48.390] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:48.390] M [COCOSUI] oneByOneListeners swallow_node=btn_tag parent=bkg_panel
[10:11:49.241] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:49.241] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:49.242] M [COCOSUI] oneByOneListeners swallow_node=btn_tag parent=bkg_panel
[10:11:49.506] M [COCOSUI] Main thread IO 9.8846 ms for ui1/icon/weapon/1101.png
[10:11:49.592] M [COCOSUI] Main thread IO 14.9991 ms for ui1/icon/weapon/1111.png
[10:11:49.709] M [COCOSUI] Main thread IO 37.4329 ms for ui1/icon/weapon/1121.png
[10:11:51.176] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:51.177] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:51.177] M [COCOSUI] oneByOneListeners swallow_node=btn_tag parent=bkg_panel
[10:11:52.045] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:52.526] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:52.526] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:52.527] M [COCOSUI] oneByOneListeners swallow_node=btn_tag parent=bkg_panel
[10:11:53.624] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:53.625] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:53.626] M [COCOSUI] oneByOneListeners swallow_node=btn_tag parent=bkg_panel
[10:11:55.633] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:55.634] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:55.634] M [COCOSUI] oneByOneListeners swallow_node=btn_tag_2
parent=bkg_panel
[10:11:55.883] M [COCOSUI] Main thread IO 11.6976 ms for
ui1/icon/item168/9130201.png
[10:11:55.972] M [COCOSUI] Main thread IO 9.9251 ms for ui1/icon/item168/130113.png
[10:11:56.059] M [COCOSUI] Main thread IO 8.0318 ms for ui1/icon/item168/130251.png
[10:11:56.091] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:56.091] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:56.092] M [COCOSUI] oneByOneListeners swallow_node=btn_tag_2
parent=bkg_panel
[10:11:56.150] M [COCOSUI] Main thread IO 7.3931 ms for ui1/icon/item168/130012.png
[10:11:56.262] M [COCOSUI] Main thread IO 6.8265 ms for ui1/icon/item168/130306.png
[10:11:56.275] M [COCOSUI] Main thread IO 8.3392 ms for ui1/icon/item168/130390.png
[10:11:56.818] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:56.819] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:56.819] M [COCOSUI] oneByOneListeners swallow_node=btn_tag parent=bkg_panel
[10:11:56.959] M [COCOSUI] Main thread IO 11.3341 ms for
ui1/icon/item168/20001040.png
[10:11:57.596] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:57.597] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:57.597] M [COCOSUI] oneByOneListeners swallow_node=btn_tag parent=bkg_panel
[10:11:58.347] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:58.348] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:11:58.348] M [COCOSUI] oneByOneListeners swallow_node=btn_tag parent=bkg_panel
[10:12:00.303] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:00.303] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:00.304] M [COCOSUI] oneByOneListeners swallow_node=btn_tag_2
parent=bkg_panel
[10:12:01.752] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:01.753] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:01.753] M [COCOSUI] oneByOneListeners swallow_node=btn_tag_2
parent=bkg_panel
[10:12:02.624] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:02.624] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:02.625] M [COCOSUI] oneByOneListeners swallow_node=btn_tag_2
parent=bkg_panel
[10:12:02.798] M [COCOSUI] Main thread IO 21.5230 ms for ui1/icon/item168/13022.png
[10:12:02.809] M [COCOSUI] Main thread IO 6.9568 ms for ui1/icon/item168/13011.png
[10:12:04.385] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:04.386] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:04.386] M [COCOSUI] oneByOneListeners swallow_node=btn_tag parent=bkg_panel
[10:12:05.140] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:05.141] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:05.142] M [COCOSUI] oneByOneListeners swallow_node=btn_tag parent=bkg_panel
[10:12:05.658] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:05.659] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:05.659] M [COCOSUI] oneByOneListeners swallow_node=btn_tag parent=bkg_panel
[10:12:07.554] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:07.887] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:08.637] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:08.642] M [COCOSUI] oneByOneListeners swallow_node=btn_back
parent=panel_pos_back
[10:12:13.085] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:13.087] M [COCOSUI] oneByOneListeners swallow_node=btn_friend
parent=panel_topmenu
[10:12:13.214] M [COCOSUI] Main thread IO 6.2661 ms for csb/friend.csb
[10:12:13.248] M [COCOSUI] Main thread IO 31.9683 ms for ui2/interfacebg_1.png
[10:12:13.332] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:12:13.376] M [COCOSUI] Main thread IO 8.2494 ms for
ui1/friends/com_friend_white_pic.png
[10:12:13.430] M [COCOSUI] Main thread IO 7.3140 ms for
ui1/textures/frame_cuprum.png
[10:12:13.451] M [COCOSUI] Main thread IO 8.0387 ms for ui1/icon/rank44/rank_8.png
[10:12:13.514] M [COCOSUI] Main thread IO 6.8656 ms for csb/blank_common.csb
[10:12:13.536] M [COCOSUI] Main thread IO 8.9341 ms for csb/friend_sample_940.csb
[10:12:13.564] M [COCOSUI] Main thread IO 11.3796 ms for ui1/icon/rank44/rank_1.png
[10:12:13.577] M [COCOSUI] Main thread IO 5.8780 ms for
ui1/friends/com_friend_coin_disable.png
[10:12:13.750] M [COCOSUI] Main thread IO 10.3204 ms for csb/popup2_applylist.csb
[10:12:14.488] M [COCOSUI] Main thread IO 6.3033 ms for
ui1/a_global/icon/small_nationality/venezuela.png
[10:12:14.488] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:12:14.497] M [COCOSUI] Main thread IO 6.2710 ms for
ui1/info/info_pic_loading.png
[10:12:14.571] M [COCOSUI] Main thread IO 8.4063 ms for
ui1/a_global/icon/small_nationality/chile.png
[10:12:14.571] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:12:14.652] M [COCOSUI] Main thread IO 11.5129 ms for ui1/icon/rank44/rank_6.png
[10:12:14.660] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:12:14.983] M [COCOSUI] Main thread IO 5.0620 ms for
ui1/a_global/icon/small_nationality/mexico.png
[10:12:14.984] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:12:15.061] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:12:15.072] M [COCOSUI] Main thread IO 9.7251 ms for
ui1/icon/frame/15010_112.png
[10:12:16.420] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:16.424] M [COCOSUI] oneByOneListeners swallow_node=btn_back
parent=interface_bg
[10:12:16.888] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:12:16.974] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:12:17.015] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:12:17.538] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:17.541] M [COCOSUI] oneByOneListeners swallow_node=btn_set
parent=panel_topmenu
[10:12:17.672] M [COCOSUI] Main thread IO 14.5727 ms for csb/setting_pc.csb
[10:12:17.685] M [COCOSUI] Main thread IO 11.0209 ms for ui1/sets/popup_set_pic.png
[10:12:17.936] M [COCOSUI] Main thread IO 16.6358 ms for ui1/sets/set_bg1_bg.png
[10:12:18.060] M [COCOSUI] Main thread IO 8.3013 ms for
ui1/sets/set_language_pic.png
[10:12:18.091] M [COCOSUI] Main thread IO 9.4402 ms for
ui1/setting/style_coloured.png
[10:12:18.472] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:12:19.736] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:19.737] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:12:20.780] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:20.784] M [COCOSUI] oneByOneListeners swallow_node=btn_mail
parent=panel_topmenu
[10:12:20.891] M [COCOSUI] Main thread IO 11.6167 ms for csb/mail.csb
[10:12:20.907] M [COCOSUI] Main thread IO 13.1384 ms for
ui1/misc/popup_mail_pic.png
[10:12:21.002] M [COCOSUI] Main thread IO 6.2828 ms for csb/common_item.csb
[10:12:21.031] M [COCOSUI] Main thread IO 9.4162 ms for
ui1/textures/bag_icon_1_1.png
[10:12:21.150] M [COCOSUI] Main thread IO 12.7238 ms for ui1/icon/item168/12021.png
[10:12:22.802] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:22.803] M [COCOSUI] oneByOneListeners swallow_node=btn_get parent=panel_gift
[10:12:25.087] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:25.088] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm_1
parent=btn_panel_1
[10:12:26.034] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:26.035] M [COCOSUI] oneByOneListeners swallow_node=btn_getall
parent=panel_list
[10:12:27.963] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:27.964] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm_1
parent=btn_panel_1
[10:12:28.614] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:28.616] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm_1
parent=btn_panel_1
[10:12:28.808] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:28.810] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm_1
parent=btn_panel_1
[10:12:29.286] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:29.287] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:12:30.607] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:30.615] M [COCOSUI] oneByOneListeners swallow_node=btn_season_pass_normal
parent=panel_hide_left
[10:12:31.587] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:31.588] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:12:32.704] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:32.708] M [COCOSUI] oneByOneListeners swallow_node=btn_back
parent=interface_bg
[10:12:33.831] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:33.835] M [COCOSUI] oneByOneListeners swallow_node=btn_mail
parent=panel_topmenu
[10:12:35.283] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:35.283] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:35.284] M [COCOSUI] oneByOneListeners swallow_node=bkg_panel parent=Layer
[10:12:36.098] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:36.099] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:36.099] M [COCOSUI] oneByOneListeners swallow_node=bkg_panel parent=Layer
[10:12:36.762] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:36.763] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:36.763] M [COCOSUI] oneByOneListeners swallow_node=bkg_panel parent=Layer
[10:12:37.451] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:37.452] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:12:38.844] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:38.848] M [COCOSUI] oneByOneListeners swallow_node=btn_appearance
parent=panel_leftside
[10:12:39.678] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:39.680] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:39.680] M [COCOSUI] oneByOneListeners swallow_node=btn_tag parent=bkg_panel
[10:12:40.596] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:40.597] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:40.597] M [COCOSUI] oneByOneListeners swallow_node=btn_tag parent=bkg_panel
[10:12:45.884] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:46.656] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:46.663] M [COCOSUI] oneByOneListeners swallow_node=btn_back
parent=panel_pos_back
[10:12:48.238] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:48.241] M [COCOSUI] oneByOneListeners swallow_node=btn_invite
parent=top_panel
[10:12:48.423] M [COCOSUI] Main thread IO 8.2429 ms for
ui1/lobby/invite_scan_btn_normal.png
[10:12:48.482] M [COCOSUI] Main thread IO 6.8741 ms for csb/invite_sample.csb
[10:12:48.493] M [COCOSUI] Main thread IO 6.7761 ms for ui1/lobby/1111.png
[10:12:49.415] M [COCOSUI] Main thread IO 9.4341 ms for ui1/icon/portrait/as_m.png
[10:12:49.418] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:12:49.429] M [COCOSUI] Main thread IO 7.2071 ms for
ui1/a_global/icon/small_nationality/united_nations.png
[10:12:49.430] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:12:49.928] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:49.933] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:49.938] M [COCOSUI] oneByOneListeners swallow_node=btn_invite
parent=top_panel
[10:12:51.056] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:51.060] M [COCOSUI] oneByOneListeners swallow_node=btn_activity
parent=panel_hide_left
[10:12:51.663] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:12:52.570] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:52.573] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:12:54.633] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:12:54.636] M [COCOSUI] oneByOneListeners swallow_node=btn_start
parent=panel_btn
[10:12:54.866] M [COCOSUI] Main thread IO 5.9673 ms for csb/lobby_matching_tips.csb
[10:12:54.885] M [COCOSUI] Main thread IO 10.5710 ms for
ui1/effect/lobby/effect_2032.png
[10:12:54.915] M [COCOSUI] Main thread IO 11.4065 ms for
ui1/lobby/com_close_3_normal.png
[10:12:54.927] M [COCOSUI] Main thread IO 8.1433 ms for font/time_matching.fnt
[10:12:57.837] M [COCOSUI] Main thread IO 26.0147 ms for
csb/tips_lobby_matchsucceed.csb
[10:12:58.802] M <SCRIPT> [ERROR][fog_manager](_init_demo4096_config) error: get
res file failed
[10:12:58.808] M [COCOSUI] Main thread IO 6.2782 ms for
scene_upgrade/upgrade_4096/xml/normal.xml
[10:12:59.494] M [COCOSUI] "/cc_2x2_white_image" rc=2 2 x 2 @ A8R8G8B8(sepAlpha:
None) => 0 KB
"emote/emote00.png" rc=1083 1024 x 1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"emote/emote01.png" rc=519 444 x 1016 @ A8R8G8B8(sepAlpha: None) => 1762 KB
"ui1/_package/common_1.png" rc=469 1024 x 2048 @ A8R8G8B8(sepAlpha: None) => 8192
KB
"ui1/_package/common_0.png" rc=317 2048 x 2048 @ A8R8G8B8(sepAlpha: None) => 16384
KB
"ui1/_patch/common_0.png" rc=67 1024 x 1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"ui1/loadings/gui_pic_loading_shadow.png" rc=3 60 x 28 @ A8R8G8B8(sepAlpha: None)
=> 6 KB
"ui1/icon/rank44/rank_6.png" rc=8 88 x 88 @ A8R8G8B8(sepAlpha: None) => 30 KB
"ui1/icon/rank44/rank_1.png" rc=15 88 x 88 @ A8R8G8B8(sepAlpha: None) => 30 KB
"ui1/icon/portrait/eu_f.png" rc=15 184 x 184 @ A8R8G8B8(sepAlpha: None) => 132 KB
"ui2/loading_bg.png" rc=3 812 x 500 @ A8R8G8B8(sepAlpha: None) => 1585 KB
"ui1/loadings/loading_loadingweb_bg.png" rc=12 560 x 4 @ A8R8G8B8(sepAlpha: None)
=> 8 KB
"ui1/loadings/loading_top_pic.png" rc=3 345 x 59 @ A8R8G8B8(sepAlpha: None) => 79
KB
"ui1/loadings/loading_guanwang_pic.png" rc=3 44 x 44 @ A8R8G8B8(sepAlpha: None) =>
7 KB
"res/ui1/language/common/loading_luntan_pic.png" rc=3 44 x 44 @ A8R8G8B8(sepAlpha:
None) => 7 KB
"res/ui1/language/common/loading_zhibo_pic.png" rc=3 44 x 44 @ A8R8G8B8(sepAlpha:
None) => 7 KB
"ui1/loadings/gui_pic_loading_03.png" rc=3 48 x 22 @ A8R8G8B8(sepAlpha: None) => 4
KB
"ui1/loadings/gui_pic_loading_01.png" rc=11 22 x 41 @ A8R8G8B8(sepAlpha: None) => 3
KB
"ui1/loadings/gui_pic_loading_02.png" rc=11 29 x 37 @ A8R8G8B8(sepAlpha: None) => 4
KB
"ui1/loadings/loading_title_pic.png" rc=3 380 x 91 @ A8R8G8B8(sepAlpha: None) =>
135 KB
"ui2/loadings_tips_3.png" rc=3 1334 x 696 @ A8R8G8B8(sepAlpha: None) => 3626 KB
"ui1/icon/frame/15019_112.png" rc=8 112 x 112 @ A8R8G8B8(sepAlpha: None) => 49 KB
"ui1/icon/rank44/rank_3.png" rc=15 88 x 88 @ A8R8G8B8(sepAlpha: None) => 30 KB
"/cc_fps_images" rc=4 999 x 54 @ A8R8G8B8(sepAlpha: None) => 210 KB
"res/font/bigbluenumber.png" rc=2 248 x 246 @ A8R8G8B8(sepAlpha: None) => 238 KB
"ui1/a_global/icon/small_nationality/chile.png" rc=8 32 x 32 @ A8R8G8B8(sepAlpha:
None) => 4 KB
"ui1/icon/portrait/as_m.png" rc=8 184 x 184 @ A8R8G8B8(sepAlpha: None) => 132 KB
"res/selfzone/-416954249.png" rc=8 590 x 336 @ A8R8G8B8(sepAlpha: None) => 774 KB
"res/selfzone/-1005371637.png" rc=8 400 x 400 @ A8R8G8B8(sepAlpha: None) => 625 KB
"ui1/a_global/icon/small_nationality/mexico.png" rc=8 32 x 32 @ A8R8G8B8(sepAlpha:
None) => 4 KB
"res/font/time_matching.png" rc=2 184 x 180 @ A8R8G8B8(sepAlpha: None) => 129 KB
"ui2/gui_pic_dummystatusbg.png" rc=6 250 x 216 @ A8R8G8B8(sepAlpha: None) => 210 KB
"ui1/a_global/icon/small_nationality/venezuela.png" rc=15 32 x 32 @
A8R8G8B8(sepAlpha: None) => 4 KB
"ui1/icon/rank44/rank_5.png" rc=8 88 x 88 @ A8R8G8B8(sepAlpha: None) => 30 KB
"ui1/a_global/icon/small_nationality/ecuador.png" rc=8 32 x 32 @ A8R8G8B8(sepAlpha:
None) => 4 KB
"ui1/icon/frame/15010_112.png" rc=8 112 x 112 @ A8R8G8B8(sepAlpha: None) => 49 KB
"res/selfzone/756265144.png" rc=8 587 x 564 @ A8R8G8B8(sepAlpha: None) => 1293 KB
"res/selfzone/938254602.png" rc=8 640 x 640 @ A8R8G8B8(sepAlpha: None) => 1600 KB
"ui1/a_global/icon/small_nationality/united_nations.png" rc=8 32 x 32 @
A8R8G8B8(sepAlpha: None) => 4 KB
"res/selfzone/1942941311.png" rc=8 640 x 640 @ A8R8G8B8(sepAlpha: None) => 1600 KB
TextureCache dumpDebugInfo: 40 textures, for 47192 KB (46.09 MB)

[10:12:59.508] M [COCOSUI] Main thread IO 9.4222 ms for


scene_upgrade\upgrade_4096\upgrade_4096_content\terrain\upgrade_4096.ter
[10:12:59.529] M [COCOSUI] Main thread IO 20.7040 ms for
shader\terrain_water.nfx.json
[10:12:59.529] M [COCOSUI] Try compile shader\terrain_water.nfx:
[10:12:59.529] M [COCOSUI] #define FOG_TYPE 1
[10:12:59.529] M [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:12:59.550] M [COCOSUI] Main thread IO 21.1092 ms for
effect_cache\shader\terrain_water.nfx\0000000000000011.nfxo
[10:12:59.592] M [COCOSUI] Main thread IO 40.4423 ms for
effect_cache\shader\terrain_water.nfx\0000000000000011_1_1.pipe
[10:12:59.610] M [COCOSUI] Main thread IO 12.9215 ms for shader\terrain_water.ps
[10:12:59.975] M [COCOSUI] Main thread IO 15.6703 ms for
shader\texture\water_normal.dds
[10:12:59.984] M [COCOSUI] Main thread IO 7.5972 ms for shader\texture\wave.dds
[10:12:59.986] M [COCOSUI] create effect shader\terrain_water.nfx:WaterTech ***
time: 478.08 ms ***
[10:12:59.997] M [COCOSUI] Main thread IO 10.1177 ms for shader\terrain.nfx.json
[10:12:59.997] M [COCOSUI] Try compile shader\terrain.nfx:
[10:12:59.997] M [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:12:59.997] M [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:12:59.998] M [COCOSUI] #define LIGHT_NUM 4
[10:12:59.998] M [COCOSUI] #define FOG_TYPE 1
[10:12:59.998] M [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:12:59.998] M [COCOSUI] #define SPECULAR_ENABLE 0
[10:13:00.026] M [COCOSUI] Main thread IO 28.3773 ms for
effect_cache\shader\terrain.nfx\00000000000000e3.nfxo
[10:13:00.045] M [COCOSUI] Main thread IO 19.3189 ms for
effect_cache\shader\terrain.nfx\00000000000000e3_1_1.pipe
[10:13:00.408] M [COCOSUI] create effect shader\terrain.nfx:TerrainTech *** time:
421.31 ms ***
[10:13:00.432] M [COCOSUI] Main thread IO 22.3842 ms for
model1\scene\skybox\skybox_haiji.gim
[10:13:00.450] M [COCOSUI] Main thread IO 18.4567 ms for
model1\scene\skybox\skybox_haiji.mesh
[10:13:00.463] M [COCOSUI] Main thread IO 11.2565 ms for
shader\skyauto_new.nfx.json
[10:13:00.463] M [COCOSUI] Try compile shader\skyauto_new.nfx:
[10:13:00.463] M [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:00.491] M [COCOSUI] Main thread IO 28.4046 ms for
effect_cache\shader\skyauto_new.nfx\0000000000000004.nfxo
[10:13:00.502] M [COCOSUI] Main thread IO 10.8251 ms for
effect_cache\shader\skyauto_new.nfx\0000000000000004_1_1.pipe
[10:13:00.721] M [COCOSUI] create effect shader\skyauto_new.nfx:TShader *** time:
269.83 ms ***
[10:13:00.767] M [COCOSUI] Main thread IO 45.0366 ms for
model1\scene\skybox\skybox_haiji.dds
[10:13:00.808] M [COCOSUI] Main thread IO 31.2386 ms for
common\env\panorama_mobile.dds
[10:13:00.830] M [COCOSUI] Main thread IO 20.0340 ms for
common\pipeline\single_lens.nfx.json
[10:13:00.831] M [COCOSUI] Try compile common\pipeline\single_lens.nfx:
[10:13:00.831] M [COCOSUI] #define DUMMY 0
[10:13:00.861] M [COCOSUI] Main thread IO 30.5851 ms for
effect_cache\common\pipeline\single_lens.nfx\0000000000000000.nfxo
[10:13:00.873] M [COCOSUI] Main thread IO 11.2220 ms for
effect_cache\common\pipeline\single_lens.nfx\0000000000000000_1_1.pipe
[10:13:00.889] M [COCOSUI] Main thread IO 14.4763 ms for
common\pipeline\single_lens.vs
[10:13:00.899] M [COCOSUI] Main thread IO 9.0677 ms for
common\pipeline\single_lens.ps
[10:13:00.989] M [COCOSUI] create effect common\pipeline\single_lens.nfx:TShader
*** time: 179.03 ms ***
[10:13:01.009] M [COCOSUI] Main thread IO 19.5801 ms for
model1\scene\skybox\35mmflare.dds
[10:13:01.040] M [COCOSUI] Main thread IO 27.9781 ms for
scene_upgrade/upgrade_4096/upgrade_4096_content/music.scn
[10:13:01.049] M [COCOSUI] Main thread IO 8.8161 ms for
model1\scene\ocean\ocean_plane.gim
[10:13:01.077] M [COCOSUI] Main thread IO 26.7747 ms for
model1\scene\ocean\ocean_plane.mesh
[10:13:01.103] M [COCOSUI] Main thread IO 25.7638 ms for
shader\infinite_ocean_new.nfx.json
[10:13:01.103] M [COCOSUI] Try compile shader\infinite_ocean_new.nfx:
[10:13:01.103] M [COCOSUI] #define FOG_TYPE 1
[10:13:01.103] M [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:01.126] M [COCOSUI] Main thread IO 23.2147 ms for
effect_cache\shader\infinite_ocean_new.nfx\0000000000000011.nfxo
[10:13:01.137] M [COCOSUI] Main thread IO 10.3369 ms for
effect_cache\shader\infinite_ocean_new.nfx\0000000000000011_1_1.pipe
[10:13:01.346] M [COCOSUI] create effect shader\infinite_ocean_new.nfx:WaterTech
*** time: 269.12 ms ***
[10:13:01.370] M [COCOSUI] Main thread IO 16.0428 ms for char/camera/camera.gim
[10:13:01.396] M [COCOSUI] Main thread IO 26.2263 ms for char/camera/camera.mesh
[10:13:01.665] L [COCOSUI] Try compile shader\grass_new.nfx:
[10:13:01.665] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:01.665] L [COCOSUI] #define FOG_TYPE 1
[10:13:01.665] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:01.665] L [COCOSUI] #define DEPTH_PASS 0
[10:13:01.994] L [COCOSUI] create effect shader\grass_new.nfx:TShader *** time:
339.30 ms ***
[10:13:02.118] M [COCOSUI] [GameThreadBlocking] WaitResTask char\camera\camera.gim
721.91 ms
[10:13:02.144] M [COCOSUI] Main thread IO 22.2405 ms for
shader\terrain_hardblend.nfx.json
[10:13:02.144] M [COCOSUI] Try compile shader\terrain_hardblend.nfx:
[10:13:02.144] M [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:02.144] M [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:02.144] M [COCOSUI] #define FOG_TYPE 1
[10:13:02.144] M [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:13:02.172] M [COCOSUI] Main thread IO 27.8638 ms for
effect_cache\shader\terrain_hardblend.nfx\0000000000000043.nfxo
[10:13:02.211] M [COCOSUI] Main thread IO 39.1153 ms for
effect_cache\shader\terrain_hardblend.nfx\0000000000000043_1_1.pipe
[10:13:02.234] M [COCOSUI] Main thread IO 19.9473 ms for
shader\terrain_hardblend.vs
[10:13:02.260] M [COCOSUI] Main thread IO 25.3264 ms for
shader\terrain_hardblend.ps
[10:13:02.594] M [COCOSUI] create effect shader\terrain_hardblend.nfx:TerrainTech
*** time: 473.21 ms ***
[10:13:02.680] M [COCOSUI] Try compile shader\grass_new.nfx:
[10:13:02.681] M [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:02.681] M [COCOSUI] #define FOG_TYPE 1
[10:13:02.681] M [COCOSUI] #define ALPHA_TEST_ENABLE 1
[10:13:02.681] M [COCOSUI] #define DEPTH_PASS 0
[10:13:02.742] M [COCOSUI] Main thread IO 61.2128 ms for
effect_cache\shader\grass_new.nfx\000000000000002c.nfxo
[10:13:02.954] L [COCOSUI] Try compile shader\common_new.nfx:
[10:13:02.954] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:02.954] L [COCOSUI] #define UNIFORMS_60 60
[10:13:02.954] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:13:02.954] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:02.954] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 60
[10:13:02.954] L [COCOSUI] #define BAKE_AO 0
[10:13:02.954] L [COCOSUI] #define LOD_BLENDING 0
[10:13:02.954] L [COCOSUI] #define FOG_TYPE 1
[10:13:02.954] L [COCOSUI] #define ALPHA_TEST_ENABLE 1
[10:13:02.954] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:02.954] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:13:02.954] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:03.052] M [COCOSUI] Main thread IO 309.6743 ms for
effect_cache\shader\grass_new.nfx\000000000000002c_1_1.pipe
[10:13:06.346] L [COCOSUI] create effect shader\common_new.nfx:TShader *** time:
3419.28 ms ***
[10:13:06.522] L [COCOSUI] Try compile shader\common_ow.nfx:
[10:13:06.522] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:06.522] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:06.522] L [COCOSUI] #define UNIFORMS_60 60
[10:13:06.522] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:13:06.522] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:06.522] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:13:06.522] L [COCOSUI] #define FOG_TYPE 1
[10:13:06.522] L [COCOSUI] #define BLENDING 0
[10:13:06.522] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:13:06.522] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:13:06.523] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:06.523] L [COCOSUI] #define SNOW_ENABLE_G91 1
[10:13:06.523] L [COCOSUI] #define SELFEMM 0
[10:13:06.523] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:06.523] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:13:06.523] L [COCOSUI] #define METAL_CHECK 0
[10:13:06.523] L [COCOSUI] #define NORMAL_CHECK 0
[10:13:10.432] L [COCOSUI] create effect shader\common_ow.nfx:TShader *** time:
4053.32 ms ***
[10:13:10.562] L [COCOSUI] Try compile shader\common_new.nfx:
[10:13:10.563] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:10.563] L [COCOSUI] #define UNIFORMS_60 60
[10:13:10.563] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:13:10.563] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:10.563] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 60
[10:13:10.563] L [COCOSUI] #define BAKE_AO 0
[10:13:10.563] L [COCOSUI] #define LOD_BLENDING 0
[10:13:10.563] L [COCOSUI] #define FOG_TYPE 1
[10:13:10.563] L [COCOSUI] #define ALPHA_TEST_ENABLE 1
[10:13:10.563] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:10.563] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:13:10.563] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:13.097] L [COCOSUI] Try compile shader\common_new.nfx:
[10:13:13.098] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:13.098] L [COCOSUI] #define UNIFORMS_60 60
[10:13:13.098] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:13:13.098] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:13.098] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 60
[10:13:13.098] L [COCOSUI] #define BAKE_AO 0
[10:13:13.098] L [COCOSUI] #define LOD_BLENDING 0
[10:13:13.098] L [COCOSUI] #define FOG_TYPE 1
[10:13:13.098] L [COCOSUI] #define ALPHA_TEST_ENABLE 1
[10:13:13.098] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:13.098] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:13:13.098] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:13.818] L [COCOSUI] Try compile shader\common_new.nfx:
[10:13:13.819] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:13.819] L [COCOSUI] #define UNIFORMS_60 60
[10:13:13.819] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:13:13.819] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:13.819] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 60
[10:13:13.819] L [COCOSUI] #define BAKE_AO 0
[10:13:13.819] L [COCOSUI] #define LOD_BLENDING 0
[10:13:13.819] L [COCOSUI] #define FOG_TYPE 1
[10:13:13.819] L [COCOSUI] #define ALPHA_TEST_ENABLE 1
[10:13:13.819] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:13.819] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:13:13.819] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:15.076] L [COCOSUI] Try compile shader\common_ow.nfx:
[10:13:15.076] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:15.076] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:15.076] L [COCOSUI] #define UNIFORMS_60 60
[10:13:15.076] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:13:15.076] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:15.076] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:13:15.076] L [COCOSUI] #define FOG_TYPE 1
[10:13:15.076] L [COCOSUI] #define BLENDING 0
[10:13:15.076] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:13:15.077] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:13:15.077] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:15.077] L [COCOSUI] #define SNOW_ENABLE_G91 1
[10:13:15.077] L [COCOSUI] #define SELFEMM 0
[10:13:15.077] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:15.077] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:13:15.077] L [COCOSUI] #define METAL_CHECK 0
[10:13:15.077] L [COCOSUI] #define NORMAL_CHECK 0
[10:13:16.690] L [COCOSUI] Try compile shader\common_ow.nfx:
[10:13:16.691] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:16.691] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:16.691] L [COCOSUI] #define UNIFORMS_60 60
[10:13:16.691] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:13:16.691] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:16.691] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:13:16.691] L [COCOSUI] #define FOG_TYPE 1
[10:13:16.691] L [COCOSUI] #define BLENDING 0
[10:13:16.691] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:13:16.691] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:13:16.691] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:16.691] L [COCOSUI] #define SNOW_ENABLE_G91 1
[10:13:16.691] L [COCOSUI] #define SELFEMM 0
[10:13:16.691] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:16.691] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:13:16.691] L [COCOSUI] #define METAL_CHECK 0
[10:13:16.691] L [COCOSUI] #define NORMAL_CHECK 0
[10:13:18.327] L [COCOSUI] Try compile shader\common_ow.nfx:
[10:13:18.327] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:18.327] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:18.327] L [COCOSUI] #define UNIFORMS_60 60
[10:13:18.327] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:13:18.327] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:18.327] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:13:18.327] L [COCOSUI] #define FOG_TYPE 1
[10:13:18.327] L [COCOSUI] #define BLENDING 0
[10:13:18.327] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:13:18.327] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:13:18.327] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:18.327] L [COCOSUI] #define SNOW_ENABLE_G91 1
[10:13:18.327] L [COCOSUI] #define SELFEMM 0
[10:13:18.327] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:18.327] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:13:18.327] L [COCOSUI] #define METAL_CHECK 0
[10:13:18.327] L [COCOSUI] #define NORMAL_CHECK 0
[10:13:20.678] L [COCOSUI] Try compile shader\common_new.nfx:
[10:13:20.679] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:20.679] L [COCOSUI] #define UNIFORMS_60 60
[10:13:20.679] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:13:20.679] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:20.679] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 60
[10:13:20.679] L [COCOSUI] #define BAKE_AO 0
[10:13:20.679] L [COCOSUI] #define LOD_BLENDING 0
[10:13:20.679] L [COCOSUI] #define FOG_TYPE 1
[10:13:20.679] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:20.679] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:20.679] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:13:20.679] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:21.398] L [COCOSUI] create effect shader\common_new.nfx:TShader *** time:
719.03 ms ***
[10:13:21.403] L [COCOSUI] Try compile shader\common_new.nfx:
[10:13:21.403] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:21.403] L [COCOSUI] #define UNIFORMS_60 60
[10:13:21.403] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:13:21.403] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:21.403] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 60
[10:13:21.403] L [COCOSUI] #define BAKE_AO 0
[10:13:21.403] L [COCOSUI] #define LOD_BLENDING 0
[10:13:21.403] L [COCOSUI] #define FOG_TYPE 1
[10:13:21.403] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:21.403] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:21.403] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:13:21.403] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:22.583] L [COCOSUI] Try compile shader\common_new.nfx:
[10:13:22.583] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:22.583] L [COCOSUI] #define UNIFORMS_60 60
[10:13:22.583] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:13:22.583] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:22.583] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 60
[10:13:22.583] L [COCOSUI] #define BAKE_AO 0
[10:13:22.583] L [COCOSUI] #define LOD_BLENDING 0
[10:13:22.583] L [COCOSUI] #define FOG_TYPE 1
[10:13:22.583] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:22.584] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:22.584] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:13:22.584] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:23.631] L [COCOSUI] Try compile shader\common_new.nfx:
[10:13:23.631] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:23.631] L [COCOSUI] #define UNIFORMS_60 60
[10:13:23.631] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:13:23.631] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:23.631] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 60
[10:13:23.631] L [COCOSUI] #define BAKE_AO 0
[10:13:23.631] L [COCOSUI] #define LOD_BLENDING 0
[10:13:23.631] L [COCOSUI] #define FOG_TYPE 1
[10:13:23.631] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:23.631] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:23.631] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:13:23.631] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:25.666] L [COCOSUI] Try compile shader\common_ow_base.nfx:
[10:13:25.666] L [COCOSUI] #define SELFEMM 0
[10:13:25.666] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:25.666] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:25.666] L [COCOSUI] #define FOG_TYPE 1
[10:13:25.666] L [COCOSUI] #define BLENDING 0
[10:13:25.666] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:13:25.666] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:25.666] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:13:25.666] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:13:25.666] L [COCOSUI] #define METAL_CHECK 0
[10:13:25.666] L [COCOSUI] #define NORMAL_CHECK 0
[10:13:26.663] L [COCOSUI] create effect shader\common_ow_base.nfx:TShader ***
time: 1010.13 ms ***
[10:13:26.712] L [COCOSUI] Try compile shader\common_ow_base.nfx:
[10:13:26.712] L [COCOSUI] #define SELFEMM 0
[10:13:26.712] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:26.712] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:26.712] L [COCOSUI] #define FOG_TYPE 1
[10:13:26.712] L [COCOSUI] #define BLENDING 0
[10:13:26.712] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:13:26.712] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:26.712] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:13:26.712] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:13:26.712] L [COCOSUI] #define METAL_CHECK 0
[10:13:26.712] L [COCOSUI] #define NORMAL_CHECK 0
[10:13:28.080] L [COCOSUI] Try compile shader\common_ow.nfx:
[10:13:28.080] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:28.080] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:28.080] L [COCOSUI] #define UNIFORMS_60 60
[10:13:28.080] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:13:28.080] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:28.080] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:13:28.080] L [COCOSUI] #define FOG_TYPE 1
[10:13:28.080] L [COCOSUI] #define BLENDING 0
[10:13:28.080] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:13:28.080] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:13:28.080] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:28.080] L [COCOSUI] #define SNOW_ENABLE_G91 1
[10:13:28.080] L [COCOSUI] #define SELFEMM 1
[10:13:28.080] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:28.080] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:13:28.081] L [COCOSUI] #define METAL_CHECK 0
[10:13:28.081] L [COCOSUI] #define NORMAL_CHECK 0
[10:13:29.333] L [COCOSUI] create effect shader\common_ow.nfx:TShader *** time:
1252.82 ms ***
[10:13:29.369] L [COCOSUI] Try compile shader\common_ow.nfx:
[10:13:29.369] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:29.369] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:29.369] L [COCOSUI] #define UNIFORMS_60 60
[10:13:29.369] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:13:29.369] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:29.369] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:13:29.369] L [COCOSUI] #define FOG_TYPE 1
[10:13:29.369] L [COCOSUI] #define BLENDING 0
[10:13:29.369] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:13:29.369] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:13:29.369] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:29.369] L [COCOSUI] #define SNOW_ENABLE_G91 1
[10:13:29.369] L [COCOSUI] #define SELFEMM 1
[10:13:29.369] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:29.369] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:13:29.369] L [COCOSUI] #define METAL_CHECK 0
[10:13:29.369] L [COCOSUI] #define NORMAL_CHECK 0
[10:13:31.016] L [COCOSUI] Try compile shader\common_ow.nfx:
[10:13:31.018] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:31.018] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:31.018] L [COCOSUI] #define UNIFORMS_60 60
[10:13:31.018] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:13:31.018] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:31.018] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:13:31.018] L [COCOSUI] #define FOG_TYPE 1
[10:13:31.018] L [COCOSUI] #define BLENDING 0
[10:13:31.018] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:13:31.019] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:13:31.019] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:31.019] L [COCOSUI] #define SNOW_ENABLE_G91 1
[10:13:31.019] L [COCOSUI] #define SELFEMM 1
[10:13:31.019] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:31.019] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:13:31.019] L [COCOSUI] #define METAL_CHECK 0
[10:13:31.019] L [COCOSUI] #define NORMAL_CHECK 0
[10:13:32.633] L [COCOSUI] Try compile shader\common_ow.nfx:
[10:13:32.633] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:32.633] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:32.633] L [COCOSUI] #define UNIFORMS_60 60
[10:13:32.633] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:13:32.633] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:32.633] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:13:32.633] L [COCOSUI] #define FOG_TYPE 1
[10:13:32.633] L [COCOSUI] #define BLENDING 0
[10:13:32.633] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:13:32.633] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:13:32.633] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:32.633] L [COCOSUI] #define SNOW_ENABLE_G91 1
[10:13:32.633] L [COCOSUI] #define SELFEMM 1
[10:13:32.633] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:32.633] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:13:32.633] L [COCOSUI] #define METAL_CHECK 0
[10:13:32.633] L [COCOSUI] #define NORMAL_CHECK 0
[10:13:34.988] L [COCOSUI] Try compile shader\common_bd.nfx:
[10:13:34.988] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:34.988] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:34.988] L [COCOSUI] #define UNIFORMS_60 60
[10:13:34.988] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:13:34.988] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:34.988] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:13:34.988] L [COCOSUI] #define FOG_TYPE 1
[10:13:34.988] L [COCOSUI] #define BLENDING 0
[10:13:34.988] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:13:34.988] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:13:34.988] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:34.988] L [COCOSUI] #define SELFEMM 0
[10:13:34.988] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:34.988] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:13:34.988] L [COCOSUI] #define METAL_CHECK 0
[10:13:34.988] L [COCOSUI] #define NORMAL_CHECK 0
[10:13:36.586] L [COCOSUI] create effect shader\common_bd.nfx:TShader *** time:
1601.85 ms ***
[10:13:36.702] L [COCOSUI] Try compile shader\common_bd.nfx:
[10:13:36.703] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:36.703] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:36.703] L [COCOSUI] #define UNIFORMS_60 60
[10:13:36.703] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:13:36.703] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:36.703] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:13:36.703] L [COCOSUI] #define FOG_TYPE 1
[10:13:36.703] L [COCOSUI] #define BLENDING 1
[10:13:36.703] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:13:36.703] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:13:36.703] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:36.703] L [COCOSUI] #define SELFEMM 0
[10:13:36.703] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:36.703] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:13:36.703] L [COCOSUI] #define METAL_CHECK 0
[10:13:36.703] L [COCOSUI] #define NORMAL_CHECK 0
[10:13:38.135] L [COCOSUI] create effect shader\common_bd.nfx:TShader *** time:
1433.59 ms ***
[10:13:38.240] L [COCOSUI] Try compile shader\common_bd.nfx:
[10:13:38.240] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:38.240] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:38.240] L [COCOSUI] #define UNIFORMS_60 60
[10:13:38.240] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:13:38.240] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:38.240] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:13:38.240] L [COCOSUI] #define FOG_TYPE 1
[10:13:38.240] L [COCOSUI] #define BLENDING 0
[10:13:38.240] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:13:38.240] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:13:38.240] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:38.240] L [COCOSUI] #define SELFEMM 0
[10:13:38.240] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:38.240] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:13:38.240] L [COCOSUI] #define METAL_CHECK 0
[10:13:38.240] L [COCOSUI] #define NORMAL_CHECK 0
[10:13:39.951] L [COCOSUI] Try compile shader\common_bd.nfx:
[10:13:39.951] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:39.951] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:39.951] L [COCOSUI] #define UNIFORMS_60 60
[10:13:39.951] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:13:39.951] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:39.951] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:13:39.951] L [COCOSUI] #define FOG_TYPE 1
[10:13:39.952] L [COCOSUI] #define BLENDING 0
[10:13:39.952] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:13:39.952] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:13:39.952] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:39.952] L [COCOSUI] #define SELFEMM 0
[10:13:39.952] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:39.952] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:13:39.952] L [COCOSUI] #define METAL_CHECK 0
[10:13:39.952] L [COCOSUI] #define NORMAL_CHECK 0
[10:13:41.604] L [COCOSUI] Try compile shader\common_bd.nfx:
[10:13:41.604] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:41.605] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:41.605] L [COCOSUI] #define UNIFORMS_60 60
[10:13:41.605] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:13:41.605] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:41.608] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:13:41.608] L [COCOSUI] #define FOG_TYPE 1
[10:13:41.608] L [COCOSUI] #define BLENDING 0
[10:13:41.608] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:13:41.608] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:13:41.608] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:41.608] L [COCOSUI] #define SELFEMM 0
[10:13:41.608] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:41.608] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:13:41.608] L [COCOSUI] #define METAL_CHECK 0
[10:13:41.608] L [COCOSUI] #define NORMAL_CHECK 0
[10:13:43.712] L [COCOSUI] Try compile shader\common_bd.nfx:
[10:13:43.712] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:43.712] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:43.712] L [COCOSUI] #define UNIFORMS_60 60
[10:13:43.712] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:13:43.712] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:43.712] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:13:43.712] L [COCOSUI] #define FOG_TYPE 1
[10:13:43.712] L [COCOSUI] #define BLENDING 1
[10:13:43.712] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:13:43.712] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:13:43.712] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:43.712] L [COCOSUI] #define SELFEMM 0
[10:13:43.712] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:43.712] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:13:43.712] L [COCOSUI] #define METAL_CHECK 0
[10:13:43.712] L [COCOSUI] #define NORMAL_CHECK 0
[10:13:45.543] L [COCOSUI] Try compile shader\common_bd.nfx:
[10:13:45.543] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:45.543] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:45.543] L [COCOSUI] #define UNIFORMS_60 60
[10:13:45.543] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:13:45.543] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:45.543] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:13:45.543] L [COCOSUI] #define FOG_TYPE 1
[10:13:45.543] L [COCOSUI] #define BLENDING 1
[10:13:45.543] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:13:45.543] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:13:45.543] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:45.543] L [COCOSUI] #define SELFEMM 0
[10:13:45.543] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:45.543] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:13:45.543] L [COCOSUI] #define METAL_CHECK 0
[10:13:45.543] L [COCOSUI] #define NORMAL_CHECK 0
[10:13:47.266] L [COCOSUI] Try compile shader\common_bd.nfx:
[10:13:47.266] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:47.266] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:47.266] L [COCOSUI] #define UNIFORMS_60 60
[10:13:47.266] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:13:47.266] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:47.266] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:13:47.267] L [COCOSUI] #define FOG_TYPE 1
[10:13:47.267] L [COCOSUI] #define BLENDING 1
[10:13:47.267] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:13:47.267] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:13:47.267] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:47.267] L [COCOSUI] #define SELFEMM 0
[10:13:47.267] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:47.267] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:13:47.267] L [COCOSUI] #define METAL_CHECK 0
[10:13:47.267] L [COCOSUI] #define NORMAL_CHECK 0
[10:13:49.802] L [COCOSUI] Try compile shader\common_bd_lod.nfx:
[10:13:49.802] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:49.802] L [COCOSUI] #define UNIFORMS_60 60
[10:13:49.802] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:13:49.802] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:49.802] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 60
[10:13:49.802] L [COCOSUI] #define BAKE_AO 0
[10:13:49.802] L [COCOSUI] #define LOD_BLENDING 0
[10:13:49.802] L [COCOSUI] #define FOG_TYPE 1
[10:13:49.802] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:49.802] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:49.802] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:13:49.802] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:50.596] L [COCOSUI] create effect shader\common_bd_lod.nfx:TShader *** time:
809.56 ms ***
[10:13:50.600] L [COCOSUI] Try compile shader\common_bd_lod.nfx:
[10:13:50.600] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:50.600] L [COCOSUI] #define UNIFORMS_60 60
[10:13:50.600] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:13:50.600] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:50.600] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 60
[10:13:50.600] L [COCOSUI] #define BAKE_AO 0
[10:13:50.600] L [COCOSUI] #define LOD_BLENDING 0
[10:13:50.600] L [COCOSUI] #define FOG_TYPE 1
[10:13:50.600] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:50.600] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:50.600] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:13:50.600] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:51.887] L [COCOSUI] Try compile shader\common_bd_lod.nfx:
[10:13:51.887] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:51.887] L [COCOSUI] #define UNIFORMS_60 60
[10:13:51.887] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:13:51.887] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:51.887] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 60
[10:13:51.887] L [COCOSUI] #define BAKE_AO 0
[10:13:51.887] L [COCOSUI] #define LOD_BLENDING 0
[10:13:51.887] L [COCOSUI] #define FOG_TYPE 1
[10:13:51.887] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:51.887] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:51.887] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:13:51.887] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:53.031] L [COCOSUI] Try compile shader\common_bd_lod.nfx:
[10:13:53.031] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:53.031] L [COCOSUI] #define UNIFORMS_60 60
[10:13:53.031] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:13:53.031] L [COCOSUI] #define INSTANCE_TYPE 0
[10:13:53.031] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 60
[10:13:53.031] L [COCOSUI] #define BAKE_AO 0
[10:13:53.031] L [COCOSUI] #define LOD_BLENDING 0
[10:13:53.031] L [COCOSUI] #define FOG_TYPE 1
[10:13:53.031] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:53.031] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:53.031] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:13:53.031] L [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:56.750] M [COCOSUI] Try compile shader\common_ow.nfx:
[10:13:56.750] M [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:56.750] M [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:56.750] M [COCOSUI] #define UNIFORMS_60 60
[10:13:56.750] M [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:13:56.750] M [COCOSUI] #define INSTANCE_TYPE 2
[10:13:56.750] M [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:13:56.750] M [COCOSUI] #define FOG_TYPE 1
[10:13:56.750] M [COCOSUI] #define BLENDING 0
[10:13:56.750] M [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:13:56.750] M [COCOSUI] #define ROUGHNESS_CHECK 0
[10:13:56.750] M [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:56.750] M [COCOSUI] #define SNOW_ENABLE_G91 1
[10:13:56.750] M [COCOSUI] #define SELFEMM 0
[10:13:56.750] M [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:56.750] M [COCOSUI] #define DIFFUSE_CHECK 0
[10:13:56.750] M [COCOSUI] #define METAL_CHECK 0
[10:13:56.750] M [COCOSUI] #define NORMAL_CHECK 0
[10:13:56.783] M [COCOSUI] Main thread IO 32.8159 ms for
effect_cache\shader\common_ow.nfx\0000000000123b21.nfxo
[10:13:56.817] M [COCOSUI] Main thread IO 32.6874 ms for
effect_cache\shader\common_ow.nfx\0000000000123b21_1_1.pipe
[10:13:56.906] L [COCOSUI] Try compile shader\alpha_mask.nfx:
[10:13:56.907] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:13:56.907] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:13:57.114] L [COCOSUI] create effect shader\alpha_mask.nfx:TShader *** time:
207.60 ms ***
[10:13:57.536] M [COCOSUI] Try compile shader\common_new.nfx:
[10:13:57.536] M [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:13:57.536] M [COCOSUI] #define UNIFORMS_60 60
[10:13:57.536] M [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:13:57.536] M [COCOSUI] #define INSTANCE_TYPE 2
[10:13:57.536] M [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 60
[10:13:57.536] M [COCOSUI] #define BAKE_AO 0
[10:13:57.536] M [COCOSUI] #define LOD_BLENDING 0
[10:13:57.536] M [COCOSUI] #define FOG_TYPE 1
[10:13:57.536] M [COCOSUI] #define ALPHA_TEST_ENABLE 1
[10:13:57.536] M [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:13:57.536] M [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:13:57.536] M [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:13:57.560] M [COCOSUI] Main thread IO 23.3628 ms for
effect_cache\shader\common_new.nfx\000000000010bb29.nfxo
[10:13:57.578] M [COCOSUI] Main thread IO 17.9538 ms for
effect_cache\shader\common_new.nfx\000000000010bb29_1_1.pipe
[10:13:57.979] M [COCOSUI] Main thread IO 8.1914 ms for char/fps/fps_1.gim
[10:13:58.413] M [COCOSUI] [GameThreadBlocking] WaitResTask char\fps\fps_1.gim
429.55 ms
[10:13:58.422] M [COCOSUI] Main thread IO 7.8216 ms for
char/player/female/female_common.mesh

ERROR *****************************************************************************
[10:14:00.236] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:14:00.236] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L_L.gis

ERROR *****************************************************************************
[10:14:00.237] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R_L.gis
ERROR *****************************************************************************
[10:14:00.237] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_open_L.gis

ERROR *****************************************************************************
[10:14:00.238] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_down_36_1_L.gis

ERROR *****************************************************************************
[10:14:00.238] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_idle_36_1_L.gis

ERROR *****************************************************************************
[10:14:00.238] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_parachute36_1_L.gis

ERROR *****************************************************************************
[10:14:00.239] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis

ERROR *****************************************************************************
[10:14:00.239] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L_R.gis

ERROR *****************************************************************************
[10:14:00.239] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R_R.gis

ERROR *****************************************************************************
[10:14:00.239] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_open_R.gis

ERROR *****************************************************************************
[10:14:00.240] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_down_36_1_R.gis

ERROR *****************************************************************************
[10:14:00.240] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_i_parachute36_1_R.gis

ERROR *****************************************************************************
[10:14:00.240] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_parachute36_1_R.gis

ERROR *****************************************************************************
[10:14:00.512] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:14:00.512] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis

ERROR *****************************************************************************
[10:14:00.591] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:14:00.592] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis

ERROR *****************************************************************************
[10:14:00.736] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:14:00.736] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis

ERROR *****************************************************************************
[10:14:00.737] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:14:00.737] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis

ERROR *****************************************************************************
[10:14:00.849] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:14:00.849] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis
[10:14:01.010] M [COCOSUI] [GameThreadBlocking] WaitResTask
char\player\female\female_common.gim 2587.91 ms
[10:14:01.036] M [COCOSUI] [GameThreadBlocking] WaitResTask
char\player\male\male_common.gim 23.12 ms
[10:14:01.053] M [COCOSUI] Main thread IO 15.7117 ms for
effects/model/zidan_01x.gim
[10:14:01.068] L [COCOSUI] Try compile shader\sfx_dissolve.nfx:
[10:14:01.068] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:01.068] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:14:01.068] L [COCOSUI] #define UNIFORMS_60 60
[10:14:01.068] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:14:01.068] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:01.068] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:14:01.187] L [COCOSUI] create effect shader\sfx_dissolve.nfx:TShader *** time:
128.12 ms ***
[10:14:01.206] L [COCOSUI] Try compile shader\sfx_dissolve.nfx:
[10:14:01.206] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:01.206] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:14:01.206] L [COCOSUI] #define UNIFORMS_60 60
[10:14:01.206] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:14:01.206] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:01.206] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:14:01.584] L [COCOSUI] Try compile shader\sfx_diffuse.nfx:
[10:14:01.584] L [COCOSUI] #define FOG_ENABLE 0
[10:14:01.584] L [COCOSUI] #define NEOX_RMASK 0
[10:14:01.584] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:14:01.674] L [COCOSUI] create effect shader\sfx_diffuse.nfx:TShader *** time:
90.41 ms ***
[10:14:01.688] M [COCOSUI] [GameThreadBlocking] WaitResTask
effects\model\zidan_01x.gim 634.32 ms
[10:14:01.701] M [COCOSUI] Main thread IO 12.3224 ms for csb/combat_map.csb
[10:14:01.826] M [COCOSUI] Main thread IO 7.3668 ms for
ui1/effect/combat_stormarea_effect/combat_stormarea_effect_4.png
[10:14:02.048] M [COCOSUI] Main thread IO 8.1307 ms for csb/item_tips.csb
[10:14:02.088] M [COCOSUI] Main thread IO 9.1905 ms for ui1/icon/weapon/1001.png
[10:14:02.169] M [COCOSUI] Main thread IO 11.4662 ms for csb/rookie_prompt_1.csb
[10:14:02.188] M [COCOSUI] Main thread IO 18.0880 ms for
ui1/guide/novice_tips_b_bg.png
[10:14:02.215] M [COCOSUI] Main thread IO 8.1824 ms for data/speedup_board.pkl
[10:14:02.494] L [COCOSUI] Try compile shader\scene_cj_pbr.nfx:
[10:14:02.494] L [COCOSUI] #define INSTANCE_TYPE 0
[10:14:02.494] L [COCOSUI] #define DYNAMIC_BATCH 0
[10:14:02.494] L [COCOSUI] #define METAL_CHECK 0
[10:14:02.494] L [COCOSUI] #define TEST_DECAL 0
[10:14:02.494] L [COCOSUI] #define NEOX_ALPHA 0
[10:14:02.496] L [COCOSUI] #define FOG_TYPE 1
[10:14:02.496] L [COCOSUI] #define SELFEMM 0
[10:14:02.496] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:02.496] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:14:02.496] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:02.496] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:14:02.496] L [COCOSUI] #define TONEMAPPING 0
[10:14:02.496] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:02.496] L [COCOSUI] #define NORMAL_CHECK 0
[10:14:02.623] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:14:02.782] M [COCOSUI] Main thread IO 6.3992 ms for csb/combat_team.csb
[10:14:02.932] M [COCOSUI] Main thread IO 5.1723 ms for csb/effect/effect_auto.csb
[10:14:03.043] M [COCOSUI] Main thread IO 13.3077 ms for
ui1/bee/bumblebee_skill_floor.png
[10:14:03.095] M [COCOSUI] Main thread IO 6.1985 ms for
ui1/com_large/gui_icon_main1_uav.png
[10:14:03.120] M [COCOSUI] Main thread IO 16.1385 ms for
ui1/battle_cold/gui_icon_main0_heatingup_pic.png
[10:14:03.204] L [COCOSUI] create effect shader\scene_cj_pbr.nfx:TShader *** time:
724.70 ms ***
[10:14:03.233] M [COCOSUI] Main thread IO 34.3611 ms for ui1/icon/item/4002.png
[10:14:03.260] M [COCOSUI] Main thread IO 14.1707 ms for ui1/icon/item/4401.png
[10:14:03.284] M [COCOSUI] Main thread IO 6.6193 ms for csb/combat_weapon_slot.csb
[10:14:03.306] M [COCOSUI] Main thread IO 15.6941 ms for ui1/icon/item/1001.png
[10:14:03.308] L [COCOSUI] Try compile shader\scene_cj_pbr.nfx:
[10:14:03.308] L [COCOSUI] #define INSTANCE_TYPE 0
[10:14:03.308] L [COCOSUI] #define DYNAMIC_BATCH 0
[10:14:03.308] L [COCOSUI] #define METAL_CHECK 0
[10:14:03.308] L [COCOSUI] #define TEST_DECAL 0
[10:14:03.308] L [COCOSUI] #define NEOX_ALPHA 0
[10:14:03.308] L [COCOSUI] #define FOG_TYPE 1
[10:14:03.308] L [COCOSUI] #define SELFEMM 0
[10:14:03.308] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:03.308] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:14:03.308] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:03.308] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:14:03.308] L [COCOSUI] #define TONEMAPPING 0
[10:14:03.308] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:03.308] L [COCOSUI] #define NORMAL_CHECK 0
[10:14:03.347] M [COCOSUI] Main thread IO 10.1789 ms for
ui1/bee/bumblebee_skill_quicken_pic.png
[10:14:03.458] M [COCOSUI] Main thread IO 5.9270 ms for ui1/icon/item/4101.png
[10:14:03.524] M [COCOSUI] Main thread IO 11.0591 ms for ui1/textures/progress.png
[10:14:03.552] M [COCOSUI] Main thread IO 10.1982 ms for csb/combat_building.csb
[10:14:03.659] M [COCOSUI] Main thread IO 11.9970 ms for ui1/icon/item/8003_1.png
[10:14:03.713] M [COCOSUI] Main thread IO 11.3672 ms for
csb/combat_reswarning_effect.csb
[10:14:03.785] M [COCOSUI] Main thread IO 22.2365 ms for csb/combat_common.csb
[10:14:03.828] M [COCOSUI] Main thread IO 11.9657 ms for
ui1/language/common/direction_ruler.png
[10:14:03.870] M [COCOSUI] Main thread IO 9.8127 ms for
ui1/defend/defend_map_pic_leader_self.png
[10:14:03.956] M [COCOSUI] Main thread IO 15.7833 ms for
ui1/dig_gold/gui_icon_main_dig.png
[10:14:03.985] M [COCOSUI] Main thread IO 23.8302 ms for
ui1/vehicle/vehicle_system_icon_seat.png
[10:14:04.021] M [COCOSUI] Main thread IO 8.4616 ms for ui1/icon/item/120000.png
[10:14:04.053] M [COCOSUI] Main thread IO 13.8635 ms for ui1/icon/item/1671.png
[10:14:04.110] M [COCOSUI] Main thread IO 11.2415 ms for csb/dig_gold_remind.csb
[10:14:04.125] M [COCOSUI] Main thread IO 13.1255 ms for
ui1/dig_gold/s4_map_pic.png
[10:14:04.193] M [COCOSUI] Main thread IO 9.3561 ms for
ui1/effect/particle_light.png
[10:14:04.243] M [COCOSUI] Main thread IO 7.6176 ms for csb/combat_top_msg_pos.csb
[10:14:04.382] M [COCOSUI] Main thread IO 10.3504 ms for
ui1/vehicle/vehicle_system_icon_player.png
[10:14:04.456] M [COCOSUI] Main thread IO 22.4635 ms for
ui1/battle_cold/lowtemperture_bar_cold.png
[10:14:04.468] M [COCOSUI] Main thread IO 9.6583 ms for
ui1/battle_cold/lowtemperture_btn_cold_press.png
[10:14:04.509] M [COCOSUI] Main thread IO 11.0605 ms for ui1/icon/item/7024.png
[10:14:04.799] M [COCOSUI] Main thread IO 8.9258 ms for ui1/icon/item/20001040.png
[10:14:05.215] M [COCOSUI] Main thread IO 14.0320 ms for
ui1/crosshair/gui_crosshair_area_07.png
[10:14:05.229] L [COCOSUI] Try compile shader\scene_cj_pbr.nfx:
[10:14:05.229] L [COCOSUI] #define INSTANCE_TYPE 0
[10:14:05.229] L [COCOSUI] #define DYNAMIC_BATCH 0
[10:14:05.229] L [COCOSUI] #define METAL_CHECK 0
[10:14:05.229] L [COCOSUI] #define TEST_DECAL 0
[10:14:05.229] L [COCOSUI] #define NEOX_ALPHA 0
[10:14:05.229] L [COCOSUI] #define FOG_TYPE 1
[10:14:05.229] L [COCOSUI] #define SELFEMM 0
[10:14:05.229] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:05.230] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:14:05.230] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:05.230] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:14:05.230] L [COCOSUI] #define TONEMAPPING 1
[10:14:05.230] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:05.230] L [COCOSUI] #define NORMAL_CHECK 0
[10:14:05.329] M [COCOSUI] Main thread IO 8.2740 ms for
ui1/defend/defend_tip_bg.png
[10:14:06.331] L [COCOSUI] create effect shader\scene_cj_pbr.nfx:TShader *** time:
1102.22 ms ***
[10:14:06.333] L [COCOSUI] Try compile shader\scene_cj_pbr.nfx:
[10:14:06.333] L [COCOSUI] #define INSTANCE_TYPE 0
[10:14:06.333] L [COCOSUI] #define DYNAMIC_BATCH 0
[10:14:06.333] L [COCOSUI] #define METAL_CHECK 0
[10:14:06.333] L [COCOSUI] #define TEST_DECAL 0
[10:14:06.333] L [COCOSUI] #define NEOX_ALPHA 0
[10:14:06.333] L [COCOSUI] #define FOG_TYPE 1
[10:14:06.333] L [COCOSUI] #define SELFEMM 0
[10:14:06.333] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:06.333] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:14:06.333] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:06.333] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:14:06.333] L [COCOSUI] #define TONEMAPPING 1
[10:14:06.333] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:06.333] L [COCOSUI] #define NORMAL_CHECK 0
[10:14:08.164] L [COCOSUI] Try compile shader\g91_character_lod.nfx:
[10:14:08.164] L [COCOSUI] #define UNIFORMS_60 60
[10:14:08.164] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:14:08.164] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:08.164] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:08.164] L [COCOSUI] #define NEOX_NORMAL_PYC 0
[10:14:08.164] L [COCOSUI] #define FOG_TYPE 1
[10:14:08.164] L [COCOSUI] #define LIGHT_NUM 4
[10:14:08.164] L [COCOSUI] #define DYING 0
[10:14:08.164] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:14:08.164] L [COCOSUI] #define NEOX_MATCAP 0
[10:14:08.629] L [COCOSUI] create effect shader\g91_character_lod.nfx:TShader ***
time: 464.92 ms ***
[10:14:08.652] L [COCOSUI] Try compile shader\g91_character_lod.nfx:
[10:14:08.652] L [COCOSUI] #define UNIFORMS_60 60
[10:14:08.652] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:14:08.652] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:08.652] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:08.652] L [COCOSUI] #define NEOX_NORMAL_PYC 0
[10:14:08.652] L [COCOSUI] #define FOG_TYPE 1
[10:14:08.652] L [COCOSUI] #define LIGHT_NUM 4
[10:14:08.652] L [COCOSUI] #define DYING 0
[10:14:08.652] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:14:08.652] L [COCOSUI] #define NEOX_MATCAP 0
[10:14:10.417] M [COCOSUI] Main thread IO 13.9643 ms for
effects\fx\common\build_01d.sfx
[10:14:10.440] M [COCOSUI] Main thread IO 9.9991 ms for
effects\texture\object_01d.dds
[10:14:10.459] M [COCOSUI] Main thread IO 17.7870 ms for
effects\texture\trail_24x.dds
[10:14:10.999] L [COCOSUI] GPU skinning failed
char\player\wsj\male_wsj01\male_wsj01_upper01_lod01.gim bone count: 34
[10:14:11.352] L [COCOSUI] Try compile shader\g91_drop_item.nfx:
[10:14:11.352] L [COCOSUI] #define INSTANCE_TYPE 0
[10:14:11.352] L [COCOSUI] #define FOG_TYPE 1
[10:14:11.352] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:14:11.352] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:11.785] L [COCOSUI] create effect shader\g91_drop_item.nfx:TShader *** time:
446.40 ms ***
[10:14:12.988] L [COCOSUI] Try compile shader\g91_character_items.nfx:
[10:14:12.988] L [COCOSUI] #define UNIFORMS_60 60
[10:14:12.988] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:14:12.988] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:14:12.988] L [COCOSUI] #define INSTANCE_TYPE 0
[10:14:12.988] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:12.988] L [COCOSUI] #define NEOX_NORMAL_PYC 0
[10:14:12.988] L [COCOSUI] #define LIGHT_NUM 4
[10:14:12.988] L [COCOSUI] #define FOG_TYPE 1
[10:14:12.988] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:12.988] L [COCOSUI] #define NEOX_MATCAP 0
[10:14:12.988] L [COCOSUI] #define NEOX_H_L 0
[10:14:12.988] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:14:13.526] L [COCOSUI] create effect shader\g91_character_items.nfx:TShader ***
time: 547.60 ms ***
[10:14:13.546] L [COCOSUI] Try compile shader\g91_character_items.nfx:
[10:14:13.546] L [COCOSUI] #define UNIFORMS_60 60
[10:14:13.546] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:14:13.546] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:14:13.546] L [COCOSUI] #define INSTANCE_TYPE 0
[10:14:13.546] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:13.546] L [COCOSUI] #define NEOX_NORMAL_PYC 0
[10:14:13.546] L [COCOSUI] #define LIGHT_NUM 4
[10:14:13.546] L [COCOSUI] #define FOG_TYPE 1
[10:14:13.546] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:13.546] L [COCOSUI] #define NEOX_MATCAP 0
[10:14:13.546] L [COCOSUI] #define NEOX_H_L 0
[10:14:13.546] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:14:15.033] L [COCOSUI] Try compile shader\ice.nfx:
[10:14:15.033] L [COCOSUI] #define UNIFORMS_60 60
[10:14:15.033] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:14:15.033] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:14:15.033] L [COCOSUI] #define ANISO_ENABLE 0
[10:14:15.033] L [COCOSUI] #define ENVIR_ENABLE 1
[10:14:15.033] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:15.033] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:14:15.033] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:14:15.033] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:14:15.033] L [COCOSUI] #define SELF_BLING 0
[10:14:15.034] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:14:15.034] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:15.034] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:14:15.034] L [COCOSUI] #define EYE_ENABLE 0
[10:14:15.034] L [COCOSUI] #define FACE_SHADOW 1
[10:14:15.034] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:15.034] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:15.034] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:14:15.034] L [COCOSUI] #define HAIR_ENABLE 0
[10:14:15.034] L [COCOSUI] #define MANUL_ENABLE 0
[10:14:15.034] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:14:15.034] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:14:15.034] L [COCOSUI] #define SSS_ENABLE 1
[10:14:15.034] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:14:15.034] L [COCOSUI] #define WAVE_ENABLE 0
[10:14:15.034] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:14:15.034] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:15.034] L [COCOSUI] #define METAL_CHECK 0
[10:14:15.034] L [COCOSUI] #define AO_CHECK 0
[10:14:16.100] L [COCOSUI] create effect shader\ice.nfx:TShader *** time: 1076.76
ms ***
[10:14:16.124] L [COCOSUI] Try compile shader\ice.nfx:
[10:14:16.124] L [COCOSUI] #define UNIFORMS_60 60
[10:14:16.124] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:14:16.124] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:14:16.125] L [COCOSUI] #define ANISO_ENABLE 0
[10:14:16.125] L [COCOSUI] #define ENVIR_ENABLE 1
[10:14:16.125] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:16.125] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:14:16.125] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:14:16.125] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:14:16.125] L [COCOSUI] #define SELF_BLING 0
[10:14:16.125] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:14:16.125] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:16.125] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:14:16.125] L [COCOSUI] #define EYE_ENABLE 0
[10:14:16.126] L [COCOSUI] #define FACE_SHADOW 1
[10:14:16.126] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:16.126] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:16.126] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:14:16.126] L [COCOSUI] #define HAIR_ENABLE 0
[10:14:16.126] L [COCOSUI] #define MANUL_ENABLE 0
[10:14:16.126] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:14:16.126] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:14:16.126] L [COCOSUI] #define SSS_ENABLE 1
[10:14:16.126] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:14:16.126] L [COCOSUI] #define WAVE_ENABLE 0
[10:14:16.126] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:14:16.126] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:16.126] L [COCOSUI] #define METAL_CHECK 0
[10:14:16.126] L [COCOSUI] #define AO_CHECK 0
[10:14:17.702] L [COCOSUI] Try compile shader\ice.nfx:
[10:14:17.702] L [COCOSUI] #define UNIFORMS_60 60
[10:14:17.702] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:14:17.702] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:14:17.702] L [COCOSUI] #define ANISO_ENABLE 0
[10:14:17.702] L [COCOSUI] #define ENVIR_ENABLE 1
[10:14:17.702] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:17.702] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:14:17.702] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:14:17.702] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:14:17.702] L [COCOSUI] #define SELF_BLING 0
[10:14:17.702] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:14:17.702] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:17.702] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:14:17.702] L [COCOSUI] #define EYE_ENABLE 0
[10:14:17.702] L [COCOSUI] #define FACE_SHADOW 1
[10:14:17.702] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:17.703] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:17.703] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:14:17.703] L [COCOSUI] #define HAIR_ENABLE 0
[10:14:17.703] L [COCOSUI] #define MANUL_ENABLE 0
[10:14:17.703] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:14:17.703] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:14:17.703] L [COCOSUI] #define SSS_ENABLE 1
[10:14:17.703] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:14:17.703] L [COCOSUI] #define WAVE_ENABLE 0
[10:14:17.703] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:14:17.703] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:17.703] L [COCOSUI] #define METAL_CHECK 0
[10:14:17.703] L [COCOSUI] #define AO_CHECK 0
[10:14:18.557] M [COCOSUI] Try compile shader\common_new.nfx:
[10:14:18.557] M [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:14:18.557] M [COCOSUI] #define UNIFORMS_60 60
[10:14:18.557] M [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:14:18.557] M [COCOSUI] #define INSTANCE_TYPE 2
[10:14:18.557] M [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 60
[10:14:18.557] M [COCOSUI] #define BAKE_AO 0
[10:14:18.557] M [COCOSUI] #define LOD_BLENDING 0
[10:14:18.557] M [COCOSUI] #define FOG_TYPE 1
[10:14:18.557] M [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:14:18.557] M [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:18.557] M [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:14:18.557] M [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:14:18.578] M [COCOSUI] Main thread IO 21.0758 ms for
effect_cache\shader\common_new.nfx\0000000000103b29.nfxo
[10:14:18.611] M [COCOSUI] Main thread IO 32.0292 ms for
effect_cache\shader\common_new.nfx\0000000000103b29_1_1.pipe
[10:14:18.784] L [COCOSUI] Try compile shader\ice.nfx:
[10:14:18.784] L [COCOSUI] #define UNIFORMS_60 60
[10:14:18.784] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:14:18.784] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:14:18.785] L [COCOSUI] #define ANISO_ENABLE 0
[10:14:18.785] L [COCOSUI] #define ENVIR_ENABLE 1
[10:14:18.785] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:18.785] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:14:18.785] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:14:18.785] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:14:18.785] L [COCOSUI] #define SELF_BLING 0
[10:14:18.785] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:14:18.785] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:18.785] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:14:18.785] L [COCOSUI] #define EYE_ENABLE 0
[10:14:18.785] L [COCOSUI] #define FACE_SHADOW 1
[10:14:18.785] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:18.785] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:18.785] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:14:18.785] L [COCOSUI] #define HAIR_ENABLE 0
[10:14:18.785] L [COCOSUI] #define MANUL_ENABLE 0
[10:14:18.785] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:14:18.785] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:14:18.785] L [COCOSUI] #define SSS_ENABLE 1
[10:14:18.785] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:14:18.785] L [COCOSUI] #define WAVE_ENABLE 0
[10:14:18.785] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:14:18.785] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:18.785] L [COCOSUI] #define METAL_CHECK 0
[10:14:18.785] L [COCOSUI] #define AO_CHECK 0
[10:14:19.274] M [COCOSUI] Try compile shader\g91_drop_item.nfx:
[10:14:19.274] M [COCOSUI] #define INSTANCE_TYPE 2
[10:14:19.274] M [COCOSUI] #define FOG_TYPE 1
[10:14:19.274] M [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:14:19.274] M [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:19.357] M [COCOSUI] Main thread IO 82.9471 ms for
effect_cache\shader\g91_drop_item.nfx\0000000000000086.nfxo
[10:14:19.382] M [COCOSUI] Main thread IO 24.4547 ms for
effect_cache\shader\g91_drop_item.nfx\0000000000000086_1_1.pipe
[10:14:19.734] M [COCOSUI] Try compile shader\scene_cj_pbr.nfx:
[10:14:19.734] M [COCOSUI] #define INSTANCE_TYPE 2
[10:14:19.734] M [COCOSUI] #define DYNAMIC_BATCH 0
[10:14:19.734] M [COCOSUI] #define METAL_CHECK 0
[10:14:19.734] M [COCOSUI] #define TEST_DECAL 0
[10:14:19.734] M [COCOSUI] #define NEOX_ALPHA 0
[10:14:19.734] M [COCOSUI] #define FOG_TYPE 1
[10:14:19.734] M [COCOSUI] #define SELFEMM 0
[10:14:19.734] M [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:19.734] M [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:14:19.734] M [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:19.734] M [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:14:19.734] M [COCOSUI] #define TONEMAPPING 1
[10:14:19.734] M [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:19.734] M [COCOSUI] #define NORMAL_CHECK 0
[10:14:19.759] M [COCOSUI] Main thread IO 24.8063 ms for
effect_cache\shader\scene_cj_pbr.nfx\0000000000001112.nfxo
[10:14:19.774] M [COCOSUI] Main thread IO 14.3244 ms for
effect_cache\shader\scene_cj_pbr.nfx\0000000000001112_1_1.pipe
[10:14:20.568] L [COCOSUI] Try compile shader\sfx_fly.nfx:
[10:14:20.568] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:14:20.788] L [COCOSUI] create effect shader\sfx_fly.nfx:TShader *** time:
230.94 ms ***
[10:14:21.707] L [COCOSUI] Try compile shader\blend_uv_erosion_beam.nfx:
[10:14:21.707] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:21.941] L [COCOSUI] create effect shader\blend_uv_erosion_beam.nfx:TShader
*** time: 234.31 ms ***
[10:14:22.050] L [COCOSUI] Try compile shader\g91_drop_item_low.nfx:
[10:14:22.050] L [COCOSUI] #define INSTANCE_TYPE 0
[10:14:22.050] L [COCOSUI] #define FOG_TYPE 1
[10:14:22.050] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:14:22.050] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:22.244] L [COCOSUI] create effect shader\g91_drop_item_low.nfx:TShader ***
time: 206.84 ms ***

ERROR *****************************************************************************
[10:14:22.572] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:14:22.577] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:14:22.577] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:14:22.939] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:14:22.939] L [COCOSUI] #define UNIFORMS_60 60
[10:14:22.939] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:14:22.939] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:14:22.939] L [COCOSUI] #define ANISO_ENABLE 1
[10:14:22.939] L [COCOSUI] #define ENVIR_ENABLE 1
[10:14:22.939] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:22.939] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:14:22.939] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:14:22.939] L [COCOSUI] #define SELF_BLING 0
[10:14:22.939] L [COCOSUI] #define EYE_ENABLE 0
[10:14:22.939] L [COCOSUI] #define SELF_SHADOW 1
[10:14:22.939] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:14:22.939] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:22.939] L [COCOSUI] #define FACE_SHADOW 1
[10:14:22.939] L [COCOSUI] #define DYING 0
[10:14:22.939] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:22.939] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:22.939] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:14:22.939] L [COCOSUI] #define HAIR_ENABLE 0
[10:14:22.939] L [COCOSUI] #define MANUL_ENABLE 0
[10:14:22.939] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:14:22.939] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:14:22.939] L [COCOSUI] #define ICE 0
[10:14:22.939] L [COCOSUI] #define SSS_ENABLE 0
[10:14:22.939] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:14:22.939] L [COCOSUI] #define WAVE_ENABLE 0
[10:14:22.940] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:14:22.940] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:22.940] L [COCOSUI] #define METAL_CHECK 0
[10:14:22.940] L [COCOSUI] #define AO_CHECK 0

ERROR *****************************************************************************
[10:14:23.105] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:14:23.106] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:14:23.106] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:14:23.682] M [COCOSUI] Try compile shader\common_bd_lod.nfx:
[10:14:23.682] M [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:14:23.682] M [COCOSUI] #define UNIFORMS_60 60
[10:14:23.682] M [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:14:23.682] M [COCOSUI] #define INSTANCE_TYPE 2
[10:14:23.682] M [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 60
[10:14:23.682] M [COCOSUI] #define BAKE_AO 0
[10:14:23.682] M [COCOSUI] #define LOD_BLENDING 0
[10:14:23.683] M [COCOSUI] #define FOG_TYPE 1
[10:14:23.683] M [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:14:23.683] M [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:23.683] M [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:14:23.683] M [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:14:23.705] M [COCOSUI] Main thread IO 22.8508 ms for
effect_cache\shader\common_bd_lod.nfx\0000000000103b29.nfxo
[10:14:23.726] M [COCOSUI] Main thread IO 19.4630 ms for
effect_cache\shader\common_bd_lod.nfx\0000000000103b29_1_1.pipe
[10:14:24.224] L [COCOSUI] create effect shader\g91_character.nfx:TShader *** time:
1285.98 ms ***

ERROR *****************************************************************************
[10:14:24.244] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:14:24.248] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:14:24.248] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:14:24.262] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:14:24.262] L [COCOSUI] #define UNIFORMS_60 60
[10:14:24.262] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:14:24.262] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:14:24.262] L [COCOSUI] #define ANISO_ENABLE 1
[10:14:24.262] L [COCOSUI] #define ENVIR_ENABLE 1
[10:14:24.262] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:24.263] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:14:24.263] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:14:24.263] L [COCOSUI] #define SELF_BLING 0
[10:14:24.263] L [COCOSUI] #define EYE_ENABLE 0
[10:14:24.263] L [COCOSUI] #define SELF_SHADOW 1
[10:14:24.263] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:14:24.263] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:24.263] L [COCOSUI] #define FACE_SHADOW 1
[10:14:24.263] L [COCOSUI] #define DYING 0
[10:14:24.263] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:24.263] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:24.263] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:14:24.263] L [COCOSUI] #define HAIR_ENABLE 0
[10:14:24.263] L [COCOSUI] #define MANUL_ENABLE 0
[10:14:24.263] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:14:24.263] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:14:24.263] L [COCOSUI] #define ICE 0
[10:14:24.263] L [COCOSUI] #define SSS_ENABLE 0
[10:14:24.263] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:14:24.263] L [COCOSUI] #define WAVE_ENABLE 0
[10:14:24.263] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:14:24.263] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:24.263] L [COCOSUI] #define METAL_CHECK 0
[10:14:24.263] L [COCOSUI] #define AO_CHECK 0
[10:14:25.237] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:14:25.237] L [COCOSUI] #define UNIFORMS_60 60
[10:14:25.237] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:14:25.237] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:14:25.237] L [COCOSUI] #define ANISO_ENABLE 1
[10:14:25.237] L [COCOSUI] #define ENVIR_ENABLE 1
[10:14:25.237] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:25.237] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:14:25.237] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:14:25.238] L [COCOSUI] #define SELF_BLING 0
[10:14:25.238] L [COCOSUI] #define EYE_ENABLE 0
[10:14:25.238] L [COCOSUI] #define SELF_SHADOW 1
[10:14:25.238] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:14:25.238] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:25.238] L [COCOSUI] #define FACE_SHADOW 1
[10:14:25.238] L [COCOSUI] #define DYING 0
[10:14:25.238] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:25.238] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:25.238] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:14:25.238] L [COCOSUI] #define HAIR_ENABLE 0
[10:14:25.239] L [COCOSUI] #define MANUL_ENABLE 0
[10:14:25.239] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:14:25.240] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:14:25.240] L [COCOSUI] #define ICE 0
[10:14:25.240] L [COCOSUI] #define SSS_ENABLE 0
[10:14:25.240] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:14:25.240] L [COCOSUI] #define WAVE_ENABLE 0
[10:14:25.240] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:14:25.240] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:25.240] L [COCOSUI] #define METAL_CHECK 0
[10:14:25.240] L [COCOSUI] #define AO_CHECK 0
[10:14:25.622] M [COCOSUI] Main thread IO 10.0794 ms for
csb/combat_team_modelname.csb
[10:14:25.732] M [COCOSUI] Try compile common\pipeline\screen_filter.nfx:
[10:14:25.732] M [COCOSUI] #define DUMMY 0
[10:14:26.141] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:14:26.141] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:14:26.871] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:14:26.871] L [COCOSUI] #define UNIFORMS_60 60
[10:14:26.871] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:14:26.871] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:14:26.871] L [COCOSUI] #define ANISO_ENABLE 1
[10:14:26.871] L [COCOSUI] #define ENVIR_ENABLE 1
[10:14:26.871] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:26.871] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:14:26.871] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:14:26.871] L [COCOSUI] #define SELF_BLING 0
[10:14:26.871] L [COCOSUI] #define EYE_ENABLE 0
[10:14:26.871] L [COCOSUI] #define SELF_SHADOW 1
[10:14:26.871] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:14:26.871] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:26.871] L [COCOSUI] #define FACE_SHADOW 1
[10:14:26.871] L [COCOSUI] #define DYING 0
[10:14:26.871] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:26.871] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:26.871] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:14:26.871] L [COCOSUI] #define HAIR_ENABLE 0
[10:14:26.871] L [COCOSUI] #define MANUL_ENABLE 0
[10:14:26.871] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:14:26.871] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:14:26.871] L [COCOSUI] #define ICE 0
[10:14:26.871] L [COCOSUI] #define SSS_ENABLE 0
[10:14:26.871] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:14:26.871] L [COCOSUI] #define WAVE_ENABLE 0
[10:14:26.871] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:14:26.871] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:26.871] L [COCOSUI] #define METAL_CHECK 0
[10:14:26.871] L [COCOSUI] #define AO_CHECK 0
[10:14:28.942] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:14:28.942] L [COCOSUI] #define UNIFORMS_60 60
[10:14:28.942] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:14:28.942] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:14:28.942] L [COCOSUI] #define ANISO_ENABLE 0
[10:14:28.942] L [COCOSUI] #define ENVIR_ENABLE 1
[10:14:28.942] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:28.942] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:14:28.942] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:14:28.942] L [COCOSUI] #define SELF_BLING 1
[10:14:28.942] L [COCOSUI] #define EYE_ENABLE 0
[10:14:28.942] L [COCOSUI] #define SELF_SHADOW 1
[10:14:28.942] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:14:28.942] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:28.942] L [COCOSUI] #define FACE_SHADOW 1
[10:14:28.942] L [COCOSUI] #define DYING 0
[10:14:28.942] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:28.942] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:28.942] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:14:28.942] L [COCOSUI] #define HAIR_ENABLE 0
[10:14:28.942] L [COCOSUI] #define MANUL_ENABLE 0
[10:14:28.942] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:14:28.942] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:14:28.942] L [COCOSUI] #define ICE 0
[10:14:28.942] L [COCOSUI] #define SSS_ENABLE 1
[10:14:28.942] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:14:28.943] L [COCOSUI] #define WAVE_ENABLE 0
[10:14:28.943] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:14:28.943] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:28.943] L [COCOSUI] #define METAL_CHECK 0
[10:14:28.943] L [COCOSUI] #define AO_CHECK 0
[10:14:30.122] L [COCOSUI] create effect shader\g91_character.nfx:TShader *** time:
1180.65 ms ***
[10:14:30.164] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:14:30.164] L [COCOSUI] #define UNIFORMS_60 60
[10:14:30.164] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:14:30.164] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:14:30.164] L [COCOSUI] #define ANISO_ENABLE 0
[10:14:30.164] L [COCOSUI] #define ENVIR_ENABLE 1
[10:14:30.164] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:30.164] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:14:30.164] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:14:30.164] L [COCOSUI] #define SELF_BLING 1
[10:14:30.164] L [COCOSUI] #define EYE_ENABLE 0
[10:14:30.164] L [COCOSUI] #define SELF_SHADOW 1
[10:14:30.164] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:14:30.164] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:30.164] L [COCOSUI] #define FACE_SHADOW 1
[10:14:30.164] L [COCOSUI] #define DYING 0
[10:14:30.164] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:30.164] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:30.164] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:14:30.164] L [COCOSUI] #define HAIR_ENABLE 0
[10:14:30.164] L [COCOSUI] #define MANUL_ENABLE 0
[10:14:30.164] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:14:30.164] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:14:30.164] L [COCOSUI] #define ICE 0
[10:14:30.164] L [COCOSUI] #define SSS_ENABLE 1
[10:14:30.164] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:14:30.164] L [COCOSUI] #define WAVE_ENABLE 0
[10:14:30.164] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:14:30.164] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:30.164] L [COCOSUI] #define METAL_CHECK 0
[10:14:30.164] L [COCOSUI] #define AO_CHECK 0
[10:14:31.047] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:14:31.047] L [COCOSUI] #define UNIFORMS_60 60
[10:14:31.047] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:14:31.047] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:14:31.047] L [COCOSUI] #define ANISO_ENABLE 0
[10:14:31.047] L [COCOSUI] #define ENVIR_ENABLE 1
[10:14:31.047] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:31.047] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:14:31.047] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:14:31.047] L [COCOSUI] #define SELF_BLING 1
[10:14:31.047] L [COCOSUI] #define EYE_ENABLE 0
[10:14:31.047] L [COCOSUI] #define SELF_SHADOW 1
[10:14:31.047] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:14:31.047] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:31.047] L [COCOSUI] #define FACE_SHADOW 1
[10:14:31.047] L [COCOSUI] #define DYING 0
[10:14:31.047] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:31.047] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:31.047] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:14:31.047] L [COCOSUI] #define HAIR_ENABLE 0
[10:14:31.047] L [COCOSUI] #define MANUL_ENABLE 0
[10:14:31.047] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:14:31.047] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:14:31.047] L [COCOSUI] #define ICE 0
[10:14:31.047] L [COCOSUI] #define SSS_ENABLE 1
[10:14:31.047] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:14:31.047] L [COCOSUI] #define WAVE_ENABLE 0
[10:14:31.047] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:14:31.047] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:31.047] L [COCOSUI] #define METAL_CHECK 0
[10:14:31.048] L [COCOSUI] #define AO_CHECK 0
[10:14:31.256] M [COCOSUI] Main thread IO 11.7574 ms for csb/combat_map_airship.csb
[10:14:32.419] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:14:32.419] L [COCOSUI] #define UNIFORMS_60 60
[10:14:32.419] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:14:32.419] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:14:32.419] L [COCOSUI] #define ANISO_ENABLE 0
[10:14:32.419] L [COCOSUI] #define ENVIR_ENABLE 1
[10:14:32.420] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:32.420] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:14:32.420] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:14:32.420] L [COCOSUI] #define SELF_BLING 1
[10:14:32.420] L [COCOSUI] #define EYE_ENABLE 0
[10:14:32.420] L [COCOSUI] #define SELF_SHADOW 1
[10:14:32.420] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:14:32.420] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:32.420] L [COCOSUI] #define FACE_SHADOW 1
[10:14:32.420] L [COCOSUI] #define DYING 0
[10:14:32.420] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:32.420] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:32.420] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:14:32.420] L [COCOSUI] #define HAIR_ENABLE 0
[10:14:32.420] L [COCOSUI] #define MANUL_ENABLE 0
[10:14:32.420] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:14:32.420] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:14:32.420] L [COCOSUI] #define ICE 0
[10:14:32.420] L [COCOSUI] #define SSS_ENABLE 1
[10:14:32.420] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:14:32.420] L [COCOSUI] #define WAVE_ENABLE 0
[10:14:32.420] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:14:32.420] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:32.420] L [COCOSUI] #define METAL_CHECK 0
[10:14:32.420] L [COCOSUI] #define AO_CHECK 0
[10:14:34.938] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:14:34.938] L [COCOSUI] #define UNIFORMS_60 60
[10:14:34.938] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:14:34.938] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:14:34.938] L [COCOSUI] #define ANISO_ENABLE 0
[10:14:34.938] L [COCOSUI] #define ENVIR_ENABLE 1
[10:14:34.938] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:34.938] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:14:34.938] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:14:34.938] L [COCOSUI] #define SELF_BLING 1
[10:14:34.938] L [COCOSUI] #define EYE_ENABLE 0
[10:14:34.938] L [COCOSUI] #define SELF_SHADOW 1
[10:14:34.938] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:14:34.938] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:34.938] L [COCOSUI] #define FACE_SHADOW 1
[10:14:34.938] L [COCOSUI] #define DYING 0
[10:14:34.938] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:34.938] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:34.938] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:14:34.938] L [COCOSUI] #define HAIR_ENABLE 0
[10:14:34.938] L [COCOSUI] #define MANUL_ENABLE 0
[10:14:34.938] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:14:34.938] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:14:34.938] L [COCOSUI] #define ICE 0
[10:14:34.938] L [COCOSUI] #define SSS_ENABLE 1
[10:14:34.938] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:14:34.938] L [COCOSUI] #define WAVE_ENABLE 0
[10:14:34.938] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:14:34.938] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:34.938] L [COCOSUI] #define METAL_CHECK 0
[10:14:34.938] L [COCOSUI] #define AO_CHECK 0
[10:14:36.303] L [COCOSUI] create effect shader\g91_character.nfx:TShader *** time:
1365.08 ms ***
[10:14:36.346] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:14:36.346] L [COCOSUI] #define UNIFORMS_60 60
[10:14:36.346] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:14:36.346] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:14:36.346] L [COCOSUI] #define ANISO_ENABLE 0
[10:14:36.346] L [COCOSUI] #define ENVIR_ENABLE 1
[10:14:36.346] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:36.346] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:14:36.346] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:14:36.346] L [COCOSUI] #define SELF_BLING 1
[10:14:36.346] L [COCOSUI] #define EYE_ENABLE 0
[10:14:36.346] L [COCOSUI] #define SELF_SHADOW 1
[10:14:36.346] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:14:36.346] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:36.346] L [COCOSUI] #define FACE_SHADOW 1
[10:14:36.346] L [COCOSUI] #define DYING 0
[10:14:36.346] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:36.346] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:36.346] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:14:36.346] L [COCOSUI] #define HAIR_ENABLE 0
[10:14:36.346] L [COCOSUI] #define MANUL_ENABLE 0
[10:14:36.346] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:14:36.346] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:14:36.346] L [COCOSUI] #define ICE 0
[10:14:36.346] L [COCOSUI] #define SSS_ENABLE 1
[10:14:36.348] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:14:36.348] L [COCOSUI] #define WAVE_ENABLE 0
[10:14:36.348] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:14:36.348] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:36.348] L [COCOSUI] #define METAL_CHECK 0
[10:14:36.348] L [COCOSUI] #define AO_CHECK 0
[10:14:36.416] M [COCOSUI] Try compile common/shader/new_outline.nfx:
[10:14:36.416] M [COCOSUI] #define UNIFORMS_60 60
[10:14:36.416] M [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:14:36.416] M [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:36.437] M [COCOSUI] Main thread IO 20.3265 ms for
effect_cache\common/shader/new_outline.nfx\00000000000001b0.nfxo
[10:14:36.448] M [COCOSUI] Main thread IO 10.4329 ms for
effect_cache\common/shader/new_outline.nfx\00000000000001b0_1_1.pipe
[10:14:36.457] M [COCOSUI] Main thread IO 6.8869 ms for
common\shader\new_outline.ps
[10:14:36.541] M [COCOSUI] Main thread IO 14.3809 ms for
shader/xray_mobile.nfx.json
[10:14:36.541] M [COCOSUI] Try compile shader/xray_mobile.nfx:
[10:14:36.541] M [COCOSUI] #define UNIFORMS_60 60
[10:14:36.541] M [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:14:36.541] M [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:36.563] M [COCOSUI] Main thread IO 22.6047 ms for
effect_cache\shader/xray_mobile.nfx\00000000000001b0.nfxo
[10:14:36.574] M [COCOSUI] Main thread IO 10.2549 ms for
effect_cache\shader/xray_mobile.nfx\00000000000001b0_1_1.pipe
[10:14:36.586] M [COCOSUI] Main thread IO 9.3841 ms for shader\xray_mobile.ps
[10:14:36.922] M [COCOSUI] Main thread IO 14.5480 ms for csb/dig_gold.csb
[10:14:36.930] M [COCOSUI] Main thread IO 6.4637 ms for
ui1/dig_gold/s4_map_btn_normal.png
[10:14:36.941] M [COCOSUI] Main thread IO 8.3148 ms for
ui1/dig_gold/s4_map_btn_press.png
[10:14:36.959] M [COCOSUI] Main thread IO 13.9868 ms for
ui1/airdrop_venus/airdrop_venus_task_bg.png
[10:14:36.987] M [COCOSUI] Main thread IO 14.0597 ms for
ui1/dig_gold/s4_mine_hill_pic.png
[10:14:37.016] M [COCOSUI] Main thread IO 22.5467 ms for
ui1/dig_gold/s4_mine_beach_pic.png
[10:14:37.134] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:14:37.134] L [COCOSUI] #define UNIFORMS_60 60
[10:14:37.134] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:14:37.134] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:14:37.134] L [COCOSUI] #define ANISO_ENABLE 0
[10:14:37.134] L [COCOSUI] #define ENVIR_ENABLE 1
[10:14:37.134] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:37.134] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:14:37.138] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:14:37.138] L [COCOSUI] #define SELF_BLING 1
[10:14:37.138] L [COCOSUI] #define EYE_ENABLE 0
[10:14:37.138] L [COCOSUI] #define SELF_SHADOW 1
[10:14:37.138] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:14:37.138] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:37.138] L [COCOSUI] #define FACE_SHADOW 1
[10:14:37.138] L [COCOSUI] #define DYING 0
[10:14:37.138] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:37.138] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:37.138] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:14:37.138] L [COCOSUI] #define HAIR_ENABLE 0
[10:14:37.138] L [COCOSUI] #define MANUL_ENABLE 0
[10:14:37.139] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:14:37.139] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:14:37.139] L [COCOSUI] #define ICE 0
[10:14:37.139] L [COCOSUI] #define SSS_ENABLE 1
[10:14:37.139] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:14:37.139] L [COCOSUI] #define WAVE_ENABLE 0
[10:14:37.139] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:14:37.139] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:37.139] L [COCOSUI] #define METAL_CHECK 0
[10:14:37.139] L [COCOSUI] #define AO_CHECK 0
[10:14:38.674] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:14:38.674] L [COCOSUI] #define UNIFORMS_60 60
[10:14:38.674] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:14:38.674] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:14:38.675] L [COCOSUI] #define ANISO_ENABLE 0
[10:14:38.675] L [COCOSUI] #define ENVIR_ENABLE 1
[10:14:38.675] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:38.675] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:14:38.675] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:14:38.675] L [COCOSUI] #define SELF_BLING 1
[10:14:38.675] L [COCOSUI] #define EYE_ENABLE 0
[10:14:38.675] L [COCOSUI] #define SELF_SHADOW 1
[10:14:38.675] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:14:38.675] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:38.675] L [COCOSUI] #define FACE_SHADOW 1
[10:14:38.675] L [COCOSUI] #define DYING 0
[10:14:38.675] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:38.675] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:38.675] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:14:38.675] L [COCOSUI] #define HAIR_ENABLE 0
[10:14:38.675] L [COCOSUI] #define MANUL_ENABLE 0
[10:14:38.675] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:14:38.675] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:14:38.675] L [COCOSUI] #define ICE 0
[10:14:38.675] L [COCOSUI] #define SSS_ENABLE 1
[10:14:38.675] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:14:38.675] L [COCOSUI] #define WAVE_ENABLE 0
[10:14:38.675] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:14:38.675] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:38.675] L [COCOSUI] #define METAL_CHECK 0
[10:14:38.675] L [COCOSUI] #define AO_CHECK 0

ERROR *****************************************************************************
[10:14:40.790] M [COCOSUI] [ERROR] object model_432 has parent DefaultScene
already! it can't be attach to another parent!
[10:14:41.120] L [COCOSUI] Try compile shader\g91_character_vehicle.nfx:
[10:14:41.120] L [COCOSUI] #define UNIFORMS_60 60
[10:14:41.120] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:14:41.120] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:14:41.120] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:14:41.120] L [COCOSUI] #define ANISO_ENABLE 0
[10:14:41.120] L [COCOSUI] #define ENVIR_ENABLE 1
[10:14:41.120] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:41.120] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:14:41.120] L [COCOSUI] #define EYE_ENABLE 0
[10:14:41.120] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:41.120] L [COCOSUI] #define MANUL_ENABLE 0
[10:14:41.120] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:41.120] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:14:41.120] L [COCOSUI] #define SSS_ENABLE 1
[10:14:41.120] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:14:41.120] L [COCOSUI] #define SELF_BLING 1
[10:14:41.120] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:14:41.120] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:41.120] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:41.120] L [COCOSUI] #define METAL_CHECK 0
[10:14:41.121] L [COCOSUI] #define AO_CHECK 0
[10:14:42.223] L [COCOSUI] create effect shader\g91_character_vehicle.nfx:TShader
*** time: 1103.14 ms ***
[10:14:42.284] L [COCOSUI] Try compile shader\g91_character_vehicle.nfx:
[10:14:42.284] L [COCOSUI] #define UNIFORMS_60 60
[10:14:42.284] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:14:42.284] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:14:42.284] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:14:42.284] L [COCOSUI] #define ANISO_ENABLE 0
[10:14:42.284] L [COCOSUI] #define ENVIR_ENABLE 1
[10:14:42.285] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:42.285] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:14:42.286] L [COCOSUI] #define EYE_ENABLE 0
[10:14:42.286] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:42.286] L [COCOSUI] #define MANUL_ENABLE 0
[10:14:42.286] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:42.286] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:14:42.286] L [COCOSUI] #define SSS_ENABLE 1
[10:14:42.286] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:14:42.286] L [COCOSUI] #define SELF_BLING 1
[10:14:42.286] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:14:42.286] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:42.287] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:42.287] L [COCOSUI] #define METAL_CHECK 0
[10:14:42.287] L [COCOSUI] #define AO_CHECK 0
[10:14:44.124] L [COCOSUI] Try compile shader\sfx_poi.nfx:
[10:14:44.124] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:44.124] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:14:44.124] L [COCOSUI] #define UNIFORMS_60 60
[10:14:44.124] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:14:44.124] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:44.446] L [COCOSUI] create effect shader\sfx_poi.nfx:TShader *** time:
339.67 ms ***
[10:14:44.460] L [COCOSUI] Try compile shader\sfx_poi.nfx:
[10:14:44.460] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:44.460] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:14:44.460] L [COCOSUI] #define UNIFORMS_60 60
[10:14:44.460] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:14:44.460] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:45.712] L [COCOSUI] Try compile shader\sfx_dissolve.nfx:
[10:14:45.712] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:45.712] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:14:45.712] L [COCOSUI] #define UNIFORMS_60 60
[10:14:45.712] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:14:45.712] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:45.712] L [COCOSUI] #define ALPHA_TEST_ENABLE 1
[10:14:45.979] L [COCOSUI] create effect shader\sfx_dissolve.nfx:TShader *** time:
266.32 ms ***
[10:14:46.003] L [COCOSUI] Try compile shader\sfx_dissolve.nfx:
[10:14:46.003] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:46.003] L [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:14:46.003] L [COCOSUI] #define UNIFORMS_60 60
[10:14:46.003] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:14:46.003] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:46.003] L [COCOSUI] #define ALPHA_TEST_ENABLE 1
[10:14:47.047] L [COCOSUI] Try compile shader\blend_uv_erosion.nfx:
[10:14:47.047] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:47.217] L [COCOSUI] create effect shader\blend_uv_erosion.nfx:TShader ***
time: 179.34 ms ***
[10:14:47.652] M <SCRIPT> [ERROR](init_avatar_info) invalid player_state 4532
[10:14:48.320] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:14:48.320] L [COCOSUI] #define UNIFORMS_60 60
[10:14:48.320] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:14:48.320] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:14:48.320] L [COCOSUI] #define ANISO_ENABLE 0
[10:14:48.320] L [COCOSUI] #define ENVIR_ENABLE 1
[10:14:48.320] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:48.320] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:14:48.320] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:14:48.320] L [COCOSUI] #define SELF_BLING 1
[10:14:48.320] L [COCOSUI] #define EYE_ENABLE 0
[10:14:48.320] L [COCOSUI] #define SELF_SHADOW 1
[10:14:48.320] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:14:48.320] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:48.320] L [COCOSUI] #define FACE_SHADOW 1
[10:14:48.320] L [COCOSUI] #define DYING 0
[10:14:48.320] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:48.320] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:48.320] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:14:48.320] L [COCOSUI] #define HAIR_ENABLE 1
[10:14:48.320] L [COCOSUI] #define MANUL_ENABLE 0
[10:14:48.320] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:14:48.320] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:14:48.320] L [COCOSUI] #define ICE 0
[10:14:48.320] L [COCOSUI] #define SSS_ENABLE 1
[10:14:48.320] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:14:48.320] L [COCOSUI] #define WAVE_ENABLE 1
[10:14:48.320] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:14:48.320] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:48.320] L [COCOSUI] #define METAL_CHECK 0
[10:14:48.320] L [COCOSUI] #define AO_CHECK 0
[10:14:49.829] L [COCOSUI] create effect shader\g91_character.nfx:TShader *** time:
1509.08 ms ***
[10:14:49.832] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:14:49.832] L [COCOSUI] #define UNIFORMS_60 60
[10:14:49.832] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:14:49.832] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:14:49.832] L [COCOSUI] #define ANISO_ENABLE 0
[10:14:49.832] L [COCOSUI] #define ENVIR_ENABLE 1
[10:14:49.832] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:49.832] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:14:49.832] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:14:49.832] L [COCOSUI] #define SELF_BLING 1
[10:14:49.832] L [COCOSUI] #define EYE_ENABLE 0
[10:14:49.832] L [COCOSUI] #define SELF_SHADOW 1
[10:14:49.832] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:14:49.832] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:49.832] L [COCOSUI] #define FACE_SHADOW 1
[10:14:49.832] L [COCOSUI] #define DYING 0
[10:14:49.832] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:49.832] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:49.832] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:14:49.833] L [COCOSUI] #define HAIR_ENABLE 1
[10:14:49.833] L [COCOSUI] #define MANUL_ENABLE 0
[10:14:49.833] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:14:49.833] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:14:49.833] L [COCOSUI] #define ICE 0
[10:14:49.833] L [COCOSUI] #define SSS_ENABLE 1
[10:14:49.833] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:14:49.833] L [COCOSUI] #define WAVE_ENABLE 1
[10:14:49.833] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:14:49.833] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:49.833] L [COCOSUI] #define METAL_CHECK 0
[10:14:49.833] L [COCOSUI] #define AO_CHECK 0
[10:14:50.970] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:14:50.970] L [COCOSUI] #define UNIFORMS_60 60
[10:14:50.970] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:14:50.970] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:14:50.971] L [COCOSUI] #define ANISO_ENABLE 0
[10:14:50.971] L [COCOSUI] #define ENVIR_ENABLE 1
[10:14:50.971] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:50.971] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:14:50.971] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:14:50.971] L [COCOSUI] #define SELF_BLING 1
[10:14:50.971] L [COCOSUI] #define EYE_ENABLE 0
[10:14:50.971] L [COCOSUI] #define SELF_SHADOW 1
[10:14:50.971] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:14:50.973] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:50.973] L [COCOSUI] #define FACE_SHADOW 1
[10:14:50.973] L [COCOSUI] #define DYING 0
[10:14:50.973] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:50.973] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:50.973] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:14:50.973] L [COCOSUI] #define HAIR_ENABLE 1
[10:14:50.973] L [COCOSUI] #define MANUL_ENABLE 0
[10:14:50.973] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:14:50.973] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:14:50.973] L [COCOSUI] #define ICE 0
[10:14:50.973] L [COCOSUI] #define SSS_ENABLE 1
[10:14:50.973] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:14:50.973] L [COCOSUI] #define WAVE_ENABLE 1
[10:14:50.973] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:14:50.973] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:50.973] L [COCOSUI] #define METAL_CHECK 0
[10:14:50.973] L [COCOSUI] #define AO_CHECK 0
[10:14:52.648] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:14:52.648] L [COCOSUI] #define UNIFORMS_60 60
[10:14:52.648] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:14:52.648] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:14:52.648] L [COCOSUI] #define ANISO_ENABLE 0
[10:14:52.648] L [COCOSUI] #define ENVIR_ENABLE 1
[10:14:52.648] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:52.649] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:14:52.650] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:14:52.650] L [COCOSUI] #define SELF_BLING 1
[10:14:52.650] L [COCOSUI] #define EYE_ENABLE 0
[10:14:52.650] L [COCOSUI] #define SELF_SHADOW 1
[10:14:52.650] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:14:52.650] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:52.650] L [COCOSUI] #define FACE_SHADOW 1
[10:14:52.650] L [COCOSUI] #define DYING 0
[10:14:52.650] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:52.650] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:52.650] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:14:52.650] L [COCOSUI] #define HAIR_ENABLE 1
[10:14:52.650] L [COCOSUI] #define MANUL_ENABLE 0
[10:14:52.650] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:14:52.650] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:14:52.651] L [COCOSUI] #define ICE 0
[10:14:52.651] L [COCOSUI] #define SSS_ENABLE 1
[10:14:52.651] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:14:52.651] L [COCOSUI] #define WAVE_ENABLE 1
[10:14:52.651] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:14:52.651] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:52.651] L [COCOSUI] #define METAL_CHECK 0
[10:14:52.651] L [COCOSUI] #define AO_CHECK 0
[10:14:54.997] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:14:54.997] L [COCOSUI] #define UNIFORMS_60 60
[10:14:54.997] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:14:54.997] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:14:54.997] L [COCOSUI] #define ANISO_ENABLE 0
[10:14:54.997] L [COCOSUI] #define ENVIR_ENABLE 1
[10:14:54.997] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:54.997] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:14:54.997] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:14:54.997] L [COCOSUI] #define SELF_BLING 1
[10:14:54.997] L [COCOSUI] #define EYE_ENABLE 0
[10:14:54.997] L [COCOSUI] #define SELF_SHADOW 1
[10:14:54.997] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:14:54.997] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:54.997] L [COCOSUI] #define FACE_SHADOW 1
[10:14:54.997] L [COCOSUI] #define DYING 0
[10:14:54.997] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:54.997] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:54.997] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:14:54.997] L [COCOSUI] #define HAIR_ENABLE 0
[10:14:54.997] L [COCOSUI] #define MANUL_ENABLE 0
[10:14:54.997] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:14:54.997] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:14:54.997] L [COCOSUI] #define ICE 0
[10:14:54.997] L [COCOSUI] #define SSS_ENABLE 1
[10:14:54.997] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:14:54.997] L [COCOSUI] #define WAVE_ENABLE 1
[10:14:54.997] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:14:54.998] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:54.998] L [COCOSUI] #define METAL_CHECK 0
[10:14:54.998] L [COCOSUI] #define AO_CHECK 0
[10:14:56.552] L [COCOSUI] create effect shader\g91_character.nfx:TShader *** time:
1555.46 ms ***
[10:14:56.554] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:14:56.555] L [COCOSUI] #define UNIFORMS_60 60
[10:14:56.555] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:14:56.555] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:14:56.555] L [COCOSUI] #define ANISO_ENABLE 0
[10:14:56.555] L [COCOSUI] #define ENVIR_ENABLE 1
[10:14:56.555] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:56.555] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:14:56.555] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:14:56.555] L [COCOSUI] #define SELF_BLING 1
[10:14:56.555] L [COCOSUI] #define EYE_ENABLE 0
[10:14:56.555] L [COCOSUI] #define SELF_SHADOW 1
[10:14:56.555] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:14:56.555] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:56.555] L [COCOSUI] #define FACE_SHADOW 1
[10:14:56.555] L [COCOSUI] #define DYING 0
[10:14:56.555] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:56.555] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:56.555] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:14:56.555] L [COCOSUI] #define HAIR_ENABLE 0
[10:14:56.555] L [COCOSUI] #define MANUL_ENABLE 0
[10:14:56.555] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:14:56.555] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:14:56.555] L [COCOSUI] #define ICE 0
[10:14:56.555] L [COCOSUI] #define SSS_ENABLE 1
[10:14:56.555] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:14:56.555] L [COCOSUI] #define WAVE_ENABLE 1
[10:14:56.555] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:14:56.555] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:56.555] L [COCOSUI] #define METAL_CHECK 0
[10:14:56.555] L [COCOSUI] #define AO_CHECK 0
[10:14:57.640] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:14:57.640] L [COCOSUI] #define UNIFORMS_60 60
[10:14:57.640] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:14:57.640] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:14:57.642] L [COCOSUI] #define ANISO_ENABLE 0
[10:14:57.642] L [COCOSUI] #define ENVIR_ENABLE 1
[10:14:57.642] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:57.642] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:14:57.642] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:14:57.642] L [COCOSUI] #define SELF_BLING 1
[10:14:57.642] L [COCOSUI] #define EYE_ENABLE 0
[10:14:57.642] L [COCOSUI] #define SELF_SHADOW 1
[10:14:57.642] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:14:57.642] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:57.642] L [COCOSUI] #define FACE_SHADOW 1
[10:14:57.642] L [COCOSUI] #define DYING 0
[10:14:57.642] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:57.642] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:57.642] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:14:57.642] L [COCOSUI] #define HAIR_ENABLE 0
[10:14:57.643] L [COCOSUI] #define MANUL_ENABLE 0
[10:14:57.643] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:14:57.643] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:14:57.643] L [COCOSUI] #define ICE 0
[10:14:57.643] L [COCOSUI] #define SSS_ENABLE 1
[10:14:57.643] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:14:57.643] L [COCOSUI] #define WAVE_ENABLE 1
[10:14:57.643] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:14:57.643] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:57.643] L [COCOSUI] #define METAL_CHECK 0
[10:14:57.643] L [COCOSUI] #define AO_CHECK 0
[10:14:59.294] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:14:59.294] L [COCOSUI] #define UNIFORMS_60 60
[10:14:59.294] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:14:59.294] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:14:59.294] L [COCOSUI] #define ANISO_ENABLE 0
[10:14:59.294] L [COCOSUI] #define ENVIR_ENABLE 1
[10:14:59.294] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:14:59.295] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:14:59.295] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:14:59.295] L [COCOSUI] #define SELF_BLING 1
[10:14:59.295] L [COCOSUI] #define EYE_ENABLE 0
[10:14:59.295] L [COCOSUI] #define SELF_SHADOW 1
[10:14:59.295] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:14:59.295] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:14:59.295] L [COCOSUI] #define FACE_SHADOW 1
[10:14:59.295] L [COCOSUI] #define DYING 0
[10:14:59.295] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:14:59.295] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:14:59.295] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:14:59.295] L [COCOSUI] #define HAIR_ENABLE 0
[10:14:59.295] L [COCOSUI] #define MANUL_ENABLE 0
[10:14:59.295] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:14:59.295] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:14:59.295] L [COCOSUI] #define ICE 0
[10:14:59.295] L [COCOSUI] #define SSS_ENABLE 1
[10:14:59.295] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:14:59.295] L [COCOSUI] #define WAVE_ENABLE 1
[10:14:59.295] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:14:59.295] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:14:59.295] L [COCOSUI] #define METAL_CHECK 0
[10:14:59.295] L [COCOSUI] #define AO_CHECK 0
[10:15:01.865] L [COCOSUI] Try compile shader\terrain_lod_water.nfx:
[10:15:01.865] L [COCOSUI] #define FOG_TYPE 1
[10:15:02.170] L [COCOSUI] create effect shader\terrain_lod_water.nfx:WaterTech ***
time: 322.39 ms ***
[10:15:02.216] L [COCOSUI] Try compile shader\common_lod_ex.nfx:
[10:15:02.216] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:15:02.216] L [COCOSUI] #define FOG_TYPE 1
[10:15:02.711] L [COCOSUI] create effect shader\common_lod_ex.nfx:TShader *** time:
498.24 ms ***

ERROR *****************************************************************************
[10:15:05.341] L [COCOSUI] [ERROR] Gim file
model1\scene\jz\group\jz_pbr_026_gp_lod02.gim is not found!

ERROR *****************************************************************************
[10:15:05.341] L [COCOSUI] [ERROR] Gim file common/invalidres/model.gim is not
found!
[10:15:06.346] M [COCOSUI] Try compile shader\g91_drop_item_low.nfx:
[10:15:06.347] M [COCOSUI] #define INSTANCE_TYPE 2
[10:15:06.347] M [COCOSUI] #define FOG_TYPE 1
[10:15:06.347] M [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:15:06.347] M [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:15:06.368] M [COCOSUI] Main thread IO 21.7920 ms for
effect_cache\shader\g91_drop_item_low.nfx\0000000000000086.nfxo
[10:15:06.398] M [COCOSUI] Main thread IO 28.6164 ms for
effect_cache\shader\g91_drop_item_low.nfx\0000000000000086_1_1.pipe
[10:15:15.577] M [COCOSUI] Main thread IO 6.9846 ms for ui1/icon/item/1301.png
[10:15:15.625] M [COCOSUI] Main thread IO 12.2165 ms for ui1/icon/item/2001.png
[10:15:17.734] M [COCOSUI] Try compile shader\g91_character_items.nfx:
[10:15:17.734] M [COCOSUI] #define UNIFORMS_60 60
[10:15:17.734] M [COCOSUI] #define TWINKLE_ENABLE 0
[10:15:17.734] M [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:15:17.734] M [COCOSUI] #define INSTANCE_TYPE 2
[10:15:17.734] M [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:15:17.734] M [COCOSUI] #define NEOX_NORMAL_PYC 0
[10:15:17.734] M [COCOSUI] #define LIGHT_NUM 4
[10:15:17.734] M [COCOSUI] #define FOG_TYPE 1
[10:15:17.734] M [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:15:17.734] M [COCOSUI] #define NEOX_MATCAP 0
[10:15:17.734] M [COCOSUI] #define NEOX_H_L 0
[10:15:17.734] M [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:15:17.764] M [COCOSUI] Main thread IO 30.5398 ms for
effect_cache\shader\g91_character_items.nfx\0000000000073630.nfxo
[10:15:17.778] M [COCOSUI] Main thread IO 12.3249 ms for
effect_cache\shader\g91_character_items.nfx\0000000000073630_1_1.pipe
[10:15:18.142] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:15:18.142] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:15:20.158] M [COCOSUI] Main thread IO 12.8765 ms for csb/num_damage.csb
[10:15:21.708] M [COCOSUI] Main thread IO 8.3881 ms for csb/progressbar.csb
[10:15:24.461] M [COCOSUI] Main thread IO 7.5725 ms for ui1/icon/item/1411.png
[10:15:28.608] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:15:28.608] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:15:31.380] M [COCOSUI] Main thread IO 8.5294 ms for ui1/icon/item/1661.png
[10:15:31.766] M [COCOSUI] Main thread IO 7.1910 ms for ui1/icon/item/20005.png
[10:15:33.718] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:15:33.718] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:15:38.543] M [COCOSUI] Main thread IO 14.2005 ms for ui1/icon/item/4601.png
[10:15:43.247] M [COCOSUI] Main thread IO 16.5286 ms for ui1/icon/item/1101.png
[10:15:50.798] M [COCOSUI] Main thread IO 8.7462 ms for csb/combat_element.csb
[10:15:50.828] M [COCOSUI] Main thread IO 8.0084 ms for ui1/icon/item168/8003_1.png
[10:15:50.866] M [COCOSUI] Main thread IO 9.7220 ms for ui1/icon/item/8003_2.png
[10:15:50.904] M [COCOSUI] Main thread IO 5.6400 ms for ui1/icon/item168/8003_5.png
[10:15:51.038] M [COCOSUI] Main thread IO 13.6090 ms for
csb/combat_element_setting_item.csb
[10:15:51.273] M [COCOSUI] Main thread IO 8.4920 ms for ui1/icon/item/20010.png
[10:15:51.353] M [COCOSUI] Main thread IO 8.9249 ms for ui1/icon/item/1804.png

ERROR *****************************************************************************
[10:15:53.764] L [COCOSUI] [ERROR] Gim file
model1\scene\jz\group\jz_pbr_026_gp_lod02.gim is not found!

ERROR *****************************************************************************
[10:15:53.764] L [COCOSUI] [ERROR] Gim file common/invalidres/model.gim is not
found!
[10:16:00.486] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:16:00.486] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:16:03.240] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:16:03.240] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:16:11.408] M [COCOSUI] Main thread IO 9.2618 ms for ui1/icon/item/2003.png
[10:16:12.891] L [COCOSUI] Try compile shader\sfx_poi_c.nfx:
[10:16:12.891] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:16:12.934] M [COCOSUI] Main thread IO 13.9858 ms for ui1/icon/item/1441.png
[10:16:13.370] L [COCOSUI] create effect shader\sfx_poi_c.nfx:TShader *** time:
489.41 ms ***
[10:16:14.501] M [COCOSUI] Try compile common\shader\simpletech.nfx:
[10:16:14.501] M [COCOSUI] #define POSI_SCREEN 0
[10:16:14.502] M [COCOSUI] #define MUL_TEXTURE_A8 0
[10:16:14.502] M [COCOSUI] #define LINE 0
[10:16:14.502] M [COCOSUI] #define REVERT_V 0
[10:16:14.502] M [COCOSUI] #define MUL_STATURATE 0
[10:16:14.502] M [COCOSUI] #define MUL_TEXTURE 0
[10:16:14.502] M [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:16:14.502] M [COCOSUI] #define MUL_CONSTANT 0
[10:16:14.502] M [COCOSUI] #define MUL_DIFFUSE 1
[10:16:14.502] M [COCOSUI] #define BLEND_TEXTURE 0
[10:16:14.502] M [COCOSUI] #define MUL_ALPHA_CONSTANT 0
[10:16:14.502] M [COCOSUI] #define MUL_ALPHA_DIFFUSE 0
[10:16:14.502] M [COCOSUI] #define TEXTURE_BLEND_RATE 0
[10:16:14.568] M [COCOSUI] Main thread IO 16.5255 ms for shader\texture\arrow.dds
[10:16:14.569] M [COCOSUI] Try compile common\shader\simpletech.nfx:
[10:16:14.569] M [COCOSUI] #define POSI_SCREEN 0
[10:16:14.569] M [COCOSUI] #define MUL_TEXTURE_A8 0
[10:16:14.569] M [COCOSUI] #define LINE 0
[10:16:14.569] M [COCOSUI] #define REVERT_V 0
[10:16:14.569] M [COCOSUI] #define MUL_STATURATE 0
[10:16:14.569] M [COCOSUI] #define MUL_TEXTURE 1
[10:16:14.569] M [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:16:14.569] M [COCOSUI] #define MUL_CONSTANT 0
[10:16:14.569] M [COCOSUI] #define MUL_DIFFUSE 1
[10:16:14.569] M [COCOSUI] #define BLEND_TEXTURE 0
[10:16:14.569] M [COCOSUI] #define MUL_ALPHA_CONSTANT 0
[10:16:14.569] M [COCOSUI] #define MUL_ALPHA_DIFFUSE 0
[10:16:14.569] M [COCOSUI] #define TEXTURE_BLEND_RATE 0
[10:16:14.593] M [COCOSUI] Main thread IO 23.2960 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000090.nfxo
[10:16:14.603] M [COCOSUI] Main thread IO 8.9291 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000090_1_1.pipe
[10:16:14.645] M [COCOSUI] create effect common\shader\simpletech.nfx:TShader ***
time: 75.34 ms ***
[10:16:14.658] M [COCOSUI] Main thread IO 12.4583 ms for shader\arrow.nfx.json
[10:16:14.658] M [COCOSUI] Try compile shader\arrow.nfx:
[10:16:14.658] M [COCOSUI] #define DUMMY 0
[10:16:14.678] M [COCOSUI] Main thread IO 18.7448 ms for
effect_cache\shader\arrow.nfx\0000000000000000.nfxo
[10:16:14.687] M [COCOSUI] Main thread IO 8.9448 ms for
effect_cache\shader\arrow.nfx\0000000000000000_1_1.pipe
[10:16:14.738] M [COCOSUI] create effect shader\arrow.nfx:TShader *** time: 92.72
ms ***
[10:16:15.011] M [COCOSUI] Main thread IO 10.8070 ms for
ui1/crosshair/battle_sohot_cold_bg.png
[10:16:15.020] M [COCOSUI] Main thread IO 6.4060 ms for
ui1/crosshair/battle_sohot_warm_bg.png
[10:16:16.349] M [COCOSUI] Main thread IO 14.9187 ms for csb/combat_top_msg.csb
[10:16:16.379] M [COCOSUI] Main thread IO 12.0458 ms for
ui1/textures/tips_gun2_pic.png

ERROR *****************************************************************************
[10:16:25.626] L [COCOSUI] [ERROR] Gim file
model1\scene\jz\group\jz_pbr_026_gp_lod02.gim is not found!
ERROR *****************************************************************************
[10:16:25.627] L [COCOSUI] [ERROR] Gim file common/invalidres/model.gim is not
found!
[10:16:25.867] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:16:25.867] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:16:27.509] M [COCOSUI] Main thread IO 27.3404 ms for
model\structure\logo_001.dds
[10:16:27.674] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:16:27.674] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:16:28.767] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:16:28.767] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:16:34.161] M [COCOSUI] Main thread IO 16.9342 ms for ui1/icon/item/1311.png
[10:16:34.824] M [COCOSUI] Main thread IO 7.3622 ms for
ui1/textures/bag_icon_1_3.png
[10:16:34.841] M [COCOSUI] Main thread IO 7.7867 ms for ui1/icon/item/130242.png
[10:16:34.864] M [COCOSUI] Main thread IO 14.2311 ms for ui1/icon/item/130390.png
[10:16:35.839] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:16:35.840] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:16:35.840] M [COCOSUI] oneByOneListeners swallow_node=panel_0 parent=bkg_panel
[10:16:40.875] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:16:40.875] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:16:42.001] M [COCOSUI] Main thread IO 8.4071 ms for csb/num_damage_shield.csb
[10:16:42.337] M [COCOSUI] Main thread IO 6.7442 ms for
ui1/effect/gui_effect_spark1.png
[10:16:42.351] M [COCOSUI] Main thread IO 12.5045 ms for font/damage_yellow.fnt
[10:16:42.373] M [COCOSUI] Main thread IO 12.7754 ms for
ui1/award/vx_fx/fx_award_09b.png
[10:16:42.384] M [COCOSUI] Main thread IO 7.9620 ms for
ui1/award/vx_fx/fx_award_09c.png
[10:16:42.631] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:16:42.631] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:16:43.472] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:16:43.472] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:16:43.685] M [COCOSUI] Main thread IO 18.5419 ms for csb/killingtips_node.csb
[10:16:43.693] M [COCOSUI] Main thread IO 6.2881 ms for
ui1/effect/gui_effect_spark_3.png
[10:16:43.760] M [COCOSUI] Main thread IO 5.0870 ms for
ui1/textures/tips_gun11_pic.png
[10:16:43.818] M [COCOSUI] Main thread IO 11.4512 ms for
effects\fx\play\playdying_02x.sfx
[10:16:43.828] M [COCOSUI] Main thread IO 9.5740 ms for
effects\model\balloon\deathballon01.gim
[10:16:43.843] M [COCOSUI] Main thread IO 12.5590 ms for
effects\model\balloon\deathballon01_d.dds
[10:16:43.850] M [COCOSUI] Main thread IO 6.1144 ms for
effects\model\balloon\deathballon01_m.dds
[10:16:44.071] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:16:44.071] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:16:44.197] M [COCOSUI] Main thread IO 8.0028 ms for effects\model\pic_01.mesh
[10:16:44.315] M [COCOSUI] Main thread IO 11.1278 ms for
effects\texture\ui\fxui_15x.dds
[10:16:44.485] M [COCOSUI] Main thread IO 12.4379 ms for
effects\model\dying_03x.mesh
[10:16:44.498] M [COCOSUI] Main thread IO 11.3262 ms for
effects\texture\noise_03x.dds
[10:16:53.893] M [COCOSUI] Main thread IO 6.2987 ms for ui1/icon/item/2006.png
[10:16:54.335] M [COCOSUI] Main thread IO 5.0996 ms for ui1/icon/item/1611.png
WARNING ***************************************************************************
[10:16:58.456] M [COCOSUI] [WARNING]
model[weapon\weapon\grenadelauncher\grenadelauncher.gim] doesn't have
socket[muzzle]!
[10:17:02.138] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:17:02.138] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:17:06.667] M [COCOSUI] Main thread IO 15.9078 ms for ui1/icon/item/4001.png
[10:17:14.535] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:17:14.536] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:17:18.558] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:17:18.559] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:17:20.216] M [COCOSUI] Main thread IO 14.3323 ms for
ui1/textures/tips_gun23_pic.png
[10:17:20.227] M [COCOSUI] Main thread IO 10.1035 ms for
ui1/textures/tips_balloon1_pic.png
[10:17:34.543] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:17:34.545] M [COCOSUI] oneByOneListeners swallow_node=btn_upgrade
parent=upgrade_panel
[10:17:34.872] M [COCOSUI] Main thread IO 10.4378 ms for
ui1/icon/item168/8003_2.png
[10:17:34.884] M [COCOSUI] Main thread IO 7.2031 ms for ui1/icon/item/8003_3.png
WARNING ***************************************************************************
[10:17:35.002] M [COCOSUI] [WARNING] model[char\jxw\jxw_h\jxw.gim] doesn't have
socket[root]!
[10:17:39.233] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:17:39.233] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:17:39.234] M [COCOSUI] oneByOneListeners swallow_node=btn_item
parent=panel_item
[10:17:39.347] M [COCOSUI] Main thread IO 12.3452 ms for ui1/icon/weapon/20010.png
[10:17:39.974] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:17:39.977] M [COCOSUI] oneByOneListeners swallow_node=btn_make
parent=element_panel
[10:17:43.126] M [COCOSUI] Main thread IO 15.8950 ms for ui1/icon/item/1211.png
[10:17:48.691] M [COCOSUI] Main thread IO 14.0841 ms for
ui1/textures/tips_gun6_pic.png

ERROR *****************************************************************************
[10:17:57.860] L [COCOSUI] [ERROR] Gim file
model1\scene\jz\group\jz_pbr_026_gp_lod02.gim is not found!

ERROR *****************************************************************************
[10:17:57.861] L [COCOSUI] [ERROR] Gim file common/invalidres/model.gim is not
found!

ERROR *****************************************************************************
[10:18:10.138] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:18:10.141] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:18:10.141] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:18:10.739] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:18:10.740] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:18:10.740] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:18:12.774] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:18:12.774] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:18:16.317] M [COCOSUI] Main thread IO 7.6414 ms for
ui1/textures/tips_gun15_pic.png
[10:18:20.509] M [COCOSUI] Main thread IO 10.9793 ms for ui1/icon/item/1601.png
WARNING ***************************************************************************
[10:18:22.526] M [COCOSUI] [WARNING]
model[weapon\weapon\grenadelauncher\grenadelauncher.gim] doesn't have
socket[muzzle]!
[10:18:29.866] M [COCOSUI] Main thread IO 13.4181 ms for ui1/icon/item/2005.png
[10:18:34.968] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:18:34.968] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:18:46.991] M [COCOSUI] Main thread IO 10.1535 ms for
ui1/textures/tips_gun7_pic.png

ERROR *****************************************************************************
[10:18:50.511] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:18:50.514] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:18:50.514] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:18:52.590] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:18:52.591] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:18:52.863] M [COCOSUI] Main thread IO 14.2940 ms for
ui1/textures/tips_gun4_pic.png
[10:19:04.043] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:19:04.043] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:19:04.044] M [COCOSUI] oneByOneListeners swallow_node=panel_0 parent=bkg_panel
[10:19:14.828] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:19:14.828] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:19:16.613] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:19:16.613] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:19:20.582] L [COCOSUI] [ERROR] Gim file
model1\scene\jz\group\jz_pbr_019a_gp_lod02.gim is not found!

ERROR *****************************************************************************
[10:19:20.582] L [COCOSUI] [ERROR] Gim file common/invalidres/model.gim is not
found!

ERROR *****************************************************************************
[10:19:21.163] L [COCOSUI] [ERROR] Gim file
model1\scene\jz\group\jz_pbr_019b_gp_lod02.gim is not found!

ERROR *****************************************************************************
[10:19:21.164] L [COCOSUI] [ERROR] Gim file common/invalidres/model.gim is not
found!
[10:19:22.520] M [COCOSUI] Main thread IO 20.4017 ms for ui1/icon/item/1421.png

ERROR *****************************************************************************
[10:19:27.201] L [COCOSUI] [ERROR] Gim file
model1\scene\jz\group\jz_pbr_026_gp_lod02.gim is not found!

ERROR *****************************************************************************
[10:19:27.201] L [COCOSUI] [ERROR] Gim file common/invalidres/model.gim is not
found!

ERROR *****************************************************************************
[10:19:27.657] L [COCOSUI] [ERROR] Gim file
model1\scene\jz\group\jz_pbr_026_gp_lod02.gim is not found!

ERROR *****************************************************************************
[10:19:27.658] L [COCOSUI] [ERROR] Gim file common/invalidres/model.gim is not
found!
[10:19:31.530] M [COCOSUI] Main thread IO 12.8595 ms for
ui1/textures/tips_gun1_pic.png
[10:19:33.100] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:19:33.101] M [COCOSUI] oneByOneListeners swallow_node=big_map
parent=panel_big_map
[10:19:33.372] M [COCOSUI] Main thread IO 11.3337 ms for csb/combat_map_site.csb
[10:19:45.460] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:19:45.460] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:19:46.565] M [COCOSUI] Main thread IO 14.0013 ms for
ui1/textures/tips_gun19_pic.png

ERROR *****************************************************************************
[10:20:09.654] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:20:09.657] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:20:09.657] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:20:11.207] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:20:11.208] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:20:11.208] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:20:11.756] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:20:11.757] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:20:11.757] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:20:12.410] M [COCOSUI] Main thread IO 8.3077 ms for csb/combat_being_hit.csb

ERROR *****************************************************************************
[10:20:12.739] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:20:12.742] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:20:12.742] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:20:17.619] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:20:17.619] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:20:22.912] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:20:22.913] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:20:23.428] M [COCOSUI] Main thread IO 16.1629 ms for ui1/icon/item/1111.png
[10:20:33.442] M [COCOSUI] Main thread IO 12.6009 ms for ui1/icon/item/12002.png
[10:20:38.144] M [COCOSUI] Main thread IO 8.5353 ms for ui1/icon/item/1431.png
[10:20:40.411] M [COCOSUI] Main thread IO 11.6971 ms for
ui1/textures/tips_poison_pic.png
[10:20:45.130] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:20:45.131] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:20:50.426] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:20:50.426] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:20:56.927] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:20:56.928] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:20:58.551] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:20:58.551] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:20:58.732] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:20:58.732] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:20:58.921] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:20:58.921] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:20:59.078] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:20:59.079] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:20:59.293] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:20:59.293] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:20:59.366] M [COCOSUI] Main thread IO 8.7083 ms for
ui1/textures/tips_gun14_pic.png
[10:21:02.566] M [COCOSUI] Main thread IO 12.6672 ms for ui1/icon/item/1805.png
[10:21:03.545] M [COCOSUI] Main thread IO 12.6511 ms for ui1/icon/item/20009.png
[10:21:09.211] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:21:09.211] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:21:09.212] M [COCOSUI] oneByOneListeners swallow_node=panel_0 parent=bkg_panel
[10:21:10.819] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:21:10.820] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:21:10.820] M [COCOSUI] oneByOneListeners swallow_node=panel_0 parent=bkg_panel
[10:21:19.074] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:21:19.074] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:21:19.074] M [COCOSUI] oneByOneListeners swallow_node=panel_0 parent=bkg_panel
[10:21:40.846] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:21:40.848] M [COCOSUI] oneByOneListeners swallow_node=btn_make
parent=element_panel
[10:21:41.239] M [COCOSUI] Main thread IO 14.2775 ms for ui1/icon/item/1121.png
[10:21:43.427] M [COCOSUI] Main thread IO 13.3289 ms for ui1/icon/item/1621.png
[10:22:14.341] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:22:14.342] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:22:31.170] L [COCOSUI] [ERROR] Gim file
model1\scene\jz\group\jz_pbr_026_gp_lod02.gim is not found!

ERROR *****************************************************************************
[10:22:31.171] L [COCOSUI] [ERROR] Gim file common/invalidres/model.gim is not
found!
[10:22:36.373] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:22:36.373] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:22:58.097] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:22:58.097] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:23:07.163] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 27040; err_msg =
missing_items:hit_unit_id, ;
[10:23:15.160] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:23:15.160] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:23:15.622] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:23:15.622] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:23:15.627] L [COCOSUI] Try compile shader\g91_character_items.nfx:
[10:23:15.627] L [COCOSUI] #define UNIFORMS_60 60
[10:23:15.627] L [COCOSUI] #define TWINKLE_ENABLE 1
[10:23:15.627] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:23:15.627] L [COCOSUI] #define INSTANCE_TYPE 0
[10:23:15.627] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:23:15.627] L [COCOSUI] #define NEOX_NORMAL_PYC 0
[10:23:15.627] L [COCOSUI] #define LIGHT_NUM 4
[10:23:15.627] L [COCOSUI] #define FOG_TYPE 1
[10:23:15.628] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:23:15.628] L [COCOSUI] #define NEOX_MATCAP 0
[10:23:15.628] L [COCOSUI] #define NEOX_H_L 0
[10:23:15.628] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:23:15.982] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:23:15.982] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:23:16.276] L [COCOSUI] create effect shader\g91_character_items.nfx:TShader ***
time: 649.04 ms ***
[10:23:16.278] L [COCOSUI] Try compile shader\g91_character_items.nfx:
[10:23:16.278] L [COCOSUI] #define UNIFORMS_60 60
[10:23:16.278] L [COCOSUI] #define TWINKLE_ENABLE 1
[10:23:16.278] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:23:16.279] L [COCOSUI] #define INSTANCE_TYPE 0
[10:23:16.279] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:23:16.279] L [COCOSUI] #define NEOX_NORMAL_PYC 0
[10:23:16.279] L [COCOSUI] #define LIGHT_NUM 4
[10:23:16.279] L [COCOSUI] #define FOG_TYPE 1
[10:23:16.279] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:23:16.279] L [COCOSUI] #define NEOX_MATCAP 0
[10:23:16.279] L [COCOSUI] #define NEOX_H_L 0
[10:23:16.279] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:23:16.546] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:23:16.546] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:23:17.682] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:23:17.682] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:23:17.989] L [COCOSUI] Try compile shader\g91_items_new.nfx:
[10:23:17.989] L [COCOSUI] #define UNIFORMS_60 60
[10:23:17.989] L [COCOSUI] #define TWINKLE_ENABLE 1
[10:23:17.989] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:23:17.989] L [COCOSUI] #define ANISO_ENABLE 0
[10:23:17.991] L [COCOSUI] #define ENVIR_ENABLE 1
[10:23:17.991] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:23:17.991] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:23:17.991] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:23:17.991] L [COCOSUI] #define SELF_BLING 1
[10:23:17.991] L [COCOSUI] #define EYE_ENABLE 0
[10:23:17.991] L [COCOSUI] #define SELF_SHADOW 1
[10:23:17.991] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:23:17.991] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:23:17.991] L [COCOSUI] #define FACE_SHADOW 1
[10:23:17.991] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:23:17.991] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:23:17.991] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:23:17.991] L [COCOSUI] #define HAIR_ENABLE 0
[10:23:17.991] L [COCOSUI] #define MANUL_ENABLE 0
[10:23:17.991] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:23:17.991] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:23:17.991] L [COCOSUI] #define SSS_ENABLE 0
[10:23:17.991] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:23:17.991] L [COCOSUI] #define WAVE_ENABLE 0
[10:23:17.991] L [COCOSUI] #define NEOX_H_L 0
[10:23:17.991] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:23:17.991] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:23:17.991] L [COCOSUI] #define METAL_CHECK 0
[10:23:17.991] L [COCOSUI] #define AO_CHECK 0
[10:23:19.789] L [COCOSUI] create effect shader\g91_items_new.nfx:TShader *** time:
1814.42 ms ***
[10:23:19.817] L [COCOSUI] Try compile shader\g91_items_new.nfx:
[10:23:19.817] L [COCOSUI] #define UNIFORMS_60 60
[10:23:19.817] L [COCOSUI] #define TWINKLE_ENABLE 1
[10:23:19.817] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:23:19.817] L [COCOSUI] #define ANISO_ENABLE 0
[10:23:19.817] L [COCOSUI] #define ENVIR_ENABLE 1
[10:23:19.817] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:23:19.817] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:23:19.817] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:23:19.817] L [COCOSUI] #define SELF_BLING 1
[10:23:19.817] L [COCOSUI] #define EYE_ENABLE 0
[10:23:19.817] L [COCOSUI] #define SELF_SHADOW 1
[10:23:19.817] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:23:19.817] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:23:19.817] L [COCOSUI] #define FACE_SHADOW 1
[10:23:19.817] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:23:19.817] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:23:19.817] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:23:19.817] L [COCOSUI] #define HAIR_ENABLE 0
[10:23:19.817] L [COCOSUI] #define MANUL_ENABLE 0
[10:23:19.817] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:23:19.817] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:23:19.817] L [COCOSUI] #define SSS_ENABLE 0
[10:23:19.817] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:23:19.817] L [COCOSUI] #define WAVE_ENABLE 0
[10:23:19.817] L [COCOSUI] #define NEOX_H_L 0
[10:23:19.817] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:23:19.818] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:23:19.818] L [COCOSUI] #define METAL_CHECK 0
[10:23:19.818] L [COCOSUI] #define AO_CHECK 0
[10:23:21.019] L [COCOSUI] Try compile shader\g91_items_new.nfx:
[10:23:21.019] L [COCOSUI] #define UNIFORMS_60 60
[10:23:21.019] L [COCOSUI] #define TWINKLE_ENABLE 1
[10:23:21.019] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:23:21.019] L [COCOSUI] #define ANISO_ENABLE 0
[10:23:21.020] L [COCOSUI] #define ENVIR_ENABLE 1
[10:23:21.021] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:23:21.021] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:23:21.021] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:23:21.021] L [COCOSUI] #define SELF_BLING 1
[10:23:21.021] L [COCOSUI] #define EYE_ENABLE 0
[10:23:21.021] L [COCOSUI] #define SELF_SHADOW 1
[10:23:21.021] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:23:21.021] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:23:21.021] L [COCOSUI] #define FACE_SHADOW 1
[10:23:21.021] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:23:21.021] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:23:21.021] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:23:21.021] L [COCOSUI] #define HAIR_ENABLE 0
[10:23:21.021] L [COCOSUI] #define MANUL_ENABLE 0
[10:23:21.021] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:23:21.021] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:23:21.021] L [COCOSUI] #define SSS_ENABLE 0
[10:23:21.021] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:23:21.021] L [COCOSUI] #define WAVE_ENABLE 0
[10:23:21.021] L [COCOSUI] #define NEOX_H_L 0
[10:23:21.021] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:23:21.021] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:23:21.021] L [COCOSUI] #define METAL_CHECK 0
[10:23:21.021] L [COCOSUI] #define AO_CHECK 0

ERROR *****************************************************************************
[10:23:21.565] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:23:21.569] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:23:21.569] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:23:22.934] L [COCOSUI] Try compile shader\g91_items_new.nfx:
[10:23:22.934] L [COCOSUI] #define UNIFORMS_60 60
[10:23:22.934] L [COCOSUI] #define TWINKLE_ENABLE 1
[10:23:22.934] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:23:22.934] L [COCOSUI] #define ANISO_ENABLE 0
[10:23:22.934] L [COCOSUI] #define ENVIR_ENABLE 1
[10:23:22.934] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:23:22.934] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:23:22.934] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:23:22.934] L [COCOSUI] #define SELF_BLING 1
[10:23:22.934] L [COCOSUI] #define EYE_ENABLE 0
[10:23:22.934] L [COCOSUI] #define SELF_SHADOW 1
[10:23:22.934] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:23:22.934] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:23:22.934] L [COCOSUI] #define FACE_SHADOW 1
[10:23:22.934] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:23:22.934] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:23:22.935] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:23:22.935] L [COCOSUI] #define HAIR_ENABLE 0
[10:23:22.935] L [COCOSUI] #define MANUL_ENABLE 0
[10:23:22.935] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:23:22.935] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:23:22.935] L [COCOSUI] #define SSS_ENABLE 0
[10:23:22.935] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:23:22.935] L [COCOSUI] #define WAVE_ENABLE 0
[10:23:22.935] L [COCOSUI] #define NEOX_H_L 0
[10:23:22.935] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:23:22.935] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:23:22.935] L [COCOSUI] #define METAL_CHECK 0
[10:23:22.935] L [COCOSUI] #define AO_CHECK 0
[10:23:23.563] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:23:23.564] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:23:23.999] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:23:23.999] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:23:24.398] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:23:24.398] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:23:24.874] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:23:24.875] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:23:27.083] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:23:27.090] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:23:27.090] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:23:28.913] M [COCOSUI] [ERROR] Invalid clip name: moto_drive_idle_l

ERROR *****************************************************************************
[10:23:28.913] M [COCOSUI] [ERROR] Invalid clip name: moto_drive_idle_r

ERROR *****************************************************************************
[10:23:28.913] M [COCOSUI] [ERROR] Invalid clip name: moto_drive_idle_r

ERROR *****************************************************************************
[10:23:28.913] M [COCOSUI] [ERROR] Invalid clip name: moto_ride_idle

ERROR *****************************************************************************
[10:23:28.913] M [COCOSUI] [ERROR] Invalid clip name: jump_empty

ERROR *****************************************************************************
[10:23:28.913] M [COCOSUI] [ERROR] Invalid clip name: moto_drive_idle_l

ERROR *****************************************************************************
[10:23:28.914] M [COCOSUI] [ERROR] Invalid clip name: moto_drive_idle

ERROR *****************************************************************************
[10:23:28.914] M [COCOSUI] [ERROR] Invalid clip name: moto_drive_idle_r

ERROR *****************************************************************************
[10:23:28.914] M [COCOSUI] [ERROR] Invalid clip name: skate_idle_dr

ERROR *****************************************************************************
[10:23:28.916] M [COCOSUI] [ERROR] Invalid clip name: stand_idle_cool

ERROR *****************************************************************************
[10:23:28.916] M [COCOSUI] [ERROR] Invalid clip name: stand_idle_cool

ERROR *****************************************************************************
[10:23:28.916] M [COCOSUI] [ERROR] Invalid clip name: stand_idle_cool

ERROR *****************************************************************************
[10:23:28.916] M [COCOSUI] [ERROR] Invalid clip name: land_sprint_idle_parachute46

ERROR *****************************************************************************
[10:23:28.916] M [COCOSUI] [ERROR] Invalid clip name: fly_with_airship_parachute46

ERROR *****************************************************************************
[10:23:28.917] M [COCOSUI] [ERROR] Invalid clip name: land_left_parachute46

ERROR *****************************************************************************
[10:23:28.917] M [COCOSUI] [ERROR] Invalid clip name: land_back_parachute46

ERROR *****************************************************************************
[10:23:28.917] M [COCOSUI] [ERROR] Invalid clip name: land_idle_parachute46

ERROR *****************************************************************************
[10:23:28.917] M [COCOSUI] [ERROR] Invalid clip name: land_right_parachute46

ERROR *****************************************************************************
[10:23:28.917] M [COCOSUI] [ERROR] Invalid clip name: dive_parachute46

ERROR *****************************************************************************
[10:23:28.917] M [COCOSUI] [ERROR] Invalid clip name:
glide_with_airship_parachute46
[10:23:28.928] M [COCOSUI] Main thread IO 16.8056 ms for
char/animator/avatar_animation_tree.xml
WARNING ***************************************************************************
[10:23:30.530] M [COCOSUI] [WARNING] please get object.world_transformation instead
of object.matrix
[10:23:34.945] M [COCOSUI] Try compile shader\common_bd.nfx:
[10:23:34.945] M [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:23:34.945] M [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:23:34.945] M [COCOSUI] #define UNIFORMS_60 60
[10:23:34.945] M [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:23:34.945] M [COCOSUI] #define INSTANCE_TYPE 2
[10:23:34.945] M [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:23:34.945] M [COCOSUI] #define FOG_TYPE 1
[10:23:34.945] M [COCOSUI] #define BLENDING 0
[10:23:34.945] M [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:23:34.945] M [COCOSUI] #define ROUGHNESS_CHECK 0
[10:23:34.945] M [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:23:34.945] M [COCOSUI] #define SELFEMM 0
[10:23:34.945] M [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:23:34.945] M [COCOSUI] #define DIFFUSE_CHECK 0
[10:23:34.945] M [COCOSUI] #define METAL_CHECK 0
[10:23:34.945] M [COCOSUI] #define NORMAL_CHECK 0
[10:23:34.977] M [COCOSUI] Main thread IO 32.1364 ms for
effect_cache\shader\common_bd.nfx\0000000000023b21.nfxo
[10:23:35.004] M [COCOSUI] Main thread IO 25.8889 ms for
effect_cache\shader\common_bd.nfx\0000000000023b21_1_1.pipe
[10:23:35.638] M [COCOSUI] Try compile shader\common_bd.nfx:
[10:23:35.638] M [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:23:35.638] M [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:23:35.638] M [COCOSUI] #define UNIFORMS_60 60
[10:23:35.638] M [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:23:35.638] M [COCOSUI] #define INSTANCE_TYPE 2
[10:23:35.638] M [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:23:35.638] M [COCOSUI] #define FOG_TYPE 1
[10:23:35.638] M [COCOSUI] #define BLENDING 1
[10:23:35.638] M [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:23:35.638] M [COCOSUI] #define ROUGHNESS_CHECK 0
[10:23:35.638] M [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:23:35.638] M [COCOSUI] #define SELFEMM 0
[10:23:35.638] M [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:23:35.638] M [COCOSUI] #define DIFFUSE_CHECK 0
[10:23:35.638] M [COCOSUI] #define METAL_CHECK 0
[10:23:35.638] M [COCOSUI] #define NORMAL_CHECK 0
[10:23:35.660] M [COCOSUI] Main thread IO 21.9877 ms for
effect_cache\shader\common_bd.nfx\0000000000023b61.nfxo
[10:23:35.677] M [COCOSUI] Main thread IO 16.3183 ms for
effect_cache\shader\common_bd.nfx\0000000000023b61_1_1.pipe

ERROR *****************************************************************************
[10:24:00.617] L [COCOSUI] [ERROR] Gim file
model1\scene\jz\jz_009_20_03_gp_lod02.gim is not found!

ERROR *****************************************************************************
[10:24:00.617] L [COCOSUI] [ERROR] Gim file common/invalidres/model.gim is not
found!

ERROR *****************************************************************************
[10:24:00.666] L [COCOSUI] [ERROR] Gim file model1\scene\jz\jz_009_03_gp_lod02.gim
is not found!

ERROR *****************************************************************************
[10:24:00.666] L [COCOSUI] [ERROR] Gim file common/invalidres/model.gim is not
found!

ERROR *****************************************************************************
[10:24:00.688] L [COCOSUI] [ERROR] Gim file
model1\scene\jz\jz_009_20_03_gp_lod02.gim is not found!

ERROR *****************************************************************************
[10:24:00.693] L [COCOSUI] [ERROR] Gim file common/invalidres/model.gim is not
found!
[10:24:08.979] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:24:08.981] M [COCOSUI] oneByOneListeners swallow_node=btn_make
parent=element_panel
[10:24:10.169] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:24:10.170] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:24:10.170] M [COCOSUI] oneByOneListeners swallow_node=btn_item
parent=panel_item
[10:24:10.301] M [COCOSUI] Main thread IO 12.9270 ms for ui1/icon/weapon/20015.png

ERROR *****************************************************************************
[10:24:16.711] L [COCOSUI] [ERROR] Gim file
model1\scene\jz\jz_009_20_03_gp_lod02.gim is not found!

ERROR *****************************************************************************
[10:24:16.711] L [COCOSUI] [ERROR] Gim file common/invalidres/model.gim is not
found!

ERROR *****************************************************************************
[10:24:16.735] L [COCOSUI] [ERROR] Gim file model1\scene\jz\jz_009_03_gp_lod02.gim
is not found!

ERROR *****************************************************************************
[10:24:16.735] L [COCOSUI] [ERROR] Gim file common/invalidres/model.gim is not
found!

ERROR *****************************************************************************
[10:24:16.747] L [COCOSUI] [ERROR] Gim file
model1\scene\jz\jz_009_20_03_gp_lod02.gim is not found!

ERROR *****************************************************************************
[10:24:16.748] L [COCOSUI] [ERROR] Gim file common/invalidres/model.gim is not
found!

ERROR *****************************************************************************
[10:24:22.026] L [COCOSUI] [ERROR] Gim file
model1\scene\jz\jz_009_20_03_gp_lod02.gim is not found!

ERROR *****************************************************************************
[10:24:22.026] L [COCOSUI] [ERROR] Gim file common/invalidres/model.gim is not
found!

ERROR *****************************************************************************
[10:24:22.048] L [COCOSUI] [ERROR] Gim file model1\scene\jz\jz_009_03_gp_lod02.gim
is not found!

ERROR *****************************************************************************
[10:24:22.048] L [COCOSUI] [ERROR] Gim file common/invalidres/model.gim is not
found!

ERROR *****************************************************************************
[10:24:22.067] L [COCOSUI] [ERROR] Gim file
model1\scene\jz\jz_009_20_03_gp_lod02.gim is not found!

ERROR *****************************************************************************
[10:24:22.070] L [COCOSUI] [ERROR] Gim file common/invalidres/model.gim is not
found!
[10:24:28.302] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:24:28.302] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:24:29.408] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:24:29.408] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:24:31.600] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:24:31.602] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:24:41.519] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:24:41.519] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:24:46.129] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:24:46.131] M [COCOSUI] oneByOneListeners swallow_node=btn_upgrade_material
parent=bag_item_panel
[10:24:47.178] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:24:47.180] M [COCOSUI] oneByOneListeners swallow_node=btn_upgrade
parent=upgrade_panel
[10:24:47.508] M [COCOSUI] Main thread IO 10.5232 ms for
ui1/icon/item168/8003_3.png
[10:24:47.525] M [COCOSUI] Main thread IO 8.7193 ms for ui1/icon/item/8003_4.png
WARNING ***************************************************************************
[10:24:47.687] M [COCOSUI] [WARNING] model[char\jxw\jxw_h\jxw.gim] doesn't have
socket[root]!
[10:24:52.719] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:24:52.719] M [COCOSUI] oneByOneListeners swallow_node= parent=
DEPRECATED
***************************************************************************
[10:25:27.408] M [COCOSUI] [DEPRECATED] col_object.flag is not supported in physx
[10:26:02.880] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:26:02.880] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:26:30.666] M [COCOSUI] Main thread IO 13.3431 ms for ui1/icon/item/4502.png
[10:26:44.441] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:26:44.441] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:26:52.532] M [COCOSUI] Main thread IO 10.1036 ms for ui1/icon/item/120032.png
[10:27:14.059] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:27:14.062] M [COCOSUI] oneByOneListeners swallow_node=btn_upgrade
parent=upgrade_panel
[10:27:14.437] M [COCOSUI] Main thread IO 14.9033 ms for
ui1/icon/item168/8003_4.png
WARNING ***************************************************************************
[10:27:14.584] M [COCOSUI] [WARNING] model[char\jxw\jxw_h\jxw.gim] doesn't have
socket[root]!
[10:27:21.691] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:27:21.691] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:27:41.119] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:27:41.119] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:27:54.314] M [COCOSUI] Main thread IO 17.2426 ms for ui1/icon/item/1201.png
[10:28:01.642] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:28:01.643] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:28:12.625] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:28:12.625] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:28:26.340] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:28:26.341] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:28:51.326] M [COCOSUI] Main thread IO 16.6370 ms for ui1/icon/item/20001011.png
[10:29:06.754] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:06.754] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:29:14.767] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:29:14.770] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:14.770] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:29:15.001] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:29:15.004] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:15.005] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:15.213] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:15.214] M [COCOSUI] oneByOneListeners swallow_node= parent=
ERROR *****************************************************************************
[10:29:15.416] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:29:15.417] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:15.417] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:29:15.621] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:29:15.623] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:15.623] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:29:15.830] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:29:15.831] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:15.831] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:29:23.077] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:29:23.080] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:23.080] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:29:23.277] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:29:23.588] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:23.588] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:23.817] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:23.817] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:25.134] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:25.134] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:26.862] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:26.862] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:29.252] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:29.252] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:31.669] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:31.670] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:31.892] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:31.892] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:32.452] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:32.452] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:32.665] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:32.665] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:32.854] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:32.854] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:33.034] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:33.035] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:33.247] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:33.247] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:33.424] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:33.424] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:33.639] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:33.639] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:33.862] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:33.862] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:34.071] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:34.071] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:34.332] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:34.332] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:34.499] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:34.499] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:34.680] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:34.681] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:36.524] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:36.524] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:36.779] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:36.779] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:36.981] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:36.981] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:37.185] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:37.186] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:37.378] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:37.378] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:37.836] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:37.836] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:29:38.617] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:29:38.618] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:38.618] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:29:38.779] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:29:38.781] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:38.781] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:39.053] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:39.053] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:39.264] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:39.264] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:39.502] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:39.502] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:39.687] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:39.687] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:29:39.932] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:29:39.933] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:39.933] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:40.115] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:40.115] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:40.297] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:40.297] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:40.534] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:40.534] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:29:40.769] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:29:40.993] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:40.993] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:29:41.204] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:29:41.209] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:41.209] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:29:41.421] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:29:41.422] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:41.422] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:41.669] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:41.669] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:29:41.944] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:29:41.947] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:41.947] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:42.191] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:42.191] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:29:42.436] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:29:42.437] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:42.437] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:29:42.653] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:29:42.655] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:42.655] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:29:42.873] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:29:42.874] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:42.874] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:43.122] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:43.122] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:29:43.365] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:29:43.367] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:43.367] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:29:43.517] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:29:43.518] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:43.518] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:43.729] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:43.729] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:29:43.913] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:29:43.914] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:43.914] M [COCOSUI] oneByOneListeners swallow_node= parent=
ERROR *****************************************************************************
[10:29:44.089] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:29:44.090] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:44.090] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:44.307] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:44.307] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:49.172] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:49.172] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:29:50.433] M [COCOSUI] Main thread IO 10.1922 ms for csb/witness.csb
[10:29:50.450] M [COCOSUI] Main thread IO 14.7393 ms for
ui1/misc/watch_ranking_pic.png
[10:29:50.474] M [COCOSUI] Main thread IO 5.7981 ms for ui1/misc/watch_eye_pic.png
[10:29:57.870] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:29:57.870] L [COCOSUI] #define UNIFORMS_60 60
[10:29:57.870] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:29:57.870] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:29:57.870] L [COCOSUI] #define ANISO_ENABLE 0
[10:29:57.870] L [COCOSUI] #define ENVIR_ENABLE 1
[10:29:57.870] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:29:57.870] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:29:57.870] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:29:57.870] L [COCOSUI] #define SELF_BLING 0
[10:29:57.870] L [COCOSUI] #define EYE_ENABLE 0
[10:29:57.870] L [COCOSUI] #define SELF_SHADOW 1
[10:29:57.870] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:29:57.870] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:29:57.870] L [COCOSUI] #define FACE_SHADOW 1
[10:29:57.870] L [COCOSUI] #define DYING 0
[10:29:57.870] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:29:57.870] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:29:57.870] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:29:57.870] L [COCOSUI] #define HAIR_ENABLE 0
[10:29:57.870] L [COCOSUI] #define MANUL_ENABLE 0
[10:29:57.870] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:29:57.870] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:29:57.870] L [COCOSUI] #define ICE 0
[10:29:57.870] L [COCOSUI] #define SSS_ENABLE 0
[10:29:57.870] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:29:57.871] L [COCOSUI] #define WAVE_ENABLE 0
[10:29:57.871] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:29:57.871] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:29:57.871] L [COCOSUI] #define METAL_CHECK 0
[10:29:57.871] L [COCOSUI] #define AO_CHECK 0
[10:29:57.921] M [COCOSUI] Main thread IO 10.0585 ms for ui1/icon/item/4501.png
[10:29:58.933] L [COCOSUI] create effect shader\g91_character.nfx:TShader *** time:
1063.25 ms ***
[10:29:58.964] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:29:58.964] L [COCOSUI] #define UNIFORMS_60 60
[10:29:58.964] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:29:58.964] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:29:58.964] L [COCOSUI] #define ANISO_ENABLE 0
[10:29:58.964] L [COCOSUI] #define ENVIR_ENABLE 1
[10:29:58.964] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:29:58.964] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:29:58.964] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:29:58.964] L [COCOSUI] #define SELF_BLING 0
[10:29:58.964] L [COCOSUI] #define EYE_ENABLE 0
[10:29:58.964] L [COCOSUI] #define SELF_SHADOW 1
[10:29:58.964] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:29:58.964] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:29:58.964] L [COCOSUI] #define FACE_SHADOW 1
[10:29:58.964] L [COCOSUI] #define DYING 0
[10:29:58.964] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:29:58.965] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:29:58.965] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:29:58.965] L [COCOSUI] #define HAIR_ENABLE 0
[10:29:58.965] L [COCOSUI] #define MANUL_ENABLE 0
[10:29:58.965] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:29:58.965] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:29:58.965] L [COCOSUI] #define ICE 0
[10:29:58.965] L [COCOSUI] #define SSS_ENABLE 0
[10:29:58.965] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:29:58.965] L [COCOSUI] #define WAVE_ENABLE 0
[10:29:58.965] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:29:58.965] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:29:58.965] L [COCOSUI] #define METAL_CHECK 0
[10:29:58.965] L [COCOSUI] #define AO_CHECK 0
[10:29:59.902] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:29:59.902] L [COCOSUI] #define UNIFORMS_60 60
[10:29:59.902] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:29:59.902] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:29:59.902] L [COCOSUI] #define ANISO_ENABLE 0
[10:29:59.902] L [COCOSUI] #define ENVIR_ENABLE 1
[10:29:59.902] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:29:59.902] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:29:59.902] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:29:59.902] L [COCOSUI] #define SELF_BLING 0
[10:29:59.902] L [COCOSUI] #define EYE_ENABLE 0
[10:29:59.902] L [COCOSUI] #define SELF_SHADOW 1
[10:29:59.902] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:29:59.902] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:29:59.903] L [COCOSUI] #define FACE_SHADOW 1
[10:29:59.903] L [COCOSUI] #define DYING 0
[10:29:59.903] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:29:59.903] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:29:59.903] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:29:59.903] L [COCOSUI] #define HAIR_ENABLE 0
[10:29:59.903] L [COCOSUI] #define MANUL_ENABLE 0
[10:29:59.903] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:29:59.903] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:29:59.903] L [COCOSUI] #define ICE 0
[10:29:59.903] L [COCOSUI] #define SSS_ENABLE 0
[10:29:59.903] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:29:59.903] L [COCOSUI] #define WAVE_ENABLE 0
[10:29:59.903] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:29:59.903] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:29:59.903] L [COCOSUI] #define METAL_CHECK 0
[10:29:59.903] L [COCOSUI] #define AO_CHECK 0
[10:30:01.191] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:30:01.191] L [COCOSUI] #define UNIFORMS_60 60
[10:30:01.191] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:30:01.191] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:30:01.191] L [COCOSUI] #define ANISO_ENABLE 0
[10:30:01.191] L [COCOSUI] #define ENVIR_ENABLE 1
[10:30:01.191] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:30:01.191] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:30:01.191] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:30:01.191] L [COCOSUI] #define SELF_BLING 0
[10:30:01.191] L [COCOSUI] #define EYE_ENABLE 0
[10:30:01.191] L [COCOSUI] #define SELF_SHADOW 1
[10:30:01.191] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:30:01.191] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:30:01.191] L [COCOSUI] #define FACE_SHADOW 1
[10:30:01.191] L [COCOSUI] #define DYING 0
[10:30:01.191] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:30:01.191] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:30:01.191] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:30:01.191] L [COCOSUI] #define HAIR_ENABLE 0
[10:30:01.191] L [COCOSUI] #define MANUL_ENABLE 0
[10:30:01.191] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:30:01.191] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:30:01.191] L [COCOSUI] #define ICE 0
[10:30:01.191] L [COCOSUI] #define SSS_ENABLE 0
[10:30:01.191] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:30:01.191] L [COCOSUI] #define WAVE_ENABLE 0
[10:30:01.191] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:30:01.191] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:30:01.191] L [COCOSUI] #define METAL_CHECK 0
[10:30:01.191] L [COCOSUI] #define AO_CHECK 0

ERROR *****************************************************************************
[10:30:03.898] M [COCOSUI] [ERROR] object model_6217 has parent DefaultScene
already! it can't be attach to another parent!
DEPRECATED
***************************************************************************
[10:30:27.940] M [COCOSUI] [DEPRECATED] col_object.flag is not supported in physx
[10:30:56.638] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:07.709] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:07.710] M [COCOSUI] oneByOneListeners swallow_node=btn_back_to_lobby_new
parent=panel_rightbottom
[10:31:07.839] M [COCOSUI] Main thread IO 12.0782 ms for csb/battleend_solo.csb
[10:31:07.871] M [COCOSUI] Main thread IO 29.5087 ms for ui2/interfacebg_2.png
[10:31:07.955] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:08.002] M [COCOSUI] Main thread IO 13.3982 ms for ui2/account_map_pic.png
[10:31:08.061] M [COCOSUI] Main thread IO 12.7376 ms for
ui1/battleends/gui_pic_account_point1.png
[10:31:08.092] M [COCOSUI] Main thread IO 5.5805 ms for
ui1/battleends/account_number_pic.png
[10:31:08.105] M [COCOSUI] Main thread IO 6.0982 ms for font/grade_num.png
[10:31:08.214] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:08.239] M [COCOSUI] Main thread IO 11.9762 ms for
ui1/battleends/account_popo_pic.png
[10:31:08.276] M [COCOSUI] Main thread IO 12.9698 ms for
csb/battleend_component_gold.csb
[10:31:08.317] M [COCOSUI] Main thread IO 22.9169 ms for
ui2/upgrade_account_map_pic.png
[10:31:08.383] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:08.426] M [COCOSUI] Main thread IO 11.8915 ms for
scene/jiesuan02/jiesuan.scn
[10:31:10.381] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:10.382] M [COCOSUI] oneByOneListeners swallow_node=btn_back_to_lobby
parent=panel_bottom
[10:31:10.763] M [COCOSUI] Main thread IO 16.0471 ms for csb/loading_cos.csb
[10:31:10.796] M [COCOSUI] Main thread IO 14.5324 ms for ui2/share_img/17009.png
[10:31:10.905] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:10.990] L [COCOSUI] Device do not support texture
common\env\xuanren04_mobile.dds format R8G8B8, try to convert it to A8R8G8B8

ERROR *****************************************************************************
[10:31:11.005] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 26066; err_msg =
missing_items:fight_id, ;
[10:31:11.051] L [COCOSUI] Device do not support texture common\env\xuanren.dds
format R8G8B8, try to convert it to A8R8G8B8
[10:31:11.341] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:11.770] M [COCOSUI] Main thread IO 6.8481 ms for
ui1/training/train_victory_light01_pic.png
[10:31:11.806] M [COCOSUI] Main thread IO 9.8550 ms for
ui1/training/train_fail_light02_pic.png
[10:31:11.881] M [COCOSUI] there are total 1 shadowmap, 1 dynamic 0 defered
[10:31:12.471] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:14.959] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:14.960] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:31:15.078] M [COCOSUI] Main thread IO 9.3214 ms for csb/upgrade.csb
[10:31:15.127] M [COCOSUI] Main thread IO 7.8168 ms for font/season_grade.png
[10:31:15.258] M [COCOSUI] Main thread IO 12.8454 ms for
ui1/killing_msg/1411_6/light_blue_tips.plist
[10:31:15.292] M [COCOSUI] Main thread IO 6.7001 ms for
ui1/com_large/strong_light_effect_y.png
[10:31:15.345] M [COCOSUI] Main thread IO 11.5968 ms for
ui1/act_seasonpass_s3/seasonpass_logoicon_pic.png
[10:31:15.367] M [COCOSUI] Main thread IO 8.3303 ms for
ui1/act_seasonpass_s3/s5_logo_bg.png
[10:31:15.393] M [COCOSUI] Main thread IO 11.9275 ms for
ui1/seasonpass/buy_pass/seasonpass_vip_effect_pic.png
[10:31:15.416] M [COCOSUI] Main thread IO 10.8402 ms for
ui1/seasonpass/buy_pass/seasonpass_vip_logo_pic.png
[10:31:15.442] M [COCOSUI] Main thread IO 5.9446 ms for
ui1/seasonpass/buy_pass/seasonpass_vip_cd_pic.png
[10:31:15.476] M [COCOSUI] Main thread IO 9.6799 ms for
ui1/seasonpass/seasonpass_blue_bg.png
[10:31:15.494] M [COCOSUI] Main thread IO 6.1250 ms for
csb/battleend_seasonpass_mission_sample.csb
[10:31:15.500] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:16.571] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:16.572] M [COCOSUI] oneByOneListeners swallow_node=bkg_panel parent=Layer
[10:31:17.397] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:17.697] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:17.698] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:31:18.764] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:18.767] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:31:20.300] M [COCOSUI] Main thread IO 9.4465 ms for csb/popup_invite.csb
[10:31:20.327] M [COCOSUI] Main thread IO 13.0462 ms for
ui1/friends/tab_invitfriend-pic.png
[10:31:20.390] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:21.550] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:21.550] M [COCOSUI] oneByOneListeners swallow_node=btn_yes
parent=panel_popup
[10:31:21.962] M [COCOSUI] Main thread IO 14.0817 ms for ui1/icon/rank/rank_1.png
[10:31:22.364] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:22.401] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:22.404] M [COCOSUI] oneByOneListeners swallow_node=btn_season_pass_normal
parent=panel_hide_left
[10:31:22.425] M [COCOSUI] Main thread IO 8.9401 ms for
ui1/a_global/icon/small_nationality/bahrain.png
[10:31:22.425] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:22.593] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:22.642] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:22.722] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:22.752] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:23.037] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:31:23.037] L [COCOSUI] #define UNIFORMS_60 60
[10:31:23.037] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:31:23.037] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:31:23.037] L [COCOSUI] #define ANISO_ENABLE 1
[10:31:23.037] L [COCOSUI] #define ENVIR_ENABLE 1
[10:31:23.037] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:31:23.037] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:31:23.037] L [COCOSUI] #define SELF_BLING 0
[10:31:23.037] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:31:23.037] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:31:23.037] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:31:23.037] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:31:23.037] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:31:23.037] L [COCOSUI] #define EYE_ENABLE 0
[10:31:23.037] L [COCOSUI] #define DYING 0
[10:31:23.037] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:31:23.037] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:31:23.037] L [COCOSUI] #define HAIR_ENABLE 0
[10:31:23.037] L [COCOSUI] #define MANUL_ENABLE 0
[10:31:23.037] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:31:23.037] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:31:23.037] L [COCOSUI] #define SSS_ENABLE 0
[10:31:23.037] L [COCOSUI] #define WAVE_ENABLE 0
[10:31:23.037] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:31:23.037] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:31:23.037] L [COCOSUI] #define METAL_CHECK 0
[10:31:23.037] L [COCOSUI] #define AO_CHECK 0
[10:31:24.166] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:24.167] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:31:24.171] L [COCOSUI] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 1134.18 ms ***
[10:31:24.174] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:31:24.174] L [COCOSUI] #define UNIFORMS_60 60
[10:31:24.174] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:31:24.174] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:31:24.174] L [COCOSUI] #define ANISO_ENABLE 1
[10:31:24.175] L [COCOSUI] #define ENVIR_ENABLE 1
[10:31:24.176] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:31:24.176] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:31:24.176] L [COCOSUI] #define SELF_BLING 0
[10:31:24.176] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:31:24.176] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:31:24.176] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:31:24.176] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:31:24.176] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:31:24.176] L [COCOSUI] #define EYE_ENABLE 0
[10:31:24.176] L [COCOSUI] #define DYING 0
[10:31:24.176] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:31:24.176] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:31:24.176] L [COCOSUI] #define HAIR_ENABLE 0
[10:31:24.176] L [COCOSUI] #define MANUL_ENABLE 0
[10:31:24.177] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:31:24.177] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:31:24.177] L [COCOSUI] #define SSS_ENABLE 0
[10:31:24.177] L [COCOSUI] #define WAVE_ENABLE 0
[10:31:24.177] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:31:24.177] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:31:24.177] L [COCOSUI] #define METAL_CHECK 0
[10:31:24.177] L [COCOSUI] #define AO_CHECK 0
[10:31:25.261] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:25.262] M [COCOSUI] oneByOneListeners swallow_node=img_bg parent=_img_panel
[10:31:25.970] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:25.973] M [COCOSUI] oneByOneListeners swallow_node=btn_back
parent=interface_bg
[10:31:26.127] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:31:26.127] L [COCOSUI] #define UNIFORMS_60 60
[10:31:26.127] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:31:26.127] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:31:26.127] L [COCOSUI] #define ANISO_ENABLE 1
[10:31:26.127] L [COCOSUI] #define ENVIR_ENABLE 1
[10:31:26.127] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:31:26.127] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:31:26.127] L [COCOSUI] #define SELF_BLING 0
[10:31:26.127] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:31:26.127] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:31:26.127] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:31:26.127] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:31:26.127] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:31:26.127] L [COCOSUI] #define EYE_ENABLE 0
[10:31:26.127] L [COCOSUI] #define DYING 0
[10:31:26.128] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:31:26.128] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:31:26.128] L [COCOSUI] #define HAIR_ENABLE 0
[10:31:26.128] L [COCOSUI] #define MANUL_ENABLE 0
[10:31:26.128] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:31:26.128] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:31:26.128] L [COCOSUI] #define SSS_ENABLE 0
[10:31:26.128] L [COCOSUI] #define WAVE_ENABLE 0
[10:31:26.128] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:31:26.128] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:31:26.128] L [COCOSUI] #define METAL_CHECK 0
[10:31:26.128] L [COCOSUI] #define AO_CHECK 0
[10:31:27.361] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:27.644] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:31:27.644] L [COCOSUI] #define UNIFORMS_60 60
[10:31:27.644] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:31:27.644] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:31:27.644] L [COCOSUI] #define ANISO_ENABLE 1
[10:31:27.644] L [COCOSUI] #define ENVIR_ENABLE 1
[10:31:27.644] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:31:27.644] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:31:27.644] L [COCOSUI] #define SELF_BLING 0
[10:31:27.644] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:31:27.644] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:31:27.644] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:31:27.644] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:31:27.644] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:31:27.644] L [COCOSUI] #define EYE_ENABLE 0
[10:31:27.644] L [COCOSUI] #define DYING 0
[10:31:27.644] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:31:27.644] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:31:27.644] L [COCOSUI] #define HAIR_ENABLE 0
[10:31:27.644] L [COCOSUI] #define MANUL_ENABLE 0
[10:31:27.644] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:31:27.644] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:31:27.644] L [COCOSUI] #define SSS_ENABLE 0
[10:31:27.644] L [COCOSUI] #define WAVE_ENABLE 0
[10:31:27.644] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:31:27.644] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:31:27.644] L [COCOSUI] #define METAL_CHECK 0
[10:31:27.644] L [COCOSUI] #define AO_CHECK 0
[10:31:29.526] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:29.530] M [COCOSUI] oneByOneListeners swallow_node=btn_appearance
parent=panel_leftside
[10:31:29.689] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:30.498] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:30.502] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:30.507] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:32.149] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:32.152] M [COCOSUI] oneByOneListeners swallow_node=btn_back
parent=panel_pos_back
[10:31:32.423] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:33.240] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:33.242] M [COCOSUI] oneByOneListeners swallow_node=btn_hide
parent=panel_left
[10:31:33.933] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:33.937] M [COCOSUI] oneByOneListeners swallow_node=btn_season_pass_normal
parent=panel_hide_left
[10:31:35.150] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:35.150] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer

ERROR *****************************************************************************
[10:31:35.289] M [COCOSUI] [ERROR] Wrist position too far from body
[10:31:35.779] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:35.782] M [COCOSUI] oneByOneListeners swallow_node=btn_mission
parent=panel_pos
[10:31:36.541] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:36.542] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:36.542] M [COCOSUI] oneByOneListeners swallow_node=panel_mission_sample
parent=Layer
[10:31:36.834] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:36.835] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:36.835] M [COCOSUI] oneByOneListeners swallow_node=panel_available
parent=panel_mission_sample
[10:31:37.023] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:37.023] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:31:37.194] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:37.196] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:37.196] M [COCOSUI] oneByOneListeners swallow_node=panel_mission_sample
parent=Layer
[10:31:37.438] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:38.323] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:38.327] M [COCOSUI] oneByOneListeners swallow_node=btn_back
parent=interface_bg
[10:31:39.003] M [COCOSUI] Main thread IO 9.2005 ms for
effects\fx\play\dance_01x.sfx
[10:31:39.076] M [COCOSUI] Main thread IO 5.7498 ms for
effects\texture\ui\biaoqing.spr
[10:31:39.143] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:39.146] M [COCOSUI] oneByOneListeners swallow_node=btn_daily_mission
parent=panel_hide_left
[10:31:39.471] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:39.475] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:39.487] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:39.491] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:39.507] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:39.516] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:39.819] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:40.677] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:40.677] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:40.678] M [COCOSUI] oneByOneListeners swallow_node=item_panel
parent=panel_content_mission
[10:31:40.918] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:40.919] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:40.919] M [COCOSUI] oneByOneListeners swallow_node=btn_get
parent=panel_available
[10:31:41.129] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:41.129] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:31:41.382] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:41.384] M [COCOSUI] oneByOneListeners swallow_node=bg_panel parent=bkg_panel
[10:31:42.392] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:42.393] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm_1
parent=btn_panel_1
[10:31:42.582] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:42.582] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm_1
parent=btn_panel_1
[10:31:43.075] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:43.076] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:31:44.124] M [COCOSUI] Main thread IO 14.1309 ms for
effects\texture\water\water02x.dds
[10:31:44.133] M [COCOSUI] Main thread IO 6.8159 ms for
effects\texture\trai_21x.dds
[10:31:44.362] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:44.365] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:31:44.561] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:44.563] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:31:44.766] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:44.769] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:31:46.520] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:46.522] M [COCOSUI] oneByOneListeners swallow_node=btn_activity
parent=panel_hide_left
[10:31:46.652] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:46.758] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:46.968] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:31:49.756] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:49.757] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:49.757] M [COCOSUI] oneByOneListeners swallow_node=btn_new parent=bkg_panel
[10:31:51.708] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:51.709] M [COCOSUI] oneByOneListeners swallow_node=btn_label_1
parent=panel_btn
[10:31:52.898] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:52.899] M [COCOSUI] oneByOneListeners swallow_node=btn_label
parent=panel_btn
[10:31:53.969] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:53.970] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:53.970] M [COCOSUI] oneByOneListeners swallow_node=btn_mode2
parent=panel_topic_list
[10:31:59.241] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:59.242] M [COCOSUI] oneByOneListeners swallow_node=btn_no parent=panel_popup
[10:31:59.788] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:59.788] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:31:59.789] M [COCOSUI] oneByOneListeners swallow_node=btn_mode1
parent=panel_topic_list
[10:32:00.462] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:00.463] M [COCOSUI] oneByOneListeners swallow_node=btn_no parent=panel_popup
[10:32:01.104] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:01.104] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:01.104] M [COCOSUI] oneByOneListeners swallow_node=list_topic
parent=panle_topic
[10:32:01.663] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:01.663] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:01.664] M [COCOSUI] oneByOneListeners swallow_node=btn_mode2
parent=panel_topic_list
[10:32:02.357] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:02.357] M [COCOSUI] oneByOneListeners swallow_node=btn_no parent=panel_popup
[10:32:02.833] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:02.834] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:02.834] M [COCOSUI] oneByOneListeners swallow_node=btn_mode3
parent=panel_topic_list
[10:32:04.551] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:04.552] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:04.553] M [COCOSUI] oneByOneListeners swallow_node=btn_mode3
parent=panel_topic_list
[10:32:08.575] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:08.576] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:32:08.974] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:08.974] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:08.975] M [COCOSUI] oneByOneListeners swallow_node=btn_mode1
parent=panel_topic_list
[10:32:09.773] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:09.773] M [COCOSUI] oneByOneListeners swallow_node=btn_no parent=panel_popup
[10:32:10.369] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:10.370] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:32:22.189] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:22.192] M [COCOSUI] oneByOneListeners swallow_node=btn_invite
parent=top_panel
[10:32:22.702] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:32:22.715] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:32:22.758] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:32:22.803] M [COCOSUI] Main thread IO 13.7441 ms for ui1/icon/rank44/rank_4.png
[10:32:22.936] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:32:23.230] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:32:23.240] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:32:23.285] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:32:23.294] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:32:23.371] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:32:23.374] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:32:24.922] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:24.927] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:24.930] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:32:53.360] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:53.363] M [COCOSUI] oneByOneListeners swallow_node=btn_rep
parent=panel_topmenu
[10:32:53.517] M [COCOSUI] Main thread IO 6.7428 ms for csb/rep_popup.csb
[10:32:53.585] M [COCOSUI] Main thread IO 11.2073 ms for
ui1/rep/video_rankinglist_pic.png
[10:32:53.604] M [COCOSUI] Main thread IO 6.8245 ms for
ui1/rep/video_close_btn_normal.png
[10:32:53.849] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:53.852] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:32:53.984] M <SCRIPT> [ERROR]>>>>>>>>>>>>> [MoviePlayer] clear
[10:32:54.498] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:54.501] M [COCOSUI] oneByOneListeners swallow_node=btn_welfare
parent=panel_welfare
[10:32:54.617] M [COCOSUI] Main thread IO 8.7278 ms for csb/welfare.csb
[10:32:54.652] M [COCOSUI] Main thread IO 11.0887 ms for
ui1/activities/act_tabicon_specialoffer_btn_normal.png
[10:32:54.674] M [COCOSUI] Main thread IO 5.4989 ms for
ui1/activities/act_monthcard_btn_normal.png
[10:32:54.749] M [COCOSUI] Main thread IO 5.8405 ms for
csb/welfare_discount_daily.csb
[10:32:54.763] M [COCOSUI] Main thread IO 13.6550 ms for ui1/act_week/daily_bg.png
[10:32:54.818] M [COCOSUI] Main thread IO 5.7235 ms for
ui1/icon/mall_gift/ninja_gift_f_pic.png
[10:32:54.822] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:32:54.834] M [COCOSUI] Main thread IO 6.4987 ms for
ui1/act_week/weekly_label_pic.png
[10:32:54.839] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:32:54.842] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:32:54.845] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:32:54.958] M [COCOSUI] Main thread IO 8.6751 ms for
ui1/icon/mall_gift/sp_gift_big_pic.png
[10:32:54.963] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:32:55.027] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:32:55.075] M [COCOSUI] Main thread IO 8.1758 ms for
ui1/icon/mall_gift/a_global/mantis_gift_pic.png
[10:32:55.127] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:32:55.176] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:32:55.227] M [COCOSUI] Main thread IO 6.7948 ms for
ui1/icon/mall_gift/a_global/1451_901_gift_m_pic.png
[10:32:55.230] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:32:55.280] M [COCOSUI] Main thread IO 7.5714 ms for
ui1/icon/mall_gift/a_global/9120029_gift_m_pic.png
[10:32:55.283] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:32:55.330] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:32:55.384] M [COCOSUI] Main thread IO 10.3373 ms for
ui1/icon/mall_gift/a_global/9120027_gift_f_pic.png
[10:32:55.388] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:32:57.566] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:57.567] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:57.568] M [COCOSUI] oneByOneListeners swallow_node=btn_new parent=bkg_panel
[10:32:57.935] M [COCOSUI] Main thread IO 15.8234 ms for
ui1/icon/item168/7111_2.png
[10:32:57.947] M [COCOSUI] Main thread IO 7.0134 ms for
effects\fx\play\dance_04z.sfx
[10:32:57.958] M [COCOSUI] Main thread IO 11.0928 ms for
effects\texture\ui\love.dds
[10:32:57.991] M [COCOSUI] Main thread IO 7.4653 ms for ui1/icon/item168/7111_5.png
[10:32:58.959] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:58.960] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:58.961] M [COCOSUI] oneByOneListeners swallow_node=btn_buy_gold
parent=panel_normal
[10:32:59.163] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:59.164] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:32:59.164] M [COCOSUI] oneByOneListeners swallow_node=btn_buy_gold
parent=panel_normal
[10:33:00.420] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:00.421] M [COCOSUI] oneByOneListeners swallow_node=bg_panel parent=bkg_panel
[10:33:00.641] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:00.642] M [COCOSUI] oneByOneListeners swallow_node=bg_panel parent=bkg_panel
[10:33:01.159] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:01.160] M [COCOSUI] oneByOneListeners swallow_node=bg_panel parent=bkg_panel
[10:33:01.655] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:01.656] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm_1
parent=btn_panel_1
[10:33:01.869] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:01.870] M [COCOSUI] oneByOneListeners swallow_node=bg_panel parent=bkg_panel
[10:33:02.530] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:02.531] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm_1
parent=btn_panel_1
[10:33:03.025] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:03.027] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:33:06.319] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:06.322] M [COCOSUI] oneByOneListeners swallow_node=btn_welfare
parent=panel_welfare
[10:33:07.661] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:07.661] M [COCOSUI] oneByOneListeners swallow_node=bkg_panel parent=Layer
[10:33:08.224] M [COCOSUI] Main thread IO 17.4248 ms for ui2/loadings_tips_9.png
[10:33:08.398] M <SCRIPT> [ERROR][fog_manager](_init_demo4096_config) error: get
res file failed
[10:33:09.176] M [COCOSUI] "/cc_2x2_white_image" rc=2 2 x 2 @ A8R8G8B8(sepAlpha:
None) => 0 KB
"emote/emote00.png" rc=1083 1024 x 1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"emote/emote01.png" rc=519 444 x 1016 @ A8R8G8B8(sepAlpha: None) => 1762 KB
"ui2/loadings_tips_9.png" rc=3 1334 x 696 @ A8R8G8B8(sepAlpha: None) => 3626 KB
"ui1/_package/common_1.png" rc=469 1024 x 2048 @ A8R8G8B8(sepAlpha: None) => 8192
KB
"ui1/_package/common_0.png" rc=317 2048 x 2048 @ A8R8G8B8(sepAlpha: None) => 16384
KB
"ui1/_patch/common_0.png" rc=67 1024 x 1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"ui1/loadings/gui_pic_loading_shadow.png" rc=3 60 x 28 @ A8R8G8B8(sepAlpha: None)
=> 6 KB
"ui2/loading_bg.png" rc=3 812 x 500 @ A8R8G8B8(sepAlpha: None) => 1585 KB
"ui1/loadings/loading_loadingweb_bg.png" rc=12 560 x 4 @ A8R8G8B8(sepAlpha: None)
=> 8 KB
"ui1/loadings/loading_top_pic.png" rc=3 345 x 59 @ A8R8G8B8(sepAlpha: None) => 79
KB
"ui1/loadings/loading_guanwang_pic.png" rc=3 44 x 44 @ A8R8G8B8(sepAlpha: None) =>
7 KB
"res/ui1/language/common/loading_luntan_pic.png" rc=3 44 x 44 @ A8R8G8B8(sepAlpha:
None) => 7 KB
"res/ui1/language/common/loading_zhibo_pic.png" rc=3 44 x 44 @ A8R8G8B8(sepAlpha:
None) => 7 KB
"ui1/loadings/gui_pic_loading_03.png" rc=3 48 x 22 @ A8R8G8B8(sepAlpha: None) => 4
KB
"ui1/loadings/gui_pic_loading_01.png" rc=11 22 x 41 @ A8R8G8B8(sepAlpha: None) => 3
KB
"ui1/loadings/gui_pic_loading_02.png" rc=11 29 x 37 @ A8R8G8B8(sepAlpha: None) => 4
KB
"ui1/loadings/loading_title_pic.png" rc=3 380 x 91 @ A8R8G8B8(sepAlpha: None) =>
135 KB
"/cc_fps_images" rc=4 999 x 54 @ A8R8G8B8(sepAlpha: None) => 210 KB
"res/font/bigbluenumber.png" rc=2 248 x 246 @ A8R8G8B8(sepAlpha: None) => 238 KB
"ui1/a_global/icon/small_nationality/mexico.png" rc=8 32 x 32 @ A8R8G8B8(sepAlpha:
None) => 4 KB
"res/font/time_matching.png" rc=2 184 x 180 @ A8R8G8B8(sepAlpha: None) => 129 KB
"ui2/gui_pic_dummystatusbg.png" rc=7 250 x 216 @ A8R8G8B8(sepAlpha: None) => 210 KB
"ui1/a_global/icon/small_nationality/venezuela.png" rc=15 32 x 32 @
A8R8G8B8(sepAlpha: None) => 4 KB
"ui2/upgrade_4096.png" rc=5 2048 x 2048 @ A8R8G8B8(sepAlpha: None) => 16384 KB
"res/font/damage_shield.png" rc=2 24 x 334 @ A8R8G8B8(sepAlpha: None) => 31 KB
"res/font/damage_white.png" rc=2 24 x 334 @ A8R8G8B8(sepAlpha: None) => 31 KB
"res/font/damage_yellow.png" rc=2 62 x 222 @ A8R8G8B8(sepAlpha: None) => 53 KB
"res/font/grade_num.png" rc=2 340 x 174 @ A8R8G8B8(sepAlpha: None) => 231 KB
"ui1/a_global/icon/small_nationality/chile.png" rc=8 32 x 32 @ A8R8G8B8(sepAlpha:
None) => 4 KB
"ui1/icon/rank44/rank_4.png" rc=8 88 x 88 @ A8R8G8B8(sepAlpha: None) => 30 KB
"ui1/icon/portrait/as_m.png" rc=8 184 x 184 @ A8R8G8B8(sepAlpha: None) => 132 KB
"res/font/season_grade.png" rc=2 1024 x 512 @ A8R8G8B8(sepAlpha: None) => 2048 KB
"ui1/icon/rank44/rank_1.png" rc=15 88 x 88 @ A8R8G8B8(sepAlpha: None) => 30 KB
"res/selfzone/756265144.png" rc=8 587 x 564 @ A8R8G8B8(sepAlpha: None) => 1293 KB
"ui1/icon/rank44/rank_3.png" rc=8 88 x 88 @ A8R8G8B8(sepAlpha: None) => 30 KB
"res/selfzone/-1005371637.png" rc=8 400 x 400 @ A8R8G8B8(sepAlpha: None) => 625 KB
"ui1/icon/portrait/eu_f.png" rc=15 184 x 184 @ A8R8G8B8(sepAlpha: None) => 132 KB
"res/selfzone/938254602.png" rc=8 640 x 640 @ A8R8G8B8(sepAlpha: None) => 1600 KB
"ui1/icon/rank44/rank_6.png" rc=8 88 x 88 @ A8R8G8B8(sepAlpha: None) => 30 KB
"res/selfzone/-416954249.png" rc=8 590 x 336 @ A8R8G8B8(sepAlpha: None) => 774 KB
"res/selfzone/1942941311.png" rc=8 640 x 640 @ A8R8G8B8(sepAlpha: None) => 1600 KB
"ui1/a_global/icon/small_nationality/ecuador.png" rc=8 32 x 32 @ A8R8G8B8(sepAlpha:
None) => 4 KB
"ui1/icon/rank44/rank_5.png" rc=8 88 x 88 @ A8R8G8B8(sepAlpha: None) => 30 KB
"ui1/a_global/icon/small_nationality/united_nations.png" rc=8 32 x 32 @
A8R8G8B8(sepAlpha: None) => 4 KB
TextureCache dumpDebugInfo: 45 textures, for 65904 KB (64.36 MB)

[10:33:09.197] M [COCOSUI] Main thread IO 13.2441 ms for


model1\scene\skybox\skybox_haiji.dds
[10:33:09.329] M [COCOSUI] [GameThreadBlocking] WaitResTask model\camera\camera.gim
108.83 ms
[10:33:20.253] M [COCOSUI] [GameThreadBlocking] WaitResTask char\fps\fps_1.gim
199.79 ms

ERROR *****************************************************************************
[10:33:20.538] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:33:20.538] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L_L.gis

ERROR *****************************************************************************
[10:33:20.538] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R_L.gis

ERROR *****************************************************************************
[10:33:20.538] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_open_L.gis

ERROR *****************************************************************************
[10:33:20.538] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_down_36_1_L.gis

ERROR *****************************************************************************
[10:33:20.538] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_idle_36_1_L.gis

ERROR *****************************************************************************
[10:33:20.538] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_parachute36_1_L.gis
ERROR *****************************************************************************
[10:33:20.539] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis

ERROR *****************************************************************************
[10:33:20.539] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L_R.gis

ERROR *****************************************************************************
[10:33:20.539] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R_R.gis

ERROR *****************************************************************************
[10:33:20.540] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_open_R.gis

ERROR *****************************************************************************
[10:33:20.540] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_down_36_1_R.gis

ERROR *****************************************************************************
[10:33:20.541] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_i_parachute36_1_R.gis

ERROR *****************************************************************************
[10:33:20.541] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_parachute36_1_R.gis

ERROR *****************************************************************************
[10:33:20.577] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:33:20.578] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis

ERROR *****************************************************************************
[10:33:20.590] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:33:20.591] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis

ERROR *****************************************************************************
[10:33:20.624] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:33:20.624] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis

ERROR *****************************************************************************
[10:33:20.624] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:33:20.624] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis
ERROR *****************************************************************************
[10:33:20.641] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:33:20.641] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis
[10:33:20.708] M [COCOSUI] [GameThreadBlocking] WaitResTask
char\player\female\female_common.gim 452.99 ms
[10:33:20.733] M [COCOSUI] [GameThreadBlocking] WaitResTask
char\player\male\male_common.gim 22.83 ms
[10:33:20.742] M [COCOSUI] [GameThreadBlocking] WaitResTask
effects\model\zidan_01x.gim 7.27 ms
[10:33:22.174] M [COCOSUI] Main thread IO 11.3773 ms for csb/killing_msg/1521_8.csb
[10:33:22.184] M [COCOSUI] Main thread IO 9.4289 ms for
ui1/killing_msg/1521_8/particle_snipe2.plist
[10:33:22.199] M [COCOSUI] Main thread IO 8.0755 ms for
ui1/killing_msg/1521_8/particle_snipe3.plist
[10:33:22.998] M [COCOSUI] Main thread IO 9.9811 ms for
csb/combat_team_position.csb

ERROR *****************************************************************************
[10:33:23.266] M [COCOSUI] [ERROR] object model_6734 has parent DefaultScene
already! it can't be attach to another parent!
[10:33:23.954] M [COCOSUI] Main thread IO 5.8678 ms for csb/guide.csb
[10:33:23.963] M [COCOSUI] Main thread IO 7.3963 ms for
ui1/guide/guide_rookie2_bg.png
[10:33:23.985] M [COCOSUI] Main thread IO 19.1357 ms for
ui1/guide/gui_pic_guide_hammer.png
[10:33:23.998] M [COCOSUI] Main thread IO 6.3620 ms for
ui1/guide/gui_pic_rookie1.png
[10:33:24.858] M [COCOSUI] Main thread IO 13.4864 ms for
csb/killing_msg/1211_10.csb
[10:33:24.873] M [COCOSUI] Main thread IO 14.6972 ms for
ui1/killing_msg/1211_10/light_viper_tips.plist
[10:33:24.885] M [COCOSUI] Main thread IO 9.7657 ms for
ui1/killing_msg/1211_10/light_viper_tips.png
[10:33:24.905] M [COCOSUI] Main thread IO 17.6377 ms for
ui1/killing_msg/1211_10/combat_kill_gun3.png
[10:33:24.925] M [COCOSUI] Main thread IO 7.4344 ms for
ui1/killing_msg/1211_10/combat_kill_wen3.png
[10:33:24.936] M [COCOSUI] Main thread IO 9.9268 ms for
ui1/killing_msg/1211_10/combat_kill_wen6.png
[10:33:24.950] M [COCOSUI] Main thread IO 10.6578 ms for
ui1/killing_msg/1211_10/combat_kill_wen2.png
[10:33:24.984] M [COCOSUI] Main thread IO 7.9848 ms for
ui1/killing_msg/16006/combat_kill_lantern_effect21.png
[10:33:25.434] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:25.435] M [COCOSUI] oneByOneListeners swallow_node=close_panel
parent=msg_panel
[10:33:26.348] M [COCOSUI] Main thread IO 9.8171 ms for
ui1/killing_msg/1611_7/combat_kill_waves_effect4.png
[10:33:27.544] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:33:29.721] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:29.721] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:30.110] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:33:30.110] L [COCOSUI] #define UNIFORMS_60 60
[10:33:30.110] L [COCOSUI] #define TWINKLE_ENABLE 1
[10:33:30.110] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:33:30.110] L [COCOSUI] #define ANISO_ENABLE 0
[10:33:30.110] L [COCOSUI] #define ENVIR_ENABLE 1
[10:33:30.110] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:33:30.110] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:33:30.110] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:33:30.110] L [COCOSUI] #define SELF_BLING 1
[10:33:30.110] L [COCOSUI] #define EYE_ENABLE 0
[10:33:30.110] L [COCOSUI] #define SELF_SHADOW 1
[10:33:30.110] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:33:30.110] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:33:30.110] L [COCOSUI] #define FACE_SHADOW 1
[10:33:30.110] L [COCOSUI] #define DYING 0
[10:33:30.110] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:33:30.110] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:33:30.110] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:33:30.110] L [COCOSUI] #define HAIR_ENABLE 0
[10:33:30.110] L [COCOSUI] #define MANUL_ENABLE 0
[10:33:30.110] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:33:30.110] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:33:30.110] L [COCOSUI] #define ICE 0
[10:33:30.110] L [COCOSUI] #define SSS_ENABLE 1
[10:33:30.110] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:33:30.110] L [COCOSUI] #define WAVE_ENABLE 0
[10:33:30.110] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:33:30.110] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:33:30.111] L [COCOSUI] #define METAL_CHECK 0
[10:33:30.111] L [COCOSUI] #define AO_CHECK 0
[10:33:31.643] L [COCOSUI] create effect shader\g91_character.nfx:TShader *** time:
1532.68 ms ***
[10:33:31.683] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:33:31.683] L [COCOSUI] #define UNIFORMS_60 60
[10:33:31.683] L [COCOSUI] #define TWINKLE_ENABLE 1
[10:33:31.683] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:33:31.683] L [COCOSUI] #define ANISO_ENABLE 0
[10:33:31.683] L [COCOSUI] #define ENVIR_ENABLE 1
[10:33:31.683] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:33:31.683] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:33:31.683] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:33:31.683] L [COCOSUI] #define SELF_BLING 1
[10:33:31.683] L [COCOSUI] #define EYE_ENABLE 0
[10:33:31.683] L [COCOSUI] #define SELF_SHADOW 1
[10:33:31.683] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:33:31.683] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:33:31.683] L [COCOSUI] #define FACE_SHADOW 1
[10:33:31.683] L [COCOSUI] #define DYING 0
[10:33:31.684] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:33:31.684] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:33:31.684] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:33:31.685] L [COCOSUI] #define HAIR_ENABLE 0
[10:33:31.685] L [COCOSUI] #define MANUL_ENABLE 0
[10:33:31.685] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:33:31.685] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:33:31.685] L [COCOSUI] #define ICE 0
[10:33:31.685] L [COCOSUI] #define SSS_ENABLE 1
[10:33:31.685] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:33:31.685] L [COCOSUI] #define WAVE_ENABLE 0
[10:33:31.685] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:33:31.685] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:33:31.685] L [COCOSUI] #define METAL_CHECK 0
[10:33:31.685] L [COCOSUI] #define AO_CHECK 0
[10:33:32.801] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:33:32.801] L [COCOSUI] #define UNIFORMS_60 60
[10:33:32.801] L [COCOSUI] #define TWINKLE_ENABLE 1
[10:33:32.801] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:33:32.801] L [COCOSUI] #define ANISO_ENABLE 0
[10:33:32.801] L [COCOSUI] #define ENVIR_ENABLE 1
[10:33:32.801] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:33:32.801] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:33:32.801] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:33:32.801] L [COCOSUI] #define SELF_BLING 1
[10:33:32.801] L [COCOSUI] #define EYE_ENABLE 0
[10:33:32.801] L [COCOSUI] #define SELF_SHADOW 1
[10:33:32.801] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:33:32.801] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:33:32.801] L [COCOSUI] #define FACE_SHADOW 1
[10:33:32.802] L [COCOSUI] #define DYING 0
[10:33:32.802] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:33:32.802] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:33:32.802] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:33:32.802] L [COCOSUI] #define HAIR_ENABLE 0
[10:33:32.802] L [COCOSUI] #define MANUL_ENABLE 0
[10:33:32.802] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:33:32.802] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:33:32.802] L [COCOSUI] #define ICE 0
[10:33:32.802] L [COCOSUI] #define SSS_ENABLE 1
[10:33:32.802] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:33:32.802] L [COCOSUI] #define WAVE_ENABLE 0
[10:33:32.802] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:33:32.802] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:33:32.802] L [COCOSUI] #define METAL_CHECK 0
[10:33:32.802] L [COCOSUI] #define AO_CHECK 0
[10:33:34.550] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:33:34.550] L [COCOSUI] #define UNIFORMS_60 60
[10:33:34.550] L [COCOSUI] #define TWINKLE_ENABLE 1
[10:33:34.550] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:33:34.550] L [COCOSUI] #define ANISO_ENABLE 0
[10:33:34.550] L [COCOSUI] #define ENVIR_ENABLE 1
[10:33:34.550] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:33:34.550] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:33:34.550] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:33:34.550] L [COCOSUI] #define SELF_BLING 1
[10:33:34.550] L [COCOSUI] #define EYE_ENABLE 0
[10:33:34.550] L [COCOSUI] #define SELF_SHADOW 1
[10:33:34.550] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:33:34.550] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:33:34.550] L [COCOSUI] #define FACE_SHADOW 1
[10:33:34.550] L [COCOSUI] #define DYING 0
[10:33:34.550] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:33:34.550] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:33:34.550] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:33:34.550] L [COCOSUI] #define HAIR_ENABLE 0
[10:33:34.550] L [COCOSUI] #define MANUL_ENABLE 0
[10:33:34.550] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:33:34.550] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:33:34.550] L [COCOSUI] #define ICE 0
[10:33:34.550] L [COCOSUI] #define SSS_ENABLE 1
[10:33:34.550] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:33:34.550] L [COCOSUI] #define WAVE_ENABLE 0
[10:33:34.550] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:33:34.550] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:33:34.550] L [COCOSUI] #define METAL_CHECK 0
[10:33:34.550] L [COCOSUI] #define AO_CHECK 0
[10:33:37.054] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:33:37.057] L [COCOSUI] #define UNIFORMS_60 60
[10:33:37.057] L [COCOSUI] #define TWINKLE_ENABLE 1
[10:33:37.057] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:33:37.057] L [COCOSUI] #define ANISO_ENABLE 0
[10:33:37.058] L [COCOSUI] #define ENVIR_ENABLE 1
[10:33:37.058] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:33:37.058] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:33:37.058] L [COCOSUI] #define SELF_BLING 1
[10:33:37.058] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:33:37.058] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:33:37.058] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:33:37.058] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:33:37.058] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:33:37.058] L [COCOSUI] #define EYE_ENABLE 0
[10:33:37.058] L [COCOSUI] #define DYING 0
[10:33:37.058] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:33:37.058] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:33:37.058] L [COCOSUI] #define HAIR_ENABLE 0
[10:33:37.058] L [COCOSUI] #define MANUL_ENABLE 0
[10:33:37.058] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:33:37.058] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:33:37.058] L [COCOSUI] #define SSS_ENABLE 1
[10:33:37.058] L [COCOSUI] #define WAVE_ENABLE 0
[10:33:37.058] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:33:37.058] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:33:37.058] L [COCOSUI] #define METAL_CHECK 0
[10:33:37.058] L [COCOSUI] #define AO_CHECK 0

ERROR *****************************************************************************
[10:33:38.010] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:33:38.012] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:38.012] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:38.357] L [COCOSUI] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 1302.83 ms ***
[10:33:38.360] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:33:38.361] L [COCOSUI] #define UNIFORMS_60 60
[10:33:38.361] L [COCOSUI] #define TWINKLE_ENABLE 1
[10:33:38.361] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:33:38.361] L [COCOSUI] #define ANISO_ENABLE 0
[10:33:38.361] L [COCOSUI] #define ENVIR_ENABLE 1
[10:33:38.361] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:33:38.361] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:33:38.361] L [COCOSUI] #define SELF_BLING 1
[10:33:38.361] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:33:38.361] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:33:38.361] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:33:38.361] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:33:38.361] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:33:38.361] L [COCOSUI] #define EYE_ENABLE 0
[10:33:38.361] L [COCOSUI] #define DYING 0
[10:33:38.361] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:33:38.361] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:33:38.361] L [COCOSUI] #define HAIR_ENABLE 0
[10:33:38.361] L [COCOSUI] #define MANUL_ENABLE 0
[10:33:38.361] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:33:38.361] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:33:38.361] L [COCOSUI] #define SSS_ENABLE 1
[10:33:38.361] L [COCOSUI] #define WAVE_ENABLE 0
[10:33:38.361] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:33:38.361] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:33:38.361] L [COCOSUI] #define METAL_CHECK 0
[10:33:38.361] L [COCOSUI] #define AO_CHECK 0

ERROR *****************************************************************************
[10:33:38.595] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:33:38.597] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:38.597] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:39.720] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:39.720] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:40.033] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:33:40.033] L [COCOSUI] #define UNIFORMS_60 60
[10:33:40.033] L [COCOSUI] #define TWINKLE_ENABLE 1
[10:33:40.034] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:33:40.034] L [COCOSUI] #define ANISO_ENABLE 0
[10:33:40.034] L [COCOSUI] #define ENVIR_ENABLE 1
[10:33:40.034] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:33:40.034] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:33:40.034] L [COCOSUI] #define SELF_BLING 1
[10:33:40.034] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:33:40.034] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:33:40.034] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:33:40.034] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:33:40.034] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:33:40.034] L [COCOSUI] #define EYE_ENABLE 0
[10:33:40.034] L [COCOSUI] #define DYING 0
[10:33:40.034] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:33:40.034] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:33:40.034] L [COCOSUI] #define HAIR_ENABLE 0
[10:33:40.034] L [COCOSUI] #define MANUL_ENABLE 0
[10:33:40.034] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:33:40.034] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:33:40.034] L [COCOSUI] #define SSS_ENABLE 1
[10:33:40.034] L [COCOSUI] #define WAVE_ENABLE 0
[10:33:40.034] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:33:40.034] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:33:40.034] L [COCOSUI] #define METAL_CHECK 0
[10:33:40.034] L [COCOSUI] #define AO_CHECK 0
[10:33:41.359] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:33:41.359] L [COCOSUI] #define UNIFORMS_60 60
[10:33:41.359] L [COCOSUI] #define TWINKLE_ENABLE 1
[10:33:41.359] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:33:41.359] L [COCOSUI] #define ANISO_ENABLE 0
[10:33:41.359] L [COCOSUI] #define ENVIR_ENABLE 1
[10:33:41.359] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:33:41.359] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:33:41.359] L [COCOSUI] #define SELF_BLING 1
[10:33:41.359] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:33:41.359] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:33:41.359] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:33:41.359] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:33:41.359] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:33:41.359] L [COCOSUI] #define EYE_ENABLE 0
[10:33:41.359] L [COCOSUI] #define DYING 0
[10:33:41.359] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:33:41.359] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:33:41.359] L [COCOSUI] #define HAIR_ENABLE 0
[10:33:41.359] L [COCOSUI] #define MANUL_ENABLE 0
[10:33:41.359] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:33:41.359] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:33:41.359] L [COCOSUI] #define SSS_ENABLE 1
[10:33:41.360] L [COCOSUI] #define WAVE_ENABLE 0
[10:33:41.360] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:33:41.360] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:33:41.360] L [COCOSUI] #define METAL_CHECK 0
[10:33:41.360] L [COCOSUI] #define AO_CHECK 0

ERROR *****************************************************************************
[10:33:42.021] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:33:42.024] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:42.024] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:42.212] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:42.212] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:33:43.358] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:33:43.362] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:43.362] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:33:44.966] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:33:44.970] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:44.970] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:45.080] M [COCOSUI] Main thread IO 12.2720 ms for csb/killing_msg/1211_9.csb
[10:33:45.091] M [COCOSUI] Main thread IO 10.2524 ms for
ui1/killing_msg/1211_9/combat_kill_gun2.png
[10:33:45.121] M [COCOSUI] Main thread IO 5.1759 ms for
ui1/killing_msg/1211_9/light_kill2_tips.plist
[10:33:45.128] M [COCOSUI] Main thread IO 6.8837 ms for
ui1/killing_msg/1211_9/light_kill2_tips.png
[10:33:45.146] M [COCOSUI] Main thread IO 5.2755 ms for
ui1/killing_msg/1611_7/combat_kill_eff1_01.png
[10:33:45.181] M [COCOSUI] Main thread IO 15.6638 ms for
ui1/killing_msg/16004/combat_kill_love_effect21.png
[10:33:45.222] M [COCOSUI] Main thread IO 5.3343 ms for
ui1/killing_msg/1611_7/combat_kill_eff1_00.png
[10:33:45.378] M [COCOSUI] Main thread IO 9.3176 ms for
ui1/killing_msg/1611_7/combat_kill_eff1_11.png
[10:33:45.480] M [COCOSUI] Main thread IO 9.4756 ms for
ui1/killing_msg/1611_7/combat_kill_eff1_04.png
[10:33:45.621] M [COCOSUI] Main thread IO 13.0288 ms for
ui1/killing_msg/1611_7/combat_kill_eff1_03.png
[10:33:45.768] M [COCOSUI] Main thread IO 16.7607 ms for
ui1/killing_msg/1611_7/combat_kill_eff1_08.png
[10:33:45.776] M [COCOSUI] Main thread IO 6.4453 ms for
ui1/killing_msg/1611_7/combat_kill_eff1_05.png
[10:33:45.891] M [COCOSUI] Main thread IO 9.1467 ms for
ui1/killing_msg/1611_7/combat_kill_eff1_07.png

ERROR *****************************************************************************
[10:33:46.150] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:33:46.153] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:46.153] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:47.597] M [COCOSUI] Main thread IO 8.8748 ms for wwise/vehicle_bumblebee.xml

ERROR *****************************************************************************
[10:33:47.633] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:33:47.636] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:47.636] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:48.006] M <SCRIPT> [ERROR]Server reset style error: inexistent structure.
unit-id: 5042

ERROR *****************************************************************************
[10:33:48.260] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:33:48.261] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:48.261] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:33:48.544] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:33:48.546] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:48.547] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:48.735] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:48.735] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:33:49.110] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:33:49.112] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:49.112] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:33:49.291] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:33:49.293] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:49.293] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:33:49.755] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:33:49.758] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:49.758] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:50.039] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:50.039] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:50.293] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:50.293] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:50.568] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:50.568] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:50.752] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:50.752] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:33:51.069] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:33:51.070] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:51.070] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:33:51.340] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:33:51.342] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:51.343] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:51.526] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:51.526] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:51.723] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:51.723] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:33:52.014] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:33:52.018] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:52.018] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:33:52.209] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:33:52.211] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:52.211] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:52.522] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:52.522] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:52.779] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:52.779] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:53.051] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:53.051] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:33:53.258] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:33:53.261] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:53.261] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:33:53.433] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:33:53.714] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:53.714] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:53.912] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:53.912] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:54.080] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:54.080] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:54.306] L [COCOSUI] Try compile shader\glass.nfx:
[10:33:54.306] L [COCOSUI] #define UNIFORMS_60 60
[10:33:54.306] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:33:54.306] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:33:54.306] L [COCOSUI] #define ANISO_ENABLE 0
[10:33:54.306] L [COCOSUI] #define ENVIR_ENABLE 1
[10:33:54.306] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:33:54.306] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:33:54.306] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:33:54.306] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:33:54.306] L [COCOSUI] #define SELF_BLING 0
[10:33:54.306] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:33:54.306] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:33:54.308] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:33:54.308] L [COCOSUI] #define EYE_ENABLE 0
[10:33:54.308] L [COCOSUI] #define FACE_SHADOW 1
[10:33:54.308] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:33:54.308] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:33:54.308] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:33:54.308] L [COCOSUI] #define HAIR_ENABLE 0
[10:33:54.308] L [COCOSUI] #define MANUL_ENABLE 0
[10:33:54.308] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:33:54.308] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:33:54.308] L [COCOSUI] #define SSS_ENABLE 1
[10:33:54.308] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:33:54.308] L [COCOSUI] #define WAVE_ENABLE 0
[10:33:54.308] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:33:54.308] L [COCOSUI] #define METAL_CHECK 0
[10:33:54.308] L [COCOSUI] #define AO_CHECK 0
[10:33:54.398] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:54.398] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:54.591] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:54.591] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:54.811] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:54.811] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:55.116] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:55.116] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:55.224] L [COCOSUI] create effect shader\glass.nfx:TShader *** time: 930.60
ms ***
[10:33:55.234] L [COCOSUI] Try compile shader\glass.nfx:
[10:33:55.234] L [COCOSUI] #define UNIFORMS_60 60
[10:33:55.234] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:33:55.234] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:33:55.234] L [COCOSUI] #define ANISO_ENABLE 0
[10:33:55.234] L [COCOSUI] #define ENVIR_ENABLE 1
[10:33:55.234] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:33:55.234] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:33:55.234] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:33:55.234] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:33:55.234] L [COCOSUI] #define SELF_BLING 0
[10:33:55.234] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:33:55.234] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:33:55.234] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:33:55.234] L [COCOSUI] #define EYE_ENABLE 0
[10:33:55.234] L [COCOSUI] #define FACE_SHADOW 1
[10:33:55.234] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:33:55.234] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:33:55.234] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:33:55.235] L [COCOSUI] #define HAIR_ENABLE 0
[10:33:55.236] L [COCOSUI] #define MANUL_ENABLE 0
[10:33:55.236] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:33:55.236] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:33:55.236] L [COCOSUI] #define SSS_ENABLE 1
[10:33:55.236] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:33:55.236] L [COCOSUI] #define WAVE_ENABLE 0
[10:33:55.236] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:33:55.236] L [COCOSUI] #define METAL_CHECK 0
[10:33:55.236] L [COCOSUI] #define AO_CHECK 0
[10:33:55.377] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:55.377] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:55.497] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:55.497] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:55.732] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:55.732] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:55.945] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:55.946] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:56.168] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:56.168] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:56.361] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:56.361] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:56.565] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:56.565] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:56.663] L [COCOSUI] Try compile shader\glass.nfx:
[10:33:56.663] L [COCOSUI] #define UNIFORMS_60 60
[10:33:56.663] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:33:56.663] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:33:56.663] L [COCOSUI] #define ANISO_ENABLE 0
[10:33:56.663] L [COCOSUI] #define ENVIR_ENABLE 1
[10:33:56.663] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:33:56.663] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:33:56.663] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:33:56.663] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:33:56.664] L [COCOSUI] #define SELF_BLING 0
[10:33:56.664] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:33:56.664] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:33:56.664] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:33:56.664] L [COCOSUI] #define EYE_ENABLE 0
[10:33:56.664] L [COCOSUI] #define FACE_SHADOW 1
[10:33:56.664] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:33:56.664] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:33:56.664] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:33:56.664] L [COCOSUI] #define HAIR_ENABLE 0
[10:33:56.664] L [COCOSUI] #define MANUL_ENABLE 0
[10:33:56.664] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:33:56.664] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:33:56.664] L [COCOSUI] #define SSS_ENABLE 1
[10:33:56.664] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:33:56.664] L [COCOSUI] #define WAVE_ENABLE 0
[10:33:56.664] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:33:56.664] L [COCOSUI] #define METAL_CHECK 0
[10:33:56.664] L [COCOSUI] #define AO_CHECK 0
[10:33:56.760] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:56.760] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:33:57.052] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:33:57.053] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:57.053] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:57.314] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:57.314] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:57.483] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:57.483] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:57.553] L [COCOSUI] Try compile shader\glass.nfx:
[10:33:57.553] L [COCOSUI] #define UNIFORMS_60 60
[10:33:57.553] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:33:57.553] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:33:57.553] L [COCOSUI] #define ANISO_ENABLE 0
[10:33:57.553] L [COCOSUI] #define ENVIR_ENABLE 1
[10:33:57.553] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:33:57.553] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:33:57.553] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:33:57.553] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:33:57.553] L [COCOSUI] #define SELF_BLING 0
[10:33:57.553] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:33:57.553] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:33:57.553] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:33:57.553] L [COCOSUI] #define EYE_ENABLE 0
[10:33:57.553] L [COCOSUI] #define FACE_SHADOW 1
[10:33:57.553] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:33:57.553] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:33:57.553] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:33:57.553] L [COCOSUI] #define HAIR_ENABLE 0
[10:33:57.553] L [COCOSUI] #define MANUL_ENABLE 0
[10:33:57.553] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:33:57.553] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:33:57.554] L [COCOSUI] #define SSS_ENABLE 1
[10:33:57.554] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:33:57.554] L [COCOSUI] #define WAVE_ENABLE 0
[10:33:57.554] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:33:57.554] L [COCOSUI] #define METAL_CHECK 0
[10:33:57.554] L [COCOSUI] #define AO_CHECK 0

ERROR *****************************************************************************
[10:33:58.028] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:33:58.031] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:58.031] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:33:58.203] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:33:58.204] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:58.204] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:33:58.491] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:33:58.493] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:58.493] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:33:58.690] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:33:58.691] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:58.691] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:58.881] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:58.881] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:59.319] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:59.319] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:59.320] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:59.320] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:59.846] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:59.846] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:33:59.860] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:33:59.861] L [COCOSUI] #define UNIFORMS_60 60
[10:33:59.861] L [COCOSUI] #define TWINKLE_ENABLE 1
[10:33:59.861] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:33:59.861] L [COCOSUI] #define ANISO_ENABLE 0
[10:33:59.861] L [COCOSUI] #define ENVIR_ENABLE 1
[10:33:59.861] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:33:59.861] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:33:59.861] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:33:59.861] L [COCOSUI] #define SELF_BLING 1
[10:33:59.861] L [COCOSUI] #define EYE_ENABLE 0
[10:33:59.861] L [COCOSUI] #define SELF_SHADOW 1
[10:33:59.861] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:33:59.861] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:33:59.861] L [COCOSUI] #define FACE_SHADOW 1
[10:33:59.861] L [COCOSUI] #define DYING 0
[10:33:59.861] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:33:59.861] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:33:59.861] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:33:59.861] L [COCOSUI] #define HAIR_ENABLE 0
[10:33:59.861] L [COCOSUI] #define MANUL_ENABLE 0
[10:33:59.861] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:33:59.861] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:33:59.861] L [COCOSUI] #define ICE 0
[10:33:59.861] L [COCOSUI] #define SSS_ENABLE 1
[10:33:59.861] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:33:59.861] L [COCOSUI] #define WAVE_ENABLE 0
[10:33:59.862] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:33:59.862] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:33:59.862] L [COCOSUI] #define METAL_CHECK 0
[10:33:59.862] L [COCOSUI] #define AO_CHECK 0
[10:34:00.003] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:34:00.003] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:34:00.164] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:34:00.164] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:34:00.956] M <SCRIPT> [ERROR]Traceback (most recent call last):
File "entity\avatar.py", line 707, in exec_cmd_from_buffer
File "fight\fight_cmd_manager.py", line 4584, in func
AttributeError: 'NoneType' object has no attribute 'get_equip_type'
[10:34:01.024] M <SCRIPT> [ERROR]Traceback (most recent call last):
File "entity\avatar.py", line 707, in exec_cmd_from_buffer
File "fight\fight_cmd_manager.py", line 4584, in func
AttributeError: 'NoneType' object has no attribute 'get_equip_type'
[10:34:01.268] L [COCOSUI] create effect shader\g91_character.nfx:TShader *** time:
1407.31 ms ***
[10:34:01.323] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:34:01.323] L [COCOSUI] #define UNIFORMS_60 60
[10:34:01.323] L [COCOSUI] #define TWINKLE_ENABLE 1
[10:34:01.323] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:34:01.323] L [COCOSUI] #define ANISO_ENABLE 0
[10:34:01.323] L [COCOSUI] #define ENVIR_ENABLE 1
[10:34:01.323] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:34:01.323] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:34:01.323] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:34:01.324] L [COCOSUI] #define SELF_BLING 1
[10:34:01.324] L [COCOSUI] #define EYE_ENABLE 0
[10:34:01.324] L [COCOSUI] #define SELF_SHADOW 1
[10:34:01.324] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:34:01.324] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:34:01.324] L [COCOSUI] #define FACE_SHADOW 1
[10:34:01.324] L [COCOSUI] #define DYING 0
[10:34:01.324] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:34:01.324] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:34:01.324] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:34:01.324] L [COCOSUI] #define HAIR_ENABLE 0
[10:34:01.324] L [COCOSUI] #define MANUL_ENABLE 0
[10:34:01.324] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:34:01.324] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:34:01.324] L [COCOSUI] #define ICE 0
[10:34:01.324] L [COCOSUI] #define SSS_ENABLE 1
[10:34:01.324] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:34:01.326] L [COCOSUI] #define WAVE_ENABLE 0
[10:34:01.326] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:34:01.326] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:34:01.326] L [COCOSUI] #define METAL_CHECK 0
[10:34:01.326] L [COCOSUI] #define AO_CHECK 0
[10:34:01.659] M <SCRIPT> [ERROR]Traceback (most recent call last):
File "entity\avatar.py", line 707, in exec_cmd_from_buffer
File "fight\fight_cmd_manager.py", line 4584, in func
AttributeError: 'NoneType' object has no attribute 'get_equip_type'
[10:34:02.268] M <SCRIPT> [ERROR]Traceback (most recent call last):
File "entity\avatar.py", line 707, in exec_cmd_from_buffer
File "fight\fight_cmd_manager.py", line 4584, in func
AttributeError: 'NoneType' object has no attribute 'get_equip_type'
[10:34:02.344] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:34:02.344] L [COCOSUI] #define UNIFORMS_60 60
[10:34:02.344] L [COCOSUI] #define TWINKLE_ENABLE 1
[10:34:02.344] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:34:02.344] L [COCOSUI] #define ANISO_ENABLE 0
[10:34:02.344] L [COCOSUI] #define ENVIR_ENABLE 1
[10:34:02.344] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:34:02.344] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:34:02.344] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:34:02.344] L [COCOSUI] #define SELF_BLING 1
[10:34:02.344] L [COCOSUI] #define EYE_ENABLE 0
[10:34:02.344] L [COCOSUI] #define SELF_SHADOW 1
[10:34:02.344] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:34:02.344] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:34:02.344] L [COCOSUI] #define FACE_SHADOW 1
[10:34:02.344] L [COCOSUI] #define DYING 0
[10:34:02.344] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:34:02.344] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:34:02.344] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:34:02.344] L [COCOSUI] #define HAIR_ENABLE 0
[10:34:02.344] L [COCOSUI] #define MANUL_ENABLE 0
[10:34:02.344] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:34:02.344] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:34:02.344] L [COCOSUI] #define ICE 0
[10:34:02.344] L [COCOSUI] #define SSS_ENABLE 1
[10:34:02.344] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:34:02.344] L [COCOSUI] #define WAVE_ENABLE 0
[10:34:02.344] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:34:02.344] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:34:02.344] L [COCOSUI] #define METAL_CHECK 0
[10:34:02.344] L [COCOSUI] #define AO_CHECK 0
[10:34:02.719] M <SCRIPT> [ERROR]Traceback (most recent call last):
File "entity\avatar.py", line 707, in exec_cmd_from_buffer
File "fight\fight_cmd_manager.py", line 4584, in func
AttributeError: 'NoneType' object has no attribute 'get_equip_type'
[10:34:03.194] M <SCRIPT> [ERROR]Traceback (most recent call last):
File "entity\avatar.py", line 707, in exec_cmd_from_buffer
File "fight\fight_cmd_manager.py", line 4584, in func
AttributeError: 'NoneType' object has no attribute 'get_equip_type'
[10:34:03.422] M <SCRIPT> [ERROR]Traceback (most recent call last):
File "entity\avatar.py", line 707, in exec_cmd_from_buffer
File "fight\fight_cmd_manager.py", line 4584, in func
AttributeError: 'NoneType' object has no attribute 'get_equip_type'
[10:34:03.592] M <SCRIPT> [ERROR]Traceback (most recent call last):
File "entity\avatar.py", line 707, in exec_cmd_from_buffer
File "fight\fight_cmd_manager.py", line 4584, in func
AttributeError: 'NoneType' object has no attribute 'get_equip_type'
[10:34:03.736] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:34:03.736] L [COCOSUI] #define UNIFORMS_60 60
[10:34:03.736] L [COCOSUI] #define TWINKLE_ENABLE 1
[10:34:03.736] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:34:03.736] L [COCOSUI] #define ANISO_ENABLE 0
[10:34:03.736] L [COCOSUI] #define ENVIR_ENABLE 1
[10:34:03.736] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:34:03.736] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:34:03.736] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:34:03.736] L [COCOSUI] #define SELF_BLING 1
[10:34:03.736] L [COCOSUI] #define EYE_ENABLE 0
[10:34:03.736] L [COCOSUI] #define SELF_SHADOW 1
[10:34:03.736] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:34:03.736] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:34:03.736] L [COCOSUI] #define FACE_SHADOW 1
[10:34:03.736] L [COCOSUI] #define DYING 0
[10:34:03.736] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:34:03.736] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:34:03.736] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:34:03.736] L [COCOSUI] #define HAIR_ENABLE 0
[10:34:03.736] L [COCOSUI] #define MANUL_ENABLE 0
[10:34:03.736] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:34:03.736] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:34:03.736] L [COCOSUI] #define ICE 0
[10:34:03.736] L [COCOSUI] #define SSS_ENABLE 1
[10:34:03.736] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:34:03.736] L [COCOSUI] #define WAVE_ENABLE 0
[10:34:03.736] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:34:03.736] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:34:03.736] L [COCOSUI] #define METAL_CHECK 0
[10:34:03.736] L [COCOSUI] #define AO_CHECK 0
[10:34:03.770] M <SCRIPT> [ERROR]Traceback (most recent call last):
File "entity\avatar.py", line 707, in exec_cmd_from_buffer
File "fight\fight_cmd_manager.py", line 4584, in func
AttributeError: 'NoneType' object has no attribute 'get_equip_type'
[10:34:04.062] M <SCRIPT> [ERROR]Traceback (most recent call last):
File "entity\avatar.py", line 707, in exec_cmd_from_buffer
File "fight\fight_cmd_manager.py", line 4584, in func
AttributeError: 'NoneType' object has no attribute 'get_equip_type'
[10:34:04.122] M <SCRIPT> [ERROR]Traceback (most recent call last):
File "entity\avatar.py", line 707, in exec_cmd_from_buffer
File "fight\fight_cmd_manager.py", line 4584, in func
AttributeError: 'NoneType' object has no attribute 'get_equip_type'
[10:34:04.303] M <SCRIPT> [ERROR]Traceback (most recent call last):
File "entity\avatar.py", line 707, in exec_cmd_from_buffer
File "fight\fight_cmd_manager.py", line 4584, in func
AttributeError: 'NoneType' object has no attribute 'get_equip_type'
[10:34:04.440] M <SCRIPT> [ERROR]Traceback (most recent call last):
File "entity\avatar.py", line 707, in exec_cmd_from_buffer
File "fight\fight_cmd_manager.py", line 4584, in func
AttributeError: 'NoneType' object has no attribute 'get_equip_type'
[10:34:04.726] M <SCRIPT> [ERROR]Traceback (most recent call last):
File "entity\avatar.py", line 707, in exec_cmd_from_buffer
File "fight\fight_cmd_manager.py", line 4584, in func
AttributeError: 'NoneType' object has no attribute 'get_equip_type'
[10:34:05.994] M [COCOSUI] Main thread IO 21.1856 ms for
csb/airdrop_venus_tips_put.csb
[10:34:06.008] M [COCOSUI] Main thread IO 12.3879 ms for
ui1/airdrop_venus/airdrop_venus_tips_bg_pic.png
[10:34:06.195] M [COCOSUI] Main thread IO 23.6234 ms for
ui1/airdrop_venus/airdrop_venus_map_box_pic.png
[10:34:07.937] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:34:07.937] L [COCOSUI] #define UNIFORMS_60 60
[10:34:07.937] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:34:07.937] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:34:07.937] L [COCOSUI] #define ANISO_ENABLE 0
[10:34:07.937] L [COCOSUI] #define ENVIR_ENABLE 1
[10:34:07.938] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:34:07.938] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:34:07.938] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:34:07.938] L [COCOSUI] #define SELF_BLING 1
[10:34:07.938] L [COCOSUI] #define EYE_ENABLE 0
[10:34:07.938] L [COCOSUI] #define SELF_SHADOW 1
[10:34:07.938] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:34:07.938] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:34:07.938] L [COCOSUI] #define FACE_SHADOW 1
[10:34:07.938] L [COCOSUI] #define DYING 0
[10:34:07.938] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:34:07.938] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:34:07.938] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:34:07.938] L [COCOSUI] #define HAIR_ENABLE 0
[10:34:07.938] L [COCOSUI] #define MANUL_ENABLE 0
[10:34:07.938] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:34:07.938] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:34:07.938] L [COCOSUI] #define ICE 0
[10:34:07.938] L [COCOSUI] #define SSS_ENABLE 1
[10:34:07.938] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:34:07.938] L [COCOSUI] #define WAVE_ENABLE 1
[10:34:07.938] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:34:07.938] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:34:07.938] L [COCOSUI] #define METAL_CHECK 0
[10:34:07.938] L [COCOSUI] #define AO_CHECK 0
[10:34:09.351] L [COCOSUI] create effect shader\g91_character.nfx:TShader *** time:
1414.48 ms ***
[10:34:09.388] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:34:09.388] L [COCOSUI] #define UNIFORMS_60 60
[10:34:09.388] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:34:09.388] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:34:09.388] L [COCOSUI] #define ANISO_ENABLE 0
[10:34:09.388] L [COCOSUI] #define ENVIR_ENABLE 1
[10:34:09.388] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:34:09.388] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:34:09.388] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:34:09.390] L [COCOSUI] #define SELF_BLING 1
[10:34:09.390] L [COCOSUI] #define EYE_ENABLE 0
[10:34:09.390] L [COCOSUI] #define SELF_SHADOW 1
[10:34:09.390] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:34:09.391] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:34:09.391] L [COCOSUI] #define FACE_SHADOW 1
[10:34:09.391] L [COCOSUI] #define DYING 0
[10:34:09.391] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:34:09.391] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:34:09.391] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:34:09.391] L [COCOSUI] #define HAIR_ENABLE 0
[10:34:09.391] L [COCOSUI] #define MANUL_ENABLE 0
[10:34:09.391] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:34:09.391] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:34:09.391] L [COCOSUI] #define ICE 0
[10:34:09.391] L [COCOSUI] #define SSS_ENABLE 1
[10:34:09.391] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:34:09.391] L [COCOSUI] #define WAVE_ENABLE 1
[10:34:09.391] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:34:09.391] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:34:09.391] L [COCOSUI] #define METAL_CHECK 0
[10:34:09.391] L [COCOSUI] #define AO_CHECK 0
[10:34:10.369] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:34:10.369] L [COCOSUI] #define UNIFORMS_60 60
[10:34:10.369] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:34:10.369] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:34:10.369] L [COCOSUI] #define ANISO_ENABLE 0
[10:34:10.369] L [COCOSUI] #define ENVIR_ENABLE 1
[10:34:10.369] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:34:10.369] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:34:10.369] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:34:10.370] L [COCOSUI] #define SELF_BLING 1
[10:34:10.370] L [COCOSUI] #define EYE_ENABLE 0
[10:34:10.370] L [COCOSUI] #define SELF_SHADOW 1
[10:34:10.370] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:34:10.370] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:34:10.370] L [COCOSUI] #define FACE_SHADOW 1
[10:34:10.370] L [COCOSUI] #define DYING 0
[10:34:10.370] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:34:10.370] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:34:10.370] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:34:10.370] L [COCOSUI] #define HAIR_ENABLE 0
[10:34:10.370] L [COCOSUI] #define MANUL_ENABLE 0
[10:34:10.370] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:34:10.370] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:34:10.370] L [COCOSUI] #define ICE 0
[10:34:10.370] L [COCOSUI] #define SSS_ENABLE 1
[10:34:10.370] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:34:10.370] L [COCOSUI] #define WAVE_ENABLE 1
[10:34:10.370] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:34:10.370] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:34:10.370] L [COCOSUI] #define METAL_CHECK 0
[10:34:10.370] L [COCOSUI] #define AO_CHECK 0

ERROR *****************************************************************************
[10:34:10.576] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:34:11.824] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:34:11.825] L [COCOSUI] #define UNIFORMS_60 60
[10:34:11.825] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:34:11.825] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:34:11.825] L [COCOSUI] #define ANISO_ENABLE 0
[10:34:11.825] L [COCOSUI] #define ENVIR_ENABLE 1
[10:34:11.825] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:34:11.825] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:34:11.825] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:34:11.825] L [COCOSUI] #define SELF_BLING 1
[10:34:11.825] L [COCOSUI] #define EYE_ENABLE 0
[10:34:11.825] L [COCOSUI] #define SELF_SHADOW 1
[10:34:11.825] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:34:11.825] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:34:11.825] L [COCOSUI] #define FACE_SHADOW 1
[10:34:11.825] L [COCOSUI] #define DYING 0
[10:34:11.825] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:34:11.825] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:34:11.825] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:34:11.825] L [COCOSUI] #define HAIR_ENABLE 0
[10:34:11.825] L [COCOSUI] #define MANUL_ENABLE 0
[10:34:11.825] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:34:11.825] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:34:11.825] L [COCOSUI] #define ICE 0
[10:34:11.825] L [COCOSUI] #define SSS_ENABLE 1
[10:34:11.825] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:34:11.825] L [COCOSUI] #define WAVE_ENABLE 1
[10:34:11.825] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:34:11.825] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:34:11.825] L [COCOSUI] #define METAL_CHECK 0
[10:34:11.826] L [COCOSUI] #define AO_CHECK 0
[10:34:14.019] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:34:14.019] L [COCOSUI] #define UNIFORMS_60 60
[10:34:14.019] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:34:14.019] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:34:14.019] L [COCOSUI] #define ANISO_ENABLE 0
[10:34:14.019] L [COCOSUI] #define ENVIR_ENABLE 1
[10:34:14.019] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:34:14.020] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:34:14.020] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:34:14.020] L [COCOSUI] #define SELF_BLING 0
[10:34:14.020] L [COCOSUI] #define EYE_ENABLE 0
[10:34:14.020] L [COCOSUI] #define SELF_SHADOW 1
[10:34:14.020] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:34:14.020] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:34:14.020] L [COCOSUI] #define FACE_SHADOW 1
[10:34:14.020] L [COCOSUI] #define DYING 0
[10:34:14.020] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:34:14.020] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:34:14.020] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:34:14.020] L [COCOSUI] #define HAIR_ENABLE 1
[10:34:14.020] L [COCOSUI] #define MANUL_ENABLE 0
[10:34:14.020] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:34:14.020] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:34:14.020] L [COCOSUI] #define ICE 0
[10:34:14.020] L [COCOSUI] #define SSS_ENABLE 0
[10:34:14.020] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:34:14.020] L [COCOSUI] #define WAVE_ENABLE 0
[10:34:14.020] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:34:14.020] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:34:14.020] L [COCOSUI] #define METAL_CHECK 0
[10:34:14.020] L [COCOSUI] #define AO_CHECK 0
[10:34:14.419] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:34:14.420] M [COCOSUI] oneByOneListeners swallow_node=big_map
parent=panel_big_map
[10:34:15.143] L [COCOSUI] create effect shader\g91_character.nfx:TShader *** time:
1123.62 ms ***
[10:34:15.179] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:34:15.179] L [COCOSUI] #define UNIFORMS_60 60
[10:34:15.179] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:34:15.179] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:34:15.179] L [COCOSUI] #define ANISO_ENABLE 0
[10:34:15.179] L [COCOSUI] #define ENVIR_ENABLE 1
[10:34:15.179] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:34:15.179] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:34:15.179] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:34:15.179] L [COCOSUI] #define SELF_BLING 0
[10:34:15.179] L [COCOSUI] #define EYE_ENABLE 0
[10:34:15.179] L [COCOSUI] #define SELF_SHADOW 1
[10:34:15.179] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:34:15.179] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:34:15.179] L [COCOSUI] #define FACE_SHADOW 1
[10:34:15.179] L [COCOSUI] #define DYING 0
[10:34:15.179] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:34:15.179] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:34:15.179] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:34:15.179] L [COCOSUI] #define HAIR_ENABLE 1
[10:34:15.179] L [COCOSUI] #define MANUL_ENABLE 0
[10:34:15.179] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:34:15.179] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:34:15.179] L [COCOSUI] #define ICE 0
[10:34:15.179] L [COCOSUI] #define SSS_ENABLE 0
[10:34:15.179] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:34:15.179] L [COCOSUI] #define WAVE_ENABLE 0
[10:34:15.179] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:34:15.179] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:34:15.179] L [COCOSUI] #define METAL_CHECK 0
[10:34:15.180] L [COCOSUI] #define AO_CHECK 0
[10:34:15.943] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:34:15.943] L [COCOSUI] #define UNIFORMS_60 60
[10:34:15.943] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:34:15.943] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:34:15.943] L [COCOSUI] #define ANISO_ENABLE 0
[10:34:15.943] L [COCOSUI] #define ENVIR_ENABLE 1
[10:34:15.943] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:34:15.943] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:34:15.943] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:34:15.943] L [COCOSUI] #define SELF_BLING 0
[10:34:15.943] L [COCOSUI] #define EYE_ENABLE 0
[10:34:15.943] L [COCOSUI] #define SELF_SHADOW 1
[10:34:15.943] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:34:15.944] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:34:15.944] L [COCOSUI] #define FACE_SHADOW 1
[10:34:15.944] L [COCOSUI] #define DYING 0
[10:34:15.944] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:34:15.944] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:34:15.944] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:34:15.944] L [COCOSUI] #define HAIR_ENABLE 1
[10:34:15.944] L [COCOSUI] #define MANUL_ENABLE 0
[10:34:15.944] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:34:15.944] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:34:15.944] L [COCOSUI] #define ICE 0
[10:34:15.944] L [COCOSUI] #define SSS_ENABLE 0
[10:34:15.944] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:34:15.944] L [COCOSUI] #define WAVE_ENABLE 0
[10:34:15.944] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:34:15.944] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:34:15.944] L [COCOSUI] #define METAL_CHECK 0
[10:34:15.944] L [COCOSUI] #define AO_CHECK 0
[10:34:17.180] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:34:17.180] L [COCOSUI] #define UNIFORMS_60 60
[10:34:17.180] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:34:17.180] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:34:17.180] L [COCOSUI] #define ANISO_ENABLE 0
[10:34:17.180] L [COCOSUI] #define ENVIR_ENABLE 1
[10:34:17.180] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:34:17.180] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:34:17.180] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:34:17.180] L [COCOSUI] #define SELF_BLING 0
[10:34:17.180] L [COCOSUI] #define EYE_ENABLE 0
[10:34:17.180] L [COCOSUI] #define SELF_SHADOW 1
[10:34:17.180] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:34:17.180] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:34:17.180] L [COCOSUI] #define FACE_SHADOW 1
[10:34:17.180] L [COCOSUI] #define DYING 0
[10:34:17.180] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:34:17.180] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:34:17.180] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:34:17.180] L [COCOSUI] #define HAIR_ENABLE 1
[10:34:17.180] L [COCOSUI] #define MANUL_ENABLE 0
[10:34:17.180] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:34:17.180] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:34:17.180] L [COCOSUI] #define ICE 0
[10:34:17.180] L [COCOSUI] #define SSS_ENABLE 0
[10:34:17.180] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:34:17.180] L [COCOSUI] #define WAVE_ENABLE 0
[10:34:17.180] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:34:17.180] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:34:17.180] L [COCOSUI] #define METAL_CHECK 0
[10:34:17.180] L [COCOSUI] #define AO_CHECK 0
[10:34:19.568] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:34:19.568] L [COCOSUI] #define UNIFORMS_60 60
[10:34:19.568] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:34:19.568] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:34:19.568] L [COCOSUI] #define ANISO_ENABLE 0
[10:34:19.568] L [COCOSUI] #define ENVIR_ENABLE 1
[10:34:19.568] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:34:19.568] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:34:19.569] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:34:19.569] L [COCOSUI] #define SELF_BLING 0
[10:34:19.569] L [COCOSUI] #define EYE_ENABLE 0
[10:34:19.569] L [COCOSUI] #define SELF_SHADOW 1
[10:34:19.569] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:34:19.569] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:34:19.569] L [COCOSUI] #define FACE_SHADOW 1
[10:34:19.569] L [COCOSUI] #define DYING 0
[10:34:19.569] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:34:19.569] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:34:19.569] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:34:19.569] L [COCOSUI] #define HAIR_ENABLE 1
[10:34:19.569] L [COCOSUI] #define MANUL_ENABLE 0
[10:34:19.569] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:34:19.569] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:34:19.569] L [COCOSUI] #define ICE 0
[10:34:19.569] L [COCOSUI] #define SSS_ENABLE 1
[10:34:19.569] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:34:19.569] L [COCOSUI] #define WAVE_ENABLE 0
[10:34:19.569] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:34:19.569] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:34:19.569] L [COCOSUI] #define METAL_CHECK 0
[10:34:19.569] L [COCOSUI] #define AO_CHECK 0
[10:34:20.830] L [COCOSUI] create effect shader\g91_character.nfx:TShader *** time:
1262.32 ms ***
[10:34:20.862] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:34:20.862] L [COCOSUI] #define UNIFORMS_60 60
[10:34:20.862] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:34:20.862] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:34:20.862] L [COCOSUI] #define ANISO_ENABLE 0
[10:34:20.862] L [COCOSUI] #define ENVIR_ENABLE 1
[10:34:20.862] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:34:20.863] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:34:20.863] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:34:20.863] L [COCOSUI] #define SELF_BLING 0
[10:34:20.863] L [COCOSUI] #define EYE_ENABLE 0
[10:34:20.863] L [COCOSUI] #define SELF_SHADOW 1
[10:34:20.863] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:34:20.863] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:34:20.863] L [COCOSUI] #define FACE_SHADOW 1
[10:34:20.863] L [COCOSUI] #define DYING 0
[10:34:20.863] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:34:20.863] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:34:20.863] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:34:20.863] L [COCOSUI] #define HAIR_ENABLE 1
[10:34:20.863] L [COCOSUI] #define MANUL_ENABLE 0
[10:34:20.863] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:34:20.863] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:34:20.863] L [COCOSUI] #define ICE 0
[10:34:20.863] L [COCOSUI] #define SSS_ENABLE 1
[10:34:20.863] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:34:20.863] L [COCOSUI] #define WAVE_ENABLE 0
[10:34:20.864] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:34:20.864] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:34:20.864] L [COCOSUI] #define METAL_CHECK 0
[10:34:20.864] L [COCOSUI] #define AO_CHECK 0
[10:34:21.801] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:34:21.801] L [COCOSUI] #define UNIFORMS_60 60
[10:34:21.801] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:34:21.801] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:34:21.801] L [COCOSUI] #define ANISO_ENABLE 0
[10:34:21.801] L [COCOSUI] #define ENVIR_ENABLE 1
[10:34:21.801] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:34:21.801] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:34:21.801] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:34:21.801] L [COCOSUI] #define SELF_BLING 0
[10:34:21.801] L [COCOSUI] #define EYE_ENABLE 0
[10:34:21.801] L [COCOSUI] #define SELF_SHADOW 1
[10:34:21.801] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:34:21.802] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:34:21.802] L [COCOSUI] #define FACE_SHADOW 1
[10:34:21.802] L [COCOSUI] #define DYING 0
[10:34:21.802] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:34:21.802] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:34:21.802] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:34:21.802] L [COCOSUI] #define HAIR_ENABLE 1
[10:34:21.802] L [COCOSUI] #define MANUL_ENABLE 0
[10:34:21.802] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:34:21.802] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:34:21.802] L [COCOSUI] #define ICE 0
[10:34:21.802] L [COCOSUI] #define SSS_ENABLE 1
[10:34:21.802] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:34:21.802] L [COCOSUI] #define WAVE_ENABLE 0
[10:34:21.802] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:34:21.802] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:34:21.802] L [COCOSUI] #define METAL_CHECK 0
[10:34:21.802] L [COCOSUI] #define AO_CHECK 0
[10:34:23.258] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:34:23.258] L [COCOSUI] #define UNIFORMS_60 60
[10:34:23.258] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:34:23.258] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:34:23.258] L [COCOSUI] #define ANISO_ENABLE 0
[10:34:23.258] L [COCOSUI] #define ENVIR_ENABLE 1
[10:34:23.258] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:34:23.258] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:34:23.258] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:34:23.258] L [COCOSUI] #define SELF_BLING 0
[10:34:23.258] L [COCOSUI] #define EYE_ENABLE 0
[10:34:23.258] L [COCOSUI] #define SELF_SHADOW 1
[10:34:23.258] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:34:23.258] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:34:23.258] L [COCOSUI] #define FACE_SHADOW 1
[10:34:23.258] L [COCOSUI] #define DYING 0
[10:34:23.258] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:34:23.258] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:34:23.258] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:34:23.258] L [COCOSUI] #define HAIR_ENABLE 1
[10:34:23.258] L [COCOSUI] #define MANUL_ENABLE 0
[10:34:23.258] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:34:23.258] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:34:23.258] L [COCOSUI] #define ICE 0
[10:34:23.258] L [COCOSUI] #define SSS_ENABLE 1
[10:34:23.258] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:34:23.258] L [COCOSUI] #define WAVE_ENABLE 0
[10:34:23.258] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:34:23.258] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:34:23.258] L [COCOSUI] #define METAL_CHECK 0
[10:34:23.258] L [COCOSUI] #define AO_CHECK 0
[10:34:25.183] M <SCRIPT> [ERROR](init_avatar_info) invalid player_state 119
[10:34:25.206] M <SCRIPT> [ERROR](init_avatar_info) invalid player_state 62
[10:34:25.303] M <SCRIPT> [ERROR](init_avatar_info) invalid player_state 5013
[10:34:25.323] M <SCRIPT> [ERROR](init_avatar_info) invalid player_state 104
[10:34:25.342] M <SCRIPT> [ERROR](init_avatar_info) invalid player_state 65
[10:34:25.362] M <SCRIPT> [ERROR](init_avatar_info) invalid player_state 137
[10:34:25.381] M <SCRIPT> [ERROR](init_avatar_info) invalid player_state 94
[10:34:25.473] M <SCRIPT> [ERROR](init_avatar_info) invalid player_state 88
[10:34:25.493] M <SCRIPT> [ERROR](init_avatar_info) invalid player_state 77
[10:34:25.510] M <SCRIPT> [ERROR](init_avatar_info) invalid player_state 50
[10:34:25.527] M <SCRIPT> [ERROR](init_avatar_info) invalid player_state 80
[10:34:25.546] M <SCRIPT> [ERROR](init_avatar_info) invalid player_state 8
[10:34:25.736] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:34:25.737] M [COCOSUI] oneByOneListeners swallow_node=btn_delete_sign
parent=panel_bigmap
[10:34:26.446] M <SCRIPT> [ERROR](init_avatar_info) invalid player_state 72
[10:34:26.792] M <SCRIPT> [ERROR](init_avatar_info) invalid player_state 141
[10:34:27.031] M <SCRIPT> [ERROR](init_avatar_info) invalid player_state 85
[10:34:27.358] M <SCRIPT> [ERROR](init_avatar_info) invalid player_state 26
[10:34:27.547] M <SCRIPT> [ERROR](init_avatar_info) invalid player_state 56
[10:34:28.606] M <SCRIPT> [ERROR](init_avatar_info) invalid player_state 69
[10:34:29.809] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:34:29.809] L [COCOSUI] #define UNIFORMS_60 60
[10:34:29.809] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:34:29.809] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:34:29.810] L [COCOSUI] #define ANISO_ENABLE 0
[10:34:29.810] L [COCOSUI] #define ENVIR_ENABLE 1
[10:34:29.810] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:34:29.810] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:34:29.810] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:34:29.810] L [COCOSUI] #define SELF_BLING 1
[10:34:29.810] L [COCOSUI] #define EYE_ENABLE 0
[10:34:29.810] L [COCOSUI] #define SELF_SHADOW 1
[10:34:29.810] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:34:29.810] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:34:29.810] L [COCOSUI] #define FACE_SHADOW 1
[10:34:29.810] L [COCOSUI] #define DYING 0
[10:34:29.810] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:34:29.810] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:34:29.810] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:34:29.810] L [COCOSUI] #define HAIR_ENABLE 0
[10:34:29.810] L [COCOSUI] #define MANUL_ENABLE 0
[10:34:29.810] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:34:29.810] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:34:29.810] L [COCOSUI] #define ICE 0
[10:34:29.810] L [COCOSUI] #define SSS_ENABLE 0
[10:34:29.810] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:34:29.810] L [COCOSUI] #define WAVE_ENABLE 0
[10:34:29.810] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:34:29.810] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:34:29.810] L [COCOSUI] #define METAL_CHECK 0
[10:34:29.810] L [COCOSUI] #define AO_CHECK 0
[10:34:30.912] L [COCOSUI] create effect shader\g91_character.nfx:TShader *** time:
1101.78 ms ***
[10:34:30.943] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:34:30.943] L [COCOSUI] #define UNIFORMS_60 60
[10:34:30.943] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:34:30.943] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:34:30.943] L [COCOSUI] #define ANISO_ENABLE 0
[10:34:30.943] L [COCOSUI] #define ENVIR_ENABLE 1
[10:34:30.943] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:34:30.943] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:34:30.943] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:34:30.943] L [COCOSUI] #define SELF_BLING 1
[10:34:30.943] L [COCOSUI] #define EYE_ENABLE 0
[10:34:30.943] L [COCOSUI] #define SELF_SHADOW 1
[10:34:30.943] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:34:30.943] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:34:30.943] L [COCOSUI] #define FACE_SHADOW 1
[10:34:30.943] L [COCOSUI] #define DYING 0
[10:34:30.943] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:34:30.943] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:34:30.943] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:34:30.943] L [COCOSUI] #define HAIR_ENABLE 0
[10:34:30.943] L [COCOSUI] #define MANUL_ENABLE 0
[10:34:30.943] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:34:30.943] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:34:30.943] L [COCOSUI] #define ICE 0
[10:34:30.943] L [COCOSUI] #define SSS_ENABLE 0
[10:34:30.943] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:34:30.944] L [COCOSUI] #define WAVE_ENABLE 0
[10:34:30.944] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:34:30.944] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:34:30.944] L [COCOSUI] #define METAL_CHECK 0
[10:34:30.944] L [COCOSUI] #define AO_CHECK 0
[10:34:31.759] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:34:31.760] L [COCOSUI] #define UNIFORMS_60 60
[10:34:31.760] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:34:31.760] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:34:31.760] L [COCOSUI] #define ANISO_ENABLE 0
[10:34:31.760] L [COCOSUI] #define ENVIR_ENABLE 1
[10:34:31.760] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:34:31.760] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:34:31.760] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:34:31.760] L [COCOSUI] #define SELF_BLING 1
[10:34:31.760] L [COCOSUI] #define EYE_ENABLE 0
[10:34:31.760] L [COCOSUI] #define SELF_SHADOW 1
[10:34:31.760] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:34:31.760] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:34:31.760] L [COCOSUI] #define FACE_SHADOW 1
[10:34:31.760] L [COCOSUI] #define DYING 0
[10:34:31.760] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:34:31.760] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:34:31.760] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:34:31.760] L [COCOSUI] #define HAIR_ENABLE 0
[10:34:31.760] L [COCOSUI] #define MANUL_ENABLE 0
[10:34:31.760] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:34:31.760] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:34:31.760] L [COCOSUI] #define ICE 0
[10:34:31.760] L [COCOSUI] #define SSS_ENABLE 0
[10:34:31.760] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:34:31.760] L [COCOSUI] #define WAVE_ENABLE 0
[10:34:31.760] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:34:31.760] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:34:31.760] L [COCOSUI] #define METAL_CHECK 0
[10:34:31.760] L [COCOSUI] #define AO_CHECK 0
[10:34:33.180] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:34:33.180] L [COCOSUI] #define UNIFORMS_60 60
[10:34:33.180] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:34:33.180] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:34:33.181] L [COCOSUI] #define ANISO_ENABLE 0
[10:34:33.181] L [COCOSUI] #define ENVIR_ENABLE 1
[10:34:33.181] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:34:33.181] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:34:33.181] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:34:33.181] L [COCOSUI] #define SELF_BLING 1
[10:34:33.181] L [COCOSUI] #define EYE_ENABLE 0
[10:34:33.181] L [COCOSUI] #define SELF_SHADOW 1
[10:34:33.181] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:34:33.181] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:34:33.181] L [COCOSUI] #define FACE_SHADOW 1
[10:34:33.181] L [COCOSUI] #define DYING 0
[10:34:33.181] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:34:33.181] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:34:33.181] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:34:33.181] L [COCOSUI] #define HAIR_ENABLE 0
[10:34:33.181] L [COCOSUI] #define MANUL_ENABLE 0
[10:34:33.181] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:34:33.181] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:34:33.181] L [COCOSUI] #define ICE 0
[10:34:33.181] L [COCOSUI] #define SSS_ENABLE 0
[10:34:33.181] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:34:33.181] L [COCOSUI] #define WAVE_ENABLE 0
[10:34:33.181] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:34:33.181] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:34:33.181] L [COCOSUI] #define METAL_CHECK 0
[10:34:33.181] L [COCOSUI] #define AO_CHECK 0
[10:34:35.086] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:34:35.086] L [COCOSUI] #define UNIFORMS_60 60
[10:34:35.086] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:34:35.086] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:34:35.086] L [COCOSUI] #define ANISO_ENABLE 0
[10:34:35.086] L [COCOSUI] #define ENVIR_ENABLE 1
[10:34:35.087] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:34:35.087] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:34:35.087] L [COCOSUI] #define SELF_BLING 1
[10:34:35.087] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:34:35.087] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:34:35.087] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:34:35.087] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:34:35.087] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:34:35.087] L [COCOSUI] #define EYE_ENABLE 0
[10:34:35.087] L [COCOSUI] #define DYING 0
[10:34:35.087] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:34:35.087] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:34:35.087] L [COCOSUI] #define HAIR_ENABLE 0
[10:34:35.087] L [COCOSUI] #define MANUL_ENABLE 0
[10:34:35.087] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:34:35.087] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:34:35.087] L [COCOSUI] #define SSS_ENABLE 0
[10:34:35.087] L [COCOSUI] #define WAVE_ENABLE 0
[10:34:35.087] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:34:35.087] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:34:35.087] L [COCOSUI] #define METAL_CHECK 0
[10:34:35.087] L [COCOSUI] #define AO_CHECK 0
[10:34:35.911] L [COCOSUI] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 824.58 ms ***
[10:34:35.914] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:34:35.914] L [COCOSUI] #define UNIFORMS_60 60
[10:34:35.914] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:34:35.914] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:34:35.914] L [COCOSUI] #define ANISO_ENABLE 0
[10:34:35.914] L [COCOSUI] #define ENVIR_ENABLE 1
[10:34:35.914] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:34:35.914] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:34:35.914] L [COCOSUI] #define SELF_BLING 1
[10:34:35.914] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:34:35.914] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:34:35.914] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:34:35.914] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:34:35.914] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:34:35.914] L [COCOSUI] #define EYE_ENABLE 0
[10:34:35.914] L [COCOSUI] #define DYING 0
[10:34:35.914] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:34:35.914] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:34:35.914] L [COCOSUI] #define HAIR_ENABLE 0
[10:34:35.914] L [COCOSUI] #define MANUL_ENABLE 0
[10:34:35.914] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:34:35.914] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:34:35.914] L [COCOSUI] #define SSS_ENABLE 0
[10:34:35.914] L [COCOSUI] #define WAVE_ENABLE 0
[10:34:35.914] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:34:35.914] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:34:35.914] L [COCOSUI] #define METAL_CHECK 0
[10:34:35.914] L [COCOSUI] #define AO_CHECK 0
[10:34:37.196] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:34:37.196] L [COCOSUI] #define UNIFORMS_60 60
[10:34:37.196] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:34:37.196] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:34:37.196] L [COCOSUI] #define ANISO_ENABLE 0
[10:34:37.196] L [COCOSUI] #define ENVIR_ENABLE 1
[10:34:37.196] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:34:37.196] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:34:37.196] L [COCOSUI] #define SELF_BLING 1
[10:34:37.196] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:34:37.196] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:34:37.196] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:34:37.196] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:34:37.196] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:34:37.196] L [COCOSUI] #define EYE_ENABLE 0
[10:34:37.196] L [COCOSUI] #define DYING 0
[10:34:37.196] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:34:37.196] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:34:37.196] L [COCOSUI] #define HAIR_ENABLE 0
[10:34:37.196] L [COCOSUI] #define MANUL_ENABLE 0
[10:34:37.196] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:34:37.196] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:34:37.196] L [COCOSUI] #define SSS_ENABLE 0
[10:34:37.196] L [COCOSUI] #define WAVE_ENABLE 0
[10:34:37.196] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:34:37.196] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:34:37.196] L [COCOSUI] #define METAL_CHECK 0
[10:34:37.196] L [COCOSUI] #define AO_CHECK 0
[10:34:38.151] L [COCOSUI] Try compile shader\g91_character_xuanren.nfx:
[10:34:38.151] L [COCOSUI] #define UNIFORMS_60 60
[10:34:38.151] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:34:38.151] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:34:38.151] L [COCOSUI] #define ANISO_ENABLE 0
[10:34:38.151] L [COCOSUI] #define ENVIR_ENABLE 1
[10:34:38.151] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:34:38.151] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:34:38.151] L [COCOSUI] #define SELF_BLING 1
[10:34:38.151] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:34:38.151] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:34:38.151] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:34:38.151] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:34:38.151] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:34:38.151] L [COCOSUI] #define EYE_ENABLE 0
[10:34:38.151] L [COCOSUI] #define DYING 0
[10:34:38.151] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:34:38.152] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:34:38.152] L [COCOSUI] #define HAIR_ENABLE 0
[10:34:38.152] L [COCOSUI] #define MANUL_ENABLE 0
[10:34:38.152] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:34:38.152] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:34:38.153] L [COCOSUI] #define SSS_ENABLE 0
[10:34:38.153] L [COCOSUI] #define WAVE_ENABLE 0
[10:34:38.153] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:34:38.153] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:34:38.153] L [COCOSUI] #define METAL_CHECK 0
[10:34:38.153] L [COCOSUI] #define AO_CHECK 0

ERROR *****************************************************************************
[10:34:43.471] L [COCOSUI] [ERROR] gim file model1\scene\zw\zw_pbr_037_jg.gim is
not found!

ERROR *****************************************************************************
[10:34:43.802] L [COCOSUI] [ERROR] gim file model1\scene\zw\zw_pbr_037_jg.gim is
not found!

ERROR *****************************************************************************
[10:34:44.686] L [COCOSUI] [ERROR] gim file model1\scene\zw\zw_pbr_037_jg.gim is
not found!

ERROR *****************************************************************************
[10:34:44.687] L [COCOSUI] [ERROR] gim file model1\scene\zw\zw_pbr_037_jg.gim is
not found!

ERROR *****************************************************************************
[10:34:46.158] L [COCOSUI] [ERROR] Cannot load mesh collider from
'scene_upgrade\upgrade_4096\upgrade_4096_content\lodmodels\l1_-11_0_0.gim'!

ERROR *****************************************************************************
[10:34:48.764] L [COCOSUI] [ERROR] gim file model1\scene\zw\zw_pbr_037_jg.gim is
not found!
[10:34:49.887] M [COCOSUI] Main thread IO 18.1713 ms for
ui1/textures/tips_knock_down1_pic.png
[10:34:55.798] M [COCOSUI] Main thread IO 9.8449 ms for
ui1/textures/tips_gun20_pic.png
[10:34:56.001] M [COCOSUI] Try compile shader/xray_mobile.nfx:
[10:34:56.001] M [COCOSUI] #define UNIFORMS_60 60
[10:34:56.002] M [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:34:56.002] M [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:34:56.026] M [COCOSUI] Main thread IO 24.4094 ms for
effect_cache\shader/xray_mobile.nfx\00000000000001b1.nfxo
[10:34:56.053] M [COCOSUI] Main thread IO 27.4475 ms for
effect_cache\shader/xray_mobile.nfx\00000000000001b1_1_1.pipe
[10:34:56.268] M [COCOSUI] Try compile common/shader/new_outline.nfx:
[10:34:56.268] M [COCOSUI] #define UNIFORMS_60 60
[10:34:56.268] M [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:34:56.268] M [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:34:56.288] M [COCOSUI] Main thread IO 19.9958 ms for
effect_cache\common/shader/new_outline.nfx\00000000000001b1.nfxo
[10:34:56.303] M [COCOSUI] Main thread IO 14.7627 ms for
effect_cache\common/shader/new_outline.nfx\00000000000001b1_1_1.pipe
[10:34:58.397] M [COCOSUI] Main thread IO 10.3534 ms for ui1/icon/item/1803.png
[10:35:06.931] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:06.931] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:12.008] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:12.009] M [COCOSUI] oneByOneListeners swallow_node=btn_back_to_lobby
parent=panel_rightbottom
[10:35:12.875] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:12.876] M [COCOSUI] oneByOneListeners swallow_node=btn1 parent=image_bg

ERROR *****************************************************************************
[10:35:13.656] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 26066; err_msg =
missing_items:fight_id, ;
[10:35:14.019] L [COCOSUI] Device do not support texture
common\env\xuanren04_mobile.dds format R8G8B8, try to convert it to A8R8G8B8
[10:35:14.081] L [COCOSUI] Device do not support texture common\env\xuanren.dds
format R8G8B8, try to convert it to A8R8G8B8
[10:35:14.417] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:14.611] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:14.984] M [COCOSUI] there are total 1 shadowmap, 1 dynamic 0 defered
[10:35:15.623] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:15.672] M [COCOSUI] Main thread IO 15.3243 ms for
csb/battleend_rank_emblem_1.csb
[10:35:15.677] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:15.872] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:20.509] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:21.171] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:21.172] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:35:21.548] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:22.246] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:22.248] M [COCOSUI] oneByOneListeners swallow_node=bkg_panel parent=Layer
[10:35:23.236] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:23.238] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:35:25.427] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:25.841] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:25.842] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:35:26.810] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:26.812] M [COCOSUI] oneByOneListeners swallow_node=btn_leave_team
parent=bkg_panel
[10:35:27.967] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:27.970] M [COCOSUI] oneByOneListeners swallow_node=btn_season_pass_normal
parent=panel_hide_left
[10:35:28.140] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:28.191] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:28.271] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:28.301] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:29.401] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:29.402] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:35:29.661] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:29.662] M [COCOSUI] oneByOneListeners swallow_node=img_bg parent=_img_panel
[10:35:30.263] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:30.264] M [COCOSUI] oneByOneListeners swallow_node=img_bg parent=_img_panel
[10:35:30.434] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:30.459] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:30.460] M [COCOSUI] oneByOneListeners swallow_node=btn_mission
parent=panel_pos
[10:35:31.435] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:31.435] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:31.436] M [COCOSUI] oneByOneListeners swallow_node=panel_available
parent=panel_mission_sample
[10:35:31.634] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:31.634] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:35:34.170] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:34.170] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:34.171] M [COCOSUI] oneByOneListeners swallow_node=btn_week_tag parent=Layer
[10:35:35.442] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:36.792] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:36.792] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:36.793] M [COCOSUI] oneByOneListeners swallow_node=panel_mission_sample
parent=Layer
[10:35:40.446] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:41.310] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:41.311] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:41.311] M [COCOSUI] oneByOneListeners swallow_node=panel_mission_sample
parent=Layer
[10:35:42.476] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:42.478] M [COCOSUI] oneByOneListeners swallow_node=btn_mission_info
parent=panel_content
[10:35:42.616] M [COCOSUI] Main thread IO 15.8567 ms for csb/common_tip.csb
[10:35:47.153] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:47.154] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:47.158] M [COCOSUI] oneByOneListeners swallow_node=btn_back
parent=interface_bg
[10:35:50.242] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:50.246] M [COCOSUI] oneByOneListeners swallow_node=btn_invite
parent=top_panel
[10:35:50.654] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:50.669] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:50.726] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:50.805] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:50.944] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:51.242] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:51.251] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:51.309] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:51.318] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:51.388] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:51.390] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:54.201] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:54.206] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:54.207] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:35:54.734] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:54.736] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:35:55.541] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:55.542] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:35:57.667] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:57.669] M [COCOSUI] oneByOneListeners swallow_node=btn_activity
parent=panel_hide_left
[10:35:57.823] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:57.932] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:58.155] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:35:59.233] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:35:59.234] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:35:59.805] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:00.993] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:00.994] M [COCOSUI] oneByOneListeners swallow_node=btn_invite
parent=top_panel
[10:36:01.910] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:01.910] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:01.911] M [COCOSUI] oneByOneListeners swallow_node=btn_invite
parent=panel_content
[10:36:03.468] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:03.469] M [COCOSUI] oneByOneListeners swallow_node=btn_yes
parent=panel_popup
[10:36:04.723] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:04.729] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:04.731] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:36:06.576] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:06.577] M [COCOSUI] oneByOneListeners swallow_node=btn_select
parent=autoteam_panel
[10:36:07.927] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:07.929] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:36:08.055] M [COCOSUI] Main thread IO 15.0367 ms for
csb/lobby_player_option_list_new.csb
[10:36:08.067] M [COCOSUI] Main thread IO 5.7925 ms for
csb/menu_player_btn_sample.csb
[10:36:09.336] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:09.338] M [COCOSUI] oneByOneListeners swallow_node=panel_touch parent=Layer
[10:36:10.373] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:10.376] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:36:12.169] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:12.170] M [COCOSUI] oneByOneListeners swallow_node=btn_select
parent=autoteam_panel
[10:36:13.210] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:13.212] M [COCOSUI] oneByOneListeners swallow_node=btn_select
parent=autoteam_panel
[10:36:13.571] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:13.572] M [COCOSUI] oneByOneListeners swallow_node=btn_mode parent=bkg_panel
[10:36:13.803] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:13.804] M [COCOSUI] oneByOneListeners swallow_node=btn_mode parent=bkg_panel
[10:36:14.009] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:14.011] M [COCOSUI] oneByOneListeners swallow_node=btn_mode parent=bkg_panel
[10:36:14.200] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:14.202] M [COCOSUI] oneByOneListeners swallow_node=btn_mode parent=bkg_panel
[10:36:14.402] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:14.403] M [COCOSUI] oneByOneListeners swallow_node=btn_mode parent=bkg_panel
[10:36:14.598] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:14.599] M [COCOSUI] oneByOneListeners swallow_node=btn_mode parent=bkg_panel
[10:36:15.426] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:15.429] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:36:15.677] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:15.679] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:36:15.910] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:15.912] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:36:16.474] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:16.476] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:36:16.663] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:16.665] M [COCOSUI] oneByOneListeners swallow_node=panel_touch parent=Layer
[10:36:16.847] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:16.849] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:36:19.013] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:19.015] M [COCOSUI] oneByOneListeners swallow_node=panel_touch parent=Layer
[10:36:24.223] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:24.224] M [COCOSUI] oneByOneListeners swallow_node=btn_activity
parent=panel_hide_left
[10:36:25.282] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:25.282] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:25.283] M [COCOSUI] oneByOneListeners swallow_node=btn_new parent=bkg_panel
[10:36:25.584] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:25.584] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:25.587] M [COCOSUI] oneByOneListeners swallow_node=btn_new parent=bkg_panel
[10:36:25.730] M [COCOSUI] Main thread IO 16.5910 ms for
csb/a_global/act_binding_email.csb
[10:36:25.750] M [COCOSUI] Main thread IO 18.3355 ms for
ui1/a_global/act_binding_email/binding_mail_bg.png
[10:36:25.849] M [COCOSUI] Main thread IO 11.1538 ms for ui1/icon/item168/7104.png
[10:36:25.866] M [COCOSUI] Main thread IO 10.5252 ms for
ui1/a_global/act_binding_email/binding_title_pic_bubble_pic.png
[10:36:25.906] M [COCOSUI] Main thread IO 7.9972 ms for
ui1/a_global/act_binding_email/binding_i_btn_press.png
[10:36:26.821] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:26.822] M [COCOSUI] oneByOneListeners swallow_node=panel_content
parent=Layer
[10:36:27.068] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:27.069] M [COCOSUI] oneByOneListeners swallow_node=panel_content
parent=Layer
[10:36:27.495] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:27.496] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:36:29.232] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:29.233] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:36:32.365] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:32.368] M [COCOSUI] oneByOneListeners swallow_node=btn_dance parent=btn_fold
[10:36:33.451] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:33.453] M [COCOSUI] oneByOneListeners swallow_node=btn_1 parent=panel_btn
[10:36:38.276] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:38.279] M [COCOSUI] oneByOneListeners swallow_node=btn_welfare
parent=panel_welfare
[10:36:38.514] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:36:38.529] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:36:38.531] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:36:38.533] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:36:38.608] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:36:38.651] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:36:38.745] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:36:38.800] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:36:38.844] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:36:38.925] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:36:38.974] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:36:39.020] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:36:39.653] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:39.654] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:39.654] M [COCOSUI] oneByOneListeners swallow_node=btn_new parent=bkg_panel
[10:36:40.756] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:40.757] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:40.758] M [COCOSUI] oneByOneListeners swallow_node=btn_buy_gold
parent=panel_normal
[10:36:40.932] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:40.933] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:40.933] M [COCOSUI] oneByOneListeners swallow_node=btn_buy_gold
parent=panel_normal
[10:36:41.274] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:41.274] M [COCOSUI] oneByOneListeners swallow_node=panel_large_list
parent=normal_item_panel
[10:36:41.274] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:41.274] M [COCOSUI] oneByOneListeners swallow_node=panel_large_list
parent=normal_item_panel
[10:36:41.376] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:41.377] M [COCOSUI] oneByOneListeners swallow_node=panel_large_list
parent=normal_item_panel
[10:36:41.564] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:41.564] M [COCOSUI] oneByOneListeners swallow_node=panel_large_list
parent=normal_item_panel
[10:36:42.638] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:42.639] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm_1
parent=btn_panel_1
[10:36:43.513] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:43.514] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm_1
parent=btn_panel_1
[10:36:44.814] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:44.814] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:44.815] M [COCOSUI] oneByOneListeners swallow_node=btn_buy_gold
parent=panel_normal
[10:36:44.990] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:44.991] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:44.991] M [COCOSUI] oneByOneListeners swallow_node=btn_buy_gold
parent=panel_normal
[10:36:45.151] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:45.151] M [COCOSUI] oneByOneListeners swallow_node=panel_large_list
parent=normal_item_panel
[10:36:45.318] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:45.318] M [COCOSUI] oneByOneListeners swallow_node=panel_large_list
parent=normal_item_panel
[10:36:45.498] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:45.499] M [COCOSUI] oneByOneListeners swallow_node=panel_large_list
parent=normal_item_panel
[10:36:45.673] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:45.674] M [COCOSUI] oneByOneListeners swallow_node=panel_large_list
parent=normal_item_panel
[10:36:46.349] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:46.350] M [COCOSUI] oneByOneListeners swallow_node=bg_panel parent=bkg_panel
[10:36:46.542] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:46.543] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm_1
parent=btn_panel_1
[10:36:46.699] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:46.700] M [COCOSUI] oneByOneListeners swallow_node=bg_panel parent=bkg_panel
[10:36:46.995] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:46.996] M [COCOSUI] oneByOneListeners swallow_node=bg_panel parent=bkg_panel
[10:36:47.210] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:47.211] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm_1
parent=btn_panel_1
[10:36:47.384] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:47.386] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm_1
parent=btn_panel_1
[10:36:48.084] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:48.084] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:48.085] M [COCOSUI] oneByOneListeners swallow_node=btn_buy_gold
parent=panel_normal
[10:36:48.240] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:48.240] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:48.241] M [COCOSUI] oneByOneListeners swallow_node=btn_buy_gold
parent=panel_normal
[10:36:48.412] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:48.412] M [COCOSUI] oneByOneListeners swallow_node=panel_large_list
parent=normal_item_panel
[10:36:48.582] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:48.583] M [COCOSUI] oneByOneListeners swallow_node=panel_large_list
parent=normal_item_panel
[10:36:48.702] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:48.702] M [COCOSUI] oneByOneListeners swallow_node=panel_large_list
parent=normal_item_panel
[10:36:48.924] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:48.924] M [COCOSUI] oneByOneListeners swallow_node=panel_large_list
parent=normal_item_panel
[10:36:49.597] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:49.598] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm_1
parent=btn_panel_1
[10:36:49.766] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:49.766] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm_1
parent=btn_panel_1
[10:36:49.932] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:49.933] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm_1
parent=btn_panel_1
[10:36:50.121] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:50.122] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:36:51.692] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:51.694] M [COCOSUI] oneByOneListeners swallow_node=btn_welfare
parent=panel_welfare
[10:36:53.387] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:53.387] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:53.388] M [COCOSUI] oneByOneListeners swallow_node=btn_new parent=bkg_panel
[10:36:54.156] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:54.157] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:54.158] M [COCOSUI] oneByOneListeners swallow_node=btn_buy_gold
parent=panel_normal
[10:36:54.330] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:54.330] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:54.331] M [COCOSUI] oneByOneListeners swallow_node=btn_buy_gold
parent=panel_normal
[10:36:54.506] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:54.507] M [COCOSUI] oneByOneListeners swallow_node=panel_large_list
parent=normal_item_panel
[10:36:54.671] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:54.672] M [COCOSUI] oneByOneListeners swallow_node=panel_large_list
parent=normal_item_panel
[10:36:54.844] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:54.844] M [COCOSUI] oneByOneListeners swallow_node=panel_large_list
parent=normal_item_panel
[10:36:55.011] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:55.011] M [COCOSUI] oneByOneListeners swallow_node=panel_large_list
parent=normal_item_panel
[10:36:55.741] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:55.742] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm_1
parent=btn_panel_1
[10:36:55.935] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:55.937] M [COCOSUI] oneByOneListeners swallow_node=bg_panel parent=bkg_panel
[10:36:56.126] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:56.127] M [COCOSUI] oneByOneListeners swallow_node=bg_panel parent=bkg_panel
[10:36:56.586] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:56.586] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm_1
parent=btn_panel_1
[10:36:57.770] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:57.771] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:57.771] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:57.772] M [COCOSUI] oneByOneListeners swallow_node=img_bg
parent=panel_welfare
[10:36:59.538] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:59.538] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:36:59.539] M [COCOSUI] oneByOneListeners swallow_node=btn_new parent=bkg_panel
[10:37:00.950] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:00.950] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:00.951] M [COCOSUI] oneByOneListeners swallow_node=panel_item
parent=panel_reward
[10:37:01.332] M [COCOSUI] Main thread IO 14.6000 ms for
ui1/icon/mall_gift/a_global/1451_900_gift_m_pic.png
[10:37:01.386] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:01.883] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:01.884] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:01.885] M [COCOSUI] oneByOneListeners swallow_node=btn_buy_diamond
parent=panel_normal
[10:37:02.058] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:02.070] M [COCOSUI] Main thread IO 8.7341 ms for
ui1/icon/mall_gift/icesnow_gift_m_pic.png
[10:37:02.073] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:02.085] M [COCOSUI] Main thread IO 7.5315 ms for
ui1/icon/mall_gift/icesnow_gift_f_pic.png
[10:37:02.089] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:02.778] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:02.779] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:02.780] M [COCOSUI] oneByOneListeners swallow_node=panel_item
parent=panel_reward
[10:37:02.951] M [COCOSUI] Main thread IO 10.7609 ms for
ui1/icon/mall_gift/beetle_gift_m_pic.png
[10:37:02.955] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:02.965] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:03.994] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:03.995] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:03.996] M [COCOSUI] oneByOneListeners swallow_node=panel_item
parent=panel_reward
[10:37:04.238] M [COCOSUI] Main thread IO 18.4532 ms for
ui1/icon/mall_gift/a_global/stpatrickday_gift_f_pic.png
[10:37:04.747] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:04.748] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:04.748] M [COCOSUI] oneByOneListeners swallow_node=panel_item
parent=panel_reward
[10:37:04.882] M [COCOSUI] Main thread IO 16.0806 ms for
ui1/icon/mall_gift/a_global/ninja_gift_f_pic.png
[10:37:04.896] M [COCOSUI] Main thread IO 5.1727 ms for
ui1/icon/mall_gift/a_global/birdman_gift_m_pic.png
[10:37:04.898] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:04.906] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:05.087] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:05.256] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:05.266] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:05.274] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:05.438] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:05.445] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:05.458] M [COCOSUI] Main thread IO 9.8097 ms for
ui1/icon/mall_gift/rocket_gun_gift_pic.png
[10:37:05.461] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:05.560] M [COCOSUI] Main thread IO 8.4106 ms for
ui1/icon/mall_gift/a_global/melody_gift_f_pic.png
[10:37:05.564] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:05.572] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:05.579] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:05.750] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:05.764] M [COCOSUI] Main thread IO 10.4574 ms for
ui1/icon/mall_gift/snow_war_gift_f_pic.png
[10:37:05.770] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:05.778] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:05.936] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:05.943] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:05.954] M [COCOSUI] Main thread IO 6.7156 ms for
ui1/icon/mall_gift/soldier_gift_f_pic.png
[10:37:05.958] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:06.110] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:06.121] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:07.644] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:07.645] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:07.646] M [COCOSUI] oneByOneListeners swallow_node=panel_item
parent=panel_reward
[10:37:07.900] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:07.909] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:07.917] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:08.923] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:08.924] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:08.925] M [COCOSUI] oneByOneListeners swallow_node=btn_buy_diamond
parent=panel_normal
[10:37:09.084] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:09.093] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:09.100] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:09.880] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:09.881] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:09.881] M [COCOSUI] oneByOneListeners swallow_node=panel_item
parent=panel_reward
[10:37:09.974] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:09.992] M [COCOSUI] Main thread IO 11.2185 ms for
ui1/icon/mall_gift/summer_gift_pic.png
[10:37:09.995] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:12.613] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:12.614] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:12.614] M [COCOSUI] oneByOneListeners swallow_node=btn_new parent=bkg_panel
[10:37:17.148] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:17.149] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:17.150] M [COCOSUI] oneByOneListeners swallow_node=btn_game parent=bkg_panel
[10:37:17.333] M [COCOSUI] Main thread IO 11.5529 ms for csb/activity_monthcard.csb
[10:37:17.351] M [COCOSUI] Main thread IO 17.8918 ms for
ui1/act_monthcard_ad/act_monthcard_bg_pic.png
[10:37:17.409] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:17.435] M [COCOSUI] Main thread IO 6.9080 ms for
ui1/language/es/monthcard_system2_title_pic.png
[10:37:17.449] M [COCOSUI] Main thread IO 9.4994 ms for
ui1/act_monthcard_ad/act_monthcard_time2_bg.png
[10:37:17.499] M [COCOSUI] Main thread IO 10.8476 ms for
ui1/language/es/monthcard_system1_title_pic.png
[10:37:18.457] M [COCOSUI] Main thread IO 6.1886 ms for csb/loading_stayhigh.csb
[10:37:18.475] M [COCOSUI] Main thread IO 13.8954 ms for ui2/loadings_tips_12.png
[10:37:18.648] M <SCRIPT> [ERROR][fog_manager](_init_demo4096_config) error: get
res file failed
[10:37:19.085] M [COCOSUI] "/cc_2x2_white_image" rc=2 2 x 2 @ A8R8G8B8(sepAlpha:
None) => 0 KB
"emote/emote00.png" rc=1083 1024 x 1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"emote/emote01.png" rc=519 444 x 1016 @ A8R8G8B8(sepAlpha: None) => 1762 KB
"ui1/_package/common_1.png" rc=469 1024 x 2048 @ A8R8G8B8(sepAlpha: None) => 8192
KB
"ui1/_package/common_0.png" rc=317 2048 x 2048 @ A8R8G8B8(sepAlpha: None) => 16384
KB
"ui1/_patch/common_0.png" rc=67 1024 x 1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"ui1/loadings/gui_pic_loading_shadow.png" rc=3 60 x 28 @ A8R8G8B8(sepAlpha: None)
=> 6 KB
"ui2/loading_bg.png" rc=3 812 x 500 @ A8R8G8B8(sepAlpha: None) => 1585 KB
"ui1/loadings/loading_loadingweb_bg.png" rc=12 560 x 4 @ A8R8G8B8(sepAlpha: None)
=> 8 KB
"ui1/loadings/loading_top_pic.png" rc=3 345 x 59 @ A8R8G8B8(sepAlpha: None) => 79
KB
"ui1/loadings/loading_guanwang_pic.png" rc=3 44 x 44 @ A8R8G8B8(sepAlpha: None) =>
7 KB
"res/ui1/language/common/loading_luntan_pic.png" rc=3 44 x 44 @ A8R8G8B8(sepAlpha:
None) => 7 KB
"res/ui1/language/common/loading_zhibo_pic.png" rc=3 44 x 44 @ A8R8G8B8(sepAlpha:
None) => 7 KB
"ui1/loadings/gui_pic_loading_03.png" rc=3 48 x 22 @ A8R8G8B8(sepAlpha: None) => 4
KB
"ui1/loadings/gui_pic_loading_01.png" rc=11 22 x 41 @ A8R8G8B8(sepAlpha: None) => 3
KB
"ui1/loadings/gui_pic_loading_02.png" rc=11 29 x 37 @ A8R8G8B8(sepAlpha: None) => 4
KB
"ui1/loadings/loading_title_pic.png" rc=3 380 x 91 @ A8R8G8B8(sepAlpha: None) =>
135 KB
"/cc_fps_images" rc=4 999 x 54 @ A8R8G8B8(sepAlpha: None) => 210 KB
"res/font/bigbluenumber.png" rc=2 248 x 246 @ A8R8G8B8(sepAlpha: None) => 238 KB
"res/font/time_matching.png" rc=2 184 x 180 @ A8R8G8B8(sepAlpha: None) => 129 KB
"ui2/gui_pic_dummystatusbg.png" rc=7 250 x 216 @ A8R8G8B8(sepAlpha: None) => 210 KB
"ui2/upgrade_4096.png" rc=8 2048 x 2048 @ A8R8G8B8(sepAlpha: None) => 16384 KB
"res/font/damage_shield.png" rc=2 24 x 334 @ A8R8G8B8(sepAlpha: None) => 31 KB
"res/font/damage_white.png" rc=2 24 x 334 @ A8R8G8B8(sepAlpha: None) => 31 KB
"res/font/damage_yellow.png" rc=2 62 x 222 @ A8R8G8B8(sepAlpha: None) => 53 KB
"res/font/grade_num.png" rc=2 340 x 174 @ A8R8G8B8(sepAlpha: None) => 231 KB
"res/font/season_grade.png" rc=2 1024 x 512 @ A8R8G8B8(sepAlpha: None) => 2048 KB
"ui2/loadings_tips_12.png" rc=3 1334 x 696 @ A8R8G8B8(sepAlpha: None) => 3626 KB
TextureCache dumpDebugInfo: 28 textures, for 59576 KB (58.18 MB)
[10:37:19.106] M [COCOSUI] Main thread IO 13.4827 ms for
model1\scene\skybox\skybox_haiji.dds
[10:37:19.191] M [COCOSUI] [GameThreadBlocking] WaitResTask model\camera\camera.gim
58.42 ms
[10:37:19.204] M [COCOSUI] [GameThreadBlocking] WaitResTask char\camera\camera.gim
11.25 ms
[10:37:19.209] M [COCOSUI] Try compile shader\terrain_hardblend.nfx:
[10:37:19.209] M [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:37:19.209] M [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:37:19.209] M [COCOSUI] #define FOG_TYPE 1
[10:37:19.209] M [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:37:19.234] M [COCOSUI] Main thread IO 25.8017 ms for
effect_cache\shader\terrain_hardblend.nfx\000000000000004b.nfxo
[10:37:19.253] M [COCOSUI] Main thread IO 18.2850 ms for
effect_cache\shader\terrain_hardblend.nfx\000000000000004b_1_1.pipe
[10:37:19.849] M [COCOSUI] create effect shader\terrain_hardblend.nfx:TerrainTech
*** time: 641.06 ms ***
[10:37:22.091] M [COCOSUI] [GameThreadBlocking] WaitResTask char\fps\fps_1.gim
193.63 ms

ERROR *****************************************************************************
[10:37:22.370] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:37:22.370] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L_L.gis

ERROR *****************************************************************************
[10:37:22.370] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R_L.gis

ERROR *****************************************************************************
[10:37:22.371] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_open_L.gis

ERROR *****************************************************************************
[10:37:22.371] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_down_36_1_L.gis

ERROR *****************************************************************************
[10:37:22.371] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_idle_36_1_L.gis

ERROR *****************************************************************************
[10:37:22.372] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_parachute36_1_L.gis

ERROR *****************************************************************************
[10:37:22.372] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis

ERROR *****************************************************************************
[10:37:22.372] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L_R.gis

ERROR *****************************************************************************
[10:37:22.372] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R_R.gis

ERROR *****************************************************************************
[10:37:22.373] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_open_R.gis

ERROR *****************************************************************************
[10:37:22.373] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_down_36_1_R.gis

ERROR *****************************************************************************
[10:37:22.373] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_i_parachute36_1_R.gis

ERROR *****************************************************************************
[10:37:22.374] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_parachute36_1_R.gis

ERROR *****************************************************************************
[10:37:22.409] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:37:22.409] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis

ERROR *****************************************************************************
[10:37:22.422] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:37:22.422] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis

ERROR *****************************************************************************
[10:37:22.457] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:37:22.457] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis

ERROR *****************************************************************************
[10:37:22.458] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:37:22.458] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis

ERROR *****************************************************************************
[10:37:22.474] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:37:22.474] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis
[10:37:22.538] M [COCOSUI] [GameThreadBlocking] WaitResTask
char\player\female\female_common.gim 444.50 ms
[10:37:22.564] M [COCOSUI] [GameThreadBlocking] WaitResTask
char\player\male\male_common.gim 23.85 ms
[10:37:22.573] M [COCOSUI] [GameThreadBlocking] WaitResTask
effects\model\zidan_01x.gim 6.64 ms
[10:37:26.864] M [COCOSUI] Main thread IO 22.4091 ms for
weapon\weapon\dualblades\dualblades.gim
[10:37:26.876] M [COCOSUI] Main thread IO 5.8829 ms for
weapon\weapon\dualblades\in_hand\male_back43_d.dds
[10:37:26.889] M [COCOSUI] Main thread IO 11.7292 ms for
weapon\weapon\dualblades\in_hand\male_back43_m.dds
[10:37:26.902] M [COCOSUI] Main thread IO 11.1795 ms for
weapon\weapon\dualblades\in_hand\male_back43_n.dds
[10:37:26.919] M [COCOSUI] Main thread IO 9.5047 ms for
effects\fx\play\female_back43_02h.sfx
[10:37:26.926] M [COCOSUI] Main thread IO 7.4320 ms for
effects\model\female_back43\female_back43\female_back43_06lz.mesh
[10:37:26.927] M [COCOSUI] Try compile shader\turbulence_mode_g95.nfx:
[10:37:26.927] M [COCOSUI] #define FOG_ENABLE 0
[10:37:26.927] M [COCOSUI] #define NEOX_RMASK 1
[10:37:26.927] M [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:37:26.956] M [COCOSUI] Main thread IO 27.7989 ms for
effect_cache\shader\turbulence_mode_g95.nfx\0000000000000002.nfxo
[10:37:26.981] M [COCOSUI] Main thread IO 25.2553 ms for
effect_cache\shader\turbulence_mode_g95.nfx\0000000000000002_1_1.pipe
[10:37:26.989] M [COCOSUI] Main thread IO 5.1741 ms for
shader\turbulence_mode_g95.vs
[10:37:27.094] M [COCOSUI] create effect shader\turbulence_mode_g95.nfx:TShader ***
time: 167.31 ms ***
[10:37:27.112] M [COCOSUI] Main thread IO 14.4585 ms for
shader\sfx_diffuse_g95.nfx.json
[10:37:27.112] M [COCOSUI] Try compile shader\sfx_diffuse_g95.nfx:
[10:37:27.112] M [COCOSUI] #define FOG_ENABLE 0
[10:37:27.112] M [COCOSUI] #define NEOX_RMASK 1
[10:37:27.112] M [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:37:27.134] M [COCOSUI] Main thread IO 21.2163 ms for
effect_cache\shader\sfx_diffuse_g95.nfx\0000000000000002.nfxo
[10:37:27.146] M [COCOSUI] Main thread IO 12.0802 ms for
effect_cache\shader\sfx_diffuse_g95.nfx\0000000000000002_1_1.pipe
[10:37:27.212] M [COCOSUI] create effect shader\sfx_diffuse_g95.nfx:TShader ***
time: 114.60 ms ***
[10:37:27.226] M [COCOSUI] Main thread IO 13.1340 ms for
effects\texture\object\female_back43_01h.dds
[10:37:27.240] M [COCOSUI] Main thread IO 6.8815 ms for
effects\texture\kejigan_01h.dds
[10:37:27.252] M [COCOSUI] Main thread IO 7.3458 ms for
effects\texture\xulie\lizi_01h.dds
[10:37:27.265] M [COCOSUI] Main thread IO 8.1448 ms for
effects\model\female_back43\female_back43\female_back43_07lz.gim
[10:37:27.274] M [COCOSUI] Main thread IO 6.0899 ms for
effects\texture\zzbj_senba_05h.dds
[10:37:27.286] M [COCOSUI] Main thread IO 8.7619 ms for
effects\texture\fangkuai_01h.dds
[10:37:27.324] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:27.325] M [COCOSUI] oneByOneListeners swallow_node=close_panel
parent=msg_panel

ERROR *****************************************************************************
[10:37:27.332] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:37:27.335] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:27.335] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:28.319] M [COCOSUI] Main thread IO 10.8344 ms for ui1/icon/item/1641.png

ERROR *****************************************************************************
[10:37:29.083] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:37:29.087] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:29.087] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:29.453] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:29.454] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:29.658] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:29.658] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:37:29.799] M [COCOSUI] [ERROR] object model_9012 has parent DefaultScene
already! it can't be attach to another parent!
[10:37:29.916] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:29.917] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:30.303] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:30.303] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:37:30.520] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:37:30.521] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:30.521] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:30.817] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:30.817] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:31.116] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:31.116] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:37:31.400] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:37:31.401] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:31.401] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:31.679] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:31.679] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:32.061] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:32.061] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:37:32.248] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:37:32.293] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:32.293] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:32.550] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:32.550] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:32.841] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:32.841] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:37:33.103] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:37:33.106] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:33.106] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:33.272] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:33.272] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:33.548] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:33.548] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:37:33.738] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;

ERROR *****************************************************************************
[10:37:34.079] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:37:34.081] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:34.081] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:34.435] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:34.435] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:37:34.658] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:37:34.659] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:34.659] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:34.946] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:34.946] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:37:38.003] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:37:38.005] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:38.005] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:37:38.390] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:37:38.393] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:38.393] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:37:38.603] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:37:38.604] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:38.604] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:38.922] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:38.922] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:37:39.057] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:37:39.058] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:39.058] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:39.259] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:39.259] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:39.545] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:39.545] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:39.751] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:39.751] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:41.685] L [COCOSUI] Try compile shader\sfx_g.nfx:
[10:37:41.685] L [COCOSUI] #define DUMMY 0
[10:37:41.888] L [COCOSUI] create effect shader\sfx_g.nfx:TShader *** time: 203.99
ms ***
[10:37:44.470] M [COCOSUI] Main thread IO 13.4857 ms for csb/killing_msg/1411_9.csb
[10:37:44.484] M [COCOSUI] Main thread IO 12.4962 ms for
ui1/killing_msg/1411_9/combat_crystal_gun2.png
[10:37:44.513] M [COCOSUI] Main thread IO 9.2163 ms for
ui1/killing_msg/1411_9/combat_crystal_eff31.png
[10:37:44.539] M [COCOSUI] Main thread IO 6.3270 ms for
ui1/killing_msg/1411_9/combat_crystal_eff1_00.png

ERROR *****************************************************************************
[10:37:44.713] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:37:44.715] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:44.715] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:37:45.092] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:37:45.093] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:45.093] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:37:45.296] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:37:45.297] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:45.297] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:45.495] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:45.495] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:45.657] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:45.658] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:45.911] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:45.911] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:37:46.191] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:37:46.192] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:46.192] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:48.342] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:37:48.439] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:37:48.439] L [COCOSUI] #define UNIFORMS_60 60
[10:37:48.439] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:37:48.439] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:37:48.439] L [COCOSUI] #define ANISO_ENABLE 0
[10:37:48.439] L [COCOSUI] #define ENVIR_ENABLE 1
[10:37:48.439] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:37:48.439] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:37:48.439] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:37:48.439] L [COCOSUI] #define SELF_BLING 0
[10:37:48.439] L [COCOSUI] #define EYE_ENABLE 0
[10:37:48.439] L [COCOSUI] #define SELF_SHADOW 1
[10:37:48.439] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:37:48.439] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:37:48.439] L [COCOSUI] #define FACE_SHADOW 1
[10:37:48.439] L [COCOSUI] #define DYING 0
[10:37:48.440] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:37:48.440] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:37:48.440] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:37:48.440] L [COCOSUI] #define HAIR_ENABLE 1
[10:37:48.440] L [COCOSUI] #define MANUL_ENABLE 0
[10:37:48.440] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:37:48.440] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:37:48.440] L [COCOSUI] #define ICE 0
[10:37:48.440] L [COCOSUI] #define SSS_ENABLE 1
[10:37:48.440] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:37:48.440] L [COCOSUI] #define WAVE_ENABLE 0
[10:37:48.440] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:37:48.440] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:37:48.440] L [COCOSUI] #define METAL_CHECK 0
[10:37:48.440] L [COCOSUI] #define AO_CHECK 0
[10:37:49.678] L [COCOSUI] create effect shader\g91_character.nfx:TShader *** time:
1240.13 ms ***
[10:37:49.735] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:37:49.735] L [COCOSUI] #define UNIFORMS_60 60
[10:37:49.736] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:37:49.736] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:37:49.736] L [COCOSUI] #define ANISO_ENABLE 0
[10:37:49.736] L [COCOSUI] #define ENVIR_ENABLE 1
[10:37:49.736] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:37:49.736] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:37:49.736] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:37:49.736] L [COCOSUI] #define SELF_BLING 0
[10:37:49.736] L [COCOSUI] #define EYE_ENABLE 0
[10:37:49.736] L [COCOSUI] #define SELF_SHADOW 1
[10:37:49.736] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:37:49.736] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:37:49.736] L [COCOSUI] #define FACE_SHADOW 1
[10:37:49.736] L [COCOSUI] #define DYING 0
[10:37:49.736] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:37:49.736] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:37:49.736] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:37:49.736] L [COCOSUI] #define HAIR_ENABLE 1
[10:37:49.736] L [COCOSUI] #define MANUL_ENABLE 0
[10:37:49.736] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:37:49.736] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:37:49.736] L [COCOSUI] #define ICE 0
[10:37:49.736] L [COCOSUI] #define SSS_ENABLE 1
[10:37:49.736] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:37:49.736] L [COCOSUI] #define WAVE_ENABLE 0
[10:37:49.736] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:37:49.736] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:37:49.736] L [COCOSUI] #define METAL_CHECK 0
[10:37:49.736] L [COCOSUI] #define AO_CHECK 0
[10:37:50.673] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:37:50.673] L [COCOSUI] #define UNIFORMS_60 60
[10:37:50.673] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:37:50.673] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:37:50.673] L [COCOSUI] #define ANISO_ENABLE 0
[10:37:50.673] L [COCOSUI] #define ENVIR_ENABLE 1
[10:37:50.673] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:37:50.673] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:37:50.673] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:37:50.673] L [COCOSUI] #define SELF_BLING 0
[10:37:50.673] L [COCOSUI] #define EYE_ENABLE 0
[10:37:50.673] L [COCOSUI] #define SELF_SHADOW 1
[10:37:50.673] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:37:50.673] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:37:50.674] L [COCOSUI] #define FACE_SHADOW 1
[10:37:50.674] L [COCOSUI] #define DYING 0
[10:37:50.674] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:37:50.674] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:37:50.674] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:37:50.674] L [COCOSUI] #define HAIR_ENABLE 1
[10:37:50.674] L [COCOSUI] #define MANUL_ENABLE 0
[10:37:50.674] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:37:50.674] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:37:50.674] L [COCOSUI] #define ICE 0
[10:37:50.674] L [COCOSUI] #define SSS_ENABLE 1
[10:37:50.674] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:37:50.674] L [COCOSUI] #define WAVE_ENABLE 0
[10:37:50.674] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:37:50.674] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:37:50.674] L [COCOSUI] #define METAL_CHECK 0
[10:37:50.674] L [COCOSUI] #define AO_CHECK 0
[10:37:51.294] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:51.295] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:37:51.998] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:37:51.998] L [COCOSUI] #define UNIFORMS_60 60
[10:37:51.998] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:37:51.998] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:37:51.998] L [COCOSUI] #define ANISO_ENABLE 0
[10:37:51.998] L [COCOSUI] #define ENVIR_ENABLE 1
[10:37:51.998] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:37:51.998] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:37:51.999] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:37:51.999] L [COCOSUI] #define SELF_BLING 0
[10:37:51.999] L [COCOSUI] #define EYE_ENABLE 0
[10:37:51.999] L [COCOSUI] #define SELF_SHADOW 1
[10:37:51.999] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:37:51.999] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:37:52.000] L [COCOSUI] #define FACE_SHADOW 1
[10:37:52.000] L [COCOSUI] #define DYING 0
[10:37:52.000] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:37:52.000] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:37:52.000] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:37:52.000] L [COCOSUI] #define HAIR_ENABLE 1
[10:37:52.000] L [COCOSUI] #define MANUL_ENABLE 0
[10:37:52.000] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:37:52.000] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:37:52.000] L [COCOSUI] #define ICE 0
[10:37:52.000] L [COCOSUI] #define SSS_ENABLE 1
[10:37:52.000] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:37:52.000] L [COCOSUI] #define WAVE_ENABLE 0
[10:37:52.000] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:37:52.000] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:37:52.000] L [COCOSUI] #define METAL_CHECK 0
[10:37:52.000] L [COCOSUI] #define AO_CHECK 0
[10:37:53.543] M [COCOSUI] Main thread IO 10.0941 ms for csb/killing_msg/1411_8.csb
[10:37:53.556] M [COCOSUI] Main thread IO 10.5140 ms for
ui1/killing_msg/1411_8/scar_tips_bg.png
[10:37:54.973] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:37:54.973] L [COCOSUI] #define UNIFORMS_60 60
[10:37:54.973] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:37:54.973] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:37:54.973] L [COCOSUI] #define ANISO_ENABLE 0
[10:37:54.973] L [COCOSUI] #define ENVIR_ENABLE 1
[10:37:54.973] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:37:54.973] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:37:54.973] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:37:54.973] L [COCOSUI] #define SELF_BLING 1
[10:37:54.973] L [COCOSUI] #define EYE_ENABLE 0
[10:37:54.973] L [COCOSUI] #define SELF_SHADOW 1
[10:37:54.973] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:37:54.973] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:37:54.974] L [COCOSUI] #define FACE_SHADOW 1
[10:37:54.974] L [COCOSUI] #define DYING 0
[10:37:54.974] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:37:54.974] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:37:54.974] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:37:54.974] L [COCOSUI] #define HAIR_ENABLE 1
[10:37:54.974] L [COCOSUI] #define MANUL_ENABLE 0
[10:37:54.974] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:37:54.974] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:37:54.974] L [COCOSUI] #define ICE 0
[10:37:54.974] L [COCOSUI] #define SSS_ENABLE 1
[10:37:54.974] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:37:54.974] L [COCOSUI] #define WAVE_ENABLE 1
[10:37:54.974] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:37:54.974] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:37:54.974] L [COCOSUI] #define METAL_CHECK 0
[10:37:54.974] L [COCOSUI] #define AO_CHECK 0
[10:37:56.266] L [COCOSUI] create effect shader\g91_character.nfx:TShader *** time:
1293.46 ms ***
[10:37:56.307] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:37:56.307] L [COCOSUI] #define UNIFORMS_60 60
[10:37:56.307] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:37:56.307] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:37:56.307] L [COCOSUI] #define ANISO_ENABLE 0
[10:37:56.307] L [COCOSUI] #define ENVIR_ENABLE 1
[10:37:56.307] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:37:56.307] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:37:56.307] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:37:56.307] L [COCOSUI] #define SELF_BLING 1
[10:37:56.307] L [COCOSUI] #define EYE_ENABLE 0
[10:37:56.307] L [COCOSUI] #define SELF_SHADOW 1
[10:37:56.307] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:37:56.307] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:37:56.307] L [COCOSUI] #define FACE_SHADOW 1
[10:37:56.307] L [COCOSUI] #define DYING 0
[10:37:56.307] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:37:56.307] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:37:56.307] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:37:56.307] L [COCOSUI] #define HAIR_ENABLE 1
[10:37:56.307] L [COCOSUI] #define MANUL_ENABLE 0
[10:37:56.307] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:37:56.307] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:37:56.307] L [COCOSUI] #define ICE 0
[10:37:56.308] L [COCOSUI] #define SSS_ENABLE 1
[10:37:56.308] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:37:56.308] L [COCOSUI] #define WAVE_ENABLE 1
[10:37:56.308] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:37:56.308] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:37:56.308] L [COCOSUI] #define METAL_CHECK 0
[10:37:56.308] L [COCOSUI] #define AO_CHECK 0
[10:37:57.259] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:37:57.260] L [COCOSUI] #define UNIFORMS_60 60
[10:37:57.260] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:37:57.260] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:37:57.260] L [COCOSUI] #define ANISO_ENABLE 0
[10:37:57.260] L [COCOSUI] #define ENVIR_ENABLE 1
[10:37:57.260] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:37:57.260] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:37:57.260] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:37:57.260] L [COCOSUI] #define SELF_BLING 1
[10:37:57.260] L [COCOSUI] #define EYE_ENABLE 0
[10:37:57.260] L [COCOSUI] #define SELF_SHADOW 1
[10:37:57.260] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:37:57.260] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:37:57.260] L [COCOSUI] #define FACE_SHADOW 1
[10:37:57.260] L [COCOSUI] #define DYING 0
[10:37:57.260] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:37:57.260] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:37:57.260] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:37:57.260] L [COCOSUI] #define HAIR_ENABLE 1
[10:37:57.260] L [COCOSUI] #define MANUL_ENABLE 0
[10:37:57.260] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:37:57.260] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:37:57.260] L [COCOSUI] #define ICE 0
[10:37:57.260] L [COCOSUI] #define SSS_ENABLE 1
[10:37:57.260] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:37:57.260] L [COCOSUI] #define WAVE_ENABLE 1
[10:37:57.260] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:37:57.260] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:37:57.260] L [COCOSUI] #define METAL_CHECK 0
[10:37:57.260] L [COCOSUI] #define AO_CHECK 0
[10:37:58.587] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:37:58.588] L [COCOSUI] #define UNIFORMS_60 60
[10:37:58.588] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:37:58.588] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:37:58.588] L [COCOSUI] #define ANISO_ENABLE 0
[10:37:58.588] L [COCOSUI] #define ENVIR_ENABLE 1
[10:37:58.588] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:37:58.588] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:37:58.588] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:37:58.588] L [COCOSUI] #define SELF_BLING 1
[10:37:58.588] L [COCOSUI] #define EYE_ENABLE 0
[10:37:58.588] L [COCOSUI] #define SELF_SHADOW 1
[10:37:58.588] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:37:58.588] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:37:58.588] L [COCOSUI] #define FACE_SHADOW 1
[10:37:58.588] L [COCOSUI] #define DYING 0
[10:37:58.588] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:37:58.588] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:37:58.588] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:37:58.588] L [COCOSUI] #define HAIR_ENABLE 1
[10:37:58.588] L [COCOSUI] #define MANUL_ENABLE 0
[10:37:58.588] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:37:58.588] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:37:58.588] L [COCOSUI] #define ICE 0
[10:37:58.588] L [COCOSUI] #define SSS_ENABLE 1
[10:37:58.588] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:37:58.588] L [COCOSUI] #define WAVE_ENABLE 1
[10:37:58.588] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:37:58.588] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:37:58.588] L [COCOSUI] #define METAL_CHECK 0
[10:37:58.588] L [COCOSUI] #define AO_CHECK 0
[10:38:00.540] M [COCOSUI] Main thread IO 9.3333 ms for movie/clothing_r.xml
[10:38:00.568] M [COCOSUI] Main thread IO 24.1833 ms for csb/show.csb
[10:38:00.591] M [COCOSUI] Main thread IO 21.2985 ms for
ui1/show/evaluate_orange_pic.png
[10:38:00.618] M [COCOSUI] Main thread IO 11.3146 ms for
ui1/show/evaluate_orange02_pic.png
[10:38:00.634] M [COCOSUI] Main thread IO 14.3416 ms for
ui1/show/evaluate_orange03_pic.png
[10:38:00.653] M [COCOSUI] Main thread IO 12.1201 ms for
ui1/show/evaluate_orange05_pic.png
[10:38:00.715] M [COCOSUI] Main thread IO 12.8987 ms for
ui1/show/evaluate_blue02_pic.png
[10:38:00.726] M [COCOSUI] Main thread IO 7.6197 ms for
ui1/show/evaluate_blue04_pic.png
[10:38:00.779] M [COCOSUI] Main thread IO 6.3151 ms for
ui1/show/evaluate_photograph_btn_normall.png
[10:38:00.789] M [COCOSUI] Main thread IO 6.9683 ms for
ui1/show/evaluate_photograph_btn_press.png
[10:38:00.810] M [COCOSUI] Main thread IO 8.6910 ms for csb/sharing_play_model.csb
[10:38:00.829] M [COCOSUI] Main thread IO 10.4775 ms for
ui1/a_global/icon/nationality/united_nations.png
[10:38:00.830] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:38:00.843] M [COCOSUI] Main thread IO 12.2795 ms for
ui1/a_global/icon/nationality/brazil.png
[10:38:00.844] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:38:00.865] M [COCOSUI] Main thread IO 16.9397 ms for
ui1/a_global/icon/nationality/venezuela.png
[10:38:00.866] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:38:01.337] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:38:01.337] L [COCOSUI] #define UNIFORMS_60 60
[10:38:01.337] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:38:01.337] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:38:01.337] L [COCOSUI] #define ANISO_ENABLE 0
[10:38:01.337] L [COCOSUI] #define ENVIR_ENABLE 1
[10:38:01.337] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:38:01.337] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:38:01.338] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:38:01.338] L [COCOSUI] #define SELF_BLING 0
[10:38:01.338] L [COCOSUI] #define EYE_ENABLE 0
[10:38:01.338] L [COCOSUI] #define SELF_SHADOW 1
[10:38:01.338] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:38:01.338] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:38:01.338] L [COCOSUI] #define FACE_SHADOW 1
[10:38:01.338] L [COCOSUI] #define DYING 0
[10:38:01.338] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:38:01.338] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:38:01.338] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:38:01.338] L [COCOSUI] #define HAIR_ENABLE 1
[10:38:01.338] L [COCOSUI] #define MANUL_ENABLE 0
[10:38:01.338] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:38:01.338] L [COCOSUI] #define UNREAL_TONEMAPPING 0
[10:38:01.338] L [COCOSUI] #define ICE 0
[10:38:01.338] L [COCOSUI] #define SSS_ENABLE 1
[10:38:01.338] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:38:01.338] L [COCOSUI] #define WAVE_ENABLE 0
[10:38:01.338] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:38:01.338] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:38:01.338] L [COCOSUI] #define METAL_CHECK 0
[10:38:01.338] L [COCOSUI] #define AO_CHECK 0
[10:38:02.518] L [COCOSUI] create effect shader\g91_character.nfx:TShader *** time:
1180.41 ms ***
[10:38:02.554] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:38:02.554] L [COCOSUI] #define UNIFORMS_60 60
[10:38:02.554] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:38:02.554] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:38:02.554] L [COCOSUI] #define ANISO_ENABLE 0
[10:38:02.554] L [COCOSUI] #define ENVIR_ENABLE 1
[10:38:02.554] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:38:02.554] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:38:02.554] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:38:02.554] L [COCOSUI] #define SELF_BLING 0
[10:38:02.554] L [COCOSUI] #define EYE_ENABLE 0
[10:38:02.554] L [COCOSUI] #define SELF_SHADOW 1
[10:38:02.554] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:38:02.554] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:38:02.554] L [COCOSUI] #define FACE_SHADOW 1
[10:38:02.554] L [COCOSUI] #define DYING 0
[10:38:02.554] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:38:02.554] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:38:02.554] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:38:02.554] L [COCOSUI] #define HAIR_ENABLE 1
[10:38:02.554] L [COCOSUI] #define MANUL_ENABLE 0
[10:38:02.554] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:38:02.554] L [COCOSUI] #define UNREAL_TONEMAPPING 0
[10:38:02.554] L [COCOSUI] #define ICE 0
[10:38:02.554] L [COCOSUI] #define SSS_ENABLE 1
[10:38:02.554] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:38:02.554] L [COCOSUI] #define WAVE_ENABLE 0
[10:38:02.554] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:38:02.554] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:38:02.554] L [COCOSUI] #define METAL_CHECK 0
[10:38:02.554] L [COCOSUI] #define AO_CHECK 0
[10:38:02.596] M [COCOSUI] Main thread IO 5.7872 ms for
ui1/a_global/icon/nationality/peru.png
[10:38:02.597] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:38:03.497] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:38:03.497] L [COCOSUI] #define UNIFORMS_60 60
[10:38:03.497] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:38:03.497] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:38:03.497] L [COCOSUI] #define ANISO_ENABLE 0
[10:38:03.497] L [COCOSUI] #define ENVIR_ENABLE 1
[10:38:03.497] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:38:03.497] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:38:03.497] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:38:03.497] L [COCOSUI] #define SELF_BLING 0
[10:38:03.497] L [COCOSUI] #define EYE_ENABLE 0
[10:38:03.497] L [COCOSUI] #define SELF_SHADOW 1
[10:38:03.497] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:38:03.497] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:38:03.497] L [COCOSUI] #define FACE_SHADOW 1
[10:38:03.498] L [COCOSUI] #define DYING 0
[10:38:03.498] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:38:03.498] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:38:03.498] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:38:03.498] L [COCOSUI] #define HAIR_ENABLE 1
[10:38:03.498] L [COCOSUI] #define MANUL_ENABLE 0
[10:38:03.498] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:38:03.498] L [COCOSUI] #define UNREAL_TONEMAPPING 0
[10:38:03.498] L [COCOSUI] #define ICE 0
[10:38:03.498] L [COCOSUI] #define SSS_ENABLE 1
[10:38:03.498] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:38:03.498] L [COCOSUI] #define WAVE_ENABLE 0
[10:38:03.498] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:38:03.498] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:38:03.498] L [COCOSUI] #define METAL_CHECK 0
[10:38:03.498] L [COCOSUI] #define AO_CHECK 0
[10:38:04.638] M [COCOSUI] Main thread IO 9.5461 ms for
movie/clothing_parachute.xml
[10:38:04.670] M [COCOSUI] Main thread IO 16.8368 ms for
ui1/show/evaluate_name_pic.png
[10:38:04.691] M [COCOSUI] Main thread IO 11.9071 ms for
ui1/a_global/icon/nationality/panama.png
[10:38:04.692] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8

ERROR *****************************************************************************
[10:38:04.738] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_27655
[10:38:04.833] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:38:04.833] L [COCOSUI] #define UNIFORMS_60 60
[10:38:04.834] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:38:04.834] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:38:04.834] L [COCOSUI] #define ANISO_ENABLE 0
[10:38:04.834] L [COCOSUI] #define ENVIR_ENABLE 1
[10:38:04.834] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:38:04.834] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:38:04.834] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:38:04.834] L [COCOSUI] #define SELF_BLING 0
[10:38:04.834] L [COCOSUI] #define EYE_ENABLE 0
[10:38:04.834] L [COCOSUI] #define SELF_SHADOW 1
[10:38:04.834] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:38:04.834] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:38:04.834] L [COCOSUI] #define FACE_SHADOW 1
[10:38:04.834] L [COCOSUI] #define DYING 0
[10:38:04.834] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:38:04.834] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:38:04.834] L [COCOSUI] #define CHANGECOLOR_ENABLE 1
[10:38:04.834] L [COCOSUI] #define HAIR_ENABLE 1
[10:38:04.834] L [COCOSUI] #define MANUL_ENABLE 0
[10:38:04.834] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:38:04.834] L [COCOSUI] #define UNREAL_TONEMAPPING 0
[10:38:04.834] L [COCOSUI] #define ICE 0
[10:38:04.834] L [COCOSUI] #define SSS_ENABLE 1
[10:38:04.834] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:38:04.834] L [COCOSUI] #define WAVE_ENABLE 0
[10:38:04.834] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:38:04.834] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:38:04.834] L [COCOSUI] #define METAL_CHECK 0
[10:38:04.834] L [COCOSUI] #define AO_CHECK 0
[10:38:08.647] L [COCOSUI] Try compile shader\fresnel.nfx:
[10:38:08.647] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:38:08.647] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:38:08.647] L [COCOSUI] #define FOG_TYPE 1
[10:38:08.647] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:38:08.647] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:38:08.843] L [COCOSUI] create effect shader\fresnel.nfx:TShader *** time:
196.00 ms ***
[10:38:08.843] L [COCOSUI] Try compile shader\fresnel.nfx:
[10:38:08.844] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:38:08.844] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:38:08.844] L [COCOSUI] #define FOG_TYPE 1
[10:38:08.844] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:38:08.844] L [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:38:09.988] L [COCOSUI] Try compile shader\ice_xuanren.nfx:
[10:38:09.988] L [COCOSUI] #define UNIFORMS_60 60
[10:38:09.988] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:38:09.988] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:38:09.988] L [COCOSUI] #define ANISO_ENABLE 0
[10:38:09.988] L [COCOSUI] #define ENVIR_ENABLE 1
[10:38:09.988] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:38:09.988] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:38:09.989] L [COCOSUI] #define SELF_BLING 0
[10:38:09.989] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:38:09.989] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:38:09.989] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:38:09.989] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:38:09.989] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:38:09.989] L [COCOSUI] #define EYE_ENABLE 0
[10:38:09.989] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:38:09.989] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:38:09.989] L [COCOSUI] #define HAIR_ENABLE 0
[10:38:09.989] L [COCOSUI] #define MANUL_ENABLE 0
[10:38:09.989] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:38:09.989] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:38:09.989] L [COCOSUI] #define SSS_ENABLE 1
[10:38:09.989] L [COCOSUI] #define WAVE_ENABLE 0
[10:38:09.989] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:38:09.989] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:38:09.989] L [COCOSUI] #define METAL_CHECK 0
[10:38:09.989] L [COCOSUI] #define AO_CHECK 0
[10:38:10.858] L [COCOSUI] create effect shader\ice_xuanren.nfx:TShader *** time:
890.05 ms ***
[10:38:10.860] L [COCOSUI] Try compile shader\ice_xuanren.nfx:
[10:38:10.860] L [COCOSUI] #define UNIFORMS_60 60
[10:38:10.860] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:38:10.860] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:38:10.860] L [COCOSUI] #define ANISO_ENABLE 0
[10:38:10.860] L [COCOSUI] #define ENVIR_ENABLE 1
[10:38:10.860] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:38:10.860] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:38:10.860] L [COCOSUI] #define SELF_BLING 0
[10:38:10.860] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:38:10.860] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:38:10.860] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:38:10.860] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:38:10.860] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:38:10.860] L [COCOSUI] #define EYE_ENABLE 0
[10:38:10.860] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:38:10.860] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:38:10.860] L [COCOSUI] #define HAIR_ENABLE 0
[10:38:10.860] L [COCOSUI] #define MANUL_ENABLE 0
[10:38:10.860] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:38:10.860] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:38:10.860] L [COCOSUI] #define SSS_ENABLE 1
[10:38:10.861] L [COCOSUI] #define WAVE_ENABLE 0
[10:38:10.861] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:38:10.861] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:38:10.861] L [COCOSUI] #define METAL_CHECK 0
[10:38:10.861] L [COCOSUI] #define AO_CHECK 0
[10:38:12.272] L [COCOSUI] Try compile shader\ice_xuanren.nfx:
[10:38:12.273] L [COCOSUI] #define UNIFORMS_60 60
[10:38:12.273] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:38:12.273] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:38:12.273] L [COCOSUI] #define ANISO_ENABLE 0
[10:38:12.273] L [COCOSUI] #define ENVIR_ENABLE 1
[10:38:12.273] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:38:12.273] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:38:12.273] L [COCOSUI] #define SELF_BLING 0
[10:38:12.273] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:38:12.273] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:38:12.273] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:38:12.273] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:38:12.273] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:38:12.273] L [COCOSUI] #define EYE_ENABLE 0
[10:38:12.273] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:38:12.273] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:38:12.273] L [COCOSUI] #define HAIR_ENABLE 0
[10:38:12.273] L [COCOSUI] #define MANUL_ENABLE 0
[10:38:12.273] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:38:12.273] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:38:12.273] L [COCOSUI] #define SSS_ENABLE 1
[10:38:12.273] L [COCOSUI] #define WAVE_ENABLE 0
[10:38:12.273] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:38:12.273] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:38:12.273] L [COCOSUI] #define METAL_CHECK 0
[10:38:12.273] L [COCOSUI] #define AO_CHECK 0
[10:38:13.407] L [COCOSUI] Try compile shader\ice_xuanren.nfx:
[10:38:13.407] L [COCOSUI] #define UNIFORMS_60 60
[10:38:13.407] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:38:13.407] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:38:13.407] L [COCOSUI] #define ANISO_ENABLE 0
[10:38:13.407] L [COCOSUI] #define ENVIR_ENABLE 1
[10:38:13.407] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:38:13.407] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:38:13.407] L [COCOSUI] #define SELF_BLING 0
[10:38:13.407] L [COCOSUI] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[10:38:13.407] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:38:13.407] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:38:13.407] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:38:13.407] L [COCOSUI] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[10:38:13.407] L [COCOSUI] #define EYE_ENABLE 0
[10:38:13.407] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:38:13.407] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:38:13.407] L [COCOSUI] #define HAIR_ENABLE 0
[10:38:13.407] L [COCOSUI] #define MANUL_ENABLE 0
[10:38:13.407] L [COCOSUI] #define DIR_AMBIENT_ENABLE 1
[10:38:13.407] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:38:13.409] L [COCOSUI] #define SSS_ENABLE 1
[10:38:13.409] L [COCOSUI] #define WAVE_ENABLE 0
[10:38:13.409] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:38:13.409] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:38:13.409] L [COCOSUI] #define METAL_CHECK 0
[10:38:13.409] L [COCOSUI] #define AO_CHECK 0
[10:38:14.726] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:38:14.727] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:38:14.728] M [COCOSUI] oneByOneListeners swallow_node=big_map
parent=panel_big_map
[10:38:16.474] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:38:16.474] M [COCOSUI] oneByOneListeners swallow_node=img_pointing
parent=bkg_panel
[10:38:17.094] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:38:17.095] M [COCOSUI] oneByOneListeners swallow_node=big_map
parent=panel_big_map
[10:38:22.481] M <SCRIPT> [ERROR](init_avatar_info) invalid player_state 5169
[10:38:28.957] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:38:28.958] M [COCOSUI] oneByOneListeners swallow_node=auto_parachute
parent=bkg_panel
DEPRECATED
***************************************************************************
[10:38:43.833] M [COCOSUI] [DEPRECATED] col_object.flag is not supported in physx
DEPRECATED
***************************************************************************
[10:38:44.130] M [COCOSUI] [DEPRECATED] col_object.flag is not supported in physx
DEPRECATED
***************************************************************************
[10:38:44.131] M [COCOSUI] [DEPRECATED] col_object.flag is not supported in physx
DEPRECATED
***************************************************************************
[10:39:09.897] M [COCOSUI] [DEPRECATED] col_object.flag is not supported in physx
DEPRECATED
***************************************************************************
[10:39:10.906] M [COCOSUI] [DEPRECATED] col_object.flag is not supported in physx
DEPRECATED
***************************************************************************
[10:39:10.906] M [COCOSUI] [DEPRECATED] col_object.flag is not supported in physx
[10:39:15.729] L [COCOSUI] Try compile shader\water_fall.nfx:
[10:39:15.729] L [COCOSUI] #define DUMMY 0
[10:39:16.007] L [COCOSUI] create effect shader\water_fall.nfx:TShader *** time:
294.05 ms ***
[10:39:18.414] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:39:18.414] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:39:23.066] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:39:23.066] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:39:29.942] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:39:29.942] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:39:29.992] M [COCOSUI] [ERROR] Invalid clip name: moto_drive_idle_l

ERROR *****************************************************************************
[10:39:29.992] M [COCOSUI] [ERROR] Invalid clip name: moto_drive_idle_r

ERROR *****************************************************************************
[10:39:29.992] M [COCOSUI] [ERROR] Invalid clip name: moto_drive_idle_r

ERROR *****************************************************************************
[10:39:29.992] M [COCOSUI] [ERROR] Invalid clip name: moto_ride_idle

ERROR *****************************************************************************
[10:39:29.993] M [COCOSUI] [ERROR] Invalid clip name: jump_empty
ERROR *****************************************************************************
[10:39:29.993] M [COCOSUI] [ERROR] Invalid clip name: moto_drive_idle_l

ERROR *****************************************************************************
[10:39:29.993] M [COCOSUI] [ERROR] Invalid clip name: moto_drive_idle

ERROR *****************************************************************************
[10:39:29.993] M [COCOSUI] [ERROR] Invalid clip name: moto_drive_idle_r

ERROR *****************************************************************************
[10:39:29.994] M [COCOSUI] [ERROR] Invalid clip name: skate_idle_dr

ERROR *****************************************************************************
[10:39:29.997] M [COCOSUI] [ERROR] Invalid clip name: stand_idle_cool

ERROR *****************************************************************************
[10:39:29.997] M [COCOSUI] [ERROR] Invalid clip name: stand_idle_cool

ERROR *****************************************************************************
[10:39:29.998] M [COCOSUI] [ERROR] Invalid clip name: stand_idle_cool

ERROR *****************************************************************************
[10:39:29.998] M [COCOSUI] [ERROR] Invalid clip name: land_sprint_idle_parachute46

ERROR *****************************************************************************
[10:39:29.998] M [COCOSUI] [ERROR] Invalid clip name: fly_with_airship_parachute46

ERROR *****************************************************************************
[10:39:29.999] M [COCOSUI] [ERROR] Invalid clip name: land_left_parachute46

ERROR *****************************************************************************
[10:39:29.999] M [COCOSUI] [ERROR] Invalid clip name: land_back_parachute46

ERROR *****************************************************************************
[10:39:29.999] M [COCOSUI] [ERROR] Invalid clip name: land_idle_parachute46

ERROR *****************************************************************************
[10:39:29.999] M [COCOSUI] [ERROR] Invalid clip name: land_right_parachute46

ERROR *****************************************************************************
[10:39:29.999] M [COCOSUI] [ERROR] Invalid clip name: dive_parachute46

ERROR *****************************************************************************
[10:39:29.999] M [COCOSUI] [ERROR] Invalid clip name:
glide_with_airship_parachute46
[10:39:30.009] M [COCOSUI] Main thread IO 19.1777 ms for
char/animator/avatar_animation_tree.xml
[10:39:30.031] M [COCOSUI] Main thread IO 10.2218 ms for
csb/crosshair_highscale.csb
[10:39:30.048] M [COCOSUI] Main thread IO 14.4304 ms for
ui1/crosshair/aim_2rim_pic.png
[10:39:30.086] M [COCOSUI] Main thread IO 8.5320 ms for
ui1/crosshair/aim_number_pic.png
[10:39:30.127] M [COCOSUI] Main thread IO 10.1356 ms for
ui1/crosshair/aim_8rim_pic.png
[10:39:31.833] M [COCOSUI] Main thread IO 12.7015 ms for
csb/airdrop_venus_tips_receive.csb
[10:39:31.844] M [COCOSUI] Main thread IO 10.9749 ms for
ui1/airdrop_venus/airdrop_venus_tips1_bg_pic.png
[10:39:35.342] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:39:35.342] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:39:39.157] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:39:39.157] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:39:40.245] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:39:40.245] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:39:41.308] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:39:41.308] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:39:42.484] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:39:42.484] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:39:42.706] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:39:42.706] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:39:42.876] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:39:42.876] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:39:48.094] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:39:48.096] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:39:54.983] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:39:54.984] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:04.642] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:04.642] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:04.907] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:04.907] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:05.171] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:05.171] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:05.539] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:05.539] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:06.037] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:06.037] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:06.227] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:06.227] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:06.464] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:06.464] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:06.782] M [COCOSUI] Main thread IO 15.1785 ms for
csb/killing_msg/a_global/1441_902.csb
[10:40:06.791] M [COCOSUI] Main thread IO 7.1144 ms for
ui1/killing_msg/a_global/ak47/combat_ak47gun_bg.png
[10:40:06.826] M [COCOSUI] Main thread IO 7.1955 ms for
ui1/killing_msg/1501_8/awp_tips_light.plist
[10:40:06.871] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:06.871] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:07.073] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:07.073] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:07.396] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:07.396] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:07.576] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:07.576] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:10.957] M [COCOSUI] Main thread IO 9.7104 ms for
ui1/textures/tips_gun28_pic.png
[10:40:11.567] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:11.567] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:18.800] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:18.800] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:27.413] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:27.413] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:32.569] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:32.570] M [COCOSUI] oneByOneListeners swallow_node=btn_back_to_lobby
parent=panel_rightbottom
[10:40:33.431] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:33.432] M [COCOSUI] oneByOneListeners swallow_node=btn1 parent=image_bg
[10:40:33.583] M [COCOSUI] Main thread IO 9.9408 ms for csb/battleend_team.csb
[10:40:33.678] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:33.722] M [COCOSUI] Main thread IO 6.3434 ms for
ui1/battleends/account_list_bg.png
[10:40:33.939] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:34.004] M [COCOSUI] Main thread IO 7.1676 ms for
csb/battleend_team_sample.csb
[10:40:34.030] M [COCOSUI] Main thread IO 12.1247 ms for
ui1/battleends/account_friends_btn_normal.png
[10:40:34.071] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:34.218] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:34.334] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:35.901] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:35.902] M [COCOSUI] oneByOneListeners swallow_node=btn_goback
parent=panel_bottom

ERROR *****************************************************************************
[10:40:36.572] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 26066; err_msg =
missing_items:fight_id, ;
[10:40:36.776] L [COCOSUI] Device do not support texture
common\env\xuanren04_mobile.dds format R8G8B8, try to convert it to A8R8G8B8
[10:40:36.828] L [COCOSUI] Device do not support texture common\env\xuanren.dds
format R8G8B8, try to convert it to A8R8G8B8
[10:40:37.692] M [COCOSUI] there are total 1 shadowmap, 1 dynamic 0 defered
[10:40:37.785] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:37.785] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:40:37.792] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:37.793] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:40:38.648] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:38.649] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:40:38.782] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:40.600] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:40.602] M [COCOSUI] oneByOneListeners swallow_node=btn_voice_in
parent=chat_panel
[10:40:41.562] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:41.564] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:40:42.872] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:42.873] M [COCOSUI] oneByOneListeners swallow_node=btn_ready
parent=panel_btn
[10:40:43.243] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:45.294] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:45.296] M [COCOSUI] oneByOneListeners swallow_node=btn_activity
parent=panel_hide_left
[10:40:45.459] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:45.572] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:45.790] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:47.197] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:47.197] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:47.198] M [COCOSUI] oneByOneListeners swallow_node=btn_new parent=bkg_panel
[10:40:47.918] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:47.918] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:40:48.164] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:48.816] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:48.818] M [COCOSUI] oneByOneListeners swallow_node=btn_invite
parent=top_panel
[10:40:49.236] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:49.249] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:49.302] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:49.388] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:49.529] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:49.830] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:49.840] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:49.883] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:49.892] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:49.964] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:49.968] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:50.352] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:50.359] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:50.361] M [COCOSUI] oneByOneListeners swallow_node=btn_invite
parent=top_panel
[10:40:51.193] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:51.195] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:40:52.473] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:52.474] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:40:53.177] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:53.812] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:53.813] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:40:54.768] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:54.769] M [COCOSUI] oneByOneListeners swallow_node=btn_appearance
parent=panel_leftside
[10:40:54.920] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:55.552] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:55.555] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:55.558] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:57.363] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:57.363] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:57.364] M [COCOSUI] oneByOneListeners swallow_node=btn_tag_2
parent=bkg_panel
[10:40:57.624] M [COCOSUI] Main thread IO 11.6252 ms for
ui1/icon/item168/120083.png
[10:40:57.882] M [COCOSUI] Main thread IO 5.9744 ms for ui1/icon/item168/120050.png
[10:40:57.969] M [COCOSUI] Main thread IO 9.4795 ms for ui1/icon/item168/120078.png
[10:40:58.189] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:40:58.211] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:58.212] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:58.212] M [COCOSUI] oneByOneListeners swallow_node=btn_tag_2
parent=bkg_panel
[10:40:58.422] M [COCOSUI] Main thread IO 7.9951 ms for ui1/icon/item168/130196.png
[10:40:58.434] M [COCOSUI] Main thread IO 7.1090 ms for ui1/icon/item168/130202.png
[10:40:58.450] M [COCOSUI] Main thread IO 10.9470 ms for
ui1/icon/item168/130001.png
[10:40:58.463] M [COCOSUI] Main thread IO 9.3115 ms for ui1/icon/item168/130208.png
[10:40:58.751] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:58.752] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:58.752] M [COCOSUI] oneByOneListeners swallow_node=btn_tag_2
parent=bkg_panel
[10:40:59.341] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:59.342] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:40:59.342] M [COCOSUI] oneByOneListeners swallow_node=btn_tag parent=bkg_panel
[10:41:00.934] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:00.934] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:00.934] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:00.934] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:00.934] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:00.934] M [COCOSUI] oneByOneListeners swallow_node=btn_gun parent=bkg_panel
[10:41:01.571] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:01.571] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:01.571] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:01.572] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:01.572] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:01.572] M [COCOSUI] oneByOneListeners swallow_node=btn_gun parent=bkg_panel
[10:41:02.226] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:02.227] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:02.227] M [COCOSUI] oneByOneListeners swallow_node=btn_filter parent=Layer
[10:41:02.369] M [COCOSUI] Main thread IO 7.6899 ms for ui1/icon/weapon/1201.png
[10:41:03.093] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:03.094] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:03.094] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:03.094] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:03.095] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:03.095] M [COCOSUI] oneByOneListeners swallow_node=btn_gun parent=bkg_panel
[10:41:03.179] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:41:03.690] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:03.691] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:03.691] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:03.691] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:03.691] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:03.692] M [COCOSUI] oneByOneListeners swallow_node=btn_gun parent=bkg_panel
[10:41:04.374] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:04.375] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:04.375] M [COCOSUI] oneByOneListeners swallow_node=btn_filter parent=Layer
[10:41:04.510] M [COCOSUI] Main thread IO 13.6849 ms for ui1/icon/weapon/1301.png
[10:41:04.527] M [COCOSUI] Main thread IO 10.1356 ms for ui1/icon/weapon/1311.png
[10:41:04.549] M [COCOSUI] Main thread IO 10.8945 ms for ui1/icon/weapon/1321.png
[10:41:05.639] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:05.639] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:05.639] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:05.640] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:05.640] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:05.640] M [COCOSUI] oneByOneListeners swallow_node=btn_gun parent=bkg_panel
[10:41:06.359] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:06.360] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:06.360] M [COCOSUI] oneByOneListeners swallow_node=btn_filter parent=Layer
[10:41:06.493] M [COCOSUI] Main thread IO 13.2375 ms for ui1/icon/weapon/1501.png
[10:41:06.506] M [COCOSUI] Main thread IO 7.0439 ms for ui1/icon/weapon/1511.png
[10:41:07.581] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:07.581] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:07.581] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:07.581] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:07.581] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:07.581] M [COCOSUI] oneByOneListeners swallow_node=btn_gun parent=bkg_panel
[10:41:08.049] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:08.049] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:08.049] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:08.050] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:08.050] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:08.050] M [COCOSUI] oneByOneListeners swallow_node=btn_gun parent=bkg_panel
[10:41:08.683] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:08.684] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:08.684] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:08.684] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:08.684] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:08.685] M [COCOSUI] oneByOneListeners swallow_node=btn_gun parent=bkg_panel
[10:41:08.848] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:08.848] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:08.848] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:08.849] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:08.849] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:08.849] M [COCOSUI] oneByOneListeners swallow_node=btn_gun parent=bkg_panel
[10:41:09.481] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:09.481] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:09.481] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:09.482] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:09.482] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:09.482] M [COCOSUI] oneByOneListeners swallow_node=btn_gun parent=bkg_panel
[10:41:09.883] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:09.884] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:09.884] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:09.884] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:09.884] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:09.884] M [COCOSUI] oneByOneListeners swallow_node=btn_gun parent=bkg_panel
[10:41:11.661] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:11.665] M [COCOSUI] oneByOneListeners swallow_node=btn_gunswitch
parent=panel_btn
[10:41:13.450] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:13.451] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:13.451] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:13.451] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:13.451] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:13.451] M [COCOSUI] oneByOneListeners swallow_node=btn_gun parent=bkg_panel
[10:41:15.384] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:15.386] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:15.386] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:15.386] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:15.386] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:15.386] M [COCOSUI] oneByOneListeners swallow_node=btn_gun parent=bkg_panel
[10:41:16.479] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:16.483] M [COCOSUI] oneByOneListeners swallow_node=btn_back
parent=panel_pos_back
[10:41:17.444] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:17.448] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:41:19.031] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:19.958] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:19.960] M [COCOSUI] oneByOneListeners swallow_node=btn_invite
parent=top_panel
[10:41:20.853] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:20.853] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:20.853] M [COCOSUI] oneByOneListeners swallow_node=btn_invite
parent=panel_content
[10:41:25.763] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:25.769] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:25.770] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:41:26.560] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:26.562] M [COCOSUI] oneByOneListeners swallow_node=btn_ready
parent=panel_btn
[10:41:35.918] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:35.921] M [COCOSUI] oneByOneListeners swallow_node=btn_friend
parent=panel_topmenu
[10:41:36.084] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:41:38.151] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:38.152] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:38.153] M [COCOSUI] oneByOneListeners swallow_node=btn_gold_online
parent=panel_btn_online
[10:41:38.334] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:38.335] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:38.336] M [COCOSUI] oneByOneListeners swallow_node=panel_btn_online
parent=friend_panel
[10:41:38.554] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:38.555] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:38.556] M [COCOSUI] oneByOneListeners swallow_node=panel_btn_offline
parent=friend_panel
[10:41:38.745] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:38.746] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:38.747] M [COCOSUI] oneByOneListeners swallow_node=btn_gold_offline
parent=panel_btn_offline
[10:41:38.934] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:38.935] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:38.935] M [COCOSUI] oneByOneListeners swallow_node=btn_gold_offline
parent=panel_btn_offline
[10:41:39.184] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:39.184] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:39.185] M [COCOSUI] oneByOneListeners swallow_node=btn_gold_offline
parent=panel_btn_offline
[10:41:39.383] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:39.384] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:39.384] M [COCOSUI] oneByOneListeners swallow_node=panel_btn_offline
parent=friend_panel
[10:41:39.682] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:39.683] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:39.684] M [COCOSUI] oneByOneListeners swallow_node=btn_gold_offline
parent=panel_btn_offline
[10:41:39.888] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:39.889] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:39.889] M [COCOSUI] oneByOneListeners swallow_node=panel_btn_offline
parent=friend_panel
[10:41:40.109] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:40.110] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:40.110] M [COCOSUI] oneByOneListeners swallow_node=panel_btn_offline
parent=friend_panel
[10:41:41.060] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:41.060] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:41.062] M [COCOSUI] oneByOneListeners swallow_node=btn_gold_offline
parent=panel_btn_offline
[10:41:41.240] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:41.240] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:41.240] M [COCOSUI] oneByOneListeners swallow_node=panel_btn_offline
parent=friend_panel
[10:41:41.604] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:41.604] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:41.605] M [COCOSUI] oneByOneListeners swallow_node=btn_gold_offline
parent=panel_btn_offline
[10:41:41.818] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:41.819] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:41.819] M [COCOSUI] oneByOneListeners swallow_node=panel_btn_offline
parent=friend_panel
[10:41:42.229] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:42.231] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:42.232] M [COCOSUI] oneByOneListeners swallow_node=btn_gold_offline
parent=panel_btn_offline
[10:41:42.462] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:42.462] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:42.464] M [COCOSUI] oneByOneListeners swallow_node=btn_gold_offline
parent=panel_btn_offline
[10:41:43.099] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:43.100] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:43.100] M [COCOSUI] oneByOneListeners swallow_node=btn_gold_offline
parent=panel_btn_offline
[10:41:43.291] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:43.292] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:43.292] M [COCOSUI] oneByOneListeners swallow_node=btn_gold_offline
parent=panel_btn_offline
[10:41:43.980] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:43.983] M [COCOSUI] oneByOneListeners swallow_node=btn_back
parent=interface_bg
[10:41:45.600] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:45.603] M [COCOSUI] oneByOneListeners swallow_node=btn_invite
parent=top_panel
[10:41:47.733] M <SCRIPT> [ERROR]Traceback (most recent call last):
File "ui\custom_box_cell.py", line 41, in on_show
File "uiview\lobby_invite_cell.py", line 98, in set_data
File "uiview\lobby_invite_cell.py", line 137, in set_game_state
AttributeError: 'NoneType' object has no attribute 'get'
[10:41:48.833] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:49.464] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:49.470] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:49.472] M [COCOSUI] oneByOneListeners swallow_node=btn_friend
parent=panel_topmenu
[10:41:52.904] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:52.908] M [COCOSUI] oneByOneListeners swallow_node=btn_back
parent=interface_bg
[10:41:54.152] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:41:54.157] M [COCOSUI] oneByOneListeners swallow_node=btn_set
parent=panel_topmenu
[10:42:02.541] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:42:02.542] M [COCOSUI] oneByOneListeners swallow_node=cb_soft
parent=panel_style
[10:42:02.679] M [COCOSUI] Try compile common\pipeline\color_grading.nfx:
[10:42:02.679] M [COCOSUI] #define SYSTEM_HALF_PIXEL 0
[10:42:02.692] M [COCOSUI] Main thread IO 12.2300 ms for
effect_cache\common\pipeline\color_grading.nfx\0000000000000000.nfxo
[10:42:02.757] M [COCOSUI] Main thread IO 6.1787 ms for
common\textures\rgbtable1x16.dds
[10:42:02.763] M [COCOSUI] Main thread IO 5.6667 ms for common\env\rh.dds
[10:42:04.064] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:42:04.065] M [COCOSUI] oneByOneListeners swallow_node=cb_realism
parent=panel_style
[10:42:05.183] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:42:05.184] M [COCOSUI] oneByOneListeners swallow_node=cb_coloured
parent=panel_style
[10:42:05.339] M [COCOSUI] Main thread IO 13.5000 ms for common\env\yl.dds
[10:42:12.554] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:42:12.554] M [COCOSUI] oneByOneListeners swallow_node=cb_high_quality
parent=panel_high
[10:42:12.702] M [COCOSUI] Current shader level 0
[10:42:13.555] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:42:13.556] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:42:14.420] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:42:14.423] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:42:16.786] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:42:16.789] M [COCOSUI] oneByOneListeners swallow_node=btn_set
parent=panel_topmenu
[10:42:18.794] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:42:18.795] M [COCOSUI] oneByOneListeners swallow_node=cb_classic
parent=panel_style
[10:42:19.570] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:42:19.571] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:42:21.690] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:42:21.693] M [COCOSUI] oneByOneListeners swallow_node=btn_set
parent=panel_topmenu
[10:42:22.720] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:42:22.720] M [COCOSUI] oneByOneListeners swallow_node=cb_soft
parent=panel_style
[10:42:23.346] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:42:23.347] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:42:24.135] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:42:24.138] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:42:39.919] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:42:39.923] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:42:43.018] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:42:43.020] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:42:46.736] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:42:46.739] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:42:47.927] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:42:47.929] M [COCOSUI] oneByOneListeners swallow_node=btn_dance parent=btn_fold
[10:42:48.797] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:42:48.799] M [COCOSUI] oneByOneListeners swallow_node=btn_1 parent=panel_btn
[10:42:59.026] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:42:59.029] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:42:59.642] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:42:59.647] M [COCOSUI] oneByOneListeners swallow_node=btn_season_pass_normal
parent=panel_hide_left
[10:42:59.852] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:42:59.905] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:42:59.987] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:43:00.020] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:43:01.363] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:43:01.364] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:43:02.109] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:43:02.110] M [COCOSUI] oneByOneListeners swallow_node=btn_mission
parent=panel_pos
[10:43:02.918] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:43:02.919] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:43:02.919] M [COCOSUI] oneByOneListeners swallow_node=panel_available
parent=panel_mission_sample
[10:43:06.278] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:43:06.279] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:43:06.280] M [COCOSUI] oneByOneListeners swallow_node=panel_mission_sample
parent=Layer
[10:43:07.376] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:43:07.377] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:43:07.377] M [COCOSUI] oneByOneListeners swallow_node=panel_mission_sample
parent=Layer
[10:43:10.039] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:43:10.039] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:43:10.040] M [COCOSUI] oneByOneListeners swallow_node=panel_mission_sample
parent=Layer
[10:43:14.614] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:43:14.618] M [COCOSUI] oneByOneListeners swallow_node=btn_back
parent=interface_bg
[10:43:23.180] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:43:23.183] M [COCOSUI] oneByOneListeners swallow_node=btn_market
parent=panel_market
[10:43:23.291] M [COCOSUI] Main thread IO 11.1327 ms for csb/mall.csb
[10:43:23.304] M [COCOSUI] Main thread IO 6.6264 ms for
ui1/looks/store_supply_white_pic.png
[10:43:23.396] M [COCOSUI] Main thread IO 6.3717 ms for
ui1/looks/store_preview_btn_press.png
[10:43:23.430] M [COCOSUI] Main thread IO 9.7153 ms for
ui1/looks/store_boy_btn_selected.png
[10:43:23.556] M [COCOSUI] there are total 2 shadowmap, 2 dynamic 0 defered
[10:43:23.697] M [COCOSUI] Main thread IO 9.3218 ms for
ui1/looks_recommoned/recommoned_content_bg.png
[10:43:23.712] M [COCOSUI] Main thread IO 8.7719 ms for
ui1/looks_recommoned/s5/s5_luxury_pass_border_2.png
[10:43:23.735] M [COCOSUI] Main thread IO 22.0448 ms for
ui1/looks_recommoned/s5/s5_luxury_pass_border_1.png
[10:43:23.759] M [COCOSUI] Main thread IO 5.1630 ms for
ui1/looks_recommoned/recommoned_quality_bg.png
[10:43:23.865] M [COCOSUI] Main thread IO 17.2634 ms for
ui1/looks_recommoned/recommoned_price_bg5.png
[10:43:23.887] M [COCOSUI] Main thread IO 9.6507 ms for
ui1/looks_recommoned/recommoned_price_bg2.png
[10:43:23.896] M [COCOSUI] Main thread IO 6.2238 ms for
ui1/looks_recommoned/recommoned_price_bg1.png
[10:43:23.961] M [COCOSUI] Main thread IO 11.5815 ms for
csb/a_global/mall_recommend_big_item_wyrmling.csb
[10:43:23.976] M [COCOSUI] Main thread IO 14.0999 ms for
ui1/a_global/mall_recommend_big_item_wyrmling/wyrmling_bg_1_pic.png
[10:43:24.005] M [COCOSUI] Main thread IO 12.5409 ms for
ui1/a_global/mall_recommend_big_item_wyrmling/wyrmling_pic.png
[10:43:24.030] M [COCOSUI] Main thread IO 6.0481 ms for
ui1/a_global/mall_recommend_big_item_wyrmling/wyrmling_light_2.plist
[10:43:24.469] M [COCOSUI] Main thread IO 17.5426 ms for
ui1/icon/item168/913007.png
[10:43:24.644] M [COCOSUI] Main thread IO 5.9031 ms for
ui1/icon/item168/1301_902.png
[10:43:24.739] M [COCOSUI] Main thread IO 10.2003 ms for
ui1/icon/item168/1321_900.png
[10:43:25.858] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:43:25.860] M [COCOSUI] oneByOneListeners swallow_node=content_panel
parent=panel_content_1
[10:43:26.010] M [COCOSUI] Main thread IO 12.6481 ms for csb/preview.csb
[10:43:26.019] M [COCOSUI] Main thread IO 6.5696 ms for
ui1/handbooks/handbook_down_bg.png
[10:43:26.026] M [COCOSUI] Main thread IO 5.0896 ms for
ui1/handbooks/handbook_up_bg.png
[10:43:26.039] M [COCOSUI] Main thread IO 8.1711 ms for
ui1/misc/haedicon_preview_pic.png
[10:43:26.122] M [COCOSUI] Main thread IO 10.5846 ms for
ui1/chat/gui_pic_chat_arrow.png
[10:43:26.139] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:43:26.173] M [COCOSUI] Main thread IO 7.4371 ms for
ui1/act_totalcharge/totalcharge_diamond_s_pic.png
[10:43:26.219] M [COCOSUI] there are total 3 shadowmap, 3 dynamic 0 defered
[10:43:26.313] M [COCOSUI] Main thread IO 13.4674 ms for
csb/preview_suit_sample.csb
[10:43:26.358] M [COCOSUI] there are total 3 shadowmap, 3 dynamic 0 defered
[10:43:26.387] M [COCOSUI] Main thread IO 5.9398 ms for
csb/a_global/mall_recommend_big_item_mantis.csb
[10:43:26.407] M [COCOSUI] Main thread IO 18.4208 ms for
ui1/a_global/mall_recommend_big_item_mantis/mantis_bg_pic.png
[10:43:26.436] M [COCOSUI] Main thread IO 18.7156 ms for
ui1/a_global/mall_recommend_big_item_mantis/mantis_pic.png
[10:43:26.464] M [COCOSUI] Main thread IO 5.9421 ms for
ui1/a_global/mall_recommend_big_item_mantis/mantis_flash.png
[10:43:26.549] M [COCOSUI] Main thread IO 6.3334 ms for
effects\texture\jianci_10z.dds
[10:43:26.560] M [COCOSUI] Main thread IO 8.7346 ms for
effects\texture\xulie\shandian_01z.dds

ERROR *****************************************************************************
[10:43:26.608] M [COCOSUI] [ERROR] MaterialGroup.Set with different number of
Materials: vehicle/vehicle/hxs/hxs46/hxs46_zs.mtg
[10:43:27.724] M [COCOSUI] Main thread IO 12.8588 ms for
csb/a_global/mall_recommend_big_item_dragon.csb
[10:43:27.739] M [COCOSUI] Main thread IO 12.7901 ms for
ui1/a_global/mall_recommend_big_item_dragon/dragon_bg_pic.png
[10:43:27.767] M [COCOSUI] Main thread IO 13.4232 ms for
ui1/a_global/mall_recommend_big_item_dragon/dragon_pic.png
[10:43:27.794] M [COCOSUI] Main thread IO 5.3587 ms for
ui1/a_global/mall_recommend_big_item_dragon/dragon_light_1.plist
[10:43:28.164] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:43:28.165] M [COCOSUI] oneByOneListeners swallow_node=btn_buy_2
parent=panel_recommend
[10:43:28.437] M [COCOSUI] Main thread IO 16.6347 ms for csb/mall_gift_bag.csb
[10:43:28.506] M [COCOSUI] Main thread IO 9.8335 ms for ui1/icon/item/7104.png
[10:43:28.550] M [COCOSUI] Main thread IO 10.8646 ms for
csb/a_global/mall_supreme_gift.csb
[10:43:28.564] M [COCOSUI] Main thread IO 12.9508 ms for
ui1/icon/mall_gift/a_global/dragon_gift/supreme_dargon_gift_bg.png
[10:43:28.609] M [COCOSUI] Main thread IO 7.1961 ms for
ui1/language/es/supreme_dargon_gift_title_suit.png
[10:43:28.697] M [COCOSUI] there are total 3 shadowmap, 3 dynamic 0 defered
[10:43:28.714] M [COCOSUI] Main thread IO 16.4427 ms for movie/show_dress9089.xml
[10:43:28.808] M [COCOSUI] Main thread IO 6.9779 ms for wwise/skin_new.xml
[10:43:28.949] M [COCOSUI] Main thread IO 10.2172 ms for
effects\fx\play\male_dress9089_01h.sfx
[10:43:28.958] M [COCOSUI] Main thread IO 7.4109 ms for
effects\model\male_dress9089_20w.mesh
[10:43:28.969] M [COCOSUI] Main thread IO 5.4436 ms for
effects\texture\dimian_sk_01.dds
[10:43:28.982] M [COCOSUI] Main thread IO 9.9792 ms for
effects\texture\noise_01_sk.dds
[10:43:28.990] M [COCOSUI] Main thread IO 7.3295 ms for
effects\texture\mask_sk_09.dds
[10:43:29.004] M [COCOSUI] Main thread IO 10.3222 ms for
effects\model\male_dress9089_01h.gim
[10:43:29.040] M [COCOSUI] Main thread IO 11.3104 ms for
effects\texture\yun_tp05_02.dds
[10:43:29.093] M [COCOSUI] Main thread IO 8.4214 ms for
effects\texture\male_dress33_11x.dds
[10:43:29.103] M [COCOSUI] Main thread IO 8.3298 ms for
effects\texture\male_dress33_10x.dds
[10:43:29.111] M [COCOSUI] Main thread IO 7.0793 ms for
effects\model\male_dress33_10x.gim
[10:43:29.142] M [COCOSUI] Main thread IO 10.7556 ms for
effects\texture\tim\baodian_01g.dds
[10:43:29.154] M [COCOSUI] Main thread IO 8.3446 ms for effects\texture\ci_1z.dds
[10:43:29.169] M [COCOSUI] Main thread IO 7.8720 ms for
effects\texture\dilie_tp05_01.dds
[10:43:29.177] M [COCOSUI] Main thread IO 6.1222 ms for
effects\texture\vein_sk_01.dds
[10:43:29.194] M [COCOSUI] Main thread IO 10.5489 ms for
effects\texture\ray_sk_01.dds
[10:43:29.209] M [COCOSUI] Main thread IO 10.9006 ms for
effects\texture\xulie\fire_01_sk.dds
[10:43:29.231] M [COCOSUI] Main thread IO 8.3143 ms for
effects\texture\xulie\fire_sk_03.dds
[10:43:29.250] M [COCOSUI] Main thread IO 7.4353 ms for
effects\texture\lightning_sk_01.dds
[10:43:29.264] M [COCOSUI] Main thread IO 7.3674 ms for
effects\texture\noise_tp05_01.dds
[10:43:29.275] M [COCOSUI] Main thread IO 10.4581 ms for
effects\texture\trail_07h.dds
[10:43:29.290] M [COCOSUI] Main thread IO 8.5135 ms for
effects\model\male_dress9089_18x.mesh
[10:43:29.344] M [COCOSUI] Main thread IO 11.5922 ms for
effects\texture\xulie\fire_sk_04.dds
[10:43:30.142] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:43:30.147] M [COCOSUI] oneByOneListeners swallow_node=btn_back
parent=interface_bg
[10:43:33.327] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:43:33.333] M [COCOSUI] oneByOneListeners swallow_node=btn_appearance
parent=panel_leftside
[10:43:33.474] M [COCOSUI] there are total 2 shadowmap, 2 dynamic 0 defered
[10:43:34.580] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:43:34.582] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:43:34.582] M [COCOSUI] oneByOneListeners swallow_node=btn_tag parent=bkg_panel
[10:43:35.858] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:43:35.860] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:43:35.860] M [COCOSUI] oneByOneListeners swallow_node=btn_tag parent=bkg_panel
[10:43:36.858] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:43:36.863] M [COCOSUI] oneByOneListeners swallow_node=btn_box_use
parent=panel_props_2
[10:43:37.103] M [COCOSUI] Main thread IO 12.0450 ms for csb/regression_partner.csb
[10:43:37.122] M [COCOSUI] Main thread IO 16.1138 ms for
ui1/regression/regression_partner_order_bg.png
[10:43:37.205] M [COCOSUI] Main thread IO 9.5077 ms for
ui1/language/es/regression_partner_title_chn_pic.png
[10:43:37.228] M [COCOSUI] Main thread IO 9.4808 ms for
ui1/regression/regression_partner_left_bg.png
[10:43:37.277] M [COCOSUI] Main thread IO 12.1860 ms for ui1/icon/item168/7111.png
[10:43:37.320] M [COCOSUI] Main thread IO 8.4780 ms for
ui1/regression/regression_partner_orfer_btn1_selected.png
[10:43:37.332] M [COCOSUI] Main thread IO 7.2080 ms for ui1/icon/item/7102.png
[10:43:49.381] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:43:49.509] M <SCRIPT> [ERROR][fog_manager](_init_demo4096_config) error: get
res file failed
[10:43:50.318] M [COCOSUI] "/cc_2x2_white_image" rc=2 2 x 2 @ A8R8G8B8(sepAlpha:
None) => 0 KB
"emote/emote00.png" rc=1083 1024 x 1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"emote/emote01.png" rc=519 444 x 1016 @ A8R8G8B8(sepAlpha: None) => 1762 KB
"ui1/_package/common_1.png" rc=1830 1024 x 2048 @ A8R8G8B8(sepAlpha: None) => 8192
KB
"ui1/_package/common_0.png" rc=4622 2048 x 2048 @ A8R8G8B8(sepAlpha: None) => 16384
KB
"ui1/_patch/common_0.png" rc=67 1024 x 1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"ui1/loadings/gui_pic_loading_shadow.png" rc=3 60 x 28 @ A8R8G8B8(sepAlpha: None)
=> 6 KB
"ui1/loadings/loading_guanwang_pic.png" rc=3 44 x 44 @ A8R8G8B8(sepAlpha: None) =>
7 KB
"res/ui1/language/common/loading_luntan_pic.png" rc=3 44 x 44 @ A8R8G8B8(sepAlpha:
None) => 7 KB
"res/ui1/language/common/loading_zhibo_pic.png" rc=3 44 x 44 @ A8R8G8B8(sepAlpha:
None) => 7 KB
"ui1/looks/looks_icontab_special_btn_press.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/loadings/gui_pic_loading_03.png" rc=3 48 x 22 @ A8R8G8B8(sepAlpha: None) => 4
KB
"ui1/loadings/gui_pic_loading_01.png" rc=11 22 x 41 @ A8R8G8B8(sepAlpha: None) => 3
KB
"ui1/loadings/gui_pic_loading_02.png" rc=11 29 x 37 @ A8R8G8B8(sepAlpha: None) => 4
KB
"/cc_fps_images" rc=4 999 x 54 @ A8R8G8B8(sepAlpha: None) => 210 KB
"res/font/bigbluenumber.png" rc=2 248 x 246 @ A8R8G8B8(sepAlpha: None) => 238 KB
"res/font/time_matching.png" rc=2 184 x 180 @ A8R8G8B8(sepAlpha: None) => 129 KB
"ui2/gui_pic_dummystatusbg.png" rc=12 250 x 216 @ A8R8G8B8(sepAlpha: None) => 210
KB
"ui2/upgrade_4096.png" rc=11 2048 x 2048 @ A8R8G8B8(sepAlpha: None) => 16384 KB
"ui1/looks/looks_icontab_tommy_btn_normal.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/looks/looks_big_hornets_icon.png" rc=23 72 x 76 @ A8R8G8B8(sepAlpha: None) =>
21 KB
"ui1/looks/looks_icontab_pants_btn_press.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"res/font/damage_shield.png" rc=2 24 x 334 @ A8R8G8B8(sepAlpha: None) => 31 KB
"res/font/damage_white.png" rc=2 24 x 334 @ A8R8G8B8(sepAlpha: None) => 31 KB
"res/font/damage_yellow.png" rc=2 62 x 222 @ A8R8G8B8(sepAlpha: None) => 53 KB
"res/font/grade_num.png" rc=2 340 x 174 @ A8R8G8B8(sepAlpha: None) => 231 KB
"res/font/season_grade.png" rc=2 1024 x 512 @ A8R8G8B8(sepAlpha: None) => 2048 KB
"ui1/icon/weapon/1801.png" rc=7 340 x 156 @ A8R8G8B8(sepAlpha: None) => 207 KB
"ui1/backgroundstory/story_bg_pattern_pic.png" rc=5 496 x 218 @ A8R8G8B8(sepAlpha:
None) => 422 KB
"ui1/looks/looks_icontab_face_btn_normal.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/looks/looks_icontab_missiles_btn_selected.png" rc=12 84 x 84 @
A8R8G8B8(sepAlpha: None) => 27 KB
"ui1/looks/exterior_show_btn_normal.png" rc=67 30 x 30 @ A8R8G8B8(sepAlpha: None)
=> 3 KB
"ui1/looks/looks_icontab_headdress_btn_press.png" rc=12 84 x 84 @
A8R8G8B8(sepAlpha: None) => 27 KB
"ui1/looks/looks_icontab_mouthdress_btn_normal.png" rc=12 84 x 84 @
A8R8G8B8(sepAlpha: None) => 27 KB
"ui1/icon/item168/130012.png" rc=3 168 x 168 @ A8R8G8B8(sepAlpha: None) => 110 KB
"ui1/looks/gun_btn_selected.png" rc=34 24 x 24 @ A8R8G8B8(sepAlpha: None) => 2 KB
"ui1/looks/looks_icontab_face_btn_press.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/a_global/icon/small_nationality/mexico.png" rc=8 32 x 32 @ A8R8G8B8(sepAlpha:
None) => 4 KB
"ui1/icon/item168/12021.png" rc=7 168 x 168 @ A8R8G8B8(sepAlpha: None) => 110 KB
"ui1/looks/looks_icontab_shotgun_btn_selected.png" rc=12 84 x 84 @
A8R8G8B8(sepAlpha: None) => 27 KB
"res/ui1/effect/effect_square2.png" rc=13 8 x 8 @ A8R8G8B8(sepAlpha: None) => 0 KB
"res/selfzone/1942941311.png" rc=8 640 x 640 @ A8R8G8B8(sepAlpha: None) => 1600 KB
"ui1/backgroundstory/story_btn_selected.png" rc=34 72 x 37 @ A8R8G8B8(sepAlpha:
None) => 10 KB
"ui1/looks/looks_icontab_taildress_btn_normal.png" rc=12 84 x 84 @
A8R8G8B8(sepAlpha: None) => 27 KB
"ui1/looks/exterior_btn_open_normal.png" rc=45 50 x 50 @ A8R8G8B8(sepAlpha: None)
=> 9 KB
"ui1/a_global/icon/small_nationality/venezuela.png" rc=15 32 x 32 @
A8R8G8B8(sepAlpha: None) => 4 KB
"ui1/looks/looks_icontab_taildress_btn_press.png" rc=12 84 x 84 @
A8R8G8B8(sepAlpha: None) => 27 KB
"ui1/looks/exterior_btn_open_press.png" rc=23 50 x 50 @ A8R8G8B8(sepAlpha: None) =>
9 KB
"ui1/icon/rank44/rank_4.png" rc=8 88 x 88 @ A8R8G8B8(sepAlpha: None) => 30 KB
"ui1/looks/create_more_pic.png" rc=3 460 x 416 @ A8R8G8B8(sepAlpha: None) => 747 KB
"ui1/looks/warehouse_show_bg.png" rc=12 36 x 86 @ A8R8G8B8(sepAlpha: None) => 12 KB
"ui1/looks/looks_icontab_headdress_btn_normal.png" rc=12 84 x 84 @
A8R8G8B8(sepAlpha: None) => 27 KB
"res/ui1/effect/effect_0001.png" rc=45 64 x 64 @ A8R8G8B8(sepAlpha: None) => 16 KB
"ui1/backgroundstory/story_bg.png" rc=23 4 x 4 @ A8R8G8B8(sepAlpha: None) => 0 KB
"ui1/looks/looks_icontab_all_btn_normal.png" rc=34 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/looks/looks_icontab_all_btn_press.png" rc=34 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/icon/item168/130001.png" rc=3 168 x 168 @ A8R8G8B8(sepAlpha: None) => 110 KB
"ui1/looks/looks_new_pic.png" rc=77 90 x 36 @ A8R8G8B8(sepAlpha: None) => 12 KB
"ui1/a_global/icon/small_nationality/chile.png" rc=8 32 x 32 @ A8R8G8B8(sepAlpha:
None) => 4 KB
"ui1/looks/looks_icontab_pants_btn_selected.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/looks/looks_icontab_backdress_btn_selected.png" rc=12 84 x 84 @
A8R8G8B8(sepAlpha: None) => 27 KB
"ui1/looks/looks_icontab_tommy_btn_press.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/looks/looks_advertising_pic.png" rc=3 216 x 96 @ A8R8G8B8(sepAlpha: None) =>
81 KB
"ui1/looks/looks_icontab_eyedress_btn_normal.png" rc=12 84 x 84 @
A8R8G8B8(sepAlpha: None) => 27 KB
"ui1/icon/portrait/as_m.png" rc=8 184 x 184 @ A8R8G8B8(sepAlpha: None) => 132 KB
"ui1/looks/exterior_show_icon_pic.png" rc=13 40 x 40 @ A8R8G8B8(sepAlpha: None) =>
6 KB
"ui1/looks/background_story_icon.png" rc=9 38 x 38 @ A8R8G8B8(sepAlpha: None) => 5
KB
"ui1/looks/store_buy_delete_btn_press.png" rc=3 40 x 42 @ A8R8G8B8(sepAlpha: None)
=> 6 KB
"ui1/icon/item168/130242.png" rc=3 168 x 168 @ A8R8G8B8(sepAlpha: None) => 110 KB
"ui1/looks/exterior_show_btn_selected.png" rc=133 30 x 30 @ A8R8G8B8(sepAlpha:
None) => 3 KB
"ui1/looks/looks_icontab_face_btn_selected.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/looks/looks_big_hornets_prospects_2.png" rc=23 24 x 24 @ A8R8G8B8(sepAlpha:
None) => 2 KB
"ui1/looks/looks_scene2_pic.png" rc=34 378 x 206 @ A8R8G8B8(sepAlpha: None) => 304
KB
"ui1/icon/portrait/eu_f.png" rc=15 184 x 184 @ A8R8G8B8(sepAlpha: None) => 132 KB
"ui1/icon/item168/130196.png" rc=3 168 x 168 @ A8R8G8B8(sepAlpha: None) => 110 KB
"ui1/icon/item168/130306.png" rc=3 168 x 168 @ A8R8G8B8(sepAlpha: None) => 110 KB
"ui1/textures/looks_scene_golden_pic.png" rc=3 378 x 206 @ A8R8G8B8(sepAlpha: None)
=> 304 KB
"ui1/looks/looks_icontab_head_btn_selected.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/icon/rank44/rank_1.png" rc=15 88 x 88 @ A8R8G8B8(sepAlpha: None) => 30 KB
"res/selfzone/938254602.png" rc=8 640 x 640 @ A8R8G8B8(sepAlpha: None) => 1600 KB
"ui1/icon/frame/15019_112.png" rc=8 112 x 112 @ A8R8G8B8(sepAlpha: None) => 49 KB
"res/selfzone/756265144.png" rc=8 587 x 564 @ A8R8G8B8(sepAlpha: None) => 1293 KB
"ui1/icon/rank44/rank_3.png" rc=8 88 x 88 @ A8R8G8B8(sepAlpha: None) => 30 KB
"ui1/icon/rank44/rank_6.png" rc=8 88 x 88 @ A8R8G8B8(sepAlpha: None) => 30 KB
"res/selfzone/-416954249.png" rc=8 590 x 336 @ A8R8G8B8(sepAlpha: None) => 774 KB
"ui1/looks/warehouse_content2_bg.png" rc=12 104 x 96 @ A8R8G8B8(sepAlpha: None) =>
39 KB
"res/selfzone/-1005371637.png" rc=8 400 x 400 @ A8R8G8B8(sepAlpha: None) => 625 KB
"ui1/icon/frame/15010_112.png" rc=8 112 x 112 @ A8R8G8B8(sepAlpha: None) => 49 KB
"ui1/a_global/icon/small_nationality/ecuador.png" rc=8 32 x 32 @ A8R8G8B8(sepAlpha:
None) => 4 KB
"ui1/icon/rank44/rank_5.png" rc=8 88 x 88 @ A8R8G8B8(sepAlpha: None) => 30 KB
"ui1/a_global/icon/small_nationality/united_nations.png" rc=8 32 x 32 @
A8R8G8B8(sepAlpha: None) => 4 KB
"ui2/gui_bg_special_interface.png" rc=3 1624 x 1000 @ A8R8G8B8(sepAlpha: None) =>
6343 KB
"ui1/looks/haedicon_looks.png" rc=3 50 x 50 @ A8R8G8B8(sepAlpha: None) => 9 KB
"ui1/looks/store_appraise1_pic.png" rc=3 26 x 18 @ A8R8G8B8(sepAlpha: None) => 1 KB
"ui1/looks/looks_big_hornets_light.png" rc=100 180 x 76 @ A8R8G8B8(sepAlpha: None)
=> 53 KB
"ui1/looks/looks_icontab_all_btn_selected.png" rc=34 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/looks/looks_icontab_head_btn_normal.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/looks/looks_icontab_head_btn_press.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/looks/looks_icontab_clothes_btn_normal.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/looks/looks_icontab_clothes_btn_press.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/looks/looks_icontab_clothes_btn_selected.png" rc=12 84 x 84 @
A8R8G8B8(sepAlpha: None) => 27 KB
"ui1/looks/looks_icontab_pants_btn_normal.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/looks/create_basal_btn_normal.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha: None) =>
27 KB
"ui1/backgroundstory/story_unlocked_pic.png" rc=3 130 x 93 @ A8R8G8B8(sepAlpha:
None) => 47 KB
"ui1/looks/create_basal_btn_press.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha: None) =>
27 KB
"ui1/looks/create_basal_btn_selected.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha: None)
=> 27 KB
"ui1/looks/create_create_btn_normal.png" rc=16 84 x 84 @ A8R8G8B8(sepAlpha: None)
=> 27 KB
"ui1/looks/create_create_btn_press.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha: None) =>
27 KB
"ui1/looks/create_create_btn_selected.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha: None)
=> 27 KB
"ui1/looks/looks_more_pic.png" rc=3 460 x 416 @ A8R8G8B8(sepAlpha: None) => 747 KB
"ui1/looks/gun_btn_normal.png" rc=34 24 x 24 @ A8R8G8B8(sepAlpha: None) => 2 KB
"ui1/looks/looks_big_hornets_prospects_1.png" rc=12 24 x 24 @ A8R8G8B8(sepAlpha:
None) => 2 KB
"ui1/looks/look_on.png" rc=144 42 x 22 @ A8R8G8B8(sepAlpha: None) => 3 KB
"ui1/looks/score_bg.png" rc=12 36 x 34 @ A8R8G8B8(sepAlpha: None) => 4 KB
"ui1/dye/dye_btn_normal.png" rc=23 38 x 38 @ A8R8G8B8(sepAlpha: None) => 5 KB
"ui1/dye/dye_btn_press.png" rc=12 38 x 38 @ A8R8G8B8(sepAlpha: None) => 5 KB
"ui1/looks/warehouse_content1_bg.png" rc=23 426 x 280 @ A8R8G8B8(sepAlpha: None) =>
465 KB
"ui1/icon/item168/120012.png" rc=47 168 x 168 @ A8R8G8B8(sepAlpha: None) => 110 KB
"ui1/looks/warehouse_empty_bg.png" rc=287 138 x 128 @ A8R8G8B8(sepAlpha: None) =>
69 KB
"ui1/looks/exterior_show_icon_selected.png" rc=7 40 x 40 @ A8R8G8B8(sepAlpha: None)
=> 6 KB
"ui1/looks/exterior_show_mark_pic.png" rc=7 8 x 8 @ A8R8G8B8(sepAlpha: None) => 0
KB
"ui1/looks/background_story_icon_bg.png" rc=23 22 x 22 @ A8R8G8B8(sepAlpha: None)
=> 1 KB
"ui1/looks/background_story_bg.png" rc=12 28 x 28 @ A8R8G8B8(sepAlpha: None) => 3
KB
"ui1/looks/looks_icontab_special_btn_normal.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/backgroundstory/story_word_bg_pic.png" rc=5 380 x 36 @ A8R8G8B8(sepAlpha:
None) => 53 KB
"ui1/backgroundstory/story_line_pic.png" rc=9 148 x 5 @ A8R8G8B8(sepAlpha: None) =>
2 KB
"ui1/backgroundstory/story_effect_pic.png" rc=3 334 x 206 @ A8R8G8B8(sepAlpha:
None) => 268 KB
"ui1/backgroundstory/story_effect02_pic.png" rc=3 152 x 152 @ A8R8G8B8(sepAlpha:
None) => 90 KB
"ui1/backgroundstory/story_unlocking_pic.png" rc=3 130 x 93 @ A8R8G8B8(sepAlpha:
None) => 47 KB
"ui1/backgroundstory/story_arrow_pic.png" rc=5 36 x 54 @ A8R8G8B8(sepAlpha: None)
=> 7 KB
"ui1/backgroundstory/story_btn_press.png" rc=34 72 x 37 @ A8R8G8B8(sepAlpha: None)
=> 10 KB
"ui1/backgroundstory/story_btn_normal.png" rc=34 72 x 37 @ A8R8G8B8(sepAlpha: None)
=> 10 KB
"ui1/looks/looks_big_hornets_btn_normal.png" rc=122 274 x 76 @ A8R8G8B8(sepAlpha:
None) => 81 KB
"ui1/looks/looks_big_hornets_btn_press.png" rc=122 274 x 76 @ A8R8G8B8(sepAlpha:
None) => 81 KB
"ui1/looks/looks_big_hornets_btn_selected.png" rc=122 274 x 76 @ A8R8G8B8(sepAlpha:
None) => 81 KB
"ui1/looks/looks_lock_bg.png" rc=133 16 x 36 @ A8R8G8B8(sepAlpha: None) => 2 KB
"ui1/looks/looks_icontab_backdress_btn_normal.png" rc=12 84 x 84 @
A8R8G8B8(sepAlpha: None) => 27 KB
"ui1/looks/looks_itemsbox_empty_pic.png" rc=397 184 x 170 @ A8R8G8B8(sepAlpha:
None) => 122 KB
"ui1/looks/warehouse_lock_pic.png" rc=25 42 x 42 @ A8R8G8B8(sepAlpha: None) => 6 KB
"ui1/looks/looks_scene_bg.png" rc=12 64 x 36 @ A8R8G8B8(sepAlpha: None) => 9 KB
"ui1/textures/looks_scene_golden_icon.png" rc=3 20 x 20 @ A8R8G8B8(sepAlpha: None)
=> 1 KB
"ui1/looks/gun_btn_press.png" rc=34 24 x 24 @ A8R8G8B8(sepAlpha: None) => 2 KB
"ui1/looks/looks_icontab_headdress_btn_selected.png" rc=12 84 x 84 @
A8R8G8B8(sepAlpha: None) => 27 KB
"ui1/icon/item168/130200.png" rc=3 168 x 168 @ A8R8G8B8(sepAlpha: None) => 110 KB
"ui1/looks/looks_icontab_pistol_btn_normal.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/looks/looks_icontab_pistol_btn_press.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/looks/looks_icontab_pistol_btn_selected.png" rc=12 84 x 84 @
A8R8G8B8(sepAlpha: None) => 27 KB
"ui1/looks/looks_icontab_eyedress_btn_press.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/looks/looks_icontab_eyedress_btn_selected.png" rc=12 84 x 84 @
A8R8G8B8(sepAlpha: None) => 27 KB
"ui1/looks/looks_icontab_shotgun_btn_normal.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/looks/looks_icontab_shotgun_btn_press.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/looks/looks_icontab_mouthdress_btn_press.png" rc=12 84 x 84 @
A8R8G8B8(sepAlpha: None) => 27 KB
"ui1/looks/looks_icontab_mouthdress_btn_selected.png" rc=12 84 x 84 @
A8R8G8B8(sepAlpha: None) => 27 KB
"ui1/looks/looks_icontab_tommy_btn_selected.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/looks/looks_icontab_backdress_btn_press.png" rc=12 84 x 84 @
A8R8G8B8(sepAlpha: None) => 27 KB
"ui1/looks/looks_icontab_rifle_btn_normal.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/looks/looks_icontab_rifle_btn_press.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/looks/looks_icontab_rifle_btn_selected.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/looks/looks_icontab_taildress_btn_selected.png" rc=12 84 x 84 @
A8R8G8B8(sepAlpha: None) => 27 KB
"ui1/looks/looks_icontab_sniper_btn_normal.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/looks/looks_icontab_sniper_btn_press.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/looks/looks_icontab_sniper_btn_selected.png" rc=12 84 x 84 @
A8R8G8B8(sepAlpha: None) => 27 KB
"ui1/looks/looks_icontab_special_btn_selected.png" rc=12 84 x 84 @
A8R8G8B8(sepAlpha: None) => 27 KB
"ui1/looks/looks_icontab_missiles_btn_normal.png" rc=12 84 x 84 @
A8R8G8B8(sepAlpha: None) => 27 KB
"ui1/looks/looks_icontab_missiles_btn_press.png" rc=12 84 x 84 @ A8R8G8B8(sepAlpha:
None) => 27 KB
"ui1/icon/item168/9130201.png" rc=3 168 x 168 @ A8R8G8B8(sepAlpha: None) => 110 KB
"ui1/icon/item168/130113.png" rc=3 168 x 168 @ A8R8G8B8(sepAlpha: None) => 110 KB
"ui1/icon/item168/130251.png" rc=3 168 x 168 @ A8R8G8B8(sepAlpha: None) => 110 KB
"ui1/icon/item168/130202.png" rc=3 168 x 168 @ A8R8G8B8(sepAlpha: None) => 110 KB
"ui1/icon/item168/130208.png" rc=3 168 x 168 @ A8R8G8B8(sepAlpha: None) => 110 KB
"ui1/icon/item168/130390.png" rc=3 168 x 168 @ A8R8G8B8(sepAlpha: None) => 110 KB
"ui1/icon/weapon/1501.png" rc=3 340 x 156 @ A8R8G8B8(sepAlpha: None) => 207 KB
"ui1/icon/weapon/1511.png" rc=3 340 x 156 @ A8R8G8B8(sepAlpha: None) => 207 KB
"ui1/icon/weapon/1521.png" rc=3 340 x 156 @ A8R8G8B8(sepAlpha: None) => 207 KB
"ui2/share_img/17009.png" rc=3 1624 x 1000 @ A8R8G8B8(sepAlpha: None) => 6343 KB
TextureCache dumpDebugInfo: 175 textures, for 81527 KB (79.62 MB)

[10:43:50.344] M [COCOSUI] Main thread IO 13.1738 ms for


model1\scene\skybox\skybox_haiji.dds
[10:43:50.518] M [COCOSUI] [GameThreadBlocking] WaitResTask model\camera\camera.gim
147.87 ms
[10:43:59.860] M [COCOSUI] [GameThreadBlocking] WaitResTask char\fps\fps_1.gim
210.52 ms

ERROR *****************************************************************************
[10:44:00.150] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:44:00.150] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L_L.gis

ERROR *****************************************************************************
[10:44:00.150] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R_L.gis

ERROR *****************************************************************************
[10:44:00.151] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_open_L.gis

ERROR *****************************************************************************
[10:44:00.151] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_down_36_1_L.gis
ERROR *****************************************************************************
[10:44:00.151] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_idle_36_1_L.gis

ERROR *****************************************************************************
[10:44:00.152] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_parachute36_1_L.gis

ERROR *****************************************************************************
[10:44:00.152] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis

ERROR *****************************************************************************
[10:44:00.152] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L_R.gis

ERROR *****************************************************************************
[10:44:00.153] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R_R.gis

ERROR *****************************************************************************
[10:44:00.153] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_open_R.gis

ERROR *****************************************************************************
[10:44:00.153] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_down_36_1_R.gis

ERROR *****************************************************************************
[10:44:00.154] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_i_parachute36_1_R.gis

ERROR *****************************************************************************
[10:44:00.154] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_parachute36_1_R.gis

ERROR *****************************************************************************
[10:44:00.189] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:44:00.190] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis

ERROR *****************************************************************************
[10:44:00.202] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:44:00.203] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis

ERROR *****************************************************************************
[10:44:00.236] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:44:00.236] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis
ERROR *****************************************************************************
[10:44:00.237] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:44:00.237] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis

ERROR *****************************************************************************
[10:44:00.253] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:44:00.254] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis
[10:44:00.318] M [COCOSUI] [GameThreadBlocking] WaitResTask
char\player\female\female_common.gim 456.38 ms
[10:44:00.344] M [COCOSUI] [GameThreadBlocking] WaitResTask
char\player\male\male_common.gim 23.44 ms
[10:44:00.352] M [COCOSUI] [GameThreadBlocking] WaitResTask
effects\model\zidan_01x.gim 6.48 ms
[10:44:00.991] M [COCOSUI] there are total 1 shadowmap, 1 dynamic 0 defered
[10:44:00.991] M [COCOSUI] there are total 2 shadowmap, 2 dynamic 0 defered
[10:44:00.991] M [COCOSUI] there are total 3 shadowmap, 3 dynamic 0 defered
[10:44:01.038] M [COCOSUI] Try compile common/pipeline/shadow.nfx:
[10:44:01.038] M [COCOSUI] #define UNIFORMS_60 60
[10:44:01.038] M [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:44:01.038] M [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 60
[10:44:01.038] M [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:44:01.038] M [COCOSUI] #define SHADOW_MAP_ESM 0
[10:44:01.129] M [COCOSUI] Try compile shader\common_new.nfx:
[10:44:01.129] M [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:44:01.129] M [COCOSUI] #define UNIFORMS_60 60
[10:44:01.129] M [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:44:01.129] M [COCOSUI] #define INSTANCE_TYPE 2
[10:44:01.129] M [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 60
[10:44:01.129] M [COCOSUI] #define BAKE_AO 0
[10:44:01.129] M [COCOSUI] #define LOD_BLENDING 0
[10:44:01.129] M [COCOSUI] #define FOG_TYPE 1
[10:44:01.129] M [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:44:01.129] M [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:44:01.129] M [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:44:01.129] M [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:44:01.146] M [COCOSUI] Main thread IO 15.9623 ms for shader\common_new.nfx
[10:44:03.024] M [COCOSUI] Try compile shader\common_new.nfx:
[10:44:03.024] M [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:44:03.024] M [COCOSUI] #define UNIFORMS_60 60
[10:44:03.024] M [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:44:03.024] M [COCOSUI] #define INSTANCE_TYPE 2
[10:44:03.024] M [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 60
[10:44:03.024] M [COCOSUI] #define BAKE_AO 0
[10:44:03.024] M [COCOSUI] #define LOD_BLENDING 0
[10:44:03.024] M [COCOSUI] #define FOG_TYPE 1
[10:44:03.024] M [COCOSUI] #define ALPHA_TEST_ENABLE 1
[10:44:03.024] M [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:44:03.024] M [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:44:03.024] M [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:44:04.873] M [COCOSUI] Try compile common/pipeline/shadow.nfx:
[10:44:04.873] M [COCOSUI] #define UNIFORMS_60 60
[10:44:04.874] M [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:44:04.874] M [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 60
[10:44:04.874] M [COCOSUI] #define ALPHA_TEST_ENABLE 1
[10:44:04.874] M [COCOSUI] #define SHADOW_MAP_ESM 0
[10:44:05.561] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:05.562] M [COCOSUI] oneByOneListeners swallow_node=close_panel
parent=msg_panel

ERROR *****************************************************************************
[10:44:08.588] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:08.593] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:08.593] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:08.779] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:08.779] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:09.107] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:09.108] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:09.108] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:09.299] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:09.300] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:09.300] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:09.489] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:09.489] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:09.688] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:09.689] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:09.948] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:09.949] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:09.949] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:10.369] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:10.369] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:10.517] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:10.517] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:10.776] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:10.776] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:10.933] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:10.934] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:10.934] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:11.131] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:11.132] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:11.133] M [COCOSUI] [ERROR] object model_12478 has parent DefaultScene
already! it can't be attach to another parent!
[10:44:11.404] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:11.404] M [COCOSUI] oneByOneListeners swallow_node= parent=
ERROR *****************************************************************************
[10:44:11.876] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:11.878] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:11.878] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:12.007] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:12.008] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:12.008] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:12.102] M [COCOSUI] Try compile shader\common_ow.nfx:
[10:44:12.102] M [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:44:12.102] M [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:44:12.102] M [COCOSUI] #define UNIFORMS_60 60
[10:44:12.102] M [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:44:12.102] M [COCOSUI] #define INSTANCE_TYPE 2
[10:44:12.102] M [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:44:12.102] M [COCOSUI] #define FOG_TYPE 1
[10:44:12.102] M [COCOSUI] #define BLENDING 0
[10:44:12.102] M [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:44:12.102] M [COCOSUI] #define ROUGHNESS_CHECK 0
[10:44:12.102] M [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:44:12.102] M [COCOSUI] #define SNOW_ENABLE_G91 1
[10:44:12.102] M [COCOSUI] #define SELFEMM 0
[10:44:12.102] M [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:44:12.102] M [COCOSUI] #define DIFFUSE_CHECK 0
[10:44:12.102] M [COCOSUI] #define METAL_CHECK 0
[10:44:12.102] M [COCOSUI] #define NORMAL_CHECK 0
[10:44:12.120] M [COCOSUI] Main thread IO 16.1422 ms for shader\common_ow.nfx
[10:44:13.123] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:13.123] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:13.126] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:13.126] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:13.128] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:13.128] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:13.142] L [COCOSUI] Try compile common\shader\sfx_two_tex.nfx:
[10:44:13.142] L [COCOSUI] #define DUMMY 0
[10:44:13.348] M [COCOSUI] Try compile shader\scene_cj_pbr.nfx:
[10:44:13.348] M [COCOSUI] #define INSTANCE_TYPE 2
[10:44:13.348] M [COCOSUI] #define DYNAMIC_BATCH 0
[10:44:13.349] M [COCOSUI] #define METAL_CHECK 0
[10:44:13.349] M [COCOSUI] #define TEST_DECAL 0
[10:44:13.349] M [COCOSUI] #define NEOX_ALPHA 0
[10:44:13.349] M [COCOSUI] #define FOG_TYPE 1
[10:44:13.349] M [COCOSUI] #define SELFEMM 0
[10:44:13.349] M [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:44:13.349] M [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:44:13.349] M [COCOSUI] #define ROUGHNESS_CHECK 0
[10:44:13.349] M [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:44:13.349] M [COCOSUI] #define TONEMAPPING 1
[10:44:13.349] M [COCOSUI] #define DIFFUSE_CHECK 0
[10:44:13.349] M [COCOSUI] #define NORMAL_CHECK 0
[10:44:13.361] M [COCOSUI] Main thread IO 11.2150 ms for shader\scene_cj_pbr.nfx

ERROR *****************************************************************************
[10:44:14.196] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:14.200] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:14.200] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:14.204] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:14.204] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:14.890] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:14.899] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:14.899] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:15.087] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:15.089] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:15.089] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:15.308] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:15.308] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:15.556] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:15.557] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:15.557] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:15.852] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:15.852] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:16.093] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:16.094] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:16.094] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:16.316] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:16.316] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:16.632] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:16.632] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:17.031] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:17.031] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:17.302] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:17.303] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:17.303] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:17.918] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:17.918] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:18.180] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:18.180] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:18.426] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:18.429] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:18.429] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:18.599] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:18.599] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:19.163] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:19.164] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:19.164] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:19.405] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:19.405] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:19.638] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:19.638] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:20.117] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:20.117] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:20.400] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:20.402] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:20.402] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:20.573] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:20.574] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:20.822] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:20.822] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:21.061] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:21.062] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:21.062] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:21.288] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:21.288] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:21.512] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:21.512] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:21.673] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:21.673] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:21.913] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:21.914] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:21.914] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:22.502] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:22.502] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:22.818] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:22.820] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:22.820] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:23.032] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:23.032] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:23.231] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:23.231] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:23.417] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:23.417] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:23.693] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:23.694] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:23.694] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:23.894] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:23.894] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:24.100] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:24.100] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:24.389] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:24.389] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:24.579] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:24.580] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:24.778] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:24.779] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:24.779] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:25.098] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:25.098] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:25.297] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:25.297] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:25.532] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:25.532] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:25.792] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:25.793] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:25.793] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:26.002] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:26.002] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:26.112] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:26.112] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:26.658] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:26.659] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:26.659] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:26.900] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:26.900] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:27.101] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:27.102] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:27.298] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:27.298] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:27.500] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:27.501] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:27.501] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:27.731] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:27.731] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:27.980] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:27.980] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:28.204] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:28.204] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:28.348] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:28.349] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:28.349] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:28.641] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:28.641] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:28.824] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:28.824] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:29.018] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:29.018] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:29.282] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:29.287] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:29.287] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:29.529] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:29.529] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:29.640] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:29.640] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:29.912] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:29.912] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:30.014] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:30.014] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:30.402] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:30.403] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:30.403] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:30.553] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:30.553] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:30.764] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:30.764] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:31.013] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:31.014] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:31.014] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:31.249] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:31.249] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:31.679] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:31.679] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:31.882] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:31.883] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:31.883] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:32.084] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:32.084] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:32.306] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:32.306] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:32.633] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:32.633] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:32.781] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:32.782] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:32.782] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:32.998] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:32.998] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:33.233] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:33.234] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:33.470] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:33.470] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:33.710] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:33.711] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:33.711] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:34.016] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:34.016] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:34.222] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:34.222] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:34.440] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:34.440] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:34.653] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:34.654] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:34.654] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:34.960] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:34.960] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:35.147] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:35.147] M [COCOSUI] oneByOneListeners swallow_node= parent=

ERROR *****************************************************************************
[10:44:35.432] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 23159; err_msg =
missing_items:force, ;
[10:44:35.433] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:35.433] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:35.626] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:35.626] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:35.907] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:35.907] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:36.200] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:36.200] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:37.378] M [COCOSUI] Try compile shader\common_bd_lod.nfx:
[10:44:37.378] M [COCOSUI] #define LIGHT_MAP_ENABLE 1
[10:44:37.378] M [COCOSUI] #define UNIFORMS_60 60
[10:44:37.378] M [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:44:37.378] M [COCOSUI] #define INSTANCE_TYPE 2
[10:44:37.378] M [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 60
[10:44:37.378] M [COCOSUI] #define BAKE_AO 0
[10:44:37.378] M [COCOSUI] #define LOD_BLENDING 0
[10:44:37.378] M [COCOSUI] #define FOG_TYPE 1
[10:44:37.378] M [COCOSUI] #define ALPHA_TEST_ENABLE 0
[10:44:37.378] M [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:44:37.378] M [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:44:37.378] M [COCOSUI] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[10:44:37.385] M [COCOSUI] Main thread IO 6.7706 ms for shader\common_bd_lod.nfx
[10:44:38.257] M <SCRIPT> [ERROR]current structure-type(8003) does not support
editing in_box_id
[10:44:50.351] M <SCRIPT> [ERROR](init_avatar_info) invalid player_state 4764
[10:44:50.426] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:50.427] M [COCOSUI] oneByOneListeners swallow_node=big_map
parent=panel_big_map
[10:44:50.863] M <SCRIPT> [ERROR](init_avatar_info) invalid player_state 66
[10:44:50.894] M <SCRIPT> [ERROR](init_avatar_info) invalid player_state 69
[10:44:52.301] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:52.301] M [COCOSUI] oneByOneListeners swallow_node=big_map
parent=panel_big_map
[10:44:53.678] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:44:53.679] M [COCOSUI] oneByOneListeners swallow_node=auto_parachute
parent=bkg_panel
[10:44:59.104] M [COCOSUI] Main thread IO 14.1461 ms for
ui1/friends/tab_addfriends_pic.png
[10:45:00.158] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:45:00.158] M [COCOSUI] oneByOneListeners swallow_node=btn_setting
parent=panel_ingame
[10:45:01.562] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:45:01.563] M [COCOSUI] oneByOneListeners swallow_node=cb_low_quality
parent=panel_low
[10:45:01.729] M [COCOSUI] Current shader level 2

ERROR *****************************************************************************
[10:45:03.999] L [COCOSUI] [ERROR] Cannot load mesh collider from
'scene_upgrade\upgrade_4096\upgrade_4096_content\lodmodels\l1_-11_0_0.gim'!
[10:45:04.238] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:45:04.239] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:45:10.966] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:45:10.966] M [COCOSUI] oneByOneListeners swallow_node=btn_setting
parent=panel_ingame
[10:45:12.684] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:45:12.684] M [COCOSUI] oneByOneListeners swallow_node=cb_realism
parent=panel_style
[10:45:13.590] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:45:13.590] M [COCOSUI] oneByOneListeners swallow_node=cb_coloured
parent=panel_style
[10:45:14.725] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:45:14.725] M [COCOSUI] oneByOneListeners swallow_node=cb_realism
parent=panel_style
[10:45:15.877] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:45:15.877] M [COCOSUI] oneByOneListeners swallow_node=cb_realism
parent=panel_style
DEPRECATED
***************************************************************************
[10:45:21.358] M [COCOSUI] [DEPRECATED] col_object.flag is not supported in physx
DEPRECATED
***************************************************************************
[10:45:21.389] M [COCOSUI] [DEPRECATED] col_object.flag is not supported in physx
DEPRECATED
***************************************************************************
[10:45:21.389] M [COCOSUI] [DEPRECATED] col_object.flag is not supported in physx

ERROR *****************************************************************************
[10:45:27.730] L [COCOSUI] [ERROR] Gim file
model1\scene\jz\jz_009_21_12_gp_lod02.gim is not found!

ERROR *****************************************************************************
[10:45:27.730] L [COCOSUI] [ERROR] Gim file common/invalidres/model.gim is not
found!
[10:45:37.986] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:45:37.986] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:45:48.643] M [COCOSUI] Main thread IO 8.7620 ms for
ui1/textures/tips_gun24_pic.png
[10:45:50.227] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:45:50.227] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:46:10.871] M [COCOSUI] Main thread IO 7.3520 ms for
ui1/textures/tips_fire_pic.png

ERROR *****************************************************************************
[10:46:16.776] L [COCOSUI] [ERROR] Gim file
model1\scene\jz\jz_009_21_12_gp_lod02.gim is not found!

ERROR *****************************************************************************
[10:46:16.778] L [COCOSUI] [ERROR] Gim file common/invalidres/model.gim is not
found!
[10:46:45.263] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:46:45.265] M [COCOSUI] oneByOneListeners swallow_node=btn_back_to_lobby
parent=panel_rightbottom
[10:46:46.247] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:46:46.248] M [COCOSUI] oneByOneListeners swallow_node=btn1 parent=image_bg
[10:46:46.464] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:46:46.714] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:46:46.817] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:46:48.591] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:46:48.592] M [COCOSUI] oneByOneListeners swallow_node=btn_goback
parent=panel_bottom
[10:46:48.942] M [COCOSUI] Main thread IO 8.9655 ms for csb/loading.csb
[10:46:48.957] M [COCOSUI] Main thread IO 13.4430 ms for ui2/loading_bg.png
[10:46:49.013] M [COCOSUI] Main thread IO 10.7582 ms for
ui1/loadings/loading_loadingweb_bg.png
[10:46:49.081] M [COCOSUI] Main thread IO 30.1156 ms for ui2/loadings_tips_10.png
[10:46:49.139] L [COCOSUI] Device do not support texture
common\env\xuanren04_mobile.dds format R8G8B8, try to convert it to A8R8G8B8

ERROR *****************************************************************************
[10:46:49.197] M [COCOSUI] [ERROR] NexPack BigWarning: _cmdindex = 26066; err_msg =
missing_items:fight_id, ;
[10:46:49.231] L [COCOSUI] Device do not support texture common\env\xuanren.dds
format R8G8B8, try to convert it to A8R8G8B8
[10:46:50.122] M [COCOSUI] there are total 1 shadowmap, 1 dynamic 0 defered
[10:46:51.064] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:46:52.797] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:46:52.799] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:46:55.652] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:47:00.560] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:47:01.339] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:47:01.342] M [COCOSUI] oneByOneListeners swallow_node=btn_quickreply
parent=chat_panel
[10:47:01.437] M [COCOSUI] Main thread IO 14.4892 ms for
csb/lobby_chat_quickreply.csb
[10:47:03.038] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:47:03.038] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:47:03.039] M [COCOSUI] oneByOneListeners swallow_node=btn_sample_short
parent=bkg_panel
[10:47:05.571] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:47:07.106] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:47:07.108] M [COCOSUI] oneByOneListeners swallow_node=btn_ready
parent=panel_btn
[10:47:09.687] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:47:09.689] M [COCOSUI] oneByOneListeners swallow_node=btn_cancel_ready
parent=panel_btn
[10:47:10.582] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:47:11.192] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:47:11.194] M [COCOSUI] oneByOneListeners swallow_node=btn_appearance
parent=panel_leftside
[10:47:12.948] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:47:12.953] M [COCOSUI] oneByOneListeners swallow_node=btn_box_use
parent=panel_props_2
[10:47:13.484] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:47:13.498] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:47:14.881] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:47:14.881] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:47:14.882] M [COCOSUI] oneByOneListeners swallow_node=panel_content
parent=bkg_panel
[10:47:15.584] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:47:18.036] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:47:18.036] M [COCOSUI] oneByOneListeners swallow_node=panel_content
parent=bkg_panel
[10:47:22.860] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:47:22.862] M [COCOSUI] oneByOneListeners swallow_node=btn_ready
parent=panel_btn

ERROR *****************************************************************************
[10:47:24.730] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:47:24.730] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L_L.gis

ERROR *****************************************************************************
[10:47:24.731] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R_L.gis

ERROR *****************************************************************************
[10:47:24.731] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_open_L.gis

ERROR *****************************************************************************
[10:47:24.732] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_down_36_1_L.gis

ERROR *****************************************************************************
[10:47:24.732] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_idle_36_1_L.gis

ERROR *****************************************************************************
[10:47:24.733] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_parachute36_1_L.gis

ERROR *****************************************************************************
[10:47:24.735] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis

ERROR *****************************************************************************
[10:47:24.737] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L_R.gis

ERROR *****************************************************************************
[10:47:24.739] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R_R.gis

ERROR *****************************************************************************
[10:47:24.739] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_open_R.gis

ERROR *****************************************************************************
[10:47:24.740] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_down_36_1_R.gis

ERROR *****************************************************************************
[10:47:24.740] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_i_parachute36_1_R.gis

ERROR *****************************************************************************
[10:47:24.741] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_sprint_parachute36_1_R.gis

ERROR *****************************************************************************
[10:47:24.862] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:47:24.865] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis

ERROR *****************************************************************************
[10:47:24.901] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:47:24.901] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis

ERROR *****************************************************************************
[10:47:25.001] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:47:25.002] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis

ERROR *****************************************************************************
[10:47:25.002] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:47:25.003] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis

ERROR *****************************************************************************
[10:47:25.055] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_L.gis

ERROR *****************************************************************************
[10:47:25.056] L [COCOSUI] [ERROR] unable to read
char\player\female\female_gis/land_idle_parachute36_1_R.gis
[10:47:25.403] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:47:25.403] L [COCOSUI] #define UNIFORMS_60 60
[10:47:25.403] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:47:25.403] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:47:25.403] L [COCOSUI] #define ANISO_ENABLE 1
[10:47:25.403] L [COCOSUI] #define ENVIR_ENABLE 1
[10:47:25.403] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:47:25.403] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:47:25.403] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:47:25.403] L [COCOSUI] #define SELF_BLING 0
[10:47:25.403] L [COCOSUI] #define EYE_ENABLE 0
[10:47:25.403] L [COCOSUI] #define SELF_SHADOW 1
[10:47:25.403] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:47:25.403] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:47:25.403] L [COCOSUI] #define FACE_SHADOW 1
[10:47:25.403] L [COCOSUI] #define DYING 0
[10:47:25.404] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:47:25.404] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:47:25.404] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:47:25.404] L [COCOSUI] #define HAIR_ENABLE 0
[10:47:25.404] L [COCOSUI] #define MANUL_ENABLE 0
[10:47:25.404] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:47:25.404] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:47:25.404] L [COCOSUI] #define ICE 0
[10:47:25.404] L [COCOSUI] #define SSS_ENABLE 0
[10:47:25.404] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:47:25.404] L [COCOSUI] #define WAVE_ENABLE 0
[10:47:25.404] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:47:25.404] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:47:25.404] L [COCOSUI] #define METAL_CHECK 0
[10:47:25.404] L [COCOSUI] #define AO_CHECK 0
[10:47:27.334] L [COCOSUI] create effect shader\g91_character.nfx:TShader *** time:
1931.09 ms ***
[10:47:27.387] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:47:27.387] L [COCOSUI] #define UNIFORMS_60 60
[10:47:27.387] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:47:27.387] L [COCOSUI] #define GPU_SKIN_ENABLE 0
[10:47:27.387] L [COCOSUI] #define ANISO_ENABLE 1
[10:47:27.387] L [COCOSUI] #define ENVIR_ENABLE 1
[10:47:27.387] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:47:27.387] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:47:27.387] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:47:27.387] L [COCOSUI] #define SELF_BLING 0
[10:47:27.387] L [COCOSUI] #define EYE_ENABLE 0
[10:47:27.387] L [COCOSUI] #define SELF_SHADOW 1
[10:47:27.387] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:47:27.387] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:47:27.387] L [COCOSUI] #define FACE_SHADOW 1
[10:47:27.387] L [COCOSUI] #define DYING 0
[10:47:27.389] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:47:27.389] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:47:27.389] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:47:27.389] L [COCOSUI] #define HAIR_ENABLE 0
[10:47:27.389] L [COCOSUI] #define MANUL_ENABLE 0
[10:47:27.389] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:47:27.389] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:47:27.389] L [COCOSUI] #define ICE 0
[10:47:27.389] L [COCOSUI] #define SSS_ENABLE 0
[10:47:27.389] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:47:27.389] L [COCOSUI] #define WAVE_ENABLE 0
[10:47:27.390] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:47:27.390] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:47:27.390] L [COCOSUI] #define METAL_CHECK 0
[10:47:27.390] L [COCOSUI] #define AO_CHECK 0
[10:47:28.784] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:47:28.784] L [COCOSUI] #define UNIFORMS_60 60
[10:47:28.784] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:47:28.784] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:47:28.784] L [COCOSUI] #define ANISO_ENABLE 1
[10:47:28.784] L [COCOSUI] #define ENVIR_ENABLE 1
[10:47:28.784] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:47:28.784] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:47:28.784] L [COCOSUI] #define SHADOW_MAP_ENABLE 0
[10:47:28.784] L [COCOSUI] #define SELF_BLING 0
[10:47:28.784] L [COCOSUI] #define EYE_ENABLE 0
[10:47:28.784] L [COCOSUI] #define SELF_SHADOW 1
[10:47:28.784] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:47:28.784] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:47:28.784] L [COCOSUI] #define FACE_SHADOW 1
[10:47:28.784] L [COCOSUI] #define DYING 0
[10:47:28.784] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:47:28.784] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:47:28.784] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:47:28.784] L [COCOSUI] #define HAIR_ENABLE 0
[10:47:28.784] L [COCOSUI] #define MANUL_ENABLE 0
[10:47:28.784] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:47:28.784] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:47:28.785] L [COCOSUI] #define ICE 0
[10:47:28.785] L [COCOSUI] #define SSS_ENABLE 0
[10:47:28.785] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:47:28.785] L [COCOSUI] #define WAVE_ENABLE 0
[10:47:28.785] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:47:28.785] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:47:28.785] L [COCOSUI] #define METAL_CHECK 0
[10:47:28.785] L [COCOSUI] #define AO_CHECK 0

SCRIPT ERROR **********************************************************************


[10:47:30.240] L [COCOSUI] Try compile shader\g91_character.nfx:
[10:47:30.240] L [COCOSUI] #define UNIFORMS_60 60
[10:47:30.240] L [COCOSUI] #define TWINKLE_ENABLE 0
[10:47:30.240] L [COCOSUI] #define GPU_SKIN_ENABLE 1
[10:47:30.240] L [COCOSUI] #define ANISO_ENABLE 1
[10:47:30.240] L [COCOSUI] #define ENVIR_ENABLE 1
[10:47:30.240] L [COCOSUI] #define MAX_BONE_UNIFORM_COUNT 180
[10:47:30.240] L [COCOSUI] #define XNORMAL_MAP_ENABLE 1
[10:47:30.240] L [COCOSUI] #define SHADOW_MAP_ENABLE 1
[10:47:30.240] L [COCOSUI] #define SELF_BLING 0
[10:47:30.240] L [COCOSUI] #define EYE_ENABLE 0
[10:47:30.240] L [COCOSUI] #define SELF_SHADOW 1
[10:47:30.240] L [COCOSUI] #define POINT_LIGHT_ENABLE 0
[10:47:30.240] L [COCOSUI] #define LIGHT_ATTR_ITEM_NUM 5
[10:47:30.240] L [COCOSUI] #define FACE_SHADOW 1
[10:47:30.240] L [COCOSUI] #define DYING 0
[10:47:30.240] L [COCOSUI] #define SEPARATE_ALPHA_TEX 0
[10:47:30.240] L [COCOSUI] #define DIFFUSE_CHECK 0
[10:47:30.240] L [COCOSUI] #define CHANGECOLOR_ENABLE 0
[10:47:30.240] L [COCOSUI] #define HAIR_ENABLE 0
[10:47:30.240] L [COCOSUI] #define MANUL_ENABLE 0
[10:47:30.240] L [COCOSUI] #define DIR_AMBIENT_ENABLE 0
[10:47:30.240] L [COCOSUI] #define UNREAL_TONEMAPPING 1
[10:47:30.240] L [COCOSUI] #define ICE 0
[10:47:30.240] L [COCOSUI] #define SSS_ENABLE 0
[10:47:30.240] L [COCOSUI] #define FUR_COLOR_ENABLE 0
[10:47:30.240] L [COCOSUI] #define WAVE_ENABLE 0
[10:47:30.240] L [COCOSUI] #define FRESNEL_ENABLE 0
[10:47:30.240] L [COCOSUI] #define ROUGHNESS_CHECK 0
[10:47:30.240] L [COCOSUI] #define METAL_CHECK 0
[10:47:30.240] L [COCOSUI] #define AO_CHECK 0
[10:47:30.885] M <SCRIPT> [ERROR]Traceback (most recent call last):
File "game_ext.py", line 543, in logic
File "game_ext.py", line 439, in _runLogicTick
File "network\net_rt.py", line 61, in check_network_rt
File "network\net_battle_kcp.py", line 509, in check_network_rt
File "network\net_battle_kcp.py", line 464, in exec_prot_from_queue
File "network\net_battle_kcp.py", line 433, in aux_exec_prot
File "fight\fight_cmd_manager.py", line 1455, in S_FIGHT_JOIN_FIGHT
File "fight\fight_cmd_manager.py", line 1373, in close_cb
File "game_world\GWLobby.py", line 749, in leave_lobby
File "game_world\GWLobby.py", line 675, in destroy
File "game_world\GWLobby.py", line 645, in unload_scene
File "game_world\GWLobby.py", line 650, in clear
File "entity\lobby_player.py", line 920, in destroy
File "entity\lobby_player.py", line 776, in cancel_play_dance
TypeError: unsupported operand type(s) for +: 'NoneType' and 'int'
[10:47:43.033] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:47:43.034] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:47:43.748] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:47:45.031] M <SCRIPT> [ERROR]Traceback (most recent call last):
File "uiview\lobby_view.py", line 1750, in _slide_touch
File "uiview\lobby_view.py", line 1737, in pick_player
AttributeError: 'LobbyPlayer' object has no attribute 'Model'
[10:47:45.031] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:47:47.454] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:47:47.457] M [COCOSUI] oneByOneListeners swallow_node=btn_set
parent=panel_topmenu
[10:47:49.171] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:47:49.171] M [COCOSUI] oneByOneListeners swallow_node=list_system
parent=panel_system
[10:47:50.218] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:47:50.219] M [COCOSUI] oneByOneListeners swallow_node=panel_game parent=
[10:47:51.572] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:47:51.572] M [COCOSUI] oneByOneListeners swallow_node=cb_soft
parent=panel_style
[10:47:52.404] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:47:52.405] M [COCOSUI] oneByOneListeners swallow_node=cb_classic
parent=panel_style
[10:47:53.169] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:47:53.170] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:47:54.073] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:47:54.075] M [COCOSUI] oneByOneListeners swallow_node=btn_ready
parent=panel_btn
[10:47:55.590] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:47:55.591] M [COCOSUI] oneByOneListeners swallow_node=btn_cancel_ready
parent=panel_btn
[10:47:56.961] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:47:56.963] M [COCOSUI] oneByOneListeners swallow_node=btn_set
parent=panel_topmenu
[10:47:57.987] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:47:57.988] M [COCOSUI] oneByOneListeners swallow_node=full_panel parent=Layer
[10:48:04.563] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:04.566] M [COCOSUI] oneByOneListeners swallow_node=btn_leave_team
parent=bkg_panel

SCRIPT ERROR **********************************************************************


[10:48:06.374] M <SCRIPT> [ERROR]Traceback (most recent call last):
File "game_ext.py", line 543, in logic
File "game_ext.py", line 439, in _runLogicTick
File "network\nex_prot.py", line 1004, in tick
File "network\nex_prot.py", line 1039, in S_PROC_FUNC
File "game_logic\game_cmd_manager.py", line 2847, in S_GAME_MEMBER_LEAVE_TEAM
File "game_logic\game_cmd_manager.py", line 2820, in leave_team_cb
File "game_world\GWLobby.py", line 516, in remove_lobby_player
File "game_world\GWLobby.py", line 547, in refresh_player_views
File "entity\lobby_player.py", line 301, in refresh_model_loading_sfx
AttributeError: 'LobbyPlayer' object has no attribute 'Model'
[10:48:06.390] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:06.393] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:48:08.779] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:08.780] M [COCOSUI] oneByOneListeners swallow_node=btn_fpp parent=bkg_panel
[10:48:09.627] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:09.629] M [COCOSUI] oneByOneListeners swallow_node=btn_fpp parent=bkg_panel
[10:48:11.840] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:11.842] M [COCOSUI] oneByOneListeners swallow_node=btn_invite
parent=top_panel
[10:48:12.194] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:48:12.297] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:48:12.310] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:48:12.821] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:48:12.831] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:48:12.877] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:48:12.886] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:48:12.962] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:48:12.967] M [COCOSUI] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[10:48:14.270] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:14.270] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:14.271] M [COCOSUI] oneByOneListeners swallow_node=btn_enter_room
parent=panel_content
[10:48:17.425] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:17.428] M [COCOSUI] oneByOneListeners swallow_node=btn_ready
parent=panel_btn
[10:48:20.124] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:20.126] M [COCOSUI] oneByOneListeners swallow_node=btn_select
parent=autoteam_panel
[10:48:20.714] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:20.716] M [COCOSUI] oneByOneListeners swallow_node=btn_mode parent=bkg_panel
[10:48:21.038] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:21.040] M [COCOSUI] oneByOneListeners swallow_node=panel_teammate
parent=bkg_panel
[10:48:21.674] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:21.676] M [COCOSUI] oneByOneListeners swallow_node=btn_ready
parent=panel_btn
[10:48:22.435] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:22.438] M [COCOSUI] oneByOneListeners swallow_node=btn_ready
parent=panel_btn
[10:48:22.678] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:22.680] M [COCOSUI] oneByOneListeners swallow_node=btn_ready
parent=panel_btn
[10:48:22.888] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:22.891] M [COCOSUI] oneByOneListeners swallow_node=btn_ready
parent=panel_btn
[10:48:23.104] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:23.107] M [COCOSUI] oneByOneListeners swallow_node=btn_ready
parent=panel_btn
[10:48:23.282] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:23.286] M [COCOSUI] oneByOneListeners swallow_node=btn_ready
parent=panel_btn
[10:48:23.452] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:23.454] M [COCOSUI] oneByOneListeners swallow_node=btn_ready
parent=panel_btn
[10:48:23.650] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:23.652] M [COCOSUI] oneByOneListeners swallow_node=btn_ready
parent=panel_btn
[10:48:23.844] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:23.847] M [COCOSUI] oneByOneListeners swallow_node=btn_ready
parent=panel_btn
[10:48:24.058] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:24.060] M [COCOSUI] oneByOneListeners swallow_node=btn_ready
parent=panel_btn
[10:48:24.253] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:24.256] M [COCOSUI] oneByOneListeners swallow_node=btn_ready
parent=panel_btn
[10:48:24.457] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:24.459] M [COCOSUI] oneByOneListeners swallow_node=btn_ready
parent=panel_btn
[10:48:24.651] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:24.653] M [COCOSUI] oneByOneListeners swallow_node=btn_ready
parent=panel_btn
[10:48:24.844] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:24.847] M [COCOSUI] oneByOneListeners swallow_node=btn_ready
parent=panel_btn
[10:48:25.017] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:25.019] M [COCOSUI] oneByOneListeners swallow_node=btn_ready
parent=panel_btn
[10:48:25.219] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:25.221] M [COCOSUI] oneByOneListeners swallow_node=btn_ready
parent=panel_btn
[10:48:25.378] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:25.380] M [COCOSUI] oneByOneListeners swallow_node=btn_ready
parent=panel_btn
[10:48:25.581] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:25.583] M [COCOSUI] oneByOneListeners swallow_node=btn_ready
parent=panel_btn
[10:48:41.210] M [COCOSUI] oneByOneListeners swallow_node= parent=
[10:48:41.210] M [COCOSUI] oneByOneListeners swallow_node=btn_exit2
parent=panel_lobby

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