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Tina Peng

(916) 230-4407
tina2015p@gmail.com
linkedin.com/in/tpeng3
Web Developer | Data Wrangler | Digital Artist shuttlefrog.weebly.com

Education
University of California, Santa Cruz Graduating June 2019
● Double Major in Computer Science and CS: Game Design
● GPA 3.69

Skills
Languages:​ H
​ TML5/REACT/D3, Javascript, Python, C#, C++/C, Java, Assembly
Applications: ​Git, Jupyter Notebook, Visual Studio Code, Affinity Designer/Photos, Unity, Adobe Suite

Work
LEEPS Lab​ |​ ​Software Developer November 2016 – December 2018

● Programmed interactive web-based behavioral experiments utilizing game theory strategies


● Developed the oTree platform to accommodate for different types of user feedback
● Communicated with the economics faculty and graduate students to provide accurate research
UCSC​ |​ T
​ utor/Grader ​Spring 2018

● Taught underclassmen core concepts on data structures in Java and C


● Reviewed 90+ assignments, providing feedback on their coding practices

Projects
SAVOR SABER ​| ​Art Director, Producer, Artist, Writer, Designer November 2018 – Present

● Conducted SCRUM-styled meetings to direct the team's progress and meet sprint deadlines
● Oversaw and provided feedback to other artists' asset production to ensure style consistency
● Concepted and animated characters, created tilesets and designed various UI assets

Okinawa Memory Initiative Project​ |​ ​Frontend Programmer Fall 2018 – Present

● Developed a website hosting documents and posts related to Okinawan history


● Linked the front-end pages to the database in order to dynamically display documents
● Attended meetings with the organization members to discuss the site’s educational features
Null Metal Detective​ ​| ​Lead Artist, Programmer, Writer, Designer Spring 2018

● Designed and illustrated a diverse cast of characters and colorful backgrounds


● Implemented an interactive bedroom, social media timeline, and transition animations in code
● Selected for feature at the 2018 Sammy Showcase
AI as a Teacher for the Rubik’s Cube​ ​| ​Lead Programmer Winter​ 2017
● Outlined the behavior tree AI
● Coded all detailed check functions on the cube’s state, from colors to adjacencies
● Refactored the interactive front-end code

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