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riddle, a command word for a powerful item, or a secret password. How can
this be done so that the clue is challenging but not impossible to find?
The first thing to decide is how many books there are in the library.
In medieval times, 20 books in one room was considered a major collection.
Until the invention of the printing press, each book had to be copied by
hand, and many were beautifully illuminated (hand decorated with colorful
illustrations and scrollwork). These factors make each book a treasure.
Thus, in campaigns where printing presses are unknown, even a major wizard's
library would probably hold no more than a few dozen books.
This rarity makes it easier to conceal a clue among books - there are
fewer places to hide it. Another factor to the PCs' favor is that libraries
were often used by their owners as studies and lounges, increasing the
chance that they would contain inadvertent clues.
The following are some ideas for concealing hints and clues in a library:
The PCs find a blotting sheet with recognizable words on it. Quill pens
leave copious amounts of wet ink on the page, and a sheet of porous paper is
often used to sop up the excess, leaving an imprint of the original. Of
course, this sheet must be read in a mirror.
The PCs find a poem written on an inside page of a book. The message or
clue is either in the title, subject, or the text of the poem itself.
Perhaps the poem is an acrostic, where the first letter of every line spells
out a message.
A word or two has been scratched into the hardware or cover. The
reasons for this can vary. Perhaps the book was owned by a famous person who
scratched his name into the cover. This clue might give the party an idea of
the book's origin and history.
The bookshelf is merely a front for a secret area. The books are dusty
except for one that has been smudged. This book is the trigger that opens
the secret door.
The PCs see a stain on a page, or something dusted on it. For example,
a wizard suspected of brewing poisons might have a recognizable venom
staining the cover, where he spilled a concoction.
A page is torn out and may be found later. The party may notice the
missing page and wonder about its contents. Finding that page could be a
challenge in itself.
A book out of place in an orderly library holds the clue. The library
is immaculate, with every book in a certain order (by subject, alphabetical
by author, etc.). However, one book is out of order and contains the clue.
The book is upside down or carelessly placed on the shelf. The owner of
the library was in a hurry when he hid something behind the book and
accidentally put it back upside down.
The library owner owns books for status and appearance's sake and thus
never reads them (they look brand new), except for one book which is
noticeably worn. This book holds a clue.
PCs paging carefully through the book find that one word has been
underlined. This is a command word or password and may be of use later in
the adventure.
The clue is actually a red herring. There is a false clue hidden in the
library for the purpose of harming intruders. These could be traps or simple
misinformation.