Documenti di Didattica
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0 to 4, 5 to 7 English
Description of resource
Wilbur flashcards (on PowerPoint)
Wilbur body parts and colours dice (on PowerPoint)
Matching exercises and substitution tables (on PowerPoint)
Speaking or writing frames (Word)
DARTs activities about Wilbur
Preparation needed
You will need:
one photocopy of Wilbur per learner playing the game.
colouring equipment: red, yellow, pink, purple, green, blue. If pens are big
enough, these can be labelled with names of colours as well
two dice for each group
photocopies of any of the reading and writing follow-on activities you want to
use.
You will need to:
photocopy the outline of Wilbur on the first slide of the Flashcards PowerPoint 1
per learner (A4 or A3)
print out the Dice PowerPoint onto A4 thin card. Cut out and stick the two dice
for the game. Older learners may be able to do this themselves
photocopy Word documents as required. The sequencing exercise should be
printed onto card and/or laminated for reuse and cut into strips
print out matching exercises and substitution tables from PowerPoint onto A4
as required
make flashcards by printing out the required slides from the Flashcards
PowerPoint as two-to-one or six-to-a-page handouts depending on size
preferred. These should be printed onto card and/or laminated for reuse and cut
up to form flashcards.
Curriculum objectives
To understand and engage with the story of Winnie the Witch
To practise the names of colours and body parts
To begin to copy/write simple sentences accurately with help/independently
This project and its actions were made possible due to co-financing by the European Fund for the Integration of Third-Country Nationals © British Council 2015
EAL Nexus
Language/Literacy objectives
Functions Structures
Vocabulary
Body parts: head, tail, body, front legs, back legs, whiskers, eyes
Colours: red, yellow, green, blue, pink, purple
This project and its actions were made possible due to co-financing by the European Fund for the Integration of Third-Country Nationals © British Council 2015
EAL Nexus
Each player throws both dice. As usual, the upper face of each dice is what is
read; in this case one dice gives a body part and the other gives a colour.
The learner selects the correct colour and colours the correct body part of their
photocopy of Wilbur; for example, if they throw ‘purple’ and ‘tail’ then they
colour in their photocopy accordingly.
The game generates a lot of oral commentary from the pupils and teacher as
they note how everybody’s cats are progressing. The teacher can encourage
the pupils to say out loud what their dice show, thereby modelling language,
e.g. ‘My Wilbur’s legs are going to be red’.
If a player throws a colour they have already used or body part already
coloured then they must skip a turn.
The winner is the first to complete colouring in their Wilbur, but the game
continues until every learner has completed colouring their Wilbur.
To wind up the game, each pupil can hold up their Wilbur and recount to the
other pupils in the group, ‘My Wilbur has a red tail, a blue head’ etc.
This could be followed up in some written work using the DARTs activities,
substitution tables and model sentences provided. Learners at early stages of
reading and writing could ‘read’ back their work to the lead professional, which
may be based partially on memory and partially on reading skills.
This project and its actions were made possible due to co-financing by the European Fund for the Integration of Third-Country Nationals © British Council 2015
EAL Nexus
This project and its actions were made possible due to co-financing by the European Fund for the Integration of Third-Country Nationals © British Council 2015