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Overview
• A coherent technological innovation strategy leverages
the firm’s existing competitive position and provides
direction for future development of the firm.
• Formulating this strategy requires:
– Appraising the firm’s environment,
– Appraising the firm’s strengths, weaknesses, competitive
advantages, and core competencies
– Articulating an ambitious strategic intent.
– Determining the key resources and capabilities the firm needs
to develop or acquire to meet its long-term objectives
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Barriers to Entry
• Need to gain economies of scale quickly
• Need to gain technology and specialized know-how
• Lack of experience
• Strong customer loyalty
• Strong brand preferences
• Large capital requirements
• Lack of adequate distribution channels
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Barriers to Entry
• Government regulatory policies
• Tariffs
• Lack of access to raw materials
• Possession of patents
• Undesirable locations
• Counterattack by entrenched firms
• Potential saturation of the market
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Value-Chain Analysis
for Take2 Interactive Software
• Take2 Interactive Software
– Produces Grand Theft Auto video game
– R&D is considered a primary activity, but the support
activity of the technology development is not considered
• Because all the game manufacturing is performed by the console
producers rather than by Take2, its primary technology activities
center on design and games which is part of R&D
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Value-Chain Analysis
for Take2 Interactive Software
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Research Brief –
Blue Ocean Strategy
• In a series of articles and their 2005 book, Renée
Mauborgne and W. Chan Kim describe firms who crafted
what they call “blue ocean” strategies by innovating in a
way that allowed them to enter untapped market space.
• In most industries, firms compete by trying to outdo
each other on the accepted dimensions of competition.
• Firms hope to capture a greater share of existing
demand, and as the industry becomes crowded, the
likelihood of firm profits or growth diminishes. Cutthroat
competition turns the ocean bloody (also known as “red
ocean”).
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Research Brief –
Blue Ocean Strategy
• Blue oceans refer to untapped market space that firms
create by redefining the dimensions of competition. Blue
ocean strategies are thus fundamentally about
differentiation through innovation.
• Mauborgne and Chan suggest that firms can identify “blue
ocean” strategies by first using a visualization tool, the
“strategy canvas,” to help them understand how different
players are competing in an industry, and how they might
choose to compete differently.
• The horizontal axis lists the factors that the industry
competes on/invests in, and the vertical axis indicates
“high” or “low.”
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Research Brief –
Blue Ocean Strategy
• Managers can then plot “value curves” for different product
offerings. For example, comparing one and two star hotels
you might draw the following:
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Research Brief –
Blue Ocean Strategy
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Research Brief –
Blue Ocean Strategy
Managers can then challenge the industry’s strategic
logic by asking the following four questions:
1. Which of the factors that the industry takes for
granted should be eliminated?
2. Which factors should be reduced well below the
industry’s standard?
3. Which factors should be raised well above the
industry’s standard?
4. Which factors should be created that the industry
has never offered?
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Research Brief –
Blue Ocean Strategy
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Dynamic Capabilities
• Dynamic capabilities are competencies that enable the firm to
quickly respond to change, emerging markets and major
technological discontinuities
• e.g., firm may develop a set of abilities that enable it to rapidly deploy new
product development teams for a new opportunity; firm may develop
competency in working with alliance partners to gain needed resources
quickly.
• Corning has made its own evolvability one of its most important core
competencies
– Invests heavily in research areas likely to provide scientific breakthroughs
– Develops pilot plants to experiment with new products and production
processes
– Manages its relationships with alliance partners as an integrative and
flexible system of capabilities that extend the firms boundaries not as
individual relationships focused on particular projects
•
Strategic
Strategic Intent
Intent
– A firm’s purpose is to create value not just by cutting costs or
improving operations but by developing new businesses and
markets and leveraging corporate resources
– Strategic intent is a long-term goal that is ambitious, builds
upon and stretches firm’s core competencies, and draws from
all levels of the organization.
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Strategic Intent
• Strategic Intent
– Canon’s obsession with overtaking Xerox, Google’s
corporate vision is “to provide access to the world’s
information in one click.” and Yahoo’s goal of becoming the
world’s largest Internet shopping mall (Hamel & Prahalad)
– Typically looks 10-20 years ahead, establishes clear
milestones for employees to target
– Without it, firms follow their customers instead of leading
them
– Firm should identify resources and capabilities needed to
close gap between strategic intent and current position.
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Theory In Action
• Internal perspective
– Goals: reduce internal safety incidents, build best-in-class franchise
teams, improve inventory management
– Measures: number of safety incidents per month, franchise quality
rating, inventory costs
• Innovation and learning perspective
– Goals: accelerate and improve new product development, improve
employee skills
– Measures: percentage of sales from products developed within the
past 5 years, average length of the new product development cycle,
employee training targets
• The scorecard may have to be adapted to fit different markets
and businesses, but a 2002 survey found that approximately
50% of Fortune 1,000 companies in the US and 40% in
Europe use some version of the balanced scorecard
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Theory In Action
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Summary
1. The first step in establishing a coherent strategy for the firm is
assessing the external environment. Two commonly used models of
external analysis are Porter’s five-force model and stakeholder
analysis.
2. Porter’s five-force model entails assessing the degree of existing
rivalry, threat of potential entrants, bargaining power of suppliers,
bargaining power of customers, and threat posed by substitutes.
Recently Porter added a sixth force, the role of complements.
3. Stakeholder analysis involves identifying any entity with an interest
in the firm, what it wants from the company, and what claims it can
make on the company.
4. To analyze the internal environment, firms often begin by
identifying strengths and weaknesses in each activity of the value
chain. The firm can then identify which strengths have the potential to
be a source of sustainable competitive advantage.
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Summary
5. Next the firm identifies its core competencies. Core competencies
are integrated combinations of abilities that distinguish the firm in the
marketplace. Several core competencies may underlie each business
unit, and several business units may draw upon the same core
competency.
6. Sometimes core competencies can become core rigidities that limit
the firm’s ability to respond to a changing environment.
7. Dynamic capabilities are competencies that enable a firm to quickly
reconfigure the firm’s organizational structure or routines in response
to change in the firm’s environment or opportunities.
8. A firm’s strategic intent is the articulation of an ambitious long-term
(10 to 20 years out) goal or set of goals. The firm’s strategic intent
should build upon and stretch its existing core competencies.
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Summary
9. Once the firm articulates its strategic intent,
managers should identify the resources and
capabilities that the firm must develop or acquire to
achieve its strategic intent.
10. The balanced scorecard is a measurement system
that encourages the firm to consider its goals from
multiple perspectives (financial, customer, business
process, and innovation and learning), and establish
measures that correspond to each of those
perspectives.
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• Benchmarking
– the process of comparing the organization’s practices and
technologies with those of other companies
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• Scanning
– focuses on what can be done and what is being developed
– places greater emphasis on identifying and monitoring the
sources of new technologies for an industry
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Technology feasibility
Economic viability
Organizational suitability
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• Make-or-buy decision
– The question an organization asks itself about whether
to acquire new technology from an outside source or
develop it itself.
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Angel Funding
An angel investor is someone who puts their own finance into
the growth of a small business at an early stage, also
potentially contributing their advice and business experience.
They might be a wealthy, well-connected individual who’s
taken a personal liking to your product, a group of angel
investors who club together to fund startups, or even a friend
or member of your family who’s decided to put some money
in.
Angels make their own decision about the investment, and in
return for providing personal equity they take shares in the
business. The amount they invest is flexible – it could be a
small amount to get you off the ground, or a larger amount.
While they can provide insight and advice about your
business, their job isn’t to build up your company.
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Venture Capital
Venture capital funding is a whole other level. For a start, rather than
individual investors, winning venture capital usually involves a
whole firm – investors, board members, and people whose job is to
generally help your business develop. Venture capital firms are
made of professional investors, and their money comes from a
variety of sources – corporations and individuals, private and
public pension funds, foundations.
Angel Vs VC
Amounts Invested:
Angel investors will put in a variety of amounts, but as it’s generally
seed funding you’re not looking at the kind of figures that VC
investment deals with. As a general rule, groups of angel investors
might go as high as £1 million – but VC firms are unlikely to invest
less than £1 million. Because so much time and effort goes into
brokering a VC deal, it needs to be worth the company’s while.
Who They Invest In:
Angel investors specialise in early-stage businesses, while VC firms
are generally more unwilling to invest in startups unless they show
really compelling promise and growth potential (though this is
changing as the startup scene continues to flourish). While
incredibly exciting startups in key industries might be able to win
VC funding with little track record, most businesses will have to
demonstrate that they can walk the walk, not just talk the talk.
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Angel Vs VC
Involvement:
Angel investors might have valuable advice for you, but ultimately they can
be as hands-on or hands-off as you want. They will have equity in your
business but will not have a seat on your board – unlike with VC
investment. Agreeing to VC investment means committing to bringing
more people into how your business, people who have a say in how it’s
run and whose job it is to help your business reach its potential.
Timescale:
VC firms need to evaluate their involvement with you – due diligence,
research, and all the other aspects that help them decide if investing in you
is a smart business decision that will see them reap a big return. This all
takes time. On the other hand, angel investors can make quick decisions,
as they’re often working alone or have a personal interest in the business.
Motivation:
The job of VC firms is to find the best businesses, help them, and then make
a lot of money. For angel investors, their motivations might be different –
for e.g. to help less experienced businesses within their sector.
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$943.39
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• Many factors in the choice of development projects are extremely difficult (or
misleading) to quantify.
• Almost all firms thus use some qualitative methods.
– Screening Questions may be used to assess different dimensions of the
project decision including:
• Role of customer (market, use, compatibility and ease of use, distribution and
pricing)
• Role of capabilities (existing capabilities, competitors’ capabilities, future
capabilities)
• Project timing and cost (time to complete, first to market, readiness of market,
project cost, other costs)
– Can create a scoring mechanism that can weight the questions according to
importance
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Cojoint Analysis
• Conjoint analysis is one of the most effective models in extracting consumer
preferences during the purchasing process into a quantitative measurement. It
evaluates products or services in a way no other method can.
• Traditional rating surveys and analysis do not have the ability to place a value
on the different attributes that make up a product. Conjoint analysis
extrapolates the respondent’s preference for a quantitative measurement.
Conjoint Analysis Example
Let’s assume a scenario, where a product marketer needs to measure the
impact of individual features on the estimated market share or sales revenue.
• Consider an organization producing tablets, perhaps a competitor to the Apple
iPad and Samsung Galaxy. The organization needs to understand how different
customers value Attributes such as Size, Brand, Price, and Battery Length.
Armed with this information they can create their product range and offering.
• Conjoint Analysis seeks to assign values to these product Attributes and Levels
by creating realistic choices and asking people to evaluate them. Math is then
used to calculate what the underlying values are.
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COLLABORATION STRATEGIES
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The XenoMouse
• Abgenix spent seven years and $40 million to produce a
genetically-engineered mouse that could produce antibodies
that would treat human illnesses.
• One antibody, ABX-EGF showed great promise for treating
several types of cancer. Abgenix had to decide whether to:
– License ABX-EGF to a pharmaceutical company which would do all
further testing and commercialization (bear little risk and receive
license royalties)
– Use a joint venture with a biotechnology company to complete the
testing and commercialization (bear moderate risk and split profits)
– Pursue the ABX-EGF project as a solo venture (bear all risks and keep
all profits)
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Overview
• Firms must often choose between performing
innovation activities alone or in collaboration.
• Collaboration can enable firms to achieve more, at
a faster rate, and at less cost and risk.
• However, collaboration also entails sharing control
and rewards, and may risk partner malfeasance.
• The advantages of going solo are compared with
those of collaborating, and then different forms of
collaboration are compared.
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Advantages of Collaborating
ORGANIZING FOR
INNOVATION
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Discussion Questions:
1. What are some of the advantages and disadvantages
of replacing P&G’s regional divisions with with
global product divisions? What impact was this likely
to have on P&G’s innovation processes?
2. What are some of the advantages and disadvantages
of centralizing P&G’s business services?
3. What are some of the challenges of changing the
culture of a company as big as P&G?
4. Was Organization 2005 a good idea? Should P&G’s
board of directors have given Jager more time?
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Overview
• A firm’s size and structure will impact its rate and
likelihood of innovation.
• Some structures may foster creativity and
experimentation; others may enhance efficiency and
coherence across the firm’s development activities.
• There may also be structures that enable both
simultaneously.
• Some structural issues are even more significant for
the multinational firm.
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Theory In Action
Xerox and the Icarus Paradox
• In Greek mythology, Icarus was so enthralled with
his exceptional wax wings that he flew close to the
sun, melting his wings and crashing to his death.
Icarus Paradox: That which you excel at can be your undoing.
• Similarly, in 1960s and 70s, Xerox had such a
stranglehold on the photocopier market, it did not
pay attention to new Japanese competitors making
inexpensive copiers.
• By the mid-1970s, Xerox was losing market share
to the Japanese at an alarming rate and had to
engage in a major restructuring and turnaround.
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Theory In Action
Shifting Structures at 3M
• Under McKnight 3M had both a central research laboratory and
decentralized R&D labs. His “grow and divide” philosophy encouraged
divisions to be split into small, independent and entrepreneurial
businesses.
• Lou Lehr consolidated the 42 divisions and 10 groups into 4 business
sectors. He also established a three-tiered R&D system: central
research laboratories for basic research, sector labs for core
technologies, and division labs for projects with immediate
applications.
• Jake Jacobsen encouraged more disciplined project selection and
shifted focus from individual entrepreneurs to teams.
• “Desi” Desimone eased company back toward a looser, more
entrepreneurial focus with less centralization.
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Discussion Questions
1. Are there particular types of innovation activities for which large firms
are likely to outperform small firms? Are there types for which small firms
are likely to outperform large firms?
2. What are some of the advantages and disadvantages of having formalized
procedures for improving the effectiveness or efficiency of innovation?
3. What factors should a firm take into account when deciding how
centralized its R&D activities should be? Should firms employ both
centralized and decentralized R&D activities?
4. Why is the tension between centralization and decentralization of R&D
activities likely to be even greater for multinational firms than firms that
compete in one national market?
5. What are some of the advantages and disadvantages of the transnational
approach advocated by Bartlett and Ghoshal?
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Objectives
• Frog Design
• Objectives of the new product development process
• Sequential versus Party Parallel Development Processes
• Project Champions
• Involving customers and suppliers in the development
process
• Tools for improving the new product development
process
• Tools for measuring new product development
performance
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frog design
• frog design is a 300+ employee global design firm
known for its “techno hip” style
• frog developed the design for the Apple Macintosh
and the Sony Trinitron TV, among other things.
• For frog, “design” meant more than creating new
products – it meant helping firms plan their strategic
directions for the future, sometimes, “recreating”
themselves.
• frog’s client list includes Disney, HP, AT&T, Dell, Louis
Vuitton, MTV, Sprint, Microsoft among others
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frog design
• Frog engaged in three kinds of activities:
– Evolving: Reinvigorating a company’s existing assets. E.g. frog
redesigned Lufthansa’s first and business class cabins and
lounges, the products they already had rethinking the customer
experience for them.
– Expanding: Identifying new products and services for existing
and new markets. E.g. frog developed a line of consumer
electronics for Disney that included DVD players, televisions,
walkie-talkies, cordless phones by identifying features and cost
points desired by retailers and worked backwards to develop a
line of products that became highly successful.
– Envision: Rethinking the brand, E.g. frog helped Motorola
identify an opportunity to reinvent itself for the future by
envisioning what kinds of products it could create for the future.
https://www.youtube.com/watch?v=KRblFWFdAp4
https://www.youtube.com/watch?v=h2jBP3oOJZM&t=60s
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$ $ $
0 1 2 3 4 5 6 7 0 1 2 3 ^4 5 6 7 0 1 2 3 4 5 6 7
Go/No-Go years Go/No-Go Go/No-Go years
(Director Level) (VP/SVP Level)
years (CEO/Board Level)
frog design
• frog’s development process uses teams, and a “discover,
design, and deliver” approach:
– Discover: Activities to generate novel design solutions, including
facilitated brainstorming sessions, structured ideation sessions.
Activities employ a combination of intuition, emotion, and
analysis.
– Design: Activities to transform idea into tangible solutions,
including design charrettes, and rudimentary prototypes. Relies
heavily on feedback from potential consumers.
– Deliver: Solutions are refined and documented. Product
specifics, models, tools, and production details turned over to
client. frog may provide training, testing, and/or manufacturing
support.
• Phases of the above stages may overlap or occur in
parallel.
https://www.youtube.com/watch?v=KRblFWFdAp4
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Overview
• In many industries, the ability to develop new products
quickly, effectively, and efficiently is now the single most
important factor driving firm success.
• In industries such as computer hardware and software,
telecommunications, automobiles, and consumer electronics,
firms often depend on products introduced within the past
five years for more than 50 percent of their sales.
• Despite the intense attention paid to innovation, failure rates
are still very high.
• More than 95% of new product development projects fail to
earn an economic return.
• This chapter summarizes research on how to make new
product development more effective and efficient.
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Project Champions
• As of 2001, 68% of North American firms, 58% of European
firms, and 48% of Japanese firms reported using senior
executives to champion their NPD projects.
• Benefits of Championing
– Senior execs have power to fight for project
– They can gain access to resources
– They can communicate with multiple areas of firm
• Risks of Championing
– Role as champion may cloud judgment about project
– May suffer from escalating commitment
– Others may fear challenging senior executive
• May benefit firm to develop “antichampions” and encourage
expression of dissenting opinion.
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Theory In Action
The Development of Zantac
• In the 1970s, David Jack of Glaxo Holdings began working on
an ulcer drug. Unfortunately, SmithKline Beecham beat Glaxo
to market, introducing Tagamet in 1977.
• Jack decided to introduce an improved product, and
implemented the first parallel process in pharmaceuticals to
beat Merck and Eli Lilly to market. The compressed
development process would shorten development time, but
was also expensive and risky.
• Fortunately, Paul Girolami, Glaxo’s director of finance, chose
to champion the project, and encouraged Jack to develop
improvements to the product which would differentiate it.
• By 1987, Glaxo’s Zantac was outselling Tagamet. Jack and
Girolami were knighted, and Girolami became Glaxo’s
chairman.
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Research Brief
• Five Myths About Product Champions
Markham and Aiman-Smith argue that a number of myths have become
widely accepted about champions.
1. Projects with champions are more likely to be successful in the
market (many factors determining market success are typically
beyond champion’s control)
2. Champions get involved because they are excited about project
rather than from self-interest (results suggest that champions more
likely to support projects that benefit their own departments)
3. Champions are more likely to be involved with radical innovation
projects (equally likely to be involved with incremental projects)
4. Champions are more likely to be from high (low) levels in firm
(either is equally likely)
5. Champions are more likely to be from marketing (15% from R&D,
14% from marketing, rest were from other functions or were users)
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Research Brief
The Lead User Method of Product Concept Development
• Hilti AG used the lead user method to develop a new pipe
hanger.
• First customers with lead user characteristics were identified
through phone interviews.
• Lead users participated in a three-day product concept
generation workshop. At end of workshop, a single design
was selected as best.
• Hilti then presented this design to 12 long-term customers;
10 of the 12 preferred the new design and 9 of the 10 were
willing to pay a 20% price premium for it.
• The lead user method reduced the cost and time of the
project by almost half.
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Crowdsourcing
• Firms can also open up an innovation task to the public
through crowdsourcing.
• Many crowdsourcing platforms such as InnoCentive,
Yet2.com, and TopCoder present an innovation problem
identified by a firm on a public Web platform, and provide
rewards to participants who are able to solve them.
• Some crowdsourcing initiatives target people with special
skills (e.g., TopCoder matches companies that need
technical expertise such as software design with
experienced specialists), while others solicit participation
from the general public
https://www.youtube.com/watch?v=UF6pXmt2-WU
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Tools for Improving the New Product
Development Process
• Stage-Gate Processes
– Escalating commitment can lead managers to support projects
long after their expected value has turned negative, and the cost
of pushing bad projects forward can be very high.
– Utilize tough go/kill decision points in the development process
help filter out bad projects.
• At each stage, a cross-functional team of people (led by a
project team leader) undertakes parallel activities
designed to drive down the risk of a development
project.
• At each stage of the process, the team is required to
gather vital technical, market, and financial information
to use in the decision to move the project forward (go),
abandon the project (kill), hold, or recycle the project.
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Typical Stage-Gate Process,
from Idea to Launch
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Computer-Aided Design/
Computer-Aided Manufacturing
• Computer-aided design (CAD) and computer-aided
engineering (CAE) is the use of computers to build and
test product designs.
– Enables rapid and inexpensive prototyping.
• CAD enables the creation of a three-dimensional model;
CAE makes it possible to virtually test the characteristics
(e.g., strength, fatigue, and reliability) of this model.
• The combination enables product prototypes to be
developed and tested in virtual reality.
• Engineers can quickly adjust prototype attributes by
manipulating the three dimensional model, allowing
them to compare the characteristics of different product
designs.
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Computer-Aided Design/
Computer-Aided Manufacturing
• Computer-Aided Manufacturing (CAM) is the use of
machine-controlled processes in manufacturing.
– Increases flexibility by enabling faster changes in
production set ups. More product variations can be offered
at a reasonable cost.
• Computers can automate the change between
different product variations and allow for more
variety and customization in the manufacturing
process.
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Computer-Aided Design/
Computer-Aided Manufacturing
• A recent incarnation of computer-aided
manufacturing is three-dimensional printing (also
known as additive manufacturing), whereby a design
developed in a computer aided design program is
literally printed by laying down thin horizontal cross
sections of material until the model is complete.
• Unlike traditional methods of constructing a model,
which typically involve machining a mold that can
take several days to complete, three-dimensional
printing can generate a model in a few hours
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Theory In Action
Computer-Aided Design of an America’s Cup Yacht
• Normally designing America’s Cup yachts required
several months to develop smaller-scale models at a
cost of $50,000 per prototype.
• Using computer-aided design, Team New Zealand
was able to consider many design specifications in a
matter of hours at little cost, enabling more insight
into design trade-offs.
• Computer-aided design also avoided inaccurate
results from using scaled-down prototypes.
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Theory In Action
• Postmortems at Microsoft
• At Microsoft, almost all projects receive postmortem
reports.
– Team will spend 3-6 months creating report
– Report will be anywhere from <10 pgs to >100 pgs.
– Tend to be extremely candid and can be quite critical.
– “The purpose of the document is to beat yourself up.”
– Report describes team and development activities, product
size, product quality, and evaluation of what worked well,
what didn’t work well, and what group should improve.
– Distributed to team and senior management.
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Overview
• Many organizations now use cross-functional teams
to lead and manage the NPD process.
• There is considerable variation in how these teams
are formed and managed.
• The chapter will look at size, composition, structure,
administration, and leadership of teams.
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OF ENGINEERING & MANAGEMENT, KOLKATA
Research Brief
Boundary-Spanning Activities in NPD Teams
– Ancona and Caldwell studied 45 NPD teams to identify
the roles team members engage in to collect
information and resources within and beyond the
firm. Found three primary types:
• Ambassador activities: representing team to others and
protecting from interference.
• Task coordination activities: coordinating team’s activities
with other groups.
• Scouting activities: scanning for ideas and information that
might be useful to the team.
– Scouting and ambassador activities more beneficial
early in development cycle; task coordination
activities beneficial throughout life of team.
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OF ENGINEERING & MANAGEMENT, KOLKATA
• One well-
known
typology of
team structure
classifies teams
into four types:
– Functional
– Lightweight
– Heavyweight
– Autonomous
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OF ENGINEERING & MANAGEMENT, KOLKATA
Theory In Action
“Platform Teams” at Chrysler
– From 1988 to 1996, Chrysler reduced its development
cycle from 60 months to 24 months, and kept its
development costs remarkably low.
– The primary mechanism it used to accomplish this was
the formation of cross-functional autonomous
development teams (called “platform teams”).
– Members were collocated, and given considerable
autonomy to achieve target prices.
– Close contact kept teams fast, efficient, and flexible. By
1998 Chrysler’s vehicle lineup was considered one of the
most innovative in industry.
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OF ENGINEERING & MANAGEMENT, KOLKATA
Discussion Questions
1. Why are the tradeoffs in choosing a team's size and level of
diversity?
2. What are some of the ways that managers can ensure that a
team reaps the advantages of diversity while not being
thwarted by some of the challenges team diversity raises?
3. Can you identify an example of a development project, and
what type of team you believed they used? Do you think this
was the appropriate type of team given the nature of the
project?
4. What are some of the advantages and disadvantages of co-
location? Are there some types of projects for which “virtual
teams” are inappropriate?
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PROTECTING INNOVATION
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OF ENGINEERING & MANAGEMENT, KOLKATA
Introduction
• INTELLECTUAL:
• Creation of Human Intellect
• PROPERTY:
» Intangible Property
• RIGHTS:
• Exclusive Monopoly Rights
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OF ENGINEERING & MANAGEMENT, KOLKATA
• INVENTION-Patents
• LITERARY AND ARTISTIC WORK-Copy Rights
• TRADE LOGOS/TRADE NAMES-Trade marks
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OF ENGINEERING & MANAGEMENT, KOLKATA
• Protecting Innovation
• Overview
• Appropriability
• Patents, trademarks, and copyrights
• Patents
• Trademarks and Service Marks
• Copyright
• Trade Secrets
• Advantages of Protection
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OF ENGINEERING & MANAGEMENT, KOLKATA
The Digital Music Distribution
Revolution
• In 1991, Fraunhofer IIS of Germany invents the MP3 format; by late 1990’s the
format is wildly popular.
– Compressed digital audio to 1/10th the of the original size with minimal compromise in
audible quality
– A song was now a file that could be shared over the Internet
• Franuhofer pursued a partially open licensing approach by partnering with
Thomson Multimedia as the exclusive licensing representative of MP3 patents in
1995
– Thomson then negotiated agreements with Apple, Adobe, Creative Labs and Microsoft to
name a few.
– This gave consumers easy access to the technology
– Other companies developed competing technologies Sonywith ATRAC and MS with WMA but
MP3 was dominant
• In 1999, Shawn Fanning releases Napster, a free software program that allows
users to easily share MP3 files (“peer-to-peer”)
– The RIAA starts to worry about illegal trade of copyrighted music. In 2001 it gets a court
ruling against Napster, taking it offline.
– However, new peer-to-peer music services began to sprout up to meet the demand of the
large population of “music pirates.”
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OF ENGINEERING & MANAGEMENT, KOLKATA
Patent
Patents
• Patents, trademarks and copyrights each protect different
things.
– Patents: rights granted by the government that excludes others
from producing, using, or selling an invention.
– Must be useful, novel, and not be obvious.
• Utility patents protect new and useful processes, machines,
manufactured items or combination of materials.
• Design patents protect original and ornamental designs for
manufactured items.
• Plant patents protect distinct new varieties of plants.
– In 1998, many software algorithms became eligible for patent
protection, previously covered only under copyright laws
• It unleashed a flood of applications for software patents
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Patents
• Patent Laws Around the World
– Countries have their own laws regarding patent protection.
Some treaties seek to harmonize these laws.
• Paris Convention for the Protection of Industrial Property
– Foreign nationals can apply for the same patent rights in each
member country as that country’s own citizens.
– Provides right of “priority” – once inventor has applied for
protection in one member country, they can (within certain time
period) apply for protection in others and be treated as if they had
applied on same date as first application.
• Patent Cooperation Treaty (PCT)
– Inventor can apply for patent in a single PCT receiving office and
reserve right to apply in more than 100 countries for up to 2 ½
years. Establishes date of application in all member countries
simultaneously. Also makes results of patent process more
uniform.
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Copyrights
– Copyright: a form of protection granted to works of authorship.
• Copyright prohibits others from:
– Reproducing the work in copies or phonorecords
– Preparing derivative works based on the work
– Distributing copies or phonorecords for sale, rental, or lease
– Performing the work publicly
– Displaying the work publicly
• Work that is not fixed in tangible form is not eligible.
• Copyright is established in first legitimate use.
• However, “doctrine of fair use” stipulates that others can typically use
copyrighted material for purposes such as criticism, new reporting,
teaching, research, etc.
• Copyright for works created after 1978 have protection for author’s
life plus 70 years.
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Copyrights
• Copyright Protection Around the World
– Copyright law varies from country to country.
– However, the Berne Union for the Protection of Literary
and Artistic Property (“Berne Convention”) specifies a
minimum level of protection for member countries.
– Berne convention also eliminates differential rights to
citizens versus foreign nationals.
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Trade Secrets
• Trade Secret: information that belongs to a business that
is generally unknown to others.
– Firm can protect proprietary product or process as trade secret
without disclosing detailed information that would be required
in patent.
– Enables broad class of assets and activities to be protectable.
– To qualify:
• Information must not be generally known or ascertainable.
• Information must offer a distinctive advantage to the firm that is
contingent upon its secrecy.
• Trade secret holder must exercise reasonable measures to protect its
secrecy.
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Theory In Action
• IBM and the Attack of the Clones
• In 1980, IBM was in a hurry to introduce a personal
computer (PC). It used off-the-shelf components such as
Intel microprocessors an operating system from
Microsoft, MS DOS.
• It believed that its proprietary basic input/output system
(BIOS) would protect the computer from being copied.
• However, Compaq reverse engineered the BIOS in a
matter of months without violating the copyright, and
quickly introduced a computer that behaved like an IBM
computer in every way. Compaq sold a record-breaking
47,000 IBM-compatible computers its first year, and
other clones were quick to follow.
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Theory in Action
• Sun Microsystems and Java
• In 1995, Sun developed a software programming language called
Java that enabled programs to be run on any operating system (e.g.,
Windows, Macintosh). This would lessen pressure for one
operating system to be dominant.
• Members of the software community felt that Sun should make Java
completely “open” – they argued that “Java is bigger than any one
company.”
• However, Sun was afraid that if Java were completely open,
companies would begin to customize it in ways that would
fragment it as a standard.
• Sun decided to distribute Java under a “community source”
program: no license fees, but all modifications to Java required
compatibility tests performed by Java’s own standards body (Java
Community Process)
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CRAFTING A DEPLOYMENT
STRATEGY
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OF ENGINEERING & MANAGEMENT, KOLKATA
Overview
• Only part of the value of any technological
innovation is determined by what the technology can
do.
• A large part is determined by the degree to which
people understand it, access it and integrate it with
their lives.
• An effective deployment strategy is thus a key
element in a technological innovation strategy.
– It is not just a way for the firm to earn revenues but is a
core part of the innovation process itself
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Overview
– Deployment strategies can
• influence the receptivity of customers, distributors and
complementary goods providers
• Reduce uncertainty about the product, lower resistance to
switching from competitors and accelerate adoption
– 3DO and Phillips introduced the first two 32-bit systems but
they failed because they were priced too high and had few
games
– Sega’s 32-bit system was priced right but weak distribution
hobbled its deployment
– Sony, on the other hand, used intense marketing, low prices,
strong game availability and aggressive distribution to ensure
a very successful launch of the Playstation
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Launch Timing
• The timing of a market launch can be an important deployment
strategy
– Nintendo held back on releasing its 16-bit system for fear of cannibalizing
their 8-bit system even though Sega had released Genesis
• Strategic Launch Timing
– Firms can use the timing of product launch to take advantage of business
cycle or seasonal effects
• e.g., video game consoles are always launched just before Christmas.
– Timing also signals customers about the generation of technology the
product represents.
• e.g., if a next generation console is launched too soon after a previous generation
console, the market may not want to spend money on a new console after having
just purchased a previous generation console.
– Xbox next generation but launched too close to PS2s launch
– Timing must be coordinated with production capacity and complements
availability, or launch could be weak.
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Launch Timing
– Optimizing Cash Flow versus Embracing Cannibalization
• Traditionally firms managed product lifecycles to optimize cash flow
and return on investment
– would not introduce new generation while old generation selling
well.
• However, in industries with increasing returns this is risky
– Competitors can gain a substantial lead that will be difficult to
overcome
• Often better for firm to invest in continuous innovation and willingly
cannibalize its own products to make it difficult for competitors to
gain a technological lead.
– Cannibalization: when a firm’s sales of one product (or at one
location) diminish its sales of another (or another location).
– In the late 1980s, Nintendo did not want to cannibalize their 8-bit
system despite Sega’s launch of a 16-bit system and thus lost
market share
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Pricing
• Price simultaneously influences product positioning, rate of
adoption, and cash flow.
– In order to determine a pricing strategy, a firm has to decide on its
objectives
• Industry has intense price competition and/or overcapacity objective short-
run strategy may be simply survival
– Cover variable and some fixed costs
• In the long-run the firm will want to create additional with a strategy of
maximizing current profits
– Firm estimates costs and demand and then sets the price to maximize
cash flow or rate of return on investment
• For new technological innovations, firms often emphasize maximum market
skimming or maximum market share
– Market skimming strategy (high initial prices)
» Signals market that innovation is significant
» Recoup development expenses (assuming there’s demand)
» Attracts competitors, may slow adoption
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Pricing
– When seeking high volume, firms will emphasize maximum
market share objective
– Penetration Pricing is used to achieve this goal (very low price or
free)
» Accelerates adoption, driving up volume, build installed base,
attract developers of complementary goods
» Requires large production capacity be established early
» Risky; may lose money on each unit in short run
» Common strategy when competing for dominant design
» Honda priced the hybrid car Insight below cost because
believed it would be profitable in the long run and presented
Honda as a “green” car company
» Video console developers have sold their consoles at or
below cost but profit from game sales and licensing royalties
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Pricing
– Can manipulate customer’s perception of price
» Free initial trial or introductory pricing enables consumer
to overcome uncertainty about the new technology,
become familiar with the technology and appreciate the
benefits
» Initial product free but pay for monthly service
» Cable television model
» Firms also use introductory pricing for a stipulated
amount of time to test the market’s response without
committing to a long-term pricing structure
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Distribution
• Selling Direct versus Using Intermediaries
– Selling direct
– Gives firm great control over selling process, price and service
– Firm can capture more information about customers and can
facilitate the customization of products
– Can be expensive and/or impractical
– Intermediaries may include:
• Manufacturers’ representatives: independent agents that may
promote and sell the product lines of one or a few manufacturers.
– Useful for direct selling when its impractical for manufacturer to
have own direct sales force for all markets.
• Wholesalers: firms that buy manufacturer’s products in bulk then
resell them (typically in smaller, more diverse bundles)
– Provide bulk breaking and carry inventory.
– Handles transactions with retailers and provides transportation.
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Distribution
• Retailers: firms that sell goods to public
– Provide convenience for customers
– Enable on-site examination and service
• Original equipment manufacturers (OEMs):
– A company that buys products (or components) from other
manufacturers and assembles them or customizes them and sells under
its own brand name. E.g., Dell Computer
– Aggregates components from multiple manufacturers
– Provides single point-of-contact and service for customer
– Also called Value Added Resellers (VARs)
– In some industries, information technology has enabled
disintermediation or reconfiguration of intermediaries.
– Digital product may be delivered directly to the consumer over the
Internet
– E.g., online investing enables customers to bypass brokers; online
bookselling requires retailer to provide delivery services, online grocery
shopping shifts “the last mile” from the consumer to grocer
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Distribution
• These factors help determine whether and what types of
intermediaries the firm should use:
• How does the new product fit with the distribution requirements of firm’s
existing product lines?
– If there is an existing distribution channel and does the new product fit
into it?
• How numerous and dispersed are customers, and how much product
education or service will they require? Is installation or customization
required?
– Customers dispersed but require little training use mail order or online
ordering
– Customers dispersed and require moderate training or service use
intermediaries
– Customers not dispersed but require extensive training or service may
need to provide this directly
• How are competing products or substitutes sold? The sales channel can
influence the customer’s perception of the product
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Distribution
• Strategies for Accelerating Distribution
– Alliances with distributors
• Providing distributor with stake in product’s success or exclusivity
contract can motivate them to promote more.
– Sega had limited distribution for its Saturn launch, Nintendo
had unlimited distribution for Nintendo-64 and Sony had
unlimited distribution and extensive experience negotiating
with retailing giants such as Wal-Mart
– Bundling relationships
• Sell in tandem with product already in wide use.
– MS Windows on almost all PCs, MS IE via AOL
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Distribution
– Contracts and sponsorship
• Provide price discounts, special service contracts or advertising
assistance to distributors, complementary goods providers or large
and influential end users.
– New medical technology is donated or lent to large teaching
hospitals so that the benefits can be seen first hand by doctors
and administrators which increases future purchases
– Guarantees and consignment
• When there is uncertainty about a product, distributors can be given
guarantees to take back unsold stock thereby reducing the risk to
intermediaries and complements providers.
– Distributors were reluctant to carry Nintendo’s NES after crash of
video-game market in the 1980s. Nintendo agreed to accept
payment for sold consoles rather than require up front payment
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OF ENGINEERING & MANAGEMENT, KOLKATA
Marketing
Marketing
• Advantages and Disadvantages of Advertising Media
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OF ENGINEERING & MANAGEMENT, KOLKATA
Marketing
– Promotions
• Temporary selling tactics that include:
– Samples or free trial
– Cash rebates after purchase
– Including an additional product (a “premium”) with purchase
– Incentives for repeat purchase
– Sales bonuses to distributor or retailer sales representatives
– Cross promotions between two or more non-competing products
to increase pulling power
– Point-of-purchase displays to demonstrate the product’s features
– Publicity and Public Relations
• Attempt to generate free publicity and word-of-mouth (e.g., mention in
articles, television programs, etc.)
• Produce own internally generated publications
• Sponsor special events
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Marketing
• Tailoring the Marketing Plan to Intended Adopters
• Innovators and Early Adopters respond to marketing that offers
significant technical content and emphasizes leading-edge nature
of product.
– Need media with high content and selective reach
• Early Majority responds to marketing emphasizing product’s
completeness, ease o fuse, consistency with customer’s life, and
legitimacy.
– Need media with high reach and high credibility
• Late Majority and Laggards respond to marketing emphasizing
reliability, simplicity, and cost-effectiveness.
– Need media with high reach, high credibility, but low cost.
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Marketing
• Often hard to transition from selling to early
adopters to early majority, resulting in “chasm.”
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Marketing
• Using Marketing to Shape Perceptions and
Expectations
– Perceptions and expectations of value can be as important
as actual value. To influence, can use:
• Preannouncements and press releases
– Can build “mind share” in advance of actual market share
– Can forestall purchases of competitors’ products
• Reputation
– Provides signal to market of likelihood of success
• Credible commitments
– Substantial irreversible investments can convince market of
firm’s confidence and determination
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Research Brief
• Creating an Information Epidemic
– Gladwell notes that some individuals have a disproportionate
impact on marketplace behavior:
• Connectors
– Have exceptionally large and diverse circle of acquaintances
– Knack for remembering names and important dates
• Mavens
– Driven to obtain and disseminate knowledge about one or more of
their interests
– Will track prices, tend to be consumer activists
– Take great pleasure in helping other consumers
• Salespersons
– Naturally talented persuaders
– Acute ability to send and respond to nonverbal cues; can infect
others with their mood!