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ANDREW DILULLO

Storyteller | 3D Animator | Excellent Coworker

www.seabreezeart.weebly.com
www.lighthouselibrary.squarespace.com R ELEVANT EXPERIENCE
Apple Inc. Data Imagery Editor Feb 2018 - Jun 2018
unmistakeablyandrew@gmail.com
(via Apex Consulting) (Contract)
408-603-6447 • Efficiently identified and corrected issues by annotating 2D imagery, and
optimized existing processes in order to meet client’s goals.
• Skillfully analyzed/remedied deficiencies by marking 3D generated data;
A BOUT ME •
used comparative data analysis to establish conformity.
Operated at a high level of proficiency and flexibility, personally cleared
Animator that approaches tasks with for multiple projects within pipeline and was generally considered a
versatility, adaptability and impact. valuable and flexible asset within the team.
Professional, courteous and positively
curious, looking to learn from every job and “Project X” Film Production Student Animator Feb 2017 - May 2017
at every level. Excellent to have around Cogswell Project Class (Volunteer: Jun 2017 - Nov 2017)
any workplace, either for ambience • Animator on student film Chiaroscuro, flexibly contributed to multiple jobs
or for bouncing ideas, has a tendency to within the pipeline.
leave a lasting impression. • Worked on the following: Layout, Rig Testing, Animation, Editing, and
also wrote the screenplay in the first week of pre-production.

E XPERIENCE IN Mediaworks Student Intern


Cogswell Project Class
Aug 2015 - Dec 2015
• Character Animation, Performance
• Creative Writing, Storytelling, Editing • Over the course of 15 weeks, performed a number of jobs towards 2
• Technical Writing, Scriptwriting projects commissioned by “TedXSanFrancisco” and “RebusFarm.”
• Jobs sprawled across entire animation pipeline, from initial concept

T ECHNICAL SKILLS/TOOLS VGM


pitch to final composition.

Logistics Coordinator Dec 2017 - Current


• Autodesk Maya
• Adobe Photoshop, Illustrator, Indesign Custom Market Research - Video Games
• Adobe Premiere and After Effects • VGM manages focus groups and early build testing for various game
• Final Cut Pro companies. My job is both to manage respondents to ensure test
• Microsoft Word and Excel integrity, and act as a direct aid for our clients’ needs. A mixture of
reception and quality control.

E DUCATION The Lighthouse Library


Online Journal
Columnist / Writer / Creator Jul 2018 - Current
Cogswell College 2017 • Writer of various articles, editorials, and short fiction, released on a
B.A., Digital Art and Animation biweekly basis. All articles at www.lighthouselibrary.squarespace.com.
3D Animation focus with mixed 2D/3D foundation
and practical “pipeline” project experience. The Cogswell Chronicle Alumni Columnist / Editor Jul 2017 - May 2018
Student Newspaper (Volunteer)
The Animation Collaborative Aug 2017 • Writer of over 40 articles for the School Newspaper, mostly in editorials.
Post graduate coursework in 3D animation; focus All articles written can be seen online at www.cogswellchronicle.com.
on fundamentals and character movement.

A WARDS C OOL FACTS


Cogswell Excellence Awards • Cogswell’s Associated Student Body - Vice President. 2015
Best Creative Writing 2016, 2017 • President: Cogswell Creative Writing Club (Focus on storytelling).
Best Original Game Design 2017 • Additionally founded multiple other cross-disciplinary clubs.
• Like to design board game content in my free time.
Graduation Class Awards
Student Life Award 2017

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