Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
Video Essays
Crash Course Games - How have video These videos are1. Develop and refine
Crash Course Games is a Youtube series which looks at the history and games evolved from to be media production skills
mechanics of games, including video games. when they first implemented to to integrate and shape
Recommended Videos from the Playlist: created? enhance the technical and
The Dawn of Video Games - What are some student’s symbolic elements in
A brief history of video games up until the first coin-operated game in strategies in making a knowledge images, sounds and text
1972. compelling game? around the to represent a story,
Psychology of Gaming technical and purpose, meaning and
A look at the reasons why we play games. symbolic style.
Game Design elements within 2. (VCAMAM042)
This video looks at the fundamental basics of why and how games are video games. 3.
made to be fun and engaging. 2. Analyse and evaluate
how technical and
https://www.youtube.com/watch?v=FVTNtlq3-44 symbolic elements are
manipulated in media
Secrets of Game Feel and Juice - What elements make artworks to challenge
Game Maker's Toolkit by Mark Brown looks at how creators make for a fun and engaging representations framed
video games. This particular video focuses on how abstract and game? by social beliefs and
invisible factors in a game can make a video game feel fun and - How can we see values in different
satisfying. these elements in the community and
previously watched institutional contexts.
Other recommended videos from Game Maker's Toolkit are: game trailers? 3. (VCAMAR045)
What Makes a Good Puzzle? - Does this always work
Point and Click Puzzle Design for different game
And the excellent multi-part series about Designing for Disability: genres?
Making Games Better for the Deaf and Hard of Hearing
Making Games Better for Gamers with Colourblindness & Low Vision
Making Games Better for Players with Motor Disabilities
Making Games Better for Players with Cognitive Disabilities
https://www.youtube.com/watch?v=216_5nu4aVQ
Ludonarrative Dissonance - What other games
Dan Olson from Folding Ideas explores the idea of Ludonarrative can you think of that
Dissonance, how gameplay and story interact with each other and have ludonarrative
oppose each other within a game and the importance of this dissonance?
connection. - What can game
makers do to combat
https://www.youtube.com/watch?v=04zaTjuV60A this?
The Stanley Parable, Dark Souls, and Intended Play - What other kinds of
A follow up video to Ludonarrative Dissonance, in which Dan Olson intended play can you
speaks about how video games use intended play, gameplay that has think of in other video
been intentionally programmed into their respective video games. games?
- How could you
https://www.youtube.com/watch?v=ZHmivGmkjJw implement intended
play into your own
game?
Game Making Tools
GODOT Game Engine - Explore GODOT for Have students Plan, structure and
GODOT is a 2D and 3D game engine that can be used to create a game yourselves. What are explore the design media artworks
from scratch needing no other tools beyond those used for content some of the pros and programs for for a range of purposes
creation (ie. art assets, music etc.). what are some of the themselves and that challenge the
cons of it? what features expectations of specific
https://godotengine.org they offer in audiences by particular
Scratch - Explore Scratch for order for them to use of media elements,
Scratch is a block-based visual programming language which is yourselves. What are begin to decide technologies and
targeted towards children in order to learn basic coding. It uses a some of the pros and what they will use production processes.
block-based interface in order to create scripts. what are some of the in creating their (VCAMAM043)
cons of it? own game.
https://scratch.mit.edu
Unity3D - Explore Unity for
Unity gives users the ability to create games and other interactive yourselves. What are
experiences in both 2D and 3D. The primary editing is using C# but it some of the pros and
also has a drag and drop functionality. what are some of the
cons of it?
Unreal Engine - Explore the Unreal
The Unreal Engine is a game engine developed by Epic Games, first Engine for yourselves.
used in their 1998 first person shooter Unreal. Though it was initially What are some of the
developed for first-person shooter it has been used in a variety of pros and what are
video game genres including, stealth, fighting games, MMORPGs and some of the cons of it?
other RPGs.