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LIGHT
Wave Particle
(EM radiation) Big REALM Small (photon)
Applications Applications
• Fibre Optics • Blackbody Radiation
• Atmospheric Scattering • 3 Basic Types of Spectra
• Rainbows • Kirchhoff’s Laws
• Soap bubbles, Morpho butterflies, • Aurorae
CDs, peacock feathers, cats’ eyes, • Supplement: Spectroscopy
shells, insects Analysis in Astronomy Applications
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There are several possible types of interaction of light as a wave with regular
matter, grouped into two major categories: bouncing off matter and traveling
into matter.
Waves of Light
Interacting with
Matter
• scattering • absorption
• reflection • transmission
• diffraction • dispersion
• iridescence • refraction
• diffraction
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Two Ways to Bounce
Reflection
• Reflection: change in the direction of a
wave’s motion as a result of hitting a
medium interface, such that the wave
travels back into its original medium along
the ‘straight’ trajectory as given by the Law
of Reflection.
Reflection
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Specular Reflection
‘Normal’: Law of (Specular) Reflection:
Angle of Angle of
θi = θr
incidence: reflection:
θi θr
(Reflecting Surface)
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Specular Reflection: Degrees of ‘Sharpness’ of Image
The sharpness of an image reflected by water will depend on the water and
surrounding conditions (wind, atmosphere, ‘calmness’).
Relatively sharp image reflected by water: Less sharp image reflected by water:
Other objects can also give ‘reflections’ back, depending on the ‘reflectivity’ of
their surfaces.
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Scattering
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Scattering
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Diffuse Reflection
In diffuse reflection (or scattering off large-scale surfaces), incident light rays
are reflected back in a variety of possible directions, creating a ‘diffuse’
appearance of the surface.
Examples:
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Reflectance Spectrum
Reflection and/or scattering of light happens
with most objects, since they are not hot
enough to produce their own light (like the
Sun). We see a particular colour of a
‘regular’ object due to the way in which the
incident white light is reflected/scattered
off it. A graph of amount of light reflected
(as % ) by a surface at each wavelength is
called a Reflectance Spectrum, or
‘spectral reflectance’.
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5
Reflectance Spectrum
How we see a
red T-shirt:
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Part 2: Traveling Into Matter
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Refraction
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Refraction
Another example of refraction is the apparent ‘displacement’ of a straw in a
glass of water.
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Refraction: ‘amount of bending’
Refraction in Prisms
Refraction of light will happen at every
medium interface, where light travels from
one medium into another: from air into
glass, AND from glass back into air. So, in
prisms, refraction of light occurs twice:
when light enters and leaves the prism.
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Refraction in Prisms
The amount of
bending of light that
θ1
happens in a prism
depends on the
angle (θ) between
the faces of the
prism.
θ2
Note: these diagrams show the ‘bending’ that happens to a single ray of
light. It doesn’t show dispersion of white light into colours, which
happens to white light entering a prism.
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Refractive Index of a Material
The difference in the two media (‘density’ of the medium, which will determine
by how much the light will slow down in it) is designated by the refractive
index n.
Refractive index n: the factor by which the speed of light will slow down in a
medium.
Or quantitatively:
Or, where c = speed of light in vacuum
c
n
v
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Water: n = 1.3
Glass: n = 1.5
Diamond: n = 2.4
Silicon: n = 4.0
c
n
.
v
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Snell’s Law
Snell’s Law tells us
precisely how the light will
bend after it travels from
one medium
(characterized by its
index of refraction, n1)
into another medium (n2).
n1 sin(1 ) n2 sin( 2 )
OR
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Snell’s Law
n1 n1
2 sin 1 sin(1 ) 2 arcsin sin(1 )
n2 2
n
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Snell’s Law
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Snell’s Law
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Total Internal Reflection
• Light is passing from a more dense
medium into a less dense medium:
– n1 > n2
• Light is coming in to the interface at an
angle of incidence larger than the critical
angle (for that particular medium
combination):
• θ1 > θc
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Critical Angle
• The critical angle θcrit for a particular medium
interface is defined as the angle of incidence
above which the incident light is refracted all the
way back into its original medium.
Critical Angle
The value of the critical angle for a particular
medium interface can be calculated from
Snell’s Law as follows:
n2 n2
crit sin 1 crit arcsin
n1 n1
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Critical Angle and Total Internal Reflection
What happens in total internal reflection?
If θ1 is exactly equal to θcrit, then the If θ1 is larger than θcrit, then the angle
angle of refraction will be θ2=90° (i.e. of refraction will be θ2>90° (i.e. the
the light gets refracted right along the light gets refracted so much that it40
medium interface) returns back to its medium)
Discovery Channel video clip showing how fibre optic cables are produced:
http://www.fabila.com/proyectos/ftth/tecnologia.asp
(scroll down)
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The inner ‘core’ of the fiber optic cable is typically a glass (like silica), or a
plastic composite. Light travels through this core, constantly internally
reflecting speed-of-light communication! 42
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Absorption
Absorption (of light) is the general process of a particle
absorbing the energy of a photon, at the microscopic
level (i.e. the ‘particle’ aspect of light). When a wave of
light enters a medium (matter), some photons may be
absorbed by this medium completely, ‘subtracting’ the
specific wavelengths of colour from the incident white
light. Any wavelengths that were not absorbed can be
either scattered back into the original medium or
continue to pass through the object itself.
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Absorption
In a sense, absorption is the ‘opposite’ of
‘reflection’. When viewing a red t-shirt, we
say that it appears red because only the
red wavelengths of the incident white light
were reflect by the fabric of the t-shirt –
OR – all wavelengths but red were
absorbed by the fabric of the t-shirt.
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Absorption Spectrum
A graph of amount of light (as %) absorbed by an object at each wavelength
is called an Absorption Spectrum, or ‘spectral absorption’. Eg: for a red t-
shirt, the absorption spectrum shows that absorption is high for all colours
except red.
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Absorption and Reflectance Spectra
For the example or a red t-shirt, compare the absorption and reflection spectra:
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Sensitivity Spectrum
• Another type of an ‘absorption’ spectrum is
called a sensitivity spectrum:
• it shows how much light, at a particular
wavelength is absorbed by each of the
wavelength,
three types of cones in our eyes. The
higher the absorption of a particular
wavelength, the more sensitive that cone
is that particular colour.
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Sensitivity Spectrum
Sensitivity S (%)
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Transmission
Transmission is the general process of passing of a
certain portion of original light (some or all) through a
medium. Filters are often used to control which
wavelengths of the original incident ‘white’ light get
transmitted through, and which do not, by using a variety
of methods (absorption filters, reflection filters, etc.). In
other words, they ‘filter out’ certain wavelengths and
‘transmit’ only other wavelengths.
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Transmission
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Transmission Spectrum
A graph showing amount of light transmitted (in %) at a given
wavelength through a medium (filter) is called a Transmission
Spectrum, or ‘spectral transmittance’.
%)
Transmittance T (%
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Summary of Spectral Curves
The following table summarizes various types of spectral curves and the
physical quantities that they display.
Type of Nature of Physical Quantity Plotted (y-axis)
Spectral Curve Light Source [versus wavelength λ (x-axis)]
Intrinsic source
Intensity
of light Intensity I
Spectrum
(star, light bulb)
Reflectance Light reflected
Reflectance R (%)
Spectrum by an object
Absorption Light absorbed
Absorption A (%)
Spectrum by an object
Sensitivity Light absorbed
Sensitivity S (%)
Spectrum by our cones
Light transmitted
Transmission
through object Transmittance T (%)
Spectrum 52
(filter)
Dispersion
Dispersion is the separation, or ‘break up’, of a
wave of ‘white’ light into its spectral components
(wavelengths), due to the dependence of the
wave’s
wave s speed in a medium on its wavelength
wavelength.
(i.e. light of different wavelengths will travel at
different speeds in a particular medium). Recall
the relevant formula for a wave of light:
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Dispersion
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Atmospheric Scattering
• Recall that light can bounce off the
medium in random directions – or, get
scattered by the medium.
Atmospheric Scattering
The typical sizes of the molecules are about < 1nm in diameter.
O
O
Molecule size: ~ 0.2 nm
Molecule size: ~ 0.2 nm
Recall: the ‘visible’ portion of the EM spectrum has wavelengths of 400 - 700nm 56
Rayleigh Scattering
Rayleigh Scattering: the scattering of light
by particles that are much smaller in size
than the wavelengths of light hitting these
particles
particles.
• Smaller particles will scatter shorter
(‘smaller’), or blue wavelengths of light
‘better’ (or more) than longer (‘larger’), or
red wavelengths of light.
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Rayleigh Scattering
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Preferential Scattering
Rayleigh scattering is then responsible for the
‘preferential scattering’ of light by atmospheric
particles: shorter (blue) wavelengths of light get
scattered (‘bounced around’) more than longer
(red) wavelengths of light
light.
• However, the same Rayleigh scattering process
is responsible for both the BLUE colour of the
sky and the RED colour of sunsets… how?
• depends on the observer’s ‘viewing
geometry’! (‘perspective’)
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‘Preferential’ Scattering:
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Why the Sky is Blue
When you look at the sky (not near rising or
setting times of the Sun), but without
looking directly at the Sun, on a clear day,
it will appear blue,
blue because along your
line-of-sight, many more blue wavelengths
of light have been ‘scattered around’ (than
red), filling up the sky.
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Example: Blue Sky…above the ‘sunset’
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Example: ‘Red’ Sunset
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Notice some reflection occurring off the water as well! (‘reddish’)
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Are Sunsets Always ‘red’?
1)
2)
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Sunrise
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Dust Scattering
• Small dust specks can also be ‘preferential scatterers’,
creating a similar effect to blue sky / red sunsets. Dustier
atmosphere on Earth will create ‘redder’ sunsets.
• However, dust in the interstellar medium also does
similar ‘scattering away’ of blue wavelengths of starlight
th red
more than d wavelengths
l th off starlight.
t li ht Thi
This means th
thatt
when we’re looking directly at a light source (star)
through gas and dust clouds between us and the source,
the starlight we receive appears slightly redder than it
really is – because too many blue wavelengths have
been scattered out of our line-of-sight!
• For astronomers, this is known as interstellar reddening
extinction, and requires corrections to the gathered light.
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Mie Scattering
Recall that in Rayleigh Scattering, the particles
that were doing the scattering of light were much
smaller in size (<1nm) than the wavelengths of
light they were scattering (400-700nm).
• Particles larger in size than the wavelengths of
light will scatter all wavelengths efficiently – i.e.
there will be no ‘preferential’ scattering of certain
colours better than others (like in Rayleigh
Scattering) – all colours will scatter equally,
creating the sensation of white in our eyes
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Clouds: Droplets of Water and Ice Crystals
Clouds are made of condensed water droplets or ice crystals suspended in the
atmosphere as ‘visible’ masses. Water droplets and ice crystals are typically
about 10,000 nm in diameter!
much larger than the wavelengths of visible light: 400-700nm
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Absorption in Clouds ‘Dark’ Regions
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Where do Rainbows Come from?
Dispersion is the separation, or ‘break up’, of a
wave of light into its spectral components
(wavelengths). Refraction is the change in the
direction of a wave’s
wave s motion as it travels into a
different a medium.
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RAINBOWS
Secondary Rainbow
Primary Rainbow
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Why do we see rainbows? Because water droplets
can act as tiny prisms, so that they both disperse
white light into colours and refract the coloured
rays through different angles.
Rainbows will only be visible if the Sun (always
behind the viewer) is low enough in the sky.
To be more precise, the Sun has to be no higher
than 42° above the horizon (behind the
observer).
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Refraction # 1
air water
Total Internal air
Reflection
Refraction # 2
The blue ray will emerge at a 40° angle relative to its original incident direction,
the red ray will emerge at a 42° angle relative to its original incident direction.
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Viewing Geometry
Antisolar point:
the imaginary
point that lies on
the Sun-observer
line, on the
opposite direction
of the Sun (i.e. ‘in
front’ of the
observer,
although the Sun
itself is physically
behind the
observer).
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89
?
Actual rainbow (primary)
90
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Opposite Order of Colours?!
The apparent order of colours that we see in a primary rainbow is again a
consequence of ‘viewing geometry’.
Eye Position 1
OR Eye Position 2
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At a smaller angle (40°), the eye will see a blue ray (‘bottom’ of rainbow);
at a larger angle (42°) the eye will see a red ray (‘top’ of primary rainbow). 92
40 42
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RAINBOWS
Why do we see rainbows? Because water droplets can act as tiny prisms, so
that they both disperse white light into colours and refract the coloured rays
through different angles.
Secondary Rainbow
Primary Rainbow
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52°
Total Internal
55° Refraction # 1 Reflection # 1
In this case, the sunlight that enters the drop from the bottom (rather than ‘top’
of the drop in the primary rainbow) will refract, and then go through TWO total
internal reflections (which causes the blue / red rays to ‘switch’ order from the
primary rainbow), before refracting out again.
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55°
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Rainbows Over Water
Rainbows do not need form only in a rain cloud – just anywhere where there
are water droplets!
Rainbow over a fountain
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