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----------P L A Y E R 'S G U I D E-----------
TO
- L E G A C Y O F K A I N : D E F I A N C E -
===============================================================================
-
This Document is under copyright. Intended for private use, do not use on
any other site. Do not use without permission. Do not sell.
CRYSTAL DYNAMICS - EIDOS INTERACTIVE (2003)
Written by Jacob W. Hoffman -Raz
-
===============================================================================
Table of Contents
===============================================================================
1 Version History (and Contact)
2 Getting Started
3 Kain vs. Raziel PLAYING Basics
4 Helpful Recap on Storyline (Spoilers FOR new players)
5 WALKTHROUGH I
Chapters:
I The Sarafan Stronghold (Kain)
II Underworld (Raziel)
-------------------------------------------------------------------------------
6 WALKTHROUGH II
Chapters:
III The Sarafan Stronghold
(pt. 2) Kain
IV The cemetery (Raziel)
i The Dark Reaver
ii The Light Reaver
V The Pillars of Nosgoth: (Kain)
in the Age of the Sarafan
VI The Pillars of Nosgoth: (Raziel)
500 Years Later
i The Fire Reaver
ii The Air Reaver
VII The Vampire Citadel (Kain)
VIII Vorador's Mansion (Raziel)
i The Water Reaver
7 WALKTHROUGH III
Chapters:
IX The Vampire Citadel (pt. 2) Kain
X Avernus Cathedral (Raziel)
i The Earth Reaver
ii The Reunion Battle
XI Avernus Cathedral (pt.2)
i The Adversary
ii The Tragic Hero
XII Vorador's Mansion (pt.2)
XIII The Vampire Citadel (Raziel)
i The Spirit Reaver
ii Redeemer and Destroyer
XIV Avernus Catacombs (Kain)
XV The Vampire Citadel (Kain)
i Crack in the Wheel
-------------------------------------------------------------------------------
8 Spoiling the Story...
9 Glitches
10 Codes
11 Giving Credit Where It's Due
===============================================================================
1 - V E R S I O N H I S T O R Y - ( C O N T A C T I N F O )
===============================================================================
This is my first FAQ but not my first guide, form the age of thirteen I have
written guides detailing MEGA MAN to Mortal Kombat. This will be my first
semi-professional guide to date.
For any information you see missing in this guide, or perhaps something you
felt could have been more clear or involved; send your information to:
PLEASE do not contact me for HELP regarding the game; as much as I would
love to be able to answer any and all questions regarding both the series
and tips and pointers I do not have my own internet right now and that makes
it difficult for me to answer everything.
FOR GAME INFO PLEASE SEND ALL INQUIRIES TO THE MESSAGEBOARD PORTION OF THIS
DEFIANCE FAQ.
- C O N T A C T-
razieldemon@hotmail.com (MSN Messenger as well)
RazGAWD (Yahoo)
Fan Note: (I have been given an e-mail regarding the choice of my name.
The fact is Raziel has been my internet name since 1995. Please do not
send me any mail regarding this.)
!!!Iwill give you any credit you deserve. If you wish to add me to an
IM please e-mail me the request first. !!!!!!!!!!!!!!!!!!!!!!!!!!!
LoK: Defiance Complete Version 3 (August 8th, 2004)
There will be maybe one more version after this however this may be the
last. As far as I can tell and from everything I have been sent very
little has been new information; in fact it is very likely I got through
most of the additions long before I ever saw the mail regarding LoK.
LoK: Defiance Complete Version 2 (December 6th, 2003)
The Defiance FAQ will be updated until I feel everything has been covered
throroughly. There were two spelling errors and now they are fixed. I
will be adding anything I feel are necessary. A new chapter will be
created for the next update; I am uncertain at this time what it will be
called but I am usually not content until I have perfected something.
LoK: Defiance the Completed Version (December 2nd, 2003)
Thanks to a great effort between myself and those who played through this
walkthrough, everything is finished. If I make an update for this guide it
will be packed with more codes glitch information and possibly more
dialogue that was not included in the other FAQ hosted in the in-depth
sections. But I would rather just as much write out some intermediate
dialogue and contribute for him/her as it seems they have put a great deal
of time and effort into their own work of art.
Thank you to all those who have been patiently waiting for the updates
and sending me the kind words and criticism. It is appreciated to have a
fine guide like this.
This update may not be around until the third of December due to a waiting
period.
LoK: Defiance Version .98 (December 2nd, 2003)
An update one hour after the last one, I found another Health Talisman for
Raziel, making the need For him only ONE left. Any contribution to this will
be very helpful.
Also found an easier way to the rooftops of Vorador's Mansion.
LoK: Defiance Version .95 (December 2nd, 2003)
The walkthrough has been complete.... ANYONE who has discovered the LAST TWO
TALISMANS for RAZIEL would be GREATLY appreciated for their contribution.
Some more concerns with reading difficulties have been addressed.
Paragraphs involving specific items will be somewhat more separated and
clear.
A chapter on glitches is being added and a few more enemies and basic ways
of killing them are listed.
Version 1.00 will be the next. Free of errors with the last two Talismans
listed.
Soul Reaver - This is the last reaver in the game, not to mention it
the most powerful weapon ever forged. Who will wield
this prophesied weapon? Raziel, or Kain...?
===============================================================================
3 - K A I N V E R S U S R A Z I E L - PLAYING BASICS
===============================================================================
Kain and Raziel are very similar to one another but certain characteristics
make them independently unique. The experience of the reavers may also garner
certain abilities given enough experience (garnered in usage of spells and
amount of attack.)
-------------------------------------------------------------------------------
K A I N
-------------------------------------------------------------------------------
Kain's powers are more dominant standing on the ground. His attack speed is
faster while his movement is more sluggish. His nature is that of a vampire
and sucks the blood of victims; sometimes through multiple targets.
His jumping float slows his descent and hinders his forward movement, this can
be quite useful form time to time. Some of his past abilities separate him
form Raziel. Where there are circular red markers Kain may Leap forward to a
great distance with amazing speed. Kain's mastery of telekinesis allows him
to toss a target in any way he pleases.
He may phase through grated barriers with mist. Finally, Kain's evasion takes
the form of mist, and is ground level only.
- A S H O R T B I T O N K A I N -
Kain has acquired many abilities throughout the series and sometimes these
omissions open up many questions. Here is this author's take on it.
In the first game, Blood Omen; Kain had access to many relics as well as spells
and these disappeared in the later games. I see the effort on Crystal
Dynamics' part to keep them in the game.
_______________________________________________________________________________
R E L I C S - D E F I A N C E | S P E L L S - D E F I A N C E
-------------------------------------------------------------------------------
Heart of Darkness - Heart of Darkness |Light Spell - N/A
Slow Time - Time Reaver |Energy Bolt - Telekinesis
Anti-Toxin - N/A |Repel - N/A
Flay - N/A |Inspire Hate - Flame Reaver Spell
Energy Bank - Not Necessary |Control Mind - N/A
Font of Putresce - N/A |Spirit Death - N/A
Implode - N/A |Spirit Wrack - N/A
Pentalach of Tarot- N/A |Lightning - Lightning Spell
-------------------------------------------------------------------------------
Blood Omen 2 is widely recognized as the worst of the Legacy of Kain series
among its fans. This is mostly due to the fact that the producer and director
of the Soul Reaver portion of the series, Amy Hennig; was not involved in its
concept. This being the case however, Amy has drawn some of the finer
qualities of this surprisingly unappreciated game and involved it into
Defiance's in-game abilities and storyline.
Check out The comparisons of Blood Omen 2 versus the original and Defiance.
_____________________________________________________________
BLOOD OMEN 2 - BLOOD OMEN - DEFIANCE | There are many
------------------------------------------------------------| striking
JUMP - N/A - LEAP | similarities
FURY - VAE VICTUS - NIGHTMARE'S HAMMER | between these
MIST - MIST FORM - MIST | games that must
CHARM - CONTROL MIND - N/A | have taken great
BERSERK - N/A - CADAVEROUS' LACERATION | effort to
TELEKINESIS - ENERGY BOLT - TELEKINESIS | preserve. Each
IMMOLATE - N/A - (RAZIEL'S FIRE REAVER SPELL) | version with Kain
------------------------------------------------------------- in it has been
developed by
different people.
Equip the Earth Reaver again and jump into the water. Strike the obstacle for
the last time. You are now endowed with the most powerful weapon in the game.
Now go all the way back to the beginning where you shifted into the gate.
Shift again and phase through the gate. Then go all the way up the steps
until you reach a stone obstacle. Scale the wall to the left and jump over
the obstacle. Now go to the first area of the Vampire Citadel.
------------------------------
- ii Redeemer and Destroyer -
------------------------------
This boss is relatively easy. Make sure your not in combat mode when you
fight it. If it swoops down jump away form it. Strike it when it's got a
headache. The tornadoes can just be walk around. The shock wave is
unavoidable but the creature can be TKed and held there to be stopped. ONLY
hit the creature when it has a headache. It may summon revenants but with the
new power of the blade it takes a strike to kill them. Use the revenants to
charge the spell. Then Unleash it when the creature has a headache. This will
knock off a quarter of it's life.
===============================================================================
XIV - A V E R N U S C A T A C O M B S - K A I N
===============================================================================
Kill the Demons and escape the realm. Climb the scalable wall and enter
Mortanius' chamber for a Health Talisman. Head out of the catacombs killing the
demons there (Grab the tome along the way.)
Leave the Catacombs and Bat Flight out of Avernus.
===============================================================================
XV - T H E V A M P I R E C I T A D E L - K A I N
===============================================================================
In the first room is a TK rune.
Go to the Spirit Forge. Along the way you will pick up the last tome.
-------------------------
- i Crack in the Wheel -
-------------------------
The Eye is protected.
Avoid the tentacles. If one raises slowly be prepared to side-dodge it. If
it sweeps jump over it as it moves left and right. When it comes to a stop
strike it.
When the barrier is removed form the eye run over quickly and strike it with a
three hit combo and follow it up with another.
When the flares follow you side step in the opposite direction of its curve.
(Green flares don't need to be dodged.)
More tentacles will appear later on just use the same basic tactic you did
when it was just the one. (Actually I find it easier with more of them.)
The eye will sometimes randomly burst flares at you so be on the look out.
Four solid rounds of whacks to the big ole' eye should put the monster out of
commission.
===============================================================================
8 - S P O I L I N G T H E S T O R Y . . . -
===============================================================================
Kain found his way into the Sarafan Stronghold to look for Moebius.
Moebius awaited Kain beneath the stronghold in the catacombs; knowing Kain was
searching for Raziel.
Kain tried to intimidate Moebius but his staff dominated Kain's vampiric
powers.
Later, Kain found Moebius high in the tower. He tossed the staff from Moebius
and forcefully took Moebius information on Raziel's whereabouts and was
directed to the Vampire Citadel.
There Kain discovered a memory of prophesy where a vampire would face an
adversary of equal strength. In order to enter the tomb Kain had to restore
the Balance Emblem.
Once he did he met the Oracle, an ancient creature who explained Raziel was
not the hero of the vampires, but the adversary. It offers to whisk Kain
five hundred years into the future to fulfill his destiny.
Within the bowels of the nether realm Raziel struggled against the Elder God.
He was starved and imprisoned there awaiting release.
After tricking the Elder, Raziel found his way out of his ward and to the
surface realm. The conduits Raziel had always relied on were deprived from
him; forcing him to search for a way out. He found a fresh corpse and
inhabited it, transforming its tissue into his own.
He discovered the shrines of light and darkness which he used to open his way
to the pillars.
He then questioned the specter of Ariel and discovers himself five hundred
years from the last time he walked physically in the world. Ariel distrusted
him and his origins but told him where to find Vorador.
Raziel imbued the reaver with fire and air and discovered through murals more
of his ancient heritage.
Vampires once warred against a race very similar to theirs eons ago. They
had worshipped a god of fate and banished the non believers into the demon
realm. But not without consequence. The vampires were afflicted with
sterility and a blood hunger.
To sustain their enemies banishment, the vampires called upon nine guardians
to represent the pillars. But as time progressed the vampires began to die
out and humans began to take their place. Unwilling to lose their heritage
the vampires began abducting the human guardians and transforming them into
the new race of vampires.
Among the first to be changed was a weaponsmith named Vorador. He was not a
guardian but the forger of the reaver blade. The blade which became a holy
relic to the vampires. Vorador was the first vampire born into the blood
curse with the Dark Gift.
===============================================================================
10 - C O D E S -
===============================================================================
These come courtesy of Nosgothic Realm.
All codes must be performed from the pause menu :
Invincibility-
UP, DOWN RIGHT, DOWN, R1, R2, DOWN, TRIANGLE, L1
Toon Modes-
UP, DOWN, UP, DOWN, R1. R2, DOWN, CIRCLE, TRIANGLE
Wireframes-
L1, DOWN, L1, UP, R1, L2, L1, DOWN, TRIANGLE
Untextured Polygons-
L1, DOWN, R2, RIGHT, R2, UP, TRIANGLE,L1, DOWN
Refill Health-
LEFT, RIGHT, LEFT, RIGHT, R1, L1, CIRCLE, TRIANGLE, DOWN
MAX Items-
LEFT, LEFT, UP, UP, L1, R2, CIRCLE, DOWN, TRIANGLE
EXP Max-
RIGHT, DOWN, UP, DOWN, DOWN, R1, TRIANGLE, CIRCLE, DOWN
Infinite Reaver Spell-
DOWN, DOWN, UP, LEFT, R1, R2, DOWN, TRIANGLE, CIRCLE
Open Dark Chronicles-
R1, DOWN, R2, L1, RIGHT, R2, TRIANGLE, DOWN, L1
Unlock Bonus material-
R2, DOWN, L2, R1, Left, L2, DOWN, L1, TRIANGLE
(Can also be unlocked by completing the game)
===============================================================================
11 - G I V I N G C R E D I T W H E R E I T I S D U E -
===============================================================================
I would like to thank Crystal Dynamics for their efforts in creating quality
gaming for the mature minds. They bring back the integrity to gaming where
commercialization has taken over.
Thank you to Adam Canter for the organizational ideas, they helped me further
my walkthrough with my own thoughts.
Thanks to Nelo Angelo of Nosgothic Realm for his help on the couple items I
missed early on and the information gathered on the reaver functions.
Thanks to Curare Eclipse for his helpful experiential attack listing.
Thanks to the help of Nosgothic Realm you now have a code to use in the game.
Thanks to Data1119 for his criticism on my spelling which I still needed to
fix.
Thanks to Spiral Maze for that last F***ING piece of Talisman for Raziel.
You rock bud.
Thanks to Ashman_X for his courtesy regarding Raziel's final boss. That was
awesome.
And to Andrew J. Nieves (Eractnodi) for his brief info on a missing talisman.
The countless others who sent me mail over the past six months when I did not
have the net; I do not even know how many of you sent me repeat solutions
over simple things already discovered. Your determinations to complete this
guide are much appreciated unfortunately over eight months much of the mail I
received had been deleted......
These efforts help immensely guys... thank you.
And thank you, the people who read this guide and walked through this
fantasitc game with me.
Sincerely,
Jake Hoffman.