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Experimental 2: VECTOR ADDITION

Mikee Masusi, Ysabel Mistal, Beatrice Montemayor


Department of Math and Physics
College of Science, University of Santo Tomas
España, Manila Philippines

ABSTRACT
component method is the standard way to
Scalar, from the word “scala” means add vectors. It involves adding the x-
steps or ladder. These are quantities that can components of each to get the total of x-
be described by their magnitudes and components, same application in the y-
appropriate units. On the other hand, vectors, component.
comes from the word “vehere” which means
to carry. These are quantities completely This experiment aims to: (a) determine
described by both a magnitude and a the resultant displacement by the component
direction. Vector addition is the process of method, parallelogram method, and polygon
addition two or more vectors to determine the method; (b) show that vector addition is
resultant vector. In this experiment, three commutative and associative.
methods were used in order to get the
resultant vector: the polygon method, II. Theory
parallelogram method, and the component
method. A vector is a quantity that has two
properties: magnitude and direction and they
I. Introduction follow specific rules of addition. In vector
addition, two or more vectors are being added
Man used different physical quantities in together into a vector sum. There are three
order to explain various wonders in this methods in achieving a vector sum:
world. Two of which are the scalar and vector component, parallelogram, and polygon. In
quantities. Scalar is a quantity that deals with the component method, the resultant is
magnitude while vector deals with both attained by adding the vectors together and is
magnitude and direction. called the vector sum or resultant vector. For
the polygon method, the resultant is
Resultant displacement (R), also known represented in magnitude and direction by
as the resultant vector, is the sum of two or drawing the tail of the first vector to the head
more vectors. The process of adding two or of the last vector, which results to the closing
more vectors together is called Vector side of the polygon. Lastly, in the
addition. There are different ways to achieve parallelogram method, parallel vectors are
the resultant: the polygon method, projected that have equal components as the
parallelogram method, and the component original vector and this forms a four-sided
method. figure. The resultant vector in this method
The polygon method, or the “head to would be the parallelogram’s diagonal.
tail” method, are vectors drawn from head to These are the following formulas
tail to form an open polygon. In used in the experiment:
parallelogram method, two vectors and
moved to a common point and drawn to 𝑉𝑐𝑜𝑠𝜃 = 𝑉𝑥
represent two sides of parallelogram. The
𝑉𝑠𝑖𝑛𝜃 = 𝑉𝑦 V= vector magnitude
Vx= x-component
𝑅 = √∑ 𝑥 2 + ∑ 𝑦 2 Vy= y-component
𝑦 R = resultant vector
𝜃 = tan−1 | |
𝑥 θ = angle of the resultant vector
Percentage error: AV = accepted value (theoretical value)
|𝐴𝑉 − 𝐸𝑉| EV = experimental value
%𝐸𝑟𝑟𝑜𝑟 = × 100
𝐴𝑉

III. Methodology IV. Results and Discussion


Table 1 shows the results for the polygon
Activity 1: Polygon Method method. Table 2 and graph 2 shows the
results using the parallelogram method. The
The initial position of one member of the magnitude and direction computed for both
group was marked. The member underwent method are close to the accepted value,
the following successive displacements: 1m having a percentage error of magnitude and
E, 2.5m N, 3m 30 N of W, and 1m SE. After direction less than 10%. Meanwhile, in table
following the said displacements, his final 3, Using given values of A= 1m, B=2.5m,
position was marked. An arrow from his C=3m 30 N of W, and 1m SE, the x-
initial position to his final position was component of each displacement were
drawn, which represented his resultant computed using the formula Vcosine𝜃, the
displacement. The magnitude as well as the sign of each will be based on the direction
direction of his resultant displacement was given, getting a summation of -0.89m. On the
determined using a ruler and protractor. other hand, using Vsine 𝜃, the y-component
for each displacement was calculated getting
Activity 2: Parallelogram Method a summation of 3.29m. With the sum of the
x and y component, a magnitude of 3.41m
The resultant displacement was and a direction of 105.14° NW
determined by the parallelogram method with
the use of a suitable scale.
Table 1. Polygon Method
Activity 3: Component Method Magnitude of R 3.58m
% Error of Magnitude 4.99%
The resultant displacement was
determined by the component method. The
resultant was used as the acceptable value, Direction of R 100 °
and computed for the % of error of magnitude % Error of Direction 4.89%
as well as direction for the resultant
displacement obtained in activities 1 and 2.

Table 2. Parallelogram Method


Length of arrow 3.1 in Table 3. Component Method
representing R
Magnitude of R 3.1 m Displacement X-Component Y-Component
A 1m 0m
B 0m 2.5m
% Error of magnitude 3%
C -2.6m 1.5m
Direction of R 104°
D 0.71m -0.71m
% Error for direction 1.08% ∑ 𝒙=-0.89m ∑ 𝒚= 3.29m
Figure 1: Graph of Activity 2 Magnitude of R 3.41m
Direction of R 105.14° NW

Among the methods used, the component


method was the most accurate in getting the
resultant vector since the values computed
were used as a basis or the accepted value.
Since both polygon and parallelogram
methods uses graphing there will be high
chances of getting errors when doing the
experiment. Based from the results of the
polygon and parallelogram method, the
percentage error for the parallelogram
method for the magnitude and direction were
3% and 1.08%, respectively. This shows that
the parallelogram method has a lesser chance
of getting error compared to polygon method
because it is in a drawn to scale basis.

V. Conclusion needs to be graphed. The parallelogram


To conclude, in order to attain the method shows that the associative
resultant graphical and analytical property of vectors addition since even if
methods must be used since vector you change the groupings it will always
quantities cannot be controlled unlike have the same answer. The commutative
scalar qualities. Using the different property of vector addition was shown
methods: polygon method which uses the using the polygon method because even
idea of the head-to-tail graphical though you change the order, it will not
presentation, parallelogram method, affect the results of the resultant vector.
which uses the idea of parallelograms,
and component method, which uses
vectors with angles. VI. Applications
Based from the experiment, the
component method is the most accurate 1. You are given only the magnitudes of
compared to the two other methods which two vectors: 3 units and 4 units. What
is the range of magnitude of from his dormitory. Specify the
resultant? What must be the angle distance and bearing of the grocery
between these vectors to get A.) relative to the student’s dormitory.
Maximum resultant B.) Minimum
resultant C.) A resultant of magnitude X Y
of 5 units D.) A resultant of 6 units? 8.25m (cos 270) = 8.25m (sin 270) =
When two vectors point in the 0 -8.25
opposite direction, the smallest possible 4.0m (cos 0) = 4 4.0m (sin 0) = 0
value is 1 unit. (4 units – 3 units). If the 2.5m (cos 315) = 2.5m (sin 315) = -
vectors point in the same direction, the 1.77 1.77
largest possible value is 7 units (4 units + ∑X= 5.77 ∑Y= -10.02
3 units).
a. Maximum resultant: 0°
b. Minimum resultant: 180° 𝑅 = √(5.77)2 − (−10.02)2
c. Magnitude of 5 units: 90° = 11.56𝑚
d. Magnitude of 6 units: 60° ∑ 𝑌 −10.02
𝜃 = tan−1 | |=| |
∑𝑋 5.77
2. Differentiate distance from = 60.06°
displacement. Is it possible for you to 𝜃 = 360° − 60.06° = 299.94°
have no displacement even though
you have travelled a great distance?
Explain by giving examples. 4. Vector addition is commutative and
Distance is the measure between the associative. How can you show these
initial and final positions of the particle. It is two properties in this experiment?
the total length of the path travelled. On the The commutative property of vector can
other hand, displacement is the distance be shown using the polygon method.
travelled by the object in a specific direction. Changing the order of the given vectors will
Is the distance travelled from its initial not affect the resultant different. Meanwhile,
position to its final position in a straight line. in the parallelogram method, the associative
Yes, it is possible because for example, I property of vectors addition were used since
travelled 3m East then after I travelled all of the vectors were based to the x and y
another 4m North. My distance would be axis. Even if they are grouped or switched, it
3m+4m= 7m, since that’s the total measure will just yield to the same result and be the
that I’ve travelled. However, my same.
displacement is 5, because I am 5m away
from my original position.

3. To go to a grocery, a student has to


walk 8.25m S, 4.0m E and then 2.5 SE

VII. References
https://socratic.org/questions/what-are-the-parallelogram-and-the-polygon-methods
https://www.coursehero.com/file/11917916/hw-1/

https://www.coursehero.com/file/11917236/hw-2/

https://www.coursehero.com/file/p5btt3d/Table-3-Component-Method-Displacemen-t-x-
component-y-component-A-1-B-25-C-26-15/

https://www.physicsclassroom.com/class/vectors/Lesson-1/Component-Addition

http://physics.bu.edu/~duffy/semester1/c3_vadd_comp.html

https://www.aplustopper.com/difference-between-distance-and-displacement/

https://www.topperlearning.com/doubts-solutions/explain-the-polygon-law-of-vector-addition-
flpug6ii

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