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II LITERATURE REVIEW
SDK –Software development kit
In 1910, there were many virtual flight trainers that was in use
but they were different from that of modern flight simulators. JDK –java development kit
An Aircraft called the Sanders Teacher was connected to ground APK –android package kit
Billings Trainer, thus was not real aircraft it was like a non- HMD -head mounted display
flying device with wings. During the period of World War I
many motion base trainers were been introduced by VR API –Virtual Reality Application Programming
Reid and Burton, Ruggles (1917),Lender and Heidelberg Interface
(1917).Great advances was made by Rogueries (1928), Roeder OTG –USB On-The-Go
(1929), Johnson (1931), Jenkins and Berivn (1932).Apart from
these the influence of Edwin Link was of vital importance. He OGG –Online Game Guild
patented the first ground based flight trainer World War II was DI –Direction Indicator
the period of simulator development during those days 10.000 VSI –Vertical Speed Indicator or Vertical Velocity
flight trainers was made by link for the US trainers. But at that
Indicator
time the simulation was done on analog computers Digital
technique was to be employed over that. The airplane stability ASI –Airspeed Indicator
and control Analyzer (ASCA, 1943) was introduced by the US UDOFT -Universal Digital Operational Flight Trainer
Navy/MlT Similarly at that time Universal Digital Flight trainer VOR -Very High Frequency Omnidirectional beacon
(UDOFT, 1950-1960) was industrialized by the U.S.
Navy/University of Pennsylvania/ Sylvania Corporation to
ADF –Automatic Direction Finding
explain that the digital computer for flight simulation are much ILS -Instrument Landing System
more easier to handle. By these advances that was made the first TCAS -Traffic Collision Avoidence System
Digital Real-time computer was made for flight simulation by
EFIS -Electronic Flight instrument System
Link Mark I Brief Introduction to Art of Flight Simulation.
Modern simulation is still in process by the ending of 1980. PFD –PRIMARY FLIGHT DISPLAY
(http://90.146.8.18/en/archiv_files/19902/E1990b_159.pdf) B UNITS
(http://www.music.tuc.gr/kmania/vrcai_Simulationgaming)
(http://elib.dlr.de/90891/1/main.pdf) The 7 meters are used in this project through which the aircraft
movement, rotation and its direction affects are shown on meter.
III EASE OF USE First meter is the ALTIMETER is used to measure the aircraft
above a fixed level. Its long needle shows the hundreds feet and
smaller needle shows the thousands feet. It is readable to ten
The mobile games are still the most widely used and these most thousand feet. AIRSPEED INDICATOR is used to measure the
familiar source of entertainment for people. This game consist speed of the aircraft i.e. by which the aircraft is moving through
air and it is being measured in nautical miles per hour i.e. FIG I
KNOTS. The VERTICAL SPEED INDICATOR comprises of
a needle which indicate the climb and descend of an aircraft in
feet’s/min. TURN COORDINATOR determines the rate one
turn of the aircraft. Rate one turn means that the aircraft 3D MODELLING DESIGN UNITY DEVELOPMENT
completes one 360 degrees in 2 min. The white color aircraft or
a simple pointer indicates the direction of the turn i.e._ either
MODELLING VR IMPLEMENTATION
left or right. The Direction indicator in the aircraft often called
as DI is a gyro instrument. It is used to indicate the direction of
the aircraft there is a knob that is used to apply correction to DI TEXTURING TERRAIN
with reference to the magnetic compass as north, south, east and
west. It consist of direction from 0-360 degrees. The Attitude IMPORT.(FBX) SUPPORT BY
• ANDROID SDK,JDK
indicator is the heart of the aircraft. In an attitude indicator the 3DX
• INPUT MAPPING
horizontal marking is of hundred feet /min like it was in VSI.
METERS
The vertical marking is indicated with the degrees mentioned.
The vertical marking shows the aircraft bank angle that is roll • FLIGHT CONTROL
movement of the aircraft. The white pointer indicates no roll • DEPLOYEMENT
movement that is bank angle of zero degrees the orange pointer GOOGLEPLAY
indicates the roll movement. Whichever bank angle the aircraft DEPLOYEMENT
is maintaining. There is also an adjusting knob used to adjust the TABLE I
aircraft. this aircraft adjustment is done once on ground or in
straight and level flight .The last meter is RADAR, RADAR is
used in this project to as this project is for basic flight training
RADAR will show user that where is the airport and the airport IV ACKNOWLEDGMENT
will appear as a dot or with the name so that users are familiar
of the position of the aircraft with respect to the airport I would first like to thank my advisor Miss Hina Danish of the
CIS Department at NED University of Engineering And
D Figures and table Technology. She consistently allowed this paper to be my own
work, but steered me in the right the direction whenever she
thought I needed it.I would also like to thank Dr.Engr Sehzaad
Hasan who gave this project idea .Without their passionate
participation and input, the project could not have been
successfully conducted. Finally, I must express my very
profound gratitude to my parents and to my Team members for
providing me with unfailing support and continuous
encouragement throughout my years of study. This
accomplishment would not have been possible without them.
Thank you.
V References
VII Conclusion
In this project the main emphasize is on virtual reality .Most of
the work and researches have been done on VR in past that has
helped students in their training by just visualizing VR
environment that they are sitting in the cockpit but in real they
are not. In this project the past researches and inventions are
being examined and is viewed in the minds to innovate such idea
for those students who have a dream of becoming pilot and
cannot bear such high rates can conveniently grasp about flight
simulation as their very primitive coaching.
VII Result
Originate a basic flight learning simulator to let users to fully
interact with the game and make them feel like they are inside
the cockpit .The game will be a solution to many students who
dream to fly in real environment but cannot due to high fuel cost.
It will be a learning solution whoever wants to learn basic
controlling of flight.