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CHAPTER I
1.0 INTRODUCTION
The introduction gives the reader the beginning of the piece of thread so they can follow
it.
portable media player or graphing calculator. The earliest known game on a mobile phone
Nokia launched the very successful Snake. Snake (and its variants), that was preinstalled
in most mobile devices manufactured by Nokia, has since become one of the most played
games and is found on more than 350 million devices worldwide. A variant of the Snake
game for the Nokia 6110, using the infrared port, was also the first two-player game for
mobile phones.
Today, mobile games are usually downloaded from app stores as well as from mobile
operator's portals, but in some cases are also preloaded in the handheld devices by the OEM
or by the mobile operator when purchased, via infrared connection, Bluetooth, memory
The past few years have seen the video game industry facing some major changes in terms
of products, prices and income. Specifically, these have been characterized by the rise of
the mobile game. While early mobile games were simplistic and difficult to access, modern
games take full advantage of portable technologies like smart phones and tablets. They
have improved dramatically in terms of graphics and mechanics, span many genres, and
target very broad audiences. As Polygon’s video game staff reported in their State of the
Industry series, “Just about anyone with a phone, be it Android, iOS or BlackBerry, has
played a game at one time or another. Mobile gaming is undoubtedly on an upswing with
Mobiles online game is considered one of the e-sports, which also considered one of the
entries in some of the sport festival not only the country, but also internationally. Electronic
sport is starting to be accepted by the people who are really related to sport. Millennial are
Purposely concerned with study is how hard implicates and affects this Games to the
Academic Performance of the students specifically to their grades, this will might enlighten
The study will discuss about the Effects and Influence of Mobile Online Games to the
theory method.
Strongly
Affected
Academic
Mobile Games Affected
Grades
Effects
Not
Affected
1.3 HYPOTHESIS
A thesis statement is developed, supported, and explained in the body of the essay
This study was intended to determine the AMACC Pampanga Grade-11 sutdents on mobile
online games.Use by Grade-11 students of AMACC Pampanga.This result to the said study
1.5 SCOPE
The scope of this research is specifically students that only play online game. They are the
students from branch of AMA Computer Colleges HUMSS Grade-11 S.Y 2018-2019
Students.
1.6 DELIMITATION
This study will limit its coverage on the branch of AMA Computer Colleges Pampanga
Mobile - the Internet as accessed via smart phones or other mobile devices, especially when
CHAPTER II
LITERATURE
FOREIGN STUDIES
International Studies (IS) generally refers to the specific university degrees and courses
which are concerned with the study of 'the major political, economic, social, and cultural
Gaming applications have become one of the main entertainment features on smart phones,
and this could be potentially problematic in terms of dangerous, prohibited, and dependent
use among a minority of individuals. A cross-national study was conducted in Belgium and
Finland. The aim was to examine the relationship between gaming on smart phones and
self-perceived problematic smart phone use via an online survey to ascertain potential
predictors.
LOCAL STUDIES
Local history is the study of history in a geographically local context and it often
concentrates on the local community. ... Local history is often documented by local
historical societies or groups that form to preserve a local historic building or other historic
site.
As the world nowadays is developing with advanced technology, the old school
thing was forgotten by the new generation. There are several improper habits and
behavior with this development which the researcher finds in a study on online game
towards the doer. The study is to show how even an online video game can effects
FOREGN LITERATURE
language of the country it was written in that includes the study of the regional and
Through the years, studies have yielded different results. Some of them say that they are
co-related when some say that they are not. According to Anderson and Dill, there is a
negative correlation between the two. Thus, meaning that there is no relation between the
number of hours played by a player and his grades. At times, the students defend the games
they are playing by saying that they do learn something from it. A paper from EDUCAUSE
backs these students up by suggesting that the faculty learn and know about these games
LOCAL LITERATURE
Local literature is an informative booklet or other means of information that informs people
Some of us may make a statement that addiction of playing video game is one of the
modern- day psychological disorders and some of us are disagree with that statement.
Based on the research done by the America Psychiatrist Association (APA) conclude that
addiction of playing video game is not mental disorder due to the insufficient evidence to
include it as an official mental disorder. However, proposed criteria for "Internet Gaming
REFERENCES (Sites)
AMA Computer College Senior High Page 8
Effect of Mobile Online Games to Academic grades of AMACC Pampanga HUMSS Grade-11
Websites
https://en.wikipedia.org/wiki/
https://www.lib.umich.edu
https://www.ncbi.nlm.nih.gov
https://www.scribd.com/doc
https://www.coursehero.com
https://www.scribd.com/doc