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Project Far Field

Weaponary Equipments
Fused Firing Machine Gun
Firepower: 50 Weight: 25 Technologies Used: Rapid Firing Tech, Automatic Firing
Tech, High Power Bullet Hit Tech, Electronic Hit Tech, Fused Hit Tech Range:
Medium to Close-up Type of Destruction: Multiple Units
Rocket Launcher
Firepower: 200 Weight: 55 Technologies Used: Automatic Firing Tech Range: High
to Medium Type of Destruction: Depends on targeted units
Smoke Grenade
Effect: Blocks High to Close-up sights

Weaponary Armed Combat Units (WACUs)

1st Generations
Grader FF30
1 radar and 1 machine guns equipped. Firepower: 150--200
Grader FF30s
2 radars and 1 machine guns equipped. Firepower: 150--200
Grader FF50
2 radars and 2 machine guns equipped. Firepower: 180--240
Grader RL50
2 radars and 1 rocket launcher equipped. Firepower: 320
Grader FF50s
2 radars, 2 machine guns and 1 mini rocket launcher equipped. Firepower: 180--
240 | 90 in each 4 shots

2nd Generations
Eurean 30F
2 2nd gen radars, 2 2nd gen machine guns and 1 rope mount equipped. Firepower:
200--260 | stun/180--320
Eurean 30R
2 2nd gen radars, 1 2nd gen machine gun, 1 2nd gen rocket launcher and 1 rope
mount equipped. Firepower: 180--240 | 360 | stun/180--320

3rd Generations
Eurean Guard Lite
2 2nd gen radars, 1 2nd gen machine gun, 1 spear and 1 2nd gen rope mount
equipped. Firepower: 180--240 | 380 | 2nd gen stun/200--360
Eurean Guard
2 3rd gen radars, 1 3rd gen machine gun, 1 spear and 2 2nd gen rope mounts
equipped. Firepower: 220--280 | 380 | 2nd gen stun/280--420
Elite Eurean Guard Spear Edition
2 3rd gen radars, 2 mini machine guns, 1 ultra spear and 2 3rd gen rope mounts
equipped. Firepower: 180--240 | 500 | 3rd gen stun/340--480
Elite Eurean Guard Gun Edition
2 3rd gen radars, 1 ultra machine gun, 1 one load mini rocket launcher and 2 3rd
gen rope mounts equipped. Firepower: 380--440 | 380 | 3rd gen stun/340--480

4th Generations
The Experimental 1st Release
UE COOL Processor, 2 3rd gen radars, 2 toxic pistols, 2 one load mini rocket
launchers and 2 3rd gen rope mounts equipped. Firepower: stun+360/360×2 |
380/380×2 | 3rd gen stun/340--480
Regolton
Radar Invisibility, Camouflage design, 2 4th gen radars, 1 pipe sniper rifle, 2 2nd
gen mini rocket launchers and 2 3rd gen rope mounts equipped. Firepower: 480--
600 perfect shot | 110/220 in each 4/8 shots | 3rd gen stun/340--480
Regolton Guard
Titanic armor, 2 4th gen radars, 1 protector weapon, 2 2nd gen mini rocket
launchers and 2 3rd gen rope mounts equipped. Firepower: 540--580 | 110/220 in
each 4/8 shots | 3rd gen stun/340--480

5th Generations
War Machine
2nd gen Titanic armor, UE COOL 1.5 processor, 1 2nd gen protector weapon, 2 2nd
gen one load mini rocket launchers and 2 3rd gen rope mounts equipped.
Firepower: 660--700 | 450/450×2 | 3rd gen stun/340--480
Imperial Guard
White Armor, UE COOL 2.0 processor, 1 White weapon, 2 3rd gen mini rocket
launchers and 2 3rd gen rope mounts equipped. Firepower: 760--820 | 150/300 in
each 4/8 shots | 3rd gen stun/340--480
The Experimental Tumblef (2nd Release)
UE COOL 2.5 Processor, 2 steel swords, 2 toxic pistols, 1 VAXION weapon, 2 2nd
gen one load mini rocket launchers and 2 4th gen rope mounts equipped.
Firepower: 360--600/360-200 | stun+360/360×2 | 850 area damage | 450/450×2
| 4th gen stun/380--540
6th Generations (Mass Production Units)
Celiva (WACU of the EIGHTH KNIGHT)
UE COOL 3 Processor capable of Dodge, 2 Spot light pistols, 88 Rocket Disaster
Weapon and 2 Special rope mounts equipped. Firepower: 600/600×2 area damage
or single damage | 120×88 or more amount per unit count | Special stun/450--
620
Gigforce (WACU of the NINTH KNIGHT)
UE COOL 4 Processor capable of Dodge, Gigforce Rifle, 2 Munch Handles, Sudden
Rocket Phase and 2 4th gen rope mounts equipped. Firepower: 850 high to medium
range | 450/650 | 400 area damage | 4th gen stun/380--540

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