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Innovation is the act or process of introducing new ideas, devices, or methods. In business, this could
mean implementing ideas, creating dynamic products, or improving your existing services. Driving
innovation is an act of leadership, and it is especially important if you’re the CEO of a company, a
manager of a division, or an entrepreneur building a team.
By driving innovation, you also drive maximum performance. This means more creative ideas and
more new business models, which are key to your success. Let’s take a look at a few different
approaches to drive innovation.
8 Mechanisms for Driving Innovation
1 The Frequent Exchange of Ideas
2 Constraints & Clear, Objective, Measurable Goals
3 Team Composition & Team Mashups
4 5-5-5-5 Mindset
5 The 4 Key Motivators
6 Born Above the Line of Supercredibility
7 Team Isolation
8 Fear of Failure, Failing Often, Failing Early, Failing Forward.
We’ll cover the first four in this session.
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Coffee shops stimulated our minds in many ways. Until the 18th century, westerners drank beer
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continuously throughout the day. With the emergence of coffee, people suddenly preferred being
jittery to being drunk. Coffee houses began to pop up as a hub for information sharing, drawing
people from all walks of life. They created a density of conversation, thought, and the exchange
of ideas.
YEAR % POP. In CITIES
We’re living in a world where this human-to-human connection 1950 7%
and exchange of ideas is now skyrocketing. The world’s 1970 13%
population is exploding. The number of people who live in 1990 23%
high-density cities is similarly increasing. Considering these 2010 35%
2030 50%
factors, it’s no wonder the rate of innovation is also increasing.
2050 70%
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5 Allowing ideas to come from all levels in your organization
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Breakthrough ideas can come from unexpected places. Make sure you have a communication
outlet that allows ideas to bubble up from anywhere, across disciplines and layers of the
organization.
2.
3.
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Constraints drive people to think differently, which enables true innovation. Consider the laws below
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when creating constraints.
CASE STUDY:
GOING TO THE MOON
In 1961, when John F. Kennedy announced, “We’re going to the moon,” it was
an insane proclamation. We had no right to make the claim that we were
going to go to the moon by the end of the decade.
When JFK said that, 400,000 people left school or their job to become an
engineer. The engineers who built the Apollo program were, on average, 26 to 30 years
old, and no one could tell them what could not be done. They had to invent everything from
scratch. There was no legacy to pull out of the past into the future. It was extraordinary. Today,
the average age at NASA is in the mid 50s, and if you’re 26, too bad – you have to work your
way up.
More recently, with the dotcom revolution, the average age of those entrepreneurs was even younger
– 20 to 25 years old. The Internet was a brand new playing field with no preconceived notions. Youth
– at least, youth from a mindset standpoint – truly drives innovation in extraordinary ways.
The young do not know enough to be prudent, and therefore they attempt
the impossible and achieve it generation after generation. – Pearl Buck
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A few examples of accomplishments made during the individual’s mid to late 20s follow.
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• Albert Einstein was 26 when he published the Special Theory of Relativity.
• Jonas Salk was 30 when the March of Dimes funded his polio research.
• James Watson was 25 when he co-published his breakthrough scientific paper on DNA.
• Isaac Newton was 23 when he began inventing calculus.
• Marie Curie began investigating radioactivity at age 30 and earned two Nobel Prizes by
age 45.
• Galileo published his first piece at age 22, and began experimenting with falling objects in his
late 20s.
Youth as a mindset is about not knowing what can’t be done. Be careful of your age bias. Consider
these stats from the National Institute of Health (NIH), which show that funding increasingly goes to
older researchers.
It’s hard to back the crazy new ideas compared to your peers, who are the established players.
Make sure to provide an open environment where your youngest (both physically and mentally)
aren’t afraid to share their ideas and test their assumptions.
Takeaways:
• Interaction and exchange of ideas is critical.
• Small, youthful, risk-philic teams drive new ideas.
• Constraints with bold, clear objective targets are key.
Key Questions:
• Where do you allow for youthful naiveté to generate breakthrough ideas in your company?
• Do you create small, creative, diverse teams that have the authority and resources to
attack problems?
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MECHANISM #4: 5-5-5-5 MINDSET
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The day before something is truly a breakhrough, it’s a crazy idea. But few companies
actually try crazy ideas—especially the most successful ones. Fear of failure paralyzes
creativity, stops risk-taking, and ultimately slows innovation down to a halt.
Why do People Fear Failure?
1 Reputation It’s so important to kill your ideas early: if you do,
you aren’t married to the idea, and you also won’t
2 Time feel like you are wasting your time and money.
3 Money
You can minimize the fear of failure with the right environment and the right incentives.
Creating 5-5-5-5 Teams
Michael Schrage, a researcher at MIT, created the 5-5-5-5 program to create an innovation
environment and to maximize innovation in a company. Create five-person teams, give them a
$5,000 budget, five weeks to complete, and five experiments to run.
Here’s Peter’s variation of that concept:
1 Create Groups of Five People: Break your organization into groups of five people. Try to
maximize diversity in the group (e.g. skill sets, ages, background).
2 Give Them a Budget (e.g. $500 or $5K) to Experiment: Allocate money to each of the
teams—it could be a $500-$5,000 budget.
3 Give Them Five Weeks to Experiment: Give the teams a fixed (short) amount of time to run a
number of experiments to see if their idea has merit and gets traction.
4 Give Them a Clear Focus: The goal is to try new ideas—big experiments that could give birth to
new business ideas and a direction of where a moonshot might be.
5-5-5-5 Principles
• Most Exciting Results: Make it clear that you are looking for the most exciting
results. This encourages teams to test crazy ideas.
• Failure is Okay: Remind teams that failure is okay. Communicate that small
ideas will not get attention.
• The Best Idea Wins: This is a competition, and the best idea gets rewarded.
• Collaboration is Key: If any one team succeeds in reaching the target, everyone gets rewarded.
You may be shocked by the results—the creativity and originality of your own employees is
astonishing. In each group where there’s no CEO, those five individuals get to come together, and
many of them have never worked together. Their ability to communicate is great due to the group
size, the time crunch and excitement of the challenge might encourage them to meet on weekends,
and they’re completely enthused because they’re able to take big shots. They’ve got the autonomy,
the authority and the budget to control their experiments the way they want, and as a result, they’re
going to start brainstorming crazy ideas.
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With this program in your organization, all of a sudden, you have hundreds of ideas being tried
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in five weeks. This can lead to a brand new product, a new service, and even if you don’t get a
business idea, you still get tremendous value because you’ve gotten your team together in new
combinations to work in new and exciting ways.
2 How much money will you give them as a budget? ($500? $5,000?)
4 What is the focus? (Five experiments? To solve what problems? To create what business
breakthroughs? To support which moonshot idea?)