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DANIELSON MODEL LESSON TEMPLATE 

Jessica Ruber 
 
Class: Math 4th Grade Resource Room  Date: 2/7/17 
 
Unit: 4: Geometry  Lesson Title: Angles and Lines 
 
Common Core Standard Alignment:  
 
4.MD. 4- ​Draw points, lines, line segments, rays, angles (right, acute, obtuse), and perpendicular 
and parallel lines. Identify these in two-dimensional figures. 
4.MD.6-​ Measure angles in whole-number degrees using a protractor. Sketch angles of specified 
measure. 
 
Lesson Objectives/Instructional Outcomes: ​(Framework Domain 1c: Setting Instructional Goals) 
 
Students will be able to: 
1) Identify lines and angles and recognize them in various contexts and familiar figures. 
2) Measure and draw angles with a protractor. 
 
 
Relationship to Unit Structure:​ ​(Framework Domain 1e: Designing Coherent Instruction) 
 
This lesson ​reviews lines and angles​ allowing the students to ​students to ​construct, recognize, 
and define these geometric objects before using their new knowledge and understanding 
to classify figures and solve problems. With angle measure, students ​knowledge of creating 
and measuring angles​ will aid them in ​future lessons where they create and solve equations 
to find unknown angle measures. 
 
Instructional Materials/Resources: ​(Framework Domain 1d: Demonstrating Knowledge of Resources) 
1) Smartboard and Lesson Powerpoint 
2) iPads 
3) Pie Contest game boards and cards 
4) Protractors 
5) Pencils 
 
Methods and Instructional Strategies 
(Framework Domain 1a: Demonstrating Knowledge of Content and Pedagogy) 
 
Key Vocabulary:  
1) Right Angle 
2) Straight Angle 
3) Obtuse Angle 
4) Acute Angle 
5) Parallel Lines 
6) Perpendicular Lines 
7) Intersecting Lines 
8) Degrees 
9) Protractor 
 
Introduction:  Stand-Up, Hand-Up, Pair-Up ( 5 min):  
● What do we know about lines and angles? How are they related? 
 
Instructional Activities:  1) Angles and Lines Review Scavenger Hunt (15 min): 
  a) The teacher will provide students with a list of different types 
of angles and lines on the SmartBoard. 
b) The teacher will guide the students through a review the 
vocabulary terms. 
c) The teacher will model and explain the activity. 
d) Students will be independently walking around the room 
and using their iPads to take pictures of real-life examples of
each of the terms. 
e) After 10 minutes, the teacher will regroup the students and 
ask them to share their examples while providing 
explanations.  
2) Pie Eating Contest Angle Race (15 min):  
a) The teacher will review how to measure and draw an angle 
on the SmartBoard. 
b) The teacher will introduce and explain the game:  
i) Each student will get a pie (circle game board). 
ii) They will all take turns choosing a degree card. 
iii) Students will draw an angle of that degree in their 
pie using a protractor.  
iv) Students continue taking turns choosing cards and 
drawing angles while adding their degrees up as 
they go along until they get to exactly 360 degrees. 
Whoever first eats all 360 degrees of their pie wins.  
 
 
Closure:  ​Think, Pair, Share (5 min):  
● The teacher will have show students examples of certain lines or 
angles t and have students share with a partner the name and 
characteristics before the pair shares with the class.  

Differentiation According to Student Needs: ​(​Framework Domain 1b: Demonstrating Knowledge of 
Students) 
 
● Students will be read aloud and explained all directions while also being provided with a 
paper copy to adhere to their IEPS and 504s plans.  
● The class will review the key vocabulary to provide multiple exposures to all students. 
● The teacher will scaffold the lesson by providing modeling, guided practice, and 
independent practice, and with cooperative learning strategies.  
 
Assessment:​ ​(Framework Domain 1f: Assessing Student Learning) 
 
Informal:​ Scavenger Hunt: The teacher will monitor students’ ability to find real-life examples of 
the angles and lines. 

Informal: ​Pie Eating Race: The teacher will monitor how well students are able to draw angles 
based on the degree given during the pie eating game.  

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