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Creativity or creativities?
Robert J. Sternberga,b,
a
Department of Psychology, Center for the Psychology of Abilities, Competencies, and Expertise
(PACE Center), Yale University, P.O. Box 208358, New Haven, CT 06520-8358, USA
b
American Psychological Association, USA
Available online 1 July 2005
Abstract
1. Introduction
The field of creativity was practically somnolent when Guilford (1950) woke it up
more than half-a-century ago with a presidential address to the American Psychological
Association. He pointed out, correctly, that there was pitifully little research on
creativity relative to the importance of such research to the field of psychology.
Although his address instigated fresh research, Sternberg and Lubart (1996) argued
many years later that the field was still under-researched relative to its importance.
1071-5819/$ - see front matter r 2005 Elsevier Ltd. All rights reserved.
doi:10.1016/j.ijhcs.2005.04.003
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Today the field has seen an explosion of interest. Indeed, there is even an
Encyclopedia of Creativity (Runco and Pritzker, 1999) and a Handbook of Creativity
(Sternberg, 1999a). Moreover, current work addresses creativity—creatively—a
condition that has not always been reached.
Some of the questions currently being addressed are illustrated in this special issue.
Here is a sampling of the diversity of questions being addressed:
These questions, as well as many other similar questions, are often interpreted so as
to assume that there is a single entity of creativity, typically defined along the lines of
the ability to produce ideas and/or products that are novel and useful (see essays in
Sternberg, 1999a; Sternberg et al., 2004). But perhaps there is more than one kind of
creativity. This issue of the Journal implies as much in several places and in this
paper the question is addressed explicitly by posing some specific questions.
Is there reason to believe that there are multiple creativities? If there are, then what
forms might they take? In this article, I propose that there are at least three different
forms multiple creativities might take: creativities with respect to processes, domains,
and styles. Multiple creativities would exist if creativity was not only multi-
dimensional, but multiple in nature. That is, it would exist if there is no one thing
that is truly creativity, but rather, multiple things that are.
2.1. Geneplore
One model of multiple processes is Geneplore (Finke et al., 1992; see also Smith et
al., 1995; Ward et al., 1999). According to this model, there are two main processing
phases in creative thought: a generative phase and an exploratory phase. In the
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Not everyone agrees that there are multiple kinds of creative processes, or even
that there are any creative processes. Weisberg (1986, 1988, 1993, 1999) has proposed
that creativity involves essentially ordinary cognitive processes yielding extraordin-
ary products. Weisberg attempted to show that the insights depend on subjects using
conventional cognitive processes (such as analogical transfer) applied to knowledge
already stored in memory. He did so through the use of case studies of eminent
creators and laboratory research, such as studies with Duncker’s (1945) candle
problem. This problem requires participants to attach a candle to a wall using only
certain available objects (candle, box of tacks, and book of matches). Langley et al.
(1987) made a similar claim about the ordinary nature of creative thinking.
As a concrete example of this approach, Weisberg and Alba (1981) had people
solve the notorious nine-dot problem. In this problem, people are asked to connect
all of the dots, which are arranged in the shape of a square with three rows of three
dots each, using no more than four straight lines, never arriving at a given dot twice,
and never lifting their pencil from the page. The problem can be solved only if people
allow their line segments to go outside the periphery of the dots. Typically, solution
of this task had been viewed as hinging upon the insight that one had to go ‘‘outside
the box.’’ Weisberg and Alba showed that even when people were given the insight,
they still had difficulty in solving the problem. In other words, whatever is required
to solve the nine-dot problem, it is not just some kind of extraordinary insight.
3. Multiple domains
speaking of multiple abilities that together constitute intelligence, like some other
theorists, Gardner proposed a theory of multiple intelligences, in which eight distinct
intelligences function somewhat independently but may interact to produce
intelligent behavior. The types of intelligence are linguistic, logical–mathematical,
spatial, musical, bodily-kinesthetic, interpersonal, intrapersonal, and naturalist.
Gardner (1999) also speculated on the possible existence of existential and spiritual
intelligences. Each intelligence is a separate system of functioning. Nevertheless,
these systems can interact to produce intelligent performance. For example, novelists
rely heavily on linguistic intelligence but might use logical–mathematical intelligence
in plotting story lines or checking for logical inconsistencies. Measuring intelligences
separately may produce a profile of skills that is broader than would be obtained
from, say, measuring verbal and mathematical abilities alone. This profile could then
be used to facilitate educational and career decisions.
To identify particular intelligences, Gardner used converging operations,
gathering evidence from multiple sources and types of data. The evidence includes
(but is not limited to) the distinctive effects of localized brain damage on specific
kinds of intelligences, distinctive patterns of development in each kind of intelligence
across the life span, exceptional individuals (from both ends of the spectrum), and
evolutionary history.
Gardner’s view of the mind is modular. Modularity theorists believe that different
abilities can be isolated as they emanate from distinct portions or modules of the
brain. Thus, a major task of existing and future research on intelligence is to isolate
the portions of the brain responsible for each of the intelligences. Gardner has
speculated about some of these relevant portions, but hard evidence for the existence
of separate intelligences has yet to be produced.
Gardner (1993) applied the theory of multiple intelligences to understand
creativity. He suggested that great creative minds often have relied on different
intelligences to manifest their creativity. For example, T.S. Eliot made his reputation
through linguistic intelligence, Einstein through logical–mathematical intelligence,
Martha Graham through bodily-kinesthetic intelligence, Igor Stravinsky through
musical intelligence, and so forth. Thus, this theory views creativities as emanating,
in part, through intelligences.
As was the case for multiple-process theories, some theorists reject the idea of
multiples-domain creativities. For example, Root-Bernstein and Root-Bernstein
(2004) have argued that many scientists are artistic and that many artists are
scientific—that the distinction between scientific and artistic creativity, first
suggested by Snow (1964), is artificial. They have analysed the background of
extremely creative scientists and writers, and found them to be very broadly creative,
contrary to the thesis of two cultures of creativity proposed by Snow.
Similarly, Plucker and Beghetto (2004) have suggested that although creativity
may ‘‘look’’ domain specific, it is actually domain general. They have argued that
each of the components of their definition of creativity—interplay between abilities
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Perhaps the most popular position today is that creativity has both domain-
specific and domain-general aspects. For example, Amabile (1996) and Sternberg
and Lubart (1995, 1996; see also Sternberg, 2003; Lubart and Guignard, 2004) have
suggested multi-component models of creativity. In Sternberg and Lubart’s
confluence model, the multiple components are abilities, knowledge, thinking styles,
personality, motivation, and environment. Abilities range from more domain general
to more domain specific (see also Carroll, 1993). Our data, e.g., suggest that
analytical abilities are quite domain-general (Sternberg and Gardner, 1982), practical
abilities are relatively domain-general (Sternberg et al., 2000), and creative abilities
are somewhat domain specific (Lubart and Sternberg, 1995). Knowledge is quite
domain specific; thinking styles are somewhat less so (Sternberg, 1997). Personality
traits vary in domain specificity. And environment cross-cuts content domains.
Rearing environment is especially important: Children from authoritative families
are more creative than children from authoritarian ones with rigid rules for behavior
(Lubart and Lautrey, 1998; Lubart et al., 2003). In this view, there is no simple
accounting of whether creativity is domain specific or domain general. Rather, the
question must be answered complexly.
In the Sternberg–Lubart model, certain creative attitudes are associated with
creativity. These creative attitudes are essentially those that have emerged from years
of research on personality aspects of creativity (some of which are summarized in
Feist, 1999). They include attitudes such as willingness to (a) redefine difficult
problems, (b) analyse solutions to problems, (c) sell one’s ideas, (d) surmount
obstacles, (e) work hard in finding something one loves to do, (f) tolerate ambiguity,
(g) take sensible risks, (h) believe in one’s ability to be creative, (i) keep a perspective
on oneself, and (j) see things from multiple points of view. These attitudes can be
either domain specific or domain general, depending on how strongly they influence
an individual.
Theorists of creativity and related topics have recognized that there are different
styles of creative contributions (see reviews in Sternberg, 1988; Ochse, 1990;
Weisberg, 1993). Consider some different approaches to styles.
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People may express different styles of creativity. Tests of creativity (e.g., Torrance,
1974) typically provide scores that assess both quantitative and qualitative aspects of
performance (Plucker and Renzulli, 1999). For example, the Torrance tests can be
scored for originality of responses (how unusual each response is), flexibility (how
varied the responses are), and fluency of responses (how many unusual responses
there are). One person might stylistically be more fluent but make less novel
responses; another person might produce more novel responses, but fewer of them.
These types of scores also serve as a basis for a taxonomy of aspects of creativity
(Guilford, 1975; Michael and Wright, 1989). But the test scores are largely
atheoretical.
Disagreements among scholars in the field of creativity also may reflect different
kinds of creative styles. Ward et al. (1999) noted three such apparent disagree-
ments and how the disagreements may reflect differences in kinds of creativity rather
than in what ‘‘truly’’ underlies creativity. One apparent disagreement is regarding
goal-oriented versus exploratory creativity. Ward and his colleagues noted that
there is evidence to favor the roles of both focusing (Bowers et al., 1990; Kaplan
and Simon, 1990) and of exploratory thinking (Getzels and Csikszentmihalyi,
1976; Bransford and Stein, 1984) on creative thinking. It may be, however, that
both kinds of thinking can lead to creative work of different kinds. A second
distinction made by Ward and his colleagues is between domain-specific (Perkins,
1981; Weisberg, 1986; Langley et al., 1987; Clement, 1989) and universal (Koestler,
1964; Guilford, 1968; Finke, 1990, 1995) creativity skills. Yet both kinds of skills
may be relevant to creativity. They suggested, e.g., that efficient exploration of a
preinventive structure depends on knowledge and experience, but that general
methods may be relevant in designing a new form of transportation. Finally, Ward
and his colleagues distinguished between unstructured (Bateson, 1979; Findlay and
Lumsden, 1988; Johnson-Laird, 1988) and structured or systematic (Perkins, 1981;
Weisberg, 1986; Ward, 1994) creativity. Unstructured creativity suggests that
randomness, or perhaps blind variation in the generation of ideas, plays a major role
in creativity (see, e.g., Cziko, 1998; Simonton, 1998) whereas structured creativity
suggests that some kind of system is highly involved in the generation of ideas.
Again, Ward and his colleagues saw structure and lack of structure as
complementary rather than contradictory. Indeed, different biological mechan-
isms—such as in levels or types of cortical activation—may underlie different types
of creativity (Martindale, 1999).
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Sternberg and his colleagues (Sternberg, 1999b, 2003; Sternberg et al., 2002) have
proposed a propulsion theory that suggests multiple styles of creative thinking.
4.7.1. Styles of creativity that accept current paradigms and attempt to extend them
1. Replication: The style expresses itself in an attempt to show that the field is in
the right place. The propulsion keeps the field where it is rather than moving it. This
type of creativity is represented by stationary motion, as of a wheel that is moving
but staying in place.
2. Redefinition: The style expresses itself in an attempt to redefine where the field is.
The current status of the field thus is seen from different points of view. The
propulsion leads to circular motion, such that the creative work leads back to where
the field is, but as viewed in a different way.
3. Forward incrementation: The style expresses itself in an attempt to move the field
forward in the direction it already is going. The propulsion leads to forward motion.
4. Advance forward incrementation: The style expresses itself in an attempt to move
the field forward in the direction it is already going, but by moving beyond where
others are ready for it to go. The propulsion leads to forward motion that is
accelerated beyond the expected rate of forward progression.
4.7.2. Styles of creativity that reject current paradigms and attempt to replace them
5. Redirection: The style expresses itself in an attempt to redirect the field from
where it is toward a different direction. The propulsion thus leads to motion in a
direction that diverges from the way the field is currently moving.
6. Reconstruction/redirection: The style expresses itself in an attempt to move the
field back to where it once was (a reconstruction of the past) so that it may move
onward from that point, but in a direction different from the one it took from that
point onward. The propulsion thus leads to motion that is backward and then
redirective.
7. Reinitiation: The style expresses itself in an attempt to move the field to a
different as yet unreached starting point and then to move from that point. The
propulsion is thus from a new starting point in a direction that is different from that
the field previously has pursued.
4.7.3. A style of creativity that puts together existing paradigms into a new one
8. Synthesis: The style expresses itself in an attempt to put together different kinds
of creative contributions from the past into a single kind of creative contribution in
the present.
The eight styles of creativity described above are viewed as qualitatively distinct.
However, within each type, there can be quantitative differences. For example, a
forward incrementation can represent a fairly small step forward, or a substantial
leap. A reinitiation can restart a subfield (e.g., the work of Leon Festinger on
cognitive dissonance) or an entire field (e.g., the work of Einstein on relativity theory).
Thus, the theory distinguishes contributions both qualitatively and quantitatively.
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5. Conclusion
Acknowledgements
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