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11/01/2019 Fast Character Maker | Character Sheet For Mountain Dwarf Monk 8 (Way of the Open Hand)

A B
Monk 8 (Way of the Open Hand) 36,380 Brawler Dwarf
CLASS & LEVEL EXPERIENCE POINTS PLAYER NAME
Mountain Dwarf Gladiator Bdwarf
RACE BACKGROUND CAMPAIGN or PLAYER ID

SPEED FEATURES, TRAITS & MORE


STR
+1 +3 PROFICIENCY
BONUS
ARMOR
CLASS Alignment: Neutral. I will help others, but
(AC) INITIATIVE avoid serious personal risks or loyal es
13 that don't benefit me.
SAVING THROWS
16 +3 40 .
Mountain Dwarf Traits [PHB p. 20]
Armor Worn: None (Unarmored Defense Feature) • Age: 107-years-old
+4 Strength Saves *
• Medium Size (4' 4", 154 lbs.)
DEX +6 Dexterity Saves *
• Speed not reduced by heavy armor
HIT POINTS HIT DICE
+3 +2 Cons tu on Saves • Darkvision (60 feet)

17
+0 Intelligence Saves
+3 Wisdom Saves 59 8d8 • Dwarven Resilience (versus poison)
• Dwarven Armor Training (light, med.)
-1 Charisma Saves • Dwarven Combat Training (var. weapons)
* Prof. bonus added DEATH SAVES: Success O O O Fail O O O
• Tool Proficiency (smith's tools)
• Stonecunning (stonework lore)
CON SKILLS WEAPON & UNARMED ATTACKS
+2
Ki Energy [PHB p. 78]
+6 Acroba cs (Dex) * Extra A ack. When making an A ack ac on, you • 8 ki points betw. short or long rests
+3 Animal Handling (Wis) may make two a acks rather than one.
15 +0 Arcana (Int)
Class Features [PHB p. 76]
• Unarmored Defense (AC)
+1 Athle cs (Str) Mar al Arts. Melee Weapon A ack: +6 to • Mar al Arts (1d6, bonus a ack)
-1 Decep on (Cha) hit, reach 5 . Hit: 1d6+3 bludgeoning • Flurry of Blows (1 ki for two unarmed
INT +0 History (Int) damage. Strike counts as magical to a acks as bonus ac on)
+0
overcome target's resistence to • Pa ent Defense (1 ki for Dodge as bonus
+6 Insight (Wis) *
nonmagical a acks and damage. Make ac on)
-1 In mida on (Cha) unarmed strike as bonus ac on.
10 +0 Inves ga on (Int)
• Step of the Wind (1 ki for Disengage or
Dash as bonus ac on, jump distance
+3 Medicine (Wis) Dart. Ranged Weapon A ack: +6 to hit. Hit: doubled)
+0 Nature (Int) 1d4+3 piercing damage. (Normal range to 20 • Unarmored Movement (higher speed)
WIS +3 Percep on (Wis) .; disadvantage long range 21 to 60 .) • Deflect Missiles (reduce by 1d10+11)
• Open Hand Technique (Flurry of Blows may
+3 +2 Performance (Cha) *
-1 Persuasion (Cha) MAGIC & SPECIAL ATTACKS Dex. save or prone, Str. save or pushed
back 15 feet, or spoil reac ons)
16 +3 Religion (Int) * Mar al Arts During A Turn: Coun ng ac ons • Slow Fall (-40 damage)
+3 Sleight of Hand (Dex) and bonus ac ons for a acks, each round • Extra A ack (2/a ack)
+3 Stealth (Dex) you can make up to three unarmed a acks or • Stunning Strike (1 ki point, Cons tu on
+3 Survival (Wis) two weapon a acks plus one unarmed save of stunned)
CHA a ack. Or, for 1 ki point, you can make four • Ki-Empowered Strikes (unarmed counts as
-1 * Prof. bonus added
unarmed a acks in a turn. (Opportunity
a acks are reac ons and don't count toward
magical)
• Wholeness of Body (regain 40 h.p. once
these limits, allowing one unarmed or
8 weapon a ack against one enemy per
betw. long rests)
• Evasion (area effect half or no damage)
13 PASSIVE WISDOM
(PERCEPTION)
round.) • S llness of Mind (end charmed or
frightened)

Background Features [PHB p. 130]


PROFICIENCIES & LANGUAGES EQUIPMENT & TREASURE • By Popular Demand

Armor: none Carried Gear: shortsword, ten (10) darts, belt


pouch, set of common clothes, a unique
Weapons: simple weapons, ba leaxe, ornamental addi on to your armor or a weapon,
handaxe, shortsword, throwing hammer, the favor of an admirer (love le er, lock of hair,
warhammer or trinket)
Tools: disguise kit, gambling dice, calligraphy
Li ing and Carrying: 195 lbs. max. carrying
supplies, smith's tools capacity; 390 lbs. pushing or dragging (speed -5
Saving Throws: Strength, Dexterity .); 390 lbs. max. li .
Skills: Acroba cs, Insight, Performance,
Religion Coins & Gems: 701 gold pieces (gp); 4 silver
pieces (sp); 35 copper pieces (cp); 12 gems
Languages: Common, Dwarvish (worth 50 gp each)

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[PHB] = page number reference to the Dungeons & Dragons Player's Handbook (5th edition) by Mike Mearls and Jeremy Crawford, published
August 19, 2014, by Wizards of the Coast (ISBN-10: 0786965606; ISBN-13: 978-0786965601). [VGtM] = Volo's Guide To Monsters (ISBN

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11/01/2019 Fast Character Maker | Character Sheet For Mountain Dwarf Monk 8 (Way of the Open Hand)
9780786966073), available from a gaming store near you.

[EEPG] = Elemental Evil Player's Companion, available for download from https://dnd.wizards.com/products/tabletop-games/rpg-
products/player's-companion
CONTACT (especially about typos, glitches and othre errrors)

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