Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
J S
Fighter 11 (Champion) 92,650 addero master
CLASS & LEVEL EXPERIENCE POINTS PLAYER NAME
Human Folk Hero Bdwarf
RACE BACKGROUND CAMPAIGN or PLAYER ID
20
-1 Intelligence Saves
+1 Wisdom Saves 103 11d10 Class Features [PHB p. 70]
• Figh ng Style (Archery)
+0 Charisma Saves • Second Wind (regain 1d10+11 h.p.)
* Prof. bonus added DEATH SAVES: Success O O O Fail O O O • Ac on Surge (extra ac on in turn once
betw. short rests)
CON SKILLS WEAPON & UNARMED ATTACKS
• Improved Cri cal (crit on 19 or 20)
+3
• Extra A ack (3/a ack)
+9 Acroba cs (Dex) * Extra A ack. When making an A ack ac on, you • Remarkable Athlete (boost jumping and
+5 Animal Handling (Wis) * may make three a acks rather than one. non-prof. Str, Dex, Con skills)
17 -1 Arcana (Int) • Indomitable (reroll save 1 me betw. long
rests)
+4 Athle cs (Str) Longbow. Ranged Weapon A ack: +11 to • Second Figh ng Style (Duelling)
+0 Decep on (Cha) hit. Hit: 1d8+5 piercing damage.
INT -1 History (Int) (Normal range to 150 .; disadvantage Background Features [PHB p. 131]
-1
long range 151 to 600 . Must be used • Rus c Hospitality
+1 Insight (Wis)
two-handed.)
+0 In mida on (Cha)
9 -1 Inves ga on (Int) Rapier. Melee Weapon A ack: +9 to hit, reach 5
+1 Medicine (Wis) . Hit: 1d8+5 piercing damage.
-1 Nature (Int)
+5 Percep on (Wis) * Scimitar. Melee Weapon A ack: +9 to hit, reach
WIS 5 . Hit: 1d6+5 slashing damage.
+1 +0 Performance (Cha)
+0 Persuasion (Cha)
MAGIC & SPECIAL ATTACKS
13 -1 Religion (Int)
+7 Sleight of Hand (Dex) Figh ng Style: Archery. Add +2 to hit for any
+7 Stealth (Dex) ranged weapon a ack.
+5 Survival (Wis) * Figh ng Style: Duelling. Add 2 damage to each
CHA
melee weapon a ack if no other weapon in
+0 * Prof. bonus added other hand.
11
15 PASSIVE WISDOM
(PERCEPTION)
Armor: light armor, medium armor, heavy Carried Gear: leather armor (AC 11), shield (AC
+2), rapier, scimitar, longbow and 20 arrows,
armor, shields alchemist's supplies (measuring balance, flasks,
Weapons: simple weapons, mar al weapons funnels, various substances, etc.), belt pouch, set
Tools: one set of ar san's tools, vehicles of common clothes, iron pot, shovel
(land)
Li ing and Carrying: 210 lbs. max. carrying
Saving Throws: Strength, Cons tu on capacity; 420 lbs. pushing or dragging (speed -5
Skills: Acroba cs, Animal Handling, .); 420 lbs. max. li .
Percep on, Survival
Coins & Gems: 5,509 gold pieces (gp); 24 silver
Languages: Common, Halfling pieces (sp); 18 copper pieces (cp); 4 gems (worth
50 gp each)
http://www.fastcharacter.com/results.php 1/2
11/01/2019 Fast Character Maker | Character Sheet For Human Fighter 11 (Champion)
9780786966073), available from a gaming store near you.
[EEPG] = Elemental Evil Player's Companion, available for download from https://dnd.wizards.com/products/tabletop-games/rpg-
products/player's-companion
CONTACT (especially about typos, glitches and othre errrors)
Wizards of the Coast, Magic: The Gathering, and their logos are trademarks of Wizards of the Coast LLC in the United States and other
countries. © 2009 Wizards. All Rights Reserved.
This Web site is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This Web site may use the
trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example,
DUNGEONS & DRAGONS®, D&D®, PLAYER'S HANDBOOK 2®, and DUNGEON MASTER'S GUIDE® are trademark[s] of Wizards of the Coast and
D&D® core rules, game mechanics, characters and their distinctive likenesses are the property of the Wizards of the Coast. For more
information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website at
www.wizards.com.
http://www.fastcharacter.com/results.php 2/2