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11/01/2019 Fast Character Maker | Character Sheet For Human Fighter 11 (Champion)

J S
Fighter 11 (Champion) 92,650 addero master
CLASS & LEVEL EXPERIENCE POINTS PLAYER NAME
Human Folk Hero Bdwarf
RACE BACKGROUND CAMPAIGN or PLAYER ID

SPEED FEATURES, TRAITS & MORE


STR
+2 +4 PROFICIENCY
BONUS
ARMOR
CLASS Alignment: Chao c Good. I follow my
(AC) INITIATIVE conscience regardless of others'
14 expecta ons. Freedom and compassion
SAVING THROWS
18 +5 30 . ma er more than rules.
Armor Worn: Leather armor and shield Human Traits [PHB p. 29]
+6 Strength Saves *
• Age: 32-years-old
DEX +5 Dexterity Saves
• Medium Size (5' 6", 160 lbs.)
HIT POINTS HIT DICE
+5 +7 Cons tu on Saves *

20
-1 Intelligence Saves
+1 Wisdom Saves 103 11d10 Class Features [PHB p. 70]
• Figh ng Style (Archery)
+0 Charisma Saves • Second Wind (regain 1d10+11 h.p.)
* Prof. bonus added DEATH SAVES: Success O O O Fail O O O • Ac on Surge (extra ac on in turn once
betw. short rests)
CON SKILLS WEAPON & UNARMED ATTACKS
• Improved Cri cal (crit on 19 or 20)

+3
• Extra A ack (3/a ack)
+9 Acroba cs (Dex) * Extra A ack. When making an A ack ac on, you • Remarkable Athlete (boost jumping and
+5 Animal Handling (Wis) * may make three a acks rather than one. non-prof. Str, Dex, Con skills)
17 -1 Arcana (Int) • Indomitable (reroll save 1 me betw. long
rests)
+4 Athle cs (Str) Longbow. Ranged Weapon A ack: +11 to • Second Figh ng Style (Duelling)
+0 Decep on (Cha) hit. Hit: 1d8+5 piercing damage.
INT -1 History (Int) (Normal range to 150 .; disadvantage Background Features [PHB p. 131]
-1
long range 151 to 600 . Must be used • Rus c Hospitality
+1 Insight (Wis)
two-handed.)
+0 In mida on (Cha)
9 -1 Inves ga on (Int) Rapier. Melee Weapon A ack: +9 to hit, reach 5
+1 Medicine (Wis) . Hit: 1d8+5 piercing damage.
-1 Nature (Int)
+5 Percep on (Wis) * Scimitar. Melee Weapon A ack: +9 to hit, reach
WIS 5 . Hit: 1d6+5 slashing damage.
+1 +0 Performance (Cha)
+0 Persuasion (Cha)
MAGIC & SPECIAL ATTACKS
13 -1 Religion (Int)
+7 Sleight of Hand (Dex) Figh ng Style: Archery. Add +2 to hit for any
+7 Stealth (Dex) ranged weapon a ack.
+5 Survival (Wis) * Figh ng Style: Duelling. Add 2 damage to each
CHA
melee weapon a ack if no other weapon in
+0 * Prof. bonus added other hand.

11
15 PASSIVE WISDOM
(PERCEPTION)

PROFICIENCIES & LANGUAGES EQUIPMENT & TREASURE

Armor: light armor, medium armor, heavy Carried Gear: leather armor (AC 11), shield (AC
+2), rapier, scimitar, longbow and 20 arrows,
armor, shields alchemist's supplies (measuring balance, flasks,
Weapons: simple weapons, mar al weapons funnels, various substances, etc.), belt pouch, set
Tools: one set of ar san's tools, vehicles of common clothes, iron pot, shovel
(land)
Li ing and Carrying: 210 lbs. max. carrying
Saving Throws: Strength, Cons tu on capacity; 420 lbs. pushing or dragging (speed -5
Skills: Acroba cs, Animal Handling, .); 420 lbs. max. li .
Percep on, Survival
Coins & Gems: 5,509 gold pieces (gp); 24 silver
Languages: Common, Halfling pieces (sp); 18 copper pieces (cp); 4 gems (worth
50 gp each)

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[PHB] = page number reference to the Dungeons & Dragons Player's Handbook (5th edition) by Mike Mearls and Jeremy Crawford, published
August 19, 2014, by Wizards of the Coast (ISBN-10: 0786965606; ISBN-13: 978-0786965601). [VGtM] = Volo's Guide To Monsters (ISBN

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11/01/2019 Fast Character Maker | Character Sheet For Human Fighter 11 (Champion)
9780786966073), available from a gaming store near you.

[EEPG] = Elemental Evil Player's Companion, available for download from https://dnd.wizards.com/products/tabletop-games/rpg-
products/player's-companion
CONTACT (especially about typos, glitches and othre errrors)

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