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Carlisha Bivins
Professor Sloan
English 114
17 November 2015
South of Kyrat: A Thematic Analysis of “South of the Slot” and Far Cry 4
Contemporary art aspires to display novel ideas. Yet, because the creative experience is
produced. For example, Jack London’s 20th century narrative, “South of the Slot,” follows the
outspoken, radical, manual laborer “Big” Bill Totts. Within the plot, major themes can be
identified such as: conflict between factions, economic disparity, and contrasting personalities.
The same can be recognized throughout Ubisoft’s Far Cry videogame series – especially the
fourth installment released in 2014 which tracks the venture of American-raised Ajay Ghale as
he visits his parents’ homeland of Kyrat. Upon arrival, he struggles with maintaining his benign
nature in the face of extreme political warfare and expectations from his rebellious father’s
followers dubbed The Golden Path. In this paper, I will rely on textual analysis, gameplay
summary, and in-game dialogue to provide the following specific parallels between both works:
how the relationship between the union workers and scabs is represented by Kryat’s rebel forces
and its military-political leaders, the determinants behind Drummond and Ghale’s general
disposition compared to the factors contributing to their character transformations, and how
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geographical slots divided the financial environments both men were to engage. Thus,
demonstrating how “South of the Slot” has transcended its era and found a loose digital
NATIONAL CONFLICTS
Jack London published “South of the Slot” in 1909. At this time, America was
during the Gilded Age. One of the greater examples rested in the attitudes of manual laborers
towards “the economic welfare of the United States in the struggle for the world market
(London).” As a response, local union members established their own sub-culture based on
solidarity, loyalty, and communing. That being said, they frequently observed outsiders entering
their work space with general suspicion and sometimes responded aggressively. London
described this phenomena when writing about the reprisal offered by Drummond’s piece-work
And that night, […] he was interviewed by his fellow workmen, who were very
angry and incoherently slangy. […] When he refused to ease down his pace and
toil, they […] jumped on his ribs, walked on his face, and stamped on his fingers,
so that it was only after lying in bed for a week that he was able to get up and look
Despite the initial ill-received welcome, Drummond continues his engagements in the working
community; eventually aligning his ideals with theirs, causing him to join the Longshoremen
Union as “Big” Bill Totts. His commitment is continuously demonstrated through expressive
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altercations – usually violent in nature - with perceived “scabs”, a blue-collar epithet afforded to
men and women hindering a national advancement for the working class. To his peers, his
expressive behavior resonates as a passion for their due justice; granting him their affection and
While there is no explicit “scab and union-labor problem” in America today, we can still
see remnants of the previous national conflict (London). First and foremost, there are several
unions still in existence. Secondly, minimum wage workers have been protesting for an increase
in salary which reflects the cost of living. Thirdly, a large opposition is being raised towards
illegal immigrants accused of “stealing jobs” and against large corporations responsible of
outsourcing positions. A similar trend of social strife is established in Far Cry 4. At the
beginning of the game, Pagan Min is identified as the central leader of Kyrat. Under his control,
the country has spiraled into criminal corruption involving drugs, weapons, money laundering,
and unwarranted military violence. To further oppress the people of Kyrat, Pagan Min hijacks a
majority of the communication networks, has dissenters slaughtered, and places snipers to guard
certain bridges. However, an opportunity for peace still exists due to The Golden Path, a
resistance combat force struggling to re-gain Kyrat’s sovereignty by eliminating Min’s soldiers
and his district commanders’ fortresses. This fictional national conflict is substantially reflective
of real-world tensions. The most discernable would be the Chinese occupation of Tibet. Since
imposing their presence in 1950, the Chinese government has prevented the Tibetans from
communicating with the outside world, tortured them for protesting, and even restricted travel
throughout select areas (Free Tibet). While it still has not come to pass, it is hoped that the
Tibetans will find the justice they are seeking just as the union workers and The Golden Path did
in their endeavors.
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A CHANGE IN SCENARY
The physical slot described by Jack London in “South of the Slot” was “an iron crack that
ran along the center of Market street, and from the Slot arose the burr of the ceaseless, endless
cable that was hitched at will to the cars it dragged up and down.” However, it also formed a
metaphorical barrier between two economic settings within San Francisco: middle upper class
north of the iron crack and middle lower class south of the iron crack. Evidence comes from the
text where the buildings within each region is listed. Freddie Drummond’s origin was home to
“theaters, hotels, and shopping district, the banks and the staid, respectable business houses
(London).” On the other hand, the residence of Bill Totts contained “factories, slums, laundries,
machine-shops, boiler works, and the abodes of the working class (London).” In a larger sense,
this juxtaposition reflects a perception of United States held during the early 20th century that all
of the North was better than all of the South for its industrialized wealth, stability, cleanliness,
and wholesomeness.
Rather than expounding on domestic socio-economic division, Far Cry 4 compares the
United States with Kyrat, “a fictional Himalayan country (Wikipedia).” According to the Central
Intelligence Agency, America currently has the 3rd highest GDP in the world (CIA). In other
words, it is rightfully perceived as a land of affluence and superfluity. Being raised on American
soil, Ajay Ghale’s character would assumedly be accustomed to comfortable living; causing his
arrival at Kyrat to be a considerable culture-shock. While there are bridges and a few reasonable
means of transportation, the roads are entirely paved in dirt. Along either side are configurations
of different natural estates (fields, mountains, rivers, etc.) which may or may not contain wild
animals. The communities are unimproved; consequently, inhabitants are forced to reside in
small one-room huts or crowded two-story cabins. In fact, the largest man-made structures are
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watchtowers for broadcasting propaganda messages, fortresses for the military-political leaders,
and statues of pagan figures. These details accumulate to form a transcontinental socio-
economic slot which illustrates the perception that Western civilizations are better than most
DISSOCIATIVE IDENTITIES
The personality shifts in the main characters of Far Cry 4 and “South of the Slot” can be
Freud previously identified three significant human personality elements: the ego, superego, and
id. Respectively, they are related to social standards, instilled morality, and biological desires.
Hans Eysenck, on the other hand, separated personality into four categories (melancholic,
choleric, phlegmatic, and sanguine) which are responsible for distinctive traits. Based on those
points, in his natural social group, Ajay Ghale is a phlegmatic young man; meaning he is even-
tempered, peaceful, and passive which suggests his ego is influenced more by his superego
(McLeod). However, when he apprehensively becomes a leader of The Golden Path’s, their
demands and expectations cause his id to gain control over his ego as a means of survival. These
chaotic conditions also force him to become choleric – aggressive, impulsive, and active
phlegmatic – he was reserved, rigid, and sober but also careful, calm, and reliable (McLeod). His
cited persistence towards perfection suggest that he was governed strenuously by his superego.
The narrative transition into choleric (excitable, touchy, restless) “Big” Bill Totts, caused by the
over-suppression of his id, marks a release of his inhibitions about reputation, women, and drugs
(McLeod) which was encouraged by the laid-back attitudes of the southern working class social
He often found himself waiting with anticipation for the dreamy time to pass
when he could cross the Slot and cut loose and play the devil. He was not wicked,
but as "Big" Bill Totts he did a myriad things that Freddie Drummond would
CONCLUSION
To suggest that Far Cry 4 and “South of the Slot” are one in the same would be far-
fetched; yet, to insinuate that they are downright disparate would be even more inaccurate.
However, both of their main characters are written under corresponding circumstances: willingly
migrating into an environment that his society deems less favorable which subsequently
produces alternate versions of himself as a means of surviving a faction war occurring around
him. That being said, only their respective narrative details are altered. For example, the
reasoning behind their relocation, the type of brutality they were exposed to, the groups they
were chosen to lead, etc. These slight variations are a result of the creative process. By focusing
on national conflict, dissociative identity, and socio-economic classism, Jack London contributed
literary motifs that were not only reflective of his time period but are still universally relevant
Works Cited
CIA. The World Factbook: United States. 28 October 2015. Online. 17 November 2015.
London, Jack. "South of the Slot." The Saturday Evening Post 1909. Print.